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Sugiura Sub-race Info
Thu Apr 12, 2012 2:38 pm
Overview: For all intents and purposes, this is a list that will provide the basic info for all of the sub-races of the Sugiura. It shall explain what people need to know about certain sub-races, so that no point is left untouched. With that being said, let's begin!
Normal Sugiura
The run of the mill Sugiura. Nothing truly special about them in general, though there are some with traits that resemble animals.
Knight Sugiura
These Sugiura are the closest to the standard Sugiura. Their main trait is the ability to materialize armor from their own spiritual energy. The power of the armor is ultimately dependent on the level of the knight. If the Knight is a stalwart warrior with a strong foundation of spiritual energy, his armor will be hard to slice or skewer with most weapons. Even people who pride themselves on hand to hand combat will find themselves at a extreme disadvantage against a master knight who has honed his armor to extremely durable levels. Their next trait is known simply as Magic Resistance. This allows them to block things such as Kidō, Sugiura magic, Demon Magic, Chaos Blasts, Quincy Arrows, Ceros, Balas, et cetera. A basic Knight class Sugiura can block up to 20-30 in Kidō spells, lower demon magic, and low-level cero's. For the highest of Knight-class Sugiura, they are capable of blocking up to 60-70 Kidō spells, 99% of Basic Cero, and Mid-level demon magic, and chaos blasts. In some cases, even high level magic can be blocked but that depends solely on how powerful the knight in question is. The third trait of Knight Sugiura is their excellence in combat. While not generally skilled in modern weapons such as rifles, cannons, and even hand-to-hand, the Knight Sugiuras are rather skilled when it comes to swords, spears, lances, axes, hammers, flails, bows, daggers, and any other weapons associated with the age of clashing steel. The final trait is a skill known as Riding. Despite the innuendo, Knights are exceptionally skilled when it comes to commanding a form of transportation. This could be a horse, a house-boat, or even a house fly. If someone can use it as transportation, a Knight could control the method.
Magus Sugiura
A Magus Sugiura is a Sugiura that decided not to obtain a Guardian Beast. They decided to gain power they would tap into their Origin, the beginning of one's being. It is nigh-impossible to tap into one's true Origin, but getting close to it is not hard. An Origin is Lightning, Severing/Binding, Water/Wind, Consumption, and otherworldly magic that cannot be calculated. Tapping into their Origin allows them to learn their magic, master it, and become an extreme threat against any opponent. With a high-level Magus, they are even capable of defeating high-level Shinigami, Sugiura, Arrancar, or anything one can think of. Magus are divided into a Noble Colors system that allows them to be graded based on their abilities. The lowest is Yellow. A Magus determined to be Yellow in color is one who has recently tapped their origin with no real power. After Yellow is Orange. Orange is what most Magus Sugiura are. They are learning what their Origin can do and don't post much of a threat. Next is Green. Most Green Magi are directors, as they are decently strong and knowledgable. This color means that they are halfway into mastering their Origin. The next is Red. Reds are rather strong and pose a minor threat. Next is Blue. Blue is the highest class one can attain normally. They are rare and are sometimes called Masters. They are close to mastering their Origin. The highest is known as Rainbow. They are the masters of their Origin. Rainbow-colored Magi are highly respected among the Magus Sugiura.
Tsurugi Sugiura
Tsurugi are a distinct class of Sugiura, where two Sugiura work as a single collective force. There are Sugiuras who exist known as Blacksmiths. These blacksmiths are capable of forging otherworldly armors and swords, capable of allowing them to fight against the strongest warriors the world has to offer. Once the Blacksmith has completed the armor, they infuse their spirit inside the masterpiece as it's OS. It is for this reason that most Musha(Tsurug-users) do not require a guardian beast. This most due to the fact that once the Musha and Tsurugi become one being, they are capable of rivaling their Sugiura brethren, if not defeating them along with other warriors of various races. Even if a Sugiura is a novice, if their blacksmith was an accomplished warrior, they can guide them through battles using their knowledge and skill. Low-level Tsurugi are usually capable of rivaling vice-captains and seated officers depending on the pilot's skill. These are known as kazuuchi or "Many-Forged" Tsurugi. The ancient Tsurugi are known as Shinuchi - True Forged Tsurugi. They are far more powerful and can rival any warrior with their Shinogi which is an ability that does not adhere to the laws of physics. They have a form of combat that is exclusive to them known only as TAC(Tsurugi Aerial combat) and most are generally well adept and masterful at many forms of Japanese and western swordsmanship.
Beast Sugiura
Beast Sugiura are the rarest of all of the sub-classes of Sugiura. This is because of how they are created. A Beast Sugiura are those that have become one with their Guardian Beast(s). This can be through simply devouring their Guardian Beast or by fusing with them. No matter what, Beast Sugiura will always be mentally unstable. As their thoughts became one, there will be conflicts and thus the balance is gone. However, one can become more with one Guardian Beast by what is known as Mad Enhancement. This is by sacrificing more of the original Sugiura's mind for more of the Guardian Beast's skills. Beast Sugiura will have higher strength than the other Sugiura, since their body is now two merged. However, their mind's instability causes their magic skill to sharply decline. No matter what their skill was before, a Beast Sugiura is the weakest when it comes to magic.
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Re: Sugiura Sub-race Info
Sat Sep 01, 2012 1:46 pm
Liner Sugiura
Liner Sugiura are a newer kind, of which not much is known. Liner Sugiura are almost a sub-class of Magus Sugiura, but they are fundamentally different. Liner Sugiura do not have a Guardian Beast, though they can form a Divine Contract (神の契約; Kami no Keiyaku; lit. God's Covenant) with one. A Divine Contract does not give a Liner Sugiura abilities like the Guardian Beast, but rather for them to gain a nigh-unbreakable (breakable only by things like the Mystic Eyes of Death Perception) connection with the Guardian Beast to summon said Guardian Beast. While Divine Contracts do not give the abilties from the Guardian Beast, they do give the Liner Sugiura the concept of the Guardian Beast. Thus, Liner Sugiura can gain abilities based on the concept from the Guardian Beast. Now, this means that they are not immediately given to the contracter, but the contracter can enhance the concept from the Guardian Beast if he or she wills it. A Divine Contract is nullified once either dies or the contracter and/or contractee willingly denies the contract. Once the Divine Contract is nullified, the Liner Sugiura loses the Guardian Beast's concept and all abilities from it. Liner Sugiura also do not have a Sacred. However, they do not have a Magecraft either. Liner Sugiura have things known as Sign Frames.
A Sign Frame (サインフレーム(表示枠), Hyouji-waku, lit. "Display Frame") is a device that manifests when an ability is used. It allows the interaction of a user with an ability, or can give the user a confirmation of the status of an ability. It is a versatile tool that serves a wide range of purposes, from basic communication, to interfaces in usage of abilities. Sign Frames appear when certain abilities are activated, and is basically a window that serves a purpose depending on the ability used. It is often manifested as a semi-transparent object floating in space, which can be touched and moved by the user at will. Depending on the affiliation of the user, Sign Frames may possess a distinct appearance reflecting the affiliation of the user of the ability. For example, those used by the East have the torii as the dominant motif of their Sign Frames, while the West has two overlapping squares as the shape of their Sign Frames. Sign Frames are also written in the user's native language (Sign Frames used by citizens of the West are written in German or Italian, those of the East in Japanese or Chinese, and those of the North in Russian and some Japanese and German). Sign Frames vary from palm-sized to large enough to hide massive ships. It is entirely possible for more advanced users to have custom-shaped Sign Frames. Sign Frames are used by users to interact with the ability they are using, and is in some cases the only way to perform such an interaction as abilities sometimes require activation through the use of Sign Frames. Otherwise, they provide an interface for users to determine the current status of the ability.
Sign Frames often show the name of the ability used and additional information such as the ability's specific information, and changes accordingly based on the ability's status. In some cases, abilities use Sign Frames as weapons instead of acting as mere interfaces for ability users. Abilities which use Sign Frames often use them for instantaneous manifestations of abilities like in shields, wherein used Sign Frames are destroyed the moment it is used in blocking enemy attacks. Using Sign Frames in such spells often have an advantage of easy deployment, as multiple Sign Frames can be moved and stacked like cards to boost the ability of one Sign Frame in an ability. Thus, Sign Frames are stronger when stacked and not by making them larger. As Magecraft is the "a powerset based on a concept," a Sign Frame is a "concept based on a powerset." Let's say that someone has the powerset of "speed." Their Sign Frames could manifest the concept of "Acceleration" and increase the user's speed. However, Sign Frames are not just for combat-related abilities.
About Liner culture: Liners are very close-knit, and they reside on floating ship-cities called Horizons. Horizons are divided into many diferent classes. All Liners have an "affirmative" response to something. The East has Jud. (ジャッジ, Jajji), which is the short form of the phrase Judgement. The West and North share a response, Tes. (テス, Tesu), an abbreviation of the word Testament.
Horizon Classes:
Wyvern-class - 1 to 3 kilometers
Dragon-class - 3 to 10 kilometers
Kraken-class - 10 to 32 kilometers
Jormungandr-class - 32 to 97 kilometers
Ziz-class - 97 to 291 kilometers
Bahamut-class - 291 to 974 kilometers
Leviathan-class - longer than 974 kilometers
Divine Correspondence: (神信(ディヴァインコレスポンデンス), Jinshin) Divine Correspondence is an ability which allows people to communicate to each other using Sign Frames. It is, by definition, "communication from the gods", or, "sacred communication". Using Divine Correspondence, a person can start a remote conversation with another person either through voice only or through a live video feed with the person on the other line. This is one of the most used functions of the Sign Frame because of the necessity of communicating with other people.
God Mosaic: (ゴッドモザイク, Goddomosaiku) Is an ability used by Liners instead of Shunpo. God Mosiac uses normal Sign Frames to move from place to place much like Shunpo. Where as Shunpo is one long step (essentially) to cross a river, God Mosiac is using many stepping stones to get over the river quickly. While it could be thought of as slower than Shunpo, God Mosiac is far more controllable.
Skill Sheet:
Martial Arts: Master/Advanced/Adept/Beginner
God Mosaic: Master/Advanced/Adept/Beginner
Sign Frame Usage: Master/Advanced/Adept/Beginner
Sign Frame Manifestation: Master/Advanced/Adept/Beginner
Martial Arts: Self-Explanatory
God Mosaic: How good are you at maneuvering with God Mosiac?
Sign Frame Usage: How good are you with making general-use Sign Frames?
Sign Frame Manifestation: How fast and large you can make general-use Sign Frames, as well as how long you can keep them active.
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