Lex Prailius
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Lex Prailius
Thu Mar 08, 2018 8:13 am
Coding In Template By:
[THEFROST]
[THEFROST]
THE SUPERNATURAL HUMAN TEMPLATE
Spiritual Human Profile
中空アーチャー
中空アーチャー
I. Basic Information
» Name: Lex Mason Prailius
» Titles: Platinum Fox
» Age: 25
» Gender: Male
» Affiliation/Rank: Rogue
» Physical Appearance Description: Standing at six feet and two inches, this fair skinned man seems like he's been cut literally out of stone for his muscular appearance. Due to years of hard physical training, Lex has made sure to keep up the actual intimidating (and at the same time underestimated) look of being lean but having a very toned physique. With a complexion slightly darker than caramel and a set of royal blue eyes, it was safe to say that he had a bit of an interesting ethnic background to where he descended from.
He has a full set of black hair, sometimes cut close or grown out at rare times to have a few inches in length atop his head and casting over his forehead. (By the way, I am horrible at describing this dude's hair, any help would be nice) His attire usually varies a lot, from outfits that include tank tops, cargo pants, steel toe boots, and windbreakers to full on leather jackets, jeans, a T-shirt and some sneakers, to full on navy blue espionage outfits to keep himself from catching any attention.
Be warned, most of his attire is usually accompanied with little gadgets and trinkets, whether it be little badges, pins, belt loops with small metal spheres hanging form them, to holsters and sheaths holding handguns and small blades, he's not known to usually leave any place without any of his smaller if not bigger equipment to keep himself and any of his associates safe.
» Physical Appearance Image:
"Current" Variant
- Spoiler:
"Dragon Ball" Variant
- Spoiler:
"Naruto" Variant
"Soul Calibur" Variant
"Nadia: The Secret of Blue Water" Variant
"The Boss" Variant
- Spoiler:
"Celotrian" Variant
- Spoiler:
I. Personality Traits
» Personality: With every thought-provoking vision that he has about his past (and alternate) variations of himself, he becomes more humble and less inclined to prove himself about anything. Unfortunately, because of this, he's become a more secluded being, seeing the many mistakes his former and alternate selves have made in the past which costed his loved ones and sometimes himself, on rare occasions, to perish.
Despite being more soft-spoken than 'usual' he still manages to keep one thing in mind over everything else, keeping his close ones alive by any means necessary. This also was an unfortunate byproduct from all of Lex's visions of past lives, his former selves influencing him to a huge degree as he not only managed to make most of the gadgets and learn the techniques that the other Lex's did but have some of their habits as well. He can be unbelievably ruthless to his opponents sometimes, his past life teaching him each time just how important it was to not give them a chance to retaliate against him.
He also has become bitter towards authority, on more than one occasion watching his variants being gunned down or betrayed by his own government that he served. Anyone wearing a uniform representing government will usually get a cold look from him before he either exits the area or will get into a heated confrontation with them, if for good reason only of course.
One of his main habits is to study as much as he can, being very interested in techniques and weaponry that amplifies his capabilities to keep the battlefield in his favor at all times while outsmarting an enemy. It's almost beyond an interest and borders a realm of fascination; effects that hinder the body from no longer moving, making them see specific illusions that he wants them to see, feigning death to lull people into false security, anything that would give him the upper hand in which at the same time keeps the damage to a minimum, he relishes at the thought of outwitting his opponent. Of course, doesn't mind going head to head with someone if necessary, his past lives having proved this dozens of times over.
» Likes: Progression, inventing things, martial arts, chill music (like chillhop, jazz, alternative, etc.) intense music (rap, rock, electro jazz, etc.) some of his variants, lots and lots of women, Chocolate Chex.
» Dislikes: Imposed ideals on others, people being too desparate to seem cool, some of his variants, bullies, glitches, squash.
I. Character History
» History
Beginning Arc
Lex was born in 7034 E.S. (9534 A.D.) and lived in a time where technology almost automated everything. With this in mind, humans had more time to physically and mentally enhance themselves instead of focusing on wealth and status. When one reached their plateau, they gained the ability to understand the past transgressions of any timeline that they wished only pertaining to their ancestry, creating quite a bit of new understanding to what to expect in their own lifetime. For Lex though, this became something different, reaching such a stage by the age of 12. He didn't see people from his ancestry, but only different variations of himself that had existed thus far. Were these actual reincarnations of himself throughout time? He wasn't sure at all about this, but what he did know was as he witnessed each of their lifetimes, he too was destined for a life of excitement and drama. It was also important to note while everyone else actually got to experience each of their ancestry's life that they were interested in (senses, feelings, social interactions, understanding from the experiences themselves, etc.) Lex only watched, a very huge difference from feeling any type of connection to all of these different variations of himself.
However, he had no interest in that, just yet anyway, his excitement simply growing from all of the intense adventures and gathering of knowledge that each Lex seemed to acquire throughout their lives. The main determining key factor in all of the Lex's it seemed was that they loved focusing on learning what they could about science, people, and politics, each variation having a stronger focus on particular key points than the other variation. After watching the Celotrian form of Lex the longest, he made it his mission to go to Nadira and learn (if not also take) what the previous Lex had learned throughout his lifetime, being the most recent Lex to date since his own creation. But the Celotrians didn't take kindly to any more human presence, having banned all aliens from their planet since they had erased the entire influence that all of the humans had put on the planet during the first century of their colonization on the Celotrian's homeland. (During the 2600s A.D.)
Nadira Arc
It wasn't easy, but Lex had to trick the Celotrians by influencing them mentally to let him go wherever he wanted on the planet, having to make sure that the hologram disguise was on at all times to make himself look like an anthropomorphic creature so he could get around without trouble. With this disguise, the 15 year old kid traveled all throughout the country Omina and to Lex's hometown, Lezar City, gathering all of Lex's equipment from a museum dedicated to him along with some in his not-so-protected estate, finding multiple weapons and artifacts that Lex had collected over the years. This is how he got a hold of the Niosha Tome and the Niosha Stone, as well as found out that he had the Desert Fox within him, as by technicality, he was a Prailius who then became a host to the spirit to any family member bearing that name. He decided from this point on, he would study all that he could about everything, knowing now about the Desert Fox's passive ability to make him retain all that he learned and fully understood. He kept at the books and physical hands-on training to hone more and more skills, excited with each time he fully learned how to complete something as it meant he would have it forever in his memory to call upon whenever necessary.
He spent several years here, on Nadira, completely content with the way that everyone lived in harmony. But with more visions of the Celotrian Lex came more understanding, he didn't belong here. By the time he was 19, Lex fully understood why it was such a huge issue that humans had to be exiled from Nadira, twice, in order to keep such a utopia; it was because humans had a way of influencing and wanting things in their favor all of the time. He felt a bit saddened by this, knowing this to be true since he could feel the urge to have something to call his own, a group, a town, a lover, whatever it was, he wanted it for him in his name, no one else's. A decision had to be made and he chose to leave Nadira, not wanting to be the very cause for their destruction to cause war and turmoil, leaving with all of the artifacts and weaponry that he had found of the Celotrian Lex during his stay there on Nadira. He went back to his own home world, where he would travel throughout the planet to learn what he could of his own people and how they seemed to live while returning back to his spiritual training.
Disconnected Arc
At the age of 24, Lex's spiritual awareness and strength was very intense, but he wasn't satisfied with his method of achievement, yearning for more. In his world, because everyone had the ability to feel and experience their ancestry's life, they already got the social fulfillment and understanding needed to function as a sentient being. Lex, however, did not. Feeling disconnected from his own world and ultimately his own family, Lex thought of several solutions to this before finally deciding to go back in time to connect with those who did not already have this ability yet.
Seeing this as the only solution to keeping him from continuing to feel inept from society, Lex didn't waste time to travel back to a favorite timeline of his that he had witnessed several times by now. Unfortunately, he was not well-versed in engineering time machines at the time, so when the time machine malfunctioned, he had no clue how to fix it, landing him in the time period of the 2400s. Another thing that he noticed was that all of the tech he had gathered from Nadira and the ones he had created all scattered throughout the earth, so he had to go find or create all of the tech all over again. Finding it better to keep such dangerous tech out of everyone's hands, he vowed to look for them whenever he could. However, he was only equipped with only the most bare of equipment for himself, having only a Stun Rod, the infamous Soul Rod, .50 Handgun, his Platinum Fox attire, Grey Phoenix Jacket, Magnetic and Earth Gauntlets, a Niosha Stone, and a broken X Scouter, which meant he had a lot of work ahead of him.
Platinum Hearts Arc
Stuck here and no longer able to travel forward or further back in time, Lex spent the next year doing various things to keep himself occupied at all times and occasionally trying to fix the X Scouter each day. One of them ended up being to find all of the artifacts that he had seen within the visions of each human Lex, traveling all across the world to first find where the Red Fire was buried (where he had witnessed it drop from the sky after a previous Lex had died centuries before within one of his visions) before he continued having visions about the other Lex's. He was unsuccessful at finding it with his current equipment and vowed to search for it again once he had better tech to go searching for it again. Another thing he focused on was trying to learn all that he could about both the world and the people, though him interacting with people ironically got set back a lot with his constant urge to fix the X Scouter so he could find all of the lost equipment.
At last, after an entire year, he has finally managed to fix the X Scouter, he now has his eyes set on traveling to wherever necessary to find all of his tech that he had lost during his travel to Earth during the 2400s. To this day Lex can be found wandering various locations, looking for his lost treasures of his past lives or lost equipment to keep from other people.
Globe Trotters Arc
His first trip was to India, where he could find the buried artifact of his variant that possessed a legendary weapon of his time. Based on the visions he had been having, Lex had found out that such a weapon gave the weilder the ability to harness the combined strength of anyone who believed in King Arthur, an interesting blade to behold since centuries had passed since the forging of the weapon. Where he ended up first however was not expected however, coming across Eldrazi by accident since the floating land seemed to have been part of the land he was planning to excavate for his search for the sword. He came across Nozomi, the leader of Eldrazi and heard her disdain of newcomers such as himself and the other 'intruder' that bothered to show up in her country. With a cryptic hint that she actually knew of him already, the prosperous leader gave Lex an ultimatum to take the intruder with him during his excavation, so she didn't punish her for her intrusion and disruption of the peace. Lex wasn't too keen on taking in criminals, but he didn't find such extreme measures to be necessary for just a troublemaker of sorts, so Lex decided to agree to Nozomi's terms to take the mysterious woman along with him and left Eldrazi. It wasn't long before he learned that her name was Minerva Winthrop, a whimsical woman who seemed to not take much of anything too seriously, but didn't take situations lightly either where it counted.
It wasn't long before their trip back down to the surface became successful in their search for his mystical blade, the Catalyst. Lex wasn't sure if it was going to be all that it was fabled to be, but with one test swing outside of the tomb in which he found it, it was apparant that he had found the weapon that was going to allow him to survive such a harsh world of spiritual presence that dominated the planet and other realms. The power within the blade was so potent in fact that Lex was starting to feel that there was need of concern. With all of the visions he had so far of the other Lex variants, it was clear that his passion for justice tended to make things difficult for him. This concern made him think about having someone keep him in check, both of his goals and his state of mind. Lex updated Minerva of the current situation at hand on what he planned to do and informed her that he had someone in mind that would help him with such a dilemma. Off they went, to Japan!
Once getting there, Lex found himself getting used to calling up specific visions whenever he needed it, managing to find the way to enter into the mystical Konuma Forest from within Karakura Forest. This is where he met the sentient foxes known as Prowers, forgotten relics of the 'Shinobi Era' who served as the Prailius' personal summons. Not being ninjas however, Lex and Minerva were not given kind welcomes upon entering the sacred land, where they were ultimately greeted by a small vixen known as Nina. Lex knew of her vaguely through the visions he had been having of the shinobi Lex and asked if she would accompany him during his journey of finding more artifacts and his equipment. Nina, being around six thousand and five hundred years old, agreed to follow him almost out of sheer excitement to finally leave the forest to look at the rest of the world outside of the area of Karakura. She took heed however on what he was asking her assistance for, which was 'to be his conscious' and make sure that he didn't go overboard in his pursuit for both knowledge and justice across the world.
Minerva made it clear that she was not fond of Nina accompanying them, but Lex made it clear that Nina's presence was crucial and that she would have to accept it. As a means to appease her however, Lex agreed to go to the city to go sightseeing before he realized that his wristband device was within Karakura City somewhere. A city-wide search quickly turned into a devastating attack within the urban area, Lex and Minerva having to rush in to defend what they could of the city from five extremely large Hollows that seemed to be like towering figures with a mask. Lex never knew such creatures even existed and found their spiritual presence to be quite intense, barely able to stop them in their tracks of blowing up city blocks with their attempt to destroy all that surrounded them. His efforts were not alone however, as Lex soon came to learn that it was another creature that had mostly taken out all of the Hollow creatures at the same time that he was destroying them.
He looked nothing like the other creatures however, seeming just as small in stature as Nina and taking on the look of a small fox as well. A conversation with him revealed that he was a Hollow just like the things that had attacked but was classified under something else entirely, known as an Adjucha. He also revealed his name to be Liacaru; someone who had followed after the five other creatures to devour them to gain more power and to stop them from simply laying waste to everything they saw. It seemed that he had no way of going back and from the sounds of it, he didn't want to, which left Lex at a harsh realization that he couldn't ignore. Either he let someone like Liacaru roam freely amongst the other humans and eventually cause havoc from either being ignored by the masses, judged by the spiritual authorities known as Shinigami, or simply out of boredom, or he took him under his supervision to watch him the whole time.
A crude agreement was made that Lex would take Liacaru sightseeing all across the world so he could truly appreciate the many vistas of the planet and see what the world truly had to offer in comparison to the vast nothingness of his home, Hueco Mundo in exchange simply for the Adjucha's company. With Lex's party now consisting of four members, the hunt for artifacts and equipment was greenlit to continue once again!
I. Skill Sheet
(To Find Out about what these skills are for, please READ THIS THREAD before you try doing anything to it. After you have read it, do not fill your skills out until a staff member has graded your thread. The staff member checking your app will also give you Will Skills in which you can add to your app when approved. Click the spoiler below to see what tier gets what kind of skills.)
Additional Note: The skill sheets, as of Saturday, February 10, 2018, have had small additions. There are new skills, and Master has been renamed to "Elite". Furthermore, Master is now the bridge in-between Elite and Grand Master. For more information, and the rest of the skill sheets, READ THIS THREAD
General Skills
- Durability: Advanced
- General Speed: Elite
- Strength: Advanced
- Weapon Skill: Advanced
Human Reiatsu Sheet
- Power Control: Advanced
- Energy Usage/Regeneration: Advanced
- Energy Resistance/Endurance: Advanced
- Physical Augmentation: Elite
Will Skills
- Willpower/Determination: Advanced
- Mental Deduction: Advanced
- Pain Endurance: Advanced
- Focus: Elite
I. Roleplay Sample
» Role Play Sample: “Lex! You know you don't have to do this! Come with us!” a female shouted. The teenager couldn't help but give a faint smile on the screen he was looking down at, hazily staring at the dark skinned girl who was staring up at him with such pleading eyes. A splatter of blood suddenly being coughed up onto the screen would cause the kid to frown, seeing the image of his friend tarnished by such disgusting bodily fluids. He slowly wiped the screen with his forearm before covering his mouth, coughing again as his other hand held his side, cringing in the seat he was in as he keeled over a bit, trying to keep his composure. Damn, the captain got him good, what should he have expected when it came to the man's daughter, right? He slowly regained his posture before glancing down at the red crystal in his palm, his bloody palm, making him sneer as he realized, at that very moment, where he had made his grave mistake.
The Red Fire wasn't meant for hate, or for strong anger, it was meant for intense passion, the compassion for others and their lives was what fueled it. He was just too blind to see that every time he thought about those who had fallen in front of him and he wanted 'revenge' he was fueling the Red Fire by caring so much about their lives. It was too late to do something about that now... far too late. He glanced back up at the screen, staring at the crew this time as his sneer turned into a faint smile again. “Nah, you'll be fine Nadia, Jean's gonna take good care of you. Just make sure you don't drive him crazy hm?” he teased, his smile turning into a grin.
Despite his joking nature, seeing her start sobbing broke his heart, knowing that this was where they had to part. He didn't have much time now, the pressure gauge's needle spinning in different directions like crazy, as well as the heat and various liquid gauges. The ship was about to explode, he had no more time to fool around with chit chat, this was goodbye. His face molded into a serious expression as the alarms began to blare off in the background and red lights began to fade in and out of the imagery behind him. These were things that weren't going to matter in a second or two. “Goodbye Nadia, take care.” he said with as much sincerity as he could, right before slamming his fist on the firing button of the ship.
With a huge explosion, two intense beams of light and heat shot through the hull of the space ship they were crudely boarded in, blowing up the large mothership, but unfortunately, the New Nautilus as well, engulfing Lex in a rash of flames in an instant, causing the boy's image to suddenly disappear as the screen showed nothing but a blurred static the rest of the time. Nadia stared in silence, as did everyone as they watched the gigantic technological behemoth explode in the distance outside of their ship, which was returning back to Earth safely. “Lex... if only you had learned sooner about the true power of the Red Fire...” Nadia continued sobbing, clutching onto the blue crystal in her hands rather tightly, trying to console herself with the good thoughts of her now deceased friend.
A pair of blue eyes slowly opened, an anxious look on the dark skinned male's face as he slowly stood up from the bed, giving a long and drawn out sigh. 'Wow man... what in the hell did you do Lex? Some of them clearly didn't make it, I have to keep that in mind if I want to keep my own head.' he thought, slowly getting out of bed as the remnants of the dream continued lingering in his mind. Nadia, the Blue Water, the Red Fire, just exactly what was he mixed up in? Not one, but two Philosopher's Stones? He could only imagine what happened to it after that incident, but a part of him was anxious to find out.
Re: Lex Prailius
Thu Mar 08, 2018 8:42 am
I. Equipment
» Equipment:
Weaponry
Melee
- Spoiler:
- Name: Stun Rod
Description: A 7 inch silver rod with several different thin walls protruding from its base, making it create sorts of miniature trenches. It is completed with a dark blue grip handle.
Function: This acts as any stun rod would, sending a various amount of electricity through an opponent's body upon impact, but unlike with the stun gun, the output can be amplified over ten times as much voltage to try and neutralize powerful opponents without overheating the weapon upon repeated use.
Name: Soul Rod
Description: A 7 inch royal blue rod with several different thin walls protruding from its base, making it create sorts of miniature trenches. It is completed with a dark grey grip handle.
Function: The soul rod is used in similar fashion as the stun rod, being smacked with it causing a devastating reaction to those affected. With this weapon in particular, it can strip pieces of the victim's soul with each strike, saving it within the rod to be able to contain in a specific cell for the Time Bounty Hunters at a later time.
Origins As Lex faced off against more powerful enemies on the more spiritual scale, it became apparent that a good portion of his gadgets became useless against them. So with Lex acting as the 'Protector' for both Sonya Banes and the Destiny Gods, they created a weapon that appealed to Lex's tastes which was in the form of a stun rod, only it could take down even the mightiest of foes with few connected hits of the soul rod.
Name: Factor X
Description: This is a 14 inch long baseball bat that is made out of Prentium alloy and has three silver metal rings encased around the upper part of the bat. The bat is the natural color of the alloy that makes it, a slightly darker than royal blue color tint.
Function: With Lex's heightened reaction time, Lex prefers blunt objects than sharp, feeling he can smash or demolish bladed weapons in one blow when heavily in melee combat. The three rings have less of a practical purpose, made of Lex's design to do several different functions. The first ring emits an electrical field around the baseball bat to electrify heavily armored enemies, the second ring produces a strong magnetic field that can either push or pull metal objects, the third ring is unknown for now.
Name: Tresk
Description: The staff is about 4 to 5 feet long and is jointed in three sections. It has varied in makeup and color over the years Lex has wielded it, ranging from wood to metal to an alloy and has been black, royal blue, dark blue, silver, and then silver and blue in combination.
Function: Small compartments within the staff reveal several blades at the ends of it to act as a spear and the base of each section has several spikes hidden in compartments that can stick out as well to bludgeon and stab opponents.
Name: Blueprint
Description: a meat tenderizing hammer that is 7 inches in length and made out of Prentium alloy, making it very light to carry. It is a blue color like most of the items made out of the alloy.
Function: Just like with Lex's custom baseball bat or any other blunt objects he decides to carry with him, he takes advantage of his heightened reaction time to use what would seem like a heavy and short weapon that would be too much trouble to carry. The lightness of the weapon makes it very easy for Lex to swing it as well, but even though it is light, it is still a strong metal, and can break bones upon impact with each moderate swing of the hammer.
Name: Tonya a.k.a. Interrogator
Description: A short royal blue blade that acts as a dagger with a heavy arched design that is seven inches in length and made out of Prentium alloy. The handle is usually of a silver or dark grey color. Desired more for its ability to psychologically detain the enemy rather than it being pulled out swiftly for combat, this dagger was designed to visually demean and discourage any opponent to confront the wielder at hand. This dagger is also used during interrogations, with its seemingly unethical arch in its design, the thought of a sawing cut through flesh will usually cause detainees to reveal desired information.
Firearms
- Spoiler:
- Name: .50 Handgun
Description: The sleek design is very similar to a handgun known as the Desert Eagle, with moderate changes made here and there. It is one of the only weapons made out of Prentium alloy to try and keep the weight light. As the constant heating of the metal is much easier to warp than chrome and iron, the .50 isn't automatic, giving it enough time to cool without damaging the form. From time to time Lex changes its color, from the natural tint of deep blue of the alloy that makes it, to silver, to sometimes a dark grey color.
Function: A customized magnum pistol that has an extended clip of ten rounds per magazine. Lex has customized ammunition, consisting of electrical pellets, incendiary rounds, and nitrogen spikes.
Name: Machine Pistol
Description: A pistol that fires at an automatic rate of fire and easy to conceal, it's usually brandished in a dark grey or silver metal color.
Function: The machine pistol can hold up to 35 rounds in an extended clip and can fire at 800 rounds per minute. The weapon has no extreme customized modifications to it.
Origins Lex purchased this weapon to lighten the ranks of enemies whenever his .50 caliber magnum becomes too slow to take care of the problem. It serves as a way for easy concealment as well, so it's much easier to bring into areas that have some security than any of his more devastating weapons.
Name: Henrietta/FNP120
Description: A light weight sub machine gun designed in a platinum encasing.
Function: It uses 5.7x28mm and fires at a rate of 1500 rounds per minute.
Name: .50 Sniper Rifle
Description: A large sniper rifle that is made out of Prentium alloy, making it a blue tint of color.
Function: It holds seven shots in the magazine and can pierce armored convoy and reinforced bunkers without too much difficulty. Lex also has modified ammunition for the weapon similar to his .50 handgun, including electrical pellets, incendiary rounds, nitrogen spikes, and acidic rounds.
Name: Grenade Launcher
Description: A weapon designed in platinum casing, looks just as average as any grenade launcher but is customized to hold 10 grenades at a time.
Function: It carries up to 10 various grenades at full capacity and the drum can rotate to whichever loaded grenade desired.
Grenades
- Spoiler:
- Name: Smoke Grenades
Description: A slim and smooth looking cylinder canister-like grenade that is grey in color and about three inches in height and two inches in circumference.
Function: This grenade releases smoke within a 10 meter radius, covering the area with the smoke to help conceal people and their whereabouts.
Name: Flash Grenades
Description: A slim and smooth looking cylinder canister-like grenade that is light grey in color and about three inches in height and two inches in circumference.
Function: This grenade releases a very bright light out into the area immediately, blinding all who are within a range of 10 meters and are not wearing tinted lenses of some sort.
Name: Stun Grenades
Description: A slim and smooth looking cylinder canister-like grenade that is dark grey in color and about three inches in height and two inches in circumference.
Function: This grenade releases a very strong charge of electrical current that affects the neural system of people into the area immediately, stunning all who are within 10 meters of range.
Name: Concussion Grenades
Description: A slim and smooth looking cylinder canister-like grenade that is black in color and about three inches in height and two inches in circumference.
Function: This grenade releases a strong blast of force, usually strong enough to knock people unconscious immediately within 5 meters of range.
Name: Explosive Grenades
Description: A slim and smooth looking cylinder canister-like grenade that is green in color and about three inches in height and two inches in circumference.
Function: This grenade releases a violent explosion of force, fire, and fragmentation into a range of 10 meters.
Name: Incendiary Grenades
Description: A slim and smooth looking cylinder canister-like grenade that is red in color and about three inches in height and two inches in circumference.
Function: This grenade will spontaneously combust into a large splash wave of fire that is about 10 meters of diameter range to consume everything in flames as it grows.
Name: Frost Grenades
Description: A slim and smooth looking cylinder canister-like grenade that is sky blue in color and about three inches in height and two inches in circumference.
Function: This grenade will spontaneously combust into a large splash wave of ice that has a range of about 10 meters to consume everything in ice.
Name: Nerve Gas Grenades
Description: A slim and smooth looking cylinder canister-like grenade that is sickly yellow in color and about three inches in height and two inches in circumference.
Function: the grenade will release a yellow-like gas that will spread out into a range of 10 meters. This gas, once inhaled, will begin shutting down the entire neural system of the victim.
Name: EMP Grenades
Description: A slim and smooth looking cylinder canister-like grenade that is yellow in color and about three inches in height and two inches in circumference.
Function: This grenade releases a strong current of electricity into a range of 5 meters. Unlike with the stun grenade, this electricity burst is geared towards short circuiting or completely frying machinery and other electrical equipment for several minutes rather than personnel.
Name: Acid Grenades
Description: A slim and smooth looking cylinder canister-like grenade that is lime green in color and about three inches in height and two inches in circumference.
Function: This grenade will spontaneously combust into a large splash wave of acid that is about 10 meters in range to melt away at everything in a liquid form that it touches. It has three very potent chemicals set within that will react violently when combined to become a very dangerous acidic compound.
Name: Adhesive Grenades
Description: A slim and smooth looking cylinder canister-like grenade that is tan in color and about three inches in height and two inches in circumference.
Function: This grenade releases a compound that covers about 5 meters in range and sticks to opponents, hindering their movements heavily as they are covered.
Name: Scrambler Grenades
Description: A slim and smooth looking cylinder canister-like grenade that is dark yellow in color and about three inches in height and two inches in circumference.
Function: This grenade will release a very powerful discharge of electricity and magnetic waves for only a second within a range of 10 meters, usually causing all electrical appliances to be hacked or scrambled.
Name: Magnetic Grenades
Description: A slim and smooth looking cylinder canister-like grenade that is silver in color and about three inches in height and two inches in circumference. There are two buttons on the grenade, one near the top and one near the bottom.
Function: This grenade releases a strong magnetic pulse within a range of 5 meters, pulling or pushing all metallic objects to or from the explosion depending on which button is pressed. This also has a high chance of disrupting electrical equipment as well.
Name: Eclipse Spark Grenades
Description: A slim and smooth looking cylinder canister-like grenade that is dark blue in color and about three inches in height and two inches in circumference.
Function: This grenade releases what seems to be a dark blue electrical spark within a range of 2 meters. Through electrical and medical appliance, once anyone is hit with this spark, the victim's neural and brain wave patterns are now under the control of the Eclipse Program.
Name: Eclipse Fog Grenades
Description: A slim and smooth looking cylinder canister-like grenade that is light blue in color and about three inches in height and two inches in circumference.
Function: This grenade releases a cloud of light blue nanobots within a range of 5 meters of its release and if inhaled, will allow the activation of the Eclipse program.
Name: Condense Fog Grenades
Description: A slim and smooth looking cylinder canister-like grenade that is white in color and about three inches in height and two inches in circumference.
Function: This grenade will release a very condense mist within a range of 10 meters. The mist slows fast moving opponents dramatically as well as constricts the breathing and normal functions of the inside of the body if inhaled.
Name: Metal Grenades
Description: A slim and smooth looking cylinder canister-like grenade that is chrome in color and about three inches in height and two inches in circumference.
Function: This grenade releases a strong silver cloud of metal particles within a range of 10 meters to cover opponents or objects and then can be magnetized by the Magnetic Gauntlets or the black magic of Niosha. The metal particles do nothing on their own, only with the Magnetic Gauntlets and Niosha Magic is this grenade useful.
Name: Dust Grenades
Description: A slim and smooth looking cylinder canister-like grenade that is brown in color and about three inches in height and two inches in circumference.
Function: This grenade releases a cloud of brown dust and dirt within a range of 10 meters, this variant does nothing on its own, but with use of the Earth Gauntlet or the black magic of Niosha, it can be used to cover enemies in dust that Lex can then use to hold them down or pull them apart. The dust does nothing on its own, only with the Earth Gauntlets and Niosha magic is this grenade useful.
Name: Viral Grenades
Description: A slim and smooth looking cylinder canister-like grenade that is dark purple in color and about three inches in height and two inches in circumference.
Function: This grenade will release a purple colored smoke cloud that has a range of 20 meters. This smoke, when inhaled, will cause the victim's white blood cells to attack their organs in a frenzy, completely destroying every organ in the body in about 48 hours.
Name: Sapphire Grenades
Description: A slim and smooth looking cylinder canister-like grenade that is royal blue in color and about three inches in height and two inches in circumference.
Function: This grenade releases a potent gas form of the Sapphire Star Fruit which can heal wounds of all those that inhale it but can cause heavy hallucinations if too much is inhaled.
Name: Teleportation Grenade
Description: A slim and smooth looking cylinder canister-like grenade that is grey and blue in color and about three inches in height and two inches in circumference.
Function: This specific type of grenade has a grey magic seal put onto it, giving it the magical ability to teleport people and items to and from locations from its current position. Like all teleporting functions dealing with Lex, a silhouette will show up for a three second period before finally showing up. There's also a very loud siren that sounds off in the exact spot that it's going to teleport. Like all items, they have a range of 100 meters of being teleported from Lex's current position, but can be teleported 20 meters from another item. People being teleported from these items have a limited range of 20 meters as well, and only if it fits within the 50 meter maximum range of teleportation in the first place.
Name: Hover Grenades (All Variations)
Description: A slim and smooth looking cylinder canister-like grenade that is about three inches in height and two inches in circumference. The color depends on whichever variation of the grenade is being used, only difference is that there is a blinking blue LED light on the top of it.
Function: This specific type of grenade is thrown into the air before hovering for a few seconds, scanning personnel that is currently on the battlefield due to both heat scans and heartbeat scans. It corresponds to the lack of a certain pin in the area, reading a beacon signal from the pin before the grenade propels towards those personnel who do not have this pin before detonating.
Missiles
- Spoiler:
- Name: Kora Missile (Smoke)
Description: A missile that is grey in color and about seven inches in height and four inches in circumference.
Function: Either by remote detonation or by contact with a surface, this missile releases smoke within a 10 meter radius, covering the area with the smoke to help conceal people and their whereabouts.
Name: Kora Missile (Flash)
Description: A missile that is light grey in color and about seven inches in height and four inches in circumference.
Function: Either by remote detonation or by contact with a surface, this missile releases a very bright light out into the area immediately, blinding all who are within a range of 10 meters and are not wearing tinted lenses of some sort.
Name: Kora Missile (Stun)
Description: A missile that is dark grey in color and about seven inches in height and four inches in circumference.
Function: Either by remote detonation or by contact with a surface, this missile releases a very strong charge of electrical current that affects the neural system of people into the area immediately, stunning all who are within 10 meters of range.
Name: Kora Missile (Concussion)
Description: A missile that is black in color and about seven inches in height and four inches in circumference.
Function: Either by remote detonation or by contact with a surface, this missile releases a strong blast of force, usually strong enough to knock people unconscious immediately within 5 meters of range.
Name: Kora Missile (Explosive)
Description: A missile that is green in color and about seven inches in height and four inches in circumference.
Function: Either by remote detonation or by contact with a surface, this missile releases a violent explosion of force, fire, and fragmentation into a range of 10 meters.
Name: Kora Missile (Incendiary)
Description: A missile that is red in color and about seven inches in height and four inches in circumference.
Function: Either by remote detonation or by contact with a surface, this missile will spontaneously combust into a large splash wave of fire that is about 10 meters of diameter range to consume everything in flames as it grows.
Name: Kora Missile (Frost)
Description: A missile that is sky blue in color and about seven inches in height and four inches in circumference.
Function: Either by remote detonation or by contact with a surface, this missile will spontaneously combust into a large splash wave of ice that has a range of about 10 meters to consume everything in ice.
Name: Kora Missile (Nerve Gas)
Description: A missile that is sickly yellow in color and about seven inches in height and four inches in circumference.
Function: Either by remote detonation or by contact with a surface, this missile will release a yellow-like gas that will spread out into a range of 10 meters. This gas, once inhaled, will begin shutting down the entire neural system of the victim.
Name: Kora Missile (EMP)
Description: A missile that is yellow in color and about seven inches in height and four inches in circumference.
Function: Either by remote detonation or by contact with a surface, this missile releases a strong current of electricity into a range of 5 meters. Unlike with the stun missile, this electricity burst is geared towards short circuiting or completely frying machinery and other electrical equipment for several minutes rather than personnel.
Name: Kora Missile (Acid)
Description: A missile that is lime green in color and about seven inches in height and four inches in circumference.
Function: Either by remote detonation or by contact with a surface, this missile will spontaneously combust into a large splash wave of acid that is about 10 meters in range to melt away at everything in a liquid form that it touches. It has three very potent chemicals set within that will react violently when combined to become a very dangerous acidic compound.
Name: Kora Missile (Adhesive)
Description: A missile that is tan in color and about seven inches in height and four inches in circumference.
Function: Either by remote detonation or by contact with a surface, this missile releases a compound that covers about 5 meters in range and sticks to opponents, hindering their movements heavily as they are covered.
Name: Kora Missile (Scrambler)
Description: A missile that is dark yellow in color and about seven inches in height and four inches in circumference.
Function: Either by remote detonation or by contact with a surface, this missile will release a very powerful discharge of electricity and magnetic waves for only a second within a range of 10 meters, usually causing all electrical appliances to be hacked or scrambled.
Name: Kora Missile (Magnetic)
Description: A missile that is silver in color and about seven inches in height and four inches in circumference.
Function: Either by remote detonation or by contact with a surface, this missile releases a strong magnetic pulse within a range of 5 meters, pulling or pushing all metallic objects to or from the explosion depending on which remote command is given to it before its detonation. This also has a high chance of disrupting electrical equipment as well.
Name: Kora Missile (Eclipse Spark)
Description: A missile that is dark blue in color and about seven inches in height and four inches in circumference.
Function: Either by remote detonation or by contact with a surface, this missile releases what seems to be a dark blue electrical spark within a range of 2 meters. Through electrical and medical appliance, once anyone is hit with this spark, the victim's neural and brain wave patterns are now under the control of the Eclipse Program.
Name: Kora Missile (Eclipse Fog)
Description: A missile that is light blue in color and about seven inches in height and four inches in circumference.
Function: Either by remote detonation or by contact with a surface, this missile releases a cloud of light blue nanobots within a range of 5 meters of its release and if inhaled, will allow the activation of the Eclipse program.
Name: Kora Missile (Condense Fog)
Description: A missile that is white in color and about seven inches in height and four inches in circumference.
Function: Either by remote detonation or by contact with a surface, this missile will release a very condense mist within a range of 10 meters. The mist slows fast moving opponents dramatically as well as constricts the breathing and normal functions of the inside of the body if inhaled.
Name: Kora Missile (Metal)
Description: A missile that is chrome in color and about seven inches in height and four inches in circumference.
Function: Either by remote detonation or by contact with a surface, this missile releases a strong silver cloud of metal particles within a range of 10 meters to cover opponents or objects and then can be magnetized by the Magnetic Gauntlets or the black magic of Niosha. The metal particles do nothing on their own, only with the Magnetic Gauntlets and the Niosha magic is this missile useful.
Name: Kora Missile (Dust)
Description: A missile that is brown in color and about seven inches in height and four inches in circumference.
Function: Either by remote detonation or by contact with a surface, this missile releases a cloud of brown dust and dirt within a range of 10 meters, this variant does nothing on its own, but with use of the Earth Gauntlet or the black magic of Niosha, it can be used to cover enemies in dust that Lex can then use to hold them down or pull them apart. The dust does nothing on its own, only with the Earth Gauntlets and the Niosha magic is this missile useful.
Name: Kora Missile (Viral)
Description: A missile that is dark purple in color and about seven inches in height and four inches in circumference.
Function: Either by remote detonation or by contact with a surface, this missile will release a purple colored smoke cloud that has a range of 20 meters. This smoke, when inhaled, will cause the victim's white blood cells to attack their organs in a frenzy, completely destroying every organ in the body in about 48 hours.
Name: Kora Missile (Sapphire)
Description: A missile that is royal blue in color and about seven inches in height and four inches in circumference.
Function: Either by remote detonation or by contact with a surface, this missile releases a potent gas form of the Sapphire Star Fruit which can heal wounds of all those that inhale it but can cause heavy hallucinations if too much is inhaled.
Name: Teleportation Missile
Description: A missile that is grey and blue in color and about seven inches in height and four inches in circumference.
Function: This specific type of missile has a grey magic seal put onto it, giving it the magical ability to teleport people and items to and from locations from its current position. Like all teleporting functions dealing with Lex, a silhouette will show up for a three second period before finally showing up. There's also a very loud siren that sounds off in the exact spot that it's going to teleport. Like all items, they have a range of 100 meters of being teleported from Lex's current position, but can be teleported 20 meters from another item. People being teleported from these items have a limited range of 20 meters as well, and only if it fits within the 50 meter maximum range of teleportation in the first place.
Name: Seeker Missiles (All Variations)
Description: A missile that is about three seven inches in height and four inches in circumference. The color depends on whichever variation of the missile is being used, only difference is that there is a blinking blue LED light on the tip of it.
Function: This specific type of missile is shot into the air before hovering for a few seconds, scanning personnel that is currently on the battlefield due to both heath scans and heartbeat scans. It corresponds to the lack of a certain pin in the area, reading a beacon signal from the pin before the missile propel towards those personnel who do no have this pin before detonating.
Land Mines
- Spoiler:
- Name: Jaden Mine (Smoke)
Description: A two inch thick and two inch diameter metal disc that is primarily grey in color.
Function: This mine releases smoke within a 10 meter radius, covering the area with the smoke to help conceal people and their whereabouts. Unlike the grenade variant, the mine can be remotely triggered or by proximity.
Name: Jaden Mine (Flash)
Description: A two inch thick and two inch diameter metal disc that is primarily light grey in color.
Function: This mine releases a very bright light out into the area immediately, blinding all who are within a range of 10 meters and are not wearing tinted lenses of some sort. Unlike the grenade variant, the mine can be remotely triggered or by proximity.
Name: Jaden Mine (Stun)
Description: A two inch thick and two inch diameter metal disc that is primarily dark grey in color.
Function: This mine releases a very strong charge of electrical current that affects the neural system of people into the area immediately, stunning all who are within 10 meters of range. Unlike the grenade variant, the mine can be remotely triggered or by proximity.
Name: Jaden Mine (Concussion)
Description: A two inch thick and two inch diameter metal disc that is primarily black in color.
Function: This mine releases a strong blast of force, usually strong enough to knock people unconscious immediately within 10 meters of range. Unlike the grenade variant, the mine can be remotely triggered or by proximity.
Name: Jaden Mine (Explosive)
Description: A two inch thick and two inch diameter metal disc that is primarily green in color.
Function: This mine releases a violent explosion of force, fire, and fragmentation into a range of 10 meters. Unlike the grenade variant, the mine can be remotely triggered or by proximity.
Name: Jaden Mine (Incendiary)
Description: A two inch thick and two inch diameter metal disc that is primarily red in color.
Function: This mine will spontaneously combust into a large splash wave of fire that is about 10 meters of diameter range to consume everything in flames as it grows. Unlike the grenade variant, the mine can be remotely triggered or by proximity.
Name: Jaden Mine (Frost)
Description: A two inch thick and two inch diameter metal disc that is primarily sky blue in color.
Function: This mine will spontaneously combust into a large splash wave of ice that has a range of about 10 meters to consume everything in ice. Unlike the grenade variant, the mine can be remotely triggered or by proximity.
Name: Jaden Mine (Nerve Gas)
Description: A two inch thick and two inch diameter metal disc that is primarily sickly yellow in color.
Function: This mine will release a yellow-like gas that will spread out into a range of 10 meters. This gas, once inhaled, will begin shutting down the entire neural system of the victim. Unlike the grenade variant, the mine can be remotely triggered or by proximity.
Name: Jaden Mine (Acid)
Description: A two inch thick and two inch diameter metal disc that is primarily lime green in color.
Function: This mine will spontaneously combust into a large splash wave of acid that is about 10 meters in range to melt away at everything in a liquid form that it touches. It has three very potent chemicals set within that will react violently when combined to become a very dangerous acidic compound. Unlike the grenade variant, this mine can be remotely triggered or by proximity.
Name: Jaden Mine (Adhesive)
Description: A two inch thick and two inch diameter metal disc that is primarily tan in color.
Function: This mine releases a compound that covers about 2 meters in range and sticks to opponents, hindering their movements heavily as they are covered. Unlike the grenade variant, this mine can be triggered remotely or by proximity.
Name: Jaden Mine (Scrambler)
Description: A two inch thick and two inch diameter metal disc that is primarily dark yellow in color.
Function: This mine will release a very powerful discharge of electricity and magnetic waves for only a second within a range of 10 meters, usually causing all electrical appliances to be hacked or scrambled. Unlike the grenade variant, this mine can be triggered remotely.
Name: Jaden Mine (Condense Fog)
Description: A two inch thick and two inch diameter metal disc that is primarily white in color.
Function: This mine will release a very condense mist within a range of 10 meters. The mist slows fast moving opponents dramatically as well as constricts the breathing and normal functions of the inside of the body if inhaled. Unlike the grenade variant, the mine can be triggered remotely or by proximity.
Name: Jaden Mine (Viral)
Description: A two inch thick and two inch diameter metal disc that is primarily dark purple in color.
Function: This mine will release a purple colored smoke cloud that has a range of 20 meters. This smoke, when inhaled, will cause the victim's white blood cells to attack their organs in a frenzy, completely destroying every organ in the body in about 48 hours. Unlike the grenade variant, the mine can be triggered remotely or by proximity.
Name: Jaden Mine (Sapphire)
Description: A two inch thick and two inch diameter metal disc that is primarily royal blue in color.
Function: This mine releases a potent gas form of the Sapphire Star Fruit which can heal wounds of all those that inhale it but can cause hallucinations if too much is inhaled. Unlike the grenade variant, the mine can be triggered remotely or by proximity.
Name: Kano Mine (EMP)
Description: A two inch thick and two inch diameter metal disc that is primarily yellow in color.
Function: This mine releases a strong current of electricity into a range of 5 meters. Unlike with the stun grenade, this electricity burst is geared towards short circuiting or completely frying machinery and other electrical equipment for several minutes rather than personnel. This variant can be remotely triggered or by proximity and can be activated multiple times instead of being used up once.
Name: Kano Mine (Magnetic)
Description: A two inch thick and two inch diameter metal disc that is primarily silver in color.
Function: This mine releases a strong magnetic pulse within a range of 5 meters, pulling or pushing all metallic objects to or from the explosion depending on which button is pressed. This also has a high chance of disrupting electrical equipment as well. Unlike the grenade variant, the mine can be triggered remotely or by proximity and can be activated multiple times instead of being used up once.
Name: Kano Mine (Audio)
Description: A two inch thick and two inch diameter metal disc that is primarily light purple in color.
Function: This mine releases crisp and defined audio into the area within the range of 25 meters. All of the sound that it emits accommodates for acoustics as well, sounding like actual conversations, battles, or other things accurately happening within the room. The mine can be triggered remotely or by proximity and can be used multiple times.
Name: Kano Mine (Hologram)
Description: A two inch thick and two inch diameter metal disc that is primarily clear in color.
Function: This mine will releases any hologram image set by Lex that ranges up to 25 meters. Other hologram mines can be synced up with each other, expanding range of a single image if desired.
Name: Kano Mine (Eclipse Spark)
Description: A two inch thick and two inch diameter metal disc that is primarily dark blue in color.
Function: This mine releases what seems to be a dark blue electrical spark within a range of 2 meters. Through electrical and medical appliance, once anyone is hit with this spark, the victim's neural and brain wave patterns are now under the control of the Eclipse Program. Unlike the grenade variant, the mine can be triggered remotely or by proximity and can be used multiple times.
Name: Kano Mine (Eclipse Fog)
Description: A two inch thick and two inch diameter metal disc that is primarily light blue in color.
Function: This mine releases a cloud of light blue nanobots within a range of 5 meters of its release and if inhaled, will allow the activation of the Eclipse program. Unlike the grenade variant, the mine can be triggered remotely or by proximity and can be used multiple times.
Name: Kano Mine (Metal Prototype)
Description: A five inch thick and five inch diameter metal disc that is primarily chrome in color with a white dot in the middle.
Function: This mine releases a strong silver cloud of metal particles within a range of 10 meters to cover opponents or objects and then can be magnetized by the Magnetic Gauntlets or the black magic of Niosha. The metal particles do nothing on their own, only with the Magnetic Gauntlets and Niosha magic is this mine useful. Once the metal particles are used up, the mine will begin to pull other metal materials nearby to crush into fine dust again before releasing it into the area in a large cloud like before. This process takes about two minutes (one post) in total and unlike the grenade variant, the mine can be triggered remotely or by proximity and can be used multiple times.
Name: Kano Mine (Metal Advanced)
Description: A five inch thick and five inch diameter metal disc that is primarily chrome in color with a royal blue dot in the middle.
Function: This mine releases a strong silver cloud of metal particles within a range of 10 meters to cover opponents or objects and then can be magnetized by the Magnetic Gauntlets or the black magic of Niosha. The metal particles do nothing on their own, only with the Magnetic Gauntlets and Niosha Magic is this mine useful. Unlike the prototype, this mine has a grey magic seal in the heart of the mine, teleporting grinded metal dust within its body immediately upon activation to release the cloud of metal. The mine can be triggered remotely or by proximity and can be used multiple times.
Name: Kano Mine (Wind)
Description: A two inch thick and two inch diameter metal disc that is primarily neon white in color.
Function: This mine generates a constant and strong stream of air into the area, allowing Lex to use the Wind Gauntlets to be able to control all of the extra wind. The mine can be triggered remotely or by proximity and can be used multiple times.
Name: Kano Mine (Water)
Description: A two inch thick and two inch diameter metal disc that is primarily neon blue in color.
Function: This mine generates a constant and strong stream of water into the area due to a grey magic seal within the heart of the mine, allowing Lex to use the Water Gauntlets to be able to control all of the extra water that the mine produces. The mine can be triggered remotely or by proximity and can be used multiple times due to the grey magic within it, teleporting water into the mine to disperse as many times as desired.
Name: Kano Mine (Earth)
Description: A two inch thick and two inch diameter metal disc that is primarily neon red in color.
Function: This mine releases a constant cloud of brown dust and dirt within a range of 10 through 25 meters due to a grey magical seal in the heart of the mine. This variant does nothing on its own, but with use of the Earth Gauntlet, it can be used to cover enemies in dust that Lex can then use to hold them down or pull them apart. Unlike the grenade variant, the mine can be triggered remotely or by proximity and can be used multiple times due to the grey magic within it, teleporting dust and dirt into the mine to disperse as many times as desired.
Name: Kano Mine (Earthquake)
Description: A two inch thick and two inch diameter metal disc that is primarily neon brown in color.
Function: This mine releases a constant tremor throughout the ground that has a maximum range of 50 meters. A single mine doesn't do much on its own, only a small enough tremor to where people can feel it. Multiple mines however that are set in a circular like pattern around the desired target can break foundations and constructs that are within range, causing a massive earthquake to bring them down. This mine can be triggered remotely or by proximity and can be used multiple times due to the grey magic within it, teleporting dust and dirt into the mine to disperse as many times as desired.
Name: Teleportation Mine
Description: A two inch thick and two inch diameter metal disc that is grey and blue in color.
Function: This specific type of mine has a grey magic seal put onto it, giving it the magical ability to teleport people and items to and from locations from its current position. Like all teleporting functions dealing with Lex, a silhouette will show up for a three second period before finally showing up. There's also a very loud siren that sounds off in the exact spot that it's going to teleport. Like all items, they have a range of 100 meters of being teleported from Lex's current position, but can be teleported 20 meters from another item. People being teleported from these items have a limited range of 20 meters as well, and only if it fits within the 50 meter maximum range of teleportation in the first place.
Various
- Spoiler:
- Name: Striker
Description: A bow with a platinum encasing design.
Function: A bow crafted specifically for Lex's use, having several key functions that help the arrow fire into great distances..
Name: Link (A.)
Description: A thin Prentium arrow at the size of 11 inches and has a red alloy tip.
Function: The tip of this arrow acts as an explosive device, and will detonate on contact. The maximum range is usually about 10 meters.
Name: Link (B.)
Description: A thin Prentium arrow at the size of 11 inches and has a white alloy tip.
Function: The tip of this arrow acts as a decoy rather than a weapon, blinking brightly to catch the attention of nearby opponents at night time to throw them off guard.
Name: Link (C.)
Description: A thin Prentium arrow at the size of 11 inches and has a blue alloy tip.
Function: The tip of this arrow acts as a decoy rather than a weapon, producing clear and high definition sound to catch the attention of nearby opponents at night time to throw them off guard.
Name: Glyde Net
Description: A wired net that is covered in a shiny grey substance and is concealed in a 5 inch light grey sphere.
Function: The net is catapulted from the sphere after being thrown hard in a certain direction. This is usually done from the Tolar Shield or from inside Lex's androids. Once casted, the substance on this net turns into a syrupy liquid before hardening quickly a few seconds after.
Name: Glaze Net
Description: A wired net that is covered in a dark grey substance and is concealed in a 5 inch light grey sphere.
Function: The net is catapulted from the sphere after being thrown hard in a certain direction. This is usually done from the Tolar Shield or from inside Lex's androids. Once casted, the substance on this net melts whatever it touches tremendously after a few seconds after.
Name: Glare Net
Description: A wired net that is covered in a dark blue substance and is concealed in a 5 inch light grey sphere.
Function: The net is catapulted from the sphere after being thrown hard in a certain direction. This is usually done from the Tolar Shield or from inside of Lex's androids. Once casted, the substance on this net is a chemical agent that was designed to seep through the pours of any flesh that it touches after.
Name: Vector Net
Description: A metal disc that has a set of five adjustable limbs to it.
Function: This net is catapulted from various devices before the disc slams against the opponent's chest or back while the five limbs dig viciously through their arms, legs and neck. Once done, the five limbs extend out with intense force, disassembling the head, arms, and legs by about half a meter from the torso, emulating a sort of metal frame for a disembodied scarecrow effect of the opponent. The metal is coated in a specific chemical that reacts only to the moistness and make up of blood, causing a very potent chemical agent to eat away at the opponent’s flesh to help the limbs dig faster and eventually dig right into the bone as well, making it much easier to release the force necessary push through even the most ridiculously hardened muscle and bone and dismember them.
Name: Ballistic Drill
Description: A royal blue metal drill that is designed in a very common cone corkscrew structure that is around 5 inches in length and is 3 inches wide.
Function: Being made after Lex's Kora Missile set, this weapon can be far more precise on hover and turning control. The drill itself is as strong as titanium but light as a thin sheet of metal due to the Prentium alloy that makes it. This drill is meant to either drill through enemy defenses, quite literally, or just burrow several passageways under the ground to make the use of the Fox Hole spell much faster to take advantage of.
As a last ditch effort, Lex has set two different sets of chemicals within each drill, one making it able to burst with a very concussive force, usually trying to stun or even knock an opponent unconscious if drilling through their defenses do not work. The second chemical is that of small yield explosive, blowing up to impact a 5 meter radius to try and knock down either defenses or the opponent itself if they are hiding behind said defenses.
Link to All: 1st Upgrade to Lex's 0 Power Slot: Equipment
2nd Upgrade to Lex's 0 Power Slot: Equipment