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Arianda Vael; Angel of Conflict [Hazard Rating B] [APPROVED; 1-2]
Wed Jul 11, 2018 10:04 am
Basic Information
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» Name: Arianda Vael
» Titles: The Angel of Conflict
» Age: She looks about 20, but is truly 300 years in age, at least human years.
» Gender: Female
» Affiliation/Rank: Shadowfall: Archduchess of the Second Circle
» Shifter Appearance Written: After events in the black world, Arianda went through a rather drastic change; appearance wise. The only thing that really did not change was her cloak; the one thing she would never lose about herself. While she still had the same crimson cloak, although more battle worn, her clothing had to change to fit her… growth. While her height has increased very little over all, an inch increase, her appearance had really changed in contrast. Her eyes changed from their crimson red to a brilliant silver due to her Seal of Eris reacting to the Oorja energy she has not interacted with before; which was a side effect she had not expected. Her face had also grown only slightly more accented, since it was already soft, not much changed there. Her hair had also changed to be black with red highlights. Causing her ponytail to look rather interesting until she got it cut when she returned to her own palace to get it cut. Of course, after that, she left the hair at about shoulder length with the red highlights accented, and complimented, by her cloak. Her attire also changed after she returned, to better fit her body.
The first change that was rather major was an increase in her boob size. They had grown from her normal flat chested state to be about a C size cup. While they were not the biggest C sized boobs on the block, it was definitely a strange change for her. So, when she returned to her palace she ended up getting some clothes that she felt were right for an appearance like this one. She ended up deciding on a rather Victorian styled shirt, what appeared to be leather arm guards, a corset, a miniskirt, mid-thigh length stockings, knee high boots, and her ever prominent crimson cloak. The shirt is a very plain white color leaving an opening in the top to show off her cleavage and the area of her chest before her collar bones. The shirt also had a nice collar that wrapped around her neck tightly; going halfway up her neck. The rest of the shirt is hidden by the corset and skirt; hiding the buttons on the front. The corset is a pitch black color with a nice red strap on the top; seemingly held on with a buckle of sorts. Bound to the corset are leather-looking straps that seem to hold the corset in a way. The straps wrap to form an x on her upper back; creating a place for things to be secured. The straps also wrap around both of her arms. One wraps around her right arm while 2 wrap around her left arm; forming an X on the outside of the left arm. The corset seemingly as two layers, revealing a red fabric under the corset. Where the corset is bound by strings, causing it to be tight, there is a lack of fabric; showing the red fabric mentioned earlier.
Under said corset is a miniskirt. The miniskirt, like the corset, is pitch black; with a red trimming at the bottom. On the skirt is a belt that is hanging somewhat loosely off of her right hip. There seems to be loops on the left side of the belt, but, what is in them is rather unclear to most. Of course, Arianda does indeed have something to somewhat cover her legs. She wears a pair of stockings that go up to the middle of her thighs. The fabric is ripped in about eight separate places. Thrice on the front of the right stocking, twice on the back of the same stocking; both on the thigh. On the left stocking there is about one rip on the side of the thigh, leaving two rips on the back of the stockings right on her calf. Not only are there tears on the left stocking, but, there is also a rose on the left stocking; the bud at the top of the stocking. Now, she also doesn’t run around without shoes. No, she wears nearly knee high boots that add an inch to her 5’2” height. The boots are black all around leaving the soles as a crimson red color, like that of her cloak. The boot on her right foot is only the slightest bit shorter than that on her left foot. This is likely due to how disorganized she felt after the black world. But, regardless, she still liked the look. The left boot had about 4 separate straps, all with buckles on them. Each buckle lines up to be on the left side of a boot. The right boot has four buckles as well, but, they aren’t as clearly laid out. A single buckle was on the left side of the boot, one on the back, and two on the right side.
Her cloak, meanwhile, is the same yet, strangely different. For one, the cloak is battle torn along the bottom due to events in the black world and Arianda being generally violent. Also, the cloak was made longer by Arianda personally so she can cover her entire body with it if she wishes. The general construct of the cloak remains close to the same as it was, but, it isn’t as patchy as it used to be. The cloak looks much sleeker, besides the battle damage. The cloak has a rose-like emblem now binding it to stay around her neck and shoulders. She also slightly secured it with the straps on her back. The hood is also much the same, though, the medals were removed and Arianda was unable to find them. The cloak is just mainly longer to better fit how she looks now. In general, Arianda’s appearance had adjusted to better fit how things were in the black world, to better fit Oorja energy. She ended up liking the new form quite a bit in the end. Because of that she did not change her appearance back to how it was before then. Arianda grew to like the appearance and decided not to change it back in the end.
» Shifter Appearance Picture:
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» True Appearance: Arianda normally enjoys not always showing her horns, wings, and tail; so she normally used her body manipulation to shrink or hide them. She can easily shift between these three appearance edits while also occasionally increasing the size of her bosom a very small amount and her height only a bit so she looks, for a lack of a better term, 'grown up'. It is not three different forms, but one; just occasional, very small, edits on appearance to fit the situation. Again, this is the same form, just slight appearance shifts.
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Relationships
» Taichou Ryakketsu Vael: Taichou Vael, Arianda's sister and basically the only one who can sate Arianda's desires. Taichou and Arianda are surprisingly close, despite Taichou only being half demon and recently turned into her sister. However, it should be noted that Arianda and Taichou do have a strange relationship in the eyes of many. Being siblings, with Arianda's DNA mixing with Taichou's to make Taichou half Vael, the two of them have some sort of a link that links them as siblings; this link normally allows them to have communication of a sorts between the two.
Also, it should be noted that Taichou and Arianda are extremely incestuous; meaning that, if given the chance, they would end up having sex without much rhyme or reason. To say the least, the two of them have sex because they love each other and are likely addicted to having their little bouts of attempts at sexual dominance. Or, it is mostly because they wish to express their love as sisters; causing them to do so in a more normal way before their demonic-ness takes over and they do things in a more... lewd fashion. Also, it should be known that Taichou means the world to Arianda. The best way to both piss her off and make her most vulnerable is to go after her sister. However, if you're going to go after Arianda's older sister, get prepared to find your spinal column being yanked out of your ass; don't mess with Arianda's sister.
» Mana Asthavon: While Arianda does have some feelings for the Queen of Demons; they are not of the positive kind anymore. Her love and care for the Queen turned more into disdain and dislike thanks to how she had treated Ari after Ari got herself to deep in. Of course, some of it was Ari's fault, but she was done being treated like a chew toy. It's easy to say that Ari has no intentions of seeing Mana Asthavon unless she can help it.
» Henrex Astillon: Henrex and Arianda have gone from apprentice and master, to friends, to master and apprentice again, when he started to teach her Ninjutsu, and then back to friends once more. Of course, the actual complication for Arianda comes when she thinks about how she feels for him. She loves Henrex, truly. But, that love cannot be characterized except by the kind she believes it to be; brotherly love. Her love for a 'big brother' of sorts. Of course, this could be taken oddly if anyone knew what shenanigans they have gotten up to; more like friends with benefits at times. But, the point here is that Arianda and Henrex care for one another like siblings; comforting each other in ways they only know that are best for the other. Of course, this also means that it can pose some interesting issues for Henrex, given Arianda's position, but, Henrex is like a big brother to Arianda, and she ain't gonna let some stupid rules get between that shit.
Recently, after leaving Shadow Fall, Arianda has been wanting to spend more time with the man she basically considers her brother. She has gotten a few chances, of course; but there is always that want to have Henrex around. Not because she likes to toy with him, take him to her bedroom, or even just cuddle. She enjoys his presence more than he likely may know. Besides, he truly is like a brother to her; more of the family she feels she never had.
» Ceal Maxwell: Ceal is a very touchy subject for Arianda. She does indeed love Ceal, as a pet in fact and more, but, the girl had almost always done something to do the opposite of what Arianda wanted. Of course, it took Arianda a while to understand, and that was to understand Ceal was just her pet; not her love or anything like that. Sure, Arianda still loves her but, she's cut back on much. Arianda also does believe Ceal likely could be a goldmine for certain aspects but, Arianda realized that Ceal has needs; and they may be screwed up, but, she has to give her pet her needs. However, Arianda shall never be with her pet again after her supposed death; and can never truly forget that pain of loss.
» Akira Vael: Akira is Arianda's adpted daughter. Arianda originally found Aki in the Karakura woods, skinny dipping in a river. From there, Arianda basically seduced her, riled her up, and then, eventually, changed the girl into a demon; a demon that looked almost like a younger Arianda. Needless to say, the two are close as Arianda will look upon Akira as her daughter more than some form of pet or creation. From there on, Arianda looked after Akira; being rather paranoid about making sure she is safe. However, it should never be said that Arianda does not love Akira; she loves her much and will make sure her little Aki is always safe.
» Kitarune Astillon: Henrex’s missing sister, someone he believes to be dead; but that is something that Arianda does not believe. As she is, she has very little idea how she looks, and very little idea of where to look for her. However, Arianda is determined to find her and bring her back to her big brother alive, and safe. After all, even if she could be rotten thanks to her demon roots, she would make sure to bring something pure to brighten her friend's days.
» Sofia Montero: Sofia Montero, the woman that Arianda had met slightly randomly, seduced, had fun in an alley, went to dinner with, and then she even took the girl home for some private events. Arianda has a deep connection that she cannot explain with Sofia. Love is part of it, but a deep want for friendship; a desire to have this woman in her life and become close to her instead of simply having a one night stand. Sofia is the first woman Arianda has felt for as such. While she and her will likely not end up together, she is glad for her presence and aid.
» Calypso Asthavon: The child of Mana Asthavon and an unknown second person. She's a poor girl, given barely the chance to have a real childhood thanks to her mother, and only knows of Mana to be a parent. This means that Arianda believes she owes something to the girl; to help her and take care of her. Sure, Arianda and Calypso have only met a few times, but she feels a strange connection to her. Which, of course, Ari does not know that Caly is the daughter of Arianda after a certain demon and Queen of Chaos had some thrills in New York.
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Personality
» Attitude: Ever since Arianda met Mana, her attitude had been constantly shifting to work with her Manic Queen and the world around her. This means that Arianda has shifted from her old more reserved origins to a Manic demon under the care of Mana Asthavon. This means that she can react in literally any way possible. It means that she can react in a sad manner, happy manner, or, hell, she will even react manically and likely cause those around her to be unnerved by her random manic-ness. Of course, this is dependent on the situation as good or bad attitude shifts can occur depending on Arianda’s mood.
» Blood Lust: Over the many years Arianda has been alive she gained an insatiable blood lust. This is normally what drives her to fight in battle, or the immense curiosity to see if the opponent would provide a good fight. This blood lust has caused her no pain, except for when she was betrayed by someone she thought was a friend. Ever since then Arianda has been trying to find ways to suppress the blood lust enough so she won’t enjoy even killing someone that she thought was important to her. However, this hasn’t always stopped her from killing the occasional Shinigami or Hollow. It only stopped her from killing Shinigami or Hollows randomly wherever she could. However, Arianda has vastly improved her control when it comes to randomly killing people or beasts. This means that she will be less bound to randomly kill someone. It also means, however, that she will be far more deadly in battle than normal as she actually knows how to channel her blood lust better.
» Manic Looks: Arianda has since forgone her attempts to shroud herself as something besides a demon. However, she has changed from simply intimidating demon looks to looks that just peak the Mania that runs through her veins. Such a thing is also shown by the grins she sometimes obtains, how her eyes shine when she looks at someone in a certain way, and how Manic energy literally leaks from her being.
» Hyperactivity: Arianda has, after obtaining her Eris Seal and spending a bit of time adapting to the effects, been quite the hyperactive demonic woman; seeming like she is a child hyper off of sugar. Which, for Ari, could be believable thanks to all the chocolate she ate. However, this is no facade, no false emotions; Arianda's hyper nature is simply natural and what makes Arianda Vael, well, Arianda Vael.
» True Joy: While most of this little demon's joy is born from the Mania that Mana had brought to her with the Seal of Eris and other factors; her true joy is quite different. This joy is mostly born from when Arianda is with her loved ones, when her smile is true, and when the demon's mind isn't being tainted by Amphilogiai or by any depressed thoughts. Generally, the demon's true joy is brought forth when she can relax and doesn't have to worry about the pain in her being. This doesn't mean her Mania is false joy, it just means it is not her true joy.
» Able to Accept the Past: Ever since Arianda reconciled with herself thanks to some help from Ulv, and the resolve flame; Arianda was able to accept the things that happened in the past. Some things she find hard to accept, like Mana's actions, still give Arianda reason to not sleep well. Occasionally. Others just give Arianda more room to grow as a person instead of wallowing in eternal pain and fear. Indeed, she has grown emotionally since leaving Shadowfall; a choice that has benefited her greatly. However, while she can accept the past, that does not mean there are some things about it that she wishes could be changed; or at least made better. The past, indeed, is the past; and Ari is on the slow path of learning to deal with it and move on.
» Mania: Arianda’s “joy” has since changed extremely thanks to her meeting Mana. This means that Arianda is far nuttier about nearly everything. This causes Arianda to be rather crazy when it comes to a lot of situations. This means that she could literally shift from one mood to the next; changing between every emotion quite easily in extreme succession. This also means that Arianda can also do quite a lot when it comes to nearly everything; switching her persona from here or there thanks to the things she has done. Not to mention it can help her pretend to fit into a situation for a time or simply use it to manipulate someone in a certain situation.
» Extreme Loyalty to Taichou; her Sister: Ever since Arianda accidentally made Taichou her sister, and they started having mind blowing sexual intercourse and became much closer than ever; Arianda has forever bound herself to be loyal to Taichou. It was true that Taichou was once Arianda’s pet, but, Arianda has no memories of her past, having most of those memories being faint or simply just, not there. In other words, Taichou is basically the only blood relative Arianda has; her only sister. While it is true that Arianda and Taichou perform incest, quite a lot actually, they do love each other extremely. Arianda loves Taichou with all of her heart, truthfully, and would never betray her. This could mean that if someone tried to get Arianda to hurt Taichou, she would likely hurt herself. Anyone trying to get her to kill Taichou? She’ll turn right around and kill the bastard wanting Arianda to harm her family.
Arianda’s amount of loyalty for Taichou is extreme to the point where she literally could never hurt her or betray her sister. This even means that if Taichou was under duress and the only way to get her out of it was to give up Mana, it is extremely likely she would choose Taichou over Mana.
» Family Matters: It's pretty obvious at this point that Arianda cares deeply for her family. Nothing too complex or anything, just simple; she will make sure to defend and care for her family as much as possible. This means that Arianda would even give up on Mana, shadowfall, and most everything else to make sure that her family, Aki and Taichou, is okay. Even henrex is included in this mash up of a weird 'family', putting him in as an older brother figure that Arianda cares for greatly.
» Disloyalty To Mana Ashtavon: In recent history, Arianda has pulled herself away from Mana; not wanting to be involved with the chaotic Queen of Demons. No, Arianda wanted to be safe; and for her friends and family to be just as safe as she. To do this, Arianda broke that loyalty to Mana. However, a part of her will always be grateful to Mana for the small amount of good she did with Ari's life. While Ari will never try to help the Queen of Demons again, she can at least know that staying away from Mana, and not helping her, is the best thing she can do.
» Far too Sexually Oriented for her own Good: Thanks to a certain Queen of Demons slapping the Eris Seal on Ari, she has always been quite depraved; wishing so deeply for the contact of skin that her libido is normally through the roof. However, as if the demon has been gaining some semblance of self control, and calming down, she has stopped fucking as much as she used to. In all honesty, while she still is quite sexually active in certain cases, she has calmed down enough that she can now go very long periods of time without needing any form of sexual intercourse. Albeit, the demon still quite enjoys sex.
» Sad/depressed: Arianda has only felt sadness or depression once, which was when she killed the Shinigami woman who Arianda thought was her friend. After that Arianda felt something she never had felt before; a heart wrenching feeling that broke out after that day and many times still. Normally when Arianda feels like this she will try to isolate herself from everyone and everything that she can. This feeling rarely comes along now. Whenever it does come along Arianda, this sadness is basically crushing; it can tear her asunder much like Mana herself has done. It's pent up emotions that burst forth and assault her thanks to her current state.
However, these emotions have been properly dealt with in recent events; allowing Ari to be more positive and happy. She could still be sad, as any being can be, but it no longer can cause her immense emotional trauma like it has in the past.
» Joking: Arianda has a very morbid type of humor, which mainly consists laughing about the strangest of things. She mainly laughs about jokes that have to do with killing, blood, or anything like those. However, she will laugh at some jokes if they catch her off guard and seem funny to her. She doesn’t know many jokes, so the ones she laughs at will depend on the context and if she actually understands it.
» Voices of Conflict(Amphilogiai’s influence): When Arianda first obtained her seal and became a Child of Eris, the voices of Conflict always screwed with her. Always millions of voices shouting and shrieking different things. However, those voices have long since merged into one and became a single voice; and one Arianda could never hear above all that cacophony. That single voice was Amphilogiai herself, finally manifesting in some way thanks to Ari's personal growth; and even getting away from Mana. As Amphilogiai has never liked dear mother Eris, she didn't wish to fully reveal her true self until everything was right. However, now she is alive and well inside of Arianda; even able to take advantage of Ari's exceptional powers to create a corporeal form to use occasionally. Regardless, that voice is still part of Ari and she will never leave Ari until the demon dies.
» Ego Bigger Than the Sun: Ever since Arianda obtained her abilities from Mana, i.e. Regeneration, body manipulation at a molecular level, and so on, the demon girl has gained a severe amount egotistical habits; all of which go to nearly everything she does. This means that Arianda will be cocky in battle, when talking with others, in sexual situations; basically, anything that could be influenced by her Ego WILL be influenced by her ego. This could mean that Arianda would even be cocky with a being that is far more powerful than she. However, her ego can be foiled by certain circumstances.
Arianda’s ego is a little bit ridiculous, making it seem like she is extremely cocky and confident about anything that may happen with Arianda. However, there are ways to quell this ego. The easiest way is to be family. Taichou, Arianda’s new sister, is able to quell this ego since Taichou, not only being Arianda’s older sister in age, is one of the most important people to Arianda; this means that she can get Arianda to calm down her ego with being present or simply telling her to calm down. However, there are other ways to cause Arianda to lose her ego.
What is likely the best way, and works the best, is to actively take Arianda down in battle, without killing her, and then capture her. For example, if Arianda fought someone and then lost; she would likely lose a bit of her ego as she believes she isn’t beatable. Of course, wounds would only be deepened if she was captured by her opponents alive; being imprisoned. However, if this happens, it means that Arianda would become a bit more humble that normal, but, it really does depends since she has never experienced losing a battle.
» Craziness: Arianda, despite how she normally acts, is extremely crazy. Whenever she enters battle she shows this by laughing manically no matter the situation, even if she is beat to hell she’ll keep laughing. However, she’ll stop laughing if she falls unconscious or if she notices something that surprises her immensely. There is no doubt that Arianda is crazy, but she does know when to act more serious than normal.
» Dark Minded: No matter Arianda’s form, in the back of her mind dwells the darkest part of her being. This part of her contains many things, which mainly consist of all the fears, doubts, and terrible times from her past. This is also where most of her darkest premonitions toward herself rest. Where she passively stores her darkest feelings. In this part of Arianda’s mind, her suffering is stored there too. Whenever Arianda gets depressed in any way, this part of her mind takes over and causes her not to really care anymore. This will cause her to allow people who are trying to kill her, or harm her, to do what they wish due to her lack of caring. In this mood she will also hurt herself in various ways since when she is like this she truly does believe she isn’t exactly worth it.
This also can be associated with how Arianda can be when she is actually sad/depressed or even in one of her mental breakdowns. Basically, it just means that Arianda is far more affected by the negative effects of the Eris Seal than she gives on; showing how she can seriously be a different person just from a slight shift in her regular emotional pattern.
» Respect: Arianda has immense respect for those who are the same race as her, or for anyone who is able to hold their own in battle. Whether it be against her or in general. Whenever Arianda respects someone she will most certainly treat them with the most respectful words, phrases, and gestures she knows. She may also try to defend them even if they are far more powerful than she.
» The Resolve Flame: After Arianda had moved from her mansion in Europe and to the one in Minatumi prepared by her friend Ulv; Arianda had obtained the Resolve Flame from her. While the flame itself is not a trait, it created some effects that modify the negative portions of her personality. Arianda's flame, while just that, helps Arianda cope with the negativity that had built up in her being thanks to the Eris Seal. This means that Arianda can actually be joyful more in situations. However, she has always been a hyperactive ball of demonic energy; she can just be that more without the bad. Of course, the bad is still there; she just knows how to cope in a way that is healthy instead of harming herself or keeping it all pent up.
» Likes
» Blood: Arianda has a very strange affinity with blood. It’s not like the blood has an affinity with her because she’s blood thirsty; it’s because, in truth, she has an extreme fascination with blood. To her blood is a liquid that is very interesting and she likes to see it. She causes people to shed blood since she likes to look at the blood afterwards, only for a little bit though.
» Human Things: Despite Arianda’s clear avoidance of humans, she really does think the things that humans do, and have, is very interesting. Because of this she stole a phone and a pair of headphones mainly to experiment with them and to have them. From doing that she has grown to like human music, as well as some human games that she has found on the device.
» Chocolate: During her time in the human world she had found many things to eat and do. One of the most delicious things she found was Chocolate. After Arianda stumbled upon chocolate she found herself obtaining some whenever she could and eating it to her hearts content. Likely the best way to make a deal with Arianda is to have some chocolate. Arianda even has an entire FRIDGE full of chocolate in her house in Europe; that's how much Arianda likes chocolate.
» Food: She also found many different types of food that she absolutely adored. To her all of the human food was very strange, and didn’t look like it’d taste good. However, she exposed herself to many types of food causing her to become infatuated with food; even more so than when she still lived in hell. Frankly, food of some sort is another great way to keep Arianda from trying to kill you, or to make a deal with her.
» Formidable People: Since Arianda has been battle bound for much of her life, anyone who can hold their own against her she will gain a liking to, no matter their gender, race, age, or anything like that. She believes that someone who is powerful is worth admiring. In cases like those she may try to get them to take her under their wing; to train her in some way. It all depends on how much she likes the person, and if this person isn’t tricking her in some way.
» Demon World: Even though Arianda left hell at quite an early age, she has always liked her home. If given the chance she would return to hell or bring elements of it to her. She misses her home, if someone tried to take her back to hell, say the queen or her family, she wouldn’t resist. However, that all depends on the situation.
» Shinigami: As of late, Arianda mostly likes Shinigami because she believes them to be quite interesting. Indeed, her best friend is a Shinigami, Henrex; and she definitely believes his powers to be interesting. Albeit, while she may not dislike the things some of them have done, she still thinks that the Shinigami try their best to do good. Even if it doesn't always come out that way.
» Sexual Intercourse: Ever since a certain Mana Asthavon exposed dear little Arianda to the wonders of intercourse; she has been addicted ever since. It all started with a certain little blonde Maxwell. Afterwards, Arianda was simply stuck loving, craving, sex. Of course, in recent months, Arianda has slowly matured; getting over her extreme needs for sex. She no longer needs it to help her mentality, and mostly uses it as a thrill or if she gets that occasional craving. But, normally, she can relax and keep it in her panties.
» Conflict: Thanks to Arianda's Eris Seal, and Amphilogiai, the red cloaked demon had become the Angel of Conflict; a being that fed off and created conflict. While she still is able to get pain for herself, conflict is what she adores the most now for her demon meals. Demon meals specifically; because she fucking loves chocolate.
» Dislikes
» Braggers: Arianda absolutely hates anyone who brags. If someone starts gloating, she wants to take her scissors and jam them into the person’s skull without any regrets. Even if this person can back up their gloating with actions, she will still hate this person until they stop bragging like an insolent child or until their actions outweigh their gloating.
» Quitters: While Arianda has gotten over her dislike for the weak, she will never get over her dislike for those who give up. Those who have the power to move forwards, keep going, and make things better should never quit. After all, whether you have the power to or not, you should never give up and quit on what you wish to do.
» Bloodshed: Strangely Arianda doesn’t always like bloodshed. It truly does depend on her mood, but if she’s remembering the time where she destroyed a city of humans she won’t be trying to attack anyone. However, she can bypass this slight dislike if her life is in danger.
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Background History
» History: Part 1: Arianda, like some demons, was born as a demon. From a very young age she showed expertise in battle with most types of weapons. Throughout the years, as Arya slowly grew, she gained expertise with weapons of different types. One of those weapons being a giant pair of scissors. Even past that, she trained her youth away using mainly the giant scissors as well as training with demon magic a little on the side. Despite her expertise in battle she never truly joined any armies or any sort of forces that the demons have. All she did was train and train, attempting to reach a new level of power. She trained so long and so hard that some believed she was to be quite powerful when she grew up.
After a time, some Shinigami somehow got into hell and attempted to attack where she lived. She was, in truth, annoyed by the presence of the Shinigami and she went alone to kill the Shinigami, despite the fact that she was only in her shifter form at the time. Alone she went, to dispose of the Shinigami. When she arrived they laughed at her and one of the Shinigami approached her to bat her out of the way. She promptly beheaded the Shinigami with her scissors, with great ease. She looked at the other Shinigami with a look of pure hate and immense blood lust flowing through her entire being. As she looked at the dead Shinigami in front of her she began to laugh. Laughing evilly now, to the point where the Shinigami have grown slightly scared, she slaughtered the other Shinigami without any hesitation. As she stood amidst the corpses she discovered her immense blood lust, how she loved to battle and to kill. Soon enough her blood lust outgrew her desire to stay at home and she left.
Arianda left to different parts of hell, killing whatever she could. She would sometimes venture to the human world, find stray humans and slaughter them just to witness blood other than that of a demon or Shinigami. She never tired of her blood lust, however, she did learn how to control it so she doesn’t kill everyone. She instead found ways to make it so her blood lust and aura wasn’t as prominent as it used to be. She began to wander around dimensions she could reach to learn more and become more powerful if possible. As Arianda travelled she learned many things, about the human race, some about the Shinigami, and the overall fear for her own Race. She had no idea of this such fear but instead of filling her with a desire to be what she isn’t; she decided to be what she was, and try to fight for her own ideals. Even if those ideals were mainly bound by the will to fight.
Part 2: During Arianda’s time in the human world, she only found out one thing; humans are annoying… as fuck! Despite that she still didn’t kill any humans, she truly believed that humans weren’t worth bloodying her weapon. She had mainly roamed in areas that were there were no humans. Say forests, abandoned villages, caves, mountains, any place that’s abandoned and where no humans roam. She always wandered and never kept to one place, trying to avoid humans as much as possible. However, while she wandered she always found something to fight; whether it was a Shinigami sent to the human world or a hollow. Her blade, and blood lust, did not discriminate between the two races.
However, as time went on, she started to actually want to try and protect some humans since she decided that if they weren’t worth killing, she may as well try to protect them. As a result, she integrated into human society for the sole purpose to “Protect them.” Which for her, meant to kill every single being that she could that attacked that specific city, or even a Shinigami that appeared in the city to “defend it.”
Contrary to what Arianda wanted to do in this town, except for the whole stealing a phone and headphones, she ended up killing a human…many humans actually… but what was ingrained into her mind was killing this specific human… a human she had gained a liking to. During this time, she found a woman, not a man, that she had taken a liking to. It wasn’t because of her body or anything, it was because this woman… this HUMAN reminded Arianda of herself. During this time, she got infatuated with this woman and attempted to get to know her better and be with her. However, Arianda soon found out who she was… she wasn’t actually a human she was a Shinigami stationed there. Arianda found her soul pager one day, crushing it in her hand. She later found the girl, her mind full of rage, her eyes unfocused and full of malice and murderous intent. She killed the girl, who had been lying to her and in her rage and complete udder disregard for life at this moment she destroyed the entire city, wiping it off the map at that time in her life. From then on she resumed her normal wandering and keeping distance from everything that was a Human. She decided that getting close to humans was a bad idea, considering how easy it is for her to lose it. Arianda ended up not caring who she killed eventually, as long as it wasn’t a human.
Part 3: And then, Arianda met Mana. Mana Asthavon, the woman who gave Arianda her powers, and basically her new life. Of course, she did become Mana's pet; and basically a sex toy. However, Arianda truly did not mind, she was in a position of power; and had herself get into rather interesting situations. The best of which would have to be the fact that Arianda had gained power unlike before. Not to mention, she even helped with the destruction of the moon bases before joining Shadowfall. However, then there is where the interesting things started to happen. Of course, Arianda slowly started to deal with such things. The more interesting things, to her, was the outrageous amounts of sexual intercourse. It was likely too much, but, she eventually calmed down after trying to screw many; probably one of her breaking points was when she nearly screw Yuki Kameko. A friend of hers that Arianda intended to see once more after their meet in the forest, but, it was really hard to say. Of course, that was only one event. One of Arianda's more important events was when she made the girl Mirja her pet for a little bit; she was a great pet and possibly Arianda's favorite despite how she acted towards Ceal. Of course, it was then things didn't go to well for Arianda. Mirja just had to prove herself to Arianda, which ended in her capture and then extreme torture. Of course, Arianda went to save her, fucked up, and Mirja left her. After a time, Arianda stumbled upon Taichou, near death and searching for the woman who had seemingly abandoned her and had abandoned Arianda. Of course, Arianda saved her life, nursed her back to health, and let her live within her house in the world of the living in Europe. Of course, that lead to some other problems that Arianda was glad occurred.
At some point along the line, Arianda had basically gained control of her Eris powers, interacted with Mana more and more, and she also basically ended up becoming half Mana on accident; with all her Vael blood still intact, luckily. However, something that really struck Arianda as surprising was that Taichou became her sister; their DNA mixed and Taichou became half Vael, half demon. Arianda was so glad to have her as a sister; and even more glad when they started their antics as siblings. These antics consisted of many sexual events that spanned far and wide; but, of course, that was something for another matter. Of course, Arianda has continued her interactions with Mana, Taichou, Henrex, and many other people. But, the earth was boiling; it was true something big was about to happen. It was only a matter of time, and Arianda was glad she was in the situations she was currently in. She had her daughter Aki, her lovable sister Taichou, Mana, and Henrex. Of course, with the current tension in the world, who knew when everything was going to boil over. At least the conflict would be fun.
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Powers
» Natural Abilities: Arianda has Shadow Movement, as well as the normal affinity for hell, sacrificing incantation, Curse Effect, and body manipulation, even though she can’t control body manipulation yet. She has gained the ability to use Shadow Movement quite well due to how much she fought just to sate her blood lust. During her training she gained expertise quickly with Shadow Movement, as well as the ability to use Demonic magic. However, she is only able to use one or two spells, which she can only use one of the two per day. Due to her vast training she has gained an Akuma Kyodo that is rather durable and can resist most attacks, except for those that are meant purely to pierce her defenses. He best ability, however, is that to use weapons. She can use weapons quite easily no matter the type, except for any modern weapons like firearms. She has mastery with the giant pair of scissors she wields instead of normal weapons. She can cause the scissors to split at the joint and use them as two separate swords. However, she can also spin the scissors around and slice with them as if they are a giant great sword.
» Constant Awareness: The eyes that Arianda can sprout inside of herself and from herself allow her to see everything around her at all times. They are basically mini-consciousnesses strewn all around her body. They allow her to anticipate attacks as long as she can see her enemy/opponent. However, if she can't see them she won't be able to as easily anticipate the attack.
» General Increase to Abilities: This new Tier has given Arianda increased everything. It has augmented her strength, dexterity, and the like. Allowing her to lift more, and dodge more. In the case of her strength, her newfound power has slightly boosted how her body can handle and tolerate weight and her overall muscle density has changed without visual effects. When it comes to dexterity, Arianda's newfound power has allowed her to become a little more nimble, letting her move energy through her body and to dodge how she wishes.
» Unique Abilities: While Arianda is not the most powerful demon in the world, she is definitely quite powerful in comparison to her age.
» DE Force: After Mana had implanted her energy into Arianda, giving Arianda a seal with said power/energy. This allowed her to gain Death Energy control, giving her the ability to do what can be done with the energy, absorb it from corpses, breakdown, barriers, all those abilities. Of course, with her different forms she can manipulate Death Energy to a greater degree at the cost of more energy, which means she does not use such abilities often. Arianda hasn't had Death Energy for that long, so she won't be an expert at it right away, though she will have enough knowledge to use it.
» Dexterous Movements: Through Arianda’s training she gained the ability to move quite well on the battle field and in general. This allows her to manipulate a weapon in combat better and to target vital points much better. It also helps her when she decides she want to throw her scissors at an opponent. Overall, this dexterity she has is meant to make it so she can cause enemies to suffer when fighting them.
» Manipulation of Weapon: Even though the giant pair of scissors Arianda carries look extremely dull and nowhere near malleable; Arianda can manipulate the scissors to her will. She does so by channeling a slight amount of Magic through the scissors, causing the scissors to change only slightly. Arianda is capable of morphing her scissors into as many forms and weapons as she wishes; but she does have a few specific ones she favors.
First Manipulation; Twin Blades: In this form, the scissors split apart from the joint which holds the pair together. The general structure of the scissors remains the same, except the blades gain sharper edges.
Second Manipulation; Great Sword: In this form the Eye rings of the scissors break off from the top and fold down into a single handle. This causes the blade to seemingly bind together, as well as the edges becoming sharper.
- Greatsword Appearance:
Third Manipulation; Bladed Staff: The Scissors do the same thing as when they transform into a great sword. However, the scissors split at the joint and then bind at the eye ring. This creates a staff like weapon with blades on both ends of the staff.
Manipulation 4; Chain Scissor Blade: In all basics, it looks like a giant chain blade. Except, the blade's are the scissor blades at each separate end of the chains. The chains themselves extend from the eye rings of the scissors which basically combine and form a sturdy place for the chains to be linked to. The chains aren't exactly abnormal, they look black and are able to resist hits from other blades since the chains are made from the same material the scissors are.
Manipulation 5; Shotgun: This is a more peculiar form that Arianda's scissors can take, but, it is quite literally a shotgun that Arianda can change her scissors into. The shotgun itself is a double barrel 12 gauge that is red, black, and white. The projectiles that fire from the weapon are made from Arianda's own energy; this is so she can control the shots and fire them far above the normal speed that bullets fly at. Of course, this manipulation is one of Arianda's favorite as she has become to like the shotgun thanks to the vast amount of weapons Arianda has used in the past. But, regardless, she still adores shotguns. Her scissors act like the one thing that she can always depend on. Especially with all the forms it can take.
» Increased Strength: At a young age Arianda trained and trained, getting as strong as she could. She kept on training and fighting to further improve her strength just for the sake of getting stronger. Because of this she gained abnormal strength, even for that of a demon. This abnormal strength allows her to wield the giant pair of scissors she uses as her weapon. It also allows her to lift heavy objects up to 300 pounds in weight.
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Possessive Augment
» Possessive Shifting(Major): Arianda, as a demon, has focused on Possessive Shifting; giving her the power to easily contort her form and herself by manipulation her body. However, she is also capable of high speed regeneration due to the influences she has obtained from Mana Asthavon herself. It was a gift from Mana, not to be squandered; and one that has kept her alive even as that same being had torn her asunder for a snack. The main factor is that, Arianda has rather extensive skill in this ability; both gained and forced upon her in order to survive her Queen's bad habits. All in all, this little demon could probably get her head lopped off her neck and not suffer too badly from it thanks to her Queen.
» Possessive Movement(Minor): Arianda has never been the fastest thing alive. Sure, the demon can motor when she really wants to; when she needs to hit speeds of mach 4+ at least. But, she isn't the fastest. In other words, Arianda's Possessive Movement is slightly lacking. While she can boost her own speed quite well, she is unable to do so quite as well as another demon who made Possessive Movement their favorite bitch to ride. In all, Arianda probably can gain rather good boosts of speed, but, not much above that without losing excess energy.
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Weapon(s)/Equipment
» Giant Pair of Scissors
» Material: Unknown
» Arianda has had these scissors since she learned how to use weapons. They don’t have any special attributes besides being absurdly huge for a pair of scissors. The scissors themselves are about the same size as her when she's in her shifter form.
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Re: Arianda Vael; Angel of Conflict [Hazard Rating B] [APPROVED; 1-2]
Wed Jul 11, 2018 10:21 am
Za Koa Core
» Za Koa Core: Arianda's Za Koa Core, once upon a time, used to be quite plain; pain. Plain and simple, nothing excessive; but over Arianda's time exposed to Mana and to her seal, things changed. Eventually, the demon had developed a core of Chaos, and a core of Conflict; the core of Chaos being weaker than the other two. That does not mean her power in chaos is lacking, it is just not as strong; as it is only a small fraction of what Conflict generates. Luckily, Arianda is bound to Conflict; her heart craves it and she loves the sensation of feeling such a lovely thing. It is linked to her personally, Amphilogiai being what anchors Conflict to her aside from the happiness and pleasure that she can gain from it. Meanwhile, the demon has lived with pain all her life, causing it and receiving it; pain being what she consumes as a demon. Of course, this is her first Za Koa core, and possibly her strongest when it comes to an emotional link. Lastly, there is chaos; something Arianda got from Mana thanks to being exposed to her for so long. So, because of her connection to Mana, she has a strong connection to this Core. However, even with that strong connection, and with Chaos and Conflict going hand in hand, it can be hard for her to grasp this power well. Meaning that it is indeed her weakest Core.
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Demon Magic(Possessive Magic)
» Confliction Magic: While Conflict is not how Arianda would sustain herself as a demon, she can still get off on this ability; and obtain more power, in more ways than one. The main purpose of this magic is to, quite literally, create conflict. The results may differ on person to person, but, it takes what they believe as conflict and subject them to that scenario. The effectiveness of this depends on Arianda's Mental Deduction versus theirs. The same score would have partial effects, lower would have full effects, and higher would have absolutely no effect.
The ability mainly generates extra conflict for Arianda, and can put the enemy in a little bit of distress. If the magic is successful in working, it takes two posts before the effects wear off. At the same Mental Deduction stat, it would take only one post while likely not creating as strong of an effect; meaning that the person won't produce as much Conflict for Arianda. Meanwhile, those above her stat will not provide her with any extra conflict and won't be subjected to seeing what they believe as conflict. Basically, all this does is provide extra Conflict for Arianda and possibly leave the enemy vulnerable depending on their focus stat. Untrained would be completely vulnerable. Beginner would only be a little bit vulnerable, Adept would still be vulnerable, but, likely is more capable to defend themselves. Advanced would be able to focus through the Conflict, but they would still likely be a tiny bit vulnerable to getting surprised while trapped in that confliction. Elite will be able to focus through the conflict with ease, likely being able to see through the conflict spell without needing the mental deduction. Meanwhile, Master and Grand Master will be able to easily focus through the conflict. (and, of course, this is all the Focus stat).
» Pain Creation: Paying homage to Arianda's roots, this spell is quite literal. If her enemies are lacking in both Mental Deduction, it being lower than hers, and have a terrible Willpower stat they will likely feel pain. In other words, if someone had the same mental deduction stat as Arianda, they would feel only a slight bit of pain, above wouldn't feel any, and those below her Mental Deduction would feel the full effects. However, these effects of pain are meant to simply, well, hurt; pain being a good way to deter enemies as well as keep them distracted. But, the effects of this spell also depend on the enemy's Willpower.
Those who have an untrained in Willpower would likely feel as if their nerves are on fire, needles stabbing into them at the most painful spots; basically they would feel a great, great pain. Beginner WP would feel a great pain as well, but, they may actually be able to see past the pain and not be completely vulnerable. Adept WP would be about the same as Beginner, but able to focus a bit more than the previous stat level. Advanced WP would not be feeling as much pain, their ability to focus much greater than adept; but they would still feel the pain. Elite, however, would feel a lot less pain than Advanced; being able to focus through the pain with great ease. Master and Grand Master will not be hindered by the pain being jammed through their nerves; allowing them to focus as normal while Arianda's spell likely doesn't do much to them if anything at all.
» Green Fire: Another item that Arianda has adopted from Mana; emerald green fire. It doesn't entirely act like normal fire. While it does burn, create heat, and do all the things that normal fire does, it also seems to be able to burn without air, and in water; not because the flame is fueled by any particular chemical. No, it's because the flame is, quite literally, fueled by chaos. Meaning that, as long as Arianda can somehow supply chaos to it, the demon can keep it burning without a normal fuel. But, this does not mean the flame is eternal. If it was, then Arianda would probably manage to exhaust the chaos in an area. No, the flame can only last for a maximum of 4 turns, two if the fire is on someone. In that time frame, the fire can likely burn away a small chunk of a forest, the clothes off of an enemy, and likely cause some third degree burns. Besides, since this is a magic spell linking towards chaos, it is nowhere near as powerful as it could be. This also means that, with a powerful enough gust of wind, or something to counter the fire's chaotic element, could put it out or keep it at bay in the time it takes for it to go out.
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Possessive Powers
» Possessive Power; Conflict: Arianda's possessive Power over Conflict mostly has to do with all types of Conflict. War, battles, social Conflict; any type of conflict that exists in this world Arianda has power of it. This could even mean mental conflict, the conflict inside of another's head.
» Conflict Manipulation: Arianda, being a demon who was changed by Mana, has gained the ability to manipulate conflict in wherever it may exist. Of course, if she is simply taking residual conflict to empower herself, then she won't really need to make excess requirements aside from the current post lengths of the Conflict Empowerment Ability. However, say Arianda was attempting to delve into the brain of an unwilling person to manipulate the conflict in their skull to make them believe that what they once thought was bad, is good. With an unwilling participant, the effects would be temporary; finite. To people who are willing to her changes, these changes can be quite permanent unless undone by another; or natural recovery does kick in and overpower the Conflict. Meaning, she could even use her conflict to suppress memories in a willing participant. The same is not possible in an unwilling. Not to mention, the person has to be willing of their complete own volition; an unwilling made willing by another does NOT count as "willing". The person would still count as unwilling and have the temporary effect. However, this ability is limited.
The effect itself, the ability to control conflict, is obviously limited. Aside from being able to manipulate the general conflict in the area; her ability to control the conflict in an individual is limited by the mental capacity of her unwilling "participant". If the opponent has the same or lower Mental Deduction skill than Arianda's, they will be unable to fight against Arianda for a set time; which is a single post all around. However, anyone with good Will skill will be able to either completely ignore the effects, or dampen them so they can fight back; but with only part of the effectiveness as normal. Obviously, those with a Mental Deduction higher than Arianda's will be able to completely resist the effect. Those with an Untrained Willpower would not be able to pull themselves out of Arianda's spell for that post. Beginner and Adept Willpower would be able to pull themselves out of the conflict enough to be able to defend from Arianda's strikes, if there are any; but only with approximately half the effectiveness of their normal defenses. Advanced and Elite would be able to pull themselves out of the Conflict enough to retaliate, and defend. Their defense will be at normal potency; while their attacks will have 75% of normal effectiveness. However, Master and Grand Master Willpower would be able to completely resist the effects of the Conflict Manipulation out of sheer willpower alone; allowing them to operate normally. This would be the same an unwilling target of the Conflict Manipulation possessing a Mental Deduction greater than Arianda's. It is also worth note that those willing to the conflict manipulation, of their own, COMPLETE, volition, can ONLY get memories slightly modified or suppressed; and possibly some opinions slightly changed about whatever the person may be conflicted against. Again, discretion is up to Arianda and the other person; and can only be done if completely agreed upon. Lastly, while the effect is strong on a willing person, it is possible to undo either by Ari's hand, by a strong Willpower -- and purposefully -- (Advanced or Higher), or by another who could undo what Arianda did.
» Possessive Power; Pain:
» Extreme Pain Reduction: Arianda, as a Demon of Pain, and recently of conflict, has always been able to eat the pain of other creatures; remove it from their being. However, she can take it to extreme degrees to absorb her own pain, or another's, to prevent a bodily shut down from an overload in pain. However, it's not just a touch and Instant pain removal! No, the exact ability requires Willpower in order to be able to take the pain. Arianda herself truly does absorb the pain, in the case of taking the pain of another, or temporarily put off her pain in order to keep functioning. When Arianda takes the pain of another sentient being, she must be able to resist the pain she gains from taking the pain from that person.
Whenever Arianda takes someone's pain, she must be able to resist it. If Arianda had, say, an Untrained in Willpower, she would pass out from the pain taken from the person; being unable to take it at all. Beginner to Adept would be able to take the pain, but be unable to function completely for a post or two; depending on the magnitude of the wound causing the pain. Advanced to Elite Willpower could take the pain quite easily; being able to function almost normally. Almost normally means that Arianda would be unable to do anything huge for a post with that pain in her body. Master and Grant Master would face very little consequences from taking the pain of another; as their body is steeled past most capability to take pain and keep trucking through. However, if Arianda herself willed to put off her pain for a few posts; things would change.
If Arianda herself willed her pain away, temporarily, she would be able to do so for around 2 posts before the pain came back to her body; twice the potency as it was before. However, with a higher willpower she can shrug off the pain for longer. Untrained would mean normal duration on the demon shrugging her pain off. Beginner to Adept would be able to extend the duration by a single post. Advanced and Elite would be able to further extend the duration by another post. Master and Grand Master would be able to extend the duration even further; adding a final post to the count for a total of 5 posts before the pain returns. However, when the pain returns, Arianda will be unable to take the pain unless she has a Master in Willpower; causing her to collapse on the spot. The demon is still able to move and get away if she needs, but, her movements are slowed, pained, and she is unable to talk as her teeth would be clenched in such a way that her jaw will not part easily. It also should be known that Arianda would never will her own pain away unless she needed to do so to escape or preserve the health of a loved one or friend.
» Shredding Claws: Arianda has always been a demon to inflict pain on those she is at opposition with. Of course, there are the normal methods of cutting, punching, biting, breaking, and the like; but Arianda prefers to use her claws at times. However, her claws are not some normal claws that give a good gash and nothing else. No, when Arianda wills it, her claws can further increase the pain someone feels from her claws, and her claws alone, by at least twice the potency. This doesn't increase physical damage, it just makes the person feel pain easier than they normally would; or feel more of it depending on how well they take pain.
Those with Untrained Willpower would likely feel exactly double the effects; their pain getting amplified to a point where it would likely be too much. An example would be if they were punched in the gut with Adept strength, they could likely feel the pain of a punch from an Advanced Strength punch; but the damage of an Adept strength strike. While unable to render unconscious, it leaves the person in great pain despite the small wound. Beginner to Adept would feel 1.5 times the pain; getting a little bit greater pain than normal, but not as great as one untrained in Willpower. Advanced to Elite would feel only 1.2 times the normal effects; getting some additional pain from the attack, but nowhere near the same amount as Untrained. Meanwhile, Master and Grand Master would feel the normal pain of the actual claws; the pain increasing effects losing their potency thanks to their great Willpower levels. In all, the main effect is to inflict pain, not to inflict additional damage.
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Possessive Drive
Possessive Drive of Conflict
» Possessive Drive Name: Timoria
» Possessive Drive Appearance: Timoria is Arianda’s manifestation of Conflicf; her second purest form aside from her Chasm Revival. Her body type does not change much; she does shrink a slight bit in the chest region, but does not change much otherwise. Her eyes become blue, slight bags under said eyes to portray the possible mania behind the eyes. Her hair becomes slightly longer in the front; two long sections of her hair flanking her face with a silver-white glow. Said hair becomes unruly, mostly swept across her head to portray the confliction Arianda feels. Her horns have grown from the side of her head, right behind the pointed elven like ears that grew from the side of her head. Her horns are blue, covered with that black blue flame that is also on her rather large gauntlets.
Her attire is rather exposing, her top covering her small bosom and her sides; the blue and black top piece having tufts of what look like some sort of a demonic mane around her neck and near her hips; a dark blue in color. The top has a high neck that covers the back and part of the front of her neck. Below that is what covers her legs and crotch. Covering her crotch and general private area was the same mane-like fur. Slightly above her backside was a long tail with a spiked end; nearly as sharp as the scissors that turned into a pair of deadly gauntlets in this form. Below that, however, was a sort of tights. But, they were more like bound to her skin. They become bound to her skin below the knee; causing her feet to be bare. However, that is no issue as her feet seem to be reinforced with what is bonded to them; but also have sharp talons now attached to her toes. The demon, in this form, is quite crazy, proud of herself, and is extremely adept at combat. She is not to be toyed with. Well, at least not in a bad way.
» Possessive Drive Appearance Picture:
- Spoiler:
» Possessive Drive Benefits
» Gauntlet of Timoria; Special Scissor Manipulation: Whenever Arianda melds with her Possessive Power of Conflict, her scissors morph to match her sudden change in both appearance and ability. Instead of her normal scissors with the ability to rip and tear people asunder with their blades; she has gauntlets that grow to three times bigger than Arianda's own hands. These gauntlets are armed with sharp claws; alight with odd blue fire. The gauntlets are a blue color, matching her outfit and the fire. The gauntlets themselves weigh nothing to Arianda, but to a person they strike, it would feel like being on the end of a freight train ramming into you at full speed.
However, the gauntlets aren't all about pure strength and ability to create conflict. No, they also have those blue wisps of dark fire that rise from them. This fire is created from her melding with her Possessive Power over conflict; creating a flame that burns unhindered by normal water and normal wind. It burns with a vengeance, attempting to eat up anything in it's path; but it clings mostly to the claws, giving the claws a slightly incendiary effect. But, the claws do not burn exactly. The gloves create conflict on the wound they create, and only the wound created, and can cause the wound to worsen for a single post based upon the enemy's durability. Those with Beginner and below would feel their wound getting worse; to the point where it could cause a minor injury to be a huge problem. Adept and Advanced would receive partial effects. A minor injury becoming a slightly worrying one, but not enough to write home about; but enough where more of them could become a problem. Elite Durability would feel some of the least effects of the base skills; meaning a minor wound would only increase in potency by a rather small amount. Basically, it would be like a scratch becoming a small wound. Or a small wound becoming a minor injury. However, Master and Grand Master would feel little to no effects of the flame's bite. This would mean that scratches could become slightly larger scratches of any change occurs at all. Regardless, the flames must not only be used on a created wound, but must also touch the wound; which can be satisfied if the flames were there when the wound was cut or if the flames touched an already created wound later. It takes a post for the flames to take full effect, where some beings could recover enough depending on what they are.
It should be noted that this only works on wounds that are not life threatening, a life threatening wound cannot become worse; and nor can the wounds inflicted by the gauntlets become life threatening.
» Conflict Expertise: When Arianda is in her Possessive Drive of Conflict, she is attuned to conflict even greater than normal. This means that Arianda is, quite literally, as close to conflict as she could possibly get outside of her Chasm Revival. In this form, Arianda may not be able to control Conflict like she used to, but the conflict still empowers her being; causing Arianda to grow in strength overall.
When in her Conflict Possessive Drive, Arianda gets a boost to her strength, speed, and overall ability to read a battle. Her strength and speed are temporarily boosted by a factor of 2; allowing her to lift twice as much and move twice a fast. Not to mention, she can read a battlefield better, allowing her to take advantage of certain choke points a bit easier than she would normally. However, this ability is not flawless. In exchange for a rather substantial increase in her overall offensive capability, her defensive capabilities take a small dive. In exchange, she loses out on her durability some; causing it to dip to where she is at least a fourth less durable than normal. Of course, this lasts as long as she is in her Possessive Drive of Conflict.
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Possessive Drive of Pain
» Possessive Drive Name: Cat Sidhe
» Possessive Drive Appearance: Arianda’s forms normally have some sort of correlation to her being; demonic in appearance or because of her red cloaked past. However, this form differs in its cat-like appearance and her complete lack of red.
The Cat Sidhe, as Arianda named it, is a technical embodiment of pain; all the pain she has felt in her life. It manifests in the form of a white haired woman with a few cat related features. This is only so because Cat Sidhe used to be a revered cat; soon abandoned and left with only pain. Pain of their abandonment; angry. In this form, Arianda grows to be six feet tall; her normally small body filling out and gaining more visible muscle. Her hair, as mentioned before, is a silver color; a pair of cat ears sprouting from the top of her head and generally blending in quite well with her hair. Her eyes become a light green, light enough that it nearly looks silver now and then. Her attire becomes black and purple; covering a lot less of her body than normal.
The demon gains a pair of tails with the same coloration as her hair; another symbol towards the inspiration of her form. Of her pain’s manifestation into a form. In this form, she has fangs, mostly only a bit sharper and larger than normal; nothing that sticks out of her mouth. Her attire, as mentioned previously, is black and purple; made from a mix of metal, cloth, and leather. It covered the important bits, but it normally left things like her stomach, upper thighs, and the like quite exposed. However, her form seems to also be akin to that of a certain muscle-bound wolf from her past. Whatever the inspiration is, it is clear it is still painful in some way for the demon.
The form is not meant to defend herself from pain. Like this, she accepts it more than normal; able to take that pain and use it as fuel. Of course, despite her form she is still Arianda Vael; The Angel of Conflict.
» Possessive Drive Appearance Picture:
- Warning: NSFW, reference only.:
» Possessive Drive Benefits
» Bow of Mars; Special Scissor Manipulation: A bow meant to be that of a war god; meant to inflict pain upon their enemy. Of course, the manipulation is simply that; a manipulation. But a manipulation is not without its power. In this form, Arianda manipulates her scissors to be a bow; a bow of black and silver that has limbs that are extremely sharp, and as strong as they are sharp. The bow itself has a technical unlimited ammo supply; arrows made by the demon’s own powers and energy. However, the bow has the ability to fire such arrows around the speed of sound. This is without factoring in Arianda’s ability to amp the speed up with her own abilities. However, this can only be done with the bow fully drawn back and firing the arrows made by Arianda herself.
The bow itself isn’t complicated. It takes half a post for the bow to reach a full draw for full power; with the other half dedicated to firing the bow or keeping it drawn to fire. She can hold the charge of her bow for about two post before she has to loose her arrow or completely cancel the shot and not loose an arrow. Aside from that, the bow can be used at close range; the limbs strong enough to withstand attacks from blades as the bow is made from Arianda’s scissors and not wood. The bow is only present in this Possessive Drive and cannot be used outside of it.
» Splitting Arrows: The arrows that Arianda uses with her Bow of Mars; arrows that are black with silver heads. The arrows are unique in the fact that they are made from Arianda’s energy; much stronger than any normal arrow. The arrows, however, aren’t simply just strong. No, they are also capable of inflicting greater pain than normal based on a target’s Willpower. The arrows are able to bring out the pain in someone; as if they were barbed or tipped in a poison that brought out such pain.
When the arrows pierce flesh enough to embed themselves into an enemy, or scratch them, the pain of the wound is magnified by a factor of two. However, the pain increase is relative to the initial wound’s pain. For example, if a scratch is caused that hurts mildly, it will only start to hurt enough to be noticble. On the other hand, if an arrow pierced into a lung, the pain could possibly tear the breath from someone. But, that would be dependent on Willpower levels. Untrained would feel complete effects. Beginner would feel a bit less than untrained; enough to where it would be around 1.8 times the pain. Adept and Advanced would feel around 1.5 times the pain. Elite and Master would feel around 1.2 times the pain. However, Grand Master would feel Either 1.1 times the pain or just the normal level of pain from the wound. However, the arrows can only increase the pain felt and can only be used with Arianda’s bow effectively; they are no more powerful than a normal arrow aside from increased durability of the arrow itself.
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Eris Powers
» Conflict: Arianda herself, ever since becoming the Eris child of Conflict, The Angel of Conflict; Arianda has gained much control over Conflict. This has helped her so much that some of her other abilities have been modified to better fit how these things have changed. While she didn't allow her Scissor Manipulation to change as she wanted it to stay the same; many of her other abilities, DE for example, have been modified to match. Not only that, but, the conflict has also made it so Arianda can even manipulate the Conflict inside of others to a small extent.
She is able to manipulate the conflict within others to influence them some. Nothing to extreme since most are normally rather mentally formidable to be able to resist her antics. However, if someone was linked to Mana with the Eris seal, and had immense amounts of conflict in them; she may be able to "help" people by making it so they are conflicted on things. Say, there was something they thought was right and something that they thought was wrong. Arianda would be able to input a little bit of conflict into their mind to make them believe that the thing they thought was right is wrong, and vise verse. Of course, this takes proper time and someone with the Eris Seal. It would also help if Arianda was manipulating them with her words at the same time. There is no post restriction, but, there is an energy restriction as Arianda is unable to manipulate the conflict within someone without having energy to do so.
» Conflict Empowerment: Arianda herself is known as the Angel of Conflict for a reason; the girl quite literally thrives on conflict of all kinds. However, she can only use a certain type of conflict to make herself swell with conflict. This can only occur in battle as Arianda needs the power of conflict in battle in order to feel increases in energy. Arianda herself is able to absorb energy with ease, to the point where it isn't too hard for her to increase her power if she needs to. This means that Arianda can gain power from battle.
Whenever Arianda is in battle, in Conflict, she thrives from the battle; however, due to the nature of Conflict, she is able to gain temporary power from the Conflict. Due to Arianda thriving on the conflict, Amphilogiai, and Arianda, get excited from the amount of battle around the two beings. Just this will cause Arianda's Eris Seal to start burning upon her skin and emitting its crimson glow as the Seal will absorb the feelings of Conflict and general Conflict around Arianda; pulling it into her body to be used.
Whenever Arianda is constantly exposed to Conflict, the conflict of battle, more specifically; her body will start to absorb the Conflict. By doing this, Arianda can gain increases to her energy levels, her tier, after being exposed to the fight long enough. After 5 posts she would gain a single sub tier; but that would only be if the fighting was constant. If all of the battling was completely constant, she would gain that power increase in 5 posts. However, afterwards, she would need more and more energy each time; increasing the potential amount of posts and energy needed by 0.5 times. For example, say, after five posts, and the first power up was gain, it would take more energy to gain said power up again. Due to the multiplier, it would take 7 posts the second time around, third time would take 10 posts, a fourth time would take 15 posts, and a fifth time would take 22 posts. This means it could take a total of 59 posts for Arianda to power up to another tier if she didn't take in any extra DE to increase her power. However, it should be noted that the boost is temporary. It only will last 10 posts as the energy, if unused, will fade as to not overwhelm Arianda's body. Not to mention, she will not be able to go over a total of a tier increase for her energy. It should also be noted that this ability is not infinite, after it reaches a total of 5 increases in sub tier in the same thread, she won't be able to gain an increase in tier from her powers over Conflict again. However, she could gain tier increases from her DE as is normal. Also, her DE and Conflict cannot stack onto each other if the conflict has gotten to its maximum tier increase. This means that if this ability rose Arianda to 0-4 from 1-4, she wouldn't be able to use DE to increase and vise versa. Also, this ability can only be used once per thread as it requires a vast amount of conflict.
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Re: Arianda Vael; Angel of Conflict [Hazard Rating B] [APPROVED; 1-2]
Wed Jul 11, 2018 10:23 am
Death Energy
DE Class: 2nd Class
DE Powers: Being a 2nd class, Arianda has three abilities, all related to death in some way.
Conflicted DE Breakdown(Sepcialized DE Breakdown): Arianda's Breakdown has become specialized and very different thanks to how Arianda's powers over conflict have modified it. This means that Arianda's DE breakdown has it's own method of destroying barriers and possibly energy based attacks. Arianda's DE Breakdown is rather interesting. Instead of simply breaking down something that it hits, like a building, barrier, energy-based attack, or possibly items of some sort; what may be hit by Arianda's DE Breakdown will literally conflict with itself.
The item hit by her DE Breakdown will literally conflict with itself, collapse in on itself, and then destroy itself via conflict. This is done thanks to Arianda's specialization in Conflict as an Eris child and her dominion over conflict. However, in all truth, this is simply her breakdown modified by her Conflict powers; nothing more, nothing less. And, as normal, it won't breakdown something immediately; as it normally depends on power disparity and strength of the barrier.
Vicious Deconstruction: In Alchemy there are principles of construction and deconstruction. Well, throw those out the window because all Arianda needs is to deconstruct. This ability is virtually a breakdown on steroids. Arianda can meld her DE with anything compatible and she can hit her enemy with it. However, she will normally use this on weapons that could just be lying around since the Deconstruction is so violent that it will tear apart what it was just melded with. However, it won't do so if the item that it was fused with was infused with DE in some way before. Instead, the capabilities afterwards of the weapon or item will be decreased drastically.
If Arianda actually does hit someone with the DE infused item, and it has the Deconstruction on it, the part hit will slowly begin to deteriorate. It won't be like the aging that can be done with DE. No, this, this will literally deconstruct that area. However, it can only cause things to get worse when it comes to wounds or general shape. For example, if she hit a wound with it, it would eat through the flesh and part of the bone. If she hit someone's organ with it, say stomach, heart, whatever, the DE will damage the surrounding flesh, the organs left with whatever wound was inflicted. Once more, this cannot immediately deteriorate something unless there was a large disparity in power and energy. Otherwise, it could take anywhere from 3-5 posts to completely deteriorate; at least that area that was targeted.
Corpse Barrier: This ability infuses Arianda's personal DE into corpses of a battlefield, not truly animating them and bringing them back to life of a sorts. However, despite this their, minds, souls, emotions; all of it is gone and lost in the use of this type of undead manipulation. Arianda can do this as long as she still has the energy to perform such actions, and it can really only be used if there are corpses around her that are of use. This means that Ari simply can't summon corpses out of the firmament; her ability to control, summon, or even create the undead. But, while she cannot do that, she can at least use the dead infused with her own DE to create a barrier of sorts. Something to bolster her already existing defenses. Albeit, given it is reliant on her energy and corpse presence, it is not the strongest ability. This means that the ability is only useful on battlefields and possibly graveyards.
DE Merge Appearance: Death is quite the fickle thing to pin down. However, death can simply be characterized by a legend; or even a goddess of it. Much like the Goddess of the Underworld, Arianda takes on a Death Energy merge that looks something akin to that of a god of Mesopotamian belief; she has taken on what she believes to be death. Her hair is blonde, a slight callback to when Arianda was a blonde; but it has red ribbons tying long pig tails that blend in with the rest of the hair and can barely be assumed as nothing else but part of it. Her eyes change to a deep orange or dark red, much like looking into the depths of a roaring fire, but her face is surprisingly soft for what Arianda would like to call herself as a goddess of death. Not to mention, those same eyes can change color from red to a more golden yellow when she uses her powers in excess. Otherwise, her eyes stay the same reddish hue.
Her stature stays at her normal 5'2", not exactly towering over the competition but her frame need not be bigger. She has B-C cup size breasts and normally wears outfits of black and red. Her blonde hair falls past her hips and accents the the palish features of her skin. Not to mention, in this form, Arianda quite likes to refer to herself as the Queen of Death instead of the Angel of Conflict. Likely some remnant of her time with Mana. Regardless, Arianda's death Energy is, in her mind, a true, perfect, meaning of death.
DE Merge Appearance Picture:
- Spoiler:
- A second image just in case:
DE Merge Powers:
Special Scissor Manipulation; Kur's Holy Spear: When Arianda releases her DE merge, and harnesses the power of Death's Energy; her scissors change according to her will and become a spear of sorts. The weapon, when Arianda holds it next to her, one point on/in the ground and the other skyward; it is easily taller than her by at least half a foot. Yet, she can wield the spear like it weighs nothing; which it does to her. The weapon is very bulky and can be a little unwieldy because of it's bulk. However, that bulk and size makes it good for abstract attacks; much like simply riding it down to so slam into an enemy. Arianda could even use it as an improvised shield if the moment really called for it. After all, the spear is big enough that blocking an attack with it would be surprisingly easy for her. However, it is no simple spear.
Sticking to the lines of the underworld, goddess of death, and Death Energy; Arianda's DE Merge allows her to meld this version of her scissors with death Energy without harming the weapon through DE. She does so when transforming, transforming her scissors so they are imbued with her energy and then can take the DE as easily as Arianda. Because of this, Arianda can imbue the weapon with DE and allow her to extend her reach; and also create a few interesting effects.
When in combat, Arianda's spear can be used to attack with great ferocity. The DE it is imbued with allows Arianda to extend her reach and even strengthen some of her attacks. She can channel the DE that is in her spear to even extend or start certain effects; like breakdown. That DE can also simply be harnessed to create a weapon that ebbs away at life and reiatsu; but it is mostly amplifying the already present Death Energy abilities. However, she can also use it for protection. For example, once per thread, in a dire situation, she can use her spear of Kur to strengthen her DE Barrier to great levels; so much so that piercing it without using pin point, extremely forceful attacking from a more powerful being than Ari, it would be very difficult to pierce her barrier. However, since this can only be done once per thread; it is indeed a shield for the most dire of moments when great protection is needed. The spear is also able to power up Arianda's Basic Death Energy abilities aside from simply DE Barrier; however it can only do this once before a 5 post cooldown takes place. But, it amplifies their abilities by 1.5 times the normal capabilities.
Javelins of the Underworld: In Arianda's DE merge, she can flick her wrist and summon javelin, or spear, like constructs that she can hurl at her enemies. They are projectiles made from her energy that are able to be thrown at enemies and impale, stab, and fly through a being. However, Arianda can only summon up to a maximum of six javelins at any time. If she summons all six, she has to wait three posts before being able to use all six again. The javelins also cannot be reused after striking something at least once or missing; this is because they do fade after having served their purpose to attempt an attack upon an enemy. This means that all six do have to be used at some point and then the cooldown will take effect. Not to mention, these javelins can be used in any way Ari wishes; but after serving their purpose, they will fade. After all, in a battle, weapons made from energy alone are flimsy at best.
Berserk State Appearance:
- Spoiler:
Berserk Enhancements:
Defenses Will be Crushed Before me: Whenever Arianda goes Beserk, her offensive capabilities go through the roof. Her attacks become twice as strong, strength being tripled, so much that she easily surpassed her strength limits in other forms. Her speed increases vastly, to the point where it can be hard to counter her, and she becomes much more attuned to using her DE, but only if she thinks to use it. Her scissors will also change to be their greatsword form and will not leave said form until she reverts back to normal.
Tank!: Just because Arianda is berserk doesn't mean that she is squishy. Hell no! In fact, her defenses basically triple. Her seals don't change in overall strength but, her natural durability is increased, allowing her to get beat on more, without all of it going through. Her skin basically turns into some of the strongest steel in this situation; looking like armor. She will also be completely unknown to pain. Why would she? Her brain literally can't compute pain currently. All it knows is that the enemy must be killed.
Control: It is true that it is very hard, if not impossible, to control one's berserk state. But, Arianda has figure out a set of thoughts that allow her to stay in general control. Though, if she ever loses those thoughts in any way, she will end up causing immense destruction until she either reverts to normal, or she regains some semblance of control. This is the only way that Arianda can control herself in her Bersker state, otherwise, she'd end up hurting those she didn't want to.
Berserk Details: Whenever Arianda activates her Berserk state her skin melds into a set of armor and her appearance changes completely. Whatever ground is around her will also start to shatter. However, she will be in immense pain for a short time whenever she uses her berserk form, since she is going through a mass transformation when her body is weak. Her breasts also grow to be D size, her height increases by two feet, here eyes become devoid of emotion, and her hair becomes extremely short turning white.
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Chasm Revival
Chasm Revival Name: The Angel of Conflict
Edict Oath:
May the Conflict that burns within you feed me, enter me; let it consume you and power me. Now come, meet the corrupted Angel.
Chasm Mark: Arianda’s Seal of Eris normally hides itself in Arianda’s skin; never showing itself. However, the mark shows itself on her breasts. The top of her breasts, cleavage and all, are rather exposed in this form. So, her Seal is there for all the world to see. The seal emits a crimson red color. The seal shines rather bright and creates an aura that can cause people to disagree, to become in a state of conflict. In fact, it almost seems to be part of the tattoos that go up her left leg and both arms.
Chasm Revival Appearance: In Arianda’s Chasm Revival, The Angel of Conflict is what she calls it, a title she has also applied to herself, she is completely naked. 100% in the nude and not giving a single shit about it. Of course, while she most certainly is completely naked, it’s not like she ‘covers up’; in a sense. When it comes to Arianda’s Chasm Revival, she uses the four black wings that sprout from her back to cover the areas that are ‘unsightly’. Though, in Arianda’s mind she’ll think it’s a bit of a blessing for one to see these things since a lot of it is normally reserved for very, very, special people; A.K.A. Mana or Taichou.
In the revival, Arianda’s skin gains a more greyish pigment, like that of a dark elf or drow, and seems to become softer and also gains a strange texture that feels unnaturally nice. That pristine, pale, skin is only disturbed by a tattoo that extends from her chest, to her left arm, and then down to her left thigh. The tattoo appears to be curls of shadow, or some other shape, that sprout from her Seal of Eris; which has positioned itself on her chest ever since she received the gift from Mana. The tattoo is a red-black color that shines along with her Seal of Eris whenever the seal shines. Her height extends to be near 5’10” in this form, with a breast size of at least low C-cup to high B. Not all that big, but, at least the same size as her breasts normally are. Although, her backside is far more accented in this form than in most. However, something to be noted that, the form, over all, is completely perfect. Her skin feels like it is silk, extremely smooth and soft. Any part of her body will look perfect, her breasts? Perfect. Ass? Perfect. Her general body shape over all? Perfect. Arianda's Chasm Revival is meant to cause Conflict just by being near or around people as it is meant to be so perfect and impossible; not to mention being naked 100% of the time normally does make people rather annoyed at the sight of a naked person in public.
Chasm Revival Appearance Picture:
- Spoiler:
Abilities:
» Special Scissor Manipulation; The Angel's Conflict: Whenever Arianda enters this form, her scissors will morph, twist, and turn into a giant scythe. The blade of the scythe is extremely jagged and segmented, curving in a semicircle. The blade, being so jagged, doesn't cut like a normal scythe. It sorta cuts things, but, it mainly tears, rips, and rends; tearing apart flesh and bones like they were nothing. The blade of the scythe is also covered in eyes and these eyes give Arianda extra sight; this means that she can use the scythe to see as long as she is holding it. As soon as she loses contact with the blade, she won't have that extra sight. However, the Scythe is more than just eyes attached to a giant ass scythe.
The scythe itself is around 20-30 feet tall, bearing resemblance to the tail of an eye covered beast; however, it is more than just a fun giant scythe that she uses to see and slice things. The blades of the scythe are covered in paralyzing liquid. While it won't paralyze on immediate touch or scratching; it will cause muscles to become slowly less and less responsive. This could eventually cause actual paralyzation, which would only happen after ten posts. The enemy would then be left to Arianda's will, however, the paralyzation will only last for a single post, leaving the person able to escape afterwards. However, they can only be paralyzed once per thread after being hit constantly in the process of ten posts. Also, the scythe can harness DE much like the scythe of Amaimon; however it can't do the same things as the Scythe of Amaimon. However, this scythe simply allows Arianda better control of her DE as well as be able to take vetter advatage of her fighting skills.
» Conflict Empowerment: Arianda herself is known as the Angel of Conflict for a reason; the girl quite literally thrives on conflict of all kinds. However, she can only use a certain type of conflict to make herself swell with conflict. This can only occur in battle as Arianda needs the power of conflict in battle in order to feel increases in energy. Arianda herself is able to absorb energy with ease, to the point where it isn't too hard for her to increase her power if she needs to. This means that Arianda can gain power from battle.
Whenever Arianda is in battle, in Conflict, she thrives from the battle; however, due to the nature of Conflict, she is able to gain temporary power from the Conflict. Due to Arianda thriving on the conflict, Amphilogiai, and Arianda, get excited from the amount of battle around the two beings. Just this will cause Arianda's Eris Seal to start burning upon her skin and emitting its crimson glow as the Seal will absorb the feelings of Conflict and general Conflict around Arianda; pulling it into her body to be used.
Whenever Arianda is constantly exposed to Conflict, the conflict of battle, more specifically; her body will start to absorb the Conflict. By doing this, Arianda can gain increases to her energy levels, her tier, after being exposed to the fight long enough. After 5 posts she would gain a single sub tier; but that would only be if the fighting was constant. If all of the battling was completely constant, she would gain that power increase in 5 posts. However, afterwards, she would need more and more energy each time; increasing the potential amount of posts and energy needed by 0.5 times. For example, say, after five posts, and the first power up was gain, it would take more energy to gain said power up again. Due to the multiplier, it would take 7 posts the second time around, third time would take 10 posts, a fourth time would take 15 posts, and a fifth time would take 22 posts. This means it could take a total of 59 posts for Arianda to power up to another tier if she didn't take in any extra DE to increase her power. However, it should be noted that the boost is temporary. It only will last 10 posts as the energy, if unused, will fade as to not overwhelm Arianda's body. Not to mention, she will not be able to go over a total of a tier increase for her energy. It should also be noted that this ability is not infinite, after it reaches a total of 5 increases in sub tier in the same thread, she won't be able to gain an increase in tier from her powers over Conflict again. However, she could gain tier increases from her DE as is normal. Also, her DE and Conflict cannot stack onto each other if the conflict has gotten to its maximum tier increase. This means that if this ability rose Arianda to 0-4 from 1-4, she wouldn't be able to use DE to increase and vise versa. Also, this ability can only be used once per thread as it requires a vast amount of conflict.
However, it should be noted that whenever Arianda is in her Chasm Revival and this power will influence her for as long as she is in the form. However, the instant she comes out of this form Arianda will be unable to harness conflict again for two threads; being unable to raise her energy levels with the same ability. Of course, it also means that she won't be able to harness this ability outside of her Chasm Revival either.
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Skills
Demon Skills
- Za Koa Core: Elite
- Posessive Magic: Adept
- Possessive Augment: Elite
- Possessive Influence: Advanced
General Skills
- Durability: Adept
- General Speed: Advanced
- Strength: Advanced
- Martial Skill: Advanced
Will Skills
- Willpower/Determination: Advanced
- Mental Deduction: Adept
- Focus: Adept
DE Control
- Semi-Immortal Capacity: Adept
- Breakdown Skill: Advanced
- Necromancy Strength: Adept
- DE Barrier: Advanced
- HenrexTor'uk
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Re: Arianda Vael; Angel of Conflict [Hazard Rating B] [APPROVED; 1-2]
Fri Feb 01, 2019 12:54 pm
Application Checklist
- Name [X]
- Appropriate Age [X]
- Gender [X]
- Appearance Present [X]
- Appearance Described in Appropriate Length OR Picture is Visible [X]
- Appearance is Not Claimed [X]
- 10 sentences for personality [X]
- History is of appropriate length [X]
- Powers are not Godmod/Overpowered [X]
- Powers are described reasonably enough [X]
- Application/RP Sample is not in First Person [X]
- Skills are not filled in (Omit if a Hollow)[X]
- RP Sample Present (Omit if this is not the first character) [X]
- RP Sample is 10 sentences [X]
Will Skills
- Willpower/Determination: Advanced
- Mental Deduction: Adept
- Focus: Adept
Comments/Notes: Everything looks fine to me. I don't have a problem with the Elite Possessive Augment, but not a Master. I'd prefer more work to be done with that, rather than just the argument of Mana for it.
Tier: 1-3
- SageLord of the Understream
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Re: Arianda Vael; Angel of Conflict [Hazard Rating B] [APPROVED; 1-2]
Mon Mar 08, 2021 6:40 am
[mod]Archiving because there is a more updated app currently up.[/mod]
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