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Nozomi's Wahrender [Raiki Check Quincy Stuff]
Fri Nov 01, 2013 1:43 pm
- Name Of Character: Nozomi
- Link To Character Profile: https://www.platinumhearts.net/t8727-nozomi-the-first-quincy-approved-0-2
- Reasons For Upgrading: Melbourne
What Are You Upgrading:- Wahrender:
- Wahrender: Heilengel: Nozomi's Ultimate form, apart from the nine stages of her Ziamichi spirit: Heilengel is the penultimate of her skills as a Quincy; the First Quincy. The major difference between this and a Pure Quincy's final form is the fact that a Hollow is sealed within, which would normally corrupt such a level of power. The solution is a modification to the Ziamichi seal that would allow Nozomi to temporarily extract the Hollow, Xaser, so that she can complete the transformation. Because of this unorthodox method, she cannot immediately enter this state from zero to one-hundred under any circumstance. As Nozomi fights her power grows and she releases more and more of Xaser's energies over the course of time: It must have been at least five posts of combat before enough energy has been collected to bridge the gap, and when she does it comes with a great eruption of Onikagahi. Xaser will be expelled from Nozomi's body but linked to her by a tendril of extremely dense spiritual energy that is—for all intents and purposes—unbreakable. This tendril acts as a leash to keep Xaser registered to Nozomi's Ziamichi seal, so that when the time comes for the form to be dispelled, he can return to his host without any complications. It will additionally provide a mental link through which the two can communicate with thoughts and synchronize their actions. In the meanwhile, Xaser will act as a separate entity as if he were fully released.
While in this form, Nozomi loses the various abilities she usually possesses as a result of Xaser being within her, including manipulation of the Onikagahi energy, any Hollow powers, and her nine tails forms. This is the sacrifice she makes to amplify her Quincy Powers manifold with a Wahrender form. And because she is the Genesis of all Quincy, it is only fitting she possesses what is the most powerful version of it. It starts with a glorious flash of light, a shift of her light blue energy to a radiant white that is tinged with a very subtle light blue corona. She assumes the ascendant form of an angel with six wings made sheerly from her energy, which aren't attached directly to her back even though they may seem like it. She'll glow from the aura of energy that she'll exude, a source of light in and of itself. Her hair will be shifted from the regular dark blue to a gleaming snow white that flows unnaturally as if it were suspended in water. Finally, six orange-sized spheres of her energy will form around her, apart from her but moving along with her. These are hyper-condensed with energy, and are the source of most of her abilities while in this form.
— Nozomi Ascendant: In her most powerful form, incredibly vast amounts of Reishi are flowing through her to increase all aspects of her combat, from strength to speed and durability to energy output. The speed at which she travels with her Hirenkyaku becomes her normal speed, required eyes of an advanced nature to even track her movements. The terrain she steps on will tear to pieces from the sheer kinetic force in her dashes, while such velocities will cause a gale of wind to trail her. Her enhanced strength will turn the world into her playbox, as she will be able obliterate a peak with her strikes, cause small quakes with her foot, and topple skycrapers with a punch. In fact, the force of Nozomi's attacks in this form can produce so much force that they can release shockwaves and effectively strike enemies without even touching them, with bone-shattering force as well. And then her new endurance will make every single molecule of her body hard and durable beyond most known materials. Every centimeter of flesh will be equivalent to the 640 centimeters of solid titanium battleship hull, and even the internal organs follow this trait. Another inhuman capability comes in the form of true flight, defying any force that pulls her in any direction such as gravity, and fully able to control her own momentum at will. The list goes on, as Nozomi will acquire all the mental boosts and abilities from her Demonic Form as though she were in it. And Nozomi's copy sword will no longer limit the rest of her abilities while in this form.
Regarding the energy that surrounds her like a suit of armor, this adds an additional level of defense that is much weaker than her flesh, but gains a massive boost in defensive powers against abilities that Nozomi completely understands. When she has fully broken down a technique in her mind so that she comprehends all its strengths and weaknesses, this armor adjusts to that knowledge, which intensely weakens said technique if it ever comes into contact with her. Combined with the toughness of her flesh, this can completely neutralize most attacks alone this way, with exceptions varying against stronger techniques of a 0 tier character. The way this armor works prevents Nozomi from being damaged by her own techniques. Finally, Nozomi's wings share many of the same traits as her bow, Abfeuern Vogel. They can burn through objects with their extremely condensed energies, which although do not seem to affect Nozomi or any object that isn't directly touching them, will eradicate most anything that comes into contact with them with their one million degrees farenheit heat (much like plasma). These wings extend fully up to ten feet on either side of her, and are the brightest lights exuding from her in this form.
— Six Dawns: When Nozomi enters Wahrender, six spheres of her energy form around her, hyper-condensed to the size of an orange. These spheres surround her like electrons to a nucleus, and are the source of many of her abilities while in this form, including all of her specialized arrows. Once a sphere is utilized for an ability, it disappears, reforming only once enough energy has been collected to create another (Takes 3 posts). Now, these spheres passively possess enough energy to incinerate most things they touch in exactly the same fashion that Nozomi's bow and wings do, like miniature suns. She can manipulate them only up to fifty meters away at the same speed she could move any of her limbs. However, the spheres can additionally expend themselves completely to unleash much more impactful abilities.
The most basic of them is a directed explosion, which expels the compact energy from the shape of a sphere in any or all directions, possessing the force of a nuclear detonation behind it without the radiation or fallout—simple and sweet, but powerful. The second ability of the spheres acts as a reset, releasing an incredibly bright light that encompasses an area of one-hundred meters in every direction with purifying capabilities. It instantly heals any non-fatal wound done to Nozomi or those she wishes to share the magic with if it covers them in the light; and it removes negative status effects placed on her and her allies by an enemy (with rare exceptions). It also disrupts those she considers enemies if they get caught by the light, interrupting their train of thought, any abilities used during this time, and manipulations of objects outside of their body for as long as the light remains. This light remains for three seconds before fading. The final basic ability of expending a sphere creates a mimic of Nozomi, which acts as an extension of her full body, sharing thoughts, energy, capabilities, and spiritual signature. It causes Nozomi to lose individuality, meaning that if either the original or the mimic is killed, Nozomi assumes the place of the other as if it had always been the original. A special note about this ability is that the sphere cannot reform for as long as the clone exists, and does not even begin the process of collecting energy until the clone dies (Takes 3 posts after the clone is killed). Additionally, clones do not recieve their own Six Dawns, and merely share usage between each other.
— Mehr Abfeuern Vogel: In Wahrender, Nozomi's bow is enhanced, as one might expect. The funny thing is, that the weapon does not need to be fully materialized for some of these advantages to work, starting with the capability of firing her arrows from any point within one-hundred meters of her in any direction, all without moving a muscle. Additionally, her basic Holy Arrow abilities that she can use outside of Wahrender now can all be used as if she had her bow materialized, so that when she actually does summon the weapon to her hand it comes with better benefits. Now with Mehr Abfeuern Vogel unleashed, her Holy Arrows evolve, doubling in speed, numbers, and range, and increasing in destructive power and heat by ten times. Size will remain the same, however. A neat trick Nozomi can perform with the basic arrows fired from this bow is 'Crossing The Bolts', which is caused by crashing two arrows into each other and results in a volatile explosion of energy twenty-five meters in diameter, with an inner blast zone of five meters diameter. The inner blast zone is absolutely deadly at fifty-thousand degrees farenheit, which is almost sure obliteration. The oter blast zone will only be Fifty-thousand degrees farenheit, which is still very damaging. Additionally, Nozomi may now use the following three advanced arrow types with her materialized bow.- Supernova: Supernova is one of Nozomi's greater Holy Arrows that she can only use while in her Wahrender, and is the most generic. It requires taking the energy from one of her Six Dawns and loading it into her bow. Once loaded the sphere is stretched back like an arrow, so that it assumes the form of a bolt, which takes at least one second. Then it is released as any other Holy Arrow, travelling at a sluggish speed of four-hundred meters per second at up to ten kilometers away, unleashing all the compact energy at once upon hitting the first spiritual or physical object. The explosion shares the same force behind it as a nuclear explosion without the radiation or fallout. Nothing less or more.
- Armageddon: Armageddon is one of Nozomi's greater Holy Arrows that she can only use while in her Wahrender, and is the most generic. It requires taking the energy from one of her Six Dawns and loading it into her bow. Once loaded the sphere is stretched back like an arrow, so that it assumes the form of a bolt, which takes at least one second. Afterwards, Nozomi releases it straight up into the air where it will disappear from view once it reaches a grand height. A short delay later and a shower of meteors made of Nozomi's energy will rain down from the skies in an area of up to one kilometer in every direction from the point the arrow was shot at. These meteors are ten meters wide and move at speeds of two-hundred meters per second, capable of having their trajectories manipulated by Nozomi herself. A total of one hundred of these meteors will fall, each causing a massive explosion five times their size with an inner and outer blast zone of fatal temperatures. The inner blast zone is five meters in radius with a temperature of fifty-thousand degrees farenheit, which almost definitely means complete obliteration. The outer blast zone is five-hundred degrees farenheit, and still dangerous even if it doesn't compare to the inner blast zone.
- Dragon: Dragon is one of Nozomi's greater Holy Arrows that she can only use while in her Wahrender, and is the most generic. It requires taking the energy from one of her Six Dawns and loading it into her bow. Once loaded the sphere is stretched back like an arrow, so that it assumes the form of a bolt, which takes at least one second. When it fires from her bow, it rapidly begins expanding in size, shifting mid-flight into the form of a Eastern Culture type of dragon made purely of energy. This 'arrow' twists and turns like a living creature, able to be manipulated much more fluidly than any other arrow she possesses despite its speed of six-hundred meters per second. The entirety of this 'arrow' is heated to five-hundred thousand degrees farenheit, which allows to incinerate most anything that it passes through. Additionally, this dragon form can open its great maw and unleash a breath of energy that assumes the properties of fire. It can sweep across a vast area and burn objects with the destructive power of Quincy energy, disintegrating enemies over time. This arrow lasts longer than any other, for up to two posts long.
— Null Field: This is a persistent effect that lasts as long as Nozomi is in her Wahrender form, affecting spiritual beings within an area of one kilometer of Nozomi due to her dense spiritual pressure. It acts like incredibly amplified gravity, forcing enemies to expend more energy against her than normal and make their abilities more sluggish, unless purposefully excluded from the effects by Nozomi herself. All abilities used by enemies will be increased in cost of resources by up to 100%, directly depending on their proximity to her within the area of effect. This will also effect Nozomi who cannot exlude herself, making her abilities cost 50% more than they normally would. Additionally, the effects of gravity on her opponents will be increased by up to one-hundred times, also directly depending on their proximity to her within the area of effect
As a more deliberate action, Nozomi can flip a switch in her mind and essentially reverse her field, nullifying gravity within the area and launching objects into the air telekinetically to throw off their balance and sense of direction.This can last as long as she desires while in this form, and can be ended at will with a sharp return of gravity, sending affected objects and entities flying back down to the ground with a brief overpowering kinetic force. Afterward, the Null Field will return to its default effects.
— Tides of Salvation: This is a persistent effect that lasts as long as Nozomi is in her Wahrender form, affecting spiritual beings with strange pulses of energy that intermittently radiate out from her body. Once during every post, she will release a shockwave of her energy in every direction, like a white barrier rapidly expanding away from her up to one kilometer in diameter. When this field passes through an enemy it will disrupt them, freezing their momentum while it passes through them and breaking apart any abilities they may have been charging at the time, UNLESS they remain relatively still (Movements of organs and fluids within the body don't count, breathing or other actions that create movement visible from the outside of the body DO count). Nozomi can willfully cause these shockwaves to repulse enemies, masses, or energies in the direction of them, sending them flying away with a massive concussive force equal to the strength of one of Nozomi's attacks in this form. She can also cause the shockwave to attack one's mind when it passes through them, causing it to deliver a mind-splitting pain to them that does not truly harm them but provides an extremely powerful illusion that can wittle down even the strongest of willpowers. This mental attack is directly affected by the Willpower skill, and thus affects a person greater based on their stat. Nozomi can purposefully exclude entities from the effects of these pulses, and can also completely suppress them at will.
— Hand of the Goddess: Perhaps the most important ability Nozomi possesses while in her Wahrender form is this, and it is culmination of her supreme mastery in control over spiritual energy, and also the main element that allows her to retain this form for extended periods of time. All Quincy can absorb Reishi from the environment to some degree, before combining it with their own to sustain combat. This takes it to a whole other level, essentially enslaving flowing energies of all types over a vast area, and assimilating it like a black hole in both nature and scope, a point where almost no energy can resist. Even in areas with low amounts of spiritual energy, Xaser will still be releasing his Onikagahi at a constant rate to serve as her fuel. With Nozomi's experiences coming into contact with all sorts of energy from Chaos to mere electricity, she has mastered being able to utilize them all, and even analyze foreign energies on the fly to eventually be able to use them as well. This, along with a special energy metabolism contained within her body, she can break down the energies to take only the necessary power while expelling negative compounds that would usually be included. Tainted or poison energy types will not affect her in any way, but she will recieve slightly less energy from them. A great and very common example of this is how she can take Xaser's corrupt Onikagahi energy, and purify it despite its incredible complexity. This grants her a vast reserve of energy already, as well as retaining the percentage bonus to her physical capability and overall power that Onikagahi's field would normally grant her.
Nozomi's touch will be like deadly poison, as making contact or even coming close to something with some type of energy will suck the entity dry like a vacuum would, ravenous and gluttonous. One touch could kill most lesser beings from the sheer speed of the energy absorption, and also greatly weaken some stronger beings. Plantlife will wither to brown from even being near her, as will many small creatures such as insects of Hell Butterflies. This effect can be resisted relatively well if she is not touching the target, but direct skin-to-skin touch will cause dire effects to the victim despite most defenses, because many defenses tend to thrive off of energy as well. Nozomi can willfully control this effect, however.
The final and most notable capability of this skill is that of being able to produce and wield absolutely gargantuan amounts of a Quincy's raw energy, the same type that goes into making a Holy Arrow. Most Quincy have definite forms for their energy, whether it be a bow, a gun, a sword, an axe... Nozomi has the benefit of being the very first Quincy and therefore can freely manipulate this bright white energy. It retains all the same properties of her Holy Arrows, but amplified in her ascended form. This energy is capable of eradicating mass with ease in its ten-thousand degree Fahrenheit temperatures, especially effective against Hollow and Arrancar mass. There is hardly a limit to how much she can control at once, usually only stopped by how much energy is available to use. And each moment that passes increases that amount, snowballing out of control rather quickly.
— Spirit of Light: When Nozomi assumes such a transcendent form, her physiology alters and becomes something more than just human. The reason behind the glow that radiates off of her is because she transforms it into an energetic being, which alters key attributes of herself. No longer is she affected by pitiful things such as poison, pain, madness, exhaustion, or any status effect that is not self-inflicted by herself. She cannot be debilitated by foreign magics or abilities, negating dirty tricks that would normally bring her down to another's level. She is pure of such nonsense due to her altered make-up. Additionally, this form allows her to move in a new and superior fashion; as she is energy, she can travel as such, disregarding her physicality and shooting through the air like lightning, in terms of speed and fashion. As she is energy, she also is capable of incinerating matter by touch with up to one-hundred thousand degree Fahrenheit temperatures, if she wills it. Another aspect of this complete energetic make-up is the fact that Nozomi is no longer confined to a set physical form, as it is now completely amorphous. It is more comfortable for her to assume the shape and colors of her human for, but she can completely transform her looks to that of another person, or undertake an inhuman shape. She can stretch, shrink, grow, split, twist, and mold her form based on the energy around her. Due to this, Nozomi's consciousness cannot be eliminated by targeting the vital organ that usually controls that: The brain. In fact, damaging her at all can prove quite difficult, as only by destroying the energy (not breaking or bending it) will she ever take 'damage'.
— Wish: A last ditch effort hard-coded into the form, when Nozomi is backed into a corner with only one way out. When the only path seems to be death, a miracle occurs and makes another option, sacrificing all the energy left within her and reducing the lady into a state of comatose. In a flash of white light that can be seen from the moon, she and Xaser will evaporate into nothingness, disappearing from any known dimension. In a process that takes a month, energy will be collected in the quest to bring her back to reality in her original form, in a random area within a spiritually-concentrated realm (From Earth, to Soul Society, to Hueco Mundo). Furthermore, Nozomi will be in a weakened state that nullifies her own powers and forces her to rely on Xaser for another month afterward. She will need much rest to recover after using this ability. - Supernova: Supernova is one of Nozomi's greater Holy Arrows that she can only use while in her Wahrender, and is the most generic. It requires taking the energy from one of her Six Dawns and loading it into her bow. Once loaded the sphere is stretched back like an arrow, so that it assumes the form of a bolt, which takes at least one second. Then it is released as any other Holy Arrow, travelling at a sluggish speed of four-hundred meters per second at up to ten kilometers away, unleashing all the compact energy at once upon hitting the first spiritual or physical object. The explosion shares the same force behind it as a nuclear explosion without the radiation or fallout. Nothing less or more.
Additionally:
— Vollkommen: An essential ability to anyone who wields vast amounts of energy is the capability to resist having it subjugated. Through observing, analyzing, and essentially plagiarizing the properties of several other such abilities, Nozomi has permanently imbued her Onikagahi energy and her own personal Reiatsu with Vollkommen, an absolute defense against any temperament from foreign forces. No longer can another manipulate her energy against her will, nor tamper with it, nor assimilate it. Furthermore, the energy itself while it lies latent, cannot be analyzed or understood by information-gathering abilities—albeit, the attacks created by said energy can be. Nozomi is the First Quincy, who has lived for millennium having to wield dangerous amount of energy from an infinite source; a god's power. She, more than anybody else, has the right to ward her energies from the covetous claws of others. - Any Extra Notes: The topic I am working out now is not quite finished, so I'm looking to get the powers approved first, then have it reapproved for placement on my character when I finish the topic.
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Re: Nozomi's Wahrender [Raiki Check Quincy Stuff]
Wed Nov 06, 2013 8:47 pm
After a long delay of randomness enjoy the new form, it shall be under heavy watch
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