Ginto Sphere: Vermillion: The third model in the line of Ginto Spheres, Sofia has once again managed to overcome the difficulties to create something new and innovative. Ginto Sphere: Vermillion is the first of her attempts at creating something that’s neither designed for offense, nor completely devoted to stop an advance either. By using the success she had on her previous two models, Ginto Spheres Onyx & Zaffre, the Quincy prodigy decided to test just how different and unique of an effect she could create from Ginto technology. The result is a red sphere, just smaller than her fist, and not unlike the look of the previous two models besides the color difference. Within it, large amounts of reiryoku from Ginto and her own energy were fused in near perfect reaction for the desired effects.
When used, the sphere implodes into a subtle red smoke. The action doesn’t damage Sofia or the opponent at all, as it is simply harmless noise. The red hue of the smoke is not too thick either so visibility is completely unaffected by this technique. Within a matter of seconds the smoke dissipates. And though nothing seems to have occurred, the next available violent interaction or clash between the musical prodigy and her opponent would trigger its ability. Vermillion creates a form of paradigm, where Sofia’s energy signature is the stable basis of balance. Every other force or form of energy, regardless of type of construct is treated as different and foreign so long as it’s not created by her. With that, Vermillion is able to instantly swap the qualities of two different forces, Sofia’s and someone else’s temporarily.
For instance, should Sofia and her adversary be running towards one another with a knife on hand, and the opponent happen to be much faster than Sofia, then Vermillion could switch the speed of the current action to reverse the outcome and grant the slow speed, and the speedy lethargy. Unfortunately, the Ginto Sphere: Vermillion is limited to one attribute at a time and only one attack or force at a time. What that means is that in the same scenario, Sofia could either swap the speeds of the incoming attack with her own or she could swap the power being delivered by the thrust of the knife. However, unfortunately, it cannot do both. So an extremely powerful and fast attack faced up against a weaker and slower attack, would result in one of the two attributes being changed, though it would still retain one of them as well.
When using two Ginto Spheres: Vermillion at once however, the effects change some. Instead of swapping attributes of incoming forces, instead, using two would create what she calls one of the best tricks in the book. When an attack that has any form of damage or debilitating potential is used while two Vermillion spheres are present, then if Sofia uses an attack that doesn’t induce harm or any debilitating form of damage will cause hers to always land first despite the speed of the attack or the enemy, or even the nature of either. Of course, the ability possesses great risk and disadvantages for Sofia. If she accidentally uses any form of damaging or debilitating attack after using Vermillion and before its effects are underway, then it would be as if nothing had happened, and the events would transpire as they would. However, it doesn’t stop there. Should Sofia use an attack that’s damaging but that it’s also stronger than her opponent’s, then the effects are reversed and their attack hits Sofia first regardless.
A successful use of either a single or double Ginto Sphere: Vermillion would also incur a 1 & 2 post cooldown respectively.
Ginto Sphere: Nagini: The fourth installment in the line of Ginto Sphere models. Sofia has ventured even further into her craft by making use of her masterful control over reiryoku and her dominion over reishi to create something truly awe inspiring. By meshing her skills with the remaining influence from the Seal of Eris, the size enhancement technology obtained from Hebi, and the progress and technology of her gintos and soul synthesized silver, she managed to create an item to build on the success of her second model, Ginto Sphere: Zaffer. The sphere is much larger than a regular ginto tube, filling the hand nicely. On its inside, it stores the contents of several ginto tubes that were infused and manipulated with her own energy to engineer the desired effect.
When tossed, the sphere breaks open into a beam of blinding silvery light that quickly turns a dark hazy gray, before finishing into a cloud of black smoke that disappears rather quickly. At its wake, a rather large beast that goes by the name of Nagini is created. The creature is an extremely large basilisk, with a total length from head to tail of about 50 meters. The basilisk is able to speak every language that Sofia is capable of speaking herself. At the same time, Nagini is able to communicate with Sofia via the hissing sound typical to snakes. While the basilisk is active, the Quincy prodigy can communicate with the snake through either means as well as a two-way telepathic link.
Slithering Smog: At any time, Nagini can spew out a strange dark purple haze of smog with very peculiar characteristics. For starters, the basilisk itself makes use of Sofia’s ability of The Melody in the technique as a form of conduit. It makes sense since she developed the unique technique to be perfectly suited to her own individual needs and skillset. As such, the smog is able to travel up to a maximum of two times the speed of her Melody. Beyond obscuring sight, the smog has the ability to shelter and hide Sofia’s and Nagini’s spiritual location by creating a spiritual resonance that’s similar enough to throw off even the most dedicated of trackers. However, opponents who possess a reishi manipulation higher than hers would be able to locate the Quincy as they would normally through her energy.
But more importantly are the debilitating effects of the smog. Right after using, the smog encompasses an area of 30 meters in radius, and for every post thereafter the radius of effect is expanded by about 50% up to a maximum area of just around 100 meter radius at three posts. The fog cannot last any longer and as such, it cannot expand further. Any individual caught in its range is affected either through aspiration through the nose or absorbed through the pores in its gaseous form. Of course, only Nagini and Sofia are safeguarded from its effects due to their spiritual signal. Within the first post, a target would find themselves a bit dizzy, nauseous, and more prone to misaiming or misjudging direction by sight. After the second post, the target would experience numbness throughout their body which concentrates in one specific limb they cannot move, like an arm, or a leg. At the last post, the fog’s effects would leave the target paralyzed for one post after it has dissipated as a prey before the eyes of its predator. Once the extra post has elapsed, the target would be able to resume their activities normally without being hindered.
Corrosive Fluid: The skin and the inside of Nagini is filled with an extremely corrosive and destructive compound that’s specifically design to eat away and corrode any spiritual signal upon proximity that is neither Nagini’s or Sofia’s. For the most part, the technique is used to combat and defend against spiritual base attacks and forms of defense by exploiting and corroding through them. However, when it comes to spiritual beings, it is not as powerful. For starters, instead of dissolving and eroding everything upon contact as it would on an energy construct or technique, against another individual, the corrosive fluid would be restrained to only affecting the specific area it made contact with. It cannot expand through that singular contact alone. Beyond that, the fluid has an extremely short half-life. It’s the main reason why it’s so effective against techniques and constructs yet not quite the same against people. For instance, if an individual were to, through any particular method seal off or maintain the area of effect, the fluid and its effects would only last for an additional post before evaporating. Those whose tier exceeds hers however are merely presented with third degree burns upon contact instead of the thorough corrosion that would’ve occurred otherwise. Both Nagini and Sofia are immune to the detrimental effects of the fluid.
Skin Shedding: At any time, Nagini can shed its skin in numerous ways for different outcomes. For instance, in a rather grotesque but useful maneuver, a seemingly new Nagini can exit rapidly out the mouth of the original. This causes any wounds or damaging effects that had been inflicted upon it to heal. At its wake, an extremely large and somewhat see-through shell of its former self it’s left to its own devices. Caution needs to be exercised however as the discarded shell can blow up at either Nagini’s or Sofia’s discretion by combining the attributes of its toxic body with the elements of her reiryoku. Likewise, Sofia is offered a similar treatment in a manner that’s nonetheless strange. By literally swallowing her up and spitting her out, Nagini can heal Sofia of any wounds or damaging effects she received. If desired, Nagini can maintain Sofia inside for up to an additional post at a time. And beyond that, once the Quincy is spat out, the fluid of the basilisk is smeared all over her skin and her weapons in a rather different way, providing the benefit of its corrosive attributes to any other being she touches or that touches her, or that is hit with her weapons or its attacks for the next three posts. Unfortunately there is its fair share of limitations. For starters, Nagini may not shed its skin until at least one post has elapsed since it last did so. And as for Sofia, the action of healing her with the fluids it’s still taxing enough that she cannot be healed in that manner for two posts after being healed by it.
Gift of the Sirens: In mythology, Sirens almost always resided in islands, by the cliffs, and rather near the water where they usually led victims to their death. At will, Rona is able to control existing bodies of water or create it herself. Either through her mind or through the sword in Weapon Form, Rona is able to either utilize the available moisture in the air or water in her vicinity. If need be however, the ability literally exchanges reishi in the vicinity or reiryoku from Sofia to convert it into water. It’s almost as if Rona was trying to recreate a visualization of her home through any means necessary.
The water can be controlled to be fired like straight beams, or in the form of bubbles or any aspect Sofia desires. In doing so, she’s also able to manipulate how thick or thin, or long or short the projections of said water techniques are. Following suit with the versatility of water, and Sofia for that matter, the variety of constructs and possibilities with the ability enables her to make use of it in either an offensive or defensive manner. However, there are limits as Sofia can’t simply create an ocean’s worth of water with a single swing. Per post, Sofia is only able to create up to an Olympic pool’s volume of water. And interestingly, so long as the technique is active Sofia is allowed the ability to breathe under water, much like Rona can in her Origin Form.
Vergeltung: A large Quincy pentacle about 10 meters in diameter hovers over a foreign source of spiritual energy of her choosing. Sofia is able to create the pentacle with reishi, lining up the inside that creates the star-like figure with shapes of Quincy swords. At her will, the swords would drop and the pentacle cave down. Rather than cut and injure, the Quincy swords would reveal an elastic nature to them, grabbing and wrapping around the foe in an attempt to hold them down. Vergeltung is a form of retribution for what Sofia considers sins, and it works inversely to what most would expect. Though no one would have a way of knowing unless having witnessed it used on them, Vergeltung is useless if the target doesn’t fight it. Initially, Vergeltung will hold the target down, and dissipate after another post if the target remains extremely calm and still. However, trying to overpower the technique simply makes it stronger and more difficult to be rid of. Stronger or more powerful opponents would likely have a more difficult time unless aware of the peculiar aspects of the technique. Should Vergeltung fail, the technique may be readily used at any time. Should it succeed in trapping the opponent however, the latter will see his physical movements restrained for about two posts. Because of the amount of reishi required to continue to hold on potentially powerful targets, a successful Vergeltung incurs a four post cooldown after use.
Kirchenlied: Sankt Zwinger: The pinnacle of her reishi manipulation techniques, Sofia was able to discover it after researching further into her family history. One of her ancestors was rumored to have used a technique that had not been replicated in her family. Though it was shrouded in mystery, the bits and pieces allowed her to create art on her own for the foundation of the technique. Before activating the technique, Sofia writes the roman numeral X with her hand in the air. Right after, several towering columns of reishi about 20 meters tall each, erupt upwards in a Quincy pentacle like formation around her. Tall and strong walls several meters larger stand just outside the encircled area, through which anyone may enter albeit at a high cost. The roman numerals act can be seen inscribed in the air all around the outside of Kirchenlied from I to X. In essence, anyone who enters Kirchenlied would be hit by an extremely catastrophic blast easily over five times as powerful as a Sprenger, making it extremely deadly. If the target were to somehow survive, they would be rendered immobile for several posts. For every tier the target is stronger than her, two roman numerals are removed every post. For instance, someone four tiers higher than her would would be able to instantly remove eight roman numerals, and be able to escape the restraining functions of Kirchenlied, her strongest reishi technique, after two posts for the remaining two roman numerals. The damaging blast however would cause untold damage to them. Being the pinnacle of her reishi techniques, and as powerful and draining as it is, Sofia can only handle creating one successful Kirchenlied per thread, although she may may strain herself and make a second one, only if the first did not succeed and it's reishi expenditure was much less.
Ginto Sphere: Zaffer: The second in the line of Ginto Spheres, Zaffre was also the first failed attempt in the line of Sofia wanting to create art as she saw fit. By using her skill with Ginto, amassing as many as she could fit into the Zaffre Sphere, and using the size enhancement technology obtained through Hebi and primarily her own energy as a catalyst, she planned to create something worthy of praise. Her idea was to create a powerful, beautiful, and majestic musical being that would aid her in combat. However, something went extremely wrong. Likely due to the influence of the Eris Seal on her augmenting the troubled mindset of a Quincy in her own spiraling descent, caused the technique to develop into something darker and rather macabre. Though still artistic in its own right, there’s a different pride about its creation, and Sofia is not so keen on showing it unless it's truly necessary, as it's an art that showcases a horrific look that’s quite in contrast to her original trek for beauty in art.
Upon throwing the Zaffree Sphere, the energy contained within creates a kind of chemical reaction when exposed to the energy signal of Sofia’s in her own surroundings. It causes the sphere to implode, and water-like energy to drip out of it before turning dark blue as if influenced by a form of energy that’s anything but pure malign. Upon imploding, the remnants of the sphere raise up into the sky, creating a monster that resembles a dark shell containing an even darker pearl-like head within. The monster is rather large, with dimensions that near 40 meters in diameter, and answers to the name of Basatan. When summoned, Basatan created at a tier that matches Sofia’s own, and while it cannot use the same abilities as her, he has a number unique to himself.
Crustacean Transdifferentiation: [Passive] Certain marine creatures undergo a form of cellular transmutation that allow them to go from an elder form to a child form, be it to a polyp state or otherwise. Rather than becoming younger itself however, Basatan uses the energy around him in the chaotic fusion of it and Sofia’s to allow him to continuously regenerate its body to the form and the way it was upon summoning despite the severity or magnitude of the attack. This means he’s able to heal areas of its shell or other parts in great haste, and even regrow areas if they were to somehow be ripped off. Of course the technique is not absolute by any means. While it seems to be able to regrow almost anything through any means, it is severely hampered. Since it uses his own energy and Sofia’s own to allow this, the duration of this summon is much shorter than it would’ve been without the unique ability.
Water Ensemble: Taking dominion over water, Basatan is able to create and control water around him. And, being allowed a lesser use of Sofia’s The Melody so long as she wills it, he’s able to intertwine the two to create unique effects. Whether it is more powerful waves, or sharper strings of puncturing or concussive water beams, he’s a force that serves to contribute to her own arsenal.
Horn Drill: The main and signature move of Basatan, he’s able to create a rather large and sharp drill measuring about 20 meters in length. The drill is poised right above its head, and can be fired at will and to travel in excess of speeds of Mach 7, though Sofia may choose to make it slower or slightly faster by aiding him with her Melody. The drill spins at extremely fast speeds, and seems to present the Crustacean Transdifferentiation as his body to allow it to travel to its intended location. The speed at which it travels simply revolves and redirects most energy attacks around and away it. Upon impact, the Horn Drill will pierce, and as the name implies, attempt to drill its way into and through the target to create quite the catastrophic and likely deadly result. Due to the magnitude of the technique, this is something that cannot be done freely and as often as possible however. Unfortunately, the effort this takes and the drain it causes on Basatan only allows him to be able to perform it twice per battle.
Beyond that, though she tried, Sofia has not been able to allow Basatan to remain out in the field for more than five posts. It seemed as though pushing it further would be way too dangerous for herself and produce effects that she simply would not be able to recuperate with ease from. As such, once the posts have elapsed, Basatan will simply laugh a thunderous roar and disappear into a cloud of smoke. Attempts to try and use the Zaffer Sphere to resummon him will be in vain, since the energy required to perform it makes it impossible for the beast to revisit the field in the same battle after the duration of his stay has elapsed.
Heiling Buchstabe Effects[/u]
Letters on Sofia: A*, A, K
Letters on Ghislain: A*, T
Legend: *= Original letter