- Nix ShraikEstablished Member
- Joined : 2015-06-03
Posts : 493
Age : 28
Location : Latvia, Riga
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Hunters Drive
Sun Jul 19, 2015 12:08 pm
=Hunters Drive=
- Item Name: Hunters Drive
- Item Type: This item can be used only by a humans and obtained only through "Sabers". This piece of tech is limited to only those in Hunters branch.
- Used For: Mainly for boosting ones capabilities, but upon being fully released can receive additional uses.
- Item Description: Depending on the sub-race of human, this device is located near the heart, built around the inner Anima Stone or just close to the Soul Chain. It looks like a small metal circle, which has its energy core in the center.
Upon being implanted the first few weeks the user will have something of a personality disorder. His animal instincts will fight against the human and will try to take the human over. In almost all cases it doesn't succeed and the person gains all the pluses of the device. This item can be even used by Tier 6-0 humans, as the energy is generated from the device itself.
STANDBY:
Feral Boost: This ability is passive and starts to work when the user had gone through the operation. His/her General Speed, Strength, Durability, Focus and Pain Endurance is boosted by one level, not going over Master. In appearance the user gains some animal characteristics, like a tail, slit pupils, fur on some places or sharp nails. Also the users gain enhanced senses, being able to smell objects in radius of 1 km and hear things around the same radius. Sight is also greatly upgraded, allowing one to spot things up to 2 km without problems, as well, as giving a ability to see in dark. The drawback to all this is that it is much easier to overpower these senses, in so causing a lot of trouble for the items owner.
ACTIVATED:
Upon activating the Hunters Drive the user enters the state where his most basic genetic information for survival is pulled out and forces the body to adapted to it. No matter the Tier the duration is 15 posts, as the device uses its own energy, which afterwards is recharged. This state can be activated once in a thread and afterwards the STANDBY will also be turned off for 2 posts, before the device cools down and can again run. In this period the user will feel terrible head spinning and misdirection. Upon activation ones body completely turns animal-like. For example, one could now look like a werewolf or so.
Feral Boost: This ability is upgraded to the level, where the stats mentioned before are raised by two levels, even surpassing Master, but not yet reaching GrandMaster. The body gains additionally resistance to almost any poison or toxin, as well, as resistance against cold and heat.
States Abilities: (Here you can make up to four custom powers, remembering that all of them are natural and linked to a creatures genetics. For example, you could start to produce some kind of toxin or poison. Or, you can start to generate immense heat from your cells. Something in that line.) - Obtained From: Invented by "Sabers" scientists, the Seekers, this device was invented to unlock the full potential of humans gene code.
- Yen Price: For someone who would find this in a black market, this item would cost 35,000,000 yen. Hunters of "Sabers" would have to pay 15,000,000 yen and Hunters with rank Rook and up have the chance to acquire this item for free.
- Notes: Another one!
Re: Hunters Drive
Sun Jul 19, 2015 12:21 pm
REVIEWING
I don't have much of a problem with this device. I've overlooked everything and it seems to have sufficient limits and cooldowns. Therefore, there isn't much to fix and I can stamp this with my seal of approval. I'll be moving to approved equipment and you can put this in your factions usable equipment.
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