Death Knight
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- RænPimp Cloak
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Death Knight
Sun Apr 10, 2011 8:04 pm
Demon Spell
- Name: Death Knight
- Type: Summoning
- Prayer: (3 parts seperated in 3 consecutive posts. If the chant is delayed by one post, the user must start over again.)
Allow me to show you the final result of Touketsu's system of Chivalry.
A fearsome warrior that has been trained to slaughter the strong.
Behold, the Death Knight! - Effects: The user must be at least Advanced in summoning in order to summon this creature. Upon completing the prayer, the following is summoned in front of the user.
The Death Knight is a strong adversary, standing 7 feet tall, composed of pure bones, a set of dark armor, a shield, and a sword, covered in deep crimson flames. The knight can only walk like an ordinary human, and cannot jump nor sprint. The Death Knight is very durable due to its dark armor, the armor being as durable as Adv. Hierro. The shield it wields is incredibly durable, to the point it rivals Master Hierro. The Death Knights sword is as hot as the earths core, the blade itself being incredibly sharp. The sword, when swung, can pierce through highly durable substances, up to the level of Adv. Hierro. The Death Knight can use 2 other attacks, rather than just meele.
1. by swinging the sword towards the opponent, a red, highly luminous sphere is ejected from the sword, The sphere moves as fast as an arrow. Upon impact with any object, be an energy projectile, or physical object, the sphere will explode, immersing everything in a 3 meter radius in a fervid, red haze, as hot as the earths core. But that isn't all, a ring ot 12, small little embers of the same color are ejectsd out from the epicenter of the explosion, moving out at 2 meters per second, detonating after having traveled out for 10 meters, the explosion spanning 1 meter in radius, unleashing the same haze as the first explosion.
2. Holding the shield out, the shield ejects out cimson, transparent skulls that are as large as the skull imprinted on the shield, at a fire rate of 4 skulls per second. The skulls move at 8 meters a second, exploding on contact with any projectile, the explosion spanning 1 meter in radius, The blast exposing the victim to excrutiating amounts of pain, althought the damage itself is quite light. This attack is useful for overwhelming the opposition with great pain, as well as quickly retaliating after having defended from an attack.
The Death knight's maing weakness are its exposed legs, as well as the back of the head, both of which are vunerable spots that can be taken advantage of to cause heavy damage to the knight.
Number of knights that can be summoned per spell
1 (Advanced)
2(Master) - Notes:(Any Extra Notes to add?)
- ChaoQueen Of The Sands
- Joined : 2010-06-03
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Re: Death Knight
Mon Apr 11, 2011 8:49 am
I wouldn't call this an advanced summon. more like a borderline expert/master seeing as it can cut through nearly anything, block the same as a high level arrancars hierro... Well you get the idea he sounds OP for advanced and barely fits Expert.
- RænPimp Cloak
- Joined : 2010-08-29
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Re: Death Knight
Mon Apr 11, 2011 11:18 am
Fixed. Added a 3 part chant.
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