Equipment[list][*]
Item Name: The Ancient Runes of Fate
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Item Type: These Ancient Runes that once were used for demons was ancient type powers that can be used not only for demon use. The Ancient powers of these runes can be used by Iramashas, Humans, Arrancar, Vizards and even Shinigami depending on their willpower to use the runes. However ziamichis can used the runes but their ziamichi partners will be weaken.....so be careful. Suguiras, Quincys Hollows and Angels are forbidden to use them and they be given the curse effect if them
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Used For: Each Rune has a differen power inside of them. All of them can be used for a combo of healing, offsenive powers, defensive powers and supplementary.
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Item Description: Each rune has a certain zoa power inside of it yet an elemenatal powers which have the strength of cero or grand rey cero. Thanks to Tokimi's fallen powers each rune had three hidden abilities inside them which can be used by he user of that rune depending on concentration of their own power. By doing use thy activate the zoa power in that rune which they can use they element power & they hidden power too. The reason why this gen are powerful of zoa koa is because of the demon soulmarker inside the runes. Lady Tokimi scarificed souls into these soul marker providing power into then runes which is why their legendary fines. They can be eaten but they wont be good to that person of any of other runes they have they own curse effect if any of them are eaten. Which will slwoly infect the person body with high mental pain and unholy illusions. Lady Tokimi wanted failsafes and she got them implnated into each rune putting the raw power of her tainted blood upon the rune. After her death, the runes were teleported all across the world.
Seraph Rune(Blue): The user will able to control the elemental power of air/wind. Meaning that this fire attacks associated of the air element. The hidden abilities of this rune is this user will be contact the dead being able to communication with spirits who died or ancient. The other ability is the user can actually control a spirit and increase three of their attacks or skills for 2 or 3 of their own posts.
Yet the user's own energy maybe drained for the long usaage of this rune
Final Ability (Spiritual Bonding): The user be able to bond with a dead spirit making themsleves stronger but it doesn't last forever. Perhaps 4 posts of the user posts
Damos Rune(Red): The user will be able to control the elemental power of fire. Meaning that this fire attacks associated of the fire element. The hidden ability of this rune the user will have power bring items back to the user who had them first the magic is called Dark Return. A dark ability to use dead body to bring back an item however it can be used one and you have to kill somebody to do it. The other ability is Burning sword the ability create a burning sword that has the same strength of a Zanpakutō.
The drawback of his medium fatique from using the rune also a headache. The drawback of Dark Return is you need a dead human to make the magic work and it would have to be in that same post or the magic power is worthless.
Final Ability: (Dark Affinity): A person strength and defense will be boosted to an advanced state for two posts. Their attacks can be changed into something stronger or enhance with a version similiar to the affinity of hell technique which can last for 2 posts
Hawko Rune(Green) The user will be able to control the elemental powers of earth. Meaning that this fire attacks associated of the earth element. The hidden abilities of the rune is the rune does have it own curse effect which can penetrate through armors and weapons weakening them but it does a drawback. It drops an user skill by one when using the curse but it goes back to normal.
The other ability the user willpower will be boosted to an advanced state.
Final Ability: (Dark Curse): A curse effect will penetrate a person mind or armor anything yet that will feel emotional pain and physcial pain depending if the user willpower his higher then the enemy. Yet enemy will see illusions of zombies, monsters, werewloves. ghosts and monster girls coming after them and ripping theit flesh. But it would be just be a illusion.
Blunto Rune(Purple): The user will be able control the elemental powers of water. Meaning that this fire attacks associated of the water element. The hidden abilities of this rune are. Like the power of the mmindfreak they shall be able to walk on water thus their speed will be upgraded to advanced level. The drawback is the hidden power only works if the user is around lakes, rivers or oceans.
The other ability is the user defense powers will be boosted by adept for 5 posts.
Final Ability: (Waterfall Creation): The rune had the power to create a waterfall are no where which can be blocked or dodged depending on the enemy's defenses.
Nejo Rune(Yellow) The user will be able to control the elemental powers of mind. Meaning that this fire attacks associated of the mind element The hidden abilities of this rune are. The user depending on the concentration will be able to look through and person's thoughts without being detected or sense. This power can last for 2 posts. This may a user to chance to find out critical information. The other ability is the power of illusion using the rune will give the user illusion control to create illusions with they own willpower.
The drawback of using this rune is the user will get a headache the other drawback the user willpower must be stronger then the user to fully utilize the ability. If the target willpower is stronger then it can only last for one post. However this rune is good once per thread.
Final Ability (Illusion Creator) The the rune has the power to create an invisble suit making the user invisible to radar and anything for one post yet after that the user will be seen.
Seija Rune(Orange): The user will be able to control the elemental power of metal. Meaning that this fire attacks associated of the metal element.The hidden abilities is this rune are. One they can make their weapons stronger by combining the rne with that weapon and it would be imbues with ancient power. The user weapon skill will be boosted to advanced for one post. The other ability of this if one of their arms or legs even all of their limbs are blown off or destroyed they can magically restored. Be careful because this ability can only be used four times per user.
Final Ability: (Monster Fairy Help) A mysterious monster plant woman will sprout from the rune and it will give off some divine light and this divine light will heal the user and allies if close by. This can only happen once. This being can killed easily too it has no defenses
Nemesis Rune(Black): The user will be able control the elemental power of Ice. The hidden ablities of this rune are. The gem itself had the power of teleporation meaning the user can teleport only three times to different locations depending on their concentration. The other ability is the user strength will be boosted by adavanced for a post.
Final Ability: (Ice Prison) The user defense and defensive powers will be boosted to an advanced and will be given the power to create an black ice wall. The wall will block any attack for one post. It can damaged by stronger attacks.
Each gem has it own elemental power and can fire an attack of elemental proportions
Their are ceratin attacks associate of that gem
Type of attacksElemental Blast (Any rune): This is a form of attack of any elemental properties. As a standard energy colored blast, it consists of firing a powerful blast of concentrated spiritual energy at the target. It has the same strength of an cero attack
Example: Damos Rune/ Fire Elemental Blast a fire based red energy blast
Super Elemenatal Blast (Any Rune): From a tiny drop of blood it can form and stronger attack then the elemental blast. As a standard energy colored blast, it consists of firing a augmented powerful blast of high concentrated spiritual energy at the target. It has the same strength of grand rey cero.
Example: Damos Rune/ Stronger Fire Elemental Blast an augmented red energy blast of fire
Elemental Bomb(Any rune): This is a form of attack of any elemental properties. As a standard energy bomb, it consists of firing a powerful blast of concentrated spiritual energy and elemental energy at the target. Once this bomb hits it can create an explosion fo 25 mile radius.
Example Damos Rune/ Strong Fire Elemental Bomb the red energy bomb of fire based properties
*If all seven are collected they formed and ancient rune necklace and user will given control of an ancient dragon known as the Dragon Knight Lucifer Sinn with a tier 1-1 /0-4 for Critical . The Dragon has it own power most fire based attacks yet it only has about 30 of them. and Seven defensive capablities.
Dragon Knight Lucifer SinnDragon Knight AbilitiesZa Koa Skill: Za Koa skill is how much skill your character possess to manipulate the energy from the core. Typically, this should be your strongest asset when it comes to the skill sheet. The higher your mastery of this ability, the more techniques you are able to create, use and share. However, this has many more uses then that.
Za Koa's Influence: For example, an advanced Za Koa Skill user at two tier is capable of spreading this technique across an average battlefield in order to taint the surrounding vicinity around them in order to gain the upper hand in combat. These advantages include that all of their stats are typically doubled if the influence is not sealed away or fought with magic. So, going back to our two tier demon, he would be able to obtain a doubled increased in his abilities, powers, speed, endurance, reaction time, mental thinking, knowledge and so on and so forth. Users whom are Master in this skill can usually get triple benefits, and Grand Masters quadruple.
Kage Chōkyō-shi: Kage Chōkyō-shi is the ability for most demons with adept Za Koa users to travel through different dimensions, travel throughout the battlefield or even use it for defense. By channeling Za Koa's energy in addition to the various seals throughout their body in addition to their Shadow Movement, they are able to create many different holes in the area's around them that can range from small to extra large depending on their Za Koa skill. These can lead to other realms, can be used to shield against attacks if they are not more powerful then the demon and be used on the offensive by attempting to create these holes to slice someone's head off.
Akuma Kyodo: Thanks to the full body seal most demon's have on their bodies from birth, Akuma Kyodo gives most Demon's a layer of defensive skin that is similar to an Arrancar's Hierro. This will be general defense, though if have a high Za Koa Skill, you can temporarily double your defense. Masters can do it for ten post, Advanced for seven, adept for four and beginners for two. All come with a three post cooldown. But that's where the similarities end, and the differences begin. What makes a demon's Akuma Kyodo: so different? Well, for instance, this layer of skin is not just applied physically like Arrancar's are or any other races natural defense. What makes a demon's defense stands out is that it applies to magic, spiritual attacks, their environments, how resistant they are to poisons or toxins and even how much their mental state improves.
Shadow Movement: This is what some MIGHT call the Demon's Answer to flash step: Shadow Movement. It allows them to move at quick burst of speeds on most occasions to allow them to travel very far distances in short amount of times, that is for certain. Though, this is where some similarities come to an end. Unlike most other races, Demon's get many nifty benefits then just Super Speed. Take this for example: from the seals on a demon's legs and feet that generate insane amounts of energy from all of the sources of power they collect; it will be able to give yourself temporary boost of intense speed called [i]"Shadow Burst". Shadow Burst is a period of time where your demon will double their speed on average if they are at least adept. It will transition into how fast their attacks are created or launched, the demon's reaction time to increase the odds of evading, countering or noticing a person, object or anything else within a vicinity that has a prense in order to do something about it, it increases their mental awareness to more alert levels and it even goes into their natural powers.
Body Manipulation: This is a natural ability that all demon's possess if they wish to activate it or perform it. Most Demon's have full control over every aspect of his physical make-up, able to stretch themselves to obtain insane heights such as being thirty foot tall, being able to change their skin color, having the ability to shape-shift into different people that they are able to remember and, on much more powerful levels, being able to even detach, generate or fuse body parts together in order to increase odds of surviving. Though, this does not occur until at least one tier, and even then it's weak compared to the 0 tier version. Additionally, it can even be used for offensive or defensive purposes. For example, a demon can use Body Manipulation in order to generate a layer of steel-like skin around their body in order to increase their defense and block out outside sources from entering their body by clogging every pore on it. Or, for another instance, they could use it on the offensive side by hurling body parts at their opponent that are extremely hot and turn into acid blood, using their increased height to smash down on most opponents and the same may even apply for some more powerful demon's attacks; or finally, in an avoidance way, more powerful demon's could even control their body in order to be broken down into a liquid, wind or fire type form in order to gain more ways to escape or evade attacks.
Black Inferno Blast: Black Inferno is a massive burst of destructive energy a demon can unleash if they have Adept or higher on Za Koa. It starts by gathering energy from Za Koa along with the Demon's Blood and any type of darkness. From there, it will form into a ball of darkness that can be used to unleash serious damage upon anything it hits; resulting in a black explosion that is similar to a cero in destruction and can be broken down like a bala as well. Though, unlike a cero or bala, The Black Inferno Blast does alot more then just simply explode. When it explodes, if trapped within the blast, the opponent will begin to feel extreme amounts of heat generating from their skin; so hot, in fact, some believe they are actually on fire from the strain on a person's will. However, this does more then that. That's simply the sign of a dangerous demon parasite entering a person's body. If a direct contact is made or even partial contact, there will be a strong rush of parasites, demon magic and Za Koa's force entering a person's body. From that point, over the course of five post if there was a direct hit or three for a indirect, this will begin to heavily tax an opponent. It will force them to drain extreme amounts of energy until they are somewhat weakened, slowed or damaged if they are unable to extract it from there bodies.
Along with that, if they get hit enough with Black Inferno Blast they even run the risk of dying if it begins to suck the life energy out of them if there is nothing else to extract. The effects also vary from level to level. Adept Za Koa users will be able to do all of the above, while the higher you go, the more quickly, effective and longer the effects will last along with doubling in strength for each skill increase. Therefore, it is highly wise to stay on your toes when a demon opponent is firing this Black Inferno Blast. It could be your last time doing so if you fail to separate this from a regular energy type attack. The
Affinity For Hell: If a Demon ever gets the chance to foot into hell or has the skill level and power to summon it's presence on the battlefield, they can potentially increase their power by five times just by having it around them. In some instances, in fact, Demon's can even rise one tier level if enough consumes them for the duration of the thread they are in. This is due to the fact that there is a large amount of hellish energy within that place for Demon's to thrive on and it's filled with many hidden elements that were designed to overcharge a Demon in times of crisis. But, in addition to that, the presence of hell augments not only their power abilities but the inherent and magical abilities of said demon; giving improved versions of their abilities or completely new ones altogether.
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Obtained From: These gemlike-runes were created by an ancient demon named Tokimi she created these powers from her evil father's demonic lifeforce to be used for good. Each gem was given a condensed zoa koa power from the souls of demons thus after their were fully created these runes were scatter across the universe. One decade ago a demon named Hagokumo Masada found them all using them to increase his powers
These gems were once the property of Hagokumo Masada until an angel iramasha defeated him and then after their battle the runes dissapeared from the demon's grasp for decades the runes themselves cease to exist. Somehow because of the events of Karakura Bomber Incident they magically came back and each rune in a certain place waiting to be found.....
They Ancient Runes were scatter across the universe yet a human doctor has discover the location of each rune, Eric Zarathos beat that doctor and made an demonic map for his own personal use.
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Notes: I'll be making the threads for these rune locations and three of them have been found.....Any of the those following races can get them....I thought I should create them since their causing major ass problems....It was suppsose to be a good bag and tag mission and now the forces of good are stopping me again.....Damn it....
Locations/Who has itSeraph Rune(Blue)Location Discovered
Who has the rune: Eric Zarathos(Kade)
Damos Rune(Red)Location Discovered: Antartica
Who has the rune: Eric Zarathos(Kade)
Hawko Rune(Green)Location Discovered: Australia
Who has the rune: Eric Zarathos(Kade)
Blunto Rune(Purple)Location: Iramasha Entrance Gates
Who has the rune: Eric Zarathos(Kade)
Nejo Rune(Yellow)Location: Karakura City
Who has the rune: Eric Zarathos(Kade)
Seija Rune(Orange)Location: North America
Who has the rune: Eric Zarathos(Kade)
Nemesis Rune(Black)Location: South America
Who has the rune: Eric Zarathos(Kade) For now...