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The Crescent Seal and Hound
Tue Jan 31, 2017 10:34 am
» Name Of Character: Ghislain Eberhart
» Link To Character: https://www.platinumhearts.net/t14588-ghislain-eberhart-approved-0-3-0-3-in-release?highlight=Ghislain
» Upgrading: Information on the Crescent Seal: The seal was created by Master Alois of the Sanctuary. Alois created the seal by channeling and focusing large amounts of energy into his forehead. The seal was born in the symbol of a crescent moon that goes to the right traditionally on their forehead. Alois was capable of great feats when using this technique. He was able to heal many of his students be using the stored energy for that. Using a Technique known as the Crescent Revival to heal himself or others from critical injuries. The text on the technique’s birth came from when he desired to save a life. Realizing that the stored energy could be released to save his friend. Alois soon discovered how important the Crescent Seal would be for future generations. It was around this time the war of extermination began upon Quincy. Alois defended the Sanctuary with his last breath. Using one final technique known as the Crescent Scythe, however, this wasn’t enough. The technique has had no other users as Alois never perfected its use. He was only able to take it to certain places in development with his skills. But he never did finish the technique or figure out how to make it better. Alois while a master of the old ways just wasn’t good enough. The Crescent Seal’s second user plans to further evolve each technique within its potential.
Perfected Crescent Seal: Ghislain has spent time training and perfecting how to use this move. He’s come to the belief it should be used an event only standing. Its power increase is accurate and he can hold it for most the thread he will be in. But for each turn that passes the physical damage and risks of using it rise for the user. The Crescent Seal at first isn’t too taxing to use in terms of an event only move. It’s power to empower everything Ghislain does is considered to be a boon. Gelphinr the string that binds the wolf in legend this is the same. Ghislain can remove the string for a while and allow himself to empower and fight for much greater effects with his personal techniques. This empowers him by x4 towards everything when activated. He has moves that are safer to use but has realized that he needs to go beyond that. To do something more than what Alois did with the string. Alois never realized that this power came with a cost. That using it for long periods as he did would destroy you. But by balancing your energy and sending the energy outwards in Empowered moves the user can thus prevent damage to their body or core. It’s similar to trying to contain a bomb in a glass bottle. The explosive results will destroy a person’s very being and core if they aren’t careful with it. By releasing the bomb outside the bottle and letting the flow go into moves. The user can prevent damage to their body. The downside is this must be used once per event as it takes the time to generate energy. Ghislain has realized that building up energy in Crescent Seal for use depends on time. After use, it will take several days for him to replenish the energy. It should be noted as he gets stronger Ghislain will be able to obtain far higher unlock levels aside from x4.The limit is entirely up to the user what they are willing to give in return.
Eye of Odin: He must first close an eye losing it entirely but he is then able to witness the entire battlefield. Seeing everything going on before him from aa bird's eye view. Able to witness and observe things from any distance he selects. The downside to this is no empowered version exists to the Eye as it allows him only to see things around him on a much greater scale. Noticing every detail and finite thing before him. He’s able to finally observe and locate things around him with a greater sense. On the scale it allows him to see things below him and take in the details of the battlefield or area. Able to scout and see energy readings among other things with this technique. It requires a large amount of focus and can be jarring. Being returned to his own regular point of view. Ghislain doesn’t have much time to use this technique though he does find it useful to observe things. He must be in the area in order to do so but he can pick to view the area from different angles upon closing his eye. He is unable to move or see his current location thus people can sneak up on him while using this easily.
Mjolnir:By using the Gravitons at his disposal he’s able to call down lightning bolts from the heavens. These bolts can be summed to do long range damage and allow for him to fight without moving much. However, this is only one usage as he’s able to summon the sparking lightning to his fists and use them in order to cause a great deal of damage. Striking and using his power to inflict large-scale damage. This can be empowered unlike the eye and is capable of widespread destruction. The blast that is summoned down is massive and can destroy several city blocks even when held back. The downside is such a thing may only be done once every three posts. As it’s taxing to summon that down and the sky doesn’t have the energy to do it every single moment. Such is the way of Mjolnir.
Grasp of Hel: This is an interesting move that has two functions that can be accessed. But only one may be called at a time for him as the two clash with one another. The first is a light glowing hand he can summon up to one hundred of them. These will touch and rest upon his subject and allow him to heal them from a distance of twenty meters. The healing effective is quick as it replenishes stamina and energy over time. The longer they are touched by the hands the longer they can continue. The Black hands summoned of Dark Matter and something foul is capable of much greater horrors. The range on these is shorter as he summons them around himself. They are able to catch and devour energy or beings they come into contact with. The energy that would eat them will run into the issue of nothing happening to them an impasse will be reached. These are capable of ripping and crushing people and are easy to spot or dodge based on the enemies. When Empowered he summons one thousand of either hand and can only do it once a thread.
Claws of Fenrir: The specialty of the Hound of Baskerville is the physical aspects of this move. Ghislain had once left behind using it simply because he believed it was too foul. But by embracing what he was in the beginning he’s returning to his senses. This increases the user's strength by a single level. If they are Master or GM the user gains a 2x increase to the power they have normally. This move can be empowered to deadly results and allows them to gain an x4 increase in strength in GM or Master. Allowing them to become truly frightening and terrors upon the battlefield. However, this move is taxing to a body not prepared and has a five turn cooldown when empowered. While in his regular state he is able to inflict massive damaging blows. Wielding things around like they are small weapons when they are large. It's when empowered that Ghislain can really begin to release tremendous strength capable of damaging people who even block his blows. Ghislain's physical blows are equal to or greater than a Megaton when empowered.
Ymir’s Fortress: This is a reiatsu hardening technique that has been passed down by the Hounds. When used it allows them to become more durable by x2 of what is capable from just a normal reiatsu hardening. The technique can also be empowered to be much stronger when done correctly within their skills. Empowering this will allow them to take a blow that no mortal being should be able to absorb. 4x increase to defense is done with the empowering however time is the limit when using this. The defense doesn’t last forever as it is worn down slowly over time by the enemy's barrage and attacks. This technique is part of the reason why nobody could wound him in battle. At x2 alone his defense is extremely tight capable of taking hits that are equal to bunker buster bombs and brushing them off. His Empowered form allows him to take even further abuse and get up without too much damage.
Thrill Of Ullr's Hunt: Much like the Claw is a slight increase in strength. This allows them to move faster as they smell blood in the air. This increases the user’s speed by one. x2 if Master or GM once again. Allowing them to truly move at a pace that few are capable of. The Hounds are physical monsters created to battle and fight like demons. They aren’t bound by the logic of our world or beliefs. They develop and fight based on the teachings of the previous. By embracing the physical Hunt and Claws they are frighteningly fast and strong. When Empowered like before they gain an x4 increase in Master or GM. However, if their body isn’t used to this speed increase it can lead to lasting damage and effects. His speed in regular form is considerably allowing him to move around with rapid movements normal bodies can't make. At his base form, Ghislain can easily shatter the sound barrier with this speed. When Empowered his speed is truly frightening as people compare it to teleportation almost.
Cry of the Valkyrie: This move allows the user to summon five Valkyrie who can use the moves of the Hound. These beings are a tier under the user and allow them to copy or mimic the user’s moves or powerset. They aren’t set into a general core or belief as each one functions differently. Now, most would believe when Empowering this move the user creates a bunch of them to do things. That is incorrect, the user summons a single Valkyrie capable of massive amounts of destruction. As her Tier is equal with his own in Empowered and she can bring upon those not ready for her wrath and fury. The Valkyrie function off a limited amount of energy they have based on Tier. And will vanish as soon as all of it has been used up.
» Why: https://www.platinumhearts.net/t17319-the-hound-of-baskerville
https://www.platinumhearts.net/t17238-the-crescent-awakening
Ghislain is embracing the past and developing it into new techniques and things so he may open the way to begin a new family. To bring about the Baskerville's as they were meant to be. The one thread Hound is still ongoing Crescent Awakening is completed and basically waiting to see what needs fixed and stuff.
» Extra: [Anything extra to add?]
Re: The Crescent Seal and Hound
Sun Feb 05, 2017 12:04 pm
«DOING THIS CHECK RIGHT NOW»
I only have one question.
By how much does it empower him? Are we talking in percentages, multipliers or what?
Once that is clarified, I'll approve it.
Perfected Crescent Seal: can remove the string for a while and allow himself to empower and fight for much greater effects with his personal techniques. He has moves that are safer to use but has realized that he needs to go beyond that.
By how much does it empower him? Are we talking in percentages, multipliers or what?
Once that is clarified, I'll approve it.
Re: The Crescent Seal and Hound
Mon Feb 06, 2017 11:14 am
«LEAVING AN UPDATE POST HERE»
Approved since we spoke about this on discord. Add this update thread in his character profile as a new post.
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