Iriko Crow The Dragon of the North, Seiryuu - Name Of Character: Iriko Teimei-Puzyri Crow
- Link To Character Profile: Body Bubbles
- Reasons For Upgrading:
(What is this I can't even) (Literally the Worst Pain) (Meanwhile in dreamland) (I lied about the pain.) What Are You Upgrading:
Nirvana Sarira Jadu (Body Magic of Nirvana/Heaven)
The Sarira Jadu is a physical style of fighting, a combination of a martial art, summoning art, demon magicks, and Kido, formed by the influence of the 'bond' created from Khala Asthavon to Iriko Crow. Furthermore, the Body Magic references the different kinds of Heavenly Bodies and Astral Bodies. The Heavenly Bodies are created from the influence of the Divine/Demonic bond of Khala, while the Astral Bodies are a projection of the Shinigami's own philosophical nature.
The art is formed through the user's ability to craft kido as a kind of 'nexus' around the user's own body. This causes for a structure to be put in place all around their body, connecting their mind and nerves to every single point of their body. From there, the user's own energy begins to form and as it leaves their form, begins to structure itself as Demonic Energy, like Za Koa. The first, and most immediate effect of this is the formation of Akuma Kyodo around the user's entire body, greatly strengthening their defenses and creating a layer of defense around their entire body. The second addition from this trait's insertion into the nexus is that it allows for the user to Shadow Movement. Third, it allows for the user's body to be recognized as a demon as well as a Shinigami. This nexus is susceptible to the same weaknesses as other demons, although the user may not be if they are not of the demon race.
This Nexus also allows for a strange connection to Za Koa. Due to the fact that the user's body and mind is connected to the power source, the structure may access the energy through the prayers the same as a user normally would. However, the user themselves are not connected to Za Koa, and no demonic energy is ever emitted from their body, as they only have the structure of a demon. From there, the user also has the ability to craft Demon Magic, if they are experienced in any. However, the unique nature of this form is that any kind of demon magic that would be created would be created directly from around the user's body, acting like a part around them became the focal part for the start o the attack.
The Sarira Jadu is also connected back to the racials possessed by most Shinigami. Those who are extraordinarily experienced in Hakuda gain an effect very similar to Shunko, in that their body becomes exponentially fast and their physical blows can cause extraordinary outbursts of energy. Those extremely gifted in the art of Zanjutsu may experience the kind of strange merger between kido and that art when they use their weapons, as the nexus can apply its traits to anything that is projected from or connected to the user.
In addition, the Astral Body is a form of martial art in and of itself. The martial art depends on using the Heavenly Body of a Comet in it's user physique, causing for their body to move at speeds reaching up to even that of a racing comet or other Heavenly Body hurtling through the vastness of space, making them nearly impossible to see with the human eye. What makes it truly unique, however, is that due to its status as a nexus and connection to the user's mind, it can be made to cause a rapid change in direction. The user can make hair pin accelerations and turns, even crafting magic in the air using their own body as a marker in order to create gigantic summoning seals or kido.
Going on from that, the martial art focuses on painful and rapid kicks and punches, using few throws. It is a Dou style, meaning that it focuses much more on the usage of the user's emotions in attacking their opponent, attempting to beat them down with raw force and power. As such, the force around the arms and legs are greatly enhanced, being able to dish out a massive amount of force through transmitting energy through the raw nexus in order to painfully assault the opponent. It tends to aim for the opponent's vital points, attempting to smash in a way to break critical parts of bones, cause dislocations, and even stop the vitals such as heart and lungs through strikes to vital points.
Outside of its usage as a martial art, the power of this technique also rests in its non-melee attacks. Generally speaking, this is the fact that it is still a kido-base, meaning that kido may be fired from it at any time. Indeed, it is unique in that it can form the inscriptions for kido in the form of magical circles from in front of the user's body, meaning that even several kido can be fired off at once from any place where the nexus is present without even having to say the kido's name. This is different from Demon Magic, as Demon Magic must be cast from the user's body and maintain the proper incantation.
A handy utility bonus from this form is that it allows for the user to effortlessly move across the sky. With its initiation, the Nexus automatically creates a layer of area from which the area will not descend or go up or down onto, meaning they have total control of how they wish to move their body simply by willing it. They can still be harmed by things such as increased gravity, as the plates will have to be increased as well in order to deal with the increase. Another attribute of this effect is that for example, the user will not have to breathe underwater if they would need it, as the nexus around them uses their own body's needs in order to sustain their living. So, a human who uses Sarira Jadu would automatically have air flowing in and out of their lungs created by their field, and would feel no need to relieve themselves so long as they did not need to before its initiation. If they DID, then they would be unable to lose that feeling of needing to as the field replenishes their bladder.
The final interesting increase from this ability is in the user's mind power. When they use this ability, they gain processing power equal to the amount of power currently covering their body. This means that they can make themselves able to process on extremely high levels by coating themselves in in Sarira Jadu. However, this can have drawbacks if the field around the user is disrupted by the attack, as this removes part of the user's brainpower until it is restored, and in addition if the user is sent out of the style, they can find it difficult to readjust to their former state. Finally, the user's entire body acts as a gigantic form of senses. The user can hear, taste, touch, smell, and see from every point on their body or where the nexus is in any way the original senses could.
These are the basics of Sarira Juda, which is accessible to any person who is a Grandmaster in Kido and has the ability to contact Za Koa.
The following is a list of the techniques that have been developed by Iriko Crow and Khala Asthavon. The ones listed Astral Body are from Iriko, while those listed as Heavenly are from Khala.
Heavenly Body Magic - सितारा तूफान (Sitārā Tūphāna - Storm of Stars) This Heavenly Body magic is a merger of both Kido and Demon Magic, which allows for the user to create a kind of 'position' for their energy. From this position, the user's energy comes out in terrific bursts, each one having the force of a comet smashing into a planet the size of earth, strong enough for each to make a sizable explosion and crater. A limitless amount of energy can be inserted into these markers, and they have the ability to home in on a target that the user specifies. However, there is one condition: they must be above the target. This means that if the target rises above the markers, they are unable to affect the target. However, this downside is met with another trait; as long as it is within the user's site and matches the circle's condition, the bolts will keep homing until they are destroyed. This means that even if the target is several miles away, as long as the user can see them when the bursts fire, they will keep following them. In addition, the bursts are able to be multiplied; they can be formed in chains that are attached to one another and cause rapid burst fire on the same target from several different locations. Finally, the circles are able to rapidly spam magic that the user is in possession of. In this case, it would be Kido, although Demon Magic is also possible to be granted., should Iriko ever learn any. However, the most devastating effects will not reach greater power than the primal comets which can be projected from this attack. This technique takes considerable strain on the user, despite their level of power; the strain is like being utterly exhausted, for an entire two posts afterwards, making it feel difficult to move or perform any other actions that would normally be fine. As a result, it can be considered as a last means of resort even in events or against 0-2++ class opponents.
Heavenly Body Magic : ग्रेविटी (Greviti - Gravity) With this Heavenly Body Magic, the user uses their own body as a kind of focal point. By focusing themselves in the core of their body, typically by placing both hands in front of themselves, they can use their fingers to guide the various Heavenly Body constructs they have created and cause them to align themselves how the user wishes. For example, the user could create many inactive Sitara Tuphana, leaving them to hang around before rising up into the air, placing their hands before them to attract them to one another and cause them to connect before firing. In addition, the Greviti also allows for the user to manipulate their own creations below the Heavenly Body Magics, meaning creations such as Kido or Demon Magic can be manipulated as well as the user desires. The downside to this is that the user is unable to move their arms or specific parts of their body while activating this magic. However, the user's entire body may be displaced by manipulating the nexus around their body.
Heavenly Body Magic: ब्रह्मांड (Brahmanda - Cosmos) The Cosmos Heavenly Body may only be used in Event-class threads, due to the massive amount of potential for destruction this ability possesses. When the user begins the Cosmos, they must stretch their hands around their entire body, as if forming a circle around their form. It traces everything within the user's personal space, before the nexus around their body begins to change. From their body, another Nexus appears, self-sufficient with the energy it is given by the user. This Nexus , due to having additional brainpower added through the way the style works, also allows for the user to require no additional mind power or strain in order to sustain them. Furthermore, the nexus forms in the shape of the original user's body, and due to the nature of the Nirvana Sarira Jadu, this is almost like creating a clone of the user's own body. The created 'clone' has the ability to form Heavenly Body magic and other constructs that the user could below the Heavenly Bodies, such as kido or demon magic. Finally, ad the most powerful aspect of this technique, is the fact that it can be done repeatedly, so long as the user still has energy to maintain it. This can make for extremely dangerous circumstances for the user's opponents. However, the mental problems that can occur from a nexus being distorted are also multiplied with the creation of several nexuses, meaning that if a group of them were to be destroyed, for example, the user would likely gain a massively splitting migraine, totally paralyzing their body for up to a minute.
Heavenly Body Magic - कालाछेद (Kala Cheda - Small Hole) The Small Hole is another generally event-only Body magic. The Kala Cheda is formed by the user lifting their hands above their head, crossing them at the elbows, creating a cross from between which the attack forms. As they do so, a super-massive form of gravity is projected from their hands, creating a literal black hole between their hands. Now, THIS black hole is not event only, and may be used in practical combat, due to the fact that it is only a drawing in and crushing mechanism made to be hurtled at the opponent. At the same time, the event-only part of this Heavenly Body Magic happens when the user places the hole above their head, forming it into the air. When this occurs, the hole becomes semi-permanent, not dispersing after a few moments but getting larger and larger as a nexus forms around it. This nexus is connected back to the user, and therefore the hole will only be halted when the user cuts off the connection. This hole is dangerous for the user as well, as it will get stronger depending on how much energy the user places into it, and generally if they get too close they could get dragged into their own attack. Furthermore, the hole can be made into a 'docile' state as well while being used in this way, where it stops dragging things into itself. The hole itself does not necessarily destroy what is within it, but it does attempt to crush everything within its influence. Therefore, if it cannot break the defenses of something it drags into itself, it will instead generally keep it trapped there until it disperses. This Kala Cheda is formed by the user pressing their hands together while moving their own body backwards, as if preparing something.
Heavenly Body Magic - धूमकेतु (Dhūmakētu - Comet) The Dhūmakētu is begun by the user raising their hands into the air, before placing them across their body, their palms pointing out from either side of themselves. When this is completed, a strange 'barrier' like substance forms all across their nexus, the plates that make up its outside taking brand new properties. The most important of these processes is the nullification, or 'freezing', of spiritual attacks which approach the user. As they come into contact with the nexus, the nexus attempts to cover them in pure energy, attempting to halt, or 'freeze', them, causing plates in the color of the user's aura to rapidly form around the attack. If the user's attack does not give off enough energy to halt the attack, it will keep advancing towards the user, slamming into their body as their nexus has lost its defensive traits in exchange for the freezing of spiritual attacks. However, physical attacks must still bypass the basic defenses of the Comet stance, as the defenses towards basic physical attacks does not change, only towards spiritual or special ones. The unique nature of this technique is that once the opposing attack is 'frozen', the frost can be manipulated the user's will as if it were another Heavenly Body construct, even being able to throw it and use it as a weapon or at a target. The final factor is that the 'ice' may be broken away by the user, allowing for the attack to become active again at any time.
Heavenly Body Magic - ग्रह (Graha - Planet) The Graha style of Heavenly Body Magic is begun by the user stretching their arm before their body, before raising them into the air, their legs spreading outwards before thrusting their chest out, bringing their arms back and clasping them behind their back. This technique causes a circle of pure energy to appear around an area below the user's body, stretching rapidly outwards in every direction. The amount of power the user places into the technique determines the size of the circle, and the size of the circle determines the size of the Heavenly Body. From there, a gigantic formation rises out of the ground, rapidly creating a shell out of the ground, expanding upwards at intense speeds and forming even a dome miles wide in just a few moments. Upon reaching this size and completing itself, the dome stops growing.
From within itself, a gigantic collection of energy begins to rise up out of the ground, beginning to slowly grow higher and higher. The user's body is protected within their nexus, and the energy will not effect anything covered in a nexus. However, the user cannot act while they are within the sphere, as their body must maintain the position in order for the sphere to retain itself. When the energy reaches its peak, a gigantic series of explosions is triggered from within the sphere, using the gathered up energy in order to attempt to nearly eradicate everything within itself. This takes place as a series of explosions, thousands in each foot of space that are going off simultaneously. The total attack lasts for about two seconds, and at the end of it a supermassive explosion takes place, destroying even the shell on the outside of the area as well as the user's nexus, leaving them briefly vulnerable for a few moments after its use.
Heavenly Body Magic -सितारा (Sitārā - Star) The Heavenly Body Magic Sitārā produces a terrific energy within the user's own body. By placing their arms down on their feet, before lifting their hands upwards, raising them up to the point where the pass their palms over their head, holding it on either side of their head before holding their arms out before their body. When this action is completed, the Heavenly Body Magic is fully initiated. This Heavenly Body Magic literally takes place along their own flesh, turning them INTO the Heavenly Body. This Heavenly Body Magic is a summoning magic, as it draws power from the Suns within Demon World. The Heavenly Body that the users form is converted into is given the unique ability to 'regenerate' from the fact of the Heavenly Body. This means that as long as they are the Sitārā Heavenly Body, they will automatically regenerate from nearly any attack. The healing is rapid, reforming entire limbs in the frame of a few seconds. In addition, so long as a single scrap of the Heavenly Body remains, the entire person can be rebuilt, exactly the same as they were before. The downside is that while this is active, the user cannot use any other Heavnly Bodies, and any previously formed Heavenly Bodies are forced to disperse. More than that, however, the user is unable to use any other kind of Summoning Magic or Kido, leaving them only with the fighting style of Nirvana Sitara Jadu. They also are unable to use Demon Magic or any other kind of outside ability, such as a spiritual weapon or anything of that sort. Finally, while this ability is potent, the Heavenly Body itself that is created will suddenly covert back into the regular nexus and body of the original being when it's time limit is up. This time limit can be anywhere from a post to five posts, as the user's energy is the variable in how long it lasts. Its final downside is that the user cannot choose when to turn it off at will, as they must plan ahead how long they wish for it to last.
Heavenly Body Magic - बौना सूरज (Baunā sūraja - Dwarfed Star) The Dwarf Star is a Heavenly Body which is based solely to be used as an offensive maneuver. The user's limbs spawn the actual Heavenly Body, which takes the form of bright white orbs around their hands and feet. To form this attack, the user does a series of breathing motions combined with steps, at least three in total. The keep point of these motions is that they must move every muscle of the body, without strain. This means that the user is only able to use this technique if their mind is totally clear and there is no stress in their body. By throwing their limbs forwards, they can fire off one of the orbs on their limbs. This action causes the orb to leave their body, before passing smoothly forwards like a light, passing through harmlessly everything in its path at a rapid pace. However, if any part of the user's body tenses during any part of this, the Heavenly Body or Bodies will deconstruct themselves before exploding violently on the user's nexus, temporarily disabling it. This attack, when used correctly, causes for the sphere's wake to cause the actual attack. Hyperfocused energy is left behind by the travelling attack, which begins to shine in the form of billions of miniature explosions, leaving a trail of dust in its wake. This attack is extremely powerful in raw offense, and can crush even high-level defenses if they are not expecting this form of assault. Furthermore, the wake of the sphere's spreads rapidly, clogging up the area with raw energy and making regeneration difficult if not impossible, as well as preventing beings from being able to teleport as the raw energy clings to their body with a powerful force, as if pinning them to that place. As such, the user gets roughly four of these attacks at any time they are able to finish the stance.
Heavenly Body Magic - कृमि छेद आंदोलन (Kr̥mi chēda āndōlana- Wormhole Movement) This Heavenly Body magic is used in conjunction with the user, targets, and other Heavenly Body constructs. This technique is formed by the user staring at the target, reaching a hand up and grasping them in their vision, before pointing their open palm at another coordinate which they define in their mind. With this technique, a terrific circle with an inscription on it appears around both targets, before going over the target. At the end of this, the two circles move together as one, causing whatever was formed on one end to appear on the other instead. This technique uses the user's energy and influence on their surroundings to crunch down the very space between the two locations, altering space so that one end of the hole si connected to what the first segment is passing over. At the end, the target will usually be moved. This movement does not directly harm the target, and is simply used as a transportation technique. The two movements are only particularly fast on a target which is unmoving, meaning that if the target begins to move, it is highly unlikely that the Wormhole will work properly. This makes it only practical for the user to move themselves and their Heavenly Body constructs, as the latter are usually moved depending on the user's will.
Heavenly Body Magic - उल्का (Ulkā - Meteor) A truly devastating attack, this Heavenly Body Magic uses the same stance as Bubaru 4. The user holds their body together, before stretching out their right hand, before drawing back both arms, putting their torso forwards before bringing one hand far back behind their body, the other still pointed directly at the ground. Their eyes lock on the coordinate of the attack, and as their body moves in this motion, a terrific cloud appears in the distance to the right of the user's body, high in the sky. These dark clouds spurn rapidly, a gigantic Heavenly Body forming within them as the attack is finally released. What emerges from the attack is an absolutely terrific amount of energy, condensed into the form of what looks like a golden meteor. This meteor travels at speeds faster than the human eye, before slamming into the target and creating a crater which could pierce clear through the earth's crust. While not particularly large, it does have the benefit of painfully beating into everything on the targeted area. This attack is speculated to have the ability to knock out whole divisions if used properly, and as such is generally considered an event-only technique, at least to use it more than one time per thread.
Heavenly Body Magic - काले पदार्थ (Kālē padārtha - Dark Matter) Kālē padārtha forms a dark, multicolored circle in front of the user. This is formed by the user placing both hands forwards and creating a square between their hands, or a rectangle to be more precise. Then, this forms the Heavenly Body, which is the circle in front of their body. When a non-physical attack comes into contact with the Body, it becomes covered almost instantly in the nexus, which attempts to close over it. From there, it seeks to totally change the direction of the attack, as if 'denying' it and throwing it exactly back to the sender. When it gets close enough to the original user that it was as close to the user, the nexus shatters, generally throwing the attack right back at them. The downsides to this attack are that while it is in use, the user must maintain the stance of the Kālē padārtha. Additionally, if the nexus is broken around the enemy's attack, there's nothing the user can do to move out of the way if it comes at them again, as they are still trying to maintain the broken Heavenly Body against the outwards attack. Finally, if this is used on a physical attack, it makes a veritable wall, attempting to totally stop the opponent's attack in its tracks and forcefully attempting to stop the attack with many layers of nexus. Of course, this doesn't always work, but it is a very strong shield at the least.
Astral Bodies - the Sephirot
These are less so 'techniques', as 'stances' that are taken up by the user's own body. These have all been developed by Iriko himself, and they are all related to philosophy. IN this case, they referred to as the Sephirot, that is, the ten different aspects of God from Kabbalash.
Keter - The Crown The Keter is the topmost of the Sephirot of the tree of Life in Kabbalash. Also known as "Zahor", which means 'the most hidden of all hidden things', this is the first and foremost style of the Sephirot. It is usable only when the user is so absolutely positive of their position that every single aspect of their opponent's argument must be wrong. When this Astral Body is invoked, the user's entire body becomes covered in a deep blue light, before their body becomes covered and transcends into pure energy. At this state, they begin to exist as pure energy, their 'soul' becoming the very representation of their outside body. Their energy becomes their self, as their body merges with their soul. In this state, the user's body enters a state where they can only be truly harmed by destroying their entire body, and each attacks which does so reduces a part of their body. Furthermore, this form causes the nexus surrounding the user's body to become a Heavenly Object in and of itself, bringing with it all the traits that that implies. Finally, their body will remain in this strange, near-intangible state unless they are proven wrong in their beliefs, and begin to doubt themselves. This means that only a person without doubt may use the Keter. Finally, due to the power of this stance, it can only be used in event-class threads.
Chokhmah - Wisdom. The most often used tier two style, the Chokhmah is invoked by the user's feeling o understanding. So long as the user believes that they understand what is going on around them, they are eligible to use this stance during Nirvana Sarira Jadu. This palm relies on the usage of the user's palms, and also an observation of their surroundings. While this stance is active, the user's Nexus creates a description of the possibilities of happening next within their mind, creating within their mind an alternating future that they are experiencing directly along with their current status. The power of this form is allowing them to experience both. This means that the user, based on their understanding of their surroundings, can physically 'see' their possible future self and the things they will go through… while at the same time looking at their current state. This allows, generally, for the user to see all normal actions that would be predicated by the laws of nature, and also their own predictions on what certain beings around them are liable to do, depending on the understanding of the chaos around their body.
Binnah - Understanding. The much lesser used style of the second tier, Binnah is a stance which preforms a study of an object. While this stance is active, the nexus around the user's body becomes a series of sensory devices, recording all information about the targeted object. However, more than that, it also attempts to relay to the user ALL factors relating to the targeted object. The object can be attacks, people, or even aspects of the environment. However, the determining factor in if the user may enable this stance against an object relies totally on how well they 'understand' the object. What his comes down to is if the user understands the target's 'purpose'. This purpose is as central to the object as its fact of existence. The requirement, basically, is 'why' it exists. For example, for a blade of grass, it may be 'continuing the cycle of nature'. For a Shinigami, it may be 'returning lost souls to a state of peace'. However, naturally this is much harder to use on beings with an independent mind, as the user must discover the target's willed reason for existing, their purpose for living. So while this stance allows the user to observe nearly everything about the target, using it effectively in battle can be very difficult unless the user totally understands their opponent(s). A final interesting note is that it's ability to switch between targets is near-instantaneous, allowing for the user to even switch in or out of this stance in the midst of another stance, almost layering it on top of.
Chesed - Kindness ????
Gevurah - Severity On the Third tier level is Gevurah, or Severity. While its partner, Chesed, or Kindness, may not yet be developed, it is a completed style. When the user activates this Astral Body, they must have made the decision in their mind to fully incapacitate, or kill their opponent. It is an 'essence of judgment and limitation, and corresponds to awe and the element of fire." Gevurah is a style where the user's entire energy output is massively increased, up to twenty percent on their most powerful abilities, and up to fifty percent on even things such as basic sword slashes. This stance is designed purely for combat, and has the disadvantage of attributing any damage dealt to the user's nexus or Heavenly Bodies directly onto themselves, reflecting the punishment and severity back on their body. This makes it a rather double-edged sword, and causes the user to generally have to deal with this state with caution. However, this state has another alternate effect as well. If the user loses their resolve to carry out their task, their nexus will vanish around their body… and form around the original target's, redirecting all the damage that would be deal tot them back on the original user.
Tiferet - Beauty On the Fourth Tier level, there is Tiferet. Tiferet is a style which is a style used when the user regards their battle as a form of poetic expression. So long as this stance is in use, their body will constantly shine a hue of red, and if they have a face, it turns completely blank, like a mannequin. This attribute is the first that one must learn in order to create any techniques within the Nirvana Sarira Jadu. This is because the Tiferet is where all techniques, including Astral and Heavenly bodies, are created. While the Tiferet is in effect, the user is able to, within the course of a thread, become locked onto an ideal for an attack. From here, that ideal will manifest itself in the form of differing Astral Bodies, all of which attack the user and the target or seek to effect them in some way. When the user finally sees the form that reflects what is truly within their mind's eye, the technique is completed and joins the repertoire within their nexus. How this works is, when the user selects a possibility, if it is the right possibility it will attack or interact with the target. If it is wrong, however, it will backfire on the user instead. Only one technique can be created with Teferi per thread. If an ability is not completed by the end of the thread, it is lost. Finally, the user may switch out of Teferi and come back to it and continue attempting it as many times as they wish, within the same thread and as long as they are physically and mentally able. If they lose the desire to create, the technique is lost.
Netzach - Eternity Netzach is a stance that relates to the user's perception of time, found on the fourth tier level. This stance requires for the user to be concentrating on how they could find the solution to a problem, meaning it is used as a means for something else. While this stance is activated the user's entire body seems to slow down, only to themselves. On the outside, their body begins to almost seem to be dissolving, a mist in the color of their body leaving off of their body. In addition, any movements they make seem as if they form a line, almost like an illusion of where they have passed, as the space they pass through does not catch up, time wise, until the stance is dispelled. This makes the user look as if they are moving slower, even if they are not. Finally, this stance gives what every discerning mage requires: time to think. It allows for the user to essentially 'freeze' their perception of time, halting everything down around them by using their nexus' mental capacity increasing. This can make it seem to the user as if a few moments take days, weeks, or even months, depending on what the intensity of the Netzach employed is. However, their nexus generally only has enough time for this to be maintained for about five seconds at an actual time, before being unusable for the current post and the one after it. While this space is frozen, the user is also able to use any senses they would have normally, allowing them to also take in new information during this 'frozen' time.
Hod - Splendour ????
Yesod - Foundation Being the Fifth Tier of the stances, this Astral Body is the one that a person is in naturally. The Yesod is the stance which all the other stances are based off of, and the original description of the Nirvana Sarira Jadu is in the style of the Yesod. As such, any person who learns the Nirvana Sarira Jadu automatically is aware of how the Yesod works, as well as it's particular method of movement and its ability to transmit things such as kido or Heavenly Bodies using the nexus which it forms around the user's body. While most stances cannot be used in conjunction, Yesod is always active even under the other stances, which is how the basic stats of the style remain active even in the different stances. Finally, the Yesod is formed from the user willing to use the Nirvana Sarira Jadu, and entails that without the user's consent, the abilities cannot be activated. This means that even if the user is tortured into using it, it will not activate, as it is not by their own will it would be activated.
Malkulth - Kingship The Malkulth is how the user exits the Nirvana Sarira Jadu without going unconscious. The Malkulth means that the user has truly mastered the Yesod, and therefore the basics of Nirvana Sarira Jadu. For this stance to be activated, the user must be willing to stop conflict, and cause without deception their Nirvana Sarira Jadu to be disabled. First, their other creations made while in Nirvana Sarira Jadu begin to dissipate. Then, any extra effects applied while in this state disappear. Then, the nexus surrounding their body disperses, gently returning their mind to normal. Finally, any other items relating to the style disperse, leaving them plain as they would be without it, meaning any damage they received while in this form, or healing, remains consistent. While this process can be initiated in an instant, the user cannot move for the entire post in which the Malkulth stance is taken, as it is a stance of total inaction. Any movement will cause a disjointed dispersal from the Yesod, demobilizing the user for the current post past the disruption and the post after that.
- Any Extra Notes: MY BRAIN, IT HURTS.
|
Core Elements Devised by Aivee |