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Shin's Hand to Hand stuff
Sat Feb 22, 2020 1:34 pm
» Name Of Character: Shinryu Kimoi
» Link To Character: Shin
» Upgrading: Shin's Hand to Hand skills:
» Skill Name: Shunkujiku: Yamarashi
» Skill Usage: Must be learnt through observing Shin or be taught by Shin.
»Effects: Utilizing the precision control of his reiryoku during Shunkujiku, Shin is able to create a defensive, reactionary barrier of Shunko that adheres to his skin and reacts to stimuli or can be manually activated. When activated, multiple long, narrow needles of reiryoku will form and jut out rapidly towards his target, pressing against the target at pressure-sensitive areas in order to disperse and break the attack. Shin is able to maintain this defense for 3 posts continuously before it affects his ability to maintain Shunko or his Bankai and must cooldown for a period of 2 posts.
» Notes: [Any extra information to add? If not, N/A this section]
» Skill Name: Senbon no Hari
» Skill Usage: Must be taught by Shin
»Effects: The offensive utilizing of Shunkujiku: Yamarashi, Shin finely tunes this with his Shuntatsu in order to form along the striking surfaces of his body thousands of tiny, very slightly raised points on his skin. The result of thee causes any contact, via blocking or being struck, to scrape, shred, and tear and pierce away at areas they are struck. As well, they cause anywhere Shin grabs to have a reinforced grip with more traction, making his grappling that much more potent.
» Notes: [Any extra information to add? If not, N/A this section]
» Skill Name: Bēru o tsukisasu
» Skill Usage: Anyone
»Effects: Focusing their reiryoku into a single point, the user juts forward and strikes a targets defense at a vulnerable point, allowing the individual to have a much higher likelihood to piercing and shattering through said defense.
» Notes: [Any extra information to add? If not, N/A this section]
» Skill Name: Fushi no iki
» Skill Usage: Anyone
»Effects: A technique both for stealth and combat enhancement, this technique utilizes one's own reiryoku and focus in order to obey a simple key principle: Vulnerability comes when needing to take a breath. To reduce this from occuring, the individual simply uses their own reiryoku to enhance the quality of their breath to it's maximum. In doing this, so long as the individual doesn't sustain a significant blow or uses substantial energy, they can move and fight for a prolonged period before having to exhale and inhale again. This allows one to not only be less likely to be detected by their breathing but also, let's an individual have an easier time eveading and defending against attacks due to their not being pauses for breath.
In Shin's case, he is able to move and fight breathlessly for periods as long as 7 posts under normal circumstances.
» Notes: [Any extra information to add? If not, N/A this section]
» Skill Name: Narri no unmei
» Skill Usage: Anyone
»Effects: The user strikes at the individuals Saketsu utilizing a palm strike, emitting a pulse of force upon it as they do. The result of this causes a disruption in one's ability to form and raise their Reiryoku for a short duration of time, causing the individual affected to lose the ability to sustain any duration effects or complicated kido or spells, as well as temporarily discontinuing released states. However, this disruption is only momentary, last at most 1 post in duration before the individual is able to resume using their Reiryoku once more.
» Notes: [Any extra information to add? If not, N/A this section]
» Skill Name: Izanami
» Skill Usage: Taught by Shin
»Effects: This is the name for the martial arts structure and discipline that encompasses the striking philosophies of Shin. This striking style primarily focuses on the disciplines and takes from the disciplines of To Shin Do, Bujinkan, and the various Kyosho Jitsu of various traditional Korean and Chinese Martial arts. This focuses on both physical and psychological combat through movement, posture, and effective manipulation of target to weapon to defense. The primary principles of this form of combat is to always apply physical and psychological pressure to a target through calculated, constant advances that are grounded and angled, utilizing hard target/soft target alternation for attack and defense, and to always move in ways that causes a target to be off-balance or off center anytime they make an action. The offensive actions chosen are always designed to assess the situation, defend and counter, disrupt and interrupt, and disarm and disable targets through swift, calculated strikes to undefended nerves, soft muscles, and pressure points that are left exposed.
» Notes: [Any extra information to add? If not, N/A this section]
» Skill Name: Izanagi
» Skill Usage: Taught by Shin
»Effects: The Counterpart to Shin's striking artform, Iazanagi is Shin's grappling discipline. Utilizing the same disciplines of forward angling, it however instead of relying swift motions, sharp motions, utilizes more fluid and subtle motions that are made to be difficult to notice in order to catch an opponent's limbs before transitioning into a strong lock or throw. The philosophies of disruption and interruption play a much stronger role as Shin utilizes his entire body in order to manipulate his opponent's momentum in both slight and large ways in order to create access points for larger points of impact. It employs techniques from disciplines such as Braziliain Juijitsu, Hapkido, and Judo.
» Notes: [Any extra information to add? If not, N/A this section]