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Khaana Going Hard | Upgrade 1
Sat Apr 06, 2024 6:42 pm
UPGRADE INCOMING
I. Upgrade Information
» Character Name: Khaana Sar
» Character Application: https://www.platinumhearts.net/t22494-spirit-class-7-hazard-e-khaana-sar#151106
» Upgrade Details:
Spiritual Adaptation: Adept -> Advanced
Physical Augmentation: Adept -> Advanced
Spirit Class: 7 -> 6
- Abilities:
The Mother of Seraph
Khaana's programmed Mod Soul Power designed for the purpose of extermination by overwhelming. This ability allows Khaana to inject variations of her own mod soul Coding into the environment allowing her to warp materials around her into enormous monstrosities with makeshift artificial souls.
Mother of Seraphs: Sacred Blood
A Black inky material through which Khaana's abilities operate. By infusing reiryoku encoded with her Hollow instinct to consume things and make them a part of themselves into a fluid mass of Kishi, Khaana can produce this black substance and introduce it into her environment. This dark mass can be controlled by Khaana and spreads in order to infect ambient material with Khaana's reiryoku. Whenever Khaana generates one of her Living weapons, they are produced through the interaction of this black mass with available mass, and thus emerge from this liquid mass. This fluid generally sticks to a nearby surface like a shadow, and generally will not be floating around other than to quickly move to a different surface.
The ability of this fluid chew through material is similar to a powerful acid.
Mother of Seraphs: Genesis
This is the process by which Khaana produces her Seraphs, enormous Angelic Monstrosities that spawn from her Sacred Blood. Khaana can spawn these monstrosities to aid her in combat, but generally has a set amount of mass she can devote to this ability due to the ammount of energy required. Basically makeshift Mod souls, these creatures can seem indestructible as they can soldier on despite damage to their body lacking in vital organs such as a brain or heart. However, like Mod souls, they all possess a core similar to a Mod soul's pill anchored within their body. This core has the highest concentration of spirit energy and if destroyed, will kill the Seraph.
This ability can produce a single, 30 meter tall Seraph of incredible strength with her existing Core, which could be likened to a Huge Hollow. The Creature(s) produced by this ability serve as platforms for Khaana's techniques and attacks. Although they are capable of taking punishment, they mostly serve as avenues for her attacks and conduits for her abilities.
Alternatively, this can be split into Smaller seraph cores by splitting the existing core by dividing up the available mass (the Original 20 meters. Example: can be split into 2 10 meter seraph, 4 5 meter Seraph, ect.). Once this split occurs (There are at least 2 Seraph).
Mother of Seraphs: Sacrum Autovora
The Energy set aside for her Seraphs can also be used for other purposes. In a dire situation, she is capable of consuming the Cores desginated for Genesis, either by preemptively consuming them, or devouring them after they've been deployed.
By consuming all of the Core Energy that is typically set aside for Genesis, Khaana can experience an additional 400% boost to her capabilities (In the event that the Core is split into numerous seraphs, the boost will be divided proportionally between them example: If there are 4 Seraph, each one will provide a 100% boost when consumed).
Mother of Seraphs: Sacred Arms
Another application of her power, Khaana is able to expend a small ammount of coding and a portion of her Reiryoku into the environment and produce living weapons, usually in the form of a sword or a spear. These weapons, rather than being designed for autonomous operation, instead are designed for dealing and taking damage. These weapons can slice through steel with ease and can take punishment from artillery.
These living Weapons, while not capable of complete autonomy, are still conscious, and can adjust their shape, attack enemies attempting to use them, as well as slightly adjust their trajectory or velocity when thrown by growing wings.
Sacred Arms: Armis
An expansion of the weapons ability to transform. Some of these weapons can be transformed into living armor for either Khaana or her Seraphs by fusing them to their body.
Origin Root
Origin Root Appearance: Activating Origin Root causes numerous changes in Khaana's body. First and foremost the extremities of whatever form she has taken promptly sharpen and the end points curve into claws. Additionally a large number of large white wings burst from her body, generally along the back though this can also just occur from random places in her body:giving her an incredibly unsettling appearance. Finally, her sclera blacken and her pupils take on a sharp, thin cross-shape. In the past, this would also result in monstrous growth and deformation, but with considerable development, she now can maintain a more humanoid appearance.
Origin Root Abilities:
Release State
Origin root is a release state similar to an Arrancar's resurrection in which a portion of her soul is sealed away in her core. By releasing this state, Khaana undergoes this transformation and gains a significant 400% increase in power.
Seraphim Projection Field:
Khaana's reiryoku output is increased dramatically in Origin Root form to the point where her Reiryoku solidifies and creates an active field around her. This SP field allows her to harden the aura around her defensively in order to inhibit incoming attacks.
Not only can this powerful barrier stop incoming attacks, but can also expand explosively, pushing objects with such speed and force that it can crush the user's surroundings. The initial field can be projected up to 20 meters away from the user's body.
Alternatively Khaana can forcibly expand the barrier outward in a 15 meter radius or a 30 degree 25 meter arc centered on the user, violently shoving objects away with terrifying force. The offensive portion of this ability has a brief delay before expanding in which the field strengthens noticeably. This offensive repulsion can be used up to 6 times a thread.
Seraphim Field: Edge
In addition to barriers or expulsions of force, Khaana has also learned to mold this field into offensive shapes such as blades or spikes, using it to line her claws, wings, or one of her living weapons. This can greatly increase the force behind her strikes and adds more of a punch to an attack involving it. This abandons her ability to defend herself in exchange for extra cutting power.
Seraphim Wings:
The wings generated by this transformation are fully Functional and very powerful. Not only are they incredibly strong and durable similar to a spiritual weapon, but their razor sharp feathers can slice through objects like blades. When flying with these wings, Khaana can move at full speed as if she were moving along the ground when flying about, and can even perform powerful bursting flaps of her wings which allow her to move around like a high speed movement technique, in short bursts without the need of a solid surface to brace herself off. These wings are incredibly hard similar to a spiritual weapon.
» Supporting Material:
A number of threads of combat, personal development, and experimentation with the extents to which she can push her power. While this has most notably been shown through the development of new abilities, this has also resulted in a general increase to her power thanks to general development.
Long, holdout fights against stronger opponents that are usually decided by her ability to take punishment, last as long as she can, and use her powers in unexpected ways. This the targeted stats of Spiritual Adaptation, Physical Augmentation, and Spirit Class.
This also includes a slight rework of her abilities which all scaled a bit awkwardly (Some of which scaled off the old Tier system), and so have been reworked. Some mechanical aspects of her powers have also been more clearly defined (Such as Sacred Blood, which previously was simply a footnote in the description of the abilities).
https://www.platinumhearts.net/t22906-an-eye-for-talent-curry-khaana
https://www.platinumhearts.net/t23448-a-source-of-interestamaranta-khaana
https://www.platinumhearts.net/t23898-very-big-beasts-kanako-khaana
https://www.platinumhearts.net/t24192-a-devil-with-wings-khaana-amaranta
https://www.platinumhearts.net/t24193-holy-wings-dipped-in-black-amaranta-khaana
https://www.platinumhearts.net/t24239p10-shall-we-dancekenichi-khaana
https://www.platinumhearts.net/t24749-i-wish-i-was-home-if-i-had-one-khaana-solo
https://www.platinumhearts.net/t24838-figures-of-authority-amaranta-khaana
I. Hazard Rating Information
» Power:
» Influence:
» Resources:
» In-Character Summary:
Khaana has been around for a little more than two years now, and has been defined in most conflicts entirely by her powers. While she's not weak in a general sense, most of the conflicts she's found herself in involve situations or individuals well beyond her means to fight through conventional clashes of sheer strength. In almost every conflict, she has been the underdog, outclassed in potency and general capability, but rather than despair, she's come to revel in what she can accomplish. Not just in terms of her performance, but how far she can push her powers. With her already impressive control of her abilities she's always pushed the limit of what her powers can do, and as time has gone on, she's only continued to do so.
This isn't merely by necessity, but by passion. The thrill of a fight, and forcing herself to the edge of what she's capable of has been something she's craved despite her mundane choice in occupation. When she manages to take time off, it's usually to seek out a fight or tussle against someone strong she knows. Shes surrounded herself not with humans or people with similar tastes and occupation, but Arrancar whose respect she's earned through combat. Even going so far as to convince one of them to take her to Hueco Mundo to all but drown herself in violence, spending several days in her released state to try and get a handle on her hollow nature.
In more recent times, she's all but vanished for several weeks as a result of being drawn to Africa.However, that backfired significantly, and she found herself surrounded by a large number of hollows much stronger than her after being 'recruited' by an Adjuchas to Asher's cause. Ultimately, she was not able to keep her instincts in check, and as a result, almost lost her life fighting the hollows in the Hole.
Suffice to say, she wasn't victorious. Even managing to kill and devour several of the weaker hollows, the instant that her little tussle drew the attention of one of the larger kaiju hollows, she was almost killed. It was by sheer fate that she was retrieved by Amaranta and didnt' wind up as hollow food, that and the death of Asher putting the hollows in slight disarray.
Even in her state of recovery, she still can't help herself from challenging Amaranta, and for the first time in their many bouts, manages to deal significant damage to the woman, pushing the limits of both her powers as well as her own stamina.
Even as Khaana struggles with who she is. With the goals she once set out for herself crumbling to dust, and feeling like a monster rather than a human. It's fighting that puts her at ease.
I. Additional Information
Khaana's first Upgrade (this was attempted sometime last year, but was declined so it doesn't count iirc. she's had a lot more growth and has developed as a character since then).
END OF UPGRADE
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Re: Khaana Going Hard | Upgrade 1
Sun Jun 30, 2024 8:28 am
[adm]Approved.
- Initial Check:
- Sacred Blood:
- "A Black inky material through which Khaana's abilities operate. By infusing reiryoku encoded with her Hollow instinct to consume things and make them a part of themselves into a fluid mass of Kishi, Khaana can produce this black substance and introduce it into her environment. This dark mass can be controlled by Khaana and spreads in order to infect ambient material with Khaana's reiryoku. Whenever Khaana generates one of her Living weapons, they are produced through the interaction of this black mass with available mass, and thus emerge from this liquid mass.
The ability of this fluid to move around and chew through material to be used for Khaana's Living weapons is mitigated by her Power Control skill."
What is being "mitigated" and there's not really any thing to scale? This doesn't actually read like there's anything to scale off the mentioned skill? You say what it does but if she has Elite, it's assumed that she's already operating at Elite Power Control? There's no potency for this skill.
Power Control: ○ Elite: The peak of most people's ability to control their powers, those at this level are able to effortlessly keep their powers in check, and can control the size, scope, destructive potential, or any other factor of their powers. Additionally, their ability to manipulate them into new and improvised applications is such that they can likely develop what might nearly be called new powers when pressed into a dire situation.
- Genesis:
This is the process by which Khaana produces her Seraphs, enormous Angelic Monstrosities that spawn from her Sacred Blood. Khaana can spawn these monstrocities to aid her in combat, but generally has a set ammoutn of mass she can devote to this ability due to the ammount of energy required. Basically makeshift Mod souls, these creatures can seem indestructible as they can soldier on despite damage to their body lacking in vital organs such as a brain or heart. However, like Mod souls, they all possess a core similar to a Mod soul's pill anchored within their body. This core has the highest concentration of spirit energy and if destroyed, will kill the Seraph.
This ability can produce a single, 30 meter tall Seraph of incredible strength. With Advanced physical stats, save for Strength and Speed (Elite Strength, Adept Speed).
Alternatively, this can be split into Smaller seraph by dividing up the available mass (the Original 20 meters. Example: can be split into 2 10 meter seraph, 4 5 meter Seraph, ect.). Once this split occurs (There are at least 2 Seraph), the stat distribution changes to Adept (Except Strength, which will be Advanced).Once there are more than 4 Seraph, this distribution drops to a Beginner spread (Advanced Speed).
There is no actual quantity given to the "core(s)" or conditions around their acquisition/recovery which she can possess which also extend into issues for some other techniques.
I did an search into examples of familiars that I could find on the site, while not many, the trend for a lot of characters that use or reference familiars is the actual lack of mechanics that they code into it.
Two of those familiars were just making hollows appear, one was using the familiars to perform specific techniques rather than a focus on how capable the individual familiar was, one had zero combat application; two others who were Master+ had the ability to create "familiars" in a sense which disappeared with one hit regardless of the gap of strength.
- Sacrum Autovora:
- "The Energy set aside for her Seraphs can also be used for other purposes. In a dire situation, she is capable of consuming the Cores desginated for Genesis, either by preemptively consuming them, or devouring them after they've been deployed.
By consuming all of the Core Energy that is typically set aside for Genesis, Khaana can experience an additional 400% boost to her capabilities (In the event that the Core is split into numerous seraphs, the boost will be divided proportionally between them example: If there are 4 Seraph, each one will provide a 100% boost when consumed)."
Refer to my previous point about core quantity, acquisition, and recovery.
I have yet to be satisfied with the percentage scaling because it will stack with her release form, I assume, but I cannot properly evaluate it without knowing more details on her cores.
- Sacred Arms & Armis:
- "Another application of her power, Khaana is able to expend a small ammount of coding and a portion of her Reiryoku into the environment and produce living weapons, usually in the form of a sword or a spear. These weapons, rather than being designed for autonomous operation, instead are designed for dealing and taking damage. With both cutting power and durability scaling off Power Control.
These living Weapons, while not capable of complete autonomy, are still conscious, and can adjust their shape, attack enemies attempting to use them, as well as slightly adjust their trajectory or velocity when thrown by growing wings.
Sacred Arms: Armis
An expansion of the weapons ability to transform. Some of these weapons can be transformed into living armor for either Khaana or her Seraphs by fusing them to their body."
Refer to my previous point about Power Control not having any attached potency, I'd prefer you to describe the kind of power that these constructs can do independent of the skill - since the skill should be representing the scope of how much versatility she has with these weapons which is what you've already done.
- Origin Root:
Seraphim Projection Field: Once again, Power Control scaling.
Seraphim Wings: Her flapping wings to achieve high-speed movement is fine but remove the scaling off physical augmentation. Sonido/Hoho does not reflect how fast they go during the high-speed movement, that's speed, it generally measures the scale of techniques someone does.
Refer to power scaling.
- Final Check:
- This seems fine.
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Re: Khaana Going Hard | Upgrade 1
Mon Jul 01, 2024 12:36 am
Scaling changes have been applied and Skill references have been removed.
Language about the cores and splitting has been clarified.
Language about the cores and splitting has been clarified.
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