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Tsubasa's Kierudo Style Empty Tsubasa's Kierudo Style

Sun Apr 20, 2014 2:10 pm
  • Name Of Character: Tsubasa Unabara
  • Link To Character Profile:App
  • Reasons For Upgrading: Upon finishing his fight with Zeda, Tsubasa decided to finish and create Kierudo Style of Swordsmanship.
    What Are You Upgrading: I want to see if Tsubasa has earned any GMS from all the threads he's done. Other threads will be asked about later, if he's earned anything you can see let me know..If not guess it was good threads.

    https://www.platinumhearts.net/t11323-the-captain-training-grounds-zeda
    https://www.platinumhearts.net/t11318-the-captains-training-grounds-iriko
    https://www.platinumhearts.net/t11321-the-captain-training-grounds-crystal
    https://www.platinumhearts.net/t11059-outside-the-golden-coast

    Kierudo

    Information on Kierudo: The brain child of Tsubasa Unabara, crafted from his one thousand years of killing. This sword style is devoted to the art of killing, combining the greatest moves of swordplay Tsubasa's mind of a killer could devise. Few people have experienced the power of this style that Tsubasa has been developing since the days of old. He believed that his journey hadn't been complete yet so he had no right to make a style. Now he understands what must happen and he has devoted himself to the ideal of it. That a killer could be a hero, he would show the world the style that killed could be used for justice. For the future of the Gotei 13, he decided to finally finish the Kierudo Style and show the world his finished product soon. This style is open and has no set stance or form, allowing the wielder to use the practices Tsubasa does into a form to kill those who would face them. Learning this style is possible but passing it on will have a cost, the person taking up the Kierudo style must make the next step of it. Allowing the form to grow, each person is required to chose someone worthy of taking the mantle up. Those who hold this will be killers, they will be the ones who embrace killing as an art form. Their is no one move or one law of swordplay to Kierudo it's all about how you deliver the blow to extinguish the light from the eyes of your foes. Succession is handled in a special way depending on each teacher, Tsubasa's way may be different from others. However this form will live on for as long killing does exist.

    Kierudo no Tsukuyomi The only move that uses an illusion of a strange nature, the first step of this is lighting one's sword up with energy. Kierudo no Tsukuyomi allows the user to create a light on the blade that glows brightly the color of their reiatsu. Using this if the enemy looks into the light the illusion begins, this depends highly upon the target's mental deduction as if they are smart enough and realize that an illusion is taken place they will get out instantly. However the illusion is not a one moment illusion. It starts in the mind letting the user play simple tricks, but the illusion does appear to fade away on it's own. Making it appear as though the enemy has gotten out of it right after the turn it's been used. However at this point the mind has been freed. But the body has not, the body is under the influence of the illusion for the next five turns. This illusion is something simple that allows the user to face his enemies and gain openings. This move is highly requiring the user to be good at kido, this way they can create the light required to perform it. Master Level kido is required to perform this along with Advanced or higher zanjutsu.

    Now the way the illusions function is very simple, by looking at the blade the light hits the eyes and travels to the brain. The first set of illusions can be victory over Tsubasa and can seem long a ten minute nightmare at times for those not prepared or high enough in Mental deduction. Masters are trapped for one turn and those below that are in for three max. After that the illusion hits the body if they've not escaped, making it so their body is completely jumbled. The brain is aware and the illusion seems to of been broken, this process takes one turn to complete. Allowing the brains signals to be scrambled. Now the limit of these illusions is fairly simple, the most he can do is make you appear to of died. However this has no translation to your real body once that happens the illusion concludes.

    Kierudo no Kitanashi: This move is one of a special nature, the user can destroy an entire city with it if their Zanjutsu is Grand Master. Half if Master, the power of the strike is all creating the perfect sword swing. It's named after Tsubasa's daughter Kita, who is perfect in his eyes. He developed this on the principal of the perfect sword strike. Combining elements of all styles to form a perfect movement without needless movements. This wasn't requiring a strong power to come out of the swing, the movement wasn't slow though it could be. The sword swing combined elements of everything and could destroy everything in front of the user due to the sheer force. Using this requires Master Zanjutsu and Master strength, to reach levels of it being effective. This is simply the move that Tsubasa created for the purpose of using his full strength to destroy an enemy without remorse. Kierudo no Kitanashi the perfect swing, much like the perfect cherry blossom. Tsubasa didn't have the regular childhood and the way to immortalize his children was through swordsmanship. Creating the Kierudo art of killing is his way to show them he cares. This single sword stroke can come at an angle, it is but one strike instead of a large amount. Allowing the user to be deadly with one move.

    Kierudo no Chidori: The dancing blade, this style allows the user to move their blade so quickly that it disappears. It's extremely fast and able to become an absolute death blow for enemies. Tsubasa has claimed he can perform a thousand sword strikes with this. Moving his hand so rapidly that his arms and sword vanish becoming invisible. Tsubasa named this one after his daughter who was always moving. Chidori danced like a petal through the storm, this move of the style is the hardest for the user must be quick. Precise sword strikes at high speeds are hard to perform, but this style demands blows that can kill. The other requirement is simply that the user be extremely good within Zanjutsu. Grand Masters are capable of performing similar to Tsubasa. Everything requires the user to be precise and understand swordsmanship like he does. Tsubasa believes passing this style on may not be possible due to how it's skills are built around him.

    Kierudo no Tsukasa: The final move requires you be a Master of speed, strength, Kido, and Zanjutsu. Using the final move of Kierudo is combining the previous moves into a single move, creating an illusion followed by a sword strike so quickly the eye cannot follow. The sword strike created unleashes the devastation of the powerful Kitanashi strike along with the speed of the Chidori. Creating the perfect sword move in Tsubasa's eyes, this is the final move allowing him to finish an enemy off with absolute death. However it's not perfect as Tsubasa comments only being able to perform this feat two times a fight. It's a highly stressful and hard move that requires a very high amount of skill to perform and the user above all else must bare the burden of whatever comes. Tsubasa's sword style does have a final move but it's more of a move developed from his practices at footwork. This single sword stroke has an untold amount of damage, due to the speed and power being so intense.

    Kierudo no Tsubaki: This is not so much a sword move as the foot work used by Tsubasa when executing the style. It's designed and requires a master level in shunpo and speed to execute it properly. The footwork he performs when using this allows him to create solid doubles instantly, the max number he can form is around seven. Tsubasa has shown to use Tsubaki when fleshing out his enemies now, trying to give form to his tactics and create more openings so he may finish off his enemies. Tsubaki allows him to directly go into his next move be it one of the other Kierudo forms or something else. But using this stepping method makes it possible for the user to both disappear and become an assassin if need be for a moment. It allows them to become one with the surroundings and embrace the wind and reality for what it is. Kieruo no Tsubaki is the move Tsubasa decided to add on to the style. What would it become later was something only fate could decree, his final task was the creation of it all.


  • Any Extra Notes: (Anything else you want to add?)




Last edited by Forsaken Crow on Sun Apr 27, 2014 10:37 am; edited 2 times in total
Teitoku
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Tsubasa's Kierudo Style Empty Re: Tsubasa's Kierudo Style

Sat Apr 26, 2014 1:01 pm
Don't have many problems overall, however, for the illusions, you said 'illusions'. I'd like a few examples of the types of illusions that can be done, basically because it's hard to pin-point the limit on these.




Tsubasa's Kierudo Style Ap8OoJO


Anonymous
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Tsubasa's Kierudo Style Empty Re: Tsubasa's Kierudo Style

Sat Apr 26, 2014 2:54 pm
It has been edited.
Teitoku
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Joined : 2011-02-25
Posts : 2112
Age : 28
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Tsubasa's Kierudo Style Empty Re: Tsubasa's Kierudo Style

Sun Apr 27, 2014 3:49 am
I'm going to approve this, then. I'll approve him for a GM in Houhou (hoho)




Tsubasa's Kierudo Style Ap8OoJO


Pockeh
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Sun Jul 17, 2016 2:42 pm

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