Bleach Platinum Hearts RP
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ryusei suika
ryusei suika
Starter Member
Joined : 2012-09-22
Posts : 7

Member Info
Platinum Points:
Akimoto Kenta Left_bar_bleue0/0Akimoto Kenta Empty_bar_bleue  (0/0)
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Akimoto Kenta Empty Akimoto Kenta

Sat Jul 13, 2013 12:55 am
Akimoto Kenta Image4034

Spoiler:

Akimoto Kenta Image4035-1

• Name: Akimoto Kenta (traditional style of last name then first name)
• Titles:
• Gender: Male
• Appearance Age: 18
• Age: 2500
• Affiliation/Rank: Gotei 13 four seat

• Appearance Description:

He wears often street clothing unless he needed to be in uniform then he wears a black kimono worn where it is customary to wear a white undergarment underneath he wears a red shirt. The most uncommon thing he wears it a black cape that has shoulder armor on the shoulders. His obi is black with white outline and often wear he carries his Zanpakutō. When he not needed he wears a lot of human world clothing or period clothing depending on the district he is going to visit.

His favorite two sets of clothing is a black Asian style shirt with black pants or a red polo shirt and black pants through he was also is known to wear traditional Japanese kimono that is often either black or an earth tone. He has black hair that seems to be unkempt. His most unforgettable trait that he has is the warm orange colored eyes that seem to turn black and loses visible pupils when he uses his zanpuktou power. He seems rather thin but an athletic build. He is rather tall standing at around six feet tall and weighing in about 180 pounds.


• Appearance Picture:

Spoiler:
_________________________________

Akimoto Kenta Image4036-1

• Personality:

Kenta has a methodical view of task he might have to do in his day-to-day life. He also has no particular interest, loyalties, or liking of anything except for the law and the Gotie 13. It may be he is simply cultivated impartiality to most things or he has a deep apathy where Kenta has a general lack of emotion or concern for anything besides the law. He also tends to exploit opportunities to attack or tactical retreat with little regard for the consequences of his actions.

He does not take the principles of good, evil, or even other people into consideration either as long as the soul society is protected or he can become a captain of a squad. He has shown to have a soft side though he does not show it very often but he does help others through it is rarely seen by others other than work he does on his art or improving his skills. Kenta soft said shown of being able to be very caring and responsible, especially to his fellow Gotei 13 members.

He is also surprisingly casual and forgiving, as shown when he puts others first before himself. Kenta even though he has a soft side has also has shown he is capable of using immense cruelty through his slaughter of many hollows and at a time innocent Quincys. Kenta after slaughter of quincys finds it taboo as such unless it is needed he will not do physical harm to non-combat trained people, as it is unfair to them.

He greatly enjoys training in his techniques and learning new ways to use them effectively. Kenta has shown to be very cunning and wily in combat and will make opportunities arise through his abilities to use his shinigami techniques and zanpaktou or with his body and go in close.

• Likes:

people of gotei 13
his zanpaktou spirit
laws of Gotei 13
training

• Dislikes:

those break the law of gotei 13
sleep
hallows and Arrancar that target humans and others
ranged fighters

_________________________________

Akimoto Kenta Image4038-1

• History: (You will write about their life on earth, then their history as a shinigami here. 3-4 paragraph's)

_________________________________

Akimoto Kenta Image4039-1

• Reiatsu Color: crimson

• Zanpakutô Spirit Name: kusarinoakujin (roughly evil god of chains)

• Zanpakutô Spirit Appearance:

Spoiler:

• Inner World:

Spoiler:

• Sealed Zanpakutô Apperance :

Kenta sword appears to be a normal Zatoichi Sword that is a full-length straight katana, disguised as a simple walking stick. The blade has a slim profile and the the 41 1/2" stick belies the fully tempered blade lurking within. It is pure black in color the finish seems to has a clear coating on it to give it a freshly lacocored effect on the scabard. The blade is straight and has all the features of a kanata has minus the curve in the blade.

• Sealed Zanpakutô Abilities:

poisonous chain breath- kenta is able to Project poisonous chains with various ends to wrap up targets and smash them around. this has a max range of 360 feet though he rarely uses the max. The poisonous chains when it makes contact will mark the person with barb wire like tattoo where it touched. The poisonous chain the mark can only be removed by him and any damage done by the poison or the chain is resistant to healing by it magic or natural and takes five times longer heal any of the damage. The poison has the following effects; first round after contact it will cause person to start to have somewhat distracting ticks and an annoying irritating sensation in area chain made contact. The second round after initial contact the ticks start to get to be a hinder in combat and the irritation starts to feel hot and a fever like symptoms starts to happen to a person. The third round after initial contact the ticks become intense and fever intensifies and the skin color starts to change slowly to violet skin color and also blisters start to form. The fourth after initial contact the ticks seem to settle down but the area made contact starts to misfire and at times not work at randomly. The fever reach it pentacle making person randomly hallucinate and the blisters intensify as the skin color continues change becoming almost completely violet in color. The fifth round after initial contact the area made contact seems to stop working and become painful as skin color becomes violet. The blister open up and necrosis starts in the area marked. The sixth round after initial contact the area no moveable the person continues hallucinate as the necrosis gets worst eating away the area in a fashion similar to gang green. The seventh and every round after it is similar to six except the area slowly is eaten away in a gang green fashion.

Supernatural conditioning- Kenta conditioning has been enhanced further than his natural state that makes him strong enough to lift most automobiles, fast enough outrun a Shunpo Practitioner, durable enough to withstand quincy arrows and small explosions with little damage.

killing intent- Kenta in able to release the combined killing intent of his own and his Zanpakutō. The killing intent affects the opponents, themselves, and others around the vicinity of his spirit pressure which is used medium. Depending on how much of the killing intent he releases but a normal amount is strong enough that it can paralyze the victim in fear, causing them to morbidly hallucinate their own deaths and making them feel pain from the damage of fatal blow in the opponent's illusion cause by his killing intent. Kenta fully releasing combined killing intent can do af normal amount but is so strong that illusion seems to be so real that it can cause death depending on how susceptible the mind of the opponent is can die or do in a deep coma. For the purpose of this effect his tier is considered two lower (example if he was 3-1 then for this power he is considered 1-1). Some depending on various factors would be able to resist the power it would be based on will and other factors decided by staff. only one are berserkers like kapachi are immune since they tend to focus and single minded that they are unable to be fearful.

Asepsis- kenta like his body his immune system is also enhanced to the point that he is immune to all poisons, toxins, venoms, viruses and bacteria. when any that he immune to enters his body his immune system automatically neutralizes them making them harmless to him.

• Release:
To you my daring
verses are unleashed,
you I invoke, O kursarinoakukami
monarch of the slaughter.

• Shikai Description:

Spoiler:

Once the release phase is stated he grip the sword both hands and pull them apparent in doing so a flash of light can be seen as long str light is formed at end of the strand of light seems to form two straight lines with a curves like light which when the light vanishes reveals a long barb like chain with two kama at the end.

• Shikai Abilities:
on top of the sealed abilities he has following

Chain Generation: he can generate poisonous chains out of his body and can make a chain that has a maximum length of three hundred and sixty feet in length. the chains are as dense enough that a zanpuktou well have a very hard time to cut and break them. He can generate only two chains at a time that can come out of and part of his body that he needs it to.

Mind and body of The Chain: Kenta through his released zanpuktou is able to mentally control any type of chain. he can make the chains move subconsciously like an extra limb however way he wishes them to move. Kenta can cause the chains he controls to sprout razor-edged barbs. These chains attack as effectively as kenta can. If a chain is in another's possession, the creature can attempt to send spiritual power into them and attempt to break Kenta's power over that chain. If they break the control then kenta cannot attempt to control that particular chain again for 24 hours or until the chain leaves the target's possession.

Supernatural conditioning- Kenta conditioning has been enhanced further than his natural state that makes him strong enough to lift large aircraft or punch through thick steel, fast enough to keep up with a expert hoho user, durable enough to take attacks that cause large explosions close range without getting harmed.

poisonous metal sand - he is able to instead of making chains create miniscule particles that makes the poisonous metal sand. The sand is much more flexible than other elements. Kenata is also able can harden it into to sturdy constructs by compression, while being very difficult to break apart due to being metallic. he can do the following; create and control hardened weapons out of poisonous metallic sand, such as spears and hammers, Create shields and armor out of poisonous metallic, Clot up machine joints with sand, Turn poisonous metallic sand into a chain-like sword, Create massive sandstorms with poisonous metallic sand, Capture opponent with poisonous metallic and crush them with extreme pressure. If the poisonous metallic sand is magnetically charged, then it can be used to disrupt brain waves of the targets, causing inability to think and compress the poisonous metallic sand into a bullet and fire it at him.


sinister bomb-








• Bankai Description:

Spoiler:

after stating bankia he would tap his sealed sword on the ground and toss it in the air it will cause a bright sinister light to appear around him



• Bankai Abilities: (You may fill out your Bankai Powers, but unless you get staff permission, you may not use your Bankai right off the bat. There are expectations, however.)

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Akimoto Kenta Image4041-1

• PhatomTech: (Does your character have a PhatomTech brain installed? If so, you'll be able to qualify for upgrade at the Cybermind or add other Cybernetic parts to your character to make them stronger. Click here for more information about Phantom Tech)

• Phantom Tech Abilities: (What can your character do with his or her's add-ons? This applies to any upgrades your character has gotten from places like The Cybermind as well.)

• Phantom Tech Powers: (This refers to things outside of Add-ons unlike Abilities. What Phantom Tech Powers are, in a sense, is basically what kind of power did your character gain from having a Cyberbrain? For example, Shadin Yuudeshi gained Imaginary Computation with his Cybernetic upgrades and has the ability to bring tangible things into existence with his computers Quantum Calculations.)

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Akimoto Kenta Image4037-1

General Skills
  • Durability: Master/Advanced/Adept/Beginner
  • General Speed: Master/Advanced/Adept/Beginner
  • Strength: Master/Advanced/Adept/Beginner
  • Weapon Skill: Master/Advanced/Adept/Beginner


Racial Skills
  • Hoho: Master/Advanced/Adept/Beginner
  • Kidō: Master/Advanced/Adept/Beginner
  • Zanjutsu: Master/Advanced/Adept/Beginner
  • Hakuda: Master/Advanced/Adept/Beginner


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Akimoto Kenta Image4040-1-1

• Roleplay Sample: (Please show us how you role play by either posting a previous post from another site or creating a new one. We do this so we know your RP skill. If you already have an accepted, you need not do another RP sample)
this is a test


Last edited by niw18 on Fri Aug 30, 2013 3:33 am; edited 12 times in total
lionus
lionus
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Joined : 2012-11-22
Posts : 984
Age : 28
Location : convict island aka Australia

Member Info
Platinum Points:
Akimoto Kenta Left_bar_bleue10/100Akimoto Kenta Empty_bar_bleue  (10/100)
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Akimoto Kenta Empty Re: Akimoto Kenta

Wed Jul 17, 2013 9:29 pm
Akimoto Kenta Tumblr_mll7bmBkRg1rp1z8no1_500

this one looks like a wip my good freind and belongs in the WIP section so that is where it shall go. Just post in HERE when you finish it up and one of our staff will pounce on it and get it checked for ya bud, or alternativly just contact us on the xat and well get to it as soon as possible



Akimoto Kenta M9rTQZk



Anonymous
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Akimoto Kenta Empty Re: Akimoto Kenta

Sat Aug 03, 2013 10:24 pm
Akimoto Kenta Tumblr_mph4flJDXn1sz5lkco1_500
Are are?
It's been over two weeks hun! Moving this to old wip; please go ahead and finish it and post in the thread right here when you are done~
Anonymous
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Akimoto Kenta Empty Re: Akimoto Kenta

Thu Nov 07, 2013 1:53 pm
Akimoto Kenta Tumblr_mufl34byYd1r8uyogo1_500

Aivee Clean-Up Time!
This member has left the site or is inactive! Therefore, I am placing this into archives! Don't worry, if you want it back, simply post Here!
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Akimoto Kenta Empty Re: Akimoto Kenta

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