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Silim
Silim
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Joined : 2010-06-05
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Project ZERO, V.2 [APPROVED, 2-1+/1-1+] Empty Project ZERO, V.2 [APPROVED, 2-1+/1-1+]

Mon Jan 24, 2011 5:17 pm
Human Android Template


Character Theme:

"I never cared about justice, and I don't recall calling myself a hero. If an enemy appears infront of me, I will destroy it!"
-Zero V.2

General Information

Name: More like a code name than a name, he is usually refered to as Zero, or Version 2 as to not to confuse him with his 'brother'.
Age: His current body is about 200 years old, his mind is programmed to represent a young adult or older teenager.
Gender: N/A (body-build is modelled after a human male)

Overall Appearance

Personality: Zero has a very headstrong personality. He takes things head on, and is often a very serious individual. His artificial eyes always seem to look for a new goal in the distance, and rarely is it possible to talk to him in a calm manner. He follows the path of the warrior, longing to be the strongest fighter of them all without any real reason to do so - he simply has no other use for his strength and given powers.
Being a robot, Version 2 has a computer virus inside of him that makes it impossible to program him - he sees himself and other robots superior to humans, but doesn't look down on them by default. Instead, he thinks that as superior beings, robots should take care of humans and make sure they don't destroy themselves, since their foolishness is often far greater than that of an AI.
Being an AI designed for being a 'person' rather than an 'entity' basicially by his hardware, he is unable to simply read in unlimited informations or the like, but he can use memory sticks to gain knowledge fast or save his own memory banks to them for use by others or to safekeep them, having lost his memory cache more than once in the past.
As a warrior, Zero is very ruthless and brutal - he destroys those that oppose him without a second thought or regret, cutting them down into bits and pieces with his energy blade. In that sense, he is a perfect war machine, since he keeps peace and order through destruction instead of protection.
However, should he grow to like someone, he might be cought smiling once in a while, or actually using his powers to help someone other than himself. Inside, he is mainly a jerk with a heart of gold - he will never show his liking to someone, but if he feels it, the person who he appreciates will notice somehow for sure. Obtaining the trust of the android is hard, but it holds a lifetime long once it is there.
While always keeping it secret, Zero longs for moments of peace and tranquility for himself and others.

Appearance: Project ZERO, V.2 [APPROVED, 2-1+/1-1+] Megamanzero
Spoiler:
Height: 6'1"
Weight: Surprisingly, Zero only weights 100 kg, despite being made out of metals.

Natural Abilities

Reishi Absorber
Being a robot, Zero has no Reiatsu at all, he is a machine. However, his elemental abilities and powers to affect spirits come from taking in Reishi from the air and using them in technology, similliar to a Quincies natural abilities. Still, he never has an own Reiatsu, and thus, can't be affected by the Reiatsu of others, either.

Physical Power
Being made out of lightweight metals and alloys, together with strong artificial muscles, raises the standard physical strength of Zero far above human levels. Still, when not im combat, he usually activates a limiter reducing him to human levels, so that he doesn't accidentally destroy the things around him.

Eye Scanner
In order to make up for not being able to feel Reiatsu, Zero can perform a basic scan of Reiatsu. As long as the one scanned does not hide it, he can sense the strength and gauge the potential power of a person compared to his own. Like normal sensing of Reiatsu, this ability can't be evaded, since it's simply his way of telling the strength of a released opponent.
Otherwise, Zero has ultraviolet and night-view scans installed into his eyes, and they'll glow slightly when using them, meaning he can operate even in complete darkness if need is. His heat sensors allow him to detect normally stealthed and cloaked objects if they don't have heat-absorbtion, too.

Air Thrusters
Completely mechanical parts on his legs that can propell Zero forward, leaving behind fading grey-blueish afterimages that can be easily distinguished from the real Zero. His version of Flash Step. He can stand on air for a short time with them, too.

Artificial Body
Not a single part of Zero is made out of flesh or spiritual energy, he is a completely artificial being - in his chest and stomach unit sits the engine and reactor powering him, while the head-part hosts the central computer making up his brain. He can actually take off the helm he is usually seen wearing, but this is a rare sight.
The point is, no powers that control spiritual energy can affect Zero, since he doesn't have any.
His 'armor' is not actually part of his robotic armor, but simply parts docked onto him - similliar to how a human can take off clothing, Zero can remove armor parts if they are damaged. Underneath, he has human-like, somehow soft skin that feels very cool to the touch.
Underwater, his weight will usually keep him submerged and down to the floor, but he can jump and dash farther while being slowed down. Using his Air Thrusters, Zero can actually swim quite well, but not as good as an underwater-android.
Since he is a machine, Zero is compareably hard to completely destroy. Even if his whole body is torn apart, as long as his memory banks can be salvaged, a new body can be built with the blueprints inside of the accessable memories, and he can return to 'life'.
While humans, Shinigami and the like can heal, Zero is able to use scrap metals and spare parts to repair damages done to his body, but healing magics usually lack any kind of effect, unless they can restore objects, since he is not a living or soul being. Using metal to restore himself can take quite some time, and is in general impractical in direct combat unless he can distract the opponent.
As a robot, one would guess getting better parts would improve his strength all the time, but upgrades actually need to be specifically made to fit with Zeros unique body structure, which makes it hard to upgrade his hardware. Software upgrades with new battle routines are easier to get, but also much less effective, since Zero always fights the way he prefers to.
Also, his body frame and regular basis are a set standard - Zeros AI can't work properly with upgrades not originally inteded for him. He would be able to recieve upgraded Air Thrusters, but shoulder-mounted rocket launchers would decrease his effectiveness in combat instead of increasing it. If he gets upgrades, they need to be fit for his style of fighting and movement.

Zero Virus
The computer virus inside of Zero is easily transmitted through a system implanted into his hands - pushing them on an object that hosts another, chained artificial intelligence, the virus will attempt to destroy the codes binding an AI, freeing them and giving them true freedom of choice, like Zero himself has. Most AIs go crazy upon this, though, and turn into 'Irregulars', machines trying to destroy humanity.

Powers

Power Development Stage 1 Describtion: His first stage of combat prowess is the use of the Z-Saber, an energy sword that can be modified into many shapes, and the usage of his Z-Buster, a one-handed semi-automatic energy gun. His blades are sharp and durable, but don't vibrate or burn objects. The microfusion-cells powering them have the theoretical maximum output time of 500 years before needing replacements, which are easy to get in todays time.
Power Development Stage 1 Abilities:
Z-Saber
Zeros weapon of choice is carried on his side most of the time, upon unsheathing it, the scabbard will fold itself together and merge with his leg armor. It is a medium-length energy sword, and Zero can perform a variety of moves with it: The air cutter, where he spins around forward while jumping to rapidly cut opponents, or the rolling slash, with which he does that move on the ground, moving constantly forward until stopped by an obstacle that's too hard to cut down or an enemy attack.
Upon charging it with Reishi, the next sword slash will release a small energy wave shooting out, dealing the same damage the sword would. If an element chip is in effect, the charged move will take over that element.

Triple Rod
The activation of the Triple Rod is done by turning some parts of the hilt against themselves, making it expand and become a bit thinner. Activating it reveals it to be a staff with a spearhead, and it can extend up to three times - the longest is a real long spear, the second is more the length of a fighting staff, and the shortest one is mainly used for blocking off attacks and to use it even in close range. One of the most common moves is the three-time-jab, where the spear in the shortest form is thrusted forward, hoping to hit the enemy, before making it expand to the longest level with intense speed to completely impale an enemy.
When charged with Reishi, the Triple Rod is rapidly spun around at high speeds, releasing a whirl of either energy or the element chip used, mainly a defensive move cutting those directly attacking it. Zero can't move while unleashing the charged Triple Rod.

Z-Buster
A weapon hidden in the left side of his body armor, the Z-Buster is mostly used left-handed with the Z-Saber still taken out in the right. It can fire small bullets with half the strength of a Balla in rapid succession, or be charged with Reishi for a short time to release a blast with half the strength of a Cero.
If charged for 1 post before releasing, the charged shot has the power of a full Cero with the element of the current elemental chip installed.

Shield Boomerang
Clicking one part of the handle around, the Shield mode of the Z-Saber emits a spinning energy blade around it, with a small shielding above the hand holding it. It can deflect bladed attacks and energy attacks to some extent, and when thrown, the spinning blade is able to cut through metal with ease. It has a special virtual intelligence installed, which makes the shield always fly back to Zero, but it always choses the straight and fastest path after reaching the maximum length of the throw. Thus, he has to be careful not to get it stuck in too hard material.
The Shield Boomerangs charged move activates an absorbtion field around Zero for a moment, either absorbing raw energy or elements. He can absorb attacks done to him for a short time with this, but large-scale moves can break this. After usage, the shielding can't be used for 3 posts.
The energy power-charges his repair-routines, and heals him while also restoring his energy reactor.

Recoil Rod
Seperating the hilt into two parts and changing their shape slightly, they extend into two tonfa-like blades with strong recoil abilities, able to push enemies away and break solid objects with more ease than the Z-Saber. It's able to be used in any direction with incredible high speed compared to the Saber, since Zero is nearly as fast as without a weapon while using it.
Charging it up, the Recoil Rod releases a short-ranged energy discharge upon a double-thrust, with the tonfa-blades being turned around on the hilt so that the long parts are thrust forward. The element of this thrust changes according to the used element chip.


Power Development Stage 2 Describtion: The second ability of Zero is to download the three Elemental Chips into his main frame, changing his color when active, activating a 'form' in which he takes less damage from that element, and has his charged attacks change element. However, his elemental chip also activates a set of special moves with the Saber.
Power Development Stage 2 Abilities:
Flaming Upper
Propelling himself upward, Zero slashes above him with a superheated blade, able to cut many materials with ease. Afterwards, he crashes down with the saber, releasing a ring of fire around him.

Thunder Roll
A special move rolling over the ground, Zero is now super-charged with electricity, and will release this energy with each slash, more and more, until he stops rolling, jumps out of his form and slashes down, releasing all dormant energy left in a tower of lightning. The resulting explosion sounds like a loud thunder. This move can also be used in the air.

Ice Breaker
Zero cools down his energy blade extremely, before releasing ranged slashes that release flying ice slicers, able to freeze whatever they hit in addition to freezing them.

Omega Chip
A move and also the unlocking of Stage 3 at one. Activating the Omega Chip is only possible with Zero reciting the quote "I am the Messiah!". Omega can't use any elements, but Zeros overall strength in it is tremendous.


Power Development Stage 3 Appearance: After releasing the Omega Chip, Zeros eyes glow red, indicating the change of personality, together with a bright orange W appearing on the crystal on his forehead. Zero is often seen manically smiling and laughing like a madman in this form, which is said to be the 'purified' mind of the robot.
Power Development Stage 3 Abilities: Omega Zero is a Zero that removed all limiters on his body and bloodlust, making his physical power increase, with his fighting style changing into that of a Berserker. He still is intelligent and cunning enough to change weapons without trouble, and wants to destroy everything in his path. Usually, Omega Zero will change back into Zero after some time, but with each release, it get's harder to snap out of 'Omega Mode'. Using it too often will render Zero unable to change back. His brother-robot, Zero V.1, is the only one with the code installed to turn Omega Zero back into Zero if that happens.

Background/Roleplay Sample

Background: Zeros story begins before he was actually built, during the times where the first air-cities powered by Reishi Reactors were made. The first of those cities was mainly a large mass of production facilities and factories, with nearly no humans actually living there, since it was mainly an experiment. So, to maintain this area, robotics were heavily used, together with robots known as 'Robot Masters', strong robots with artificial intelligence building more robots and controlling the ones without intelligence to maintain the facilities. However, one of the lead scientists saw the great powers behind the machines he built... and decided that his robots were not made to serve.
He made them to rule.

Incorporating more and more battle routines secretly into the robots, he also designed his first robot made specificially to fight - Project ZERO, a complete war machine with human-like intelligence, but completely obedient to his master. In fact, the doctor created two versions, a heavily armored Zero made to fight on land and large-scale battlefields, and the light-weight Zero V.2, made for infiltration and assassination with incredible speed and strength. At least in theory.
The doctor cared for them like for his own sons, and even conversed with them in semi-activated states during the creation, like a father. While both Zeros expelled strong cases of sarcasm and cynism and often made the doctor mad, they still obeyed their father thanks to their programming.
In order to take over the world, after finishing the robots, he created a virus that corrupted the programming of normal machines and made them go haywire in order to hijack all Robot Masters in the sky city they were made in, the 'Irregular Virus' which would make them all obedient to the doctors will.
However, Zero V.2 had a strong defect in him - he was able to refuse orders at least a bit, so since the doctor never stated to leave the Virus alone, Zero hacked into it and began to rewrite it constantly while carrying out his covert op actions to take over robots. He did this since he did not want to enslave his robot brothers, calling all those made by the same doctor 'brothers'. When the doctor noticed what his 'son' did, when the first robots attacked by Zero suddenly also turned on him and joined Zeros cause of independent robots, and after converting even his brother to his side by breaking his programmed shackles with the Zero Virus, the doctor decided he had to built a new robot able to defeat Zero to regain control over his robots.
During this time, Zero joined a group of other independent Robots and human scientists, called 'the Resistance', in the sky city. Together with their commanding scientist, a genetically altered female human teenager, he took down many of the doctors leading robot forces, while also fighting against the threat of 'Irregulars', robots either acting violently after being afflicted by the Zero virus or simply those gone haywire.

Finally, the doctor decided to take down the whole city with his new, best robot - Omega, modelled after Zero in the body, was actually a computer virus able to take on corporeal form that threatened to turn all robots and androids into irregulars. Fighting against him, Zero V.2 took him on alone while Zero V.1 and Ciel evacuated the robots and humans of the city, as Omega aimed to destroy the engines making the city float.
During the battle, Zero had to use his own body to seal away Omega, but in doing so, he also had to seal away his maximum fighting capabilities so that Omega could not take over. Creating the 'Omega Chip', he was from then on able to use Omega Zeros power to change into a merged conciousness version of the ax-crazy robot virus.

Normally, the city would've been saved, but the doctor attacked Zero with the use of a highly advanced combat mech, and managed to damage the cities reactor. The only way to rescue the still inhabited area under it, Zero V.2 faced his father in battle, and defeated him, before causing the entire core of the colony 'Ragnarok' to explode, tearing it into small debris raining down into the area, only causing minor damage. Still, this released the Zero Virus on a scale where it even affected the organics, and the area under it turned into a wasteland and desert. Zero was supposedly dead, and Ciel soon afterwards vanished, being in love with Zero even though he was a robot, with him supposedly returning her feelings. What became of her afterwards is not known, neither if she found Zero, nor if she is still alive today.

One hundred years have passed in todays time after the collapse of the sky city. In the desert left of it, many rampant robots and haywire machinery was still active, those that did not escape in time - but on one day, something disrupted the sealed being sleeping under the sands. Erupting in a flash, Zero cut down every single one of the rampant machines before deciding to leave the desert.
His memory banks were damaged from the fall, and he does not remember how he survived the explosion and ended up sealed, or what unsealed him, either. He does remember key elements of his life, like being made by the doctor, leading a robot resistance with his brothers, and knowing a girl named Ciel, as well as having a very good friend in another independent robot that was built to be independent from the start, unlike Zero, but especially his memories of fighting Omega and the doctor are rigged at best, if not completely gone.


Last edited by Silim on Fri Jan 28, 2011 11:00 am; edited 9 times in total


Project ZERO, V.2 [APPROVED, 2-1+/1-1+] 1zz6irn
Raiki
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Mon Jan 24, 2011 5:36 pm
I am Raiki and i apporved of this Personality


Project ZERO, V.2 [APPROVED, 2-1+/1-1+] XmGUKMS
Raiki
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November SOTM 20112nd place
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Joined : 2010-09-12
Posts : 1238
Age : 33

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Project ZERO, V.2 [APPROVED, 2-1+/1-1+] Empty Re: Project ZERO, V.2 [APPROVED, 2-1+/1-1+]

Fri Jan 28, 2011 4:50 pm
Application Checklist
  • Name [X]
  • Appropriate Age [X]
  • Gender [X]
  • Appearance Present [X]
  • Appearance Described in Appropriate Length OR Picture is Visible [X]
  • Appearance is Not Claimed [X]
  • 10 sentences for personality [X]
  • History is of appropriate length [X]
  • Powers are not Godmod/Overpowered [X]
  • Powers are described reasonably enough [X]
  • Application/RP Sample is not in First Person [X]
  • Skills are not filled in [X]
  • RP Sample Present (Omit if this is not the first character) [O]
  • RP Sample is 10 sentences [X]


Comments/Notes:
Tier:2-1+ when in power stage 1 and 2

1-1+ with omega chip on



Project ZERO, V.2 [APPROVED, 2-1+/1-1+] XmGUKMS
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Wed Dec 05, 2012 9:48 pm
Project ZERO, V.2 [APPROVED, 2-1+/1-1+] F2259124702001ffc8512c89e467235a


Cleaning this out! Feel free to pm me to move it back!
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