- ShizuoGremlin
- Joined : 2011-09-01
Posts : 2813
Age : 27
Location : Google Maps
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Gem reward for a mission
Wed Jun 06, 2012 11:49 am
Name: greater Lachrama Gem
Type:
Spatial distortion Energy tap
User Type: any iramasha
Info: The lachrama gem was in the iramasha islands high security section where it was kept for eons unknown by the world. But now it was stolen.. and who ever gets it back gets the gem itself..
Effects: The affect is your acess energy plus the random particles within the air, Which are the chaos residual energy are collected and absorbed at a constant rate. Attacks, which usually have a tendancy to waste a third of the energy itself will have this left over residual energy which is found in the explosions in impact and necessity reabsorbed into the lachrama itself. In the lachrama its basically a endless exspanse which massive ungodly amounts of left over chaos energy is stored for use. These can only be tapped into by the user and possesor of this gem itself in a sense.
Lachrama Gem E.C
The lachrama gem can auto transpher energy to the user gradually when in use, This causes a option screen to form depending on the tier and how much energy has been stored within the object itself. These options use up a set amount of energy but aswell they can be used for many uses which can be as useful as they are potentionally deadly for you or the opponent itself. These also can be augumented into attacks and auto set if your good with chaos control to actually be used by certian skill sets instead of the users energy in itself.
These skills are usually just barriers or replenishing stones. which are acessed by mental commands which resonate with the stone itself. Aswell the stone has a minor sense of sentience and can rarely manifest the left over energy if the user is in a situation where they are drained completely and protect them decently well for up to 3 turns depending on the tier and how ever much energy has been stored within the confines.
Absorption rate: The absorption rate of the energy is if not tapped into, can be felt simply kind of like absorbing constantly a third of the users energy per thread. They may have less but this energy is stored away constantly without any mannerism of the limits which they can be used. Then after being stored they can be acessed when needed depending simply on when or what the situation is in which the said item is needed.
The problem which arises is you must be careful how you tap it because the flow is hard to stem and use. If you say left it alone for 15 full threads it would have. 5 times as much power as who ever it was itself. SO the problem would be ? HOW WOULD THEY control said amount of power. Well the gem itself can release as ever much as you need. but the user itself can only release three threads worth of power at a time. Meaning they can only release as much energy as the person itself actually would have. This is why its kind of dangerous but at the same time it can be very very useful
B.C.E :
The energy above can be used once every three threads. As it is the compaction over those three threads of the energy though only a 1/5th of the amount of power which is in the lachrama can ever become this, in that time due to how long the process of making it can actually can be considered to take the chaos energy and slightly change the basic make up of it in general. And then cause the energy itself in actuality to have a different process then what it was origionally intended to have in the firstplace from the whole thing in general.
So you may be wondering what the fuck does this energy do in the first place?.. Well , the process of its creation and the intentions it can be used for can be quite simple actually. When the energy is released it gives a momentairy jump in over all power for 2 turns, in these two turns the user potentionally will find there chaos energy roughly doubled plus not to mention, depending on who it is, your perception and over all power of said chaos spells or chaos moves, how ever you say it to be doubled aswell. This is from the make up of the energy, which is like when someone takes heroine or some other drug and gains a after affect known as "super strength" The concept is roughly the same but with the fact its not from the object in question but its actually the energy which is being drawn from the source itself. This energy is opened by the mental command of - "BCE Activate"
Apon activation it causes damage in the persons body but causes those boosts for that amount of time specified after the user feels a exhausted state, Generally lasting fro two turns after before the energy in question has its lingering affects wear off.
- - - - - - - - - - - - - - - - - -- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -- - - - - - - - - - - - -
Chaos Barrier:
Using after a thread has gone by and the apropriate amount of energy is absorbed. 1/10th the energy within the object will be used constantly to generate the equivalence of a Adept Demon barrier, but its not and will get stronger. The maxim of the equivilant of a advanced demon barrier, but this is onyl due to the fact its constantly using 1/10th the power in the lachrama so bia the more threads you've been storing power the stronger it is. Also vice versa the more energy you use from the lachrama the weaker the thing gets in general . Say so you get a general idea. If you have stored energy for 3 threads, and then use it all. The barrier will actually fail and then become nothing and you will loose it. But say you use 1 thread's worth the stored energy, then it will be 1/3rd weaker then it previously was. Which can be a pretty bad result if your using stored energy carelessly.
Ok , this barrier is more durable then shimigami defense being it is just as versitile as the demonic seal barrier or akuma kyodo that demons have.
1thread:. = Adept Barrier
2threads = adept barrier
3 threads = strong adept barrier
10threads= Advanced barrier
20threads= Strong Advanced barrier
Those are the stats for the barrier above.
Chaos skill affects: This works the same with chaos skills and what not, being the lachrama uses 1/10th the power to work on the power of chaos skills and the same applys as above but the only thing is it only adds 2x the power after 20 threads and up.
Chaos Warp Attack skill: This also takes up 1/15th the power in the lachrama and is avaible after 20 threads. Allowing the user to use a slight amount of energy, for up to 10 times a thread, before it cools down for three threads, What it does is warps the attack and causes it to glitch out of the realm and back in infrnot of the opponent making it basically have a circle around it once it poofs then it comes back out and explodes into veiw infront of the opponent themselves.
Chaos Finale:.. This is avaible in event threads after 20 threads of energy is collected. It basically for 4 turns gives the user all this energy to use, But with the simple consequence of the user's powers being sealed for the following 12 threads after, making them basically powerless, And causes severe hemraging and internal bleeding, plus the body will gain this but at the Consequence of tiny micro explosions ripping the body on the inside out, basically making recovery take 13 threads. Meaning you will not be able to fight and will be in hospital type threads for a long ass time.
Drawbacks:
Above have drawbacks and bonuses but i will add that simply what it will do is leech a 3rd your charries energy and is reccomended for only 0 tiers and up. This is the greater lachrama gem.
Notes:
Type:
Spatial distortion Energy tap
User Type: any iramasha
Info: The lachrama gem was in the iramasha islands high security section where it was kept for eons unknown by the world. But now it was stolen.. and who ever gets it back gets the gem itself..
Effects: The affect is your acess energy plus the random particles within the air, Which are the chaos residual energy are collected and absorbed at a constant rate. Attacks, which usually have a tendancy to waste a third of the energy itself will have this left over residual energy which is found in the explosions in impact and necessity reabsorbed into the lachrama itself. In the lachrama its basically a endless exspanse which massive ungodly amounts of left over chaos energy is stored for use. These can only be tapped into by the user and possesor of this gem itself in a sense.
Lachrama Gem E.C
The lachrama gem can auto transpher energy to the user gradually when in use, This causes a option screen to form depending on the tier and how much energy has been stored within the object itself. These options use up a set amount of energy but aswell they can be used for many uses which can be as useful as they are potentionally deadly for you or the opponent itself. These also can be augumented into attacks and auto set if your good with chaos control to actually be used by certian skill sets instead of the users energy in itself.
These skills are usually just barriers or replenishing stones. which are acessed by mental commands which resonate with the stone itself. Aswell the stone has a minor sense of sentience and can rarely manifest the left over energy if the user is in a situation where they are drained completely and protect them decently well for up to 3 turns depending on the tier and how ever much energy has been stored within the confines.
Absorption rate: The absorption rate of the energy is if not tapped into, can be felt simply kind of like absorbing constantly a third of the users energy per thread. They may have less but this energy is stored away constantly without any mannerism of the limits which they can be used. Then after being stored they can be acessed when needed depending simply on when or what the situation is in which the said item is needed.
The problem which arises is you must be careful how you tap it because the flow is hard to stem and use. If you say left it alone for 15 full threads it would have. 5 times as much power as who ever it was itself. SO the problem would be ? HOW WOULD THEY control said amount of power. Well the gem itself can release as ever much as you need. but the user itself can only release three threads worth of power at a time. Meaning they can only release as much energy as the person itself actually would have. This is why its kind of dangerous but at the same time it can be very very useful
B.C.E :
The energy above can be used once every three threads. As it is the compaction over those three threads of the energy though only a 1/5th of the amount of power which is in the lachrama can ever become this, in that time due to how long the process of making it can actually can be considered to take the chaos energy and slightly change the basic make up of it in general. And then cause the energy itself in actuality to have a different process then what it was origionally intended to have in the firstplace from the whole thing in general.
So you may be wondering what the fuck does this energy do in the first place?.. Well , the process of its creation and the intentions it can be used for can be quite simple actually. When the energy is released it gives a momentairy jump in over all power for 2 turns, in these two turns the user potentionally will find there chaos energy roughly doubled plus not to mention, depending on who it is, your perception and over all power of said chaos spells or chaos moves, how ever you say it to be doubled aswell. This is from the make up of the energy, which is like when someone takes heroine or some other drug and gains a after affect known as "super strength" The concept is roughly the same but with the fact its not from the object in question but its actually the energy which is being drawn from the source itself. This energy is opened by the mental command of - "BCE Activate"
Apon activation it causes damage in the persons body but causes those boosts for that amount of time specified after the user feels a exhausted state, Generally lasting fro two turns after before the energy in question has its lingering affects wear off.
- - - - - - - - - - - - - - - - - -- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -- - - - - - - - - - - - -
Chaos Barrier:
Using after a thread has gone by and the apropriate amount of energy is absorbed. 1/10th the energy within the object will be used constantly to generate the equivalence of a Adept Demon barrier, but its not and will get stronger. The maxim of the equivilant of a advanced demon barrier, but this is onyl due to the fact its constantly using 1/10th the power in the lachrama so bia the more threads you've been storing power the stronger it is. Also vice versa the more energy you use from the lachrama the weaker the thing gets in general . Say so you get a general idea. If you have stored energy for 3 threads, and then use it all. The barrier will actually fail and then become nothing and you will loose it. But say you use 1 thread's worth the stored energy, then it will be 1/3rd weaker then it previously was. Which can be a pretty bad result if your using stored energy carelessly.
Ok , this barrier is more durable then shimigami defense being it is just as versitile as the demonic seal barrier or akuma kyodo that demons have.
1thread:. = Adept Barrier
2threads = adept barrier
3 threads = strong adept barrier
10threads= Advanced barrier
20threads= Strong Advanced barrier
Those are the stats for the barrier above.
Chaos skill affects: This works the same with chaos skills and what not, being the lachrama uses 1/10th the power to work on the power of chaos skills and the same applys as above but the only thing is it only adds 2x the power after 20 threads and up.
Chaos Warp Attack skill: This also takes up 1/15th the power in the lachrama and is avaible after 20 threads. Allowing the user to use a slight amount of energy, for up to 10 times a thread, before it cools down for three threads, What it does is warps the attack and causes it to glitch out of the realm and back in infrnot of the opponent making it basically have a circle around it once it poofs then it comes back out and explodes into veiw infront of the opponent themselves.
Chaos Finale:.. This is avaible in event threads after 20 threads of energy is collected. It basically for 4 turns gives the user all this energy to use, But with the simple consequence of the user's powers being sealed for the following 12 threads after, making them basically powerless, And causes severe hemraging and internal bleeding, plus the body will gain this but at the Consequence of tiny micro explosions ripping the body on the inside out, basically making recovery take 13 threads. Meaning you will not be able to fight and will be in hospital type threads for a long ass time.
Drawbacks:
Above have drawbacks and bonuses but i will add that simply what it will do is leech a 3rd your charries energy and is reccomended for only 0 tiers and up. This is the greater lachrama gem.
Notes:
- GuestGuest
Re: Gem reward for a mission
Tue Sep 18, 2012 10:58 pm
Moving this to innactive customs!
Feel free to message a moderator or site assistant if you can't move it yourself!
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