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THEFROST
THEFROST
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The Cloak Of Kazu-Kazu: Another Piece In Cirno's  Regale Gem Weaponry!  Left_bar_bleue99999/99999The Cloak Of Kazu-Kazu: Another Piece In Cirno's  Regale Gem Weaponry!  Empty_bar_bleue  (99999/99999)
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The Cloak Of Kazu-Kazu: Another Piece In Cirno's  Regale Gem Weaponry!  Empty The Cloak Of Kazu-Kazu: Another Piece In Cirno's Regale Gem Weaponry!

Sat Oct 24, 2015 3:34 am


ENTER THE CLOAK OF KAZU-KAZU


Custom Iramasha Gem

Name: Cloak Of Kazu-Kazu
Type: Weaponry
User Type: Angel

Cloak Of Kazu-Kazu's Appearance: The Cloak Of Kazu-Kazu is a rich and brilliant shade of bright white. One that commands attention and awe whenever it is adorned across Cirno's back. In the center most portion of it there is even the Iramasha Clan's Symbol engraved in pure gold gems to otherwise signify she is an Iramasha Guard Elite. While, on the front, there is nothing but gold trimmings across her collar and throat area. Indeed, The Cloak Of Kazu-Kazu is one dazzling cape to call hers!

Background Information: Following the events of the Black World Arc and Platinum Heart Tournament, Cirno came to the conclusion that she should have some sort of snazzy war outfit to better identify her as one of the Iramasha's Elite fighters. Therefore, she crafted The Cloak of Kazu-Kazu after about a week of making stabilization adjustments. She took the most enriched priorities of her soul, mended it into gem and converted the material to make on fabulous cape. So, this cape is not only designed to look absolutely royal, but has a nasty bite to boot and isn't just for show!

Now, In terms of the latter part of this item's title, the name itself originated from one of the petnames Cirno gave her Partner: "Kazu-Kazu". While, on the former, she decided to go with the name Cloak because it just sounded cool to her. But, more importantly, she wanted to reference her crush in the latter and keep getting stronger for her benefit to protect her!

CLOAK OF KAZU-KAZU ABILITIES


Gale Rider: This is a pretty straight forward ability. What Gale Rider does for Cirno is that it allows her to tap into the air around her, absorb it and then utilize for increased burst of speed. For example, she could be in the middle of a nasty windstorm and Gale Rider would consume the gust of air in order to filter the force of nature into a tangible form of energy to help bolster her general speed and short-range teleporation speeds. In this way, she can better adjust herself to faster opponents who move up to grand master.

Additionally, as a secondary function, it seems that the cape is also capable of taking in kinetic energy formed from Cirno's movement as well to further help with this cause. And, if push comes to shove, it is even capable of absorbing the kinetic force of attacks that come from behind and touch the cloak. For example, an opponent can come in for a fast punch, but Cirno could potentially negate it and null it by having the cape ingest the kinetic force and potentially even redirect it back on the foe. Making this a rather useful post-haste technique if someone gets the jump on her and decides to tamper with the cloak.

[For reference sake, Cirno could absorb 20% of a grand masters punch
30-40% of a masters punch
50-60% of an advanced's
70-75% of an adept's
and 80-90% of a beginners]


Of course, each usage of the cape's Gale Rider ability does take energy from either Cirno herself or the cloak. As, nothing in this world can be done without a cost to it. So, fortunately for her, she had the wisdom to infuse an additional core within the cape to help utilize this function of its utility. Although, it will still take a bit of telepathic cost and take away bits of her focus in order to command the cape to do these feats. As, it isn't a passive function. This is why Shiro, the former Angel Of The Ice, seems to possess this cloak from time to in order to help Cirno fight.

Cape Thrasher: This ability is one that is fairly easy to understand as well. Due to the fact Cirno is so heavily attuned to her weapon, it is possible for it to harmonize with Cirno's mind and she can manually activate it in order to turn into a chainsaw of sorts. By focusing either her own Chaos Energy, or the energy found in the cloak's Energized Root, Cirno is capable of turning the entity of the cape into one razor sharp tool. When this occurs, the cloak will often resemble flames and let out a buzzing sound.

When this is function of Kazu-Kazu is in motion, she can then use the cape in order to slash through a variety of material. For example, if someone had a master durability and they touched the cloak with their barehanded while this ability was in use -- chances are they may either lose it suffer deep lacerations and cuts. This is because Cape Thrasher is also in touch with the metaphysical and physical of the world and often attacks both at once due to that fact. So, it can also make for quite the useful tool if she needs to buzzsaw her way through some sort of barrier or another. Especially since she can add on the layers the cloak has to make it a more fearsome cutting tool.

Of course, obviously, this is going to take resources away from Cirno and the cape. A bit of mental energy will be taken from Cirno because she has to focus on making sure the ability is used properly. While Cirno herself, or the cloak, will lose energy when this ability is performed. Something cannot come from nothing in this universe, after all.

Maneuvering Coat To make this a more useful weapon, Cirno has also made the material on the cape quite adjustable and mend-able. For example, she is able of adjusting the length and width of the cloak in order to shield herself or allies. This can extend upwards of roughly one hundred meters if push comes to shove. It's also possible for her to shrink or have additional appendages of the cape emerge.

As an illustration of this would be being able to compromise giant fist from the sides or back of her cloak to assist her in combat in order to smash opponents to bits. While, if needed, she can retract it and create a nasty shock wave if she extended it far enough and pulled it back with the utmost of speed.

Every shift does take a bit of energy to perform, and Cirno needs to make the correct calculations in her mind on top of that. So, the cost of using this ability does come with taking resources from her mental energy and either the energy of Cirno's body itself or the Energized Root sealed inside the cape.

Coattail Warp: This can be considered a passive function of The Cloak of Kazu Kazu. If Cirno allows it, she can have the cape begin to spread trace amounts of spirit or energy particles in the air. As she dashes around the field, she will then be able to create a network of designated pathways for her to travel on. Once she activates them with an infusion of her own mental command being carried out through additional chaos or spiritual energy, Cirno is able to tap into this network and create pathways of energy that allow her to travel at speeds comparable to GM shunpo; rivaling that of teleporters nearly.

For example, imagine if Cirno maneuvered herself to create a 360 sphere of energy around the opponent during fast paced movement. She could potentially tap into Coattail Warp, move at blinding momentum and take the opponent by surprise by having such a deadly swift movement. However, the catch is that the speed will swiftly dissipate after one usage. So, if she travels on the this speed network and makes a path, it will defuse after the action is made and take her back to regular speeds until another path is made. And these paths both take mental and some form of tangible energy to create.

Therefore, she needs to set-up these paths with the utmost of care and ensure she is ready to assault without delay. If she makes one wrong mistake while travelling at these unstable speeds, then it is possible for it to backfire and result in Cirno harming herself. For example, if she doesn't maintain her balance, it is likely that she can fall off the path, fly in the air and hit something like a cliff side if unprepared. So she needs to ensure control is at peak when using this technique.

Note: As an additional bit of information, it is possible for her to do this for her attacks or allies as well.

Note 2: As another example of how it is used, look at the spoiler image below as to what Coattail Warp is suppose to function as. It needs to have a projected path and is not something Cirno can freely do. It's merely meant to be used as a booster. So, for another example, she could create a twenty meter long speed ramp in order to try and catch up with an opponent by sacrificing sums of her energy in order to achieve the feat under precise guidance. It is not something that should be abused or used too many times due to the amount of focus she needs to have.

Spoiler:

ADDITIONAL INFORMATION ABOUT THE CLOAK


Energized Root: The golden symbol of the Iramasha Clan is not just put there on Cirno's back for show, either. It is actually a secondary gem that Cirno placed i n order to allow the cape to have it's own energy resource to siphon from in order to produce it's effects. In this way, Cirno herself wouldn't be easily worn down when trying to use some of its feats in combat. The core has roughly three thirds of Cirno's overall energy sealed within it; so it should prove suitable enough to use as a companion in battle.

An Angel's Touch: The material of the cloak is, of course, made of an unworldly fabric. A matter that comes from Cirno's soul itself is no laughing matter. So, due to this divine blessing, the cloth of this weapon is quite sturdy and able to take quite the abuse. The durability could be comparable to a Zanpukto or Grand Master Hierro because of the fact it is an extension of Cirno's spirit with the amount of care placed into it's creation. Therefore, destroying it is meant to be a taxing endeavor for the foe.

Power Extension: And, like with most weapons Cirno has forged, this cape has the capacity to function and sync with Cirno's natural abilities. So the cape and Cirno can potentially share powers while in combat due to how in sync their cores are. So this could make for quite the gruesome amount of combination techniques to otherwise make this a more versatile weapon.



The Cloak Of Kazu-Kazu: Another Piece In Cirno's  Regale Gem Weaponry!  WVMWLOu
Gamedragon
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The Cloak Of Kazu-Kazu: Another Piece In Cirno's  Regale Gem Weaponry!  Empty Re: The Cloak Of Kazu-Kazu: Another Piece In Cirno's Regale Gem Weaponry!

Wed Dec 16, 2015 3:14 pm
Alright, the Cloak of Kazu Kazu seems totally approvable and realistically made by someone with Cirno's capabilities. The equipment is approved.


The Cloak Of Kazu-Kazu: Another Piece In Cirno's  Regale Gem Weaponry!  QYEibkj
The Cloak Of Kazu-Kazu: Another Piece In Cirno's  Regale Gem Weaponry!  F2mrTYb
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