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Theosa Arasinda, The Danava of Purgatory [HEAVY WIP]
Sun Aug 17, 2014 5:07 pm
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Basic Information
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☥ Name: Theosa Arasinda
☥ Titles:
Over the centuries, Theosa has gone by many names. The most prominently known in history, however, was her time in Greece, where she spun false tales of valor and amusement to create the legends they live by. Theosa integrated herself into these legends, calling herself "Hera", or the Goddess of Women, as she believed herself to be of divine birth, part of her endless superiority complex, and she would describe this to many in her years of storytelling. The goddess that the mortals know as "Hera" is actually Theosa. The legends about Hera, however, are mostly untrue. She began going by her true name again sometime around 9 B.C.E
☥ Age:
No one can, or ever will, know how old Theosa truly is. Some say she is as old as time itself, others say they have seen her as a child in the later times of both the Dark Ages and the French Revolution. Reports of sightings have dotted the centuries, stretching all the way back to before the roman empire, when some noted that she claimed to be a goddess, walking the world of mortals simply because it amuses her, spinning stories and legends of other gods that captivated the men of that era. However, she has to be even older than that, as modern-day spelunkers have discovered a few cave paintings that eerily resemble Theosa.
☥Gender: Female
☥D.O.B: It has been confirmed that the exact "day" of Theosa's birth was December 21st. However, the year and location are still unknown to all but her.
☥Zodiac: Sagittarius
☥Blood Type: O Negative
☥Sexuality: Omnisexual, Polyamorous/Polygamous, Aromantic
☥Father: N/A
☥Mother: N/A
☥Siblings: N/A
☥Spouse: N/A
☥Children: N/A
☥ Affiliation/Rank: Theosa is and has always been affiliated with the Demon Race as a whole. No matter who she makes allegiances with, or who attempts to align with her, her first priority will always be her own kind at every turn, beyond a shadow of a doubt. As far as Ranking goes, Theosa wouldn't classify herself under any sort of banner heading. If you asked her, she would answer simply: "I am the End of the Line."
• True Appearance Written:
Summary:
☥Height: 158.4 cm (5'4")
☥Weight: 53.5 kg (118 lbs)
☥Hair Color: Blonde
☥Eye Color: A bright and regal gold
☥Bust Size: 36C
☥Reiatsu/Aura Color: A deep and blood-soaked red.
• True Appearance Picture:
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Personality
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• Personality:
To explain the complexities and levels of one such as Theosa, one must work as if one is baking a cake, crafting slowly, layer by layer. However, as opposed to baking, the examination of Theosa will be in reverse, from the topmost layer, to the innermost.
On the top layer, one might actually be completely deceived by the ruse she puts on. Theosa, on the surface, could at first actually seem like a benevolent ruler, or a mighty and just king. On the very top-most layer, one could see Theosa as someone to easily get along with. she will act caring toward you. she will ask you how your day has been, she will ask if you require assistance with anything in your life, and if so, she will ask how she specifically might be of assistance to you. she will act kind and loving, helping the meek in their journey toward the stars, the rich in their journey for fulfillment, the poor in their journey for wealth, or whatever else might come her way. she is not mean, nor is she vicious, or cruel. she will smile, she will laugh, and she will care, genuinely. she will offer advice, she will offer council, and she will offer friendship and gifts.
The layer underneath this, though, is a tad on the explanatory side when it comes to WHY she partakes in these actions. You see, Theosa believes that if more and more people are there are that adore her, and care for her, in increasingly growing numbers, then more and more people will be inclined to follow her blindly if she requires anything of them. This is manipulative on a very base level, but the fact of the matter is that people BELIEVE her. she is a master of faces, and is skillful to a frightening degree at making those around her have faith in whatever she wants them to believe. So convincing is this act that she managed to fool an entire race into believing in a polytheistic deity system that truly didn't exist for EONS, with a few SURVIVING believers even to this day and age The fact of the matter is, Theosa simply doesn't actually feel for those she tends to. she watches, she observes, she plans, and she coordinates silently, from the shadows. This extends to her enemies as well. Rare is the time indeed when Theosa will actually show herself on the front lines of, or anywhere near, a battle, especially one that she would sense to be particularly gruesome. she prefers with an almost absolute-certainty the use of strategy, as if any battle, or a war in its entirety, were only a game.
Which brings us to our next layer. The gathering of "Servants", so to speak, in her benevolent act that she masterfully performs, is nothing more to her than a game of cat and mouse, or rather, a game of mouse trap if you'd prefer. In fact, Chess would be the closest comparison to the devious game she plays with all those around her, enemies and allies alike. 1.)Those who fall for the bait that is her kindness, innocence, and generosity blindly, putting loyalty above all else, and giving up everything, including their free will, simply to do Theosa's bidding.. Those are the pawns in this game. 2.)Those who are.. the wildcards, the odd ones who tend to move on their own with naught but suggestion from Theosa, THEY are the knights. Those who will obey WITH a sense of free-will still intact. 3.) Those who stick to what they know, moving as they normally would, simply in a different direction than they might have otherwise. Those are the Rooks. 4.) Those who move in the path that is crooked, the one that constantly fights Theosa's will and her plan, even though in the end they have no choice in any way, they are the Bishops. 5.) The one that Theosa can rely on most, her ace in the hole, her final playing card before an inevitable big finale, this is her Queen. One who can move and act as they wish, without really needing to adhere to the plan at all for the sheer confidence Theosa has in their ability to overcome any obstacle. 6.) And finally, grand finale personified. The one who only moves when absolutely necessary. The one who moves for one purpose, and one purpose only, to put an end to the game. THAT is Theosa Arasinda, the King of the Board, in the simplest of terms.
This, of course, brings us to the final layer, the TRUE personality of Theosa.
Underneath it all, the games, the facades, the acting, Theosa is a truly uncaring and sadistic being. The only thing she even remotely feels for in the slightest is the torture and murder of anyone in her way, and the safeguarding her own kind, and that is manifested in more of a protective instinct than anything else, as they ARE her kind, and she would die before she saw them destroyed. Regardless of the game, she does hold her race, and the preservation of such, above all else. To the point where it becomes difficult for her to focus on much of anything else when someone THREATENS that preservation.
Beyond her own kind, though, Theosa holds a complete and total disregard for all life. Be it animal, vegetable, mineral, human, or spiritual, she simply holds no room in the shriveled husk that she possesses where normally a "heart" would be for any sort of recognition of life as an important concept. As far as she saw it, everything that lived, would eventually die. There was no use in attempting to prevent it, there was no use in trying to stop it, or delay it. And there was certainly no use in mourning those who had already succumbed to it.
In any other regard, Theosa is the cold, unfeeling bitch that she promises herself to be at every turn. she will do anything and everything under the sun in the pursuit of her interests, her allegiances, and the interests of those in the demon hierarchy with her. Primarily, among the royalty and such, as those below don't necessary have things on their plates or in their focus which would be in any way relevant to Theosa herself.
She truly does loathe battle. Not because she's weak, or afraid, or against violence as a whole, but simply because she despises the very idea of getting her own hands dirty. Of course, if she has to, if push comes to shove, she will without a moment's hesitation. However, if there's another alternative, or someone else that can fight while she does her best to avoid doing so, she will take that route, if only for the sake of avoiding any sort of conflict that may lead to having to take immediate action personally.
Her own personal interests are of the more classy sort, if one could believe that. Theosa enjoys classical music, played on vinyl, aged wine, and being surrounded by beautiful men or women who tend to her every need whilst she relaxes and thinks up new plans for the Demon race as a whole. Some might call this lazy behavior, Theosa simply calls it enjoying the finer things in life, as she has spent too many years working, bleeding, and sweating to get where she currently is. she's done so much for herself, for the race, and for the royalty therein, that she sees herself as deserving of as much rest, relaxation, and the spoils of war as she can possibly get for herself. This doesn't mean she is completely apathetic, though. When there are things that need to be done, she's the very first to recognize them as needing such, and she'll be the first one to jump and make sure they get done. This is partly because she doesn't like relying on others, partly because she enjoys making sure that things get done, and also in part to the fact that she doesn't TRUST anyone else to get the job done.
Theosa is truly a woman of few words for those who she doesn't know in a personal setting. she likes to keep to himself to a degree, but not because she's introverted, or socially awkward, she just prefer to observe and study, rather than gab and lose focus when it comes to the important things, such as evaluating all of those around you to get the sort of information that one needs if one is trying to truly be "the most intelligent being in the room", as Theosa tends to attempt to be quite often. For those who DO know her though, one of two options is possible.
On the one hand, if you're allied to her, Theosa will put on a similar show to those she's attempting to will under her wing. she will offer you wine, company, and all the luxuries of her home and her position. she will talk to you as if you really are important, even though a majority of her personality contradicts the possibility of her believing such. However, even if it's all for show, it is still convincing to a degree, even to those who have known her, and known her personality, and her tendency to put on such acts.
On the other hand, if you are a known enemy of her, she will talk to you as a queen talks to one in the stockade, or about to face the gallows. her speech, her actions, her very movements resonate with the energy of one who is utterly bored with whatever it is you're saying or doing, and completely uninterested in the "hows" and "whys", caring only to get you out of her sight as soon as possible. If you are there specifically to fight her, you will be treated to irritated actions, as she will protest at every turn until it is absolutely impossible to continue protesting. If you still insist, then she will, begrudgingly, combat you, but not without a high degree of irritation, and no small amount of prejudice toward you personally for wasting her time, energy, and combat prowess on a mere, insignificant welp. For that is what you must be to even dare intrude upon her, and her time to himself.
One thing that's characteristic to Theosa is her smile. her lips will nearly always be at least partially upturned in some sort of happy, or at least amused, expression. Whether this is out of genuine amusement, or simply because she enjoys disturbing those around her, isn't really known. God help the one, however, who manages to make that smile leave her face. There are very few things that can irritate or anger Theosa. Assuming one is equal to her at all is one of these things, as it is inconceivable to Theosa for anyone to even reach her on the vastly superior level she believes herself to be on. Maggots overstepping their position is another one of these things. E.G. people from other organizations who broke orders to seek her out, or those in her own organization who decided that they wished to seek her when they had other duties to attend to, lest there be a VERY important reason.
Such things will show one an entirely different side of Theosa. Gone is the noble princess who doesn't want to so much as dirty her hands. Gone is the smile, and the attitude of uncaring. When this point is passed, Theosa will use every resource at her disposal simply and efficiently to annihilate the one who dared to cross her bad side from the very face of existence itself.
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Demon Powers
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• Natural Demon Traits:
Za Koa Skill:
Za Koa skill is how much skill your character possess to manipulate the energy from the core. Typically, this should be your strongest asset when it comes to the skill sheet. The higher your mastery of this ability, the more techniques you are able to create, use and share. However, this has many more uses then that.
Za Koa's Influence:
For example, an advanced Za Koa Skill user at two tier is capable of spreading this technique across an average battlefield in order to taint the surrounding vicinity around them in order to gain the upper hand in combat. These advantages include that all of their stats are typically doubled if the influence is not sealed away or fought with magic. So, going back to our two tier demon, he would be able to obtain a doubled increased in his abilities, powers, speed, endurance, reaction time, mental thinking, knowledge and so on and so forth. Users whom are Master in this skill can usually get triple benefits, and Grand Masters quadruple.
Along with those enhancement boosters, another advantage of Za Koa's Influence is that it can also alter the area around a demon in order to give them the upper hand. For example, our two tier demon will be able to dim the area around him into darkness in order to make himself even more formidable as demon's are naturally inclined to become more useful in the shadow's, being able to generate various toxins in the air in order to gradually wear someone down, create harsh acid rains, for the terrain they are on, turn an ocean-type battlefield into pure fire and things of this nature.
Knowledge Of Environment:
Another trait gained from spreading Za Koa's influence throughout any given area is that typically most demon's are given knowledge of their surrounding vicinity. For example, if our two tier demon had performed this within Karakura Central, it would be able to detect various hidden sources in the immediate fighting area such as hidden barriers, seals , spirit beings within the area and things of this nature. On a master level, this would allow some demon's to even detect various elements within in a being. This can be from a persons Zanpukto Spirit, to scanning JUST how much energy they have in total left in them, searching for any unusual traits about their body such as abnormal defense or offense and things of this nature that CAN be detected. This knowledge ability, however, only gives you the knowledge to beat something. Actually beating it, however, is another story.
Reaitsu Drain:
This ability goes hand and hand with Za Koa's Influence. With this technique, our two tier can constrain the flow of reishi and reiatsu within an area in order to make opponents somewhat weaker as reiatsu is energy in use, this can also lead to canceling out attack on some levels, overpowering attacks if there is a major gap in power and for advanced users and up being able to control the reiatsu they constrain. However, please note, reaitsu drain does NOT mean you will simply go around consuming energy until you level up.
The energy you collect, for intents and purposes, will only be able to be utilized for one thread if you are on adept level or lower, while advanced will be able to keep it for two threads, Masters being be able to retain it for three threads and Grand Masters for four threads. This means that during that thread or threads, it's benefits will only qualify there (This means that if you make ANY new thread with your character following the events of where you consumed energy, it will count). In addition to that, this does not always mean you get a tier increase as only those on Master level are able to obtain TEMPORARY boost in their tier if they are able to consume enough power. (I.E. someone like Mana or Abaddon performing this on a large scale such as Karakura Central or the Gotei 13; to give you a measurement of how much power you need to collect with Reaitsu Drain and skill needed to gain that temp tier boost.)
With all of that stated, the main benefits of this Reaitsu is that it is used to increase anything on a demon that deals with power. For instance, a demon could have FAR faster attacks then before if reaitsu drain was performed successful, their attacks would have much more stopping force and it may even have additional benefits. Another example would be their spells being further increased with all of the extra energy being generated within them from the drain. One final example is that it can also be broken down into energy for strength to increase their physical offensive power, increase their defense and advance their durability. So, with that said, these are examples of how reaitsu drained is used.
Black Inferno Blast:
Black Inferno is a massive burst of destructive energy a demon can unleash if they have Adept or higher on Za Koa. It starts by gathering energy from Za Koa along with the Demon's Blood and any type of darkness. From there, it will form into a ball of darkness that can be used to unleash serious damage upon anything it hits; resulting in a black explosion that is similar to a cero in destruction and can be broken down like a bala as well. Though, unlike a cero or bala, The Black Inferno Blast does alot more then just simply explode. When it explodes, if trapped within the blast, the opponent will begin to feel extreme amounts of heat generating from their skin; so hot, in fact, some believe they are actually on fire from the strain on a person's will. However, this does more then that. That's simply the sign of a dangerous demon parasite entering a person's body. If a direct contact is made or even partial contact, there will be a strong rush of parasites, demon magic and Za Koa's force entering a person's body. From that point, over the course of five post if there was a direct hit or three for a indirect, this will begin to heavily tax an opponent. It will force them to drain extreme amounts of energy until they are somewhat weakened, slowed or damaged if they are unable to extract it from there bodies.
Along with that, if they get hit enough with Black Inferno Blast they even run the risk of dying if it begins to suck the life energy out of them if there is nothing else to extract. The effects also vary from level to level. Adept Za Koa users will be able to do all of the above, while the higher you go, the more quickly, effective and longer the effects will last along with doubling in strength for each skill increase. Therefore, it is highly wise to stay on your toes when a demon opponent is firing this Black Inferno Blast. It could be your last time doing so if you fail to separate this from a regular energy type attack. Theosa's Black Inferno Blast can hold anywhere between the strength of a Gran Rey Cero to the strength of two of the Espada's Cero Oscurus, depending on how controlling she is of her reiatsu output at the time.
Kage Chōkyō-shi:
Kage Chōkyō-shi is the ability for most demons with adept Za Koa users to travel through different dimensions, travel throughout the battlefield or even use it for defense. By channeling Za Koa's energy in addition to the various seals throughout their body in addition to their Shadow Movement, they are able to create many different holes in the area's around them that can range from small to extra large depending on their Za Koa skill. These can lead to other realms, can be used to shield against attacks if they are not more powerful then the demon and be used on the offensive by attempting to create these holes to slice someone's head off.
The Art Of Demon Magic:
What exactly IS the Arts of Demon Magic? In a sense, you COULD call it the Demon's Kidō, but you'd be wrong as well. Why? Well, Demon Magic actually works like real MAGIC is suppose to. Of course, Kidō like spells, summons and barriers can be created with Demon Magic. That's a given. However, it can be taken MUCH further then that application. For instance, an advanced user in Demon Magic could use this in order to gain Telekinesis on a more light level. Even combat standards, if he were to look at an attack and see it coming, the Telekinesis would kick in and attempt to change it course if enough was generated from The Demon to negate it. Other example would be gaining Gyrokinesis in some cases in order to actual make it seem like they are toying with gravity itself; which in fact they are. Within a contained area, this demon could remove the gravity of some things, make it heavier in other places or even apply it to more focused objects like their attacks to cause more impact force.
Not only that, but an even higher example of that is that some demon's with a Master in this would be able to even create things out of thin-air with no explanation what so ever. For example, a Master in The Art Of Demon magic could defy the laws of physic's by actually making energy cease in something and remove it. This may not seem like much, but it's actually an amazing feat as the laws of physic's clearly states energy can never be erased. However, in terms of combat, in order to do this they would need to overpower it. Another situation in which you could get a taste of Demon Magic would be them turning your energy attack into a batch of living snakes, them creating fields of anti-spiritual barriers around them or just making themselves plain invisible.
Now, performing magic is vastly possible thanks in part to connection most Demon's have to Za Koa. However, thanks to the varying seals scattered throughout a demon's body at birth by Touketsu's DNA, it is possible for them to even use the Magic without Za Koa's connection. You see, these seals are constantly gathering energy from their surroundings. From every attack, from every environment, from every power increase; these seals gather and store power for a demon to use. There is even an ascended state to unleash all of this collective energy, but that is not in this section. Instead, this is about how demon magic works in general. As stated previously, Demon's can perform magic with or without Za Koa. But, for some demon's, they are able to merge both of these together in order to double the strength of all of their spells or anything having to do with demon magic.
Despite all of this wonderful stuff, however, its biggest drawback in demon power is the power itself. What does this mean? Well, if you don't have resources, power, sacrifices or anything else to carry out your spell, it will in turn cause great damage to you for however much energy you tried to perform. An example of this would be a weakened demon who drained his resources trying to perform a large scale demon spell, only succeeding in heavily wounding himself along with producing a very weak version of whatever spell or magic technique he was trying to perform. Another drawback is that is can sometimes be countered with other types of magic such as Kidō, Chaos Energy or Sugiura Spells.
Akuma Kyodo:
Thanks to the full body seal most demon's have on their bodies from birth, Akuma Kyodo gives most Demon's a layer of defensive skin that is similar to an Arrancar's Hierro. This will be general defense, though if have a high Za Koa Skill, you can temporarily double your defense. Masters can do it for ten post, Advanced for seven, adept for four and beginners for two. All come with a three post cooldown. But that's where the similarities end, and the differences begin. What makes a demon's Akuma Kyodo: so different? Well, for instance, this layer of skin is not just applied physically like Arrancar's are or any other races natural defense. What makes a demon's defense stands out is that it applies to magic, spiritual attacks, their environments, how resistant they are to poisons or toxins and even how much their mental state improves.
You see, thanks to having so much magic being pumped into their bodies, their defense is MUCH more wide spread then any Shinigami, Arrancar or even Iramasha. Basically, the higher your defense is, the most attacks, barriers or ANYTHING in general; the more resilient you are to anything offensive being thrown at you. So a demon's Akuma Kyodo: is not something to scoff at, ignore or consider the same. Theosa's Akuma Kyodo is one of the strongest examples of the technique that there is among the natural demons. Her defenses are ridiculous, against the physical and the spiritual alike.
Shadow Movement:
This is what some MIGHT call the Demon's Answer to flash step: Shadow Movement. It allows them to move at quick burst of speeds on most occasions to allow them to travel very far distances in short amount of times, that is for certain. Though, this is where some similarities come to an end. Unlike most other races, Demon's get many nifty benefits then just Super Speed. Take this for example: from the seals on a demon's legs and feet that generate insane amounts of energy from all of the sources of power they collect; it will be able to give yourself temporary boost of intense speed called "Shadow Burst". Shadow Burst is a period of time where your demon will double their speed on average if they are at least adept. It will transition into how fast their attacks are created or launched, the demon's reaction time to increase the odds of evading, countering or noticing a person, object or anything else within a vicinity that has a prense in order to do something about it, it increases their mental awareness to more alert levels and it even goes into their natural powers.
For instance, one could use Shadow Burst together with The Art Of Demon Magic in order to create burst of accelerated healing in order correct injuries to your body at insane rates of speed during this period. Another example would be using Shadow Burst mixed with Za Koa in order to consume an area within it's presence much more quickly along with all of it's sub-abilities being accelerated. Finally, one last example would be for their special powers. For instance, if a demon could control fire they could generate, fire and reload it at double the speed they could before if they were adept. And, with that, that goes into their rates of speed in which they can perform these things.
If you were a beginner, you could only maintain this for one post only and would have a five post cooldown. Go to the next level and a demon will be able to double their strength, increase the amount they maintain this form to three posts and they typically only have a three post cooling period. Progress pass that to advance and a demon will be able to main this form for four post, triple their effects and will have about a two post cooldown. Along with that, at this level, they gain a new ability to Shadow Movement called "Force Speed" where they are able to effect the area around them on some levels. This includes being able to speed up objects, increase allying forces speed somewhat or even increasing the force of wind around them to do more critical damage.
From that point, if one should become a master in this, they will obtain a five post limit for how long they can maintain it, quadrupedal the effects and only have a one post cool down period. Additionally, the Force Speed technique they learned before will become much more widespread. Now, instead of the immediate area around their body, it will be able to effect more large scale areas. Take this for thought. A Demon who is a Master in Shadow Step will be able to generate vicious storms of gust that can cut through steel, and on a more extreme level, spiritual based attacks. This is something which could be used for offensive means by cutting up energy attacks, slashing down Kidō or even creating thousands of small burst of energy to cut right through some energy based moves. Lastly, the last thing they gain from having a master in Shadow Movement is that they have the power to suck the speed right out of some things. For instance, within a small field, a demon could zap the speed clear out of an attack to make themselves faster, their attacks faster or even break it down into energy to apply to other areas until it burns out in one post or two such as physical, spiritual or whatever else have you.
Lastly, and the more rare case, is Grand Master. If a demon should have possess a Grand Master in Shadow Movememnt, they will quintuple the effects of this move, they will have NO cool down period; they will simply rely on how much their body can tolerate and all effects before will be increased. Now, Force Speed has increased to the point where it is able to be performed on a devastating scale. It is no longer confined to a small fighting area or somewhat large area; it can expand upwards of two miles in some cases in order to form domes of Force Speed. Within this area, with their Force Speed, they can utterly decimate and destroy objects on a microscopic scale with it; rather it be physical, spiritual, natural or unnatural. Though, this gets harder to perform the larger you make it and makes a demon burn through more resources.
Additionally, at this point, they even gain a power known as "Phase Speed" where they generate an insane amount of Speed Force around their body that they are able to simply phase through solid and sometimes spiritual objects. For instance, a Demon Could use Phase Speed to simply fade through rocks, water, fire or even through the Earth itself until they reach the core of it. Along with that, if it's spiritual or energy wise, they can even phase through certain attacks if they are more powerful. So, to put this in prospective, if an energy attack didn't have enough force to rival a demon's power, they would use Phase Speed to simply blow pass it unharmed in some cases. Phase Speed can even be used to propel Demon's through Astral Planes, cause them to go through dimensional warps or even create their own small wormholes that can be used in combat to surprise an opponent.
Now, with those powers aside, the demon's gain one final benefit from Shadow Movement that is related in the origin of their name. Whenever a demon is placed within an area of darkness or shadow's, these skills will typically double in strength. They'll even have the ability to travel through a shadow world and come out of different shadow's throughout many different realms, worlds and universe's even on Master Levels. This makes it extremely hard to detect demon's in some instances if they figure out a way to bring out this shadow realm's presence to the field once they reach advanced level. Therefore, it is highly wise to never fight a demon at night as they can quickly gain the upper hand with this set of abilities.
Affinity For Hell:
If a Demon ever gets the chance to foot into hell or has the skill level and power to summon it's presence on the battlefield, they can potentially increase their power by five times just by having it around them. In some instances, in fact, Demon's can even rise one tier level if enough consumes them for the duration of the thread they are in. This is due to the fact that there is a large amount of hellish energy within that place for Demon's to thrive on and it's filled with many hidden elements that were designed to overcharge a Demon in times of crisis. But, in addition to that, the presence of hell augments not only their power abilities but the inherent and magical abilities of said demon; giving improved versions of their abilities or completely new ones altogether.
Sacrificing Incantation:
Sacrifices are something that are very unique to demons as there are thousands upon thousands of them that have many different effects, methods and steps. For instance, a small scale Sacrifice would be something like a demon spilling human blood in order to get a slight increase in his power for a short time. While on the other hand, if a demon were able to slaughter a mass population center, they would be able to gain more power such as in KQM Mana's case. Though, Sacrifices are NOT just for power. They can be used to increase intelligence, increase will, unlock hidden talents, give untold riches to the demon and so on and so forth. (There will be a list of available sacrifices as a demon can do very soon to accommodate this new power.) Theosa has mastered the art of sacrificial incantations over her eons as a Demon, able to perform masterful feats of vast and massive sacrificial actions with little to no effort.
Curse Effect:
Curses are a natural to a demon and work somewhat like a decaying system. For instance, when a demon uses their Curse ability they can inflict sickness on any type of living or spiritual being which in turn can bring about illnesses within them, gradually drain them of their power and ultimately make it very hard for fighting due to the fact that this Curse Effect can eventually begin to heavily weaken the persons Reiygoku, Reaitsu and Physical body to the point where it would be well advised to seek medical attention before too long. However, that is not the only use of Curses. It can also be inflicted on a mental level depending on the persons Will Power Skill Sheet and can eventually begin to inflict insanity, madness, distracting thoughts and some succubus class skills.
Not only that, but curses can also be applied to the area around them. This is usually done by using this curse to containment the flow of reaitsu within an area to make it very unstable to use for non-demon races; causing their bodies to react violently by spewing out blood, causing malfunctions in their powers or their bodies outright rejecting this flow of additional power and sometimes even canceling out attacks. Or, another example of this on a less spiritual level would be a demon using their Curse Effect in order to taint the air around them to make it very toxic to most races apart from demon to breath in order to make them sick from the inside unless they figure out a way to cure themselves or overpower it in some means.
Examples such as these are usually how curses work with demons. Despite that, this cursing skill varies from level to level, though. The more advanced your tier is, the more powerful your Curses can become. So a four tier cannot perform the same type of heavily effecting curses as a 0 tier could possibly do with theirs. Therefore, it requires a bit of common sense to use curses. Your curses will not always be auto-hits or successful, but they can do pretty amazing things.
Body Manipulation:
This is a natural ability that all demon's possess if they wish to activate it or perform it. Most Demon's have full control over every aspect of his physical make-up, able to stretch themselves to obtain insane heights such as being thirty foot tall, being able to change their skin color, having the ability to shape-shift into different people that they are able to remember and, on much more powerful levels, being able to even detach, generate or fuse body parts together in order to increase odds of surviving. Though, this does not occur until at least one tier, and even then it's weak compared to the 0 tier version.
Additionally, it can even be used for offensive or defensive purposes. For example, a demon can use Body Manipulation in order to generate a layer of steel-like skin around their body in order to increase their defense and block out outside sources from entering their body by clogging every pore on it. Or, for another instance, they could use it on the offensive side by hurling body parts at their opponent that are extremely hot and turn into acid blood, using their increased height to smash down on most opponents and the same may even apply for some more powerful demon's attacks; or finally, in an avoidance way, more powerful demon's could even control their body in order to be broken down into a liquid, wind or fire type form in order to gain more ways to escape or evade attacks.
There are more ways to use this ability, but it's all up to the user of it to figure out.
Coding in template By: [THEFROST] Graphics by: Helion
I envy because of the heart.
I glutton because of the heart.
I covet because of the heart.
I am prideful because of the heart.
I sloth because of the heart.
I rage because of the heart.
Because of the heart...
I lust for everything about you.
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We Are Legion
Character Permissions
Communication Thread
Character Substitutions
I glutton because of the heart.
I covet because of the heart.
I am prideful because of the heart.
I sloth because of the heart.
I rage because of the heart.
Because of the heart...
I lust for everything about you.
------------------------------------
We Are Legion
Character Permissions
Communication Thread
Character Substitutions