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- KadeDemon Innovator of Violence
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Joined : 2010-07-30
Posts : 2505
Location : Death Valley NJ, Small Part
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Equipment
Equipment
- Item Name: The Muramasa-Demi Samurai Outfit
- Item Pic:
- Spoiler:
- Item Type: The Endoskeletal Cybernetic Armor has been restructed and augmented by the mad demon, it build to be used for three abilities. Really what Eric really did is that the mad one destroyed his Hyper suit and the demon reconstructed it into and endoskeleton cyber armor style. The Mad One had many cyber enhancements placed with his cyber armor. The added thing to the armor it comes with a cybernetic sheathe for any type of sword, katana. The armor is used for Offense and combination of both Defense/Healing together due the small nanomachines within the armor. Due to some local experiments, Eric realized the armor can't be used for Supplementary anymore because of some malfunctions and faultry wiring.
- Used For: Like all Cybernetic armors this can used by humans, even shinigami if their kind can work it, Eric had it designed which he spent hours reconstructing the hyper suit armor. Now the armor can be worn by demons to use for some deadly situations.
- Item Description:] The Endoskeletal Cybernetic Armor is a augmentation of Eric's Hyper Suit which is completely different then the Hyper Suit. While the Kokuryuteshi's Hyper Suit gives the user the flash step of a Shinigami, the energy blast equal to an Iramasha's Chaos Blast and the shielding of an Arrancar's Hieero. The Cyber Armor has very different unique abilities which allows the user to almost act like a shinigami while in battle almost having the same characteristics. The shielding of the armor maybe similiar of the Demon's akuma kyodo but it was made to have an unique defense system. The nanomachines of the armor act like strong cybernetic armor that harden when attacks come his way but too many attacks like a massive barage then the cybernetic armor can break. Making him vunerable to attack yet the nanomachines are known for self repair which taks 4 posts to repair the cyber armor skin. However, Cybernetics within the armor can create and energy shields around the body but it only last for one post taking one post to charge back up again. The speed of the Cyber armor gives the user the power of the flash step which actually combines of user's racial speed making them faster. However their a downside of the armor whateever the speed of the user has for example if their speed was advanced. Then the armor's flash step would have the same speed the speed of the user and the armor flash step act as one. Making the user into something of an ninja or something like a samurai in his actions in more ways then one. The demon has removed the iramasha powers of the chaos blast replacing them augmented version of demon magic because of the armor's powers it can only use two elements. Those two elements being both Volcanic(Fire) giving enemies and massive burning sensation the second element being Wind(Air) whch slashes given by the blade can travel through things and actually hurt people if possible. Two of Eric's transformation powers must be used to empower the armor the two transformations act like a power source for the armor. The transformation power that is placed gives the cyber armor a zoa koa power that activates the cybernetics of the cyber armor. Another disadvantage is that he can't transform while in the armor. Once the base of the endoskeleton armor it actually combines when both the demon and armor are one actually halting a demon trying to transform keeping the demon bones stable. The armor has only 2 modes which allow the armor to actually upgrae itself making the armor stronger almost making it better in it original abilities.
Armor Modes
Red Slayer Mode: The Red Slayer is the super level of the armor where the empower with red energies of a dark slasher almost like he's glowing. Because of the Red Slasher Mode, The user has augmented strength, augmented speed and augmented reflexes from all the programming and software programs infused into the armor. The armor mode of Red Slayer actually represents the Shadow Beast state.
Black MDS Slayer Mode: Black MDS Slayer is the mega level of the armor where the empower with black energies of a dark slasher almost like he's glowing. Because of the Black MDS Slasher Mode, The user has immense strength, immense speed and immense reflexes from all the programming and software programs infused into the armor. The armor mode of Black MDS Slayer actually represents the Final Mad Demon state.
Cybernetic Abilities
Cyber Shadow Wallwalker: Because of the cyber technology, This is better known as wall running, it is a basic ninja samurai technique. The cyber zoa koa within his feet allow him run up walls they actually allow to cling onto walls when the demon wants to and walks on them.
Cyber Double Jump: After his first jump, Eric is able to jump again without a need for physical structures to push off of. Because of the cyber zoa koa within the armor the shoes that he wears allow the cyber zoa koa to do a second jump without any problems.
Armor Abilities
Affinity For Hell: If a Demon ever gets the chance to foot into hell or has the skill level and power to summon it's presence on the battlefield, they can potentially increase their power by five times just by having it around them. In some instances, in fact, Demon's can even rise one tier level if enough consumes them for the duration of the thread they are in. This is due to the fact that there is a large amount of hellish energy within that place for Demon's to thrive on and it's filled with many hidden elements that were designed to overcharge a Demon in times of crisis. But, in addition to that, the presence of hell augments not only their power abilities but the inherent and magical abilities of said demon; giving improved versions of their abilities or completely new ones altogether.
Kage Chōkyō-shi: Kage Chōkyō-shi is the ability for most demons with adept Za Koa users to travel through different dimensions, travel throughout the battlefield or even use it for defense. By channeling Za Koa's energy in addition to the various seals throughout their body in addition to their Shadow Movement, they are able to create many different holes in the area's around them that can range from small to extra large depending on their Za Koa skill. These can lead to other realms, can be used to shield against attacks if they are not more powerful then the demon and be used on the offensive by attempting to create these holes to slice someone's head off. - Cyber Sheathe Description: A Cybernetic Gun-like Scabbard which is used to keep the blade powered for different kinds of attacks. Once the Muramasa blade is placed lightning energy is imbued within the sword while electricity surges in the blade. Combined with the Muramasa Blade it can be used for a different number of attacks and abilities. The sword's special sheath, which was built out of an AR-15 receiver with a handguard-mounted trigger, allowing for an incredibly fast draw when it was "fired."
Blade Charge
Blade Charge Level 1: A quick energy charge where the sword is charged within the cyber sheath once is released, It released when the trigger is pulled on the scabbard only one time. The sword starts glowing with red energy actually the Muramasa blade imbued with small levels of volcanic energy. Which the sword can be used for cutting small projectiles like small knives, kunais and ninja stars. When possible it can used for slashing into weak attacks some cero attacks and some low level Kidō attacks. It can't be used for strong attacks like shikai, resurrecccion and other stronglike atttacks if that happens the blade can be destroyed.
Blade Charge Level 2: A medium energy charge where the sword is charged within the cyber sheath once is released, It released when the trigger is pulled on the scabbard only two times. The sword starts glowing with red energy actually the Muramasa blade imbued with medium levels of volcanic energy. The sword once charged can be used for offensive and defensive is able to take weak shikai powers, some ressurreccion powers and other medium based attacks. It hasn't the power to go up a stronger shikai, stronger Resurrección attacks and other stronger versions of attacks. Still the blade can crack under the pressure going up against stronger based attacks.
Blade Charge Level 3: A strong energy charge where the sword is charged within the cyber sheath once is released, It released when the trigger is pulled on the scabbard only four times. The sword starts glowing with red energy actually the Muramasa blade imbued with high levels of volcanic energy. The sword once charged can be used for offensive and defensive is able to take stronger shikai powers, bankai, some stronger ressurreccion powers and other strong based attacks. Still the blade can crack under the pressure going up against powerful based attacks.
Super Blade Charge Level: A super strong energy charge where the sword is charged within the cyber sheath once is released, It released when the trigger is pulled on the scabbard only seven times. The sword starts glowing with red energy actually the Muramasa blade imbued with augmentedly high levels of volcanic energy. The sword once charged can be used for offensive and defensive is able to take stronger bankai powers, iramasha & sugiura powers, some powerful ressurreccion powers and some powerful based attacks. Even this is the final level of the blade charge, Eric realized the drawbacks of the charge when using it when using the the charge it does some numbers of the demon's body. Because it being very powerful and all.
Super Blade Charge Drawbacks
His sword arm can get a little numb and the charge can be known to drain some little blood from his body because the charge actually drains him a little. Using it too many times can send some nasty headaches to his head at a rapid pace almost like a hammer hitting his skull.
Blade Charged Attacks
Blade Charged Slash: An medium energy wave slash that can do small even medium based damage to an opponent which can cause brusies & small wounds. The slash is based of volcanic energy, the attack itself can actually person's sword hand or medium based attacks but it would be worthless against stronger attacks. However, Blade Charged Slash can be augmented with the affinity of hell to create even stronger energy slashes that stronger damage to an enemy. However the slash itself can be defeated by the natural enemy of fire which is strong water based attacks or stronger attacks by the enemy depending on the attack's strength.
Blade Charge Combo Slashes: Seven Slashes or Fourteen Slashes of energy wave slashes that can do medium based damage to an opponent can medium even strong damage. Each slash is based of volcanic energy, the attack itself can actually person's sword hand or stronger based attacks but it would be worthless against powerful attacks. However, Blade Charged Combo Slashes can be augmented with the affinity of hell to create even stronger energy slashes that stronger damage to an enemy. However the combo slashes itself can be defeated by the natural enemy of fire which is strong even powerful water based attacks or powerful attacks by the enemy depending on the attack's strength.
Volcanic Getsuga Tensho: At the instant of the slash, Muramasa Blade absorbing Eric's spiritual zoa koa energy, releases the highly condensed spiritual energy at the tip of the blade magnifying the slash attack, which flies forward. This slash takes the form of a flaming crescent moon or the shape of a wave. The Volcanic Getsuga Tenshō is a powerful technique with great force, capable of creating large-scale damage and destruction. Eric has used this technique in several different manners, such as striking the ground to create an omnidirectional blast to knock away incoming attacks or slashing at the ground to upturn it and crush everything in its path.
Augmented Volcanic Getsuga Tensho: When Eric uses the Affinity of Hell the speed, blast, force, and size of the Volcanic Getsuga Tenshō becomes drastically augmented, to the point of seriously harming a foe. When used with his Armor Modes and Affinity of Hell in combination, his Volcanic Getsuga Tenshō is stated to be his ultimate attack. Eric's augmented speed lets him to move faster than the Volcanic Getsuga Tenshō itself, allowing him to fire multiple blasts from different directions. Eric can keep Volcanic Getsuga Tenshō within Muramasa Blade to augment his sword swings, or fire it from the tip of the blade as if it were a bullet.
Final Demon Awakening Attacks
Demon Archangel's Final Judgment: The final tehcnique of the armor; An ancient archangel technique where Eric automatically transforms into his demon archnagel state holding the Muramasa blade up in the sky. The number of the Disciples are placed on his shoulder almost taking the shape of circle clock. Each number represents a Disciple of Legend when he attacks with the blade that number take effect when the energy of the disciple takes shape forming into something of an energy based attack. When the hands of the energy clock reach an Disciple number the energy manipulation takes the form of warrior disciple attacking along with Eric's blade slash. Their are 13 energy slashes in all once it reached 12 energy slashes the thirteen one summons all warrior disciples as they all go for for a final attack hurting the enemy ina deadly fashion. - Cyber Sheathe Pic:
- Spoiler:
- Obtained From: Really what Eric really did is that the mad one destroyed his Hyper suit and the demon reconstructed it into and endoskeleton cyber armor style. The Mad One had many cyber enhancements placed with his cyber armor. The added thing to the armor it comes with a cybernetic sheathe for any type of sword, katana.
- Yen Price: 15,000,000yen
- Notes: I kinda like Jetstream Sam from ReVengeance and his Muramasa blade.
Equipment
- Item Name: High Frequency Demi-Muramasa Blade
- Item Pic:
- Spoiler:
- Item Type: This is a sword reinforced by a powerful alternating current and resonates at extremely high frequencies. This oscillation weakens the molecular bonds of anything it cuts, thereby increasing its cutting ability. Demi-Muramasa can be used for both offense and defense.
- Used For: Used for Demon use only.
- Item Description: This oscillation weakens the molecular bonds of anything it cuts, thereby increasing its cutting ability. Striking, cutting, and thrusting attacks are performed with the blade, with the sharpened edge and point used for lethal attacks, and the blunt edge used as a clubbing weapon. Proficient users were also able to wield the blade with such accuracy and speed that they were able to deflect bullets. They can also be superheated from friction to be hot enough to sear anything that it comes into contact with. They are also extremely durable. Its metallic structure strengthened by an alternating current, this blade resonates such that it weakens the particle bonds of whatever it cuts. Its effectiveness is further boosted in armor mode, which consumes energy but enables high-speed attacks. However, Muramasa blade has the same strength and power almost like an artifical Zanpakutō but it very different it pulsates with shockwaves of lightning energy crackling in the blade. Through witchcraft, Eric had the blade completely altered making it more demonic from the many demons that were sacrificed to create the blade. It took 300,000 souls to regain the dark soul of the demon Muramasa into the high frequency blade and making it stronger. Throughout time, Eric had experimented on the blade enhancing the weapon giving it many cybernetic abilities and demonic powers of his own making the blade powerful then any other high frequency blade.
Muramasa Demon Abilities
Affinity For Hell: If a Demon ever gets the chance to foot into hell or has the skill level and power to summon it's presence on the battlefield, they can potentially increase their power by five times just by having it around them. In some instances, in fact, Demon's can even rise one tier level if enough consumes them for the duration of the thread they are in. This is due to the fact that there is a large amount of hellish energy within that place for Demon's to thrive on and it's filled with many hidden elements that were designed to overcharge a Demon in times of crisis. But, in addition to that, the presence of hell augments not only their power abilities but the inherent and magical abilities of said demon; giving improved versions of their abilities or completely new ones altogether.
The Art Of Demon Magic: What exactly IS the Arts of Demon Magic? In a sense, you COULD call it the Demon's Kidō, but you'd be wrong as well. Why? Well, Demon Magic actually works like real MAGIC is suppose to. Of course, Kidō like spells, summons and barriers can be created with Demon Magic. That's a given. However, it can be taken MUCH further then that application. For instance, an advanced user in Demon Magic could use this in order to gain Telekinesis on a more light level. Even combat standards, if he were to look at an attack and see it coming, the Telekinesis would kick in and attempt to change it course if enough was generated from The Demon to negate it. Other example would be gaining Gyrokinesis in some cases in order to actual make it seem like they are toying with gravity itself; which in fact they are. Within a contained area, this demon could remove the gravity of some things, make it heavier in other places or even apply it to more focused objects like their attacks to cause more impact force.
Not only that, but an even higher example of that is that some demon's with a Master in this would be able to even create things out of thin-air with no explanation what so ever. For example, a Master in The Art Of Demon magic could defy the laws of physic's by actually making energy cease in something and remove it. This may not seem like much, but it's actually an amazing feat as the laws of physic's clearly states energy can never be erased. However, in terms of combat, in order to do this they would need to overpower it. Another situation in which you could get a taste of Demon Magic would be them turning your energy attack into a batch of living snakes, them creating fields of anti-spiritual barriers around them or just making themselves plain invisible.
Akuma Kyodo: Thanks to the full body seal most demon's have on their bodies from birth, Akuma Kyodo gives most Demon's a layer of defensive skin that is similar to an Arrancar's Hierro. This will be general defense, though if have a high Za Koa Skill, you can temporarily double your defense. Masters can do it for ten post, Advanced for seven, adept for four and beginners for two. All come with a three post cooldown. But that's where the similarities end, and the differences begin. What makes a demon's Akuma Kyodo: so different? Well, for instance, this layer of skin is not just applied physically like Arrancar's are or any other races natural defense. What makes a demon's defense stands out is that it applies to magic, spiritual attacks, their environments, how resistant they are to poisons or toxins and even how much their mental state improves.
Downloaded Hiten Mitsurugi-Ryu Techniques
Ryūtsuisen(Dragon Hammer Flash): From a position higher than one's opponent (usually initiated by a powerful jump), one uses the momentum of the fall to strengthen a two-handed sword swing that brings the blade down on the opponent's head or shoulder.
Ryūkansen(Dragon Coiling Flash): Most often used as a counterattack against a thrust or charge, one sidesteps a forward-moving opponent and moves past them. In doing so, one spins in a full circle, adding momentum and centrifugal force to the strength of the sword swing, which is then aimed at either the opponent's back or the back of the neck.
Ryūkansen Tsumuji(Dragon Coiling Flash: Whirl): One of the variations of Ryūkansen, Ryūkansen Tsumuji is a direct attack rather than a counter, and involves a more forward direction of spinning, such as in a drilling motion like a torpedo.
Ryūkansen Arashi(Dragon Coiling Flash: Storm): A variation of the normal Ryūkansen, this technique places the swordsman is in a full rolling somersault slash while attacking.
Ryūshōsen(Dragon Flight Flash): The opposite of Ryūtsuisen, Ryūshōsen is a rising attack meant to strike the jaw from below. For additional power, one uses one's free arm to apply force to the back of the blade and utilizes a powerful upward jump during the attack.
Ryūtsuishōsen(Dragon Hammer-Flight Flash): A combination of Ryūtsuisen and Ryūshōsen, Ryūtsuishōsen begins with the powerful jump and supported upswing of Ryūshōsen, giving the leap enough power to pass one's opponent in mid-air, and on the returning drop, Ryūtsuisen is performed. it is unknown if this move can be performed effectively without using a sakabatō, as the initial Ryūtsuisen would already be fatal if landed correctly with a normal katana. It can also work the other way around at times, where the Ryūshōsen performed first instead.
Sōryūsen(Twin Dragon Flash): Seemingly a simple Battōjutsu strike, Sōryūsen is the first of Hiten Mitsurugi-ryū's two-step Battōjutsu moves. After the first strike with the quickened sword, the user wields the empty sheath along the same path as a blunt weapon. After the sword strike lands, the sheath strike delivers a pulverizing blow capable of crushing bone and shattering wood, but if the sword strike misses, the sheath strike acts as powerful insurance, preventing an opponent's attack and delivering a crushing blow when it's least expected.
Ryūmeisen(Dragon Howl Flash): An unusual technique in which one uses the godspeed of Battōjutsu to sheathe the sword rather than to draw it in a practice known as Shinsoku Nōtōjutsu. The speed and force creates a miniature sonic boom that can be used to temporarily stun opponents with particularly sensitive or acute hearing by affecting their auditory nerves.
Amakakeru Ryū no Hirameki(Flash of the Heavenly Flying Dragon): The secret ultimate technique of Hiten Mitsurugi-ryū, Amakakeru Ryū no Hirameki is a powerful Battōjutsu technique whose secret lies in mastering the Hiten Mitsurugi-ryū while also discovering both the significance and insignificance of one's life. Though its form is that of any other Battōjutsu strike, the Amakakeru Ryū no Hirameki differs in that - while a normal strike is performed by drawing the katana from its sheath on one side while stepping forward with the opposite foot - this strike adds yet another step mid-draw with the foot adjacent to the sheath. This endangers the user by possibly putting the adjacent leg into the free sword's path and draws one even closer to an opponent's sword than usual, but on the other hand, boosts both the power and the speed of the Battōjutsu swing. By realizing one's insignificance and risking life and limb to protect something else while, at the same time, taking one's own, fragile human life into consideration, the user is able to step into the small margin behind one's own drawn sword and in front of the sword of one's opponent without fail, delivering a godspeed blow of monstrous power. Additionally, like other Battōjutsu moves of Hiten Mitsurugi-ryū, Amakakeru Ryū no Hirameki is a two-step move and, if its secret should be anticipated and the strike itself blocked or dodged, the second step comes immediately into effect. The immense force of the enhanced draw cuts the air in front of it and creates a powerful vaccum in its wake as the deflected air rushes back into place. Any opponent to deflect or dodge the first swing will automatically be subject to this vaccuum and inexorably pulled closer to the user. Additionally, with the great amount of force being applied to the Amakakeru Ryū no Hirameki, a missed swing leads naturally into a spin akin to the Ryūkansen. The added momentum of the spin in addition to the pulling force of the vaccum on both side results in a second strike that greatly dwarfs the first in power.
Muramasa Techniques
Scorpion Slash: A basic red energy slash.
Devil Style Slashes
Muramasa basic attacks consist of quick four-hit combos. Heisn't limited to one basic combo either: Eric can draw upon two versions of this combo
Flurry Style Version: A basic four-hit combo and the quickest of the two versions. Eric performs two sets of two quick strikes. He aims higher up when he starts this attack, so recognize it and quickly parry all of the strikes. Even this first version has some variety to it when it comes to the direction of the attacks, but the parry timing is easy to grasp.
Piercing Style Version: Eric performs three sharp slashes at the enemy which are fairly slow and easy to parry, followed by a lunging pierce attack. The lunge can cover some distance but overall this one is the easiest and sometimes difficult to parry.
Tyrant Slash: While running, Eric quickly does a quick flash step at his enemy and does fast slashes his enemy at blinding speed. However depending on the enemy's defense of block power then enemies if their strong enough the slashes will only do 40% damage to an enemy. Yet they can counter by stronger slashes from an enemy's weapon.
Warlord Multi-Tyrant Slash: Multiple Attacks of the Tyrant Slash Technique, Ryu slashes over and over with blinding speed. Attacking the enemy about 42 times with the blade creating powerful slashes and doing a great amount of damage to the enemy. However depending on the enemy's defense of block power then enemies if their strong enough the slashes will only do 30% damage to an enemy. Yet they can counter by stronger slashes from an enemy's weapon. - Obtained From: Eric actually had an different sword remade when the demons had it rebuilt an elemental sword into a high frequency blade. The Mad demon had sacrificed about 10 million small goblin demons to create the lightning power of the high frequency blade. Yet Eric needed a place the power into a katana blade as the two combined into one transforming it into a high frequency blade surging with lightning power.
- Yen Price: 5,000,000yen
- Notes: Again I kinda like Jetstream Sam from ReVengeance and his Muramasa blade
«REVIEWING THIS EQUIPMENT NOW»
I'm going to presume that this equipment has been completed since it looks quite finished to me. Therefore, I've reviewed everything listed in here, and I don't have much of a complaint with it. I'll be deducting the yne from your account soon enough after this post. Also, in the future, if you have something finished: be sure to place that in the title or make a post declaring you've finished the equipment.
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