Skill Level |
Durability (adept) | Hanako’s body can take a beating, but all that much. By comparison, she is close to a professional wrestler in the real world. | General Speed (master) | Hanako is known to be the quickest and the most agile human on Karakura, allowing her to narrowly dodge very fast objects and more likely to elude most enemies. Other than that, she can attack very quickly and perceive things slower than others. | Strength (advanced) | Hanako is strong. Though she cannot lift a car, she can still pack a punch, literally. Her most powerful combat technique will involve her legs. | Weapon Use (advanced) | Hanako is as comfortable with armed combat as a special force soldier, adapting to guns and swords are her best talent so far. |
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HUMAN ABILITIES (by birth) |
First Power Stage |
“Into the Shadow. Vanish!” | She does not technically disappear from plain view, she merely disperses her spiritual presence outward, blending the core into the environment. Thus it may seem that she just disappeared, but she is still around. | “Eyes are Meant to See. Critical Eye!” | When spoken, Hanako can see through illusion, darkness, blindness and see into the very near future where she can predict some attempts ahead of time; at some point, she can even see where she would hit to achieve a crippling blow. | “Sicken the Foe. Poison!” | When spoken, Hanako can use demon blood to lace her zanpakuto or her Menoken with poison. When applied to the wound, the victim would feel sick to the stomach at first, but after two posts by the victim, the poison triggers the victim into compulsive vomiting, weakening the foe by hunger and breathlessness. The fifth post triggers conditions related to a serious fever, making the victim unable to keep focus and become more susceptible to being knocked out by the next blow. Theoretically, the poison is meant to render the body weak and thus weakening the person’s metaphysical abilities due to lack of bodily needs for using it. |
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Second Power Stage |
“Fly With the Raven. Blink!” | When spoken, Hanako can quietly teleport from inside the building to the outside of the building without needing visual or mental images to orientate herself. | “The Crisis Calls for Thou. Isolation!” | When spoken, Hanako can imbue her touch with the ability to temporarily isolate the target from metaphysical energy, so the target is unable to recover lost energy. The ability lasts for five posts by the victim. | “Shroud my Distress. Escape!” | When spoken, Hanako turns invisible by dispersing her spiritual presence outward and manipulate the spiritual auras of the opponents to set off a flare, making it hard for the opponents to see things by spiritual sensory, which is called, “Spiritual Blindness.” While the enemies are distracted by their auras, Hanako takes the opportunity to retreat or to attack with a sneak attack. |
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Half-Awakened Chi Stage |
“Grant my sanctuary within the arms of my saviors. Give the saviors the power to save me from my woes. Heroism!” | The ability enhances the allies in the thread with spiritual armor and power that can turn the tide in combat. When under the influence of Heroism, the character can use Tide Breaker which is an ability to use the most powerful known ability of the character by the character at twice the power. The duration is indefinite until the final champion (allies who are affected by the spell itself) is defeated. Until then, Hanako is surrounded by an orb of invincibility and is stuck in one location. | “Lift the afflicted and cleanse the wound. Cure!” | Hanako can actively heal her target with instant recovery instead of accelerated healing overtime. On the side note, it can cure any poison, any disease and any condition, regardless of what kind it is. | “Here I embrace the child and pray for a future. Revival!” | Hanako can hug her target and when in the embrace, the target receives full healing, even when unconscious or dying. |
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Fully Awakened |
"To have earned my favor, I grant thee. Boon!" | When spoken, Hanako blesses her allies by having their weapons imbued with holy energy, allowing them to strike once and ignore all defenses of the target. | "Heroic individuals. You have done well, so I grant thee salvation within my embrace. Intervention!" | This ability allows Hanako to fully heal all those who are dying within the thread that she is in. Due to her neutrality, even enemies can possibly be affected. | "So much as been wronged for the sinners dealt the blow that I can only weep to. Shall all be purged and order shall be restored. End of the Era!" | This ability can only be used when more than five 0-tiered characters are in a world like Earth or the Soul Society or that particular world is bound to face destruction. What the ability does is to create a massive reboot to the world in form of a growing explosion of blinding light. The process is unknown after that, but when it is done; everyone loses their memory of the event, even Hanako loses memory of the event. For the damages before the spell, they disappear in the explosion and are restored to normal. For enemies or outsiders, along with losing memory of the event, they are sent back to their home world. And due to the extravagance of the spell, it can possibly trick the individuals to believe it is only a dream or a nightmare. In reality, Hanako's power was so great, she ended time doing this and started a new time as one era ends to begin another. |
|
Techniques |
Tracker | She is capable of tracking down a specific target, providing that she has clues to go by. | Hacker | Hanako can write her own programs to get into secured programs and networks to pursue her endeavors. It is illegal in some aspects, but effective when it comes to learning a thing or two about her opposition or to help her friends get the information they needed. | Bartender | Hanako is quite skilled with mixing alcoholic beverages while able to run her own pub that was only popular due to her homely presence and good hard liquor. | Woman | As a woman, Hanako’s body has more pronounced body shape than men that relates to child bearing and child nurturing. The muscular structure is roughly similar to men, but more focused in the hips and thighs, allowing her to kick harder than a man of her equal strength and hold up weight. Hanako has less upper body strength than her lower body strength naturally due to evolution formatting her to be more geared to bearing children’s weight in the midsection than to lift things with the arms. | One with Two Worlds | Hanako’s ascension to Demon Lord status causes her body to be infused with spiritual embodiment, allowing her to be treated like a spirit instead of a mortal. Thus she achieves agelessness (unable to wither) and immortality (can live forever.) Unlike any spirit, she can be seen by humans regardless of her spiritual status, even those with {Tier 5-5} can see her without difficulties other than if Hanako chose to be stealthy. | Immunity to Spiritual Pressure | Hanako is usually unaffected by spiritual pressure of any level and type, but at a cost of her ability to sense spiritual presence without looking or hearing. So her mobile phone is equipped with the application used to pinpoint spiritual pressures to locate individuals like Hollows and Demons. |
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Skill Level |
Variation (adept) | Hanako can use her powers for something else, but her options are limited. | Control (advanced) | Hanako can use her powers with some ease, allowing her to adjust the magnitude to a desired level and use less energy in doing so. | Chi Power (master) | Hanako is capable of achieving fully awakened status, making her abilities hard to surpass in matters of offenses against her defenses. | General Power (advanced) | She somewhat mastered the first stage, but she just achieved second stage, so she has to master second stage. |
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DEMON ABILITIES (by birth) |
Shishi Mudo |
Eye of Vohlis | It becomes active the moment Hanako transform to her shishi mudo form. Like Critical Eye, it can see through things that would deceive her or blind her while allowing her to see specifications of her foe so she can exploit the weak spots at will. | Miasma Touch | As a warning, a gaseous haze of blue, purple and black surrounds her right hand. When touched on bare flesh by Hanako's poisonous touch, a powder like substance litters over the spot she touches. When in powdery form, it is harmless, but the moment that carbon dioxide is introduced, it will begin sinking into the flesh and spread slowly throughout the body, causing stiff joints and itching. Eventually, it will cause exhaustion and raises body temperature to feverish level. Then it begins screwing around with the nervous system, causing aches and temporary numbness in random locations, including the *cough cough*. Soon, it will trigger impulses including vomiting, wetting and sexual arousal. As final symptom, it causes bloating that enhances the aching in the mid-section and the *cough cough*. Throughout the whole process, it does not kill, but it would make the victim wish they could be killed by the poison. There is no cure to it, but it can be treated like a fever or the flu; rest, painkillers and plenty of liquid. | Azure Flame | The ability made infamous by Loremaster TelcinVohlis. It consists of a hybrid, yet contradiction of holy flame and hell fire. The combination creates a thread-like stream of azure-colored fire that can burn virtually anything, including fire-masters and normal water. When struck by it, it is like having an industrial-grade blowtorch applied to the crotch at full blast; aka it hurts far worse than a kick to the balls with a steel-toed work boot. |
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Muko Jotai |
Song of Silence | This passive ability allows Hanako to use more than one spell simultaneous without the needs of movements or incantations. It also allows Hanako to fuse two spells of any type into a new spell. | Raven of Despair | Hanako creates a field of suppressive za koa energy that forces spiritual energy out of the area while slowly draining away from the participants in a thread. The length of time before they are unable to use metaphysical abilities varies from person to person based on Strength in the general skill sheet. | Summon Golem | Hanako can create a massive servant made of materials of her choosing. Through Za Koa, the golem serves a formidable adversary to those who are unwary of its immense strength and durability. On a side note, they are capable of shooting out a laser beams from their joints against airborne foes or foes who are just out of reach. Considering their joints are purely za koa energy and exposed, the golem can fire laser beams at any direction. In a disadvantage, they are blind and unable to orient themselves unless they can feel the vibration on the ground or in the air current. Alternatively, they can use their sensory to pinpoint spiritual presences. Upon defeat, they fall apart and if their pieces survived, Hanako can revive it without effort as there are still za koa energy within it still left. |
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Spells |
Spell Basics: Projectile | In the basic form, the spell can create a simple elemental ball in Hanako's hand before she chucks it at her foe or over an obstacle. In some ways, Hanako can make the ball bounce, explode on impact or stick on an enemy. | Spell Basics: Beam | It is an elemental attack that is direct from point A to point B without fail within the line of attack. In variation, it can be used for pinpoint accuracy, penetration and drilling. | Spell Basics: Panic | The spell blasts outward from the caster, covering an area from adjacent to earshot. In variation, it can be used for repellent, escape and devastation. | Spell Basics: Barrier | When used, the caster can protect him/herself or her allies with an elemental blockade to prevent offensive attacks. It can varied to shield (front only), dome (all around other than bottom) or ball (all around, but nowhere to go.) | Spell Basics: Chain | When used, the spell can hit multiple targets in sequence or simultaneously. It can vary with jumping, spreading, and spraying. | Spell Basics: Overtime | The spell can attach itself to the target and cause effects to linger on the target for a duration. It can vary with degeneration, ailing, and draining. | Fire Mastery | The ability to control fire through manipulation, conjuration and nurture. For basics, manipulation is to control what already exists; conjuration is to create what does not exist yet; and nurture is to empower what already exists. | Air Mastery | The ability to control air through manipulation, conjuration and nurture. | Earth Mastery | The ability to control earth through manipulation, conjuration and nurture. | Water Mastery | The ability to control water through manipulation, conjuration and nurture. | Light Mastery | The ability to control light through manipulation, conjuration and nurture. | Dark Mastery | The ability to control the shadow and darkness through manipulation, conjuration and nurture. | Life Mastery | The ability to control life through manipulation, conjuration and nurture. | Death Mastery | The ability to control death through manipulation, conjuration and nurture. | Fate Mastery | The ability to control fate through manipulation, conjuration and nurture. However, this is a very rare ability to have as even very few loremasters are capable of such feat. | Hell Mastery | The ability to command the power of hell through manipulation, conjuration and nurture. Only Demons or Loremasters can use this. | Holy Mastery | The ability to command the power of the gods through manipulation, conjuration and nurture. Only Angel Iramasha and Loremasters can use this. |
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Curses
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Life of a Bovine | It literally turns a character into a cow, simple as that. Just a puff a smoke and the character moo's for the time being. It lasts three agonizing rounds. | The Lazy Curse | It saps the strength and energy from the target into the air, rendering the target very exhausted and urged to sleep. But each time they fall asleep, they will hear a tune called, "Jeopardy Theme," causing some people to experience sleeplessness, adding onto their exhaustion. It lasts five rounds. | The Curse of the Missing Blade | When cast upon an armed attacker, the attacker experiences a brain fart, forgetting the intended attack and cause the sword arm to become stiff and painful, potentially forcing the attacker to drop the weapon. |
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Summoning |
Swarm | When summoned, tiny creatures appear in a group ranging from fifty to two-hundred at once. The caster can choose to summon one or some the group of the range mentioned shortly before. | Horde | When summoned, small creatures appear in a group of ten or fifty. Again, they can be summoned as one or as many. | Squad | When summoned, medium creatures appear in a group of four to six. | Hunters | When summoned, a group of one to three large creatures will appear. | Predator | When summoned, a gigantic creature appears. | Leviathan | When summoned, a colossal creature appears. |
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Techniques |
Loremaster | A special demon class of magicians who are capable of going into in-depth research about other abilities of other races like Kido and Cero without sacrificing their training into the ways of curses and summoning. Achieving the class is only by the means of being born with the talent of wayward learning. Researching to a loremaster does not necessarily mean experimentation in controlled locations; it is to view experience with depth and contemplation of how to solve the problem more efficiently. Due to their natural talents in Demon Spell/Summoning, they are feared by others due to TelcinVohlis’s demonstration by unleashing over 100,000 demons upon the Franks after the fall of the Roman Empire. Despite its failure, that invasion was recorded into history as one of the biggest attack upon Earth. | Endless Arcanum | This is a genetic-based talent where TelcinVohlis and his descendants are capable of learning abilities that is outside their own race to the point of even replicating aspects of other races’ key abilities like Resurreccion by Arrancar, Bankai by Shinigami and Kyuu-Kyou by Sugiura. Strictly, only TelcinVohlis, Hanako and Myasha are the ones who can use it while Hanako was the most promising user of Endless Arcanum after TelcinVohlis. The key recognition of the use was the appearance of a diagram behind the user, signaling their intention was to “learn” about their target’s key racial and non-racial aspects. After that, the other way of recognizing Endless Arcanum is when the user uses signature abilities like Getsuga Tensho, a shikai/bankai made famous by Ichigo Kurosaki. Despite abilities like Bankai would require a sword, users like Hanako and TelcinVohlis does not need a weapon as they use their own body like the sword or a weapon of their own. When it comes to spirits required, the user creates spirits with similar synchronicity, thus allowing the user to use far less energy in maintaining than the method of acquiring alien spirits. | Menoken | Menoken or “Hollow Blade” was once the demon sword of Malcolm Stone before Hanako defeated him. Now Hanako inherited the sword and due to her demon bloodline, Menoken’s aspects are fully released while being malleable, so it can act like a zanpakuto. The primary ability of the sword was to absorb and send back attacks with infusion of the user’s spiritual power, increasing the blowback effect from normal to two-folds or four-folds depending on how much spiritual energy the user infused the caught attack with. Defensively, it can absorb and convert the spiritual energy into a barrier that can resist any attacks made against it and immunity to the attack it absorbed originally. | Specialized Shifter | Through natural talents, Hanako is capable of changing her appearances, sizes and outfits, allowing her to waste less time with laundry and finding new clothes. However, her disadvantage was her inability to change her natural conditions like pregnancy. |
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Skill Level |
Akuma Kyodo (adept) | Her flesh is tough, but not significant. Though she can resist poison, curse and death energy; her flesh pales in comparison to most demons’ hide. | Jigsoku Sudoku (advanced) | Demon flash step comes naturally to Hanako, allowing her to keep up with some speed runners at a cost of little of her Za Koa energy. | Za Koa Manipulation (advanced) | She is highly capable in using the alternative energy called Za Koa, even her body is capable of changing in coloration and shape. To an extreme, she is capable of using Muko Jotai, but she is still getting familiar with such power. | Spell/Summoning (master) | As a Loremaster, she has vast knowledge of spells and summoning that is outside her family bloodline’s natural options and racial abilities. Her preferences were using crippling curses and elemental barriers. She definitely lives up to her bloodline's legacy with knowledge of forbidden spells and curses. |
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SHINIGAMI ABILTIES (learned by Endless Arcanum) |
Zanpakuto |
“Take Off, Morrighan!” | In any form, Hanako can call upon the spirit to sync itself with her mind and depart from her grasp. After that the zanpakuto flies on its own and fights on its own while using Hanako’s mind to maneuver and attack without having Hanako be in the range of danger. Unlike its materialization ability, the sword generally cannot be defeated until it breaks. Once broken, it does not return to Hanako, so Hanako has to retrieve it herself. | “Show Majesty, Morrighan!” | The zanpakuto disappears from Hanako’s hand and forms into a material form of the spirit itself, allowing the spirit to act on her own. Strangely, Morrighan regards Hanako as her sister. Mind that Morrighan is not the actual mythical goddess of the Celts. While materialized, Morrighan acts upon herself or under advisory of Hanako when doing tasks with inclusion of combat. Because of that, Morrighan can fight for Hanako without having Hanako be put in dangerous situations. When defeated, Morrighan reverts back to her sword form and falls to the ground; when that happens, the sword automatically use “Take Off, Morrighan!” as backup ability. The significant part was Morrighan’s ability to use Shikai when her sword form cannot. | "Demonstrate Your Grace, Morrighan!" | When called for, the wind current wraps around the zanpakuto and a strong blast of wind erupts from the zanpakuto each time she swings. On the side note, an excessive amount of black feathers are carried by the wind, causing a vortex that blocks out eye-contact-based techniques along with the chance that the enemy would end up mesmerized by the splendor and artistic aspect of the vortex of well organized feathers of darkness. |
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Shikai |
“Dance in the Wind, Morrighan!” | Like "Demonstrate Your Grace," a wind current wraps around the zanpakuto as it shifts to shikai form. Without having to say anything, Hanako's swings can conjure strong twisters of black feathers that can redirect projectile attacks, block out eye-contact-based techniques, and trap enemies in the cyclone capable of sweeping them off their feet should they elude from the cyclone's eye. Through practice, Hanako can mentally manipulate this ability to create an entrapping orb around an enemy, but she has to keep her concentration in order to maintain it, otherwise, it will collapse and becomes a twister. | “Raise the Banshee, Morrighan!” | The zanpakuto shifts to shikai form and after the transformation, it vibrates, creating a song-like wailing that distracts the enemy. However, the zanpakuto's true ability was its ability to use vibration to cut through virtually anything. The faster the vibration, the more it can cut. Ways to make it vibrate more are by impact, sound and spiritual pressure. | “Turn the Tide, Morrighan!” | It is the strongest of its form's techniques as it can summon a flock of crows from the zanpakuto itself. The crows are merely converged spiritual pressure that explodes on impact with very effective results per crow. |
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Bankai |
"For Eden and her Beauty Beyond Compare. Bankai! Phantom Queen!" | When called upon, the zanpakuto shifts to bankai and allows the passive ability to teleport Hanako and the other combatants to a flowery meadow where the scent is soothing and the aura feels bold with glorious battles between legendary figures. Within the field, no other worlds are damaged, yet the view of it was beautiful enough to distract combatants. However, within that field, Morrighan manifests and wields the bankai sword. From there, she can use the abilities offered. The only way to stop it is to defeat Hanako or Morrighan. | "Heed My Calling for War. Bankai!" | A massive flock of crows ravage the area at lethal speed and force. Accompanied by strong explosion on impact, the flock can potentially be a nuke when all together. | "Fall Before the Bane of the Fomor! Bankai!" | A strong attack that converge spiritual pressure and focuses it upon the foe, causing severe injury should they come in contact with the blade. Instead of using vibration, it uses explosive decompression at a focused point where penetration is required. So even if the blade is not pointing at the enemy, the pressure blast can act as a spear against the enemy, piercing through any barrier and any bodily defenses with impalement. |
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Kidou |
Bakudo #1, Sai | Forces the individual's arms to be bind behind their back and keep the arms behind their back until released or broken free. | Hado #1, Sho | Pushes an individual away from the caster at great force. | Bakudo #4, Hainawa | A pair of energy ropes that entangles the arms of the target, rendering the target's arms at mercy of the caster's hand movements. | Hado #4, Byakurai | Shoots out a powerfully concentrated lightning bolt from the fingers of the caster. | Bakudo #8, Seki | Creates a round shield that repels or paralyze an attacker. | Bakudo #9, Geki | Engulfs the target in red light, paralyzing the target from head to toe, even attacks cannot be made within it. | Bakudo #9, Horin | Releases a pair of orange energy tendrils from the hands and binds up to two targets at once. Once caught, the target(s) cannot move; even the caster cannot move them at that point. | Hado #11, Tsuzuri Raiden | Electrical current flows from the caster onto the target using an object as the medium. | Bakudo #21, Sekienton | Causes smoke to erupt from the caster's hands and create a smoke screen for escaping. | Bakudo #26, Kyokko | Bends light to mask the presence of the target. | Bakudo #30, Shitotsu Sansen | Caster forms an equilateral triangle by fingers and fire three points into the target, binding them to the surface that the points made impact to like a wall. | Hado #31, Shakkaho | Creates a red ball of energy and fires it at the target with fiery explosion as result of impact. | Hado #32, Okasen | Releases a wide blast of yellow energy. | Hado #33, Sokatsui | Fires a burst of blue energy that devastates a wide area. | Bakudo #37, Tsuriboshi | Creates a safety net of blue comfortable spiritual energy to stop falling objects/persons while anchored to nearby objects by ropes. | Bakudo #39, Enkosen | Creates a round shield of condensed spiritual energy to block attacks. | Hado #54, Haien | Releases a blast of purple energy that incinerates anything it makes contact to before impacting an environment. | Bakudo #58, Kakushistsuijaku | Tracks and locates anyone with spiritual pressure that the caster wishes to look for. It is alternative method of ho Hanako can track down someone with special powers. | Hado #58, Tenran | Creates a cyclone of wind towards the target. Further it is, the wider and less powerful than from the core of the attack. | Bakudo #61, Rikujokoro | Pins the target with five bolts of light, paralyzing the target's entire body. | Bakudo #62, Hyapporankan | Creates a barrage of purple rods that pins the target onto an environment. | Bakudo #63, Sajo Sabaku | Creates yellow chain of energy around the target's arms and prevents movements in the upper body of the target. | Hado #63, Raikoho | Fires a devastating wave of yellow energy. | Bakudo #73, Tozansho | Creates an inverted pyramid to protect everyone within from outside attacks. | Hado #73, Soren Sokatsui | An upgraded version of Sokatsui that doubled in power. | Bakudo #75, Gochutekkan | Creates five very tall pillars of metal around the target, pinning the target to the ground. | Bakudo #77, Tenteikura | Creates a window of the targeted area to allow the caster to communicate to everyone in the targeted area mentally. |
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Skill Level |
Zanjutsu (advanced) | She is great with the zanpakuto and other swords like Menoken and her sacred weapon, but the best is that she is still learning bankai, but it will still tax her strength on use. | Kido (Master) | She is naturally talented in using binding and destruction spells regularly used by captains and lieutenants of Gotei 13. At this point, she can compete against rare individuals' strength in kido. | Hoho (adept) | Due to her familiarity with Za Koa, her ability to use reishi to propel herself to go a greater distance in one step was much to be desired. | Hakudo (advanced) | Through observations upon highly capable unarmed shinigami, she is capable of using reishi to cause significant damage with her feet and hands. |
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IRAMASHA ABILITIES (learned by Endless Arcanum) |
Seishin Buki |
Basic Commands | Due to Shire’s lack of self-initiatives, Hanako can command her and she can fully understand what Hanako meant. Because of the seishi buki’s chosen appearance, she is always by Hanako’s side and obeys only Hanako and Koichi Iramasha without question. | Absolute Survivability | Shire is surprisingly capable of reviving herself if killed and she has a very flexible physical attributes that would make her a very formidable warrior...if she was smart enough to act on her own. The only way that she can be permanently killed was to kill Hanako. | Quirky Body | Shire has a weird anatomy. She has no organs or bones within her except her brain that is used to process commands and movements. Figuratively, she has the body of a blow-up doll with spiritual energy used to give her the shape. She does not need to use restrooms, she does not go hungry nor thirsty and she does not sleep (even though she can pretend to sleep.) With that in mind, it is a mystery why she even have extremities like the bellybutton, butt-hole, nipples and the orifice. |
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Demon Form |
Queen of Ravens | Hanako is capable of summoning raven-folks, a race of ravens taking humanoid form. In legends, Raven-Folks are zealous followers of TelcinVohlis who believed him to be a god to them, the God of Despair and Power. Now that Hanako exists, they regard her as their Goddess of War and Lore. Stranger than fact, Raven-Folks are very social creatures while excellent in the arts of Kidou. | Wings of Chaos | When used, Hanako can trigger phenomenons where metaphysical attacks are not what they are meant to be. Example: Using Shakkaho may have a chance of causing a backfire or summons flowers in an ally's pants. It lasts for the next round. | Gaze of Misery | Hanako never opens her eyes in her demon form, but when she does, anyone peering into her eyes would have their energy erupting out of their flesh, exhausting them greatly as the collective energy creates a mist where everyone in it cannot see or hear each other and perceive lonesomeness. |
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Hell Angel Demon Form |
Eternal Foe | When Hanako is in her Hell Angel form, she gains the passive ability to augment za koa, chaos and holy energy into protection in form of black armor and offense in form of a black scythe. The reason behind that marriage is that chaos energy acts as a glue to bind holy and za koa energy into one super energy called, "Death-Bane Energy," which is an energy force that ignores death energy and benefits from demon blood that it has to be soaked in before becoming powerful. | Koichi's Wrath | Hanako can create a buff where Shire becomes a very formidable fighter complete with enhanced strength, speed and durability. | Hanako's Embrace | Hanako can create a buff where Shire becomes a very useful supporter complete with a full array of Bakudo Kido. |
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Skill Level |
Chaos Control (advanced) | Despite her great control over magical energy, controlling her chaotic potential is great enough that she can achieve Hell Angel form and has little problem maintaining it. | Chaos Warp (master) | Hanako is capable of teleporting herself like her husband can. Unlike Jigsoku, she can be in one spot and come to another location without having to run. Now, she is capable of using this technique without exhausting herself from using it too many times. | Chaos Blast (adept) | She can pack a mean hit when releasing a blast of chaotic energy, but not as powerful as her husband’s. | Chaos Synchronization (advanced) | She clearly has a talent in syncing her chaotic potential, allowing her to use Demon Form without difficulty, but when in Hell Angel Demon form, she has a lot to work on in developing it. |
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SUGIURA ABILITIES (learned by Endless Arcanum) |
Guardian Beast |
Air Attunement | Raven is one with the wind as Hanako is one with the wind as well. Thus allowing Hanako and Raven to use Air-related abilities without a cost of their energy. Plus they can access master level spells in relation to air magic and draw energy from the air through conversion. | Premonition | Raven is capable of seeing into the near future, allowing it to warn Hanako of a dangerous event before she could enter it. Note that it can only work when it is lethal or fatal to Hanako. | Super Lightweight | Through Raven, Hanako is capable of jumping high and soften impacts, but at the same time, she is likely to be blown away or easily knocked over. |
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Sacred Weapon |
Pressurized | When stabbed, the rapier causes an explosive decompression that shoots into the target, causing a shotgun effect. | Mistress of the Sky | Hanako is capable of bending wind and lightning to her will. Due to her enhanced cumulative understanding of the mechanics, Hanako can narrow, widen, focus and distort energy in the air or in electricity, even redirects them. However, for advanced ways of using air magic, she has to have her sacred weapon in hand. | Sugiuran Beacon | When held up high into the air, the sacred weapon can glow brightly, creating a flare that any Sugiura can spiritually detect, no matter which world they are in. Unfortunately for someone like Koichi, it can only be detected by Sugiura. |
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Joushou |
Tri-Slash Swipe | Each time she swipes, she uses her spiritual pressure to make three blades around her three fingers to cause three slash marks upon the target. | Winged Charge | Hanako teleports to her target and kicks her enemy at maximum strength for little energy, causing even a heavyweight target to be knocked down. | Shadow of the Raven | When she looks upon the foe, she curses the foe with vulnerability to only her attacks. For the foe to tell she is using this is when they see a huge raven instead of Hanako. |
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Zenou |
Raven Mistress | She can command any raven in the area or summon them on command. Not only she can summon and command them, she can use them for special form of magic. | Visage of Impending Doom | When joushou is in use, Hanako can make her aura work against her enemies by making them more vulnerable ot physical attacks, meaning that anyone who is attacking the affected person can deal better damage to the affected than an unaffected. To tell that the character is affected, Hanako would appear as a silhouette. | Flight of the Raven | Hanako's joushou is equipped with sharp talons for feet, allowing her to do slashing attacks when she kicks. Considering kicking is her best attack style, she can do serious damage to anyone who has up to medium class protection and lesser barriers will break against her kicks. |
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Sugiuran Magic Spells |
Gas Manipulation | From farts to poison substances, she can control the gases in the air so that she and her allies could be safer and her enemies...more unfortunate. | Electric Manipulation | She can stop a lightning bolt and redirect electrical currents. Depending on situation, there are many uses for them. | Wind Manipulation | Her best ability in sugiuran magic. She can manipulate the wind into focusing, spreading or even adjusting the forces of the wind. |
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Skill Level |
Sugiura Magic (advanced) | Hanako can use magic in relation to her beast, but she is not that good compared to Baiseirei and Misaiko. | Animal Instincts (master) | Her senses are sharp enough to see danger ahead of time. Plus, she can sense things that most other cannot without having to think about it. | Martial Arts (advanced) | She is highly capable when using her hands and feet. | Fervor (adept) | Her ferocity is weak so Joushou was only available. |
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ARRANCAR/VIZARD ABILITIES (learned by Endless Arcanum) |
Hollow Spirit/Mask |
Steel Body | Hierro is accessible to her and as its namesake, her body becomes as hard as steel. | Steel Mind | Simple as this, she becomes very adamant, making her unable to fall victim to mental abilities/conditions. | Steel Soul | She becomes more resilient against death energy and corruption. |
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Resurreccion |
“Bestow, Morrighan!” | Upon using the phrase, Hanako transforms into her resurreccion form. | Cero Blade | Upon charge up, the cero covers the sword in Hanako's hand and vibrates violently, causing severe damage to those she slashed. Upon dispensing, she can release it like a regular, yet very wide flat cero. | Cero Shield | Hanako's hollow shield acts as a focusing tool to create an immensely strong barrier that she can use to protect herself and her allies adjacent or behind her. Upon dispensing, it creates a block wide cero that goes where the shield is pointing at. |
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Cero |
Wide Flat Cero | Hanako raises her sword and cero energy gathers around the blade. Upon swinging, the cero is released flat as her blade and wide as her swing. | Cero Bomb | When surrounded, she can mix cero energy and her spiritual pressure, causing a major explosion that cannot harm her, but others around her. | Cero Grenade | Hanako gathers cero into a ball, then throws it over an obstacle. Upon impact with an environment or a target, they explode, causing moderate damage. |
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Bala |
Bala Shotgun | Hanako creates twenty bala balls before firing simultaneously in a cone of spread, making dodging harder for some. It is created from her sword. | Standard Bala | From her sword, she can fire bala balls in rapid succession like a machine gun. | Ring Bala | Hanako raises her shield above her head and creates three-hundred-sixty bala balls simultaneously before releasing them all around her. |
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Skill Level |
Hierro (master) | Her ability to harden her skin is immense, so she can stop a sword with her bare hand and withstand a great deal of damage with a shrug. | Sonido (adept) | She is already familiar with using Jigsoku, so using Sonido is moderate. | Cero/Bala (advanced) | She is above average with her use of Cero. It is rumored that she can bend it instead of having it go straight. | Pequisa (advanced) | Hanako is quite perceptive in judging the strengths and weaknesses of her foe. Due to her keen intellect, some may say that she can read minds, even though in reality, she is just making educated guesses. |
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QUINCY ABILITIES (learned by Endless Arcanum) |
Quincy Bow |
Standard Crossbow | Hanako can conjure a crossbow out of reishi, but would need a quincy cross to keep it focused for more effectiveness and more efficiency. | Quick Draw | Hanako can shoot a quincy arrow without the need of the quincy bow, but the attempt is only good for interrupting an attempt. | Power Shot | With a quincy cross, Hanako can focus a lot of energy into one shot, guaranteeing a devastating blow upon the enemy. |
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Spells |
Ginto Shield | Upon dispensing the content of a ginto into the air and focusing the energy on that glob of energy, it solidifies into a shield to protect the user. | Ginto Burn | Upon dispensing the ginto upon a targeted spirit, the content will act as an acid against them, corroding their spiritual body until they wash it off. | Ginto Explosion | When applied a well-setup pentagram of steele schnieders, they trigger a controlled explosion that can possibly destroy lesser arrancars. |
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Skill Level |
Archery (adept) | She can summon a quincy bow without using the cross due to Endless Arcanum, but she would need the quincy cross to keep it focused and not disperse too soon. | Hirenkyaku (advanced) | She can create a platform under herself and her allies, the platform can hold up a small group at a time because of its vast size. | Reishi Absorption and Manipulation (Master) | Unlike most people and like the quincy, she can gather spiritual energy very quickly, allowing her to use metaphysical attacks and augment metaphysical power into her physical attacks more frequently than others and not worry about getting exhausted. | Tool Usages (advanced) | She is keenly knowledgeable of using quincy-based magic and tools, allowing her to be a backup quincy for any party. |
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