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- SavannahРомановStarter Member
- Joined : 2016-12-27
Posts : 36
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THE IRAMASHA TEMPLATE
Iramasha Profile
宇宙の装備者
宇宙の装備者
I. Basic Information
» Name: Alfred William-Jones
» Titles: New world, America
» Iramasha Age: 14416(when the people cultivated America around 12,000 years ago since 2007) 806(When people first settled in 1607) 640(When America gained independence)
» Regular Age: 19
» Gender: Male
» Affiliation/Rank: The Iramasha Union, UN, G8
» Type: Nature/Demon Hybrid
» Physical Appearance Description: He has short blond hair with an ahoge and sky blue eyes. A brown bomber jacket with a '50' on the back and a star within a circle on the front left over his standard American military uniform. His glasses are said to represent the state of Texas. Underneath he has a formal white button up with a taupe tie.
» Physical Appearance Image:
- America “Alfred William-Jones”:
I. Personality Traits
» Personality: America is like a energetic child and is somewhat vain, even when he tries not to. He has a high difficulty of making friends as he worries often and will stick his nose into your business. And due to inheriting England's lack of taste, he can eat strange and inedible things. America is also known for not being aware of how "the atmosphere" is when he is around others but it just because he simply chooses not to, after all a dumb Superpower isn’t a scary one. When his friends or citizens are in danger, America can become very logical, reading further into things than he usually would, and actually reading the atmosphere.
America is concerned about his weight even though he's just unaware that it is muscle. America has at least 238 weaknesses, mainly ghost. He also loves heroes, freedom, and all that goes with it wanting that for himself and his citizens. America is also obsessed with cars and filming movies. Despite his love and devotion to his citizens America is jealous of all of the kids in his country that get presents from their fathers. As America grew quickly and his physically young age.
I. Character History
» History
America was cultivated around 12,000 years ago since 2007. 10,000 years ago and America is doing fine despite being a county without connection to the others. Sometime during then a catastrophic war against Angels and Demon's happened and he, along with other countries became Iramasha. In 1607 America was settled on and the area was named Virginia after the Virgin Queen Elizabeth 1st. And in 1776 America gained independence after the American Revolutionary war.
1912 the sinking of the RMS Titanic devastating millions and in 1914 WW1 happened then in 1939 WW2. Between 2150 and 2200 when the strong killed the weak and Chaos on Earth was an all time high the countries did their best to keep everyone safe. From then on the counties involvement was very limited.
I. Natural Abilities
» Natural Abilities Immense strength
I. Equipment Section
» Equipment He is an expert in gun/machinery but foremost carries a .24 handgun.
I. Racial Abilities & Skills
» Aether Magic
- Essential Aether Magic:
- Essential Aether Magic: Essential Magic are predefined spells which have been passed down through generations of Iramasha. These can be easier to summon and activate because of the fact most of them have default protocols embedded into their nature which activate when called upon. While it is possible to try and fine tune Essential Aether Magic, it usually takes an adept in Aether Magic to do so. An example of this would be if there was a spell which produced explosions, an Adept Aether Class user could attempt to infuse elements of lightning into it to make it a bit stronger if that is what their natural Aether was.
- Bodily Magic:
- Bodily Magic: As the name implies, Bodily Magic deals with anything pertaining to the living bodies. Whether that be the Iramasha's own or their enemy or ally. More often than not, it's less complex and taxing on the Iramasha to use inner bodily magic because it focuses more so on systems they are familiar with that pertains to their own being. Therefore, most types of speed boost, strength boost, body modification and regeneration or healing is done through this type of magic; even if it pertains to others.
- Adept:
- Adept Aether Magic: Adept Aether Magic is where things improve quite a bit for Iramasha. The capacity of their Aether Magic becomes enhanced and their magical prowess becomes easier to control and it's effectiveness progresses. Illustrations of Adept Aether Magic spells are ones that are capable of healing cuts/minor wounds, brief augmentation boost that can last upwards of one or two post and material spells that increase the range of their alterations; such as a turning a small area from fire to ice.
- Spells:
- Aether Aura:
- Name Of Spell: Aether Aura
Type: Personified Aether Magic
Class: Bodily Magic
Skill Range: Adept
Effects: Aether Aura functions exactly the way its name should be. It functions by forcing out the user's Aether energy to be released or 'unleashed' from their body into a metaphysical manifestation of their element capable of harming anyone within the vicinity of 50 meters in a form of an aura. While there are some Iramashas that have the passive ability to produce an aura of their respective elements, this Aether magic takes it to a step further to be capable of producing devastating effects depending on the user that utilizes it.
What makes it unique that it does respond to the respective element of the user. Take for an example, if an Angel Iramasha of Fire were to use Aether Aura, they could temporarily unleash a burst of aura that would cause victims to catch on fire if one were to get close to them within the range of the aura itself. It doesn't have a determined level of effect because it is very dependent of the user's tier, their Aether Magic skill as well as how well they are capable of controlling their element to alter its effectiveness. For more complex elements like Space-time Manipulation and such, it is up to the user's imagination to determine the effects of their aura if they were to use Aether Aura.
Not just that, users would be capable of changing/customize the effects of their aura as much as they wish once they reach Master level in Aether Magic, to be able to intensify the purifying nature of Angel Iramasha, strengthening Nether Distortion of Devil Iramasha or even temporarily bolster their physical strength to terrifying levels. The application of the aura is simply limitless as long as it is within the user's capabilities and their imagination to strengthen & widen the spectrum of their physical and magical abilities, even just for a short while.
It could only last for 2 posts at best, trying to further increase the duration of Aether Aura could very well damage the user's body internally and externally. Drawbacks would vary from person to person depending on how they utilize it, however, there is a common drawback among every user of Aether Aura. That is, the users become fatigued both physically and mentally. This is because the user's Aether energy is forced out of their body to manifest the metaphysical form of their respective elements, pushing beyond what an Aether energy should 'normally' behave, thus causing the user to become weakened as a side effect. Again, side effects may vary from user to user and it may worsen the side effect if Aether Aura is abused repeatedly. Worst case scenario if Aether Aura is abused, the user's blood vessels would burst and either immobilize them or worse, death. So, use it with caution.
- Protect:
- Name Of Spell: Protect
Type: Essential Aether Magic
Class: Bodily Magic
Skill Range: Beginner
Effects: Protect is a basic bodily magic that all practitioners would be able to use in any situations. It works by beginning to clapping their hands together, quickly coat their entire body with a thin layer of Aether energy and once a physical attack, an energy blast or an object have a direct contact with their body, all of the coating of Aether energy would compress to the affected area and create a light boom of energy that would completely null the attack or destroy the object upon contact.
The full coating of the entire body is to ensure that there is no blind spots that may endanger the user, so it provides a full safety against all possible directions that an attack may come from. The drawback behind this is that it could only works against a single target. If used against multiple attacks, it is practically useless. It is capable to be used against adept level strength and energy blasts akin to that of a Hadō #30. It is almost instantaneous to use Protect, with only little to no time delay inbetween. Higher level of Aether Magic users may only be able to strengthen this, at best, against advanced strength level and energy blasts akin to an average cero of a Menos. It has a cooldown of 2 posts before it could be used again.
- Lightning Movement:
- Name Of Spell: Lightning Movement
Type: Essential Aether Magic
Class: Bodily Magic
Skill Range: Adept
Effects: As its name may suggest, this Aether magic temporarily imbues the element of electricity to the user's body whilst increasing their speed. Much like its rumored name, it allows the user to 'move as fast as lightning itself', which is, of course, an exaggeration.
It works by first packing dense Aether energy within the practitioner's muscles into their legs to enhance the performance of their physical speed, and coat the rest of their body with more Aether energy that would burst into a body of electricity that covers across the layer of the user's skin.
This, in turn, by using the packed Aether energy as a type of 'fuel' to be burnt by the muscles in the user's legs, this would enhance their physical speed by a level. For example, beginner to adept, adept to advanced and so on. This, however, does not apply to Master and above but they would experience a twofold increase in their physical speed without surpassing the rank above theirs.
Together with the user's enhanced speed would come together with their body coated with electricity. Those without strong durability within the level of advanced or immunity against electricity, they would face against a body of electricity akin to half the power of a lightning bolt's. The application of this ability varies from user to user and the damage of what this coating of electricity may apply would differ from person to person depending on how they use it but practical use of ramming against their opponents and delivering the shock of electricity from their body to the opponent, running past opponents to deliver a trail of shock and so on. It has to depend up to the creativity of the user to fully utilize the Aether magic itself.
This Aether magic would last for only 2 posts and does not that much of a significant drawback other than a considerable consumption of the user's Aether energy. However, it is better to not abuse this Aether magic. While it doesn't have any cooldown and could be used repeatedly, abusing it over and over again would result the user either being temporarily crippled, causing the dense pack of energy in their legs to explode or overwhelmed by their own coating of electricity and end up damaging themselves over time. It is recommended that this Aether magic should only be used 2 to 3 times and no more than that.
» Aether Arts Techniques & Abilities
- Advance:
- Advanced Aether Arts Skill: After achieving an Advanced in Aether Arts, the Iramasha's Empyrean Vessel is something to be feared. The reason for this is because the advancements continue to come in with their stamina, durability, effectiveness and speed. To give an example of what an Advanced Aether Arts skill user can do, one with an Aether of Gravity could attempt to increase the pressure within a 100 meter radius by two or three times in order to try and crush an opponent with a stomp that spreads his Aether outward. Or, an Aether of Lightning could have accelerated burst of speed comparable to shunpo and create stunning techniques that paralyzing multiple foes with precision taps across their body.
» Aether Stones:
- Adept:
- Adept Aether Stone Creation 2/5th of the Iramasha's Aether Stone ability is achieved at adept. This is the stage where you want to have your Iramasha be at in Aether Stone creation. The reason being is because the construction of your Aether Stone is more refined, solid and embed with the world around it. Thus, as a result, you'll be able to create mote potent effects, more capable functions and personalized your stone more. For example, you could perhaps create an Aether Stone that is a sword which is able to heal ten percent of a person's overall health or energy.
I. Aether Class
» Aether Class Name: The New World
» Aether Class Power: Earth
» Aether Class Abilities: Immense Strength, attunement with the earth
» Sub-Aether Class Power: Wind, Nature, Nether energy
» Sub-Aether Class Abilities Sharp eyes, Can speak a wide variety of languages
I. Aether Armament
Aether Armament Name: Texas
Aether Armament Appearance: Glasses
Aether Armament Abilities: It helps the sharp eyes ability as it can pinpoint what is being specifically looked for.
VII. Ether Morph - Immersion
» Ether Morph Immersion Incantation Ether Morph Immersion of the Earth Roll back to the dawn of time and open beneath my enimies!
» Ether Morph Immersion Appearance
- America Immersion:
» Ether Morph Immersion Abilities Magma, Stone bending
I. Ether Morph - World Fusion
» Ether Morph World Fusion Appearance
- America WorldFusion:
» Ether Morph World Fusion Abilities Metal bending
I. Ether Morph - Peak Eclipse
(You can have this release at any Aether Control after 0-3, but it is recommended you have it at grand master for it to be stable.)
» Ether Morph Peak Eclipse Incantation Ether Morph Peak Eclipse! Grant me the ability to bend you to my hands and further me to freedom!
» Ether Morph Peak Eclipse Appearance
- America Peak Eclipse:
» Ether Morph Peak Eclipse Abilities Everything from previous Ether Morphs plus sandbending, mudbending, and seismic sense
I. Skill Sheets
(To Find Out about what these skills are for, please READ THIS THREAD before you try doing anything to it. After you have read it, do not fill your skills out until a staff member has graded your thread. The staff member checking your app will also give you Will Skills in which you can add to your app when approved.
Remove this message afterwards)
Iramasha Skill Sheet
- Aether Control: Beginner/Adept/Advanced/Master
- Aether Magic: Beginner/Adept/Advanced/Master
- Aether Arts: Beginner/Adept/Advanced/Master
- Aether Stones: Beginner/Adept/Advanced/Master
General Skills
- Durability: Master/Advanced/Adept/Beginner
- General Speed: Master/Advanced/Adept/Beginner
- Strength: Master/Advanced/Adept/Beginner
- Weapon Skill: Master/Advanced/Adept/Beginner
Will Skills
- Willpower/Determination: Master/Advanced/Adept/Beginner
- Mental Deduction: Master/Advanced/Adept/Beginner
- Pain Endurance: Master/Advanced/Adept/Beginner
- Focus: Master/Advanced/Adept/Beginner
[WILL SKILLS ARE NOT FILLED IN UNTIL A MOD/ADMIN REVIEWS YOUR APP]
Roleplay Sample
» Role Play Sample: I already have an Rp for SavannahРоманов, but here’s a funny fact.
As a child he easily swung a full-grown buffalo around, and has been once seen running around dragging a heavy Rolls Royce, belonging to England, behind him for an hour in order to ask permission to borrow it. He has many cars including a Mustang, a remodeled Caprice, a 1955 Thunderbird, and a DeLorean modeled after the car in the movie Back to the Future.
END OF THE IRAMASHA APPLICATION
"Do you know why people like violence? It is because it feels good. Humans find violence deeply satisfying. But remove the satisfaction, and the act becomes... hollow."- Alan Turing.
Profile
- HenrexTor'uk
- Joined : 2016-01-20
Posts : 5126
Age : 24
Member Info
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I...don't know much of what to say here. After reviewing this app, there is pretty much nothing on this app that is acceptable. The personality and history are just vaguely edited bits from the Hetalia wiki and Wikipedia, the powers and releases have no real description on what they can do, and have pretty much no limits. Not only that, but the racial skills that you have in the app are listing the skill levels. You can't do that before being accepted. If anyone has any problems or concerns, talk to me privately. Otherwise...
DENIED.
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