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Genpaku
Genpaku
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Joined : 2010-12-19
Posts : 560
Age : 35
Location : The Frost's Porch

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Amara Blake Empty Amara Blake

Fri Nov 01, 2024 12:33 am

I. Basic Information

» Name: Amara Blake
» Age: 21
» Birthday: October 31st
» Gender: Female
» Orientation: Bi

» Association:
Lilith Blake (Mom[Adopted])
The Eden Group

» Alias/Titles:


» Appearance Image:
Amara Blake 3x7YauDC_o

» Height:
5’8”

» Weight:
135lbs

I. Personality

» Personality:
Amara Blake burns brightly, shining in every room she enters with a personality that invites attention. She carries herself with a brash confidence, as though she could take on the world. Which isn’t exactly correect; Amara does not want to take on the world, she wants to protect it and is willing to take on who or whatever she must to do it. She is a joyful, honest woman who is quick to brighten the lives of those around her and offer a helping hand, whether that is in carrying groceries or destroying a monster. Behind that bright smile burns a bone-deep determination; Amara has set her sights on becoming the best that she can be so that she can help set the world to rights. She is a woman who values her word, and if she says she will do something she will see to it that it is done.

For all these good things, she is still a young woman with no small amount of reckless pride to her. For good and ill Amara is a headstrong young woman, decisive in her action even when it is not the right course. She possesses a dangerous temper that can and has gotten her in trouble in the past, and when the fury is on her she is prone to outbursts and collateral damage. Amara tends to not be a subtle person, favoring straightforwardness in most cases. As much as she is always willing to lend an ear to anyone in need, she does find it hard to speak about some of her feelings. Once she has decided to however, she tends to charge forward at full speed. Speaking of, she is also a bit of an adrenaline junkie and will seek out thrills to spike that feeling whenever she can.

She feels like she has a lot to live up to, and has turned that pressure into motivation and fuel to push her forward, rather than let it hold her down. So she strides forward, unafraid and joyful, a burning light towards a better future.

» Likes:
Being outdoors, mechanical work, martial arts, thrill-seeking, sushi

» Dislikes:
Cowards with power, those who would sell out their friends, stagnant days, licorice

I. History

» Birth
Amara’s story began mundanely enough, born to parents of unremarkable heritage or ability. They were young parents, and as much as they loved their little girl they were unprepared for her in more ways than they understood. Amara was a happy baby, and for the first few years things seemed normal; then Amara began to show that things were not quite so. It started simple, if terrifying, with an elevated temperature in Amara. Then that grew into a strange feeling around their little girl, just at the edge of their senses. Then it escalated one day, months after the ‘symptoms’ had presented to which the doctors had no proper answer for. Amara’s father had been picking her up and putting her back down, and Amara decided in her little three-year-old-brain that she wanted to do that too. So she did. She laughed with joy as she picked her father up, walking through the small house they lived in to show her mother. Then, the little girl passed out.

It was not particularly hard to piece things together at that point. While spiritual awareness was now largely common among humans, those with specific and potent power were still rare. Amara brought much attention down on her small family because of her age, which proved to be both a boon and a curse as not all of that attention was from people. To make the stories short, there were a handful of short but harrowing encounters with Hollows that were drawn to Amara’s burgeoning spiritual energy. Her young parents had not been truly ready to deal with a ‘normal’ child let alone one who could break her way through walls in a tantrum, and they certainly were not ready to deal with monsters. They were torn.

Then, salvation; someone approached them with an offer. A child like Amara would need training and care the likes of which the family was not prepared to handle. The people this person was representing however, they could. They could ensure that Amara would be trained. That the monsters would not be coming down on the parent’s house. That everyone involved would be safe. They could even compensate the parents for the duress such a decision would entail. It seemed all too easy, too convenient, and just a bit more than shady. The parents were young though, and they were not ready; they agreed. Amara was bundled up and taken from her home, barely the age of five. Old enough to know that these people were not her parents, that she was being taken away. She was also just enough of a person to be talked to, to impress upon that they were going to help her.

» Adoption
This is where Amara’s story could have veered into tragedy, where she could have been swept away into the shadowy places of the world and molded in any number of ways. A weapon for some wealthy family, an experiment for a crazed scientist, and monster of one stripe or another. Instead, a chance encounter changed the direction of her life forever. Two of her handlers were having a hard time with her; these two were not the ones who had bought her, and they did not have a way with children. Amara was in an unfamiliar city with unfamiliar people; all she wanted was something warm to eat, to go home, and to see her parents. She had been uncooperative for the last two blocks, and they had ducked into an alleyway to try and sort things out. One of them tried to move them along, grabbing the little girl by an arm to try and lead her on forward.

Amara took objection to this.

With a flash of heat and appearance of fire in her hair, Amara turned on the man and swung a tiny fist into the area she could best reach. Unfortunate for him. More unfortunate was the result, since the man lost his grip on the girl and consequently flew five feet back into the wall with enough force to knock the wind out of him, if he’d had any left that is. The other man would have lunged for Amara, but he was intercepted; Amara looked back and up at the tall woman who had come out of nowhere and planted a foot in the other man’s face.
“Ah, yeah? A kid?” the woman asked, and without waiting for an answer the woman simply pushed the man into the ground.
“Cooooooooo Amara began to say, but the little girl began to sway on her feet and was unconscious before she finished the word. She was, luckily, not allowed to fall down though; she was caught by the mystery woman.

That was how Amara met her new mother.

That women was Lilith Blake, and she had decided that Amara was hers now. It took a little more time than that to be fair and there was some coaxing that had to be done to win over the scared little girl, but in the end Lilith did adopt Amara and Amara adopted Lilith as her mother.

» Upbringing
Amara’s upbringing after being taken in by Lilith was one of constant travel and learning. Amara got to see more of the world in a handful of years than most people managed in their whole lives. Lilith was a busy woman, running many businesses and constantly traveling from place to place. Somehow however, she managed to juggle it all with giving her new daughter the attention a young girl needed.  There were times when Lilith was busy of course, when tutors and nannies were needed to cover the gaps, but Lilith was constantly there; a very real and active presence in Amara’s life. Amara was not a dumb child, she pieced together in at least the broadest of strokes that her parents hadn’t wanted her.  She could guess it was because she was different. Lilith never gave that feeling however. So Amara was raised seeing the world; her education was seen to by a revolving cast of tutors and the like, well vetted and versed so that Amara ended up with a comprehensive education.

Such education was only a piece of Amara’s upbringing however. As Amara grew into her preteen and early teen years she grew into herself and Amara, simply put, had an attitude. She had a certain amount of audacity to her, and she had a temper. These things, paired with a natural talent for tapping into her latent spiritual capabilities, set off alarm bells in her mother. This girl was going to need training to not only control her powers but her temper. These thoughts, in combination with a short and terrifying encounter with a Hollow, solidified this notion.

Lilith Blake was not one to go with half measures.

So Amara’s training under Lilith began. Lilith might have been her mother, but that would not save Amara from Lilith’s training regimen; Lilith was a taskmaster, incredibly tough and demanding.  Amara, to her credit, rose to the challenge. She knew of her mother’s nature by this point, and had seen some small examples of what she could do. There was no one better in Amara’s mind to train her, and if there was then Amara was sure Lilith knew them too. So Amara threw herself into the training. It was during this time that the actual nature of her spiritual ability was deduced. It was also discovered that Amara took to combat training like a fish to water; Amara had a natural aptitude to physical combat, and further more she enjoyed it. Her training under Lilith continued, starting at the age of twelve and going until Amara set out on her own at eighteen. Amara would not say she had learned everything she could from Lilith by this point; Lilith had been walking the world for ages after all, and even as talented as Amara was there was no way to pick up that much in so little time. But it was time for her to get a feel of the world for herself.

» Adventure
Since setting out on her own Amara has traveled far and wide. She has been seeking out those places and peoples who have been hounded the spiritual beings of the world. Largely this has resulted in her taking on what amounts to mercenary work and bringing down Hollows who have been hunting in specific areas. Occasionally this also leads, however, to Amara having to deal with regular spirits who are haunting places or people. As she has no ability to help these souls pass on naturally now that they’re spirits, she usually opts to bring them with her until she finds a Shinigami who can help send the souls on for her.

She has actually started a video channel, where she posts the recordings of her fights with these Hollows. She doesn’t do this for fame to be clear; it mostly started as a way for her to store the videos of her fights somewhere so she could prove she had actually cleared the monsters she was fighting.  This has, however, led to her having quite the following online. She currently has three hundred and twenty nine Hollow kills recorded on her channel, with four gillians counted among those number.  There is also an adjuchas that Amara was involved in taking down, though she cannot claim sole credit for that take down.

She has also been pursuing other martial arts as she has been traveling, seeking to add more skills to her repertoire. Amara believes that she could still learn a lot more from Lilith, but that the world also still had a lot left to teach. Seeking out styles that Lilith either was not familiar with or just simply didn’t use would help her better combat the threats she bravely charged at. Between the martial training and real combat, Amara also believes she can both better understand her own spiritual power and coax it into further growth.

Beyond these things, it is also simply an adventure. Amara has always been the kind to seek out excitement, and traveling the world helping people and slaying Hollows is certainly that. Though she has set out on her own she has not estranged herself from her family. Amara constantly calls back home to chat with Mom, and whenever their locations happen to match up she makes it a point to at the very least get dinner with her. Amara mostly uses her own funds from her mercenary work, but does occasionally lean on who she is and what her mother has let her use.

I. Natural Abilities

» Multilingual
As a consequence of Amara’s upbringing with Lilith, she has been exposed to a flurry of languages from around the world. A naturally curious person, Amara took up studying several of these languages and has become fluent in a surprising spread of them. Amara can speak fluent English, Japanese, Mandarin, Spanish, and German. Amara has a knack for putting things together, and frequently comes at languages like a puzzle to be put together. She largely picked up English and Japanese by upbringing, but choose to pursue the other three actively since the age of 16. In addition, she has familiarity with several other languages and is in the process of adding yet more to her repertoire.

» Martial Training
Between her own personal interest, being raised and trained by Lilith, and her chosen profession Amara has developed a startlingly vast knowledge of the martial forms of the Living World. Like her mother, Amara has focused on close-range combat styles with greater emphasis on the unarmed portions of the styles. She has not reached the level of pure technical mastery in as many styles as her mother, but Amara has training most of the styles Lilith does and has excelled in several of them; namely Krav Maga, Aikido, and Taekwondo. In addition, Amara has studied and incorporated elements of traditional boxing and grappling styles. While her focus is squarely on hand-to-hand styles of combat, she has also done a small amount of training with various weapons as part of this study of martial arts.

Beyond these, Amara also has training in a few special styles. She is currently the only other person Lilith has taught her unnamed style to, and Amara has likewise not shared its secrets with anyone. She uses the style sparingly. She has also been taught the energy control and physical forms of the Shinigami’s Hakuda. Through the use of her spiritual abilities, primarily her Physical Augmentation, she has learned how to channel energy into her strikes and frequently employs them in the finishing strikes to ensure the Hollows are cleansed in a proper way. In a more general sense, she regularly employs the principles behind Hakuda in her combats to wear down and break Hollows when engaging them.

» Superhuman Physical Capability
By the combination of her spiritual power awakening at such an early age, the intense training she sought out from her mother, and the sheer stubborn determination to live up to that image Amara has pushed her physical abilities beyond the realm of normal people. She keeps a strict training regimen to keep herself in shape, and gets to supplement it with real world combat. As someone once told her “few things will condition your body like real world combat” and the truth of the statement is evident in Amara’s body. Immense strength and durability, surprising speed, and great endurance make Amara a terror to engage in physical combat even before her knowledge of fighting or spiritual capabilities are taken into account.

» Strong Determination
Amara is a headstrong young woman for good and ill, and that headstrong personality has been molded into a veritable engine of determination. Her natural drive and stubbornness was taken in and shaped through harsh training and goals set early on. One does not simply be a student of Lilith Blake, and being her child did little to soften the training regimen that was handed down. Beyond training however, Amara has proven a willful creature on many occasions since making her own way out into the world. She has set her sights on several goals; she wants to help right this broken world in her lifetime, she wants to prove her strength to her mother so she does not need to worry, and prove that if she ever had to she could carry on what Lilith has started. To the world she wants to prove that Lilith was right in taking her in, even if that is not something truly in question.

» Fighter’s Senses and Reflexes
Before taking her training into account, and despite her decidedly humble parentage, Amara possessed heightened reflexes and senses. Her time training and putting that training into practice has honed those senses greatly; in the three years since setting out on her own she has taken part in an astounding number of Hollow hunts and other various spiritually related investigations. She has avoided nearly every ambush she has been subject to, and saved those she has been working or traveling with from them as well. Her senses and reflexes as best described as a fighter’s reflexes; capable of picking up on sudden movement with snap reactions to avoid harm. This, coupled with her leaning on the ‘fight’ side of ‘fight or flight’ means that her responses to aggression tend to be swift and overwhelming.

» Mechanical Knack
While no where near what one would call a genius, Amara has a certain knack for putting things together in general and specifically where mechanical things are concerned. Especially older technology, such as old cars and the like. She find a certain amount of peace and joy in the tinkering, and often uses it as an outlet to clear her mind.

I. High-Spec Powers

» Acute Spiritual Sense
Amara’s naturally sharp senses seem to have influenced her spiritual ones as well, and being in constant proximity to spiritual beings of one form or another has rendered them quite strong. She has taken those senses and thrust them into a true tempering process, relying on them to keep her alive as she has strode out into the world and faced the dangers in it head on. She is quite familiar with the spiritual signatures of Shinigami and Hollow-kind in particular, as well as having a good grasp of the energy signatures of the Quincy. Anything other than that she has not had any real exposure to, though she would be able to pick up its existence quickly even if she didn’t know what it was.

» Physical Augmentation Savant
If there is any skill that Amara can be said to exemplify and utilize above all others, it is her ability to use her spiritual energy to enhance and amplify her physical capabilities. Amara’s abilities presented themselves at a very young age. It was feats like picking up her father at the age of 3 or smashing her way through a wall when she didn’t want to be in timeout that led her bio-parents to give her up in the first place, in combination with the danger Amara unintentionally brought down on the household. When Amara decided to use her natural talents and power in a manner like her mother(Lilith, not the bio-mother), it was only natural that she lean into this strength. Her specific High Spec Ability (referred to below as Unique Ability) feeds into this, allowing Amara to enhance herself more and for longer than many other High Spec Humans.

» Minor Mediumship Capabilities
Primarily Amara has sought to use her spiritual power internally, turning herself into the weapon she will wield against the enemies of the world. However, there has been some basic training and working to make sure she could express some of that power outwards as well. This is quite limited, mainly to weapons Amara may pick up. She has on a few occasions used this to great effect all the same, on a larger scale than one might expect from the above descriptor. One of the videos in her archive caught it on film when Amara picked up a modern motorbike and slapped a Hollow silly with it before going in for the finishing blow.

I. Unique High Spec Ability: Sacred Furnace

Description
Sacred Furnace is the unique spiritual ability Amara was born with and is a large part of what makes her such a potent combatant. It, combined with Amara’s natural ability with Physical Augmentation, is engine that allows Amara to do what she does. By taking in kinetic energy that she is subject to, Sacred Furnace converts that energy directly into Spiritual Energy. Amara then can draw on that spiritual energy to refill her own and continue pressing forward. In an outright slugfest opponents are facing an uphill battle if they can not take Amara out quickly. The act of converting energy produces heat, and Amara puts off noticeably greater heat than normal people.

While this is potent and dangerous, there are several things that it is not that are worth clarifying. Sacred Furnace does not make Amara immune to kinetic energy. Instead, it takes a portion of the kinetic energy applied to Amara and converts that into Spiritual Energy. This gives her some resistance to kinetic energy, but not outright immunity to it. Sacred Furnace converts kinetic energy to Spiritual Energy and Spiritual Energy only. This means that it has no effect on Amara’s physical stamina, and it is entirely possible for Amara to be exhausted and unable to move from a fight and yet have nearly full Spiritual Energy depending on what kind of opponent she is facing. Finally, while the amount of heat that Amara sheds is notable it is not enough on its own to be dangerous to people unless they are susceptible to things like heat stroke.

Sacred Furnace has a small host of minor boons it also grants Amara, as detailed below.

Effects
» Fuel the Furnace
The primary effect of Sacred Furnace is the conversion of Kinetic Energy to Spiritual Energy. Roughly twenty percent[20%] of kinetic energy that Amara is subjected to is converted into Spiritual Energy and stored for future use. This energy is purely Spiritual Energy, allowing Amara to power her spiritual abilities but not granting her any extra physical stamina or energy in that sense. As the kinetic energy is absorbed and converted, this gives Amara some extra defensive capability as attacks dependent on kinetic effect are less potent against her; this energy is absorbed before accounting for Amara’s durability. Only kinetic energy is absorbed in this manner; attacks dealing energy or elemental based damage yield negligible energy returns unless those attacks’ primary function is to produce kinetic force.

» Store the Power
While Sacred Furnace allows Amara to generate extra Spiritual Energy there are limitations on it. Sacred Furnace does not itself grant Amara any greater Spiritual Energy reserve than her Tier rating would warrant. Instead the energy generated by Sacred Furnace is held in a separate ‘pool’ than Amara’s natural energy stores. This second pool of energy can hold roughly as much as Amara’s tier would allow. Instead, as Amara drains her normal spiritual energy reserve she is able to unconsciously draw on this extra pool to keep herself topped off. Amara is not able to put out more energy than her tier would allow, even if she has more energy. In essence, though Amara can have more energy than her tier would denote her total output is still limited by it.

» Fan the Flames
Amara produces more body heat than a normal person by a notable margin. Her natural resting body temperature generally rests above 105 degrees. This has the small bonus that most natural sicknesses and diseases tend to not survive in her system. As Amara taps into her spiritual powers the heat radiating off of her rises, though it is not likely to rise to the degree that it could cause damage to those around her; prolonged exposure to her using her power in close proximity could in theory give someone heat stroke she supposes, the same way standing outside in high temperatures could. There is an additional visual change that overtakes Amara as she taps into more and more of her power; her hair begins to burn. At early stages it is more like a heat shimmer, with her hair shifting and moving in the rising heat currents. When running hot however, her hair appears to literally become flame. These flames do not burn Amara or her gear, but it would not be advisable to try and grab hold of it.

In addition to the above benefits, the effects of this heat has resulted in Amara possessing a resistance to heat and cold based effects; she is generally resistant to the effects of simple heat at all times, and can shrug off the effects of cold by tapping into more of her power to raise the ambient heat around herself.

» Purified in Heat
A unique property of Amara’s spiritual energy produced by Sacred Furnace is that instead of simply killing Hollow kind, Amara’s spiritual energy instead burns away the sins committed by the soul after its death and purifies them in a similar way how a Zanpakuto functions. This does not allow her to send on pluses however.

Techniques
» Forge-Rhythm Fist
Forge Rhythm Fist is a technique Amara has been developing to make use of the natural heat her body and ability produces and weaponize it. Effectively when Amara begins to use Forge-Rhythm Fist she uses her spiritual energy to channel the heat produced by Sacred Furnace into her fists, and upon striking a target she forces that heat and energy into the target. A hit or two will not generate much in the way of effect, but as Amara strikes a target the heat will begin to build in the target. This building heat can cause internal damage and inflict effects similar to heat stroke, depending on how many strikes are landed. This heat however can not sustain itself, and so if Amara has not landed a strike on the target for more than a post the heat dissipates ending the effects.

» White-Flame Overburn
Amara’s trump card and her last resort, White-Flame Overburn allows Amara to accomplish truly astounding feats. The technique is simple; by forcefully channeling all her energy into her Physical Augmentation and simultaneously drawing all of the energy out of the stores of Sacred Furnace, Amara can double the effect of her Physical Augmentation on two of her physical General Skills chosen at the time of the techniques use. However the effects of this technique are fleetingly potent, last for only a single post. Using this technique causes damage to Amara due to forcing more energy through her body than it can normally handle, and importantly leaves Amara with no spiritual energy left to work with in either her natural stores of the stores provided by Sacred Furnace. In theory if some enemy could hit Amara hard enough to continue filling Sacred Furnace without actually breaking her it would be possible to extend the duration of this technique beyond a post. However that is only in theory, and there is no practical way to achieve this that Amara currently knows.

When using White-Flame Overburn, Amara’s flame-hair flares bright white, hence where the name comes from.

I. Equipment

» Forge-Flame Gauntlets
A gift from her mother and custom made for Amara, these gauntlets serve as her primary weapon and a central piece of her combat style. The gauntlets are a deep dark blue with silver highlights, and when inactive the gauntlets collapse into a pair of finger-less gloves. The gauntlets do provide some amount of physical defense, but their main purpose is to widen Amara’s capabilities. These gloves/gauntlets passive absorb a portion of the heat and spiritual energy Amara’s body generates and stores them. She can then use that stored heat/energy mixture effectively as ammunition. The gauntlets can fire this energy in one of two modes; either in a concentrated projectile that has an effective range of fifty meters, or as more of a ‘shotgun’ blast with an effective range within fifteen meters. These blasts, as they originate from the gauntlets, are effective Soul Grade D in terms of effect regardless of what Amara’s Soul Stat is.

In addition to the range combat capability, Amara can use the Shotgun blast mode to propel herself. In effect Amara is able to emulate how Lilith moves and fights with her Shikai, though as Amara lacks the ability to walk on air like a Shinigami or fly in any manner she must utilize the gauntlets to make up the difference. She is also able to manipulate her momentum using the blasts, to quickly turn or add force behind her strikes.

The gauntlets have a limited capacity at a time, though they can refill in the heat of battle.

» Modified Old-School Motorcycle
Amara’s main form of transportation is an old (by PH standards) motorcycle that she has had retrofitted to work off of modern energy sources, rather than trying to rely on old-fashioned fuel sources that are scarce to find now. She is quite fond of the bike, and keeps it in good condition and clean. It is equipped with the equivalent of a dash camera that she uses to record many of her fights against Hollows and other spiritual beings.

» Smartphone
Amara has a [PH]modern smartphone, connected to the satellite systems to have coverage nearly anywhere in the world.

» Traveling Supplies
Amara does keep a store of supplies for her travels when she is not operating within the confines of a city.

» Access to the Resources of Lilith Blake
Amara has access to her mother’s vast resources, but she is careful about how and when she makes use of it. Amara does not want to feel like a drain or burden and tries to make her own way. However, there are times when she does make use of it.

I. Skill Sheet

(To Find Out about what these skills are for, please READ THIS THREAD before you try doing anything to it)

General Attributes
» Durability: SS/S/A/B/C/D/E
» Speed: SS/S/A/B/C/D/E
» Strength: SS/S/A/B/C/D/E
» Soul: SS/S/A/B/C/D/E

Will Skills
» Willpower: Elite/Advanced/Adept/Beginner/Untrained
» Deduction: Elite/Advanced/Adept/Beginner/Untrained
» Focus: Elite/Advanced/Adept/Beginner/Untrained

Human Skills
» Power Control: Elite/Advanced/Adept/Beginner/Untrained
» Physical Augmentation: Elite/Advanced/Adept/Beginner/Untrained
» Spiritual Adaptation: Elite/Advanced/Adept/Beginner/Untrained
» Mediumship: Elite/Advanced/Adept/Beginner/Untrained


~We trip and stumble only so that we may stand back up...~
Genpaku
Genpaku
Advisor
Joined : 2010-12-19
Posts : 560
Age : 35
Location : The Frost's Porch

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Amara Blake Left_bar_bleue0/0Amara Blake Empty_bar_bleue  (0/0)
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Amara Blake Empty Re: Amara Blake

Fri Nov 01, 2024 2:42 am
Amara Blake v 0 Patch Notes [Oct 31, 2024]
- Initial Application Posted


~We trip and stumble only so that we may stand back up...~
Tsubine
Tsubine
Ye Olde Guarde
Joined : 2010-07-09
Posts : 3940
Age : 30
Location : Gracemeria

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Amara Blake Left_bar_bleue7380/100Amara Blake Empty_bar_bleue  (7380/100)
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Amara Blake Empty Re: Amara Blake

Thu Nov 07, 2024 2:02 pm
[mod]
» Store the Power
While Sacred Furnace allows Amara to generate extra Spiritual Energy there are limitations on it. Sacred Furnace does not itself grant Amara any greater Spiritual Energy reserve than her Tier rating would warrant. Instead the energy generated by Sacred Furnace is held in a separate ‘pool’ than Amara’s natural energy stores. This second pool of energy can hold roughly as much as Amara’s tier would allow. Instead, as Amara drains her normal spiritual energy reserve she is able to unconsciously draw on this extra pool to keep herself topped off. Amara is not able to put out more energy than her tier would allow, even if she has more energy. In essence, though Amara can have more energy than her tier would denote her total output is still limited by it.

Overall, this ability just won't work because of the energy tracking. Keeping track of what energy a character has left is already a very narrative thing, and this adds a mechanic to that—one that would have to be kept track of. At the very least, the "separate pools" need to be removed. If the hit-conversion is to stay afterwards, then provide examples of what the conversion could look like (e.g. what could a simple punch from a normal human produce?).

Once that is tackled, we can look at the rest.
[/mod]


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