~Seras Victoria Iramasha~ [APPROVED, 0-5+, DEVIL]
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~Seras Victoria Iramasha~ [APPROVED, 0-5+, DEVIL]
Fri Jan 20, 2012 7:50 pm
________________________________________________
Name: Seras Victoria Iramasha
Nickname/Alias
- "Police Girl" -Alucard Iramasha
- "Sahqon Dinok (Crimson Death)" -Nickname given to her by an Arabic village after she destroyed their city in blood rage.
- "Draculina" -Technical alias for a female vampire.
Age: Somewhere around 590 years old.
Gender: Female
Orientation: Straight
D.O.B: January 22nd, 1822
Blood Type: AB Negative.
Cup Size: 38DD
Zodiac: Aquarius
Father: Unknown
Mother: Unknown
Siblings: None.
Spouse: None.
Children: None.
Appearance:
Height: 5'8"
Weight: 146 lbs
Hair Color: Blonde
Eye Color: Blue (Though, when under the effects of blood-thirst, this turns into a dark and sinister red)
Reiatsu Color: A dull gold that turns blood-red if she's under the effects of blood-thirst.
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Personality:
Seras is a strong willed woman. Even since childhood, she's been mostly independent, and relies on herself before anyone else. Always, in any situation, one can see her almost totally alone, nothing but her willpower getting her through. One can describe the willpower of Seras to be.. almost invincible. Breaking her? Good luck. No matter what you do to her brain, or her body, she'll keep fighting until she literally PHYSICALLY can't anymore. Even then she'll spit insults and taunts until the bitter end. Could her willpower be compared to zin's? No. But it's still nothing to take lightly.
Some may consider her a "tomboy". She doesn't really take part in the activities or mental processes that most women do. She doesn't wear "female" clothing, she doesn't do makeup or nails, etc. In fact, it'd be an easier time listing days that she *wasn't* in her combat gear. Despite her well-developed figure, she doesn't acknowledge it. Some have speculated that she doesn't even realize she has it. Though some woman would use it to their advantage, "distracting" enemies in combat, Seras relies on herself and her fighting ability for this much. She wrestles, she swears, and she isn't afraid to get down and dirty, if need be.
Seras has an overwhelming devotion to her moral code, and her integrity, over all. Despite her horrid and tragic past, she still leans on the side of morally good, and stays away from anything that could be considered evil, as far as her actions go. She's vowed to never give into the temptation to stray from her path. She hates those who've hurt others for their own gain. She can't stand those who've used the ones they love as tools to climb higher on their own ladders. It all sickens her. She's a firm believer in the path she walks.
Because of her moral integrity, she is a fiercely loyal companion or partner to have. She is trustworthy until the very end and she keeps her friends close and protected. She will obey any order given by a superior, unless it conflicts directly with her moral fiber. However, the majority of her loyalty is directed at Alucard Iramasha, whom she has a respect for that transcends anyone she's ever respected. She can't explain it, really, but it's there. She only knows him from certain assignments, and from her time working under him, but she still harbors a deep admiration of him and the power that he holds.
Because of her upbringing, and the tragedies she went through as a child, Seras possesses a sort of worldly maturity and superficial intelligence that her family always lacked. Beyond this, she also has a bit of a "nature winning against nurture" mentality, as the world made her the person she is today, not any care or concern for her well-being. Circumstance and necessity shaped her, not her family.
Seras does, however, have a darker side to her. A more.. sadistic side. When using her first form, there's a hidden beast that roams her mind. A vicious creature that comes out at the first strong sniff of blood that Seras gets. This creature is called her blood-thirst. When under the effect of blood-thirst, all of Seras' previous morals go out the window. She becomes a killing machine, effectively disregarding her limits and fighting at the very edge of what her body's capable of. Anything she can do to violently rip the enemy(s) into so much confetti on the floor, she will. She's not afraid of murder, of moral evil, or of anything.
Relationship wise, Seras has always been skeptical of dating, and a hard catch at that. She has almost completely convinced herself that she doesn't need or want anyone else in her life, after her former lover's brutal murder. She's a tough egg to crack on this, but not impossible for one who could entrance her and break her perception of what she *actually* needs..
Seras' favorite drink is cherry pepsi, while Blood-Thirst Seras prefers blood. Seras' favorite food is Mac and Cheese. As far as music tastes go, Seras listens to the heavier music, not really caring for anything light and poppy. Fuck Marianas Trench, she'll take Black Sabbath any-day. Her favorite color is purple. Her favorite movie is "Bram Stoker's Dracula", and her favorite video game is "Prototype".
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Seishin Buki Name: Seras' Seishin Buki is known best simply as "Harkonnen", but the name changes between her forms.
Seishin Buki Abilities:
Seras has, technically, three different Seishin Bukis at her disposal. Each of which can be summoned and unsummoned at will, used when Seras needs them.
The base level is BAERLKS. The BAERLKS is a rifle that fires 13.7mm rounds at a bolt-action speed. These rounds are meant specifically to pierce spiritual beings, and are coated with an alloy that creates a burning effect on the inside of any being her bullets pierce.
In her first form, the BAERLKS gets an upgrade. Instead of a normal rifle, it now becomes the Harkonnen I. Weighing 120 lb. (approx. 60 kg) unloaded, the 30 mm breech loader cannon uses various types of shells, all of which are equipped to pierce spiritual beings, including depleted uranium with silver for piercing armored targets and incendiary napalm rounds for destroying large groups of opponents both on land and in the air. Carrying this weapon, Seras serves perfectly as long-range fire support. Her immense strength also allows her to use the weapon while moving; She wields it with an extraordinary ease, even firing over her shoulder. The uranium bullets have a sort of "buzz-saw" effect. The chemical balance is finely tuned to detect the exact presence of the amount of oxygen that human blood contains. Whenever the bullet touches an opponent's blood, the top, bottom, and sides, all become razor sharp, and spin rapidly. This is to make sure each hit causes as much damage as possible, as a hit means some shredded insides. The napalm rounds burn at about 100,000 degrees C, as the fire is spiritually enhanced. The explosion that occurs upon impact also releases spiritual shrapnel in all directions, intending to shred or pierce opponents. She can fire about 50 of these grenades, however her regular ammo is near infinite.
In Seras' second form, her Seishin Buki gets yet another upgrade, becoming the Harkonnen II. It haa a gross weight of 345kg and sports a pair of 30mm auto cannons belt-fed from two large ammunition boxes carried on her back, each feeding off of the reishi and reiatsu in the air to create a near-infinite supply of ammo. Its maximum range is 18000 feet. The 30mm rounds have the same piercing and shredding ability as with the Harkonnen I, but they're a lot stronger. Apart from this, if they exit the human body, they explode backwards, firing shrapnel towards whatever direction they came from. This shrapnel has the same shredding, "buzz-saw" effect as the rounds do, adding on to the ridiculous damage these things can dish out. For additional firepower, the pair of cannons can double as a grenade launcher, launching two explosive incendiary grenades. The incendiary explosion has a radius of about 50 yards, and burns at about 1,000,000 degrees C. The shrapnel released from this explosion still has the shrapnel effect that the regular rounds do, as well. However, she has a limited amount of these grenades. She can only fire about 40.
Seishin Buki Appearance:
BAERLKS:
- Spoiler:
Harkonnen:
- Spoiler:
Harkonnen II:
- Spoiler:
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(Note: In all forms, Seras has the ability to change the shape of her teeth, making them all as sharp and long as canines. This is to better pierce the flesh of potential victims)
Combat Specialist: As a former Police Officer and Martial Artist, Seras is proficient in hand-to-hand and weapon combat. She knows a lot of different fighting styles, has memorized every pressure point on the body, and knows a myriad of different holds
Superhuman Strength:
Seras, in all forms, has an almost rediculous amount of strength. At base level, she can lift up to ten tons, normally. As her forms progress, this only amplifies. Her physical attacks reflect this, as she's been shown crushing skulls one-handed with little to no effort. A direct punch from her can be absolutely devastating, given the form and the durability of the opponent.
Superhuman Speed/Reflexes:
Seras has been a speed demon in all forms of the term since she can remember. Her enhancements through her blood thirst amplify this immensely. At base level, Seras can move faster than any bullet. Her reflexes are such that she can do a full back-bend, parallel to the ground, in the time it'd take for a normal person to step forward.
Superhuman Senses:
Seras can smell, hear, see, and taste at a level that is way above normal. A good example of this is that she could actually hear someone fire an arrow from a bow from the "twang" the bowstring made when it was fired. This was, mind you, 2 miles away from her. These senses are invaluable to her survival, in all forms.
Expert Marksmanship:
Seras' improved eyesight, balance, speed, strength, training, and focus all allow her to be an extraordinary shot with nearly any weapon. She can score a direct headshot with a high-powered rifle at 9000 feet. This is, however, only in blood-thirst form. Her range is halved in her base state.
Insane Reiatsu:
Seras' base reiatsu output stays at a staggering height. Sure she can hide it, but if using its full pressure, she could potentially crush buildings. However, Seras, normally, is too afraid of hurting someone to try and use her maximum on her own.
Intangibility:
This ability is generally not capable of being used in combat. This natural power allows Seras to travel through solid objects, such things as walking through walls and coming up from the ground, through the floor and standing on a human level, etc.
Pain Tolerance:
Seras' pain tolerance is shown to reach unholy levels. She completely disregards most attacks as they hit her. Oh sure, she can feel it, but apart from *maybe* a scream or something, she won't show it. It won't kill her momentum. Only the most devastating of attacks can stop her stride.
Immortality:
Seras cannot be killed by normal means. Attacks that would normally be lethal would just be disregarded. Attempting to slice her head off normally and the blade would stop against her throat as if it hit a wall, etc. And can be recovered from in a more terrifying manner in her second form. However, there is a way to kill her. If someone simultaneously cut her head off and bisected her at the waist, it would kill her off for good.
Chaos Moves:
- Spoiler:
- ~Chaos Warp (Or Chaos Control)~
When this technique is activated it allows the user to teleport from short range distances at first, then when they become more master this move more they able to use to technique to teleport from long range distances along with being able to warp anywhere as long they can sense someones spiritual pressure or reiatsu. When they become more powerful they sometimes able to slow down within a limited range and gain the upper hand on their opponents. Advanced and master's can also teleport through dimension's and create pathway's to other world's. Adept can do it, but it takes much longer and drains them.
However, Chaos Warp is not just limited to that. It can also be used for teleporting things and other beings. It starts by firing a burst of Chaos Energy from either your finger tips, palm's or anywhere else you can think of in your body. Then you can create it in any shape or form you want and try to have it attach itself to the thing you want to teleport. For objects, it's almost instant to teleport. However, to move massive land masses and things along those lines it would take a bit more time. Between one or two post for master's, three or four for advanced users, five or seven for Adept and 20 for beginners.
To teleport or beings it would take 1 post for masters, 2 for advanced, 3 for adept and 5 for beginners.
~Time Control~
Chaos Control can also be used to control the flow of time around a certain area. For example, Time Control can be used to speed up the time. So if you have a slow attack, you can apply the Chaos Energy to it and speed it up. You can also increase your opponents speed as well. Another example of time control is by slowing down the flow of time around you or on a certain object. Say for instance you were about to get punch. Well, you can apply Chaos Energy to the punch and slow it down so it won't hurt as much. The same applies for energy attack's as well and pretty much anything else
~Chaos Sync~
All Iramasha's have this ability. Chaos Sync is how all the Iramasha's are in tune with one another. They can share visuals in battle, energy, information and various other things by using this technique. To activate it all you have to do is say "Chaos Sync and it will instantly link you up to their network.
~Chaos Burst~
Only masters can do this. Chaos Burst is summoning a wild amount of Chaotic energy, letting it store up for a few post and then releasing it in one massive explosion that will invert (color wise) the entire area it engulfs for a few post. At first, it doesn't not effect anything and everything just seems inverted. However, the post following it's explosion, the opponent will begin to notice the gravity is 500 times stronger then Earth, the air is next to non-existent and time can either be extremely slowed down or extremely excelled depending on what the user wishes. The opponent will most likely also not be able to sense pain until Chaos Burst goes out of effect after the next post.
Also, when Chaos Burst is activated, you opponent may sometimes feel severly confused as all of their senses will be increased to high amounts and sometimes their brain won't be able to process this information in time. Another thing to note is, after Chaos Burst is deactivated, it will go off in massive explosion. So there is still that threat as well.
Not to mention that if you mess around for to long, the user itself can get caught in this explosion
~Chaos Blast~
This is the Iramasha's own version of the cero. It is a blast of either angel, demon or both (when used by hybrids) that is gathered from inside of their body and shot out in a massive wave or sphere. When used in a wave, it's faster, but not as strong. When used as a sphere, it is much stronger, but slower. Another thing to note is that when a Angel Iramasha uses Chaos Blast the blast is typically white or blue, while when a demon fires it the blast is typically black or bright red. If your a hybrid, it's both. However, some Iramasha's have customized their own Chaos Blast's to fit their needs.
~Chaos Restore
An Iramasha with Advanced or Master control over Chaos Energy can replace a limb or non-vital organ with ease. For Advanced it takes one post; for Master's it's almost instant. You can only use this move three times in a thread if you are advanced with a cool down of 3 post, and six times if you are a master with a cool down of two post. If you try to go over that limit there is chance something can go wrong.
~Chaos Vortex
Chaos Vortex is a restraining Chaos Move mostly. It starts by the user summoning up a large amount of Chaos Energy for one post. After a one post charging period, a vortex that can be of any color appears above the user's opponent. Once there, a large beam of light, that can also be any color, shoots from the center of the vortex and encases the opponent within it. From there, the walls will soon begin to become extremely heated to the point to where if you even touch them your hand can possibly melt and there will also be lightening surrounding the walls to detour people from escaping. After the walls come down, the gravity inside of the vortex will be becomne five times stronger then Earth's gravity and will most likely cause the opponent to fall face first into the ground. It can also make it difficult to use any other kind of energy besides Chaos Energy due to the sheer amount of Chaos Energy that's slamming down on the user. Not to mention that the gravity can eventually begin to tear you apart if you are severely weakened or on a two, three, four or five tier.
The only way to counter this is to either shoot some type of strong energy into the vortex to disrupt it, place a defensive Kidō around you until the vortex is gone, use Chaos Control to teleport yourself out of the Vortex or place your own barrier around you or raise your reiatsu if you are stronger then the user.
The Vortex can also only be up for a maximum of three post by a master, two post by advanced and one post by Adept. But when the vortex is about to disappear, all the energy it collected will explode and cause a massive explosion. If the user is not careful, they can also get caught up in this blast.
The drawbacks to using this power, though, is that you can only use it three times per thread. So, after you use it once you cannot use it for another five post no matter who you are. It can also cause moderate exhaustion for three post after it's summoned and can slow you down for one post.
~Chaos Link~
Chaos Link is a technique where advanced and master users of Chaos Energy can enter someone's mind in order to read their memories and past experiences. They can also share their memories with the person they linked with. However, the link can only happen if the other person accepts. There is no way to perform Chaos Link against someone's will.
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~Blood-Thirst Form: Vampiric Initiation~
In this form, her power is no different than in base-level, normally.. However... The very first sniff of blood she gets in the air, that very first cut on either body.. And shit hits the fan. Her power rises drastically, all aspects of her improve, and her mind goes feral. Her moral code drops, and instead, she becomes a lethal weapon in the flesh. Her eyes turn a blood red, and her actions after that reflect a ruthless murderer, more than the semi-innocent girl she is normally. The only way for her to exit blood-thirst is to either be defeated, defeat the opponent, or somehow convince her feral side to let go.
In this form, her power is no different than in base-level, normally.. However... The very first sniff of blood she gets in the air, that very first cut on either body.. And shit hits the fan. Her power rises drastically, all aspects of her improve, and her mind goes feral. Her moral code drops, and instead, she becomes a lethal weapon in the flesh. Her eyes turn a blood red, and her actions after that reflect a ruthless murderer, more than the semi-innocent girl she is normally. The only way for her to exit blood-thirst is to either be defeated, defeat the opponent, or somehow convince her feral side to let go.
Powers Retained from Previous Form:
- Spoiler:
Combat Specialist: As a former Police Officer and Martial Artist, Seras is proficient in hand-to-hand and weapon combat. She knows a lot of different fighting styles, has memorized every pressure point on the body, and knows a myriad of different holds
Superhuman Strength:
Seras, in all forms, has an almost rediculous amount of strength. In her first form, her lifting capacity gets a serious upgrade, amplifying to 25 tons.
Superhuman Speed/Reflexes:
Seras has been a speed demon in all forms of the term since she can remember. Her enhancements through her blood thirst amplify this immensely. At blood-thirst level, Seras can move faster than a normal shunpo, when focused. However, moving at this speed is like a flash-step in itself for her, not her normal speed. Her reflexes stay the same as in Base Level, however, as there's not much to upgrade at this point.
Superhuman Senses:
Seras can smell, hear, see, and taste at a level that is way above normal. A good example of this is that she could actually hear someone fire an arrow from a bow from the "twang" the bowstring made when it was fired. This was, mind you, 2 miles away from her. These senses are invaluable to her survival, in all forms.
Expert Marksmanship:
Seras' improved eyesight, balance, speed, strength, training, and focus all allow her to be an extraordinary shot with nearly any weapon. She can score a direct headshot with a high-powered rifle at 9000 feet. This is, however, only in blood-thirst form.
Insane Reiatsu:
Seras' blood-thirst form increases her reiatsu even further. The difference? Once she gets a sniff of blood, she won't have any reservations on holding back. Her reiatsu can bend a skyscraper in half, or crush it completely if fully pressured into the area, at this level.
Intangibility:
This ability is generally not capable of being used in combat. This natural power allows Seras to travel through solid objects, such things as walking through walls and coming up from the ground, through the floor and standing on a human level, etc.
Pain Tolerance:
Seras' pain tolerance is shown to reach unholy levels. She completely disregards most attacks as they hit her. Oh sure, she can feel it, but apart from *maybe* a scream or something, she won't show it. It won't kill her momentum. Only the most devastating of attacks can stop her stride.
Immortality:
Seras cannot be killed by normal means. Attacks that would normally be lethal would just be disregarded. Attempting to slice her head off normally and the blade would stop against her throat as if it hit a wall, etc. And can be recovered from in a more terrifying manner in her second form. However, there is a way to kill her. If someone simultaneously cut her head off and bisected her at the waist, it would kill her off for good.
New Powers Gained:
Immunity to Projectiles:
Any projectile attacks fired at Seras' body will have absolutely no effect. Her body will shape around said projectiles, leaving holes in her body that automatically re-fill. You're definitely going to want to fight close range, if you want a chance.
~Final Form: The Vampric Embrace~
This is the true epitome of Seras' power. While in this form, her blood-thirst is always activated. There is no stopping her lust for combat, her love of the scent of blood, and her desperate struggle to draw it from the opponent. She will never hold back, never pull a punch, and never stop fighting until she's dead, knocked out, or somehow gets shocked out of this form. In this form, her outfit also changes rather drastically. Whatever she's wearing explodes in a burst of shadow before reforming on her body as a black combat suit. This suit makes up for her main weakness in ALL her forms, being that, while she can ignore most pain and endure through most/all injury, her skin is almost too easy to pierce. (Unless the blow would otherwise be lethal). This combat suit has the toughness of Adamantium with a Steel Weave, and is flexible/light enough to wear she doesn't suffer any downgrades to her agility or speed.
To enter this form, Seras glows a deep, blood red. At this point, all the blood on the surrounding battlefield turns into a more.. shadow-like substance, while maintaining the appearance and contents of blood. This blood whirls into the air, spinning into Seras' body from all directions as her mind overrides into a feral rage. Her left arm disintegrates and gains a shadowy replacement (described below). Her skin becomes a more vampiric gray, and her hair grows slightly at the back, giving her a far more feral appearance. In this state, her teeth are permanently in their pointed, vampiric, feeding form.
This is the true epitome of Seras' power. While in this form, her blood-thirst is always activated. There is no stopping her lust for combat, her love of the scent of blood, and her desperate struggle to draw it from the opponent. She will never hold back, never pull a punch, and never stop fighting until she's dead, knocked out, or somehow gets shocked out of this form. In this form, her outfit also changes rather drastically. Whatever she's wearing explodes in a burst of shadow before reforming on her body as a black combat suit. This suit makes up for her main weakness in ALL her forms, being that, while she can ignore most pain and endure through most/all injury, her skin is almost too easy to pierce. (Unless the blow would otherwise be lethal). This combat suit has the toughness of Adamantium with a Steel Weave, and is flexible/light enough to wear she doesn't suffer any downgrades to her agility or speed.
- Spoiler:
To enter this form, Seras glows a deep, blood red. At this point, all the blood on the surrounding battlefield turns into a more.. shadow-like substance, while maintaining the appearance and contents of blood. This blood whirls into the air, spinning into Seras' body from all directions as her mind overrides into a feral rage. Her left arm disintegrates and gains a shadowy replacement (described below). Her skin becomes a more vampiric gray, and her hair grows slightly at the back, giving her a far more feral appearance. In this state, her teeth are permanently in their pointed, vampiric, feeding form.
Powers Retained from Previous Form:
- Spoiler:
Combat Specialist: As a former Police Officer and Martial Artist, Seras is proficient in hand-to-hand and weapon combat. She knows a lot of different fighting styles, has memorized every pressure point on the body, and knows a myriad of different holds
Superhuman Strength:
Seras, in all forms, has an almost rediculous amount of strength. In her second form, her lifting capacity gets an even more intense upgrade, amplifying to somewhere around 100 tons.
Superhuman Speed/Reflexes:
Seras has been a speed demon in all forms of the term since she can remember. Her enhancements through her blood thirst amplify this immensely. At Vampiric Embrace level, Seras can move faster than most jets, her full potential speed is mach 7, when focused. However, moving at this speed is like a flash-step in itself for her, not her normal speed. Her normal speed is much more like that of a shunpo now. Her reflexes stay the same as in Base Level, however, as there's not much to upgrade at this point.
Superhuman Senses:
Seras can smell, hear, see, and taste at a level that is way above normal. A good example of this is that she could actually hear someone fire an arrow from a bow from the "twang" the bowstring made when it was fired. This was, mind you, 2 miles away from her. These senses are invaluable to her survival, in all forms. At this point, her senses are so great that she can pretty much detect the direction an attack is going to come from before it does, but only to an extent.
Expert Marksmanship:
Seras' improved eyesight, balance, speed, strength, training, and focus all allow her to be an extraordinary shot with nearly any weapon. She can score a direct headshot with just her cannons at 18000 feet in second form
Insane Reiatsu:
Seras' vampiric embrace form skyrockets her reiatsu even further. The pure carnal fury of her in this form makes her power become even more frightening. Her reiatsu at this point, when fully released, could level a large part of New York City.
Intangibility:
This ability is generally not capable of being used in combat. This natural power allows Seras to travel through solid objects, such things as walking through walls and coming up from the ground, through the floor and standing on a human level, etc.
Pain Tolerance:
Seras' pain tolerance is shown to reach unholy levels. She completely disregards most attacks as they hit her. Oh sure, she can feel it, but apart from *maybe* a scream or something, she won't show it. It won't kill her momentum. Only the most devastating of attacks can stop her stride.
Immortality:
Seras cannot be killed by normal means. Attacks that would normally be lethal would just be disregarded. Attempting to slice her head off normally and the blade would stop against her throat as if it hit a wall, etc. And can be recovered from in a more terrifying manner in her second form. However, there is a way to kill her. If someone simultaneously cut her head off and bisected her at the waist, it would kill her off for good.
Immunity to Projectiles:
Any projectile attacks fired at Seras' body will have absolutely no effect. Her body will shape around said projectiles, leaving holes in her body that automatically re-fill. You're definitely going to want to fight close range, if you want a chance.
New Powers Gained:
Reforming:
Seras, in this form, cannot be maimed or violated in any way, really. Anything you could possibly do to her body, she will recover from, besides outright killing her with the one blow that would be lethal to her. (Her death condition). In this form, any serious injuries she's taken will heal, any limbs lopped off will replace themselves. Even her normal resistance to lethal blows lessens, her head being able to be severed now, as well as herself being able to be cut in half, without the other having to happen. This being meant as a scare tactic for when she re-forms one or the other. (Again, she can't re-form both, as severing both at the same time would legitimately kill her.) However, the reforming of said part of her wouldn't look... normal. Instead of just re-appearing, the severed part dissolves into shadow, swirling and twisting in impossible ways from its location to her body, reforming on it in a cracking, bleeding mess of limb. This has no effect on Seras, pain wise, but can sometimes shock or scare an opponent. This process can take anywhere from a sentence, to a paragraph, to a whole post to complete, depending on the severity of the original injury(ies). However, a decapitation or bisection actually takes a whole post *round* to recover from. Example: Say that Haseo, Xaver, Seras, and Alucard were all in a thread. The post order being Seras, Alucard, Haseo, Xaver. If Xaver managed to decapitate Seras, then ONE post would be dedicated to the effects of the decapitation. After that, the next post will be skipped, so it'd go like this. Seras, Alucard, Haseo, Xaver, Alucard, Haseo, Xaver, Seras. On this last post, she comes back in, regenerated.
Lives:
Even if you manage to truly kill Seras, she has a few lives you'll have to go through before she is 100% dead. 5 in total, (10 in events). This is attributed to the powers her master handed to her upon her conversion into the Iramasha, although hers aren't nearly as strong as his.
Telekinesis:
Seras is capable of moving things with her mind and her mind alone, with no visible gesture from her hands. The maximum weight she can lift with this is 9 tons.
"Third Eye":
A sort of inner sixth sense, Seras is completely immune to being effected by illusions of any kind, whether they're supposed to work on her, the opponent, or the environment. Along with this, she can sense a person's "aura", like a pesquisa, being able to gauge their shown power, their race, and even their mood if the person is weak enough. This, along with her improved senses, allow her to "zoom in" her vision, able to see up to 18000 feet, which is what makes her an excellent shot, even without a scope.
Shapeshifting:
Seras has the ability to turn her body into pure shadow, moving around in ways impossible for a Human to do. She can only stay in this state for two posts (one to enter and use for a bit, then another to use for a bit and then exit the form). She can use this form to either escape a fight, or even use it for combat, as she can dart forward with the strength of her normal attacks, bouncing off of walls, floors, the ceiling, etc. On her way to the opponent. While in this form, Seras' shadow is black with a red outline. She can use this shadow to meld into other shadows, avoiding harm for a very brief time, if only to strategize. However, she will rarely, if ever, use this method, as her feral mindset will fight against hiding.
Unstoppable Will/Feral Rage:
The state of her mind makes her impossible to stop. Plain and simple. Break her arm, slice something off, snap her fingers one by one. No matter what you do to her, her willpower and the pure animalistic rage in her every attack keep her fighting, despite the pain, which she'll ignore, or just not feel at all, sometimes even using broken limbs for combat until they heal.
Shadow Arm:
The true combat capability of her second form comes not from her guns, not from her strength, or her speed, but from this arm. The shadowy replacement for her disintegrated left arm. This arm serves several purposes. On one hand, it looks, basically, like a hooked arm with a claw at the end, where the arm meets her shoulder, it has a centered red glow, and there's an outer red glow along the entirely of the arm. However, it can form into basically a large set of bat wings, larger than her body, allowing her to fly at enormous speeds. She can also change it into a normal-looking arm, identical to the one she had lost before. She uses this only to wield the second cannon of her upgraded Seishin Buki. This arm is made of pure shadow-matter. The true combat capability of this arm is much greater then one might think.
Seras can use this arm as if it were a blade, sharpening it to the cutting power of a Vizard's Zanpakutō in a ressureccion state. This blade-like shadow can move and meld in any direction, shape, or twist in any way she desires. It can extend to up to 20 feet from her body, and moves at rediculous speeds. Along with this, it can be melded into the floor and move it along the walls, floors, and ceiling like regular shadows. The range on this usage is 40 feet. Seras can turn these shadows into spikes at a moment's notice for deadly, impaling attacks. These spikes can be anywhere between five inches and five feet long.
Another usage of the arm, is that Seras, while in shadow form, can meld with it. This is how she attacks in shadow form, literally rocketing down hallways and ricocheting off surfaces, ending in one, deadly, stabbing attack towards the opponent, straight for the heart. It does not mean she'll hit, however.
This arm is her main attack force, as she prefers to fight at close range, but alternating with this and her other arm, the whole one, make her deadly at hand-to-hand.
Examples:
- Spoiler:
Arm appearance:
Combat Example:
________________________________________________
Class Title: The Sanguinus Devil
________________________________________________
Background: As a kid in the human world, Seras didn't have many friends. The main reasoning for this, and a good one as far as she was concerned, was how widely mocked she was by the other children. Why? She spent ALL her time with her parents. Her mom, a stay-at-home mom, was her world. Seeing her dad, a cop at the time, was also an event that filled her heart with joy, when he wasn't out on assignment. They had a pretty tightly-knit family, and it seemed as if nothing in the world could stop Seras from feeling like these were the happiest days of her life.. and they would never end.
Oh how wrong she was. No one knew the "official" story, but apparently while her father was undercover, he got in too deep. The group he had infiltrated, one of the most powerful gangs in the city, traced him back to their house and brutally murdered him. Her mother hid Seras in a closet with whispers of "It'll be okay" and "I'll be right back". She then confronted the criminals, who immediately killed her as well. It was then, some said, that Seras snapped in a way that none ever thought she would. She ran from the closet in a rage, blood-thirst dripping from every ounce of her as she attacked one of the men, jabbing a fork into his eye violently before being shot in the gut. The last thing she saw before she passed out was glimpses of the men raping her mother's corpse..
When she awoke, she was in a hospital. The doctor there told her that a nearby orphanage was paying for her treatment, and that he was going to give her a sedative. When she awoke, she'd be at her new home. She could only weakly nod before the doctor put her under.
When she awoke, she was in the most uncomfortable cot she had ever slept in. A woman who looked more nun than mother told her that she'd be staying here from now on. Her age was not appropriate for her to own the house she had been left yet, so until such a time, she would be kept there. The orphanage was a living hell. The "mothers" were bitter and cold, and the other kids were all assholes. Whether it was cautiousness, lack of mental stability, or her parents' horrific murder, Seras reacted violently to bullies and other children. She would come close to tearing some people apart if they so much as touched her. None of the teachers took kindly to her and discussed removing her from the orphanage if she continued to cause more trouble. Despite this, she somehow managed to get through the years she spent there, finally leaving at eighteen. When the counselor asked her what she was going to do with her life, she answered simply that she was going to follow what he had done before her. She was going to become a cop.
Years later, after combat training and basic procedures, she gained her wish. She was named an officer of the law immediately.
Her first mission was to go into the small village of Cheddar with a squad. There had been reports of a rouge member of a small organization there who had murdered the villagers, slaughtering everyone. Upon arrival, Seras quickly became the last remaining member of her squad as her teammates were picked off one by one, before the assailant, a priest, finally caught Seras. He held her with an un-natural strength, threatening to murder and rape her. Before he could, however, a man showed up. Without a second thought, he shot Seras through the lung, also killing the priest as the bullet pierced his heart as he stood behind her. Alucard confronted the dying Seras with a choice. She could join him as a nightwalker, sharing his power and developing her own as a member of what he called the Iramasha. Or she could die there. She chose to live, and Alucard converted her, granting her some of his abilities, along with the power to develop her own..
________________________________________________
Branch/Position: Demon Family
Race: Demon/Vampire
Skills:
(DO NOT FILL THIS OUT UNTIL TIER IS GIVEN!)
General Skills
- Durability: Master
- General Speed: Advanced
- Strength: Advanced
- Weapon Skill: Advanced
Will Skills
- Willpower/Determination: Master
- Mental Deduction: Master
- Pain Endurance: Master
- Focus: Master
Racial Skills
- Chaos Energy Skill: Advanced
- Chaos Warp: Advanced
- Seishin Buki Level: Master
- Race Control: Advanced
[/i][/font]
I envy because of the heart.
I glutton because of the heart.
I covet because of the heart.
I am prideful because of the heart.
I sloth because of the heart.
I rage because of the heart.
Because of the heart...
I lust for everything about you.
------------------------------------
We Are Legion
Character Permissions
Communication Thread
Character Substitutions
I glutton because of the heart.
I covet because of the heart.
I am prideful because of the heart.
I sloth because of the heart.
I rage because of the heart.
Because of the heart...
I lust for everything about you.
------------------------------------
We Are Legion
Character Permissions
Communication Thread
Character Substitutions
Re: ~Seras Victoria Iramasha~ [APPROVED, 0-5+, DEVIL]
Mon Feb 06, 2012 11:27 pm
Application Checklist
- Name [x]
- Appropriate Age [x]
- Gender [x]
- Appearance Present [x]
- Appearance Described in Appropriate Length OR Picture is Visible [x]
- Appearance is Not Claimed [x]
- 10 sentences for personality [x]
- History is of appropriate length [x]
- Powers are not Godmod/Overpowered [x]
- Powers are described reasonably enough [x]
- Application/RP Sample is not in First Person [x]
- Skills are not filled in (Omit if a Hollow)[x]
- RP Sample Present (Omit if this is not the first character) [x]
- RP Sample is 10 sentences [x]
Comments/Notes: Nioce
Tier: 0-5+
Will Skills
- Willpower/Determination: Master
- Mental Deduction: Master
- Pain Endurance: Master
- Focus: Master
- TsubineYe Olde Guarde
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Re: ~Seras Victoria Iramasha~ [APPROVED, 0-5+, DEVIL]
Thu Sep 13, 2012 9:39 pm
- TsubineYe Olde Guarde
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Re: ~Seras Victoria Iramasha~ [APPROVED, 0-5+, DEVIL]
Mon Nov 05, 2012 10:27 pm
Ptvup.
A silenced gunshot...
"Guard Charlie is incapacitated. Alpha is still inside the gate house, no field of fire." A male voice, stoic and official whispered in the blonde girl's ear.
"Roger." She kept calm. She knew how important her next few shots would be. She knew that it was a life-or-death situation. The rifle reloaded automatically. The scope was a few inches away from her right eye. The grass beneath her swayed with the wind. Through the scope, she could make out the drab grey guard house and matching walls.
"Bravo team is about to make their side entrance. We need to relocate to higher ground." His voice reeked of urgency. And so, she didn't respond. She nodded, grabbing the black rifle. Her all-black uniform traced every inch of her breasts, as if it defied the laws of physics. The two did not run up the hill to the side of them. It was a slow jog, as they could not afford to waste time or to attract attention. They eventually found a clearing near the top of the hill.
She set the rifle down again, its bipod digging into the grass. Still no FoF on the guard, but she could see over the wall completely now. A few guards near the back were now visible, so it was up to her to take them out before the breach. The man beside her read off the wind reading, elevation, and distance. Turning the knobs on the side of her scope, she adjusted accordingly. She re-adjusted the rifle to match the scope's new positions. Her breathing steadied. Her eyes focused in. A squeeze.
Ptvup.
Another shot. It hit its target. The guard at the back fell down. To the left, she could see a group of men armed with what looked to be assault rifles climbing over the wall. They advanced straight towards the house after the last man was safely on the ground. And then... bullets erupted from their left, from behind the building. Their sniper had made a good position, but it was up to the ground team to secure the perimeter.
"Okay, the field test evaluation is over." A harsh, Cockney accent broke through the silence after the gunfire with a megaphone. The guards who were laying down stood back up, paint staining their protective facemasks. The soldiers who were shot by the surprise attack from behind the building took off their helmets. Grunts of "Fuck" and "Dammit" filled the air. Back on the hill, the blonde girl sighed. She had done her part as a sniper, but her allies had failed her. She stood up, the custom-made paintball rifle still on the ground. Her spotter grabbed her shoulder, patting it slightly. "Fine shooting with that wind, Seras." She was slightly surprised, her senior had appraised her.
A silenced gunshot...
"Guard Charlie is incapacitated. Alpha is still inside the gate house, no field of fire." A male voice, stoic and official whispered in the blonde girl's ear.
"Roger." She kept calm. She knew how important her next few shots would be. She knew that it was a life-or-death situation. The rifle reloaded automatically. The scope was a few inches away from her right eye. The grass beneath her swayed with the wind. Through the scope, she could make out the drab grey guard house and matching walls.
"Bravo team is about to make their side entrance. We need to relocate to higher ground." His voice reeked of urgency. And so, she didn't respond. She nodded, grabbing the black rifle. Her all-black uniform traced every inch of her breasts, as if it defied the laws of physics. The two did not run up the hill to the side of them. It was a slow jog, as they could not afford to waste time or to attract attention. They eventually found a clearing near the top of the hill.
She set the rifle down again, its bipod digging into the grass. Still no FoF on the guard, but she could see over the wall completely now. A few guards near the back were now visible, so it was up to her to take them out before the breach. The man beside her read off the wind reading, elevation, and distance. Turning the knobs on the side of her scope, she adjusted accordingly. She re-adjusted the rifle to match the scope's new positions. Her breathing steadied. Her eyes focused in. A squeeze.
Ptvup.
Another shot. It hit its target. The guard at the back fell down. To the left, she could see a group of men armed with what looked to be assault rifles climbing over the wall. They advanced straight towards the house after the last man was safely on the ground. And then... bullets erupted from their left, from behind the building. Their sniper had made a good position, but it was up to the ground team to secure the perimeter.
"Okay, the field test evaluation is over." A harsh, Cockney accent broke through the silence after the gunfire with a megaphone. The guards who were laying down stood back up, paint staining their protective facemasks. The soldiers who were shot by the surprise attack from behind the building took off their helmets. Grunts of "Fuck" and "Dammit" filled the air. Back on the hill, the blonde girl sighed. She had done her part as a sniper, but her allies had failed her. She stood up, the custom-made paintball rifle still on the ground. Her spotter grabbed her shoulder, patting it slightly. "Fine shooting with that wind, Seras." She was slightly surprised, her senior had appraised her.
- IoriVeteran Member
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Re: ~Seras Victoria Iramasha~ [APPROVED, 0-5+, DEVIL]
Mon Nov 05, 2012 11:15 pm
Wonderful rp sample. Approved! <3
- GuestGuest
Re: ~Seras Victoria Iramasha~ [APPROVED, 0-5+, DEVIL]
Tue Jul 23, 2013 3:03 am
Aivee Duty Go!
This was saved from the archives! Enjoy your character again and such 8D
- TeitokuBlackblood
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Re: ~Seras Victoria Iramasha~ [APPROVED, 0-5+, DEVIL]
Fri Dec 13, 2013 10:41 pm
This is going into archives
All right, you haven't been active for some time so I'm going to move you into archived character apps. If you want it back, post HERE- HayukoBearer Of Hell
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Re: ~Seras Victoria Iramasha~ [APPROVED, 0-5+, DEVIL]
Thu Jul 24, 2014 1:49 am
「UNARCHIVING」 |
☓ | There ya go mate |
- CookiesThe Cookie
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Re: ~Seras Victoria Iramasha~ [APPROVED, 0-5+, DEVIL]
Thu Aug 21, 2014 2:38 am
Moving this to archives as requested in this thread:
https://www.platinumhearts.net/t9712p20-the-staff-checking-moving-locking-archiving-request-help-thread#79417
https://www.platinumhearts.net/t9712p20-the-staff-checking-moving-locking-archiving-request-help-thread#79417
Empty, blank space.
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