- KakeruNise no Eiyū
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Joined : 2012-05-31
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Age : 33
Location : Kagatsuchi
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Kakeru's Forms Update.. [JJ only]
Mon Apr 08, 2013 11:03 pm
Note: I decided to shift his forms around realizing how ineffective they were being, and so he has base form skills then Joushou Zenou and Kyou Kyou. I didn't realize how... ineffective it was, but well here's the update.
Abilities:
Reito- Frost Bite: It's the innate skill of Nox Nyctores: Yukianesa at it's full potential able to create sculptures of ice to encase people in. It has the possibility to kill people. The power in this state is at it's base able to create many types of skills. In general it's the most potent of his skills. He can make Ice Swords, Flying Ice spears he can land on. He can create an Snow flake aura like his crest and use it to freeze people. This is to the point now where Kakeru can not only freeze to kill but freeze to heal himself. (Freeze mechanic: If caught by Kakeru's Speed being higher than the opponents. Chart of how long the freeze holds.
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Rehhyō -Rending Ice.: Kakeru uses a quick-draw slash vertically using ice to increase the range to such a point that it's said that he could slice at least another ten to twenty feet in the air, also while he's slashing upwards A layer of ice goes around the area of him to create a simple defense in case the attack misses.
Hirensou- Ice Linking Twin.: Utilizing a quick-draw flash and a secondary slash he uses the tachyons to speedup the first slash so it's hard to see, while using the Absolute Zero properties of the blade to quickly create a cold wind that in conjunction with the Tachyons creating a quick prison that he uses the second slash to break the tachyons and use the ones flying off of the blade to send the person flying back faster than normal causing a minor moments of stagger.
Setsuba Genhieigeki (Section Wave Illusion: Flying Shadow Strike): Utilizing high speed battojutsu slashes, Kakeru uses his high speed and his masterful control over Yukianesa. Activating it so that the blade slides out faster from the sheath than normal doing a series of slashes, Then capping the blade as the effects of his slashes ending feeling he slashed over ninety-nine times in a row with very powerful and elegant slashes. While he's using Setsuba, he can't use any ice moves, because if he uses ice it'll slow down the slashes that he's intending to use. Kakeru must be faster for all of his to go through, If the Inital hits though, it'll be harder for them to get out of the move. This move is one of the fastest moves in his repertoire.
[If Kakeru's Faster than the person, he can manage to hit the person with all hits if they don't have a strong enough block as well.]
Hiyoku Getsumei- Ice Winged Moon Howl: Using either Arrows of Ice or something like that he shoots it from his sheathed Weapon at a target if it hits it hits you 24 times with small ice spikes on the arrow then explodes away to send the attacker back flying away. He can use this in the air or on the ground. When used with Unllimited form he at the 24th hit does the quick draw slash of Yukikaze to finish the attack. When used in Kyou Kyou form It shoots a second arrow after the first, and in the rare occasion that Unlimited form is used The arrow is shot after the Mini Yukikaze.
Kokūjin: Yukikaze- Empty Skies Formation: Snowstorm: Utilizing the powers of the Tachyons he creates a high speed blocking barrier as he uses the ice powers from his blade to do a high speed quick-draw slash through the person. if they are hit by the slash for a good second or so they are frozen taking cold damage then the prison breaks. (To get out if countered your speed and will need to be higher than Kakeru's. and have the appropriate tier for it.) In Unlimited form he does a dual high speed slashes through someone, as the first one created the ice the second one cuts the ice and shatters it on the person. In Kyou Kyou form He instead of slashing twice uses a Toga Hyoujin, and Hiyoku Getsumei back to back in a rapid succession
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Kokuujin: Inbou (Lit. Empty Skies Formation Conspiracy): Releasing Yukianesa while creating the astral barrier that Kokuujin so well known for as he uses it as feint then using the basic high speed battojutsu of Kokuujin Yukikaze nine times in a row going back and forth. Then He caps his blade as it freezes then tapping the bottom of the scabbard to the ground or air as he shoots up a large ice Wolf head into the target then breaking the ice around the preson to eviscerate the target. if the person is hit with the inital attack they are caught into the Battojutsu, and if they are srong enough to break the ice they can get out as well. This move is stronger than most of his moves, but pales in comparison to Rengoku Hyouya's power.
[If Kakeru's Speed + Magic is higher than the opponents his attack goes through, unless they can guard it properly.] (Innate to Sacred, and Zenou and On)
Rengoku Hyoya- Icy Night of Purgatory:Utilizing the mastery over Yukianesa his weapon (Not the GB) He forces an Ice prison to go around the person in five secondst they are caught and then he breaks the prison attempting to slice them into tiny little bits. The power of this move is so great that the environment gets encrusted with ice as well. When using Unlimited mode, the ice raises up faster and is harder to break out of. When used in Joushou it reverts to Faineru Rengoku Hyoya.(To get out you need to be more determined+Faster and have a high enough tier.)
"This is only the beginning of your death."
JoushouJoushou: The first unlocking of the Arch Enemy Weapon Ice Sword Yukianesa, allows him to use these abilities and furthermore, the ice skills are boosted to something dangerous. They have improved Stagger, and the ice is tripled in this state, furthermore, they launch farther, and move faster. While this is 25% of his power, it's some of the most dangerous usage of Yukianesa.
Tenrai Reito - Holy Frost Bite: The final form of Reitou that's boosted area of impact utilizing complete mastery over the weapon called Nox Nyctores: Yukianesa, and the Ice creation is faster and more dangerous as the Reito expansion not only uses Absolute Zero magic, but the Tachyons is laced through the ice to create them not only rapidly to make them flicker almost because of the terrifying speed of the creations of ice being thrown and used. The AOE is tripled in this state, which causes for more of a lethal attack set from his initial attack.
Kireme Hirenso- Broken Ice Linking Twin Chain: Using the basic two step motion of the original Hirensou to create a new form which causes an AOE of the flash where it changes from the flash releasing a cold wave of energy that shoots out about 50 meters around Kakeru to freeze the opponent then the second one still breaks the ice but the second hit sends the person flying back or skidding back depending on the power and speed and if enhanced with Tachyons the movement of the blade is faster and reinforced by the Kinetic energy particles strengthens the blade attack.
Aka Rehhyō -Bloody Rending Ice: Utilizing The increased Ice creation He creates a large and strong Ice dome with Kinetic Energy with Tachyons reinforcing the normally fragile ice as he does that it creates a simple 10 meter Area of Effect around Kakeru. Then using the large upwards quick-draw Slash and the kinetic energy behind it he breaks the ice or knocks it away from it to use a a make shift projectiles for offense as well as defense from large amounts of things against him, or as a surprise attack.
Jigoku no Setsuba Genhieigeki (Section Wave Illusion of Hell: Flying Shadow Strike): This is the fastest sword strike Kakeru can perform while he's using Kyou Kyou, He uses Tachyons to speed up his blade it seems like he hasn't moved it even once. They don't even feel the slashes that he does, and since they are so fast they double so instead of hitting them around 100 times, he hits them around 200 times in a row, but since it's so fast it' hard to predict when he's going to use it. Also while it's the fastest, it's he weakest of his strongest attacks, since the slashes are more elegant, but the damage can stack over time if someone was hit with this move a few times, it could potentially kill them.
[If Kakeru's Faster than the person, he can manage to hit the person with all hits if they don't have a strong enough block as well.]
Rimen Tōga Hyōjin - Ice Fang Flying Blade Reversion: Utilizing the high speed skill of Tōga Hyōjin Which is using a quick- draw flash to send out a large high speed ground projectile, this takes it to a new level instead of one it's two, and they are launched in rapid succession one behind another and one above another. Their Area of Effect when they hit or if he detonates them is tripled from before, Also when they hit they cause a huge back slide from the sheer improved Impact they bring when they collide with a target, capable now of easily destroying large buildings with a single swipe of his blade now. (Height is now 17.18 Meters Tall and an Explosion AoE of 75 Meters)
Dai Hiyoku Getsumei- Grand Ice Winged Moon Howl: Using the principles of the original Hiyoku Getsumei, which was hurling ice large arrows, bullets, projectiles with 24 kinetic explosions, this one doubles the amount of arrows and explosions, still adding on that mini-yukikaze, but in the form of Inmetsu Kokūjin: Yukikaze, where he warp quick draws in a circle at a point that it's like he's creating illusions of him shooting more arrows, bullets, etc. The improved power and the increased Area of Effect makes this attack one of the most dangerous attacks in Kakeru's Arsenal. (Basic AoE of explosion is 50 meters)
Inmetsu Kokūjin: Yukikaze- Empty Skies Formation: Snowstorm Destruction: Arguably one of the most dangerous counters of Kakeru, Unlike the normal Kokūjin: Yukikaze where he creates a shield then counters, he creates a field of speed around him that speeds him up to a point where he disappears from sight, or so it appears. As he does this, he starts to quick draw from multiple angles and speeds to create a feeling of overwhelm on the persons mind. Using his high speed and control of his weapon he ends it with capping his blade, as he does this he explodes the ice he created in the circle that he creates from the original counter. (Which starts at 1000 meters as a radius.)
Kokuujin: Tenken Inbou (Lit. Empty Skies Formation: Heavenly Conspiracy): Using his tachyons he does a blindingly fast extreme speed slash, if it hits the person they are hit at the top speed of the tachyons at their peak. Then using the simple skill of Yukianesa creating instead of a wolf's head a dragon that hits five times, then shatters. If they are caught it's potential that they will be nearly dead, because this move is the only move that actively uses the Life stealing nature of Kakeru's Arc unit, because it forces it to drain more life force from the person to help Kakeru heal if they are hit by the attack, and if they are then they are fucked.
[If Kakeru's Speed + Magic is higher than the opponents his attack goes through, unless they can guard it properly.]
Faineru Rengoku Hyoya - The Final Icy Night of Purgatory.: Utilizing the basics of Rengoku Hyoya, the Power of this attack is how wide spread the life eroding ice is. It takes the point that half mile around him becomes encased in ice then after it shatters it reforms into a tundra around the feet of Kakeru until he leaves. Once he leaves the tundra's damage to the environment is so severe that organic life forms are flash frozen for a long time. (Same breakout clause as Rengoku Hyoya If users Speed+Willpower Is greater than Kakeru's Speed+Willpower they can break out.) Once the ice is on the field it takes three turns for it to decay to where it's not as cold and the ice melts.
"Oh I have to get somewhat Serious... congratulations."
ZenouZenou Abilities: If Kakeru uses Yukianesa in this state, she's allowed to expend more energy from him allowing him to boost the range of the blades attacks to double their limit. Furthermore, The ice's decaying factor of life is doubled, but at the same time it also expends more energy on him. If he's using the Mani and Sol Katti swords however they are at full release and their skills can be used in battle as in the innate skills that he has unlocked by his long time of training with them. Zenou is 50% of his power, and as such his power is much more unrestricted by this time. Also if he uses this state then he can control the Below Zero ice more effectively.
Abilities: Absolute Control of the skills of Mani and Sol Katti, and Even more destructive properties of Yukianesa and the Blow Zero cold are used in this state much more effectively.
Mani Katti Skills:
Darkness Slash: Focusing his Mani Katti he coats the blade in the darkness it creates causing the blades metal to seem corrupt in nature, when he slashes with it he can make it distanced about from 3 meters to 150 meters with no problem. If it hits someone however it feels like they are being drained. In fact they are a bit, but it's negligible the stronger their Pain Tolerance is versus Kakeru's Speed. The slash is variable by design and can be in any shape. It's possible to reflect the attack back, but that's difficult and one must be fast enough to do so.
Blue Void: This is the secondary function of the Mani Katti, it can create a void from the darkness nature of the blade and the sheer amount of energy that Kakeru can pump out in this form. It can eat moves [Projectiles] and reflect them back. He can shape the void as a projectile as well. while the void isn't as effective as his Corrupt from because of the corruption of Eradication, this is a double Edged sword, because he can send something into the void as long s he has the will and magical power to do so, but also if someone could manipulate other voids, while he's in Zenou this void could backfire on himself. He can make the void eat then reflect the attack back at double the power as long as he has the magical power to do so.
Blue Explosion: He can create a void from his blade and shoot it at someone as a projectile. It can be as large as his ice creation, but that take more energy since making voids isn't something that Kakeru is accustomed to, but once he launches it out he can make it explode or implode at will causing a resulting explosion from the void. While this isn't as good as his Corrupt form it can create a sizable explosion. This skill is basic in the fact that it's something that he can use as often as he can make voids.
Blue Darkness Void Slash:Using the darkness and running through a void at top speed. Kakeru seemingly disappears for a second as two blue ice dragons appear, then using a high speed series of slash using his top speed he hits the opponent or attemps to hit them with the blade coated in the darkness to cause them severe damage from the sheer amount of force from the high speed slash, and at the same time steal some life away from the person, because of the corrupting nature of his sword. This can be used 2 times in a thread with a cool down of 2 posts.
Black Hole: If enough energy is put into the blade and if the user has enough will to do it, he or she can create a black hole, but once that black hole is created it doesn't discriminate on magic, person or whatever it'll draw in and attempt to eat who ever is in range of the thread, unless they have enough magic strength, Physical strength and Will to be able to resist or get out of the AOE of the Black hole. This is the weaker of the two blades, meaning it can be broken easier than Sol Katti, but both blades can be rebuilt, but it takes time and an extremely good black smith. The Katana is black in color the blade's cutting edge is whtie, with a white moon on the sheath, and the handle is black with a White stripe on it, This blade can be summoned by Kakeru's will if he wants. The Black hole can only be created one time per thread, and lasts for three turns, in three turns if the hole isn't closed it imploded upon itself.
Sol Katti Skills:
Solar Slash:The blade is super heated to the point that the blade on strike can cause instant burning of flesh. Also if focused enough the blade will catch fire and be able to strike out farther than normal. The blade can be extended about 500 meters if enough energy is put into this. If he does that far he can do that three times in a thread because of the sheer amount of distance, and it's not the blade itself that being extended it's the flames itself,.
Solar Eruption: Focusing on a point in front of him and using the flames of the blade he can cause an explosion with his energy being the catalyst for the explosion the more energy that's placed into the blade makes the explosion stronger and shoot out farther, as far as 500 meters. While it's being used the flames are so hot that anything around it that can withstand the blast is instantly charred. The earth is destroyed by this attack specifically because of the sheer amount of energy and magical power it has. He can use this multiple times in a thread as long as there's a two to three post cool down between explosions.
Setting Sun: Using his high speed and the blade's natural heat/fire properties he makes himself seemingly disappear again then he reappears as seven people that slash at a person. As he does this it's just him moving so fast that he leaves after images. After the last hit he reappears and sheaths his blade. if this hits depending if the person can react to it or put up a good enough block [Meaning that he can't break through it.] He not only cuts into the person but causes flash burning to the effect that they were sucked into the Sun and were being burned to a crisp. He can use this attack 2 times in a post with a three turn cool down.
Rising Sun: Focusing a large amount of energy into the blade he can cause a nuclear level explosion that can destroy all vegetation and normal humans in the area. For a good 3 square miles. He has to also avoid the explosion since it's so uncontrolled so it causes him a problem and strain on himself so he takes damage as well from this complex reaction of his energy and the holy flame aspect of the Sol Katti. While this is the most dangerous move he has he can go all out on this and create an explosion so wide and strong it can nuke an area, but that's something he'd not want to do normally. The entire nuking of area's is an event only skill, and if he uses that type of skill and can only be used once if used in it's event only form. If someone has enough Will, Magic and Power or can create a way to get out of the AOE of the Explosion. This can be used once per three posts.
"Well... I hope you like the cold, because you're in the coldest, darkest unforgiving hell now."
Kyuu KyouMystic Eyes: Seigigan- The Eyes of Justice: The Eyes of Kakeru glow into a bright Azure green color and his pupils shrink a bit to compensate for the rapid processing of facts in the area from how cold his ice is to particle distributions of Tachyons in his created field and at the same time how much he's used from that field and Kinetic Energy by how much he can generate in one point and how they will react in the other, and finally it manifests the Power of Order as a constant in his eyes as a way to keep all senses from being affected. Finally, it can break other techniques with a ideal of restoring balance in mind. To continue to explain it uses the same formula as before. When Seigigan is activated, it forces Kakeru to use True Order instead of normal Power of Order, because of the releasing of energy in Kyou Kyou, it forces regulation of his energy, and since it's able to pick up more on energy it can be used by him and Power of Order more efficiently.
-Limits of Power of Order-
This can not deny a death, as in if his head was lobbed off it can't go lolnope. If he can't prove that before the situation happened that he was fine then it doesn't work. He has to be able to prove from the situation before wasn't a lie and that he was in the correct when he rejects the change to him. (As in he wasn't already caught into an illusion)
Example: If Kakeru's outside on a nice and sunny day with no clouds in the skies. Then out of the blue while he's looking into the skies and it's raining Power of Order would go through his memory and what it knows about the environment before and if it was more than probable that he was right he'd reject the sudden phenomena. On the other hand if he couldn't adequately prove that he was in the clear, as in he didn't pay attention to the environment before the change happened it would have to agree with the changes.
Kyuu Kyou Abilities: Kakeru is allowed to use their Zenou powers in this state, but at the same time the area changes into a tundra and the Ice [If Yukianesa is in useage] Also Tachyons are used to speed the projectiles and if he uses a platform to ride and slice off of it moves so fast that it looks like a blur or almost invisible. (Ability to see it is either based off of a skill that allows high speed movements to be seen clearly, or with normal eyes if you're faster than Kakeru.) When He uses Reito now the attacks freeze with a Tripled Area of Impact. This form he unleashes also Cosmos Katti, which is the fusion of Mani and Sol Katti, which fuses their abilities and creates a few for itself, this is the only time that Cosmos Katti can last longer than five posts giving it 8 posts of usage, although it splits the blades up after this form is done, or the eight posts are up.
Cosmos Katti Skills:
Darkness Slash: Focusing his Mani Katti he coats the blade in the darkness it creates causing the blades metal to seem corrupt in nature, when he slashes with it he can make it distanced about from 3 meters to 150 meters with no problem. If it hits someone however it feels like they are being drained. In fact they are a bit, but it's negligible the stronger their Pain Tolerance is versus Kakeru's Speed. The slash is variable by design and can be in any shape. It's possible to reflect the attack back, but that's difficult and one must be fast enough to do so.
Blue Void:This is the secondary function of the Mani Katti, it can create a void from the darkness nature of the blade and the sheer amount of energy that Kakeru can pump out in this form. It can eat moves [Projectiles] and reflect them back. He can shape the void as a projectile as well. while the void isn't as effective as his Corrupt from because of the corruption of Eradication, this is a double Edged sword, because he can send something into the void as long s he has the will and magical power to do so, but also if someone could manipulate other voids, while he's in Zenou this void could backfire on himself. He can make the void eat then reflect the attack back at double the power as long as he has the magical power to do so.
Blue Explosion: He can create a void from his blade and shoot it at someone as a projectile. It can be as large as his ice creation, but that take more energy since making voids isn't something that Kakeru is accustomed to, but once he launches it out he can make it explode or implode at will causing a resulting explosion from the void. While this isn't as good as his Corrupt form it can create a sizable explosion. This skill is basic in the fact that it's something that he can use as often as he can make voids.
Blue Darkness Void Slash:Using the darkness and running through a void at top speed. Kakeru seemingly disappears for a second as two blue ice dragons appear, then using a high speed series of slash using his top speed he hits the opponent or attemps to hit them with the blade coated in the darkness to cause them severe damage from the sheer amount of force from the high speed slash, and at the same time steal some life away from the person, because of the corrupting nature of his sword. This can be used 2 times in a thread with a cool down of 2 posts.
Black Hole: If enough energy is put into the blade and if the user has enough will to do it, he or she can create a black hole, but once that black hole is created it doesn't discriminate on magic, person or whatever it'll draw in and attempt to eat who ever is in range of the thread, unless they have enough magic strength, Physical strength and Will to be able to resist or get out of the AOE of the Black hole. This is the weaker of the two blades, meaning it can be broken easier than Sol Katti, but both blades can be rebuilt, but it takes time and an extremely good black smith. The Katana is black in color the blade's cutting edge is whtie, with a white moon on the sheath, and the handle is black with a White stripe on it, This blade can be summoned by Kakeru's will if he wants. The Black hole can only be created one time per thread, and lasts for three turns, in three turns if the hole isn't closed it imploded upon itself.
Solar Slash:The blade is super heated to the point that the blade on strike can cause instant burning of flesh. Also if focused enough the blade will catch fire and be able to strike out farther than normal. The blade can be extended about 500 meters if enough energy is put into this. If he does that far he can do that three times in a thread because of the sheer amount of distance, and it's not the blade itself that being extended it's the flames itself,.
Solar Eruption: Focusing on a point in front of him and using the flames of the blade he can cause an explosion with his energy being the catalyst for the explosion the more energy that's placed into the blade makes the explosion stronger and shoot out farther, as far as 500 meters. While it's being used the flames are so hot that anything around it that can withstand the blast is instantly charred. The earth is destroyed by this attack specifically because of the sheer amount of energy and magical power it has. He can use this multiple times in a thread as long as there's a two to three post cool down between explosions.
Setting Sun: Using his high speed and the blade's natural heat/fire properties he makes himself seemingly disappear again then he reappears as seven people that slash at a person. As he does this it's just him moving so fast that he leaves after images. After the last hit he reappears and sheaths his blade. if this hits depending if the person can react to it or put up a good enough block [Meaning that he can't break through it.] He not only cuts into the person but causes flash burning to the effect that they were sucked into the Sun and were being burned to a crisp. He can use this attack 2 times in a post with a three turn cool down.
Rising Sun: Focusing a large amount of energy into the blade he can cause a nuclear level explosion that can destroy all vegetation and normal humans in the area. For a good 3 square miles. He has to also avoid the explosion since it's so uncontrolled so it causes him a problem and strain on himself so he takes damage as well from this complex reaction of his energy and the holy flame aspect of the Sol Katti. While this is the most dangerous move he has he can go all out on this and create an explosion so wide and strong it can nuke an area, but that's something he'd not want to do normally. The entire nuking of area's is an event only skill, and if he uses that type of skill and can only be used once if used in it's event only form. If someone has enough Will, Magic and Power or can create a way to get out of the AOE of the Explosion. He can use this once per every three posts.
Synchronization: This skill allows him to mix up the elements in any attack he uses when he's using the Cosmos Katti. In the skills he can switch the primary element if it's darkness he can switch it to fire so and so forth, he can do this for one skill per post, with a cool down of a post because of the control needed for him to use the synchronizing skills. Also since his energy is at full power the weapon is at full power as well showing the control it takes to use a fusion weapon of that caliber.
Cosmos Cut: if slashed by the Cosmos Katti it feels like they are being cut with true space, as in they feel the cold nothingness of space, and the extreme heat of the sun in one slash. Another skill of the blade is that depending on the color of the sharp part it's activating either the Mani katti half of the blade or Sol Katti part of the blade this can be demonstrated by the color of the cutting edge. This is the innate function of the blade outside of Synchronization.
Holy Void Slash: Using the Void properties of Mani Katti and the Splitting properties of Sol Katti to split him into Seven parts. He creates the start up for Void Slash by creating the blue dragons. then disappears and hits with the Cosmos Katti seven times, then reappears capping his blade. If the person is fast enough can create a strong enough barrier and or can counter it they can slip out of the move. This can be used 2 times with 2 post cooldown between posts.
Holy Void Eruption:If Kakeru focused the nuclear explosions from Sol Katti and the Voids from Mani Katti into a focal point it can create a large void that drops flaming Astroids and Frozen Comets upon the Area. This skill can be used for in a post 2 times during the activation, if used more it'll split the blade to the Mani and Soru Katti. Furthermore, while it's in usage if enough focus is put into the blade and enough energy is pumped into the blade, the blade has an ultimate skill where a black hole eats a Sun and causes a large Thread wide Explosion that seeks to burn and freeze everyhing in sight then eat it with the black hole. [Note: EVENT ONLY] If one is strong enough, fast enough, can create a barrier, etc and can do something against it then they are safe, and it doesn't discriminate. He has to warp out of the range of the attack himself because of the sheer amount of power being used in this attack.
Basic Forms Template
Base Form
Abilities:
Reito- Frost Bite: It's the innate skill of Nox Nyctores: Yukianesa at it's full potential able to create sculptures of ice to encase people in. It has the possibility to kill people. The power in this state is at it's base able to create many types of skills. In general it's the most potent of his skills. He can make Ice Swords, Flying Ice spears he can land on. He can create an Snow flake aura like his crest and use it to freeze people. This is to the point now where Kakeru can not only freeze to kill but freeze to heal himself. (Freeze mechanic: If caught by Kakeru's Speed being higher than the opponents. Chart of how long the freeze holds.
[0 Tier 1 Post.]
[1st Tier 2 Posts.]
[2nd Tier 3 Posts.]
[3rd Tier 4 Posts.]
[4th Tier 5 Posts.]
[5th Tier 6 Posts.]
[6th Tier 7 Posts.]
Rehhyō -Rending Ice.: Kakeru uses a quick-draw slash vertically using ice to increase the range to such a point that it's said that he could slice at least another ten to twenty feet in the air, also while he's slashing upwards A layer of ice goes around the area of him to create a simple defense in case the attack misses.
Hirensou- Ice Linking Twin.: Utilizing a quick-draw flash and a secondary slash he uses the tachyons to speedup the first slash so it's hard to see, while using the Absolute Zero properties of the blade to quickly create a cold wind that in conjunction with the Tachyons creating a quick prison that he uses the second slash to break the tachyons and use the ones flying off of the blade to send the person flying back faster than normal causing a minor moments of stagger.
Setsuba Genhieigeki (Section Wave Illusion: Flying Shadow Strike): Utilizing high speed battojutsu slashes, Kakeru uses his high speed and his masterful control over Yukianesa. Activating it so that the blade slides out faster from the sheath than normal doing a series of slashes, Then capping the blade as the effects of his slashes ending feeling he slashed over ninety-nine times in a row with very powerful and elegant slashes. While he's using Setsuba, he can't use any ice moves, because if he uses ice it'll slow down the slashes that he's intending to use. Kakeru must be faster for all of his to go through, If the Inital hits though, it'll be harder for them to get out of the move. This move is one of the fastest moves in his repertoire.
[If Kakeru's Faster than the person, he can manage to hit the person with all hits if they don't have a strong enough block as well.]
Hiyoku Getsumei- Ice Winged Moon Howl: Using either Arrows of Ice or something like that he shoots it from his sheathed Weapon at a target if it hits it hits you 24 times with small ice spikes on the arrow then explodes away to send the attacker back flying away. He can use this in the air or on the ground. When used with Unllimited form he at the 24th hit does the quick draw slash of Yukikaze to finish the attack. When used in Kyou Kyou form It shoots a second arrow after the first, and in the rare occasion that Unlimited form is used The arrow is shot after the Mini Yukikaze.
Kokūjin: Yukikaze- Empty Skies Formation: Snowstorm: Utilizing the powers of the Tachyons he creates a high speed blocking barrier as he uses the ice powers from his blade to do a high speed quick-draw slash through the person. if they are hit by the slash for a good second or so they are frozen taking cold damage then the prison breaks. (To get out if countered your speed and will need to be higher than Kakeru's. and have the appropriate tier for it.) In Unlimited form he does a dual high speed slashes through someone, as the first one created the ice the second one cuts the ice and shatters it on the person. In Kyou Kyou form He instead of slashing twice uses a Toga Hyoujin, and Hiyoku Getsumei back to back in a rapid succession
.
Kokuujin: Inbou (Lit. Empty Skies Formation Conspiracy): Releasing Yukianesa while creating the astral barrier that Kokuujin so well known for as he uses it as feint then using the basic high speed battojutsu of Kokuujin Yukikaze nine times in a row going back and forth. Then He caps his blade as it freezes then tapping the bottom of the scabbard to the ground or air as he shoots up a large ice Wolf head into the target then breaking the ice around the preson to eviscerate the target. if the person is hit with the inital attack they are caught into the Battojutsu, and if they are srong enough to break the ice they can get out as well. This move is stronger than most of his moves, but pales in comparison to Rengoku Hyouya's power.
[If Kakeru's Speed + Magic is higher than the opponents his attack goes through, unless they can guard it properly.] (Innate to Sacred, and Zenou and On)
Rengoku Hyoya- Icy Night of Purgatory:Utilizing the mastery over Yukianesa his weapon (Not the GB) He forces an Ice prison to go around the person in five secondst they are caught and then he breaks the prison attempting to slice them into tiny little bits. The power of this move is so great that the environment gets encrusted with ice as well. When using Unlimited mode, the ice raises up faster and is harder to break out of. When used in Joushou it reverts to Faineru Rengoku Hyoya.(To get out you need to be more determined+Faster and have a high enough tier.)
"This is only the beginning of your death."
Joushou
Tenrai Reito - Holy Frost Bite: The final form of Reitou that's boosted area of impact utilizing complete mastery over the weapon called Nox Nyctores: Yukianesa, and the Ice creation is faster and more dangerous as the Reito expansion not only uses Absolute Zero magic, but the Tachyons is laced through the ice to create them not only rapidly to make them flicker almost because of the terrifying speed of the creations of ice being thrown and used. The AOE is tripled in this state, which causes for more of a lethal attack set from his initial attack.
Kireme Hirenso- Broken Ice Linking Twin Chain: Using the basic two step motion of the original Hirensou to create a new form which causes an AOE of the flash where it changes from the flash releasing a cold wave of energy that shoots out about 50 meters around Kakeru to freeze the opponent then the second one still breaks the ice but the second hit sends the person flying back or skidding back depending on the power and speed and if enhanced with Tachyons the movement of the blade is faster and reinforced by the Kinetic energy particles strengthens the blade attack.
Aka Rehhyō -Bloody Rending Ice: Utilizing The increased Ice creation He creates a large and strong Ice dome with Kinetic Energy with Tachyons reinforcing the normally fragile ice as he does that it creates a simple 10 meter Area of Effect around Kakeru. Then using the large upwards quick-draw Slash and the kinetic energy behind it he breaks the ice or knocks it away from it to use a a make shift projectiles for offense as well as defense from large amounts of things against him, or as a surprise attack.
Jigoku no Setsuba Genhieigeki (Section Wave Illusion of Hell: Flying Shadow Strike): This is the fastest sword strike Kakeru can perform while he's using Kyou Kyou, He uses Tachyons to speed up his blade it seems like he hasn't moved it even once. They don't even feel the slashes that he does, and since they are so fast they double so instead of hitting them around 100 times, he hits them around 200 times in a row, but since it's so fast it' hard to predict when he's going to use it. Also while it's the fastest, it's he weakest of his strongest attacks, since the slashes are more elegant, but the damage can stack over time if someone was hit with this move a few times, it could potentially kill them.
[If Kakeru's Faster than the person, he can manage to hit the person with all hits if they don't have a strong enough block as well.]
Rimen Tōga Hyōjin - Ice Fang Flying Blade Reversion: Utilizing the high speed skill of Tōga Hyōjin Which is using a quick- draw flash to send out a large high speed ground projectile, this takes it to a new level instead of one it's two, and they are launched in rapid succession one behind another and one above another. Their Area of Effect when they hit or if he detonates them is tripled from before, Also when they hit they cause a huge back slide from the sheer improved Impact they bring when they collide with a target, capable now of easily destroying large buildings with a single swipe of his blade now. (Height is now 17.18 Meters Tall and an Explosion AoE of 75 Meters)
Dai Hiyoku Getsumei- Grand Ice Winged Moon Howl: Using the principles of the original Hiyoku Getsumei, which was hurling ice large arrows, bullets, projectiles with 24 kinetic explosions, this one doubles the amount of arrows and explosions, still adding on that mini-yukikaze, but in the form of Inmetsu Kokūjin: Yukikaze, where he warp quick draws in a circle at a point that it's like he's creating illusions of him shooting more arrows, bullets, etc. The improved power and the increased Area of Effect makes this attack one of the most dangerous attacks in Kakeru's Arsenal. (Basic AoE of explosion is 50 meters)
Inmetsu Kokūjin: Yukikaze- Empty Skies Formation: Snowstorm Destruction: Arguably one of the most dangerous counters of Kakeru, Unlike the normal Kokūjin: Yukikaze where he creates a shield then counters, he creates a field of speed around him that speeds him up to a point where he disappears from sight, or so it appears. As he does this, he starts to quick draw from multiple angles and speeds to create a feeling of overwhelm on the persons mind. Using his high speed and control of his weapon he ends it with capping his blade, as he does this he explodes the ice he created in the circle that he creates from the original counter. (Which starts at 1000 meters as a radius.)
Kokuujin: Tenken Inbou (Lit. Empty Skies Formation: Heavenly Conspiracy): Using his tachyons he does a blindingly fast extreme speed slash, if it hits the person they are hit at the top speed of the tachyons at their peak. Then using the simple skill of Yukianesa creating instead of a wolf's head a dragon that hits five times, then shatters. If they are caught it's potential that they will be nearly dead, because this move is the only move that actively uses the Life stealing nature of Kakeru's Arc unit, because it forces it to drain more life force from the person to help Kakeru heal if they are hit by the attack, and if they are then they are fucked.
[If Kakeru's Speed + Magic is higher than the opponents his attack goes through, unless they can guard it properly.]
Faineru Rengoku Hyoya - The Final Icy Night of Purgatory.: Utilizing the basics of Rengoku Hyoya, the Power of this attack is how wide spread the life eroding ice is. It takes the point that half mile around him becomes encased in ice then after it shatters it reforms into a tundra around the feet of Kakeru until he leaves. Once he leaves the tundra's damage to the environment is so severe that organic life forms are flash frozen for a long time. (Same breakout clause as Rengoku Hyoya If users Speed+Willpower Is greater than Kakeru's Speed+Willpower they can break out.) Once the ice is on the field it takes three turns for it to decay to where it's not as cold and the ice melts.
"Oh I have to get somewhat Serious... congratulations."
Zenou
Abilities: Absolute Control of the skills of Mani and Sol Katti, and Even more destructive properties of Yukianesa and the Blow Zero cold are used in this state much more effectively.
Mani Katti Skills:
Darkness Slash: Focusing his Mani Katti he coats the blade in the darkness it creates causing the blades metal to seem corrupt in nature, when he slashes with it he can make it distanced about from 3 meters to 150 meters with no problem. If it hits someone however it feels like they are being drained. In fact they are a bit, but it's negligible the stronger their Pain Tolerance is versus Kakeru's Speed. The slash is variable by design and can be in any shape. It's possible to reflect the attack back, but that's difficult and one must be fast enough to do so.
Blue Void: This is the secondary function of the Mani Katti, it can create a void from the darkness nature of the blade and the sheer amount of energy that Kakeru can pump out in this form. It can eat moves [Projectiles] and reflect them back. He can shape the void as a projectile as well. while the void isn't as effective as his Corrupt from because of the corruption of Eradication, this is a double Edged sword, because he can send something into the void as long s he has the will and magical power to do so, but also if someone could manipulate other voids, while he's in Zenou this void could backfire on himself. He can make the void eat then reflect the attack back at double the power as long as he has the magical power to do so.
Blue Explosion: He can create a void from his blade and shoot it at someone as a projectile. It can be as large as his ice creation, but that take more energy since making voids isn't something that Kakeru is accustomed to, but once he launches it out he can make it explode or implode at will causing a resulting explosion from the void. While this isn't as good as his Corrupt form it can create a sizable explosion. This skill is basic in the fact that it's something that he can use as often as he can make voids.
Blue Darkness Void Slash:Using the darkness and running through a void at top speed. Kakeru seemingly disappears for a second as two blue ice dragons appear, then using a high speed series of slash using his top speed he hits the opponent or attemps to hit them with the blade coated in the darkness to cause them severe damage from the sheer amount of force from the high speed slash, and at the same time steal some life away from the person, because of the corrupting nature of his sword. This can be used 2 times in a thread with a cool down of 2 posts.
Black Hole: If enough energy is put into the blade and if the user has enough will to do it, he or she can create a black hole, but once that black hole is created it doesn't discriminate on magic, person or whatever it'll draw in and attempt to eat who ever is in range of the thread, unless they have enough magic strength, Physical strength and Will to be able to resist or get out of the AOE of the Black hole. This is the weaker of the two blades, meaning it can be broken easier than Sol Katti, but both blades can be rebuilt, but it takes time and an extremely good black smith. The Katana is black in color the blade's cutting edge is whtie, with a white moon on the sheath, and the handle is black with a White stripe on it, This blade can be summoned by Kakeru's will if he wants. The Black hole can only be created one time per thread, and lasts for three turns, in three turns if the hole isn't closed it imploded upon itself.
Sol Katti Skills:
Solar Slash:The blade is super heated to the point that the blade on strike can cause instant burning of flesh. Also if focused enough the blade will catch fire and be able to strike out farther than normal. The blade can be extended about 500 meters if enough energy is put into this. If he does that far he can do that three times in a thread because of the sheer amount of distance, and it's not the blade itself that being extended it's the flames itself,.
Solar Eruption: Focusing on a point in front of him and using the flames of the blade he can cause an explosion with his energy being the catalyst for the explosion the more energy that's placed into the blade makes the explosion stronger and shoot out farther, as far as 500 meters. While it's being used the flames are so hot that anything around it that can withstand the blast is instantly charred. The earth is destroyed by this attack specifically because of the sheer amount of energy and magical power it has. He can use this multiple times in a thread as long as there's a two to three post cool down between explosions.
Setting Sun: Using his high speed and the blade's natural heat/fire properties he makes himself seemingly disappear again then he reappears as seven people that slash at a person. As he does this it's just him moving so fast that he leaves after images. After the last hit he reappears and sheaths his blade. if this hits depending if the person can react to it or put up a good enough block [Meaning that he can't break through it.] He not only cuts into the person but causes flash burning to the effect that they were sucked into the Sun and were being burned to a crisp. He can use this attack 2 times in a post with a three turn cool down.
Rising Sun: Focusing a large amount of energy into the blade he can cause a nuclear level explosion that can destroy all vegetation and normal humans in the area. For a good 3 square miles. He has to also avoid the explosion since it's so uncontrolled so it causes him a problem and strain on himself so he takes damage as well from this complex reaction of his energy and the holy flame aspect of the Sol Katti. While this is the most dangerous move he has he can go all out on this and create an explosion so wide and strong it can nuke an area, but that's something he'd not want to do normally. The entire nuking of area's is an event only skill, and if he uses that type of skill and can only be used once if used in it's event only form. If someone has enough Will, Magic and Power or can create a way to get out of the AOE of the Explosion. This can be used once per three posts.
"Well... I hope you like the cold, because you're in the coldest, darkest unforgiving hell now."
Kyuu Kyou
-Limits of Power of Order-
This can not deny a death, as in if his head was lobbed off it can't go lolnope. If he can't prove that before the situation happened that he was fine then it doesn't work. He has to be able to prove from the situation before wasn't a lie and that he was in the correct when he rejects the change to him. (As in he wasn't already caught into an illusion)
Example: If Kakeru's outside on a nice and sunny day with no clouds in the skies. Then out of the blue while he's looking into the skies and it's raining Power of Order would go through his memory and what it knows about the environment before and if it was more than probable that he was right he'd reject the sudden phenomena. On the other hand if he couldn't adequately prove that he was in the clear, as in he didn't pay attention to the environment before the change happened it would have to agree with the changes.
Kyuu Kyou Abilities: Kakeru is allowed to use their Zenou powers in this state, but at the same time the area changes into a tundra and the Ice [If Yukianesa is in useage] Also Tachyons are used to speed the projectiles and if he uses a platform to ride and slice off of it moves so fast that it looks like a blur or almost invisible. (Ability to see it is either based off of a skill that allows high speed movements to be seen clearly, or with normal eyes if you're faster than Kakeru.) When He uses Reito now the attacks freeze with a Tripled Area of Impact. This form he unleashes also Cosmos Katti, which is the fusion of Mani and Sol Katti, which fuses their abilities and creates a few for itself, this is the only time that Cosmos Katti can last longer than five posts giving it 8 posts of usage, although it splits the blades up after this form is done, or the eight posts are up.
Cosmos Katti Skills:
Darkness Slash: Focusing his Mani Katti he coats the blade in the darkness it creates causing the blades metal to seem corrupt in nature, when he slashes with it he can make it distanced about from 3 meters to 150 meters with no problem. If it hits someone however it feels like they are being drained. In fact they are a bit, but it's negligible the stronger their Pain Tolerance is versus Kakeru's Speed. The slash is variable by design and can be in any shape. It's possible to reflect the attack back, but that's difficult and one must be fast enough to do so.
Blue Void:This is the secondary function of the Mani Katti, it can create a void from the darkness nature of the blade and the sheer amount of energy that Kakeru can pump out in this form. It can eat moves [Projectiles] and reflect them back. He can shape the void as a projectile as well. while the void isn't as effective as his Corrupt from because of the corruption of Eradication, this is a double Edged sword, because he can send something into the void as long s he has the will and magical power to do so, but also if someone could manipulate other voids, while he's in Zenou this void could backfire on himself. He can make the void eat then reflect the attack back at double the power as long as he has the magical power to do so.
Blue Explosion: He can create a void from his blade and shoot it at someone as a projectile. It can be as large as his ice creation, but that take more energy since making voids isn't something that Kakeru is accustomed to, but once he launches it out he can make it explode or implode at will causing a resulting explosion from the void. While this isn't as good as his Corrupt form it can create a sizable explosion. This skill is basic in the fact that it's something that he can use as often as he can make voids.
Blue Darkness Void Slash:Using the darkness and running through a void at top speed. Kakeru seemingly disappears for a second as two blue ice dragons appear, then using a high speed series of slash using his top speed he hits the opponent or attemps to hit them with the blade coated in the darkness to cause them severe damage from the sheer amount of force from the high speed slash, and at the same time steal some life away from the person, because of the corrupting nature of his sword. This can be used 2 times in a thread with a cool down of 2 posts.
Black Hole: If enough energy is put into the blade and if the user has enough will to do it, he or she can create a black hole, but once that black hole is created it doesn't discriminate on magic, person or whatever it'll draw in and attempt to eat who ever is in range of the thread, unless they have enough magic strength, Physical strength and Will to be able to resist or get out of the AOE of the Black hole. This is the weaker of the two blades, meaning it can be broken easier than Sol Katti, but both blades can be rebuilt, but it takes time and an extremely good black smith. The Katana is black in color the blade's cutting edge is whtie, with a white moon on the sheath, and the handle is black with a White stripe on it, This blade can be summoned by Kakeru's will if he wants. The Black hole can only be created one time per thread, and lasts for three turns, in three turns if the hole isn't closed it imploded upon itself.
Solar Slash:The blade is super heated to the point that the blade on strike can cause instant burning of flesh. Also if focused enough the blade will catch fire and be able to strike out farther than normal. The blade can be extended about 500 meters if enough energy is put into this. If he does that far he can do that three times in a thread because of the sheer amount of distance, and it's not the blade itself that being extended it's the flames itself,.
Solar Eruption: Focusing on a point in front of him and using the flames of the blade he can cause an explosion with his energy being the catalyst for the explosion the more energy that's placed into the blade makes the explosion stronger and shoot out farther, as far as 500 meters. While it's being used the flames are so hot that anything around it that can withstand the blast is instantly charred. The earth is destroyed by this attack specifically because of the sheer amount of energy and magical power it has. He can use this multiple times in a thread as long as there's a two to three post cool down between explosions.
Setting Sun: Using his high speed and the blade's natural heat/fire properties he makes himself seemingly disappear again then he reappears as seven people that slash at a person. As he does this it's just him moving so fast that he leaves after images. After the last hit he reappears and sheaths his blade. if this hits depending if the person can react to it or put up a good enough block [Meaning that he can't break through it.] He not only cuts into the person but causes flash burning to the effect that they were sucked into the Sun and were being burned to a crisp. He can use this attack 2 times in a post with a three turn cool down.
Rising Sun: Focusing a large amount of energy into the blade he can cause a nuclear level explosion that can destroy all vegetation and normal humans in the area. For a good 3 square miles. He has to also avoid the explosion since it's so uncontrolled so it causes him a problem and strain on himself so he takes damage as well from this complex reaction of his energy and the holy flame aspect of the Sol Katti. While this is the most dangerous move he has he can go all out on this and create an explosion so wide and strong it can nuke an area, but that's something he'd not want to do normally. The entire nuking of area's is an event only skill, and if he uses that type of skill and can only be used once if used in it's event only form. If someone has enough Will, Magic and Power or can create a way to get out of the AOE of the Explosion. He can use this once per every three posts.
Synchronization: This skill allows him to mix up the elements in any attack he uses when he's using the Cosmos Katti. In the skills he can switch the primary element if it's darkness he can switch it to fire so and so forth, he can do this for one skill per post, with a cool down of a post because of the control needed for him to use the synchronizing skills. Also since his energy is at full power the weapon is at full power as well showing the control it takes to use a fusion weapon of that caliber.
Cosmos Cut: if slashed by the Cosmos Katti it feels like they are being cut with true space, as in they feel the cold nothingness of space, and the extreme heat of the sun in one slash. Another skill of the blade is that depending on the color of the sharp part it's activating either the Mani katti half of the blade or Sol Katti part of the blade this can be demonstrated by the color of the cutting edge. This is the innate function of the blade outside of Synchronization.
Holy Void Slash: Using the Void properties of Mani Katti and the Splitting properties of Sol Katti to split him into Seven parts. He creates the start up for Void Slash by creating the blue dragons. then disappears and hits with the Cosmos Katti seven times, then reappears capping his blade. If the person is fast enough can create a strong enough barrier and or can counter it they can slip out of the move. This can be used 2 times with 2 post cooldown between posts.
Holy Void Eruption:If Kakeru focused the nuclear explosions from Sol Katti and the Voids from Mani Katti into a focal point it can create a large void that drops flaming Astroids and Frozen Comets upon the Area. This skill can be used for in a post 2 times during the activation, if used more it'll split the blade to the Mani and Soru Katti. Furthermore, while it's in usage if enough focus is put into the blade and enough energy is pumped into the blade, the blade has an ultimate skill where a black hole eats a Sun and causes a large Thread wide Explosion that seeks to burn and freeze everyhing in sight then eat it with the black hole. [Note: EVENT ONLY] If one is strong enough, fast enough, can create a barrier, etc and can do something against it then they are safe, and it doesn't discriminate. He has to warp out of the range of the attack himself because of the sheer amount of power being used in this attack.
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Re: Kakeru's Forms Update.. [JJ only]
Tue Apr 09, 2013 7:02 pm
Mmk. Approved. ^w^
Believe nothing, no matter where you read it or who has said it, not even if I have said it, unless it agrees with your own reason and your own common sense.
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