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Himeko Kyouko [Approved 2-2] Empty Himeko Kyouko [Approved 2-2]

Sun Dec 15, 2013 1:04 am
Himeko Kyouko [Approved 2-2] Image4119
Himeko Kyouko [Approved 2-2] Tumblr_static_kyoko_render__7__by_xluluchan-d5o6x37_smaller
Himeko Kyouko [Approved 2-2] Image4120-1
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» Name: Himeko Kyouko
» Titles: Gluttony. The Goddess of Vectors.
» Appearance Age: 14
» True Age: 234
» Gender: Female
» Affiliation/Rank: The Kurikku - 2310

» Appearance Picture:
Himeko Kyouko [Approved 2-2] 170px-Anime_render_sakura_kyouko_by_lunixxa-d5rh08b

-Height: 5'1
-Weight: 96
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Himeko Kyouko [Approved 2-2] Image4121-1

» Personality: Playful - When Himeko isn't out to achieve her goals or the goals of Kurikku, she's quite playful individual. She always want to play some sort of game with people, though most of them aren't considered to be actual games since it involves some sort of fight breaking out. She also can be seen being quite playful in fights she deems don't need her full attention or she deems as petty. Being the shrew person she's, any fight she gets in that doesn't serve a purpose is considered a play fight.

Deceptive/Manipulative - Himeko is a fairly deceptive and manipulative individual, using such skills to further either her own agendas or Kurikku's agendas. She can easily come up with an elaborate story on the spot if the need ever arises. She also keeps an eye out for anyone that can possibly be manipulated into doing any deed she desires for them to do, since making sure the Gotei believe she's dead is in her best interest thus forcing her to have people do task for her that are outside of Hueco Mundo. Her skills to deceive and manipulate can be consider that of either a master or pro.

Due to being deceptive and manipulative, Himeko can pick up on these two traits in someone else. And thus trying to lie to her isn't going to work very well, neither is trying to manipulate her. But she may pretend to have falling for the trick if in a way it can be used to turn the tables on the one so bold do try such things on her, or further agendas.

Gluttony - Himeko loves to eat, and is rarely seen without some sort of food in her mouth.

Observant - Himeko is quite observant of her surrounding and people. This is something that she always had, and something she honed to her liking. Her observation skills aid her in weeding out those who are deceptive and/or manipulative, whilst also picking out those who can easily be manipulated or deceived. And such skills are easily used in battle, seen when she can figure out the ability of her opponent and how it works, which than leads to counter the ability. But she must remain observant of her surroundings, especially since she has been presumed dead. Though the events she plans on joining shall change that.

Remorseless/Guiltless - Himeko has never displayed guilt or remorse for any actions that she takes, rather these actions directly or indirectly harm another person. She does not feel like it's her responsibility to be sorry for the harm that others receive from her actions, and really can't find it in her to really care rather or not the damage she dealt will last a lifetime or not. She can practically leave or kill an ally without a second thought, whilst beating her opponents until they are knocking on death's door without batting an eyelash. What ever happens to you, don't expect her to care unless you can serve a higher purpose later on. And that's perhaps the only time she will ever decide to save an ally or enemy - if they can be used to further her own agendas or the agendas of the organization she's a part of. Lastly, anyone from Kurikku shall be helped, and thus the only exception to the ally rule.

Calculative - Being calculative goes with Himeko's observant personality. She calculates about everything, from her chances to win a fight or her chances of achieving a goal. She may even calculate the strength of those around her, though such calculation aren't used to determine how fights will end. She much rather calculate the abilities of her opponent, figure out how they work, than form a plan to get around their power. Thus calculating the power of someone whom she hasn't seen use their power is something she does for fun.

Intelligent/Strategic - Himeko is both intelligent and strategic - much different than Kisaki whom only possess intelligence, and Naishin'nō whom only possess a strategic mind. This is quite helpful since she doesn't just possess one and not the other. Her words, much like Kisaki, are thought through and she picks her choice of words wisely. When in battle she uses those observation and calculation skills she has to her advantage, along with the terrain and climate. She can be considered to be tactile, knowing the results she wants before the battle begins and making a plan so that she can get those results. But that doesn't mean she won't adapt her plan if there's new information gathered that she hadn't known before, thus also making her fairly adaptable.
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Himeko Kyouko [Approved 2-2] Image4124-1

» Zanpakutō Name: Kisaki

» Zanpakutō Spirit Appearance:
Himeko Kyouko [Approved 2-2] Mid_54643_8620

» Zanpakutō Spirit Personality:
Motherly - Kisaki is considered to be very motherly, her wielder referring to her as mother rather than her own name. But she never seems to mind, and even embraces the fact that she is considered to be a mother figure by Himeko. And quite frankly, she believes she deserves the position of mother since she has been the closes thing to a mother Himeko has ever had. And becomes quite protective of her 'child'. But unlike most mother's, Kisaki will rather train her child to defend herself rather than personally defending her child. And since she's a spirit, protecting Himeko herself would be hard. Thus training the child was the best choice, and that same child has become a force to be reckoned with.

Ladylike - Kisaki is the perfect example of a lady, of course when she isn't training Himeko. She's considered to be very graceful when it comes down to mannerism, she never rises her voice in order to be heard, and takes great pride in how she presents herself to other people. She is also present herself as being very gentle and soft-spoken, though she can have a sharp tongue when the need arises.

Intelligent - Kisaki possess advanced intelligence despite being a spirit, and this intelligence can be seen in her manner of speaking. It's rare that she says something without thinking - she wanting every word that leaves her mouth to carry some form of importance or meaning, and thus rarely anything that may be considered stupid leaves her mouth. She does show great intelligence when it comes down to fighting, but compared to Himeko and Naishin'nō, her knowledge is limited. But she has managed to train her wielder just fine, working on stuff she deems to be important and would decide the factor of a fight.

Supportive - Kisaki supports many of the choices Himeko makes, though on some occasions she may try to reason with her wielder. But she doesn't believe it's her responsibility to tell Himeko what she can and can't do, preferring that her child make her own choices and see what happens. It's rare that Kisaki shall ever tell Himeko what to do, and does her best to keep to advice rather than orders. All together, she just wants Himeko to be happy with the choices she makes without feeling like she had to make such a decision because she was being pressured. That and she doubts Himeko will actually follow an order given by Kisaki lest she was convinced, thus advice is easier.

» Inner World:
Himeko Kyouko [Approved 2-2] Aion-13

» Sealed Zanpakutō Appearance:
Himeko Kyouko [Approved 2-2] 37163cba4e3673015dc62e3eb954a031
-Midde Finger of Left Hand

» Sealed Zanpakutō Abilities:

Vector Manipulation: Vector Manipulation [ベクトルマニピュレーション, Bekutoru Manipyurēshon] is the power that allows Himeko to utilize the various abilities she has. There are two variations of this power, one can be seen with the naked eye whilst the other isn't visible. Himeko uses the former, having not reached the skills needed to use the latter. Her Vectors take on the appearance of black, elastic arrows, being able to bend, ricochet, and pierce, while also taking on properties of sharp blades when slashing and cutting. These Vectors are also solid due to her not being able to manipulate the Vectors not visible to the naked eye.

Himeko can control these solid Vectors the perfect example seen when she's using 'Vector Arrow', controlling them at will so that they can bend at sharp angles and pierce targets. There are also Vectors she uses that give off a certain glow 'Vector Plate' being one that glows with a distinct fuchsia aura whilst glowing red during 'Stasis'.

Vector Blade: Vector Blade [ベクトルブレイド, Bekutoru Bureido] is an ability that replaces the usage of her Zanpakutō whilst also utilizing her power over Vectors - it being a ring instead of a weapon, and thus makes up for Himeko's lack of a weapon when she isn't in Shikai mode. This allows her to make weapons. The default appearance of the ability is that of a large and sturdy sword - something that may appear difficult to wield, but one Himeko can easily wield the weapon, though the same can't be said for others. The shape and size of the sword can be changed, one minute appearing as a broadsword than next as a katana.

This ability isn't limited to only swords. If she so desires, Himeko can change the appearance of the sword into multiple daggers. These daggers normally float around Himeko in a circular fashion with her at the center. The daggers can be thrown at a target with thought alone - which is normally done with a single target - or by hand - which is done for multiple targets for better accuracy. The main reason Himeko may resort to daggers is to distract the target so that she may do something else, or to attack multiple targets at a distance.

But her favorite thing to make with this ability is a spear, since she's deadlier with a spear than with any other weapon she can possibly wield.

The weapons she can make with this ability are limitless, though it must be a bladed weapon or the ability won't work - to put it simply, if it isn't bladed than it can't be made.

Vector Boost: Vector Boost [ベクターブースト, Bekutābūsuto] is an ability used to increase the speed and/or strength of whomever it's used on. Quite a simple ability, but one that's very useful - especially when it comes to increasing speed and strength of attacks. Vector Boost can be used on anyone Himeko desires to boost, and can be used on herself. How someone knows that the ability is in play is by the arrow-like tattoo that appears upon the limb(s) being boosted. Such an ability can be used on multiple people, but for a certain length of time. Himeko can boost her strength and speed for a longer period of time than when the ability is applied to someone else - 6 post being her limit. Others on the other hand are shorter. If this ability is being used on 1-2 people, than they get a physical increase of 4 post or until Himeko removes the ability, 3-4 have 3 post physical increase, 5-6 have 2, 7-8 get only 1 post.

Vector Plate: Vector Plate [ベクトルプレート, Bekutoru Purēto] is an ability that utilizes her power over Vectors, and is considered to be her signature move. How the ability works is something that is thought of as quite simple by Himeko, though this can be due to the fact that she has a great understanding of her powers and has had time to hone her skills when it comes to Vectors. An arrow appears on a predefined area that sends anyone, or anything, on it in the direction that the arrow is pointing at. This can be used to propel Himeko towards her enemies, use the momentum gained from being propelled to strength her attack, or to propel herself out of the way of incoming attacks. The Vector Plates can also be used to propel an enemy towards her or propel them away from her - the latter an usually an unexpected action. This is also used to propel allies towards a target or out of the way of attacks. Vector Plate can even be used on objects such as chairs, tables, etc., in the same manner as a person.

Himeko is known to place a series of Vector Plates around a target - the arrows pointing inward as to consisting propel the target back into the restricted space if they decide to leave. Or these plates can be used to propel Himeko around the target so that she may attack them multiple times and from multiple directions. A misconception some people have about the ability is that it can only be used on solid surfaces, but that is wrong. Several times Himeko has used Vector Plates in mid-air, which are used the same way as if she was on the ground. The plates can even be used to launch herself in the air, whilst another is set up to launch her back to the ground in order to increase the strength of an attack by using the momentum from descending at a fast rate.

Himeko does have a distance limit of a 400 meter circle with her at the center of that circle. Thus no plates can be made beyond this limit, but with training she does have the chance to increase this limit. She can maintain the plates for 5 post, but this only happens when she has restricted an individuals movements to a small area.

(Note: If one were running towards Himeko at their base speed - this means without any boost- and she conjures a plate underneath them, their speed will increase by 2x. )
(Note 2: Vector Plates are things that are conjured in 1 post)

    Stasis: Stasis [ステイシス, Suteishisu] is something used to stop the launching of someone, or something, that is on a Vector Plate. The plate that this ability is used on glows red, which prevents the one, or thing, upon the plate from being propelled in the direction of the arrow. This can give Himeko time to adjust the plate, if such a thing is needed, or to stop herself from being propelled when she isn't ready. This can also give her time to set up other Vector Plates before she decides to finally propel herself - the plate turns black and the person, or thing, on it being propelled as the original purpose of the ability.


» Release Phrase: ベクトルを放つ
Bekutoru o hanatsu
[Literal Translation – Unleash the Vectors]

» Shikai Appearance:
Spoiler:

» Shikai Abilities:

Vector Steam: Vector Steam [ベクトルスチーム, Bekutorusuchīmu] is an ability that utilizes her power over Vectors. This ability surrounds Himeko with numerous intertwining Vectors that resemble her Vector Arrows - jutting from the ground below her feet, or if she's in the sky than from her feet. This results in a spinning physical shield capable of preventing or limiting the effects of attacks. This is normally used to defend herself against powerful attacks, or from physical strikes. Although the ability is mainly used for defensive purposes, it does have some offensive properties. This offensive property is gained through the composition of rapidly rotating, razor sharp arrows. Thus an ability that can also damaged those whom try to break through it in order to get to her. Himeko can maintain this protection for 4 post maximum, but normally is used for a single post.

    Compress: Compress [コンプレス, Konpuresu] is something that can only be used after Vector Steam. The Vectors that have remained from Vector Steam proceed to surround a nearby opponent. This not only physically restrains the target, but puts them in danger of being crushed as the Vectors continually increase their constrictive force until eventually compacting into a single, dense, black sphere.


Vector Arrow: Vector Arrow [ベクトルアロー, Bekutoru Arō] is an ability that Himeko can utilize in Shikai, and may be one of her most popular Shikai abilities. Vector Arrows, as the name implies, creates numerous arrows made out of Vectors. These arrows move in a snake-like fashion, rapidly moving towards the target. They can both cut and pierce the target(s) acting somewhat as a sword. Himeko can control these deadly weapons with ease, manipulating them into various form and fashion. The do have the ability to move in any direction intended by Himeko, making them extremely versatile, whether they be used for direct offensive or as a deterrent to confine target(s) movements.

» Bankai Appearance: (What does your character look like in Bankai?)

» Bankai Abilities: (What type of additional abilities does your character get in Bankai? Please describe them in 3 paragraph's; six sentences each)


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Himeko Kyouko [Approved 2-2] Image4127-1

» Inner Hollow Description: Himeko Kyouko [Approved 2-2] 20130330-00000002-dengeki-009-3-view

» Inner Hollow Personality:
Strategic - Naishin'nō is perhaps the most strategic individual out of the trio, though her general knowledge is lacking. But it isn't like Naishin'nō desires to be all-around intelligent, quite fine with being the smartest when it comes down to winning battles - since it's the only thing she actually cares about.

Arrogant - Naishin'nō with her better-than-you attitude, and her overconfidence that she can win any fight she happens to be in, paints her as being rather arrogant. Especially when she looks down upon those that she considers to be ants until she's defeated by theses ants. Sometimes she may try to justify how she lost a fight, if she loses. But shows some form of respect, or fear, towards those who have managed to defeat her.

Sarcastic/Condescending - Naishin'nō is very sarcastic and condescending, though it could be the fact that she's a hollow or that she lacks basic social etiquette. Whatever the problem is, expect some sarcastic comment when a question she deems public knowledge is asked, or a condescending remark/tone when she believes she's better than you - which is a lot of the time. The only one whom is actually spared from such things is Kisaki and Himeko; Kisaki because Naishin'nō is afraid of the woman, and Himeko because the child had defeated her. Others are not spared from this hollow's sharp-tongue.

» Inner Hollow Powers: Naishin'nō has not displayed any power beside those associated with her race. This doesn't mean she doesn't have powers of her own, just that she hasn't discovered them yet.

» Hollow Mask Appearance:
Himeko Kyouko [Approved 2-2] VizardMask_zps4d7e076d

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Himeko Kyouko [Approved 2-2] Image4128-1

» Vizard Powers: Himeko only gains the power associated with the hollow race.

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Himeko Kyouko [Approved 2-2] Image4129-1

» Resurrección Appearance: (What does your character look like when they transform into their Resurrección state?

» Resurrección Abilities: (When a character ascends to this state, they at their peak power. As such, you will need to post at least 5 paragraph's describing their powers.)


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Himeko Kyouko [Approved 2-2] Image4123-1

» Background:
Twins!
December 2176
December 31st, 2176 was the day Inochi and Himeko were born. Sanada remembered it being an unbearably cold night within the Fourth Division, though only she really noticed the cold. Keiichi, the father of the twins, didn't feel cold in the slightest, but when someone wears several different coats of various thickness and complains about how humans can survive through the cold, plenty of knew he was lying through his teeth. The story of the twins birth goes as so -

Sanada occupied one of the many rooms the Fourth Division had. She was in no pain as she went through labor, the technology of that time made sure of that. Keiichi, her husband of several long years, was outside of the room, nervously pacing up and down the hall of the barracks. If he was within the room, Sanada was sure that she would had been nervous instead of calm, which she was whilst Keiichi was outside. She didn't believe anything could go wrong during the entire process, and trusted the people tending to her to make the entire thing go smoothly.

The nurses who tended to her as she awaited for the time she would finally hold her children, were dear friends of Sanada's. Thus she wholeheartedly trusted the team who would deliver her twins into the safety of her arms. The moment she had been waiting months for would finally come within a couple hours. And the time came. It was 23:56 when Inochi was born, a baby boy whom weighed 6 pounds 5 ounces. Himeko came at 23:59; she, a baby girl, weighed 5 pounds 4 ounces.

After the twins were cleaned up, they were handed to Sanada. Keiichi was permitted entry into the room, and he looked like he had ran a marathon. But though he was nervous, obviously so, he was overjoyed to know that his children were safe and healthy. And the parents couldn't ask for anything more.

Childhood
January 2176 - November 2190
Inochi and Himeko, though similar in appearance, were totally different when it came down to personality. For one, Inochi was an obedient boy, who showed himself to be overprotective of his baby sister and prone to being manipulated; he was also rather gullible. Himeko on the other hand was manipulative and cunning, and she had no problem when it came to using such skills. But the one personality trait they both shared was their intelligence. And it was that intelligence that was most noticeable about the twins, and the different ways they would use it.

Himeko used her intelligence to come up with elaborate plans for things she will never tell a soul about, Inochi used his for things considered to be of some importance. And though the two differed so greatly, they still managed to be the best of friends. While Sanada and Keiichi were out performing their job as Shinigami, Inochi and Himeko were frequently seen roaming the streets and playing with the other children. Inochi, unlike some boys, had no problem allowing Himeko to play with his friends. And Himeko had no problem with Inochi meeting her mischievous friends.

Himeko found herself in trouble more often than Inochi did, most due to her experiments that were tested on the people of Soul Society. Inochi often times found himself either getting Himeko out of trouble, or finding himself in the middle of trouble along with his little sister. And though her parents didn't approve of Himeko's behavior, they really couldn't control her and were looking forward to the time she would finally be sent to the Shinigami Academy. There, Sanada hoped that those at the academy would be able to straighten Himeko's act, or that Himeko would be on her best behavior since she was representing both of her parents.

But Sanada could only hope, and only time would tell how Himeko would do in the academy and rather or not she would mellow out. But she had no worry about Inochi's behavior, though she hoped Himeko's behavior wasn't going to influence their good child.

Academy/Kisaki
December 2190 - August 2194
Inochi and Himeko were 14 when they entered the Shinigami Academy, one in hopes of joining the Gotei whilst the other was hardly interested. Inochi was the one who wished to make his parents proud whilst also gaining the power necessary to protect his sister. Himeko wasn't interested in becoming a Shinigami since it would lead to responsibility, but she had gone because she didn't want to be separated from her brother. And Himeko would state later on that she was glad that she had joined.

Inochi and Himeko had shown themselves to be advanced when it came down to their lessons, though Himeko was hardly serious about the entire thing. The thing that got her interested in becoming a Shinigami was the thought of power, and the opportunity to slay other entities. Only then did she become serious about her lessons. She toned her attitude down a few notches, forming a facade so that it would be easier for her to complete the years needed in order to become a full-fledged Shinigami.

Himeko was in her second year at the academy when she first communicated with Kisaki, the name of the spirit that dwelt in her Zanpakutō. The meeting between wielder and spirit was part of a class assignment, where they were task to find out their spirit's name. Himeko had no problem receiving Kisaki's name - Kisaki having introduced herself upon Himeko's arrival. Himeko didn't know what else she was suppose to do, but the meeting didn't end. Instead, Kisaki invited Himeko to have tea with her, which Himeko found herself accepting.

The two got to talking, and Himeko determined that she liked Kisaki. She considered her spirit to be very nice and intelligent, and believed herself to be fortunate enough to have someone like Kisaki. The bond between the two would grow as Himeko's time at the academy drew to a close, and she looked to Kisaki as a mother that she really didn't have and always wanted.

Inochi and Himeko graduated from the academy in August of 2194, top of their class. And based upon their performance, the two were placed into the squad that fit them. The 11th Division.

11th Division
September 2194 - 2310
Himeko resumed her manipulative ways upon entering the 11th Division, having never truly lost it. Inochi was back to his old job, making sure Himeko was safe, and this time it wasn't from any crazy experiment. It was from people who could take on his talented sister and win, and he really didn't like to see a bruised Himeko at all. But Himeko never seemed to mind the times she lost a fight, though she was very happy when she won. She actually spent a large portion of her time doing what most people would believe every member of the division to do, fight.

She would fight whomever accepted her challenge and those who challenged her. And though Inochi didn't want to get into the middle of what he called a 'dysfunctional family', Himeko was able to persuade her to join in. But sparring wasn't the only thing Himeko did during her time within the division. Only fighting for 116 years would had been boring, and she would had grown tired of it. Hollow Hunting was on the list of things that she did, something that all Shinigami had the honor of doing. She was definitely a hothead, rushing in to defeat the hollow before anyone else could. And she treated such a thing as a game.

There were many times where she would frequently go on missions with Inochi. And when she wasn't doing something of importance, she was talking with Kisaki - the spirit she considered a mother more than Sanada. It seemed things would go smoothly for herself and Inochi. But Himeko was always looking for ways to gain more power. She never knew that the road to gaining such power that she desired would require the life of her twin brother, Inochi.

Torn Apart/Naishin'nō is Born
June 2262
It was suppose to be a routine job, one that Himeko and Inochi did often and were use to. No one should had died this day, but things were different. Himeko and Inochi had been arguing lately, and it was mainly over Inochi wanting to transfer into another division. Himeko didn't want Inochi to leave her, though she had integrated herself into the family, Inochi was her other half. But Inochi didn't want to stay and he didn't want Himeko to follow him. He didn't want her to pack up and move divisions because he was doing so. And thus a huge argument commenced.

There was plenty of tension between the two before the mission was assigned to them. And most could feel it, though they knew it was best not to get into family problems. Someone had though it a good idea to send them on a routine mission to erase a Hollow, hoping that they would realize that whatever reason that they were mad at each other wasn't important. Sadly such a mission resulted in the death of Inochi, and perhaps a small death within Himeko.

The two were still very much mad at one another upon leaving for the mission, one taking place in the human realm. The two hadn't spoken a word to one another during the entire travel to the human realm, and immediately set out to find the hollow. It wasn't hard to find it, and both were going to eradicate it first. The two were so mad at one another that they didn't want to work together, something they normally did since they were a powerful duo.

And the two made a crucial mistake whilst facing their foe. Though the Hollow was down for the count, the two shouldn't had turned their backs on the creature. The two started to bicker over who should had dealt the blow, which allowed the hollow to impale Inochi with its tail. The attack hadn't been expected and Himeko found herself in disbelief. Inochi didn't seem like he could believe it either, but his eyes grew heavy as the Hollow removed his tail for his body. Inochi collapsed, Himeko screamed, and the Hollow was bent on killing Himeko as well.

But things hadn't turned out as the Hollow had planned. In a fit of rage, Himeko beat the Hollow until it turned to dust. It didn't deserve to have the chance to go to Soul Society, at least in her opinion. Especially since the Hollow had just severely wounded her older brother. Once her fit of rage was over, Himeko found herself running to the aid of her brother. Cursing herself since she didn't know how to perform any spells that would be able to close up the wound.

Whilst he was still conscious, Inochi let his sister know that he loved her. And Himeko uttered the same words before he passed away.

Himeko returned to Soul Society a couple hours later, completely devoid of life. Not even Kisaki could comfort her. She felt that it was her fault that her brother had been killed, and felt guilty about it. But it would be the last time she would feel guilt about anything she had done or would do. But unbeknownst to her, the hollow that killed her brother had left her a present. Traces of the Hollow reiatsu had found its way into Himeko's body, and Naishin'nō was born.

The Aftermath
July 2262 - September 2282
HImeko had found herself to be rather depressed after the death of her brother. She was allowed time off work to grieve, and that time was spent at her old home. Sanada and Keiichi, though sad at losing their son, wanted to comfort their daughter. But Kisaki failed, her parents had no chance of ever succeeding. She wasn't angry at her parents or anything, she didn't feel the need to talk to them. She returned to duty a month after Inochi's death, done with sitting on her behind all day doing nothing.

Himeko went back to her normal routine of missions, sparring, and conversing with her spirit. People could only assume that she had gotten over the death, but that was all they could do. Any attempt to ask her would result in her saying that she was 'fine', which was properly true for many people. And thus life went on for Himeko, except her brother was missing from it. But she learned something from the experience. Never go on a mission with someone you are angry with, it will save a lot of grief in the end. That and to always make sure her enemy was truly finished off before turning her back.

It was during these 20 years that Himeko would find out about the existence of Naishin'nō, whom had been laying low as she harnessed her own powers. And to say the least, neither Himeko nor Kisaki really liked the arrogant Hollow. The Hollow really didn't have a self-preservation bone in her body, at least to Himeko. Constantly proclaiming that once she collected enough power that she would defeat Himeko and become free. And Naishin'nō would gain her chance to assume control.

Battle for Dominance
September 2282
The Battle for Dominance commenced on such a month. Naishin'nō, whom Himeko had known about for two years now, against Himeko. It was a battle Naishin'nō had been waiting to have, it was a battle Himeko was hardly interested in. She had more important things to do, but beating her inner hollow once couldn't hurt. Besides, she hoped that by winning the fight against Naishin'nō would make the hollow shut up. And thus the clash began between the two within the confides of Himeko's inner world.

Naishin'nō has shown skill, Himeko gave her that, but Himeko had an advantage over Naishin'nō. She was much smarter than the hollow, and had more experience. Thus her strategic mind outweighed Naishin'nō, though it wasn't an easy battle to win - like Himeko had hoped for. Instead, Himeko found herself using every trick in the book that she had and the fight ultimately was won by Naishin'nō collapsing first.

Though there was something that Himeko hadn't expected to earn, or there were two things. Control over the mask, and Naishin'nō fear. Both of which she gladly accepted.

Decisions
November 2282 - January 2310
After the results of the battle, Himeko found that Naishin'nō was much more talkative than before. And that was something that annoyed Himeko greatly since she had though that by beating Naishin'nō that she would shut up. Kisaki had thought the same thing, even worse was the fact that Naishin'nō was living within her home. But the two learned how to co-exist with Naishin'nō, and Naishin'nō learned that talking too much was a dangerous thing to do when Kisaki was around.

It was during this period that Himeko began to think about leaving the Gotei, and Soul Society entirely. At first it was just a crazy idea that she had, and one that she shoved into the deepest corner of her mind. But as the years went by, she began to think about leaving more and more. There really wasn't anything tying her down to Soul Society; her brother was dead and she really didn't speak to her parents. So no family that would force her to stay.

When the thought became a plan that would happen, Kisaki tried to talk her wielder out of it. Though Naishin'nō encouraged the entire thing, even telling her to go to Hueco Mundo to hide out, though Himeko could tell that Naishin'nō was planning something and immediately went to threatening the inner hollow that she would main her. That got Naishin'nō to shut up about going to Hueco Mundo, but she stll wanted Himeko to leave. Kisaki had advised Himeko on her decision, and the best plan was made when it was clear that Himeko was definitely leaving.

It was a plan that would happen the next mission Himeko had. And it was a plan that involved her death.

Death/Hueco Mundo
February 2310 - April 2310
The chance to put the plan into action had finally arrived a month after the decision was made. Himeko was sent on a mission along with another member of the 11th Division. She had hoped that the mission would be solo, but if she had to kill her unfortunate companion than so be it. The two traveled to the human realm where the hollow was. Whilst there, Himeko quickly disposed of the hollow before disposing of her companion. She actually found herself smiling at the face the Shinigami had made before dying.

And with the ability to travel to Hueco Mundo, that was where Himeko had gone. For all she knew, the Gotei would believe that herself and her companion had died, and that the hollow had escaped. Either way, she would be presumed dead and her new life began.

Himeko hadn't expected a warm welcome upon arriving in Hueco Mundo, especially since she was in the realm of the hollows. But she hadn't expected for a large group of hollows to be so stupid. But she had fun slaying those who wished to devour her, and she enjoyed it whilst it lasted. But the hollows finally got the point that fighting Himeko was a death sentence, and thus stopped coming. This left Himeko bored, and spending an entire month looking down at the white sands from the top of a white pillar.

But soon fun would come back for Himeko, in the form of Kurikku.

Kurikku
April 2310 -
Himeko hadn't been approached by Kurikku, but the other way around. She had been hearing rumors about a group made up of Vizards, Hollows, and Arrancar. And though the prospect of conversing with races she had been taught were meant to be killed, her boredom was much greater. Thus she spent sometime locating the group. Himeko doesn't remember the exact amount of time it took to locate the group, but she knew it had been a while.

And when she finally was able to meet a leader of the group, well she was impressed. She could tell that many of those within the group were strong, and that they held power. And power is something that Himeko always desired. Thus she requested if she could join the group. Of course there wasn't an immediate yes. She had to prove herself worthy of being within the group. And that was exactly what she did.

Himeko considered them to be simple test, defeat a hollow here, do something over there, etc.. And she did as she was commanded until she was finally granted the honors of joining. She has now been with Kurikku for over 90 years, and has been thinking about reentering the world that she had left behind. Thus showing those who believed her to be dead, that Himeko was still around.

_________________________________

Himeko Kyouko [Approved 2-2] Image4122-1

General Skills
  • Durability: Adept
  • General Speed: Advanced
  • Strength: Adept
  • Weapon Skill: Advanced


Vizard Skills
  • Power Augmentation Advanced
  • Cero: Beginner
  • Mask Protection:: Adept
  • Hollow Control: Adept


Hollow Skills
  • Acid Skill: Beginner
  • Garganta : Beginner
  • Cero/Bala: Adept
  • Regeneration:Advanced


Shiingami Skills
  • Hoho: Advanced
  • Kidō: Beginner
  • Zanjutsu: Adept
  • Hakuda: Adept


Will Skills
  • Willpower/Determination: Advanced
  • Mental Deduction: Advanced
  • Pain Endurance: Beginner
  • Focus: Adept


_____________________________________________

Himeko Kyouko [Approved 2-2] Image4125-1

» Role Play Sample: Himrko observed the landscape of Hueco Mundo from atop of a white pillar, her legs idly swinging back and forth from the ledge of the pillar. Her mouth was busy chewing on chocolate covered biscuit sticks, whilst her left hand was busy plucking biscuit stick after biscuit stick into her mouth from the red box held in her right hand. Her eyes were busy searching for any disturbances within the desert below her pillar, wanting to find some form of entertainment within the desert before she grew bored. Anything could satisfy her boredom; a random fight between hollows, a fight between herself and a hollow, or maybe a nice and friendly game of cards. She didn't care what it was, as long as it was fun.

Himeko didn't remember how long ago she had arrived in Hueco Mundo, but looking back at her first couple months only showed her how boring things can get when one builds a fearsome reputation. It really wasn't a plan of hers, though she guessed it couldn't be helped. If she were a hollow whom found a Shinigami walking around Hueco Mundo as if they are meant to be there, she too would want to put the Shinigami in their place or devour them. Of course she hoped that if she was ever a hollow that she wouldn't be stupid enough to fight an opponent she knows nothing about. And she really hoped that she wasn't stupid enough to believe she had a chance of defeating this opponent even after hearing stories of their power. But she guessed there weren't a lot of hollows that had a self-preservation bone in their body.

Any hollow that had tried to defeat her were long dead, the only evidence that they existed having been carried by the white sand. She didn't remember how many hollows she had killed, but they must have been a large amount if the other hollows had finally started to get the point. If anyone tried to attack her within the desert, they would find themselves apart of the white sand she walked upon. Himeko was relieved at first that she was no longer being attacked by hollows that didn't even deserve her full attention, but at the same time things had grown quiet. And when things go quiet, well, it only tends to annoy Himeko since nothing fun is happening. And no fun leads to boredom, and she really didn't like being bored. But what was she suppose to do? Go out and look for a challenge herself? That would be fun, since the list of people who would willing fight with her was practically nonexistent.

And it wasn't like she could go out of the realm to find something fun to do. She was suppose to be dead, and showing up anywhere where Shinigami dwelled or roamed around was a bad idea. A very, very, bad idea. Which made Himeko regret killing those hollows since she could had made things fun. How? By retreating, which would had made the hollows believe her to be a pushover and would had resulted in hollows wanting to fight her on a regular basis. But such an opportunity had been wasted. And it didn't help that Kisaki was trying to convince her to go home, or that Naishin'nō was poking fun that Himeko had made herself bored, though the hollow spirit would be shut up with a glare from either Kisaki or Himeko.

Himeko sighed, reaching to grab another chocolate covered biscuit stick only to find that she had ran out. With an irritated huff for running out of her favorite snack, she threw the red box down to the sands below. She could hear the chuckles of Naishin'nō from the back of her mind, which were promptly silenced by Kisaki. But now that she had ran out of supplies of her snacks, it only forced her to do something. With a soft groan, Himeko pulled herself from her sitting position to a standing one. She ran her fingers through her hair, looking around to see if anything had been missed, but it was nothing.

"Guess I must become the chaser," Himeko mumbled, closing her eyes softly as a Vector Plate appeared underneath her feet. The arrow pointing to the south, and thus where she was propelled towards; searching for one being bold enough to fight her.



Last edited by Anubis on Sat Jun 14, 2014 1:32 pm; edited 10 times in total
Imakuran
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Himeko Kyouko [Approved 2-2] Empty Re: Himeko Kyouko [Approved 2-2]

Sat Dec 21, 2013 2:25 pm
Vector Blade: Vector Blade [ベクトルブレイド, Bekutoru Bureido] is an ability that replaces the usage of her Zanpakutō whilst also utilizing her power over Vectors - it being a ring instead of a weapon, and thus makes up for Himeko's lack of a weapon when she isn't in Shikai mode. The default appearance of the ability is that of a large and sturdy sword - something that may appear difficult to wield, but one Himeko can easily wield the weapon, though the same can't be said for others. The shape and size of the sword can be changed, one minute appearing as a broadsword than next as a katana.

This ability isn't limited to only swords. If she so desires, Himeko can change the appearance of the sword into multiple daggers. These daggers normally float around Himeko in a circular fashion with her at the center. The daggers can be thrown at a target with thought alone - which is normally done with a single target - or by hand - which is done for multiple targets for better accuracy. The main reason Himeko may resort to daggers is to distract the target so that she may do something else, or to attack multiple targets at a distance.

But her favorite thing to make with this ability is a spear, since she's deadlier with a spear than with any other weapon she can possibly wield.

The weapons she can make with this ability are limitless, though it must be a bladed weapon or the ability won't work - to put it simply, if it isn't bladed than it can't be made.

Might want to add that she's making weapons in the beginning of the ability, and you sort of gave it two ability names for some reason, but again, what does this have to do with Vectors?

Vector Plate: Vector Plate [ベクトルプレート, Bekutoru Purēto] is an ability that utilizes her power over Vectors, and is considered to be her signature move. How the ability works is something that is thought of as quite simple by Himeko, though this can be due to the fact that she has a great understanding of her powers and has had time to hone her skills when it comes to Vectors. An arrow appears on a predefined area that sends anyone, or anything, on it in the direction that the arrow is pointing at. This can be used to propel Himeko towards her enemies, use the momentum gained from being propelled to strength her attack, or to propel herself out of the way of incoming attacks. The Vector Plates can also be used to propel an enemy towards her or propel them away from her - the latter an usually an unexpected action. This is also used to propel allies towards a target or out of the way of attacks. Vector Plate can even be used on objects such as chairs, tables, etc., in the same manner as a person.

Himeko is known to place a series of Vector Plates around a target - the arrows pointing inward as to consisting propel the target back into the restricted space if they decide to leave. Or these plates can be used to propel Himeko around the target so that she may attack them multiple times and from multiple directions. A misconception some people have about the ability is that it can only be used on solid surfaces, but that is wrong. Several times Himeko has used Vector Plates in mid-air, which are used the same way as if she was on the ground. The plates can even be used to launch herself in the air, whilst another is set up to launch her back to the ground in order to increase the strength of an attack by using the momentum from descending at a fast rate.

How quickly do these plates form, how fast do people move, how far away from her can she form these plates?

Anonymous
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Himeko Kyouko [Approved 2-2] Empty Re: Himeko Kyouko [Approved 2-2]

Sun Dec 22, 2013 8:15 am
Changes that have been made:

    Added Vector Manipulation, hopefully that would explain how the blades are made if not I'll remove it.
    Added that she makes weapons for Vector Blade.
    Speed the Vector Plates are made, how fast people move, and distance for this plate has been added.

I hope these changes are what you were looking for.
Imakuran
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Himeko Kyouko [Approved 2-2] Empty Re: Himeko Kyouko [Approved 2-2]

Sun Dec 22, 2013 12:35 pm
For clarification's sake, it's one post where she's forming the plate, and then the next post it is active? How long do the plates stay there?

Also you have two options here. I would not give this a tier that would be deserving of a Shikai(close but not quite) so you have two options after you clarify the above questions. You can either put a strike through your Shikai abilities and have them be gained at a later date, or you can flesh the history out for me. 234 years is a long time and your history really isn't doing it justice. Not to mention that inner hollows don't just randomly manifest. There's a story behind how someone develops an inner hollow. You could also expand upon her joining the Kurikku, how it happened, why it happened, how she feels about it, etc.

There are plenty of other options for fleshing it out too. A person's history is like a road map for how they have turned out. Why is she manipulative? Why is she remorseless(letting the hollow go seems kinda contradictory). What forced her to develop strategic thinking, etc?
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Himeko Kyouko [Approved 2-2] Empty Re: Himeko Kyouko [Approved 2-2]

Tue Dec 24, 2013 1:24 am
About the Vector Plates, yes you are correct.

Also, I decided to add more - a lot more - to the background part.

>w< And thus I say proudly... the changes have been made!
Imakuran
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Himeko Kyouko [Approved 2-2] Empty Re: Himeko Kyouko [Approved 2-2]

Tue Dec 24, 2013 3:48 am
Application Checklist
  • Name [X]
  • Appropriate Age [X]
  • Gender [X]
  • Appearance Present [X]
  • Appearance Described in Appropriate Length OR Picture is Visible [X]
  • Appearance is Not Claimed [X]
  • 10 sentences for personality [X]
  • History is of appropriate length [X]
  • Powers are not Godmod/Overpowered [X]
  • Powers are described reasonably enough [X]
  • Application/RP Sample is not in First Person [X]
  • Skills are not filled in (Omit if a Hollow)[X]
  • RP Sample Present (Omit if this is not the first character) [X]
  • RP Sample is 10 sentences [X]


Will Skills
  • Willpower/Determination: Advanced
  • Mental Deduction: Advanced
  • Pain Endurance: Beginner
  • Focus: Adept


Comments/Notes: Interesting
Tier: 2-2
Pockeh
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Himeko Kyouko [Approved 2-2] Empty Re: Himeko Kyouko [Approved 2-2]

Thu Sep 18, 2014 7:24 pm
Archiving due to member inactivity. If you want it back, just post here.


I envy because of the heart.
I glutton because of the heart.
I covet because of the heart.
I am prideful because of the heart.
I sloth because of the heart.
I rage because of the heart.
Because of the heart...
I lust for everything about you.


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Himeko Kyouko [Approved 2-2] Empty Re: Himeko Kyouko [Approved 2-2]

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