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MaidInAmn
MaidInAmn
Seasoned Member
Joined : 2010-11-26
Posts : 1317
Age : 36
Location : New England, United States

Member Info
Platinum Points:
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) Left_bar_bleue5/100Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) Empty_bar_bleue  (5/100)
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Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) Empty Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4)

Thu Nov 17, 2011 6:44 am
Demon Lady Hanako Yadomaru Iramasha Jr.
IDENTITY
Original CreatorJacob B. Smith (UHCM)
Original Creation Date25th November, 2010
Title/RankDemon Lady
First NameHanako
Maiden NameYadomaru
Last NameIramasha
NicknameCurvy Lady (Koichi)
Marital PartnerDemon Lord Koichi Iramasha
FatherDemon Lord TelcinVohlis
MotherJapanese Air Force General Hanako Yadomaru Sr.
RaceTranscended Hybrid Demon
TypeWarrior Loremaster
Age19
GenderFemale
Significant ProfessionsBartender and Bounty Hunter
Bartender RankProprietress
Bounty Hunter RankTracker
Aura ColorMystical Haze of blue, purple and black
(Zanpakuto/Hollow) Inner SpiritMorrighan, Phantom Queen
Guardian BeastRaven
ElementsAir
Seishin BukiShire
PERSONALITY
Hanako Yadomaru Iramasha Jr.
CompassionateHanako is known in the family as a caring person underneath the tough girl exterior.
HardenedHanako has been in enough fights before, some brushes with death disciplined her personality. Ever since the recent events involving Malcolm Stone, she was quiet and worrisome, but in combat, she is all business.
Wise and SmartHer experiences are vast as she has been through a lot of grief and action to know how the world works.
Trouble ProneIt seems that trouble follows in her wake.
Fighter:Hanako is trained to fight back in Osaka, Japan. Because of her abilities in unarmed combat, Hanako develops a chip-on-a-shoulder about fighting.
Newly Innocent:Hanako tries to find herself in a peaceful life and she has left behind the days that she and Koichi usually run into trouble left-and-right.
Sweet ToothSince childhood, she has a liking for sweets. Her favorite is Dark Chocolate. However, she can still get sick of them, and she knows it, so she controls her craving.
FaithfulShe is the wife of Koichi Iramasha and she keeps it that way. In that case, it will be very hard to break her loyalty to her husband. Since she cares for her family, she would get upset when her family is targeted for offense.
ResponsibleShe has a lot of burden when being the demon lady and a new mother of five. Tending to her bar and bounty hunting alone are only fractions of what she feels that would be her overall responsibilities.
UnconditionalShe lost care for the polarities that were developed by societies, so she does not care if someone betrays her, even though she would be hurt by it. Because of her great spiritual strength, she is capable of forgiving anyone, no matter what they did.
MercifulHanako has a strong dislike for killing. If given the chance, she would find a way to avoid killing her foe, even if it meant fighting the same foe over and over. She only kills when she is forced to do so. However, after killing one, she breaks down and forgives the dead for her transgression.
Morrighan, Phantom Queen
Goddess ComplexShe believes herself as a greater being chosen to aid Hanako through her turmoil. As she believed to me a goddess, she is willing to forgive anyone who confesses to her while believing that she can only intervene if a god was involved in the abuse of power. She does not like sinners, but she also loves them unconditionally at the same time.
Mother FigureShe treats Hanako like her own daughter, so she was clearly loyal to Hanako and is willing to defend her. Given to her wisdom, she can also be comforting to those who are in distress.
Raven
AttentiveRaven has its senses sharp and is clearly ready to warn Hanako if danger approaches.
InsightfulRaven has years of experience apparently, given it some wisdom to help Hanako make decisions.
Shire
Passively InnocentShe was a victim in receiving unneeded fans for her cuteness and her innocence often attracts more than just a friendly face.
Obtusely DumbShire is unable to learn and communicate, so she is usually quiet and the only word she can speak is “Sai” in reference to her name.
Quirky Habits and CuriosShire has a habit of getting herself into weird situations by plain curiosity. If not under supervision by Koichi or Hanako, Shire would most likely wander off and do something that is not meant to be done.
APPEARANCES
Original
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) Hitomi-coolart
Alternative
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) TifaLockhart25
True
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) 512
First Stage Power
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) Shurawm2
Second Stage Power
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) W_Warrior4
Half Awakened
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) 8c7ad7b40c992e3b4d57be8d3a3e81d01224997600_full
Fully Awakened
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) MoonGoddessblue
Menoken
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) D_244demonicsword
Shishi Mudo
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) Britbqo0
Muko Jotai
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) Morrigan3
Inner Spirit
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) Phelan_morrighan
Sealed Zanpakuto
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) Bushido-black-raven-katana
Shikai Zanpakuto
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) SSS02Full800
Bankai
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) W_Andre_-_Sword
Seishin Buki
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) Angelofanime
Demon
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) Mabinogi_Morrighan_by_msj99073
Hell Angel Demon
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) 58284f936c5a3a113355e70aec5ea4a5
Guardian Beast
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) 234-The-Raven-Corvus-Corax-q75-445x500
Sacred Weapon
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) Rapier2
Joushou
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) Raven
Zenou
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) Dark-blue-fantasy-women-1280x1024
Resurreccion
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) B6bbd7f99c756566ccb84e0254049aac
HISTORY
Childhood
  • Hanako is born in Osaka Hospital.
  • Raised by her mother until five, then the mother left.
  • Hanako is then given a nurse to care for her.
  • Father drills Hanako into bridal training and lady training.
  • At age ten, her mansion was attacked by demons.
  • Her father rescued her and retreats to Karakura Central.
Pre-Teen-hood
  • She attends to school normally, though she is shy by fear.
  • While her father funds her education, Hanako tries to please him in return.
  • She graduated from middle school and soon to attend Karakura High School.
Teen-hood
  • Started high school.
  • Is one of the top students, but never the top of her classes.
Pre-Adulthood
  • Junior year, Hanako's father left her behind to go back to Osaka, abandoning her.
  • Hanako started taking part-time jobs while still attending school.
  • Graduated from Karakura High School.
  • Started a restaurant, but failed until she converts it to a pub.
Adulthood
  • Became a bounty hunter.
  • Met Koichi Iramasha and the Iramasha Clan in a "different" manner.
  • Escaped Iramasha Island.
  • During a job, she is captured by Kokuryuteishi.
  • Eventually escaped K-World and returned to the Iramasha Island and is rescued by Koichi.
  • Went to Chaos Island to recover an artifact for Ketsu.
  • Fights Malcolm Stone and wins by killing blow.
  • Rescued again by Koichi when against Nada, Primera Espada.
  • Becomes married to Koichi and meets the Sugiura side of Koichi's family.
  • Becomes a permanent resident of Sugiura castle.


Last edited by UHCM on Sun Dec 11, 2011 4:07 am; edited 3 times in total
MaidInAmn
MaidInAmn
Seasoned Member
Joined : 2010-11-26
Posts : 1317
Age : 36
Location : New England, United States

Member Info
Platinum Points:
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) Left_bar_bleue5/100Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) Empty_bar_bleue  (5/100)
Tiers:

Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) Empty Re: Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4)

Sat Nov 19, 2011 12:08 am
Curses
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Skill Level
Durability (adept)Hanako’s body can take a beating, but all that much. By comparison, she is close to a professional wrestler in the real world.
General Speed (master)Hanako is known to be the quickest and the most agile human on Karakura, allowing her to narrowly dodge very fast objects and more likely to elude most enemies. Other than that, she can attack very quickly and perceive things slower than others.
Strength (advanced)Hanako is strong. Though she cannot lift a car, she can still pack a punch, literally. Her most powerful combat technique will involve her legs.
Weapon Use (advanced)Hanako is as comfortable with armed combat as a special force soldier, adapting to guns and swords are her best talent so far.
HUMAN ABILITIES (by birth)
First Power Stage
“Into the Shadow. Vanish!”She does not technically disappear from plain view, she merely disperses her spiritual presence outward, blending the core into the environment. Thus it may seem that she just disappeared, but she is still around.
“Eyes are Meant to See. Critical Eye!”When spoken, Hanako can see through illusion, darkness, blindness and see into the very near future where she can predict some attempts ahead of time; at some point, she can even see where she would hit to achieve a crippling blow.
“Sicken the Foe. Poison!”When spoken, Hanako can use demon blood to lace her zanpakuto or her Menoken with poison. When applied to the wound, the victim would feel sick to the stomach at first, but after two posts by the victim, the poison triggers the victim into compulsive vomiting, weakening the foe by hunger and breathlessness. The fifth post triggers conditions related to a serious fever, making the victim unable to keep focus and become more susceptible to being knocked out by the next blow. Theoretically, the poison is meant to render the body weak and thus weakening the person’s metaphysical abilities due to lack of bodily needs for using it.
Second Power Stage
“Fly With the Raven. Blink!”When spoken, Hanako can quietly teleport from inside the building to the outside of the building without needing visual or mental images to orientate herself.
“The Crisis Calls for Thou. Isolation!”When spoken, Hanako can imbue her touch with the ability to temporarily isolate the target from metaphysical energy, so the target is unable to recover lost energy. The ability lasts for five posts by the victim.
“Shroud my Distress. Escape!”When spoken, Hanako turns invisible by dispersing her spiritual presence outward and manipulate the spiritual auras of the opponents to set off a flare, making it hard for the opponents to see things by spiritual sensory, which is called, “Spiritual Blindness.” While the enemies are distracted by their auras, Hanako takes the opportunity to retreat or to attack with a sneak attack.
Half-Awakened Chi Stage
“Grant my sanctuary within the arms of my saviors. Give the saviors the power to save me from my woes. Heroism!”The ability enhances the allies in the thread with spiritual armor and power that can turn the tide in combat. When under the influence of Heroism, the character can use Tide Breaker which is an ability to use the most powerful known ability of the character by the character at twice the power. The duration is indefinite until the final champion (allies who are affected by the spell itself) is defeated. Until then, Hanako is surrounded by an orb of invincibility and is stuck in one location.
“Lift the afflicted and cleanse the wound. Cure!”Hanako can actively heal her target with instant recovery instead of accelerated healing overtime. On the side note, it can cure any poison, any disease and any condition, regardless of what kind it is.
“Here I embrace the child and pray for a future. Revival!”Hanako can hug her target and when in the embrace, the target receives full healing, even when unconscious or dying.
Fully Awakened
"To have earned my favor, I grant thee. Boon!"When spoken, Hanako blesses her allies by having their weapons imbued with holy energy, allowing them to strike once and ignore all defenses of the target.
"Heroic individuals. You have done well, so I grant thee salvation within my embrace. Intervention!"This ability allows Hanako to fully heal all those who are dying within the thread that she is in. Due to her neutrality, even enemies can possibly be affected.
"So much as been wronged for the sinners dealt the blow that I can only weep to. Shall all be purged and order shall be restored. End of the Era!"This ability can only be used when more than five 0-tiered characters are in a world like Earth or the Soul Society or that particular world is bound to face destruction. What the ability does is to create a massive reboot to the world in form of a growing explosion of blinding light. The process is unknown after that, but when it is done; everyone loses their memory of the event, even Hanako loses memory of the event. For the damages before the spell, they disappear in the explosion and are restored to normal. For enemies or outsiders, along with losing memory of the event, they are sent back to their home world. And due to the extravagance of the spell, it can possibly trick the individuals to believe it is only a dream or a nightmare. In reality, Hanako's power was so great, she ended time doing this and started a new time as one era ends to begin another.
Techniques
TrackerShe is capable of tracking down a specific target, providing that she has clues to go by.
HackerHanako can write her own programs to get into secured programs and networks to pursue her endeavors. It is illegal in some aspects, but effective when it comes to learning a thing or two about her opposition or to help her friends get the information they needed.
BartenderHanako is quite skilled with mixing alcoholic beverages while able to run her own pub that was only popular due to her homely presence and good hard liquor.
WomanAs a woman, Hanako’s body has more pronounced body shape than men that relates to child bearing and child nurturing. The muscular structure is roughly similar to men, but more focused in the hips and thighs, allowing her to kick harder than a man of her equal strength and hold up weight. Hanako has less upper body strength than her lower body strength naturally due to evolution formatting her to be more geared to bearing children’s weight in the midsection than to lift things with the arms.
One with Two WorldsHanako’s ascension to Demon Lord status causes her body to be infused with spiritual embodiment, allowing her to be treated like a spirit instead of a mortal. Thus she achieves agelessness (unable to wither) and immortality (can live forever.) Unlike any spirit, she can be seen by humans regardless of her spiritual status, even those with {Tier 5-5} can see her without difficulties other than if Hanako chose to be stealthy.
Immunity to Spiritual PressureHanako is usually unaffected by spiritual pressure of any level and type, but at a cost of her ability to sense spiritual presence without looking or hearing. So her mobile phone is equipped with the application used to pinpoint spiritual pressures to locate individuals like Hollows and Demons.
Skill Level
Variation (adept)Hanako can use her powers for something else, but her options are limited.
Control (advanced)Hanako can use her powers with some ease, allowing her to adjust the magnitude to a desired level and use less energy in doing so.
Chi Power (master)Hanako is capable of achieving fully awakened status, making her abilities hard to surpass in matters of offenses against her defenses.
General Power (advanced)She somewhat mastered the first stage, but she just achieved second stage, so she has to master second stage.
DEMON ABILITIES (by birth)
Shishi Mudo
Eye of VohlisIt becomes active the moment Hanako transform to her shishi mudo form. Like Critical Eye, it can see through things that would deceive her or blind her while allowing her to see specifications of her foe so she can exploit the weak spots at will.
Miasma TouchAs a warning, a gaseous haze of blue, purple and black surrounds her right hand. When touched on bare flesh by Hanako's poisonous touch, a powder like substance litters over the spot she touches. When in powdery form, it is harmless, but the moment that carbon dioxide is introduced, it will begin sinking into the flesh and spread slowly throughout the body, causing stiff joints and itching. Eventually, it will cause exhaustion and raises body temperature to feverish level. Then it begins screwing around with the nervous system, causing aches and temporary numbness in random locations, including the *cough cough*. Soon, it will trigger impulses including vomiting, wetting and sexual arousal. As final symptom, it causes bloating that enhances the aching in the mid-section and the *cough cough*. Throughout the whole process, it does not kill, but it would make the victim wish they could be killed by the poison. There is no cure to it, but it can be treated like a fever or the flu; rest, painkillers and plenty of liquid.
Azure FlameThe ability made infamous by Loremaster TelcinVohlis. It consists of a hybrid, yet contradiction of holy flame and hell fire. The combination creates a thread-like stream of azure-colored fire that can burn virtually anything, including fire-masters and normal water. When struck by it, it is like having an industrial-grade blowtorch applied to the crotch at full blast; aka it hurts far worse than a kick to the balls with a steel-toed work boot.
Muko Jotai
Song of SilenceThis passive ability allows Hanako to use more than one spell simultaneous without the needs of movements or incantations. It also allows Hanako to fuse two spells of any type into a new spell.
Raven of DespairHanako creates a field of suppressive za koa energy that forces spiritual energy out of the area while slowly draining away from the participants in a thread. The length of time before they are unable to use metaphysical abilities varies from person to person based on Strength in the general skill sheet.
Summon GolemHanako can create a massive servant made of materials of her choosing. Through Za Koa, the golem serves a formidable adversary to those who are unwary of its immense strength and durability. On a side note, they are capable of shooting out a laser beams from their joints against airborne foes or foes who are just out of reach. Considering their joints are purely za koa energy and exposed, the golem can fire laser beams at any direction. In a disadvantage, they are blind and unable to orient themselves unless they can feel the vibration on the ground or in the air current. Alternatively, they can use their sensory to pinpoint spiritual presences. Upon defeat, they fall apart and if their pieces survived, Hanako can revive it without effort as there are still za koa energy within it still left.
Spells
Spell Basics: ProjectileIn the basic form, the spell can create a simple elemental ball in Hanako's hand before she chucks it at her foe or over an obstacle. In some ways, Hanako can make the ball bounce, explode on impact or stick on an enemy.
Spell Basics: BeamIt is an elemental attack that is direct from point A to point B without fail within the line of attack. In variation, it can be used for pinpoint accuracy, penetration and drilling.
Spell Basics: PanicThe spell blasts outward from the caster, covering an area from adjacent to earshot. In variation, it can be used for repellent, escape and devastation.
Spell Basics: BarrierWhen used, the caster can protect him/herself or her allies with an elemental blockade to prevent offensive attacks. It can varied to shield (front only), dome (all around other than bottom) or ball (all around, but nowhere to go.)
Spell Basics: ChainWhen used, the spell can hit multiple targets in sequence or simultaneously. It can vary with jumping, spreading, and spraying.
Spell Basics: OvertimeThe spell can attach itself to the target and cause effects to linger on the target for a duration. It can vary with degeneration, ailing, and draining.
Fire MasteryThe ability to control fire through manipulation, conjuration and nurture. For basics, manipulation is to control what already exists; conjuration is to create what does not exist yet; and nurture is to empower what already exists.
Air MasteryThe ability to control air through manipulation, conjuration and nurture.
Earth MasteryThe ability to control earth through manipulation, conjuration and nurture.
Water MasteryThe ability to control water through manipulation, conjuration and nurture.
Light MasteryThe ability to control light through manipulation, conjuration and nurture.
Dark MasteryThe ability to control the shadow and darkness through manipulation, conjuration and nurture.
Life MasteryThe ability to control life through manipulation, conjuration and nurture.
Death MasteryThe ability to control death through manipulation, conjuration and nurture.
Fate MasteryThe ability to control fate through manipulation, conjuration and nurture. However, this is a very rare ability to have as even very few loremasters are capable of such feat.
Hell MasteryThe ability to command the power of hell through manipulation, conjuration and nurture. Only Demons or Loremasters can use this.
Holy MasteryThe ability to command the power of the gods through manipulation, conjuration and nurture. Only Angel Iramasha and Loremasters can use this.
Life of a BovineIt literally turns a character into a cow, simple as that. Just a puff a smoke and the character moo's for the time being. It lasts three agonizing rounds.
The Lazy CurseIt saps the strength and energy from the target into the air, rendering the target very exhausted and urged to sleep. But each time they fall asleep, they will hear a tune called, "Jeopardy Theme," causing some people to experience sleeplessness, adding onto their exhaustion. It lasts five rounds.
The Curse of the Missing BladeWhen cast upon an armed attacker, the attacker experiences a brain fart, forgetting the intended attack and cause the sword arm to become stiff and painful, potentially forcing the attacker to drop the weapon.
Summoning
SwarmWhen summoned, tiny creatures appear in a group ranging from fifty to two-hundred at once. The caster can choose to summon one or some the group of the range mentioned shortly before.
HordeWhen summoned, small creatures appear in a group of ten or fifty. Again, they can be summoned as one or as many.
SquadWhen summoned, medium creatures appear in a group of four to six.
HuntersWhen summoned, a group of one to three large creatures will appear.
PredatorWhen summoned, a gigantic creature appears.
LeviathanWhen summoned, a colossal creature appears.
Techniques
LoremasterA special demon class of magicians who are capable of going into in-depth research about other abilities of other races like Kido and Cero without sacrificing their training into the ways of curses and summoning. Achieving the class is only by the means of being born with the talent of wayward learning. Researching to a loremaster does not necessarily mean experimentation in controlled locations; it is to view experience with depth and contemplation of how to solve the problem more efficiently. Due to their natural talents in Demon Spell/Summoning, they are feared by others due to TelcinVohlis’s demonstration by unleashing over 100,000 demons upon the Franks after the fall of the Roman Empire. Despite its failure, that invasion was recorded into history as one of the biggest attack upon Earth.
Endless ArcanumThis is a genetic-based talent where TelcinVohlis and his descendants are capable of learning abilities that is outside their own race to the point of even replicating aspects of other races’ key abilities like Resurreccion by Arrancar, Bankai by Shinigami and Kyuu-Kyou by Sugiura. Strictly, only TelcinVohlis, Hanako and Myasha are the ones who can use it while Hanako was the most promising user of Endless Arcanum after TelcinVohlis. The key recognition of the use was the appearance of a diagram behind the user, signaling their intention was to “learn” about their target’s key racial and non-racial aspects. After that, the other way of recognizing Endless Arcanum is when the user uses signature abilities like Getsuga Tensho, a shikai/bankai made famous by Ichigo Kurosaki. Despite abilities like Bankai would require a sword, users like Hanako and TelcinVohlis does not need a weapon as they use their own body like the sword or a weapon of their own. When it comes to spirits required, the user creates spirits with similar synchronicity, thus allowing the user to use far less energy in maintaining than the method of acquiring alien spirits.
MenokenMenoken or “Hollow Blade” was once the demon sword of Malcolm Stone before Hanako defeated him. Now Hanako inherited the sword and due to her demon bloodline, Menoken’s aspects are fully released while being malleable, so it can act like a zanpakuto. The primary ability of the sword was to absorb and send back attacks with infusion of the user’s spiritual power, increasing the blowback effect from normal to two-folds or four-folds depending on how much spiritual energy the user infused the caught attack with. Defensively, it can absorb and convert the spiritual energy into a barrier that can resist any attacks made against it and immunity to the attack it absorbed originally.
Specialized ShifterThrough natural talents, Hanako is capable of changing her appearances, sizes and outfits, allowing her to waste less time with laundry and finding new clothes. However, her disadvantage was her inability to change her natural conditions like pregnancy.
Skill Level
Akuma Kyodo (adept)Her flesh is tough, but not significant. Though she can resist poison, curse and death energy; her flesh pales in comparison to most demons’ hide.
Jigsoku Sudoku (advanced)Demon flash step comes naturally to Hanako, allowing her to keep up with some speed runners at a cost of little of her Za Koa energy.
Za Koa Manipulation (advanced)She is highly capable in using the alternative energy called Za Koa, even her body is capable of changing in coloration and shape. To an extreme, she is capable of using Muko Jotai, but she is still getting familiar with such power.
Spell/Summoning (master)As a Loremaster, she has vast knowledge of spells and summoning that is outside her family bloodline’s natural options and racial abilities. Her preferences were using crippling curses and elemental barriers. She definitely lives up to her bloodline's legacy with knowledge of forbidden spells and curses.
SHINIGAMI ABILTIES (learned by Endless Arcanum)
Zanpakuto
“Take Off, Morrighan!”In any form, Hanako can call upon the spirit to sync itself with her mind and depart from her grasp. After that the zanpakuto flies on its own and fights on its own while using Hanako’s mind to maneuver and attack without having Hanako be in the range of danger. Unlike its materialization ability, the sword generally cannot be defeated until it breaks. Once broken, it does not return to Hanako, so Hanako has to retrieve it herself.
“Show Majesty, Morrighan!”The zanpakuto disappears from Hanako’s hand and forms into a material form of the spirit itself, allowing the spirit to act on her own. Strangely, Morrighan regards Hanako as her sister. Mind that Morrighan is not the actual mythical goddess of the Celts. While materialized, Morrighan acts upon herself or under advisory of Hanako when doing tasks with inclusion of combat. Because of that, Morrighan can fight for Hanako without having Hanako be put in dangerous situations. When defeated, Morrighan reverts back to her sword form and falls to the ground; when that happens, the sword automatically use “Take Off, Morrighan!” as backup ability. The significant part was Morrighan’s ability to use Shikai when her sword form cannot.
"Demonstrate Your Grace, Morrighan!"When called for, the wind current wraps around the zanpakuto and a strong blast of wind erupts from the zanpakuto each time she swings. On the side note, an excessive amount of black feathers are carried by the wind, causing a vortex that blocks out eye-contact-based techniques along with the chance that the enemy would end up mesmerized by the splendor and artistic aspect of the vortex of well organized feathers of darkness.
Shikai
“Dance in the Wind, Morrighan!”Like "Demonstrate Your Grace," a wind current wraps around the zanpakuto as it shifts to shikai form. Without having to say anything, Hanako's swings can conjure strong twisters of black feathers that can redirect projectile attacks, block out eye-contact-based techniques, and trap enemies in the cyclone capable of sweeping them off their feet should they elude from the cyclone's eye. Through practice, Hanako can mentally manipulate this ability to create an entrapping orb around an enemy, but she has to keep her concentration in order to maintain it, otherwise, it will collapse and becomes a twister.
“Raise the Banshee, Morrighan!”The zanpakuto shifts to shikai form and after the transformation, it vibrates, creating a song-like wailing that distracts the enemy. However, the zanpakuto's true ability was its ability to use vibration to cut through virtually anything. The faster the vibration, the more it can cut. Ways to make it vibrate more are by impact, sound and spiritual pressure.
“Turn the Tide, Morrighan!”It is the strongest of its form's techniques as it can summon a flock of crows from the zanpakuto itself. The crows are merely converged spiritual pressure that explodes on impact with very effective results per crow.
Bankai
"For Eden and her Beauty Beyond Compare. Bankai! Phantom Queen!"When called upon, the zanpakuto shifts to bankai and allows the passive ability to teleport Hanako and the other combatants to a flowery meadow where the scent is soothing and the aura feels bold with glorious battles between legendary figures. Within the field, no other worlds are damaged, yet the view of it was beautiful enough to distract combatants. However, within that field, Morrighan manifests and wields the bankai sword. From there, she can use the abilities offered. The only way to stop it is to defeat Hanako or Morrighan.
"Heed My Calling for War. Bankai!"A massive flock of crows ravage the area at lethal speed and force. Accompanied by strong explosion on impact, the flock can potentially be a nuke when all together.
"Fall Before the Bane of the Fomor! Bankai!"A strong attack that converge spiritual pressure and focuses it upon the foe, causing severe injury should they come in contact with the blade. Instead of using vibration, it uses explosive decompression at a focused point where penetration is required. So even if the blade is not pointing at the enemy, the pressure blast can act as a spear against the enemy, piercing through any barrier and any bodily defenses with impalement.
Kidou
Bakudo #1, SaiForces the individual's arms to be bind behind their back and keep the arms behind their back until released or broken free.
Hado #1, ShoPushes an individual away from the caster at great force.
Bakudo #4, HainawaA pair of energy ropes that entangles the arms of the target, rendering the target's arms at mercy of the caster's hand movements.
Hado #4, ByakuraiShoots out a powerfully concentrated lightning bolt from the fingers of the caster.
Bakudo #8, SekiCreates a round shield that repels or paralyze an attacker.
Bakudo #9, GekiEngulfs the target in red light, paralyzing the target from head to toe, even attacks cannot be made within it.
Bakudo #9, HorinReleases a pair of orange energy tendrils from the hands and binds up to two targets at once. Once caught, the target(s) cannot move; even the caster cannot move them at that point.
Hado #11, Tsuzuri RaidenElectrical current flows from the caster onto the target using an object as the medium.
Bakudo #21, SekientonCauses smoke to erupt from the caster's hands and create a smoke screen for escaping.
Bakudo #26, KyokkoBends light to mask the presence of the target.
Bakudo #30, Shitotsu SansenCaster forms an equilateral triangle by fingers and fire three points into the target, binding them to the surface that the points made impact to like a wall.
Hado #31, ShakkahoCreates a red ball of energy and fires it at the target with fiery explosion as result of impact.
Hado #32, OkasenReleases a wide blast of yellow energy.
Hado #33, SokatsuiFires a burst of blue energy that devastates a wide area.
Bakudo #37, TsuriboshiCreates a safety net of blue comfortable spiritual energy to stop falling objects/persons while anchored to nearby objects by ropes.
Bakudo #39, EnkosenCreates a round shield of condensed spiritual energy to block attacks.
Hado #54, HaienReleases a blast of purple energy that incinerates anything it makes contact to before impacting an environment.
Bakudo #58, KakushistsuijakuTracks and locates anyone with spiritual pressure that the caster wishes to look for. It is alternative method of ho Hanako can track down someone with special powers.
Hado #58, TenranCreates a cyclone of wind towards the target. Further it is, the wider and less powerful than from the core of the attack.
Bakudo #61, RikujokoroPins the target with five bolts of light, paralyzing the target's entire body.
Bakudo #62, HyapporankanCreates a barrage of purple rods that pins the target onto an environment.
Bakudo #63, Sajo SabakuCreates yellow chain of energy around the target's arms and prevents movements in the upper body of the target.
Hado #63, RaikohoFires a devastating wave of yellow energy.
Bakudo #73, TozanshoCreates an inverted pyramid to protect everyone within from outside attacks.
Hado #73, Soren SokatsuiAn upgraded version of Sokatsui that doubled in power.
Bakudo #75, GochutekkanCreates five very tall pillars of metal around the target, pinning the target to the ground.
Bakudo #77, TenteikuraCreates a window of the targeted area to allow the caster to communicate to everyone in the targeted area mentally.
Skill Level
Zanjutsu (advanced)She is great with the zanpakuto and other swords like Menoken and her sacred weapon, but the best is that she is still learning bankai, but it will still tax her strength on use.
Kido (Master)She is naturally talented in using binding and destruction spells regularly used by captains and lieutenants of Gotei 13. At this point, she can compete against rare individuals' strength in kido.
Hoho (adept)Due to her familiarity with Za Koa, her ability to use reishi to propel herself to go a greater distance in one step was much to be desired.
Hakudo (advanced)Through observations upon highly capable unarmed shinigami, she is capable of using reishi to cause significant damage with her feet and hands.
IRAMASHA ABILITIES (learned by Endless Arcanum)
Seishin Buki
Basic CommandsDue to Shire’s lack of self-initiatives, Hanako can command her and she can fully understand what Hanako meant. Because of the seishi buki’s chosen appearance, she is always by Hanako’s side and obeys only Hanako and Koichi Iramasha without question.
Absolute SurvivabilityShire is surprisingly capable of reviving herself if killed and she has a very flexible physical attributes that would make her a very formidable warrior...if she was smart enough to act on her own. The only way that she can be permanently killed was to kill Hanako.
Quirky BodyShire has a weird anatomy. She has no organs or bones within her except her brain that is used to process commands and movements. Figuratively, she has the body of a blow-up doll with spiritual energy used to give her the shape. She does not need to use restrooms, she does not go hungry nor thirsty and she does not sleep (even though she can pretend to sleep.) With that in mind, it is a mystery why she even have extremities like the bellybutton, butt-hole, nipples and the orifice.
Demon Form
Queen of RavensHanako is capable of summoning raven-folks, a race of ravens taking humanoid form. In legends, Raven-Folks are zealous followers of TelcinVohlis who believed him to be a god to them, the God of Despair and Power. Now that Hanako exists, they regard her as their Goddess of War and Lore. Stranger than fact, Raven-Folks are very social creatures while excellent in the arts of Kidou.
Wings of ChaosWhen used, Hanako can trigger phenomenons where metaphysical attacks are not what they are meant to be. Example: Using Shakkaho may have a chance of causing a backfire or summons flowers in an ally's pants. It lasts for the next round.
Gaze of MiseryHanako never opens her eyes in her demon form, but when she does, anyone peering into her eyes would have their energy erupting out of their flesh, exhausting them greatly as the collective energy creates a mist where everyone in it cannot see or hear each other and perceive lonesomeness.
Hell Angel Demon Form
Eternal FoeWhen Hanako is in her Hell Angel form, she gains the passive ability to augment za koa, chaos and holy energy into protection in form of black armor and offense in form of a black scythe. The reason behind that marriage is that chaos energy acts as a glue to bind holy and za koa energy into one super energy called, "Death-Bane Energy," which is an energy force that ignores death energy and benefits from demon blood that it has to be soaked in before becoming powerful.
Koichi's WrathHanako can create a buff where Shire becomes a very formidable fighter complete with enhanced strength, speed and durability.
Hanako's EmbraceHanako can create a buff where Shire becomes a very useful supporter complete with a full array of Bakudo Kido.
Skill Level
Chaos Control (advanced)Despite her great control over magical energy, controlling her chaotic potential is great enough that she can achieve Hell Angel form and has little problem maintaining it.
Chaos Warp (master)Hanako is capable of teleporting herself like her husband can. Unlike Jigsoku, she can be in one spot and come to another location without having to run. Now, she is capable of using this technique without exhausting herself from using it too many times.
Chaos Blast (adept)She can pack a mean hit when releasing a blast of chaotic energy, but not as powerful as her husband’s.
Chaos Synchronization (advanced)She clearly has a talent in syncing her chaotic potential, allowing her to use Demon Form without difficulty, but when in Hell Angel Demon form, she has a lot to work on in developing it.
SUGIURA ABILITIES (learned by Endless Arcanum)
Guardian Beast
Air AttunementRaven is one with the wind as Hanako is one with the wind as well. Thus allowing Hanako and Raven to use Air-related abilities without a cost of their energy. Plus they can access master level spells in relation to air magic and draw energy from the air through conversion.
PremonitionRaven is capable of seeing into the near future, allowing it to warn Hanako of a dangerous event before she could enter it. Note that it can only work when it is lethal or fatal to Hanako.
Super LightweightThrough Raven, Hanako is capable of jumping high and soften impacts, but at the same time, she is likely to be blown away or easily knocked over.
Sacred Weapon
PressurizedWhen stabbed, the rapier causes an explosive decompression that shoots into the target, causing a shotgun effect.
Mistress of the SkyHanako is capable of bending wind and lightning to her will. Due to her enhanced cumulative understanding of the mechanics, Hanako can narrow, widen, focus and distort energy in the air or in electricity, even redirects them. However, for advanced ways of using air magic, she has to have her sacred weapon in hand.
Sugiuran BeaconWhen held up high into the air, the sacred weapon can glow brightly, creating a flare that any Sugiura can spiritually detect, no matter which world they are in. Unfortunately for someone like Koichi, it can only be detected by Sugiura.
Joushou
Tri-Slash SwipeEach time she swipes, she uses her spiritual pressure to make three blades around her three fingers to cause three slash marks upon the target.
Winged ChargeHanako teleports to her target and kicks her enemy at maximum strength for little energy, causing even a heavyweight target to be knocked down.
Shadow of the RavenWhen she looks upon the foe, she curses the foe with vulnerability to only her attacks. For the foe to tell she is using this is when they see a huge raven instead of Hanako.
Zenou
Raven MistressShe can command any raven in the area or summon them on command. Not only she can summon and command them, she can use them for special form of magic.
Visage of Impending DoomWhen joushou is in use, Hanako can make her aura work against her enemies by making them more vulnerable ot physical attacks, meaning that anyone who is attacking the affected person can deal better damage to the affected than an unaffected. To tell that the character is affected, Hanako would appear as a silhouette.
Flight of the RavenHanako's joushou is equipped with sharp talons for feet, allowing her to do slashing attacks when she kicks. Considering kicking is her best attack style, she can do serious damage to anyone who has up to medium class protection and lesser barriers will break against her kicks.
Sugiuran Magic Spells
Gas ManipulationFrom farts to poison substances, she can control the gases in the air so that she and her allies could be safer and her enemies...more unfortunate.
Electric ManipulationShe can stop a lightning bolt and redirect electrical currents. Depending on situation, there are many uses for them.
Wind ManipulationHer best ability in sugiuran magic. She can manipulate the wind into focusing, spreading or even adjusting the forces of the wind.
Skill Level
Sugiura Magic (advanced)Hanako can use magic in relation to her beast, but she is not that good compared to Baiseirei and Misaiko.
Animal Instincts (master)Her senses are sharp enough to see danger ahead of time. Plus, she can sense things that most other cannot without having to think about it.
Martial Arts (advanced)She is highly capable when using her hands and feet.
Fervor (adept)Her ferocity is weak so Joushou was only available.
ARRANCAR/VIZARD ABILITIES (learned by Endless Arcanum)
Hollow Spirit/Mask
Steel BodyHierro is accessible to her and as its namesake, her body becomes as hard as steel.
Steel MindSimple as this, she becomes very adamant, making her unable to fall victim to mental abilities/conditions.
Steel SoulShe becomes more resilient against death energy and corruption.
Resurreccion
“Bestow, Morrighan!”Upon using the phrase, Hanako transforms into her resurreccion form.
Cero BladeUpon charge up, the cero covers the sword in Hanako's hand and vibrates violently, causing severe damage to those she slashed. Upon dispensing, she can release it like a regular, yet very wide flat cero.
Cero ShieldHanako's hollow shield acts as a focusing tool to create an immensely strong barrier that she can use to protect herself and her allies adjacent or behind her. Upon dispensing, it creates a block wide cero that goes where the shield is pointing at.
Cero
Wide Flat CeroHanako raises her sword and cero energy gathers around the blade. Upon swinging, the cero is released flat as her blade and wide as her swing.
Cero BombWhen surrounded, she can mix cero energy and her spiritual pressure, causing a major explosion that cannot harm her, but others around her.
Cero GrenadeHanako gathers cero into a ball, then throws it over an obstacle. Upon impact with an environment or a target, they explode, causing moderate damage.
Bala
Bala ShotgunHanako creates twenty bala balls before firing simultaneously in a cone of spread, making dodging harder for some. It is created from her sword.
Standard BalaFrom her sword, she can fire bala balls in rapid succession like a machine gun.
Ring BalaHanako raises her shield above her head and creates three-hundred-sixty bala balls simultaneously before releasing them all around her.
Skill Level
Hierro (master)Her ability to harden her skin is immense, so she can stop a sword with her bare hand and withstand a great deal of damage with a shrug.
Sonido (adept)She is already familiar with using Jigsoku, so using Sonido is moderate.
Cero/Bala (advanced)She is above average with her use of Cero. It is rumored that she can bend it instead of having it go straight.
Pequisa (advanced)Hanako is quite perceptive in judging the strengths and weaknesses of her foe. Due to her keen intellect, some may say that she can read minds, even though in reality, she is just making educated guesses.
QUINCY ABILITIES (learned by Endless Arcanum)
Quincy Bow
Standard CrossbowHanako can conjure a crossbow out of reishi, but would need a quincy cross to keep it focused for more effectiveness and more efficiency.
Quick DrawHanako can shoot a quincy arrow without the need of the quincy bow, but the attempt is only good for interrupting an attempt.
Power ShotWith a quincy cross, Hanako can focus a lot of energy into one shot, guaranteeing a devastating blow upon the enemy.
Spells
Upon dispensing the ginto upon a targeted spirit, the content will act as an acid against them, corroding their spiritual body until they wash it off.
Ginto ShieldUpon dispensing the content of a ginto into the air and focusing the energy on that glob of energy, it solidifies into a shield to protect the user.
Ginto Burn
Ginto ExplosionWhen applied a well-setup pentagram of steele schnieders, they trigger a controlled explosion that can possibly destroy lesser arrancars.
Skill Level
Archery (adept)She can summon a quincy bow without using the cross due to Endless Arcanum, but she would need the quincy cross to keep it focused and not disperse too soon.
Hirenkyaku (advanced)She can create a platform under herself and her allies, the platform can hold up a small group at a time because of its vast size.
Reishi Absorption and Manipulation (Master)Unlike most people and like the quincy, she can gather spiritual energy very quickly, allowing her to use metaphysical attacks and augment metaphysical power into her physical attacks more frequently than others and not worry about getting exhausted.
Tool Usages (advanced)She is keenly knowledgeable of using quincy-based magic and tools, allowing her to be a backup quincy for any party.


Last edited by UHCM on Sun Dec 11, 2011 5:56 am; edited 4 times in total


Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) 232?cb=20170319214106
    MaidInAmn
  • Plays as [?-?] Jiyūna Seishin
  • Roleplayer
  • Gamer
  • Writer
  • Employed Full-Time
  • Zodiac: Earth Dragon
    (Year 1988)
  • Sign: The Virgin
    (6th of September)
  • Blood Type: B-Negative
"I took roleplaying and storytelling with a live-and-let-live attitude, thus the idea of a character doing something out-of-character would add more to the character than letting it stagnate into an archetype or a character. Here: A rapid change to a character must be met with an in-the-moment conflict. Ta-da! A rule to live by!"
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Sat Nov 19, 2011 8:16 am
Application Checklist
  • Name [X]
  • Appropriate Age [X]
  • Gender [X]
  • Appearance Present [X]
  • Appearance Described in Appropriate Length OR Picture is Visible [X]
  • Appearance is Not Claimed [X]
  • 10 sentences for personality [X]
  • History is of appropriate length [X]
  • Powers are not Godmod/Overpowered [X]
  • Powers are described reasonably enough [X]
  • Application/RP Sample is not in First Person [X]
  • Skills are not filled in (Omit if a Hollow)[X]
  • RP Sample Present (Omit if this is not the first character) [X]
  • RP Sample is 10 sentences [X]


Comments/Notes: Ohlawdy
Tier: 0-2+


Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) WVMWLOu
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Sat Nov 19, 2011 8:18 am
center]Application Checklist[/center]
  • Name [X]
  • Appropriate Age [X]
  • Gender [X]
  • Appearance Present [X]
  • Appearance Described in Appropriate Length OR Picture is Visible [X]
  • Appearance is Not Claimed [X]
  • 10 sentences for personality [X]
  • History is of appropriate length [X]
  • Powers are not Godmod/Overpowered [X]
  • Powers are described reasonably enough [X]
  • Application/RP Sample is not in First Person [X]
  • Skills are not filled in (Omit if a Hollow)[X]
  • RP Sample Present (Omit if this is not the first character) [X]
  • RP Sample is 10 sentences [X]


Comments/Notes: Double approving this
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[ T H E P R O T E C T O R ]

Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) KnLCVxB

[ O F I  R A M A S H A I S L A N D ]
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Fri Dec 02, 2011 3:35 am
TIDE BREAKERS
Tide Breakers are special attacks used to either make a drastic comeback or to change a situation where conventional methods are ineffective. There are four points maximum and each point can be awarded for meeting a criteria, calling it a Gain. However a Loss is when you have done something that is within the criteria of failure, forcing you to lose a point. Depending on the points, you can use Tide Breakers from first level (requiring one point) to fourth level (requiring four points.)
3rd Tier = Only First Level Tide Breaker (0/1)
2nd Tier = Up to Second Level Tide Breaker (0/2)
1st Tier = Up to Third Level Tide Breaker (0/3)
0 Tier = All Four Levels of Tide Breakers (0/4)
Unarmed
Gain: Performing a Combo of more than two hits in a row.
Loss: Taking Damage while vulnerable.
Level 1Feint and ExploitOnly for a brief moment, Hanako lets herself get hit and uses her endurance to lower the damage. After that, she strikes where the enemy left exposed, causing an assured hit that does heavy damage.
Level 2Any Means NecessaryHanako recklessly strikes at the enemy rapidly, degrading the opponent's energy with each hit that is blocked.
Level 3Karakura's HardestLike her specialty drink, she can cause an upsetting knockout (or a disorientating) punch by charging up and charges by the enemy, with her fist making contact along the way, the energy left behind acts like a bomb, detonating in a spectacular explosion with the touched foe at ground zero.
Level 4Sum It All UpHanako has three chances to score critical hits with one for each previous levels of Tide Breaker. If critical is assured, her attack will be too powerful to be blocked by virtually anything.
Machine Pistol
Gain: Inflict Damage.
Loss: Being Disarmed.
Level 1Trick ShotHanako can use her pistol to hit an enemy in the weak spot, rendering their defenses useless. She can even use this on an enemy that are out of her sight as along she is aware of them.
Level 2Full PowerHanako charges the bullet with highly compressed reiryoku, causing the bullet to be fired harder and faster as the remaining energy in the bullet will detonate upon impact, causing minor splash damage that stacks with a high chance of critical damage.
Level 3Dish OutEven on an empty magazine, Hanako performs an overwhelming barrage of 1000 bullets upon the group of enemies in front of her.
Level 4Shock and AweHanako points her gun into the air and fires three rounds into the sky. Shortly after, 3000 silver shards rain down upon the group of enemies, causing devastation to them should they remain in the storm.
Power
Gain: Support Self.
Loss: Defending Self.
Level 1Seal SpiritA simple seal that allows Hanako to shut down all forms of metaphysical techniques and powers for the rest of the thread unless struck by a metaphysical technique or power.
Level 2Seal WillAn intermediate seal where she prevents the enemy from regaining energy overtime, so the enemy would not be able to last as long as he or she used to be. It lasts throughout the thread unless struck by a physical technique or power.
Level 3First LotusThe seal is used by Hanako to slow down the entire group of enemies like setting a trap for a group of gremlins. She creates a seal on the ground and when executed by Hanako alone, the seal activates and infects all within the seal's diagram, causing them to be slowed to a walk and renders their flash-stepping techniques useless. It is only when Hanako uses Final Lotus will the effects wear off quickly.
Level 4Final LotusThis requires no seal as it is the ability to exaggerate the loosening of the joints, causing the single enemy she touched to become too limbered to continue fighting more effectively and instead become extremely clumsy. It cancels out First Lotus for everyone affected, but the ability lasts indefinitely unless treated with basic healing spell over time.
Chi
Gain: Support Others.
Loss: Inflict Damage.
Level 1Faithful WatchmanHanako creates a suit of armor for herself and sets marks upon her allies. For each time her marked ally takes damage, it is redirected to her and cracks a bit of her armor. It is when her armor breaks that ends this ability.
Level 2Healing WindHanako creates a breeze that heals her allies while rejuvenating them. It lasts for ten rounds and as it ends, it triggers Faithful Watchman.
Level 3Unbecoming's BecomingLike Faithful Watchman, Hanako creates a suit of armor around her chosen allies. When under the effect, the allies are able to reduce the damage and convert the energy into the armor, causing the damage to crack the armor instead of harming their body. When the armor breaks is when the ability ends.
Level 4Will of the LadyHumorously, it turns all male allies into their female counterpart while female allies remain the same. While under the effect, all allies temporarily become incapable of taking damage. The effect ends when they are sexually exposed in combat or when Hanako wills it to end.
Demon Magic
Gain: Inflict Damage.
Loss: Not inflicting Damage within a round.
Level 1Arcane MissileHanako launches a cruise missile made of pure energy at the enemy group. Upon impact, the missile itself ignores barriers and other blockages as it explodes into a crowd of energy balls that act like grenades.
Level 2Arcane ShieldHanako creates a shield around herself that is made up of pure energy, rendering her impervious to metaphysical attacks, but a physical attack can get by it.
Level 3Hinote's ConundrumHanako's mentally reboots herself, rendering all metaphysical attacks useless against her as they are deflected if projected and redirected when directed. It ends when Hanako wakes up and at the end, she becomes very confused and bewildered by the situation around her.
Level 4Meteor ShowerShe attracts a cluster of rocks in outer space and directs them upon the earth. The rocks are small compared to devastatingly big ones, but they can still cause severe damage in accumulation.
Zanpakuto
Gain: Using Zanpakuto Powers.
Loss: Materializing Morrighan. (lose all points and gain no points as along she is materialized.)
Level 1Inspire DespairHanako surges her spiritual pressure (reiatsu) to a new level of immense level of power, allowing her to treat her body like a suit of armor while dispersing spiritual power (reiryoku) away from her enemy, causing them to feel weaker as if they are slowly losing their will to fight against her. The effect ends in ten rounds.
Level 2Trickster's FlightShe surges her spiritual power to double its strength and separates herself from herself, creating a clone to be sacrificed for her flash-stepping escape from a lethal blow. Since it involves gathering energy, the clone will dissipate into the air while it costs no energy to use. However, Hanako has to stress her body to get that surge.
Level 3Flock of BladesHanako creates a flock of 300 replicas of her zanpakuto and releases them all upon the enemy, threatening impalement in a small area.
Level 4Dread of WarHanako's Zanpakuto shines brightly with a star on the tip before Hanako releases a flurry of 64 strikes at rapid speed, assuring a quick victory if the enemy is caught off-guard by it.
Chaos Warp
Gain: Using Chaos Warp to Dodge.
Loss: Using Chaos Blast.
Level 1Lost ShadowHanako creates a shadowy afterimage as she warps away from the enemy's sight. Upon colliding with the afterimage, the enemy will trigger a trap that warps him or her to a random location of the battlefield with chance of causing confusion.
Level 2ReunionHanako can choose an ally outside the thread to join in the thread to assist her. It will count as automatic reasonable entrance if the ally accepts the request of aid.
Level 3Army of OneHanako creates multiple orb-like portals throughout the battlefield. Each has their own gravitational pull so if an enemy gets caught in its pull, they will be pulled into the portal and be sent to a random location in the battlefield, causing serious confusion. It ends when Hanako is struck as she has to concentrate to maintain it.
Level 4War TransportHanako can reunite all allies in the battlefield to one spot chosen by Hanako, ignoring all imprisonment or blockages that the allies may experience.
Sugiuran Magic
Gain: Using Wind Attacks.
Loss: Using Electrical Attacks.
Level 1Dance of the DragonHanako summons three twisters that can throw off any projectile attacks and devastate fliers while knocking any ground combatants off their feet. It is not the twisters that does the damage, it is the debris they carry.
Level 2Broken WingsShe creates a downpour of wind upon anyone who is flying, forcing all of them to be on the ground. The effect ends when Hanako is struck by a projectile attack.
Level 3SuffocateHanako disperses the oxygen and creates a wind dome that keeps the air out of the area, suffocating all who is inside, including Hanako. It ends when Hanako wills it to end.
Level 4Barrister's TempestShe creates a huge arc shield of very powerful winds going around the power of a F5 Hurricane, rendering everything used against it useless. Not only that, it will severely damage anyone who is going to cross the shield. The effect ends when Hanako is struck from behind.
Hierro
Gain: Endure Damage.
Loss: Attacking.
Level 1Test of WillHanako forces herself to endure the injuries that she may be afflicted with. By doing this, she triggers her hierro to toughen up to the point of titanium strength while allowing her regeneration to speed up. It is a recovery ability that cancels when Hanako attacks or defends herself.
Level 2Proven to the DamnedHanako use the injuries to increase her spiritual pressure, attracting a horde of hollows which she can command to attack since the hollows thought of her as a commanding arrancar because of her powerful aura and the way she appeared.
Level 3Cero EruptionHanako uses the injuries she endured to charge up her cero, the more damage she takes, the more damage she can release in a single explosion that does not harm her, but harms anyone else caught in it.
Level 4Stronger Than AllHanako uses her injuries to increase the damage of her all-or-nothing attack while adding her spiritual pressure into the attack, depleting critically most of her energy in hopes of an attack so devastating that even the toughest of arrancars would not be able to withstand. After the attack, Hanako becomes incapacitated for the remainder of the thread and one more thread.
Quincy Bow
Gain: Interrupting Foe.
Loss: Missing.
Level 1FlareHanako distracts an enemy by firing a very bright arrow that is high in spiritual pressure. It can be used to lure away lesser hollows or to distract enemies who are using spiritual sensory.
Level 2BarrageHanako releases the amount of arrows equivalent to the amount of days in a year. All these arrows are released in one release by Hanako upon the enemy group, pelting them with arrows with devastating result.
Level 3StormHanako releases one very strong arrow into the sky and it comes back down as over 9000 tiny energy darts that pops on impact. It does not do much damage, but it makes the popping noise that annoys anyone who is trying to concentrate. If hit by one, they may sting as well.
Level 4Reiryoku LegionHanako summons a legion of twelve quincy bows and crossbows; six to her right and six to her left and all at once, they all use Barrage.


Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) 232?cb=20170319214106
    MaidInAmn
  • Plays as [?-?] Jiyūna Seishin
  • Roleplayer
  • Gamer
  • Writer
  • Employed Full-Time
  • Zodiac: Earth Dragon
    (Year 1988)
  • Sign: The Virgin
    (6th of September)
  • Blood Type: B-Negative
"I took roleplaying and storytelling with a live-and-let-live attitude, thus the idea of a character doing something out-of-character would add more to the character than letting it stagnate into an archetype or a character. Here: A rapid change to a character must be met with an in-the-moment conflict. Ta-da! A rule to live by!"
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Sun Dec 11, 2011 5:59 am
Moved to unchecked for ability recheck on Joushou and Zenou


Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) 232?cb=20170319214106
    MaidInAmn
  • Plays as [?-?] Jiyūna Seishin
  • Roleplayer
  • Gamer
  • Writer
  • Employed Full-Time
  • Zodiac: Earth Dragon
    (Year 1988)
  • Sign: The Virgin
    (6th of September)
  • Blood Type: B-Negative
"I took roleplaying and storytelling with a live-and-let-live attitude, thus the idea of a character doing something out-of-character would add more to the character than letting it stagnate into an archetype or a character. Here: A rapid change to a character must be met with an in-the-moment conflict. Ta-da! A rule to live by!"
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Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) Left_bar_bleue44400/999999Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) Empty_bar_bleue  (44400/999999)
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Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) Empty Re: Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4)

Sun Dec 11, 2011 6:19 am
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) 1247621863rN6n3Q


Fucking. Denied.

I'm sorry, but there are way too many issues with this app, implausibility and IMPOSSIBILITY concerning some of these forms. And Endless Arcanum is NOT a sufficient explanation for this. Her age clashes, her EVER having been human clashes, and her history clashes. None of it justifies the use of so many forms, abilities, and shit.

If there are any problems, there needs to be a STAFF. MEETING. About this. I will NOT have ANY other staff go behind my back on this. Whatever staff meeting there is, I will be attending. Since I have my own arguments to make, as do many others.

That is my word as Head Mod.


I envy because of the heart.
I glutton because of the heart.
I covet because of the heart.
I am prideful because of the heart.
I sloth because of the heart.
I rage because of the heart.
Because of the heart...
I lust for everything about you.


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Chao
Chao
Queen Of The Sands
Joined : 2010-06-03
Posts : 3408
Age : 30

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Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) Empty Re: Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4)

Sun Dec 11, 2011 4:16 pm


As uneeded as it is, i wish to also point out I won;t allow this to be approved for the main reason of her powers.

Spells for instance. She has a master of...PRETTY MUCH EVERYTHING. I thought nobody could master everything? Thats not a 002+ character, it's over 0-1 IMO. Don;t hit me cause I said that, but technically whatever I fire at her will be countered, thrown back bigger and I die making me slightly pointless.

Also....wtf is up with all these forms? At least I keep to just appearance changes. Bankai, Shikai, resserecion...understandable...oh wait, demon forms! Quincy bow! what the hell? Im not approving that either.

you know cero? understandable for a Vaizard.... oh wait three types of cero... ok... oh bala! three types of bala... Even though you are admittedly switching between races to even access these abilities, it's just too many options for a power I don;t think we need to see. if I did, I'd have created an every single race character myself. It shouldn't, be possible.

The ability to control fate through manipulation, conjuration and nurture....no...no no no no...

Sorry U, that's just two things I cba to say about it right now, I want to slap you for thinking you'd get away with mastery of every damn element as well as being every race. You can;t just say things to somebody to help them understand it. if they can;t understand it through the app, you havent written it correctly and need to fix it.

And sorry pocks, but I wanted to throw my opinion in too. I probably won;t be around for when your all talking about it. I hope we can come to a reasonable answer to this topic. but my vote goes against those powers.
Teitoku
Teitoku
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Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) Empty Re: Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4)

Mon Dec 12, 2011 3:54 am
Moved to WIP.




Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) Ap8OoJO


||-BlankMystery-||
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Shrine Maiden
November SOTM 2011
Joined : 2011-07-27
Posts : 669
Age : 31
Location : In The White Morning

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Mon Jan 16, 2012 12:03 am
Demon Lady Hanako Yadomaru Iramasha Jr. (REVAMP-V4) 5ed066c5bb2e13f802e519f58d9d463f530a6c1f

I'm going to be moving this application into archives because as far as I know, UHCM has stopped work on this version of Hanako.


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