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- KadeDemon Innovator of Violence
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Joined : 2010-07-30
Posts : 2505
Location : Death Valley NJ, Small Part
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Platinum Points:
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» Name: Eric Zarathos
» Titles: The Mad One, The Mad Demon, The Mad ShadowFall Warrior, Zarathos Delgato, Zarathos, Zar, Kade Hiroshima, Kade
» Age: 110,872 yrs old
» Gender: Male
» Affiliation/Rank:
» True Appearance Written: Eric is demihuman-like in appearance, aside from the markings on his body as well as his eyes and arms. His hair is white in color and his skin is of tanned complexion. His eyes glow white and although he has irises, he doesn't have pupils. Eric wears a torn black hakama with ornate red designs over golden greaves. His hands seem to be permanently plated with a metal that bears resemblance to gold, and when unleashing his Mantra this metal seems to envelop his arms entirely. During his time in training with Warlord he wore a sleeveless gi over one shoulder, a simple black hakama tucked into less ornate greaves, and fingerless gloves and bandages on his arms. It is possible that at this point his true powers as a demihuman had not yet manifested, as during his training with Warlord he is never seen materializing his golden arms, even when directing his attacks towards Warlord himself.
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» Personality: In the hellish beginning, Zarathos was a hellbent demon with cold hearted vengeance on his mind really, he didn't give a damn about anything. He was a demon who lived by demon code to serve the lord of darkness at those times. As the demon, everything had changed he's almost completely thrown away his shinigami life almost something a rulebreaker with an deceptive mind. Although, Zarathos hasn't completely turned all demon little traces of his shinigami soul are still within. He instead tries to live a human's life but become a demon hellraiser as well. Being the leader of his own clan, Eric shown to be a commander with a deadly serious attitude around his demons and his demon generals. Zarathos is very rarely a softy around women because of the souls he devoured. During battle he'll rarely talk during his fight really the demon will have nothing to say to the enemy unless it has something to do with deception or greed(money).
Vengeance and Loyalty
Just because his human heart, Zarathos is vengeful and demonic in some ways really showing no mercy against enemies or traitors. It's his demon nature that a demon should have evil heart at times truthfully he does what he told when a mission needs to be done. If somebody wants him to ruthless then he'll be ruthless in that way because of his general attitude he's somewhat cocky. During his times in hell, Zarathos was a violent, serious and hellbent fighter beating people to bloody pulp it was about a survival. He even holds back in an effort to make any fight last longer. He also claims that injury and death are nothing but the price one pays for a good fight. Eric hates the word to the fullest but it can takes you places and help you gain things along the way. Despite his thoughts, Eric can be a loyal person to the right cause or organization the demon can show respect a person or organization who has great power. Trust is another factor if help him the yet Eric will be neutral hearted. Betrayal....Then he'll stop at nothing to kill the betrayer then search and destroy everything they had. Really It a two way street when it comes to loyalty.
Powerhungry and Thirst for Death
Eric does truly believe the weak die and strong survive his quest for power has made him and powerhungry tyrant. Searching and exploring for ways of increasing his powers and abilities to make him a deadly true demon. Zarathos became battle harden, rarely sadist-like and truly arrogant to people because of this. If family or friends got in his way he'll give him one warning or he'll might turn of them. By absorbing the Dark Kanji, Eric's mind is completely twisted and the fuel with causing violence and mayhem. To his powerhungry his quest of power could also lead to finding the strongest warrior
» Likes: Winning, Violence, Women, The dark will to succeed, pushing himself beyond his limitations, and never giving up even when the odds are stacked against him, Fighting to be the destructive fighter, Brawls, Finding new ways of increasing his powers and striking powers, Bloodshed when it not his own blood, Hoping one day that he could tell woman he loves that he's sorry for all the horrible things he's done
» Dislikes: Death; Friends turning their backs on him, Betrayal, Somebody or some people who think their better when they know they aren't
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» Natural Abilities:
- Spoiler:
Za Koa Skill: Za Koa skill is how much skill your character possess to manipulate the energy from the core. Typically, this should be your strongest asset when it comes to the skill sheet. The higher your mastery of this ability, the more techniques you are able to create, use and share. However, this has many more uses then that.
Kage Chōkyō-shi: Kage Chōkyō-shi is the ability for most demons with adept Za Koa users to travel through different dimensions, travel throughout the battlefield or even use it for defense. By channeling Za Koa's energy in addition to the various seals throughout their body in addition to their Shadow Movement, they are able to create many different holes in the area's around them that can range from small to extra large depending on their Za Koa skill. These can lead to other realms, can be used to shield against attacks if they are not more powerful then the demon and be used on the offensive by attempting to create these holes to slice someone's head off.
Akuma Kyodo: Thanks to the full body seal most demon's have on their bodies from birth, Akuma Kyodo gives most Demon's a layer of defensive skin that is similar to an Arrancar's Hierro. This will be general defense, though if have a high Za Koa Skill, you can temporarily double your defense. Masters can do it for ten post, Advanced for seven, adept for four and beginners for two. All come with a three post cooldown. But that's where the similarities end, and the differences begin. What makes a demon's Akuma Kyodo: so different? Well, for instance, this layer of skin is not just applied physically like Arrancar's are or any other races natural defense. What makes a demon's defense stands out is that it applies to magic, spiritual attacks, their environments, how resistant they are to poisons or toxins and even how much their mental state improves.
Shadow Movement: This is what some MIGHT call the Demon's Answer to flash step: Shadow Movement. It allows them to move at quick burst of speeds on most occasions to allow them to travel very far distances in short amount of times, that is for certain. Though, this is where some similarities come to an end. Unlike most other races, Demon's get many nifty benefits then just Super Speed. Take this for example: from the seals on a demon's legs and feet that generate insane amounts of energy from all of the sources of power they collect; it will be able to give yourself temporary boost of intense speed called [i]"Shadow Burst". Shadow Burst is a period of time where your demon will double their speed on average if they are at least adept. It will transition into how fast their attacks are created or launched, the demon's reaction time to increase the odds of evading, countering or noticing a person, object or anything else within a vicinity that has a prense in order to do something about it, it increases their mental awareness to more alert levels and it even goes into their natural powers.
» Unique Abilities: Immensely Great Spiritual Power: He doesn't even know his full deadly power just yet after his mind lock away. The demon's powers diminish over time to the point of where he never knew his spiritual pressure was under lock and key. After his mind release, Zarathos's spiritual pressure shot up like thousands of rockets. Being of former clan member, Zarathos has an grand amount of spiritual pressure. From the trainings and torture, Eric learned how control & restraints giving his opponents a fighting chance. When he shifts to different then his power will decrease rapidly. But when he unleashes it his enemy will known why he called the Mad One.
Unique Abilities: Unique Hand to Hand Combatant: Though he was self trained. Zarathos was trained to be a strong hand to hand fighter by his stepfather & training instructors. Zarathos was taught the skills of a wrestler, boxer and kickboxer at very mid-demon age. He is deadly lethal using punches and kicks being highly unpredictable in a fight using speed and reflxes to take on or kill his opponents. The demon does using his full strength into his punches to let his enemies know who there dealing with. Zarathos is skilled enough to even hold his own against stronger fighters for short amounts of time. (That is if he doesn't get killed)
Augmented Strength: The demon strength his greatly fucking above average mostly because of his training and killing regiment. Fighting against stronger enemies and testing his limits. He fought and won battles. He trained constantly to keep his deadly strength to an unbelievable level the only thing that he thinks about while training is getting revenge. The demon can break bones one three or four hard punches . He's capable of lifting a gigantic boulder in mere minutes. Another factor of his strength is the dark kanji which is fused to him now the pain over what happen to him gives him he dark kanji actually fuel his rage and slowly increases his strength without him knowing about it. He able to do a number of things which a normal demon wouldn't do. He always believes "the only thing to defeat power is more power."
Higher Demon Ability Knowledge: Eric Zarathos was trained constantly to use his demon abilities when he was a child he started fully understanding a demon's natural abilities. Throughtout this knowledge was helpful throught his battles yet he started studying the many other benefits of different demon abilities. He constantly uses the Affinity Of Hell with his normal form and demon states for stronger and new powers. The demon uses Curse Effect to implant curses when he has a good chance of winning a battle or wants to make his enemy's life a living hell. The Sacrifice Incantation is used whenever he wants to upgrade and enhancing his body with deadly and destructive powers. The best demon ability that he likes using is the Black Inferno Blast which is one powerdul blast of destructive energy the best thing he's ever seen. Yet the demon is good learner and powerful warlock in the use of the Art of Demon Magic when it using it powers to heal himself or using different magical demonic powers and effects in battle.
Augmented Endurance: Even through his strength is incredeibly his endurance levels are stronger as well yet he shown to have some battle scars and wounds so it isn't that invincible yet. Throughtout the battlefield, Eric has shown to have high levels of resistant of damage when fighting due to the fact. He used both willpower and skill in a fight. The sonuvabitch can be killed by too many fucking attacks from an powerful enemy.
Demonic Sensing: When he was a cat demon, Eric could only sense spiritual pressure from his tail and cat eyes. Which his tail would alert him by tapping on his backside if the bastard was strong or a threat was coiming. Now this ability been enhanced so the demon can sense spiritual pressure like a normal captain shinigami or espada. To mainly detect people or see how powerful the bastard or people are.
Fireball Nova Blast: A ball of fire energy blast. A medium weak attack if he wants to catch people off guard. It be charged into stronger fireball attack but it can dodged or blocked however. He can only use this attack once every 1 post, and it has the strength of a Cero.
Super Jumping: The Mad Demon is supreme jumper with great skills almost to an humans acrobat. Zarathos can leap or jump to close or far. To do so a dark energy plate is placed under his feet(he wears no socks by the way) and then the demon jump a far distance then before whenever it to attack or get out of the way.
Shadow Dark Claw: A claw slash attack. When his claws extend giving off an shadow energy slash attack which weak but fastlike attack but it causing damage. It can be blocked by armor or stronglike defense. Eric can use this every 2 posts and has the similiar strength to bala but split in half.
Dark Kanji Power: The Dark Energy of the souls of various demons that died in battle. Their souls and energy were all transfer into Eric's chest leaving a gaping hole within it. Whenever het gets angry, battle crazy or within a desperate situation, a glowing red/yellow energy gem forms up. The darkness of glowing ten kanji forms upon his back glowing red granting the demon energy he needs. It makes him powerful and violent. The power of the Dark Kanji is immense. Is something like a powered up form which can be useful in his shiftings, shishi or muko. He maybe not as the creator Touketsu but with this he's one of deadliest demons in the demon world. The cravings for blood and violence and ishing it out with power him out even more. The demon power does have restraints to where he can hide it whenever trouble emerges when the energy gem dissapears leaving the gaping hole in his chest. [The Dark Kanji's energy boost up his skill set by one for 5 posts]
Berserker Devil Eyes
Berserker Devil Eyes: The mad eyes and power of a true berserker. The demon eyes of the fallen berserker Togo, a power from this will send someone into a berserker like frenzy. The spiritual power once the Devil eyes are activated will give the user increased strength, stamina & speed. The berserker power feeds on the demon's instincts the most basic pure one the will to survive. It activates when the user starts crying blood. The red aura will engulf the user giving him increased power and berserk like abilities that only a true mad demon would use. After reading from spellbooks, Eric had to kill a human and a necromonger extracting the knowledge necessary to gain this unknown power. Originally a demon would have to be at near death to gain such a technique.
Berserker Abilties
Wild Senses: The Senses of six animals (tiger, lion, dog, hawk, wolf, & bear) are embedded within the berserker's mind. The combined senses five the demon an dark keen ability to sense and point an enemy movements. Utilizing the characteristics of the animals, the demons has the senses of an enemy or enemies. Also detecting what kind of speed their using. A dark combination of both of shunpo & pesquisa in an animal sort of way.
Exodus Fist: An elemental spiked fist punch attack with the destructve power of the combination of elemental magics. The combination containing (darkness & spiritual). The elemental magics formed into small diamond crystal balls each ball talking on a dark demon color the crystal ball merge with the demon's arm turning it into spiked armored fist. Electricity starts forming from the hand. When deliver a punch the attack small nuke like explosion which can damage the enemy pretty badly most of his enemy skin will be burned if it blocked. The blast radius of the Exodus fist is 3 miles. However, Eric can use the attack three times if the fourth time then his rarm of which he used the Exodus fist will take some damage and become numb. He can combine this attack with Shadow Movement making it into the Shadow Exodus Fist.
Final Hell Exodus Fist: The unholy & augmented power of the Exodus Fist. The original power has seven elemental magics this augmented version give the two elements the force of 200 small ones, they will infuse themselves in the demon's right hand making ti stronger almost into a burning metal fist. Eric rushes at the enemy attacking when the punch is deliver the impact actually the elemental magics themselves attack the enemy's pressure points in the arms and chest. At first nothing happens. Then a large nuke explosion erupts inside the enemy's body destroying vital organs and some bones in the arms and legs. This can be blocked if it is the enemy will feel 75% of the attack and something inside the enemy will be burning. If it dodge the enemy will feel 25% of the attack almost like a shockwave hitting him.
True Deception: The mind trick technique which give the enemy some measure of hope but it ensures the user's victory. This technique creates the illusion that Eric has been killed, stabbed, burned alive, chop up, or blown apart by an enemy's attack. The trick illusion power actually creates the illusion that the demon is actually somewhere else making Eric invisible. How complex is true deception? It makes a second Eric at the state of near death thinking the enemy has own. The Illusion Eric is bloody from the enemy's attack and about die. It turns the original Eric invisible covering his whole body in a invisible like body suit in mere seconds. Body suit lasts for 2 posts. Giving him a chance to recover and dissapear or attack the enemy head on without them noticing it. The problem of this attack is willpower must be higher for this to work. If will power isn't high then the original user can be sensed and attack.
Final Angel of the Fallen One: The final unknown ability. Eric splits himself in half as unknown kage dimensional gateway forms inside unlocking to Purgatori. Eric opens up his body and a fallen angel with appear as the fallen one starts to awaken. Eric will dissapear and the fallen one with emerge from the remains of the demon's flesh. The Fallen Angel will have all of Eric's powers and abilities.
Yet Eric's skill set will be boosted by one but it can't exceed master. The Fallen Angel's name is Joshua. Once Kade Hiroshima's original first name. The final attack of the Fallen Angel is Angelic Black Sabbath the megadeth attack. With one finger, the fallen one summons both angelic and demonic energy as massive spiritual energy spear imbued with quincy reishi, iramasha's chaos power and finally demon zoa koa power. The fallen angel grabs the spear and then starts crying a tear of a human and of a demon enhances the power of the spear even more.Which turns the spear both white and black. Once thrown and if it hits the target the blast radius is shocking nothing human would survive it. The enemy would need a barrier or strong defense to block the massive blast. Actually the blast radius is 10 miles long. This can be blocked by a stronger attack but the enemy will feel 69% of the attack. Once the Fallen Angel dissapears, Eric will return instantly and teleport back into the demon world where he'll be knocked out 8 days. Because of the destructive power of the Sabbath the pain he'll feel. The demon must be at near death or in a dangerous situation to use the final ability power.
True Warlord Devil's Bloodeyes: The evolved form of Eric's Berserker Devil Eyes a much more advanced form then the original Devil eyes thus it grant the user multiple berserk and unknown abilities. Once activated the Devil's Bloodeyes are activated will give the user enhanced strength, stamina & speed. For a person to gave this power a person must experience death phsyically and mentally. For Eric he had watched his wife and daughter die and then years later he died yet this power was activated but he didn't realize it. This level of the Warlord Devil's Bloodeyes had the berserk-like qualities of a warlord demon thus giving the user something of an warlord's personality.
Warlord Berserker States
- Spoiler:
Chaos Lvl: The first level of the Berserker state; Eric goes in a change something called the Chaos form which he can with normal state or any of his transformations. Eric's body constantly gives off a powerful glow when using this form and his attacks release a dark red combination of Chaos Energy due to the chaos power of bloodeyes. It allows Eric to channel as much power as he needs to use his power in even stronger ways than ever.
- Spoiler:
Ultimate Chaos Lvl: The second level of the Berserker state; Eric's body is changed completely into something very different the Chaos form. The Ultimate Chaos form which the mad one can with normal state or any of his transformations when the mad demon chooses to. Described as a feral, golden-coated monstrosity armed with razor-sharp claws, Eric can generate four additional phantom arms made of concentrated chaos energy from the portals on his back. The arms, including Eric himself, are capable of releasing inconceivable volumes of chaos; even Eric's screams produce booming shock waves.
Warlord Berserker Abilities
Augmented Wild Senses: An augmentation of wild senses that focuses of all six of deadliest animals[Hawk, Pitbull, Shark, Lion, Grendel & Bear] known the average man of the known world. This augmented power focused of sense of the animals allowing to sense & point an enemy's movements at a higher speed. With the animal senses, Eric can quickly detect what kind of speed the enemy is using examples like flash step, sonido, chaos warp or quincy's hirenkyaku. A dark combination of shadow movement & manipulation of zoa koa in an animal hunter sort of way.
Chaos Venom Attack: This is a strong physical combo attack used by the mad demon. First, Eric Zarathos right-hooks the opponent, and proceeds with a double axe handle. Next, Eric kicks the opponent in the air, and finishes by jumping into with a left hook kick away, inflicting a great deal of damage and pain. If he misses any part of the attack then the opponent won't feel it or 50%-75& of the attack. Depending on an enemy defenses, Eric might not be able to hurt and enemy with the technique.
Berserk War Cry: An warrior's warcry; A violent sonic scream attack which is known by some warlords, berserkers and tyrants. The air storm blast is formed invisble to enemy's eyes and then once the word is given it unleashed and powerful unseen air storm blast which can reduce an enemy's attack by 65%. The move can only be used three times because it can actually damage vocal chores used for talking. If used a fourth time, Eric's tongue will bleed and he'll wont be able to talk for three weeks
Hellraiser Overdrive: An burning overdrive which gives the mad demon flame-lava enhanced punches which can burning effects to an opponent. Eric relies entirely on a enhance flame brawler style of fighting. Whether he possesses any skill in swordsmanship is unknown as he never uses his Zanpakutō in combat. His skill in hand-to-hand combat combined with his unbelievable strength makes him quite a dangerous opponent. Eric is able to fight barehanded, using swift movements to land blows on his opponents before they can even. [The technique power only lasts for 10 posts]
Fire-Based Punch Attacks
Flame Destroya: This is an Demon-exclusive technique that hardens the user's zoa koa and releases it in a swift yet potent flame blast within the fist. While similar in function to an arrancar's Cero, the technique is not nearly as powerful, though thanks to its composition its speed is 10 times faster and allows for it to be fired in quick succession. In addition, it possesses more concussive force than a typical Flame Cero does.
Augmented Lightning Shadow Dark Claw: An lightning version of the Augmented Shadow Claw attack this is the same attack but the attack is imbued with dark red electricity. Which his hand will actually grow as with his claws, the demon claws will start turning black unleashing energy from each claw tip with dark electricity. When delivered darker and supreme energy lightning slash faster and stronger then the original Shadow Dark Claw. Stronger enemies will feel the pain of the attack while weaker opponents will have their skin rip off from the demon claws violent electrice shock.
Final Demon Archangel of the Holy One: The final unknown ability. Eric splits himself in half as unknown kage dimensional gateway forms inside unlocking to Purgatori. Eric opens up his body and a fallen angel with appear as the demon archangel starts to awaken. Eric will dissapear and the demon archangel with emerge from the remains of the demon's flesh. The Demon Archangel will have all of Eric's powers and abilities. Yet Eric's skill set will be boosted by one but it can't exceed master. The Demon Archangel's name is Joshua. Once Kade Hiroshima's original first name. The final attack of the Fallen Angel is True Angelic Black Sabbath the super megadeath attack. With one finger, the fallen one summons both angelic and demonic energy as massive spiritual energy spear imbued with quincy reishi, iramasha's chaos power and finally demon zoa koa power. The demon archangel grabs the spear and then starts crying a tear of a human and of a demon enhances the power of the spear even more.Which turns the spear both white and black. Once thrown and if it hits the target the blast radius is shocking nothing human would survive it. The enemy would need a barrier or strong defense to block the massive blast. Actually the blast radius is 15 miles long. This can be blocked by a stronger attack but the enemy will feel 83% of the attack. Once the Demon Archangel dissapears, Eric will return instantly and teleport back into the demon world where he'll be knocked out 13 days. Because of the destructive power of the True Sabbath the pain he'll feel. The demon must be at near death or in a dangerous situation to use the final ability power.
Judas Arts: Eric's forbidden and unholy powers which he lost a long time ago. The Judas Arts which originally from the Dark Illuminati centuries ago which the mad demon learned from an ancient warlock. The dark Judas arts focuses onto armaggedon power, both death & forbidden soul elements and the forbidden erdication power of the 12 Disciples which he had to kill many demons and witches to learn. The mad demon recreated the Judas arts from the forbidden artifacts and absorbing the demonic forbidden powers back into him.
Judas Arts
Void Holwing: Originally the angel imprisonment spell, Eric needs to be critically damaged for this technique to have the full effect on an opponent. Whenever the mad demon been attacked the dark cross emerges from the shadows trapping his opponent. However if the enemy had enough speed or breaks the dark cross then the attack is ended but when the opponent completely placing on the cross sharp vines start piercing his body and some vital organs not enough to kill him but to cause him serious pain. Then the curse effect sets into motion when the opponent actually believes 5 billion clones of Eric are stabbing him one at once. While goblin demons are pinning him to the cross biting at the enemy's fingertips and toes. Yet it a violent illusion which leave the enemy with a massive shockwave to brain filled wth deadly nightmares a normal human would die from.
Void Damage
5 Tier through 2 Tier: Void Holwing can do massive damage in this tier range because it damage a person both physically and mentally. It would kill them damaging major vital organs, broken limbs even damaging the brains it might kill them if their willpower is stronger then the mad demon. But they would have broken bones and a massive headache to an enemy leaving the person greatly weaken in power.
1 Tier: Void Holwing can do highly strong damage it might be strong enough to kill them but it to damage to some vital organs breaking enemy both physically and mentally. However, If an enemy's willpower is stronger then the void damage won't damage the enemy mentally.
0 Tier: Void Holwing can do strong damage but it might be able to kill them but it many possible to damage vital organs and perhaps break an enemy physically. But if even the enemy's defenses or the enemy's willpower is stronger then the technique won't work at all.
Ultimate Judas Priest: A wizard called this move ultimate dispel bound but in the past it was given another name. This is shadow and powerful version of the original Judas Priest but this technique is greatly augmented. A pure shadowlike defense move used by various witches and warlocks. The user must be severly hurt when using his move and one hand must be on the ground. If attacked by an enemy by some sort of attack, energy blast, sword attack, almost getting impaled, etc. The user's own shadow will block the attack immediately however it can be only used nine times if used a tenth time the user will die. The shadow may have the same strength of the creator but it has the elemental strength of a rock golem.
Final Lost Ability
Judas Destroyer: The dark forbidden powers of the death and soul element combined to recreate the perfect death weapon which was created years ago. Eric perfected this lost attack about 10,000 years ago. The attack starts with the mad demon's eyes going completely pitch black allowing complete and total darkness to fill them. Eric clenches his right hand into a fist as both soul energy and death energy fill his fist as it start glowing with the dark power. The mad demon will start emitting an dark red aura when this aura dissapears it means the attack is charged. The mad demon will started crying blood from his right eye then with one finger pointing at his opponent. Eric shouts the name of the attack and two thin deathlike zoa koa beams are unleashed from the fingers. One remains straight while the other coils around the straight beam. If this attack hits it has been known permanently cripple enemies even killing them also been known weaken Zanpakutō powers. Because when the attack hits a person it attacks the immune system then it goes after an person's blood burning it to death then the person's flesh starts to dissolve.
JD Damage Effects
5 Tier - 2 Tier: Judas Destroyer can does extreme and immense damage to an enemy even completely destroying body parts, weaken attacks, breaking things on impact. The attack starts slow when the opponent feels little and then it comes at the enemy full force ripping them apart in the inside then on the outside.
1 Tier: It can blocked but enemies will still feel 65% percent but they would feel nearly half of the damaging effects of the attack wounding some organs even some body parts maybe broken. Depending on a enemy's speed power the attack can dodged but their foot maybe damaged a little bit.
0 Tier: The attack can be blocked completely or an enemy can feel 40% percent of the attack wounding a organ or breaking a body part. Depending on a enemy's speed power the attack can dodged completely..
Judas Charge
The aura must be charged for a full post[1 Post] from the darkness to form the deathlike energy to create the attack itself and the soul energy. Eric must be the dark stance for the dark red aura to completely imbued the user and standing completely still for the attack to take full power.
Judas Destroyer's Disadvantages
The main disadvantage of the attack is the time required to build up enough energy for the focused attack of destruction It takes a post to build up the aura energy to focus the full power into the attack. Another one is if the demon is attacked then the attack energy begins to lose energy if he looses too much then the attack is over meaning he'll need to start all over again. The final disadvantage its a major strain to his eyes as the mad demon starts feeling pain the tears of the lost souls is what it's called.
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Will Skills
- Willpower/Determination: Master
- Mental Deduction: Master
- Pain Endurance: Grandmaster
- Focus: Master
Racial Skills
- Za Koa Skill: Master
- Demon Magic: Master
- Shadow Movement: Master
- Akuma Kyōdo: Master
General Skills
- Durability: Grandmaster
- General Speed: Master
- Strength: Grandmaster
- Weapon Skill: Master
DE Control
- Semi-Immortal Capacity: Master
- Breakdown Skill: Master
- Necromancy Strength: Master
- DE Barrier: Master
Shadow Mimical Powers (D.Forbidden Trans Only)
- Shadow Energy Skill: Master
- Shadow Warp: Master
- Shadow Fighting Styles: Master
- Shadow Control: Master
Last edited by Kade on Mon Sep 08, 2014 3:46 pm; edited 26 times in total
The author of this message was banned from the forum - See the message
- KadeDemon Innovator of Violence
-
Joined : 2010-07-30
Posts : 2505
Location : Death Valley NJ, Small Part
Member Info
Platinum Points:
(10120/100000)
Tiers:
» Demonic Vajra State Appearance:
- Spoiler:
» Demonic Vajra State Benefits: Immense Strength: In his vajra form, Eric's strength is immensely stronger because of the small nanobtes into his body and bloodstream which are enhancing/increasing his muscle mass and adrealine. He can actually slam a person to the ground hard actually breaking an enemy shoulder's completely. He can actually attack enemies who are strong in this form. The demon can actually outmatched a person's bankai with one hand but too many times then it can get him killed.
Higher Demon Ability Knowledge: Eric Zarathos was trained constantly to use his demon abilities when he was a child he started fully understanding a demon's natural abilities. Throughtout this knowledge was helpful throught his battles yet he started studying the many other benefits of different demon abilities. He constantly uses the Affinity Of Hell with his normal form and demon states for stronger and new powers. The demon uses Curse Effect to implant curses when he has a good chance of winning a battle or wants to make his enemy's life a living hell. The Sacrifice Incantation is used whenever he wants to upgrade and enhancing his body with deadly and destructive powers. The best demon ability that he likes using is the Black Inferno Blast which is one powerdul blast of destructive energy the best thing he's ever seen. Yet the demon is good learner and powerful warlock in the use of the Art of Demon Magic when it using it powers to heal himself or using different magical demonic powers and effects in battle.
Thunder and Lightning Energy: The demon had developed his own version of the lightning za-koa within his hands and feet. The Cyber Demon had the power to create a limited assortment of attacks. Eric can attack immediately with an attack then he'll have to wait 2 posts to recharge. Against weaker opponents it do great numbers of damage perhaps death. Stronger opponents might feel 50% of the attack but still the attack will hurt if they block or dodge it.
- Devil's Lightning Fireball: This starts off with the user placing his dark energy onto his fists and with a strong thrust of both of his palms unleashes a large fireball blast towards his enemy or target.
- Ultimate Prison attack: Zarathos forms a small fireball in his hands and engulfs in of the Dark Kanji energy.Then, he violently slams his fist on the ground which results in an explosion of pure energy, which first takes the form of a lightning bolt and then emanates outwards in a shock wave of energy. It can used to attack to block some attacks. He can only use it three times becaus it drains a whole lot of him.
- Great Armag-LightFireball: An enhanced version of Devil Fireball probably the deadliest. Zarathos into the air and Dark Kanji energy powers him up. He unleashes a fury of giant fireball blasts a total number of 40 fireballs at a fast pace from both hands. Stroger enemies can block or dodge it. Others will be severely hurt.
- Lightning Bolt FireBeam: The beam is formed when cupped hands are drawn to the user's side and the demon energy is concentrated into a single point between the cupped hands and the hands must be really close. The hands are then thrust forward to shoot out a streaming, powerful beam of energy. The blast can also be used, generally under extenuating circumstances, with just one arm. However the attack has a big flaw if the user too weak or hurt the focus of the beam won't hit the direct target which can be big trouble. Stronger enemies can block or dodge the attack completely.
Body Manipulation: This is a natural ability that all demon's possess if they wish to activate it or perform it. Most Demon's have full control over every aspect of his physical make-up, able to stretch themselves to obtain insane heights such as being thirty foot tall, being able to change their skin color, having the ability to shape-shift into different people that they are able to remember and, on much more powerful levels, being able to even detach, generate or fuse body parts together in order to increase odds of surviving. Though, this does not occur until at least one tier, and even then it's weak compared to the 0 tier version. Additionally, it can even be used for offensive or defensive purposes. For example, a demon can use Body Manipulation in order to generate a layer of steel-like skin around their body in order to increase their defense and block out outside sources from entering their body by clogging every pore on it. Or, for another instance, they could use it on the offensive side by hurling body parts at their opponent that are extremely hot and turn into acid blood, using their increased height to smash down on most opponents and the same may even apply for some more powerful demon's attacks; or finally, in an avoidance way, more powerful demon's could even control their body in order to be broken down into a liquid, wind or fire type form in order to gain more ways to escape or evade attacks. [In this Vajra form, Eric really likes using the body manipulation to create something like a multi arm form which gives him six arms.]
Teleportation Bomb Punch: He holds out his cybernetic arm and points then fist activates an fist missile. Which the impact from the missile feels like a super concussive punch when it explodes on impact. However, Zarathos must stand completely still when using the attack power of the missile will start to diminish. Because of his deadly hit power, Zarathos can use this missile only three times.
Dragon's Final Honor of Fire: The demon had something of a Zanpakutō from the shinigami he killed in battle. Zarathos couldn't use it deadly power but he actually copy it. It starts but forming a sword by pull a piece of demon skin off his body which a sword starts to form. He grabs it and raises it up into the air thus a burning giant spirit chained monster forms right behind the mad the demon. The demons raised the sword down and then burning spirit giant unleashes a massive lava bomb ball attack at the enemy able to greatly damage anything which comes into contact with the lava bomb ball. Stronger enemies can be hurt from this because it does severe damage. One flaw it can be dodged with enough fast speed.
Augmented Shadow Dark Claw: An augmented version to Shadow Dark Claw which his hand will actually grow as with his claws. The demon claws will start turning black unleashing energy from each claw tip. When delivered darker and supreme energy slash faster and stronger then the original. Stronger enemies will feel the pain of the attack while weaker opponents will have their skin rip off from the demon claws.
» Mantra Brute State Appearance:
- Spoiler:
» Mantra Brute State Benefits: Unbelievable Strength: Eric's physical strength is really unbelievable, demon's super strength of such a high level that even his simplest actions cause destruction and damage. He's able to easily overpower an person's bankai with his big hand or one punch yet it hurts when does but thanks to new strength it doesn't hurt as long. Even with his Mantra strength, Eric can actually punch a large vasto lorde hard in the face. With minimum force behind it, he was able to break through the walls to destroy buildings and structures.
Strong Durability: The demon has a very strong resistant to damage due to the metal coating to his body unlike his previous and normal form where he uses his defensive powers to keep him safe. He was able to withstand falling large rocks, which bent upon contact with his back, with medium injury but relatively unfazed. When his arms are super bruted, he seems to attain an even greater level of endurance, allowing him to take relentless beatings as well as being thrown into structures with taking some minor damage.
Blitz Demi Cannon: Eric's signature technique that is usable in all of his forms. First, Eric charges a red light zoa koa energy from around his body and gathers it into his palm to form a bright-red energy sphere. Next, he waves his hand forward and fires the attack at the opponent, inflicting a large amount of damage. The power of the attack seems to vary with Eric's energy; depending on how much power he uses for the attack, it is capable of causing huge explosions and even destroying buildings. The demon can use it like a machine gun too from one hand too. It can blocked by a stronger attack or defense. Yet it can be dodged too.
Brute Hand to Hand Combatant: While not showing any technical of formal skill in hand-to-hand combat, Eric relies entirely on a brawler style of fighting. Whether he possesses any skill in swordsmanship is unknown as he never uses his Zanpakutō in combat. His skill in hand-to-hand combat combined with his unbelievable strength makes him quite a dangerous opponent. Eric is able to fight barehanded, using swift movements to land blows on his opponents before they can even react.
Energy Based Punch Attacks
Destroya: This is an Demon-exclusive technique that hardens the user's zoa koa and releases it in a swift yet potent blast within the fist. While similar in function to an arrancar's Cero, the technique is not nearly as powerful, though thanks to its composition its speed is 20 times faster and allows for it to be fired in quick succession. In addition, it possesses more concussive force than a typical Cero does.
Enhanced Destroya: Already demonstrating his ability to fire consecutive Destroya blasts at the enemy, this skill is further improved. In his Manta Brute form, this technique can easily hurl an enemy away at a large distance, destroying part of the field of battle at the same time. It is proportionally bigger and stronger in accordance with Eric's arms increase in size
Dragon Fist: The Dragon Reaper explosion. Eric absorbs the massive amount of zoa koa energy into his body, which covers him from head to toe in a blue aura with sparks surrounding him. He then proceeds to throw a punch that takes the form of a giant demon dragon which devours the unlucky enemy and inflicts a massive amount of damage. If the defending opponent's speed & defense is higher the attacker's while Dragon Fist is executed, the opponent will dodge the attack and no damage will be done.
Higher Demon Ability Knowledge: Eric Zarathos was trained constantly to use his demon abilities when he was a child he started fully understanding a demon's natural abilities. Throughtout this knowledge was helpful throught his battles yet he started studying the many other benefits of different demon abilities. He constantly uses the Affinity Of Hell with his normal form and demon states for stronger and new powers. The demon uses Curse Effect to implant curses when he has a good chance of winning a battle or wants to make his enemy's life a living hell. The Sacrifice Incantation is used whenever he wants to upgrade and enhancing his body with deadly and destructive powers. The best demon ability that he likes using is the Black Inferno Blast which is one powerdul blast of destructive energy the best thing he's ever seen. Yet the demon is good learner and powerful warlock in the use of the Art of Demon Magic when it using it powers to heal himself or using different magical demonic powers and effects in battle.
Body Manipulation: This is a natural ability that all demon's possess if they wish to activate it or perform it. Most Demon's have full control over every aspect of his physical make-up, able to stretch themselves to obtain insane heights such as being thirty foot tall, being able to change their skin color, having the ability to shape-shift into different people that they are able to remember and, on much more powerful levels, being able to even detach, generate or fuse body parts together in order to increase odds of surviving. Though, this does not occur until at least one tier, and even then it's weak compared to the 0 tier version. Additionally, it can even be used for offensive or defensive purposes. For example, a demon can use Body Manipulation in order to generate a layer of steel-like skin around their body in order to increase their defense and block out outside sources from entering their body by clogging every pore on it. Or, for another instance, they could use it on the offensive side by hurling body parts at their opponent that are extremely hot and turn into acid blood, using their increased height to smash down on most opponents and the same may even apply for some more powerful demon's attacks; or finally, in an avoidance way, more powerful demon's could even control their body in order to be broken down into a liquid, wind or fire type form in order to gain more ways to escape or evade attacks. [In this Mantra Brute form, Eric really likes using the body manipulation to create super mega brute arms.]
» True Demonic Shadow Beast State Appearance:
- Spoiler:
» True Demonic Shadow Beast State Benefits: Near-Imortalized Strength: Eric's physical strength is really purely strong, demon's ultra strength of such a high level that even his simplest actions cause destruction and damage. He's able to easily overpower an person's bankai with his big hand or one punch yet it hurts when does but thanks to new strength it doesn't hurt as long. Even with his Blood King's strength, Eric can actually punch a large espada hard in the face. With minimum force behind it, he was able to break through the walls to destroy buildings and structures
Unbelievable Durability: Thanks to the many souls that he absorbed and incantations used to recreate the demon shadow beast. Eric had unbelievable super resistant to damage all due from the body which was used to create the demonic metals used to create armor for the demon. Yet from too many attacks it can be break from focus and truly strong attacks the armor can break and the demon can be wide open for damage.
True Flying: The demon doesn't have any legs in this true form of the blood king. Yet Eric has the ability of flying to different places whenever he wants do so. A demon needs to fly or super jump and with his new power can travel anywhere he wants. He used his power also when he in different states too. He can use the affinity for hell with his flying to fly faster.
Reaitsu Drain: This ability goes hand and hand with Za Koa's Influence. With this technique, our two tier can constrain the flow of reishi and reiatsu within an area in order to make opponents somewhat weaker as reiatsu is energy in use, this can also lead to canceling out attack on some levels, overpowering attacks if there is a major gap in power and for advanced users and up being able to control the reiatsu they constrain. However, please note, reaitsu drain does NOT mean you will simply go around consuming energy until you level up.
Demonic Blood Creation: Unlike his Vajra form which the demon can use lightning zoa koa powers. The demon within his true Blood king form. The demon had developed his own version of the blood za-koa within his hands and blood spiritual ghost bottom. The Blood King had the power to create a limited assortment of attacks. Eric can attack immediately with an attack then he'll have to wait 1 posts to recharge. Against weaker opponents it do great numbers of damage perhaps death. Stronger opponents might feel 80% of the attack but still the attack will hurt if they block or dodge it.
- Blood Gun Blast: Eric collectes his blood in his right hand and shoots it away (simillar to a bullet, hence the name Gun). He first uses this ability at dark dimension A cyber dragon was thrown down with the intent to kill him and Eric fires his Blood Gun and shatters the boulder. The bullet of blood can also ricochet against other objects, changing the course of the bullet.
- Blood Creation: From the blood of fallen warriors, Erice been able to create an symbiote like techniques with his own blood which he able to create steel weapons which can be used by his hands. Yet he also create from his blood zoa koa unbelievable monsters, dragon heads, humans, shinigami even demons from zoa koa in the Blood King's blood. However any body creation that he creates will have a tier 1-2+ Yet also it known whenever he created 10 things of more with his blood the demon will show medium signs of fatigue and a minor headache.
- True Berserk Blood Gun Blast: Eric discovers an improved version of his Blood Gun. This version has a faster and much more powerful missile bullet that causes patterned, black lines (shiny red-pink in critical stages) to cover his body. The Missile Bullet can actually counter an enemy's attacks, bankai attacks, stonger attacks and stronger shikai attacks depending on the enemy power.
- Blood Demon Sword: Eric manifests as two large scythe-like blades, made of blood, extending from long cuts on his forearms. While the blades are typically two to three feet long, Eric can shape the blades in a netting-pattern, in order to greatly lengthen them allowing him to attack people at range, without using more zoa koa blood. Eric has also show the ability to use more blood to create one giant blade strong enough to cut people eben when he's angry. He can also create a barrier with his blood demon sword. He does this by creating multiple blades in a formation that it somewhat covers an entrance or exit.
- Blood Cage: This is a spked web consisting out of blood zoa koa that can entangle and even severely injure his opponents for a limited time the blood cage gets stronger for 3 posts then it starts to weaken. This is only used when Eric wants to hurt and enemy or use to interrogate a person getting him to talk.
- Blood Fire: This enables him to ignite his blood into flames "hotter than ice". He uses this ability by spilling his zoa koa blood everywhere and then setting it on fire. This can result in the enemy being trapped and burned.
Superb Demonic Claws: He has drgaonmetal-like claws on his hand which can be used for slashing and gutting people whenshe gets angry, attacking, defensive or wanting to kill something. She can extend them for longer slashes even retract them when friends are around. Stronger enemies may feel 75% of the attack if it blocked by barrier or strong defensives. Eric can use his zoa power to empower his claws with energy to do certain energy slashing attacks as well.
Higher Demon Ability Knowledge: Eric Zarathos was trained constantly to use his demon abilities when he was a child he started fully understanding a demon's natural abilities. Throughtout this knowledge was helpful throught his battles yet he started studying the many other benefits of different demon abilities. He constantly uses the Affinity Of Hell with his normal form and demon states for stronger and new powers. The demon uses Curse Effect to implant curses when he has a good chance of winning a battle or wants to make his enemy's life a living hell. The Sacrifice Incantation is used whenever he wants to upgrade and enhancing his body with deadly and destructive powers. The best demon ability that he likes using is the Black Inferno Blast which is one powerdul blast of destructive energy the best thing he's ever seen. Yet the demon is good learner and powerful warlock in the use of the Art of Demon Magic when it using it powers to heal himself or using different magical demonic powers and effects in battle.
Body Manipulation: This is a natural ability that all demon's possess if they wish to activate it or perform it. Most Demon's have full control over every aspect of his physical make-up, able to stretch themselves to obtain insane heights such as being thirty foot tall, being able to change their skin color, having the ability to shape-shift into different people that they are able to remember and, on much more powerful levels, being able to even detach, generate or fuse body parts together in order to increase odds of surviving. Though, this does not occur until at least one tier, and even then it's weak compared to the 0 tier version. Additionally, it can even be used for offensive or defensive purposes. For example, a demon can use Body Manipulation in order to generate a layer of steel-like skin around their body in order to increase their defense and block out outside sources from entering their body by clogging every pore on it. Or, for another instance, they could use it on the offensive side by hurling body parts at their opponent that are extremely hot and turn into acid blood, using their increased height to smash down on most opponents and the same may even apply for some more powerful demon's attacks; or finally, in an avoidance way, more powerful demon's could even control their body in order to be broken down into a liquid, wind or fire type form in order to gain more ways to escape or evade attacks.
» Final Mad Demon State Appearance:
- Spoiler:
» Final Mad Demon State Benefits: True Demonic Immortalized Strength: From the combined strength of his powerful transformations and the strengths of his fallen comrades. Eric's physical strength is really unbelievable of such a very high level that even his simplest actions cause destruction and damage in his mad demon form. Much stronger attacks might hurt him but they wouldn't have power of defeating him, Eric can actually block attacks depending on their strength. He's able to greatly overpower/withstand an person's bankai with his big hand or one punch yet it hurts when does but thanks to new superb strength it doesn't hurt as long. Even with his Final Mad Demon's strength, Eric can actually punch a large espada hard in the face. With maximum force behind it, he's able to break through the walls to destroy buildings and structures
True Demonic Dragonoid Durability: Due to many magical incantations & dragonoid armor fused within the spiked demonic skin. Eric has a unbelievable supreme resistant to damage all due from the body which happen when he defeated the former mad demon king. Most of the defensive powers of the dragonoid demons combined within the final mad demon form. It would take a whole lot of attacks well stronger ones which may hurt me perhaps worse. The armor can be destroyed leaving the demon can be little bit open for damage
Demonic Bloodwing Flying: Yet Eric has the ability of flying to different places whenever he wants do so because of his spiky blood wings allowing him to travel many places at much faster pace then any of his transformed states. The bloodwings can create air current allowing them much faster then normal demons and transformed demons. The demon can actually travel almost like a bullet depending if he used the affinity of hell with the bloodwings.
Ultimate Dragonite Demon Claws: He has superb drgaonmetal-like claws on his hand which can be used for slashing, cutting rocks, cutting metal and gutting people when he gets angry, attacking, defensive or wanting to kill something. He can extend them for longer slashes even retract them when friends are around. Stronger enemies may feel 89% of the attack if it blocked by barrier or strong defensives. Eric can use his zoa power or affinity of hell to empower his claws with energy to do certain energy slashing attacks as well.
Claw Attack Powers
Augmented Shadow Darku Claw: An augmented version to Shadow Dark Claw which his hand will actually grow as with his claws. The demon claws will start turning black unleashing energy from each claw tip. When delivered darker and supreme energy slash faster and stronger then the original. Stronger enemies will feel the pain of the attack while weaker opponents will have their skin rip off from the demon claws.
Higher Demon Ability Knowledge: Eric Zarathos was trained constantly to use his demon abilities when he was a child he started fully understanding a demon's natural abilities. Throughtout this knowledge was helpful throught his battles yet he started studying the many other benefits of different demon abilities. He constantly uses the Affinity Of Hell with his normal form and demon states for stronger and new powers. The demon uses Curse Effect to implant curses when he has a good chance of winning a battle or wants to make his enemy's life a living hell. The Sacrifice Incantation is used whenever he wants to upgrade and enhancing his body with deadly and destructive powers. The best demon ability that he likes using is the Black Inferno Blast which is one powerdul blast of destructive energy the best thing he's ever seen. Yet the demon is good learner and powerful warlock in the use of the Art of Demon Magic when it using it powers to heal himself or using different magical demonic powers and effects in battle.
Brute Hand to Hand Combatant: While not showing any technical of formal skill in hand-to-hand combat, Eric relies entirely on a brawler style of fighting. Whether he possesses any skill in swordsmanship is unknown as he never uses his Zanpakutō in combat. His skill in hand-to-hand combat combined with his unbelievable strength makes him quite a dangerous opponent. Eric is able to fight barehanded, using swift movements to land blows on his opponents before they can even react.
Energy Based Punch Attacks
Destroya: This is an Demon-exclusive technique that hardens the user's zoa koa and releases it in a swift yet potent blast within the fist. While similar in function to an arrancar's Cero, the technique is not nearly as powerful, though thanks to its composition its speed is 20 times faster and allows for it to be fired in quick succession. In addition, it possesses more concussive force than a typical Cero does.
Enhanced Destroya: Already demonstrating his ability to fire consecutive Destroya blasts at the enemy, this skill is further improved. In his Manta Brute form, this technique can easily hurl an enemy away at a large distance, destroying part of the field of battle at the same time. It is proportionally bigger and stronger in accordance with Eric's arms increase in size
Dragon Fist: The Dragon Reaper explosion. Eric absorbs the massive amount of zoa koa energy into his body, which covers him from head to toe in a blue aura with sparks surrounding him. He then proceeds to throw a punch that takes the form of a giant demon dragon which devours the unlucky enemy and inflicts a massive amount of damage. If the defending opponent's speed & defense is higher the attacker's while Dragon Fist is executed, the opponent will dodge the attack and no damage will be done.
Eye Lasers: These are precise laser-like beams shot from both eyes. The potency of the Eye Laser technique varies, but most of them are very fast and able to nullify weak attacks and small projectiles, as well as cripple opponents when they are greatly damage and damage other objects. This can blocked or dodged easily.
Shadow Plasma Beam: The Shadow Plasma Beam is formed when cupped hands are drawn to the user's side and the demon shadow energy is concentrated into a single point between the cupped hands and the hands must be really close. The hands are then thrust forward to shoot out a streaming, powerful beam of shadow & plasma. The blast can also be used, generally under extenuating circumstances, with just one arm. However the attack has a big flaw if the user too weak or hurt the focus of the beam won't hit the direct target which can be big trouble.
Final Punisher: The trump card attack wheres he lights a spark of energy on his index finger. Once enough energy is gathered, this spark may grow to the size of a small moon and is thrown towards the target. Typically, this attack is used to destroy many buildings or a small city or as a last-ditch effort to severly wound an opponent. When it hits something it almost like an big and massive explosion but it can be destroyed if it blasted in right in the center depending enemy's attack power or by a much stronger energy attack. However this can be charged into a much stronger attack which is called 100% Final Punisher which takes 3 posts to charge and the user must completely still when gathering energy for the attack. If the user is attacked the attack is no more which he have to do it all over again. The 100% Final Punisher is made when he places his hands forward as she forms a sphere of deep black energy that has another gray sphere inside it that turns black in the center and has red electricity flowing around it. If he charges the attack for a few seconds, it seems to take on a decagon shape, but most commonly looks like a circle. Once he fires it, it leaves a shot black trail of energy behind before it hits the target, very easily causing a medium nuke-sized explosion.
Body Manipulation: This is a natural ability that all demon's possess if they wish to activate it or perform it. Most Demon's have full control over every aspect of his physical make-up, able to stretch themselves to obtain insane heights such as being thirty foot tall, being able to change their skin color, having the ability to shape-shift into different people that they are able to remember and, on much more powerful levels, being able to even detach, generate or fuse body parts together in order to increase odds of surviving. Though, this does not occur until at least one tier, and even then it's weak compared to the 0 tier version. Additionally, it can even be used for offensive or defensive purposes. For example, a demon can use Body Manipulation in order to generate a layer of steel-like skin around their body in order to increase their defense and block out outside sources from entering their body by clogging every pore on it. Or, for another instance, they could use it on the offensive side by hurling body parts at their opponent that are extremely hot and turn into acid blood, using their increased height to smash down on most opponents and the same may even apply for some more powerful demon's attacks; or finally, in an avoidance way, more powerful demon's could even control their body in order to be broken down into a liquid, wind or fire type form in order to gain more ways to escape or evade attacks.
Judas Priest: A wizard called this move dispel bound but in the past it was given another name. A shadowlike defense move used by various witches and warlocks. The user must be severly hurt when using his move and one hand must be on the ground. If attacked by an enemy by some sort energy blast, cursed, sword attack, almost getting impaled, etc. The user's own shadow will block the attack immediately however it can be only used five times if used a sixth time the user will die.
Death Energy
DE Class: 1st Class
DE Powers: Engra's Awakening: The awakening of the true berserker; This only happens when Eric Zarathos is at near death or having the complete desire of defeating his enemy. Eric's mind will split in half as a darker being will emerge helping the mad demon defeat his enemy to complete destruction. Eric's DE Field will emit an a large amount demonic chaos energy as his dark persona will emerge all of his dark desires and pure blooded rage of a mad demon will rise. In short, Eric's personality will change from Neutral to Neutral-Evil. While in this state, Engra Deathsword which is Eric's darker side will take over also enhancing Eric's powers and abilities by 70% percent making them stronger. Engra will unleash a violent warcry which the black power bulking up the mad beserker muscles making the demon berserker stronger. When Engra takes over, Eric's eyes will be completely dark red meaning the mad demon becomes the mad berserker. However, This has a drawback if the person can 100% really convince Engra about something then the mad berserker's dark energy will disappear. Returning, Eric back to normal...
War Necromancy: Eric has a unique gifted form of necromancy which the mad demon had learned the skill but never really use it. Eric had learned the legendary skill in a previous life but had forgotten everything about it. The mad demon now thanks to his death energy can finally use his new necromancy power to bring stronger beings back from the dead but really it take both his willpower and death energy to access the full control. Really the mad demon in his state, He can control anything that has two tier or lower when their under Eric's necromancy control the person a vampire tattoo on their shoulder. The tribal vampyre tattoo resembles the symbol of the Dead Knights. The symbol means the mad demon himself had brought you back from the dead. However, Eric's necro power have it limits as the mad demon can't be anybody back stronger then an 1-1++ tier because the mad demon hadn't fully mastered the power yet. But he's learning.....
Breakdown: As legend states, Eric Zarathos was once Joshua Iramasha. The Forbidden Iramasha he was called. Eric's breakdown works differently because the mad demon and manipulate reishi particles to his advantage. The demon uses his breakdown ability to reform and create air molecules and transforming them into pure reishi which the mad demon infuses the reishi combining with his own power. The mad demon will start burning with a blue aura. When Eric infuses his power into his hands the mad demon can become a total powerhouse with one or many punches/claw slashes. The demon can weaken or even kill the strongest barrier. Also, Eric is able to breakdown attacks by using some called "Dark Nullification" in which the mad demon stares at an attack, barriers, seals, charms, weapons and it starts to break down or tear apart.
Semi-Immortal: The way of increasing one's life span. The mad demon didn't fully understand it but he was given the gift of semi immortality through his own death energy. Because of this the mad can remain the same without the worry of watching his body aging or growing even more white hair. The mad demon has been given three gifts from this semi immortality which the mad demon use to his advantage in great battle. The demon had found out he doesn't have to breath anymore in harmful/deadly environments which his body lacks anything expect his blood. Whenever the demon is in DE Merge or Berserk sate, Eric can heal a extremely fast but their a downside to this. The fast healing is very painful which the demon's blood restructures the damaged to lost parts hurting the mad demon sending pain to his body. Engra will call it true pleasure of the demon queen if he's out.
DE Barrier: Eric's DE Barrier works kind of different it acts like a second layer of skin which actually combines with any defensive power the mad demon has. The second skin acts like an invisible armor improving the mad demon's chances in a fight which has turned sour for him. The skin holds a support power as well that does nothing until you make contact with another power. When coming into contact with someone, it gives grants you a highly advanced decaying ability that is seen to phase through one or two layers of defense at a time. If the mad demon attacked and enemy the power would actually or maybe overwhelm the enemy's defenses or put them out of commision. Lastly, judging by tier, if the person is more powerful then you, chances are you'll only just end up somewhat weakening their defense. If they are equal in tier level, then you'll most likely be able to cause up to eighty percent weakening of it.
DE Merge Appearance:
- Spoiler:
While still without upper body armor, the lower robe seems to have been replaced with lower body armor adorned with skulls, keeping with his motif. His hair is completely black, and he now has a green crystal located on his right pectoral near the shoulder along with a scar/tattoo on that shoulder. Also, in the dark demonic levels, Eric was shown with green eyes while in the demon but now, they're reddish-orange.
DE Merge Powers: Death DE Bone Armor: An really unique power, Eric can create a bone leather armor which acts like an enhanced version of an DE Barrier. The armor actually combines with his defensive ability or powers making them stronger allowing the mad demon to become more resistant to attack. The bone armor holds a support power as well that does nothing until you make contact with another power. When coming into contact with someone, it gives grants you a highly advanced decaying ability that is seen to phase through one or two layers of defense at a time. If the mad demon attacked and enemy the power would actually or maybe overwhelm the enemy's defenses or put them out of commision. Unlike DE Barrier, The bone armor does have a time limit which more works with his level. If Eric was an the advanced level of his barrier then the armor can lasts for 7 posts. If he becomes at master with his DE Barrier powers then the armor can last for the the 9 posts completely.
It almost like a defensive time limit....The bone armor can be summoned and de-summoned upon his willpowers whenever he wants to when he feels lucky to win.
Necro Breakdown: The engravings on his shoulders, they'll start to emit and necro energy will gives the DE Merge demon an highly enhanced form of DE Breakdown. Eric's Necro breakdown works differently because the mad demon can manipulate both reishi particles and chaos energy to his advantage. The demon uses his breakdown ability to reform and create air molecules and transforming them into pure reishi which the mad demon infuses the reishi combining with his own power. The darkness of his shadow will starts absorbing particles of the dead iramasha that still lingers within him combining both reishi and chaos energy. The mad demon will start burning with dark green aura. When Eric infuses his power into his hands the mad demon can become a total powerhouse with one or many punches/claw slashes. The demon can weaken or even kill the strongest barrier. Also, Eric is able to breakdown attacks by using some called "True Nullification" in which the mad demon stares at an attack, barriers, seals, charms, curses and weapons then it starts to break down or tear apart.
Berserk State Appearance:
- Spoiler:
Eric's face is completely hidden by the hood he has in this form while he seemingly has no legs at all. Giant skeletal wings sprout from his demon back, although these seem to be for show as he floats about a foot off the ground, seemingly unaided by the wings. Lastly, Eric carries a gigantic scythe in his large bony hands, with countless skulls engraved into the flat of the blade. All of this gives him an appearance similar to the common depiction of the Grim Reaper.
Berserk Enhancements: 100% Pure/Unrelentless Spiritual Energy & Overwhelming Strength: Eric and Engra are one becoming a perfected being a pure destruction, the rage of the mad demon and mad berserker. In this state, Eric's spiritual pressure in unbelievably insane the energy levels itself can drive him to go truly berserk on a person using his power to destroy. The strength of the mad demon is the same of ungodly powerhouse demon something he couldn't reach with his previous forms. He's able to greatly overpower/withstand an person's stronger attacks maybe even powerful one with his big hand or one punch yet it hurts when does but thanks to DE, it doesn't hurt as long.
100% Relentless Speed & Flying: Eric has relentless speed of a reaper demon. From immense training, Eric's speed is greatly above a normal demon or a powerful demon. His speed is used mostly for rushing up to an opponent, attacking at a fast berserk-like speed or trying to counter attack when the opponent is too close. The shocking part of this ability, Eric can actually gain the upper hand maintain a fast speed against any enemies that poses a threat to him. He can match or overpower a powerful captain's shunpo, powerful espada's sonido speed or powerful speedster. Because of his berserker state, Eric's doesn't have any legs in his berserker form the best thing that he can do is fly, glide or levitate up in the air. With his demonic bone wings, Eric has the unique ability to fly because of his demonic bone wings without having sort of flesh or material on them. With his wings, Eric with his new power can travel anywhere he wants to.
Demon Soul Harvester Scythe: The Scythe of Souls; An unique weapon which the demon can summoned and make disappear with a wave of his hand. The Harvester scythe which is a scythe infused with souls of the humans which was used to create it the end result was having the scythe embedded with countless skulls on the scythe blade. The Harvester Scythe had it own abilities and powers within the scythe blade making it into something like great big scythe blade the weapon is capable of dealing with zanpakutos, sugiura weapons or iramasha blades without worrying about the scythe blade breaking. However, Harvester can break depending on how strong and powerful attack is the scythe can take damage but too much which can lead to big ass trouble. Meaning the demon won't have his weapon to protect him in battle against enemies. When wielded, Eric has vast knowledge of using scythe and scythe based weapons. The scythe in his mind is the grim reaper's weapon and wielding it shows a level to respect to the legendary warrior of the dead. The demon loves using his scythe weapon something long bladed and sharp. Going into a fight, Eric put his full strength and muscle into his scythe so cuts and attacks can be quick and deadly. Creating different and strong techniques or attacks when using a scythe in battle. The Harvester Scythe have about three demonic abilities that are imbue within it [Art of Demon Magic, Affinity of Hell and Curse Effect]. However, Eric can be defeated if some was stronger also with keen intellect may have skills necessary in defeating him in battle. He's trying to become an expert scythe master.
Berserk Details: Eric can use this berserk power as a last resort or with his own willpower when everything else has failed him or in worse situation. When the berserk state is unleashed, Eric's and Engra's mind are as one and the berserker demon can determine who is friend or foe. Everybody is a enemy and open game to the berserker demon.
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- KadeDemon Innovator of Violence
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Joined : 2010-07-30
Posts : 2505
Location : Death Valley NJ, Small Part
Member Info
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Tiers:
Dark Forbidden True Form
Dark Forbidden True Form Appearance:Dark Forbidden True Form Abilities: Immortal Demon Overlord Strength: The strength of a True Demon. Eric's physical strength is really shocking and immensely superior fierce of such an unbelievable level that even his actions cause greater destruction and deadly damage. Very stronger/powerful attacks maybe able to greatly hurt his body but mostly the mad demon will be able to survive or counter it. Too many powerful attacks can damage his body like bankai it would a take a fucking vast amount of damage and attacks from a shinigami's bankai to dish punishment to him. Other very powerful attacks from iramashas, Arrancar even sugiuras might be able to greater punishment but who knows he'll might survive it and heal. Eric can block even weaken some attacks but really depending on the enemy's power or strength. He's able to overpower an person's gran rey cero and some powerful attacks with his one punch/hand slap yet it hurts leaving a burning sensation. With mad brute force behind it, he's able to break or destroy through the walls to destroy buildings and structures with his true demonic rage.
- Spoiler:
Demonic Overlord Speed/Reflexes: Eric's speed and reflexes have been greatly augmented to the point where the demon knight can move faster. Yet his agility and reflexes to dodge oncoming attacks that have do him harm. Eric is shown to used his quick speeds along with his reflexes to gain the upper hand on a enemy or find ways to outsmart their combat strategy. Eric has become fast enough to outrun his own energy attacks, allowing him to strike and enhance them or launch simultaneous attacks. Eric can keep up with a shinigami's shunpo speed, iramasha's spped or arrancar's sonido speed yet the mad one gets a quadruple increase in speed within this state. He can actually match a captain's shunpo or espada's soindo speed, vizard's speed or ziamichi's speed depending on the enemy's speed.
Unbelievable Overlord Spiritual Power: When unlocking this form, Eric can access of the powerful energies of an demon overlord making his new form stronger then the others. The demon never knew how to unleash a high level of power until he started to tear apart his spiritual pressure and split it his powers. When unleashing his forbidden form. Zarathos's spiritual pressure shot up like a million of rockets and explosions. Being the forbidden one Zarathos has an unbelievbale fucking high amount of spiritual pressure. From the trainings and torture, Eric learned how control & restraints giving his opponents a fighting chance or not when the demon chooses to. The forbidden one can place vast immense power into his attack making them stronger then in his previous states.
Immense Demon Striking Power: Because of the demonic stone armor, Eric's striking power is increased twenty times any normal demonic strike. Because of the metal rings & demonic claws kinda lock the demon fingers which improve his fists allowing his enemies to feel his punches effectively. Also each punch is imbued with the flame magic which increase the power with some deadly pain.
Demon Overlord Stone's Durability: Due to many enhancements & demon armor fused within the demon body. Eric has an high-strong resistant to damage all due from the body which happen when the mad demon unleashed against the demon queen. Most of the defensive powers of the demons combined within the dark forbidden demon form. It would take a whole lot of attacks well stronger & powerful ones which may hurt the mad one perhaps worse. The demon's skin can be destroyed leaving the demon open for damage for attack but it might take a long fucking while and many attacks before that happens.
Higher Demon Ability Knowledge: Eric Zarathos was trained constantly to use his demon abilities when he was a child he started fully understanding a demon's natural abilities. Throughtout this knowledge was helpful throught his battles yet he started studying the many other benefits of different demon abilities. He constantly uses the Affinity Of Hell with his normal form and demon states for stronger and new powers. The demon uses Curse Effect to implant curses when he has a good chance of winning a battle or wants to make his enemy's life a living hell. The Sacrifice Incantation is used whenever he wants to upgrade and enhancing his body with deadly and destructive powers. The best demon ability that he likes using is the Black Inferno Blast which is one powerdul blast of destructive energy the best thing he's ever seen. Yet the demon is good learner and powerful warlock in the use of the Art of Demon Magic when it using it powers to heal himself or using different magical demonic powers and effects in battle.
Reaitsu Drain: This ability goes hand and hand with Za Koa's Influence. With this technique, our two tier can constrain the flow of reishi and reiatsu within an area in order to make opponents somewhat weaker as reiatsu is energy in use, this can also lead to canceling out attack on some levels, overpowering attacks if there is a major gap in power and for advanced users and up being able to control the reiatsu they constrain. However, please note, reaitsu drain does NOT mean you will simply go around consuming energy until you level up. With all of that stated, the main benefits of this Reaitsu is that it is used to increase anything on a demon that deals with power. For instance, a demon could have FAR faster attacks then before if reaitsu drain was performed successful, their attacks would have much more stopping force and it may even have additional benefits. Another example would be their spells being further increased with all of the extra energy being generated within them from the drain. One final example is that it can also be broken down into energy for strength to increase their physical offensive power, increase their defense and advance their durability. So, with that said, these are examples of how reaitsu drained is used.
Body Manipulation: This is a natural ability that all demon's possess if they wish to activate it or perform it. Most Demon's have full control over every aspect of his physical make-up, able to stretch themselves to obtain insane heights such as being thirty foot tall, being able to change their skin color, having the ability to shape-shift into different people that they are able to remember and, on much more powerful levels, being able to even detach, generate or fuse body parts together in order to increase odds of surviving. Though, this does not occur until at least one tier, and even then it's weak compared to the 0 tier version. Additionally, it can even be used for offensive or defensive purposes. For example, a demon can use Body Manipulation in order to generate a layer of steel-like skin around their body in order to increase their defense and block out outside sources from entering their body by clogging every pore on it. Or, for another instance, they could use it on the offensive side by hurling body parts at their opponent that are extremely hot and turn into acid blood, using their increased height to smash down on most opponents and the same may even apply for some more powerful demon's attacks; or finally, in an avoidance way, more powerful demon's could even control their body in order to be broken down into a liquid, wind or fire type form in order to gain more ways to escape or evade attacks.
Augmented Yagura Weapon Creation: Eric actually had to sacrifice his original unholy weapon creation power of a shit load of weapons in order to make one powerful weapon. With one hand of his wave of his hand the demon can create a staff-like pole weapon. The weapon stands at 72 inches tall and is constructed with a black coated aluminum shaft and a stylish 20 3/4 inch black stainless steel pole staff. The staff won't rust because of 2,000 souls used to create it. The weapon itself had it own zoa koa which fire energy attacks with same strength and power as cero, grand rey cero, cero oscuras even cero metralleta,
War-Devil Reaper Eye Powers: The mad one was able to create an unique power from the blood eyes they manipulated the power of wrath and vengeance. He had to experiment with his blood eyes through tests to unlock this power. This works as the same as a higher Bloodeye technique but this version is completely demonic in nature. Very same but demonic abilities like the Devil BloodEyes the mad demon had to his eyes replaced and blindfold for weeks to gain each of demonic abilities of the devil reaper eyes. Through this, Eric's blood eyes went through an unique transformation taking the eyes of a demon war-hunter an demon war devil eyes. Unlike his other bloodeyes, Eric's Reaper eyes can actually track an enemy movements perfectly. He can perfectly keep track with an enemy's speed power such as an shinigami's flash step, iramasha's chaos warp or an arrancar's sonido. When an enemy is attacking, Eric can track their movements & attack patterns to perfectly time his attacks accordingly. Through experimentation, Eric has been able to cancel illusion/mental-like abilities from the tier level that he's on. Also given a chance of dodge attacks when he combines it with his shadow movement & affinity of hell to give himself a much faster dodge speed. With this Reaper eyes, Eric can actually have an advantage in a fight using this for counter attacks, countering magic, performing defensive powers and blowing up energy attacks.
War-Devil Reaper Abilities
Hell Amaterasu: The ultimate flames of death; A warlock demon would never touch this power it said that the Hell Amaterasu burns an enemy whole. The Hell Amaterasu flames burn like the sun itself burning anything that comes within it way burning forever until death or completely destroyed. The Hell Amaterasu flames are spiritual flames of the souls of the dead the blackness of the flames. It an example of their pain and hatred towards the world. These jet-black hell flames can be ignited only by the user's devil reaper eyes vision focusing directly at an opponent or target. The Hell Amaterasu places a major strain on a demon eyes causing a demon's eye causing it bleed and crack up completely. It takes a lot of concentration and magic the summon these flames summoning them them a high magic level . The deadly attack can dodged or blocked depending on the enemy speed or the enemy's strong defenses.
Final Izanagi: Because of his demon heritage, The War-Devil Reaper eyes couldn't copy the actually same power as the original Izanagi. Through experimentation, Eric came with an answer from a bunch load of deadly experiments combining certain demon abilities and make them close to Izanagi. The War-Devil Reaper eyes actually creates the demonic version of Izanagi; By combining (shadow movement + kage chokyo-shi + affinity of hell + art of magic), Eric can actually escape injury or death by teleporting his whole body into an unknown reality. The process leaves a dead body making the enemy believed that Eric is dead an near perfect illusion. When Eric decides it the demon can return back to the reality perfectly healed and unharmed. However, This doesn't take a lot of the demon but puts a major fucking strain upon the eye using the technique. Once the technique is completed, The user eye must be closed or healed because if not it can lead temporary or major blindness with one eye or both eyes. Because of the combination of deadly power the deadly technique can be only used once per thread. Yet it can be used twice but the demon's vision will be blurred for four posts.
Demon Shadow Nemesis: The demon guarding technique; Because of the mad demon's connection with the ancient dragon the mad one was able to harness the dragon's dark energy. From placing the dragon's energy into the war-devil reaper the eye magic was able to create a giant spiritual humanoid being. Like Lucifer Sinn, The demon Shadow Nemesis acts like a guardian deity at the same time it takes the user's lifer energy making them quite weaker. It an natural form of defensive/offensive summoning which it took some demon sacrifices to make it strong. A demon Shadow Nemesis has a height of 30 feet, having many weapons in it arsenal which can be used effectively in battle. It attacks are of the dark red flame magics in which can create a large flame sword somewhat similiar to an zanpaktou with high zanjutsu slashing skill. It known to have many strong flame attacks and flame defenses because the dark flame magic it has embedded within. The Demonic Shadow Nemesis can be used or summoned in different styles: Eric can summon the ribcage of the spiritual beast as shield protecting him from attacks and perhaps magic by using little amounts of energy. Thanks to Death energy, Eric doesn't feel any side effects from using it power anymore. Because of the deadly power being controlled the Demon Shadow Nemesis has known to have mutiple demonic forms which can be used in battle or show.
-Shadow Nemesis Forms-
- Rib cage Shadow Nemesis: The first level of the guardian deity the insides of the deadly beast. By manipulating his zoa koa energy, Eric's can summon the demonic rib cage of the Shadow Nemesis which cover his body. Made of both demon akuma kyodo and zoa energy which creates dark blue energy which can create the deity's ribs. The Shadow Nemesis's ribs are made of 10 ribs which are combined to the deity's spinal cord acting like an temporary defense grid. It only takes little energy for the user to create the deity's ribs it would take a lot to damage them. From Shadow Nemesis's manipulation the mad demon can create one of the deity's bone arm to put an squeeze on an enemy, punch or slap an enemy. By manipulation his zoa koa energy.But the ribs and unique way of regeneration from taking some zoa koa to regenerate the broken rib. However, Eric can only use the technique only four times per thread from his power if used an fifth time will put his body into shock.
- Incomplete Demon Shadow Nemesis: The second level of the guardian deity the half skeletor the deadly beast the awakening of the deity. From his energy, Eric can create the incomplete form of the demon deity giving it skin taking much of an human like appearance looking somewhat muscular. From his zoa koa, magic & body manipulation, Eric's Shadow Nemesis has a four arms mostly the mad demon can create the upper body of the deity but in an incomplete sort of way. Because of the body manipulation of a deity, Eric can actually walk with the deity allowing it to attack his enemies by using it arms and fists. The incomplete deity can actually block attacks coming at the user but if it a powerful based attack. The arm or the hand can be destroyed which will take some time to re-heal the damage. The Incomplete form can only last for 2 posts any longer can drain the demon.
- Complete Shadow Nemesis: The third level of the guardian deity the true form the deadly beast the grand awakening of the demon deity. The complete version of the Demonic Shadow Nemesis. From his energy, Eric can create the complete form of the demon deity giving it demi-human like appearance looking somewhat muscular. From his zoa koa, magic & body manipulation, Eric's Shadow Nemesis looks like a giant energy based warrior covered in armor. Eric can actually walk with the deity allowing it to attack his enemies by using it arms and fists. However, Eric can use the Shadow Nemesis's flame energy to create an flame like sword which even close to the shnigami's Zanpakutō having great power to use it. It much stronger then it incomplete having a high resistant to damage but it doesn't last long. The complete deity can actually block attacks coming at the user but if it a powerful based attack. The arm or the hand can be destroyed which will take some time to re-heal the damage. The complete form can only last for 2-3 posts any longer can drain the demon.
Demonic Red Hell Sight Powers: To copy the original Devil Seeker is for one to gouge out a demon's very eyes and the mad one didn't want it. By combination of the demon reaper eyes and demonic sensing, Eric was able to create his version of the hell sight but taking much of a blood red color. Like a homing beacon or the same as radar the only thing is that his version of hell sight combines his demonic senses alerting him of what power the demon is dealing. The special thing is that it tells him what race the enemy is. The Demonic Hell Sight power; Eric can actually see how much spiritual energy, reishi, even chaos energy a person has within their body. It much an advanced form of his demonic sensing determining what kind of enemy the mad one is facing. This is a major improvement from his original sensing from his past to gain much an advantage upon what he dealing with. Unlike the original Devil Seeker, Eric can turn it off whenever the demon chooses to by blinking his eyes and it deactivated.
Demonic Shinra Tensei: Eric had absorbed a large fucking amount of Moon Iramasha's powers during his battle the mad demon had experimented with it. From his experiments, Eric was able to create an barrier-blocking technique which is completely invisible to the enemy's eyes. By combining gravity with magic, Eric was able to create a deadly defensive technique from his deadly power nearly all attacks will be blocked or halted by the technique. Because of the energy that was absorbed, Eric can use to gravity wall shatter stuff like wood, metal perhaps even bones well break bone depending on the enemy's tier. The demon actually experimented with a piece of his skin infused with the akuma kyodo with his body manipulation and magic the demon actually created a invisible gravity wall. The invisible gravity wall it almost close to an barrier. When attacks are coming his way the mad demon can summon that invisible gravity wall to block that depending on how powerful the attack is. A great and powerful attack can destroy the gravity wall. and explode right in the user face but not weaken him
Ultimate Shadow Razor Punch: Eric will take a deep breathe as his zoa koa power will engulf his fist with pure shadow power empowering the fist for an attack. He unleashes his shadow energy into a mighty flaming red aura, before punching the ground with his fist gaining elemental energy. The fist once again absorbs both shadow energy and flame energy making the fist strong and ready for attack, Eric flex his fingers as the demon's fist turns a demonic gauntlet. Eric charges with the flaming energy and his shadow movement which the demon inflicts a giant of exploding shadow damage when the attack connects or hits an enemy. In truth it almost like a nuclear explosion to a person's face and it hurts like hell.It a combination of shadow and lava and this can hurt and enemy this attack the ultimate form of the shadow claw from his previous shadow claw techniques and most strongest of them all. The only flaw is that the attack can be dodged depending on the enemy's speed.
Demi-Flame Powers: From accepting his new powers, Eric has been given unique ability from his madness powers which he can enhance even augment attacks with dark red flame energy giving much more powerful & deadly effect. Initially this was uncontrollable, but after enhancement by some training. Eric can mostly control this bone power creating attacks and defenses from his powers, creating weapons, attack and defenses with his dark red flame powers. When using dark red fire power, Eric's arms can transform taking on a different attacks when using flame weapons or lightning attacks. Also Eric's dark flame attacks can be defeated or counter by a stronger defense or strong energy barrier depending on the strength and defensive power of that enemy. However, Eric's defensive powers can be weaken if his dark flame weapons are damaged by other stronger elemental attacks by his opponents depending on their attack strength.
[strike]True Summoning Power: From Engra's training, Eric the demon of madness was trained into an advanced form of necromancy how to summon things with his necro summoning power. The mad demon lost control of the power and his summon creations. At the time. Eric couldn't control the power of summoning all by himself but through hours of training the mad demon finally gain complete control of his summon creation. Over the years, Eric has defeated a number of stronger opponents now with his summoning power the mad demon has harness the power of five warriors. Each warrior if of an unique race and unique ability which they can use in battle. But their is one rule that they must be follow and this is the important rule that the mad demon brought them back into this world and they must serve him period. The demon of madness call each summoned member of his new team called "The Fallen".
Vanitas(0-3++)
Link: https://www.platinumhearts.net/t11434-vanitas-shinichiro-npc
The Near Perfect Vizard
Zorin Blitz
Link: https://www.platinumhearts.net/t11432-zorin-blitz-npc#72337
- Zorin Blitz: In life, Zorin was one of the three twisted sisters known as the "Twisted 3" until she was defeated by the mad demon in one of his past lives. Now as a summoned demon, Zorin has been known as a formidable fighter and yet she may have the same strength and speed as the mad demon but her speed has been cut in half because of her holding her scythe weapon. As a former twisted sister, Zorin was known to be a dangerous sister of the group because of she can utilize many demon abilities like the demon of madness. She can use her demon scythe to cut enemies in half with her scythe blade even defend herself in battle even protecting her master from attack. The scythe weapon is stronger then any Zanpakutō based weapon and she can fend off against any weapon that she comes into contact with. The third eye within her hand allowing to create illusions a person can catch themselves caught in one of her illusions depending on their mental deduction. [Zorin's tier is at 0-4. She has many demon abilities like Eric Zarathos and some flame based attacks and she's a scythe weapon master]
Kairaa
Link: https://www.platinumhearts.net/t11433-kairaa-incendio-npc
-Kairaa Incendio an former espada who was unruly in mere minutes she was created to do the dirty work of her masters. During an major dispute, Kairaa watched a fellow arrancar being killed it was there she found out a dangerous secret. Then after a few missions. Kairaa was betrayed and killed by an shinigami rogue yet to this day she didn't know why it happen. Eric was experimenting at the time with his new powers working with blood samples. Through necromancy and summoning. Eric managed to revive Kaira's body but it prove to be unstable. After some sacrifices, Eric tried again completely recreating the arrancar's body...Kairaa was back. Throughout her training, Kairaa was known to be a powerful espada back in the day but the demon had increase her power. Kairaa is stronger then she ever was as an espada having many arrancar abilities to use to her advantage in battle. She was known to have many ice-frozen like abilities with her power the espada managed to keep her zanapkuto too. She can transform to her Resurrección form where her powers are augmented and even into her Segunda Etapa form where her powers are immense. [Kairaa's tier is at 0-3++/Segunda Etapa 0-2. She has many arrancar abilities like her Resurrecccion and Segunda Etapa she managed to keep her Zanpakutō too.]
Final Punisher: The trump card attack where he lights a spark of energy on his index finger. Once enough energy is gathered, this spark may grow to the size of a small moon and is thrown towards the target. Typically, this attack is used to destroy many buildings or a small city or as a last-ditch effort to severely wound an opponent. When it hits something it almost like an big and massive explosion but it can be destroyed if it blasted in right in the center depending enemy's attack power or by a much stronger energy attack. However this can be charged into a much stronger attack which is called 100% Final Punisher which the user must completely still when gathering energy for the attack. If the user is attacked the attack is no more which he have to do it all over again. The 100% Final Punisher is made when he places his hands forward as she forms a sphere of deep black energy that has another gray sphere inside it that turns black in the center and has red electricity flowing around it. If he charges the attack for a few seconds, it seems to take on a decagon shape, but most commonly looks like a circle. Once he fires it, it leaves a shot black trail of energy behind before it hits the target, very easily causing a medium nuke-sized explosion.
Final Punisher Barrage: When the mad demon unleash a barrage of final punishers onto a opponent when the mad demon is in one of his rage-like states. It almost like lava ball energy barrage which each energy lava ball has the same powerful strength as Eric's final punisher technique. The mad can use this technique up into the air on down on the ground yet whenever the mad demon knight chooses to. The attack starts when the mad demon starts growling and then he launches multiple energy lava spheres toward the opponent, inflicting high amounts of damage. Unlike the Final Punisher, The barrage can be dodged depending on the enemy's speed but it can be blocked it would be painful. Enemies would 85% of the attack if the attack is blocked.
True Fallen Demon of Legend
True Fallen Demon of Legend: The true ultimate ability. Eric splits himself in half as unknown kage dimensional gateway forms inside unlocking to an hidden dimension. Eric opens up his body and a fallen archangel with appear as the demon archangel starts to awaken. Eric will disappear and the demon archangel with emerge from the remains of the mad demon's flesh. The Demi Archangel will have all of Eric's powers and abilities. Yet Eric's skill set will be boosted by one but it can't exceed master. The Fallen True Demon's name is Joshua Iramasha. Once Kade Hiroshima's original first and true name. He'll have many and maybe all demon abilities. Because of his deadly forbidden powers, Joshua can use the magic to actually mimic many iramasha abilities while in this form and great power over the shadow dark magic. In short, He'll have control on shadow dark magic attacks, defenses and abilities. The downside the dahlia seal which is that he can't use any mimical iramasha abilities with his normal form or his other transformations. The dahlia seal prevents that from happening. The final attack of the Fallen Demon is Last Judas Rites the ultimate megadeath attack. With one finger, the fallen one summons both angelic and demonic energy as massive spiritual energy spear imbued with arrancar's spiritual power, iramasha's chaos power and finally demon zoa koa power. The demon archangel grabs the spear and then starts crying a tear of a human and of a demon enhances the power of the spear even more. Which turns the spear both white and black. Once thrown and if it hits the target the blast radius is shocking nothing human would survive it. The enemy would need a barrier or strong defense to block the massive blast. Actually the blast radius is 25 miles long. This can be blocked by a stronger attack but the enemy will feel 95% of the attack.
» History: Zarathos Delgato the original Kade Hiroshima who died at the hands of the demon named Hagokumo long ago the dark kanji's power kept him alive and angry over his untimely demise. Unknown to Zarathos, Hagokumo took his identity making various riots and mayhem in his demon summoner's deadly wake yet Zarathos was dead that day. He remembers being peaceful and caring demon that changed when the demon was svagely killed with a butcher's knife. This was the first time he felt anger in his heart when he turned around to see his killer's face but died at the lost of blood. At that point, Something good died within Zarathos something that kept his evil and rage in check but it was never fully unleashed. Zarathos was sitting on the rocks trying to remember his peaceful past before leaving it all behind and forgetting it forever. Zarathos was created by the demon Witch Haggis at the time the demon was created from various demon imps until the witch made him into a humanlike-cat demon. Still he was noble cat demon doing what he was told and helping his creator with various chores around. Within the demon world, Haggis was one of the deadliest witches around if dare cross her then you'll meet her full fury upclose and personal. Vargas one of the Haggis's early creations was somewhat a brother to the cat demon, Zarathos didn't really stick up for himself. Vargas would be the one protecting even though the demon imp was a little sonuvabitch as demons who constantly beat up the two brothers but leaving them alive instead to dead. Fourteen years later, Sammis the Terrible finally found Haggis which a battle between the witches too place where the demon imp & cat demon were both told to take cover, Sammis didn't want any distractions so the demon tribe took the little demon from the witch's house and sent off the tribe's underground base where the demon imp was chained. Zarathos was taken by a blood demon named Skarlet nobody knows what happen the brothers were split apart and their mother was defeated by a warlock. All that Zarathos remembers about the last moments seeing his mother being ripped apart by a large group of dog demons and then being knocked out.
Skarlet was given the order to take the cat demon to undergrounds of the Hiroshima Dungeons where the cat demon was chained and put into a cell. Zarathos wanted to know what happen to his brother and how he was going to get revenge on the bastards who murdered his mother. Within his cell, Zarathos started self training himself trying to make himself stronger someday he would have his revenge. Now a slave, Zarathos was forced to fight demons in various pit & dragon tournaments just to survive at times the cat demon would suffer defeat or victory. The result really depended on the cat demon's will to live sooner or later the cat demon began to lose it becoming a savage pit fighters. After so many battles, Zarathos was only thinking about earning the crowd's respect and honor to hoepfully one day gain his freedom from his slavery. After eight hundred and twenty fights, Zarathos was given his chance when the champion appeared they fought to the death and the champion was stronger then the cat demon. Zarathos got desperate and so the cat demon resorted to his instincts of a demon just to survive killing the pit champion savagely with his bare hands. Finally, Zarathos was granted his freedom which the wizards of the tournament granted the cat demon a true demon body instead of an animal demon. The cat demon was gone and only human-like demon took his place, Zarathos felt like the chained of bondage were released on him.(Also he didn't like licking his flesh wounds anymore). The Hiroshima Family actually allow Zarathos within their castle teaching him the various ways of combat, magic even family values. Zarathos started forgetting about his real mother and started believing in the Hiroshima laws, Vargas was a general of the clan. During Zarathos's training, Vargas was walking down the stairs and then nothing was said the former cat demon was shock at his brother's reaction. The demon had the same spiritual pressure and demon power but something had changed. "What wrong with him? He not the same anymore...." Zarathos thought.
Zarathos didn't intend the great wars against the other demon families because his stepmother gave him orders to protect the family. Akasha wanted Zarathos to become a normal demon instead of a ruthless cold hearted killer then the head of the family. This was where he was given his new name but he still have to prove himself on the battlefield. After the great demon wars, Akasha named Zarathos....Kade Hiroshima. Kade was honrored to be a part of the family and he knew this was a fresh start for himself an perhaps his brother. Kade would halways help out with family affairs and yet help his father and demons serving the clan on the battlefield. The demon kept wanting to prove his worth after being given such a great honor, Tyros enjoyed it but little did he expect something bad was going to happen. Months later, A dark meeting took place in the Charred councilroom when Tyros was explaining about this mysterious Dark Kanji. A murderous power which would make a demon purely insane of bloodlust for violence, Kade overheard the rumors the demon didn't believe it and yet didn't care. Tyros was worried because the kanji marking appeared on his daughter's back and he didn't know what to do except maybe kill her. Akasha wouldn't hear of it thinking the power could be controlled if the child wasn't push in a deadly situation which she might become violent. Tira dissapear from Demono and Kade was sent to find her still the demon thought it was a bad idea. Tira Hiroshima was the strongest children on the family and she wasn't much into family values as much as her mother wanted. Kade searched around the demon world for her stepsister which led nowhere it seems the girl had dissapeared, he was about to give up. Until, Kade finally thought she might have taken a trip to earth's realm which the demon couldn't teleport up there to find her. A sandworm took him to earth's realm whichwas a gross ride by the way, Kade searched for her stepsister until he found her. He started walking over until something very warm was coming from his chest then his stepsister turn around started yelling and running towards her stepbrother. Kade was dying, he couldn't believe a demon named Hagokumo stabbed him hard with his claws ripping out his heart. Tira went to avenge her brother but the demon was too strong cutting her stomach with a knife, Hagokumo actually took Kade's identity more importantly his life. Kade died minutes later, Tira was almost about to join him ina few minutes until she had the idea she could save him or herself with the dark kanji power. Tira was crying as she was thinking how harsh she been to the Hiroshima clan thinking that was all in the past she wanted to do something right. She sacrificed her own demon lifeforce with ancient demon ability and gave his fallen brother the dark kanji's energy. Tira suddenly dissapeared after that. Kade started breathing again then his wound started to leaving a gaping hole within his chest wondering what happen. The demon's brain was on fire this new power was nearly unbelievable the essence of the dark kanji was slowly changing his attitude. Kade wanted revenge but he thought let the people think that he died and that this freak of demon nature killed him.
The power of the Dark Kanji was too strong and it was completely twisting his mind to the point that he was ready to kill other demons. Tyros was on a scouting mission within earth's realm and then saw his stepson alive the rumors told him he was dead. Kade told his father to stay away from the him the kanji's power was making him into something he didn't want to be. Tyros halted thinking this couldn't be because why would his stepson have the ancient power someone had happen. Tyros tried approaching Kade and something the dark kanji power started increrasing within the demon and then it happen. Kade actually killed his stepfather within one fatal blow the sight of blood was making him into a demon mad with vengeance in his heart. Minutes later, Kade accepted his fate thinking he could no longer approach the clan anymore even though his father was the only one who knew that he was still alive. The demon thought the demon world was still better off knowing he was still death now with that faker posing at him dead too the secret was safe. Kade Hiroshima was gone and yet he chnaged his name back into Zarathos hopefully leaving no trace of his past behind. But his lust of power started to show itself, he started hunting demons for no reason at all killing for sport. At the time, Zarathos felt the dark kanji's power growing when he defeated his father. The power started rising within he enjoyed it so much that he wanted to do more to make the power strong. Zartahos started hunting for strong demons who could put up a fight to make them food for the dark kanji. Thus his deadly rampage began....
Zarathos slowly started to rise from sitting up the rocks thinking the dark kanji was now in his posession. He wants to let the whole world know his vengeance and hopefully to hunt down stronger opponents and show them no mercy. To demons he known was "Zarathos the Mad One" but to the human race he also known as "Eric Zarathos the Hunter". With many decades past, Zarathos hunted down demons good or bad trying to find the one to challenge. The other demons would hide in fear knowing their lives were hanging by slim thread with this mad demon ever came their way. Most of the strong demons proved to be worthy, Eric would continously challenge them or start a fight with their family members until he got what he wanted. The Charred council decided at this Zarathos was a monster and that the demon had to be dealt with. Skarlet was chosen to deal with the mad demon her search took her to far reigns of demono. Zarathos was beaten someone of death until the demon witch woman challenged him. They fought for battle which many demons would gather around forming a circle. Zarathos was punching her with some vicious punches hurting her until he was about to deliver the final blow. Skarlet used her magic to imprison the mad demon within a dark coffin then the demons started to bury the coffin deep into a demon cemetery. She learned quickly this was a deadly mistake because she felt the dark kanji energy within it was cocooning the mad demon. Skarlet told everyone even the council that the coffin's seal must never be broken or this sonuvabitch would get out being one bad ass evil menace to demon society and to everybody. With that, Eric was never seen or heard from again.....
Many Decades Later, Malaychai and his group started some ruckus within demono which some ziamichi defeated the demon. One of the cohorts found a few graves and started some graverobbing it was unprofitable process because none of the demons had valauables. Malaychai reached Eric's coffin and dig it up seeing spiders and snakes upon the coffin. He used some magic to get rid of them and his cohort demons started opening the thing. A few times the spirits started coming up as a warning but the demons thought jewelry was inside. Malaychai broke the coffin with a sledgehammer and then something the cocoon became undone. Zarathos awoke attacking the demons with a deadly rage within his heart, Malaychai started running away screaming. Eric was pissed but his power was stronger then before the dark kanji actually nourish him back to health.
The Mad Demon had returned and he was very angry.....
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Last edited by Kade on Sun Feb 23, 2014 2:40 pm; edited 3 times in total
- BladeThe Hybrid King
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- KadeDemon Innovator of Violence
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True Fallen Demon Shadow Iramasha Abilities
|S|E|I|S|H|I|N|B|U|K|I|
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Seishin Buki Name: Shadow Crissaegrim
Seishin Buki Appearance: Shadow Crissaegrim is almost the same shape of the original vampire killer sword known as Vulgrim. Joshua recreated it the volcanoes of the demon world to recreate the sharp and pure metal which perfected the sword's strength and sharpness in battle. This seshin sword features a hand-hollowground, hand-finished blade. This sword is an exact recreating of the legendary vampire sword but with one important difference, instead of being made of 440 stainless steel, it is made of shadow pure adamantium steel and heat treated to a tough 56 HRC and fully sharpened, making it a fully functional weapon. The shadow seishin buki sword is painstakingly re-created, with solid bronze fittings cast from the original molds. The grip has a core of stabilized birch and is wrapped in leather to match the original vampyre sword. Runic inscriptions are deeply etched into both sides of each blade, exactly as on the original sword. Joshua did years of research upon his shadow powers to make this seishin buki into a high quality battle-harden sword.
Seishin Buki Abilities: Enhanced Shadow Flame Strength: When holding the sword, A massive spike of shadow spiritual energy is sent directly into the blade when this happens it the blade turns black. The physical damage power of the seishin buki will be enhanced because of the shadow power infused inside of it. Allowing for stronger slash or slash-like attack from the weapon. With the sword, Joshua been known to stop or break medium or some strong attacks and most kidō abilities with a swing of his seishin sword. Joshua maybe able to destroy stronger attacks but they can hurt him or explode right depending on the enemy's strength. Powerful ones like from a shinigami's captain and other powerful ones are hard to block it can have a nasty reaction if they explode.
Enhanced Shadow Flame Durability: An unique ability when the blade glows burning black as shadow energy is formed give it more shadow dark flame power for many different attacks for the sword. Yet it also used to give it defense against the natural enemies of shadow fire which is light/angelic. Some attacks can also weaken it but at a very limited time because of Joshua's amounts of shadow energy. But too many angelic/light attacks like an onslaught or an multitude can greatly weaken the attack power of the seishin buki and it attacks.
Shadow Enkouyari(Shadow Flame Spear): Joshua places his sword in front of him in a horizontal position as the tip of his sword starts generating a sphere of shadow fire after the required sum of energy is generated into the sphere transforms into a long spear homing onto the enemy , Joshua point his sword at the enemy the shadow flame spear charges towards his opponent. The spear explodes leaving an explosion which with enough power can disable a person the shadow flames of the explosion actually attack the nervous system and burn a enemy's flesh. It can leave a great amount of damage depending of the strength of the shadow flames it can completely burn a person or leave a deadly burn which can be healed. However the drawback is the attack can be stopped with a medium or high ranked level Hadō, higher bakudo & cero or stronger cero attack. Yet the technique has a flaw if the spear is destroyed then the attack is worthless meaning, He'll have to do it all over again.
Shadow Flame Damage
5-5 to 3-1 Tier/Damage: The power of the attacks can does extreme and immense damage to an enemy even completely destroying body parts, completely burning the skin depending of the enemy's defenses, weaken attacks, breaking things on impact. The power can be able to greatly hurt and enemy depending on the situation it can kill.
2-5 to 1-1 Tier/Damage: It can blocked but enemies will still feel 55% percent but they would feel nearly half of the damaging effects of the attack wounding/hurting some organs even some body parts maybe broken or burned.
0-5 to 0-1 Tier/Damage: The attack can be blocked completely or an enemy can feel 35% percent of the attack wounding a organ or burned half a body part. Depending on a enemy's speed power the attack can dodged completely..
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Powers: True Shadow Manipulation: Because Joshua Iramasha is the one and true forbidden Iramasha the child the darkness had complete control of the shadows themselves using their power to survive. The shadow master has been given unique ability from his shadow powers which he can enhance even augment attacks with shadow energy giving much more powerful & deadly effect. Initially this was uncontrollable, but after enhancing it by some training. Joshua can mostly control this great shadow power creating powerful attacks and powerful defenses from his powers for iramasha attacks and defenses with his controlled shadow or shadow flame powers. He can also teleport with this power combining both shadows and the shadow flame power creating a black portal and leave into another dimension/place of his choosing when creating the portal. The shadow iramasha can create wings for himself giving him the ability to fly but his black wings can be damaged quite easily from other energy and elemental attacks. This can be also used some shadow healing which can be combined with other power for much of an greater healing effect that can heal faster then regular healing powers. When using the shadow flame power, Joshua can fire black energy weapons or complete shadow energy blasts/beams firing at twice of normal speed of an iramasha technique. For defenses, Joshua can create an shadow black flame shield or an energy blockade barrier from his power. Also Joshua's controlled shadow flame attacks can be defeated or counter by a stronger defense or strong energy barrier depending on the strength and defensive power of that enemy. However, Joshua's defensive powers can be weaken if his controlled black shadow flame defenses are damaged by other stronger elemental attacks by his opponents depending on their attack strength.
Dark Shadow Strength: The shadow iramasha had absorbed an endless amount of shadow power to make himself stronger & healthy. Joshua's physical strength has been greatly augmented due to shadow powers feeding upon the darkness to make him strong. Many strong attacks can hurt him but they wouldn't have power of defeating him, Joshua can actually block some attacks depending on the enemy attack's strength. For example....Bankai if it had something to do with black or darkness the shadow iramasha won't have many problems against it. Other attacks can prove to be a problem which the shadow iramasha will have to full contact with his raw shadow strength perhaps hurting/weakening attacks or techniques. Even with his shadow's strength, Joshua can actually punch a vasto or an espada hard in the face. With maximum force behind it, he's able to break through the walls to destroy buildings and structures.
Augmented Endurance: Because of the shadow power, The shadow iramasha has an augmented high resistance to damage and damaging techniques. Joshua can take an onslaught of vicious attacks and still get back to his feet mostly because of the mad demon's spirit that brews inside of him. The will of no surrender engulfs the shadows empowering the shadow iramasha hearing whispers within the shadows"Pain is Temporary, Your rage is eternal", "Stand up and Fight". The shadow iramasha can burned, chilled, poisoned, paralyzed or blown apart or whatever but the will yo keep going will still push him to continue. Even through his endurance strength is very strong the shadow iramasha known to have some battle scars, injuries, harsh wounds and missing limbs so it isn't that invincible.
Chaos Moves: Unholy Impurity: Such as Angel Iramasha have Divine Purification, The Devil Iramasha have forged Unholy Impurity. Unholy Impurity give Devil Iramasha the ability to basically taint, infect or destroy various living beings, objects, seals, realms and other feats of satanic goodness that revolve around similar aspects. An example of Unholy Impurity would be a highly skilled Devil Iramasha decaying a Holy Barrier from a weaker level Angel Iramasha. Or, for another example, a Devil Iramasha using Unholy Impurity to cause an opponents body to gradually weaken by using this Unholy Impurity to cause acid like damage to the targets body, creating many attempts to make it fall pry to some KNOWN illnesses (or unknown for higher level Devil Iramasha) or for advanced Devil Iramasha making go's at even tainting a persons slow for a short time in order to cause either a weakening of their powers for a set amount of posts, create problems for them transforming or staying in a transcended state or even causing death in some severe situations. This ability also seems to work highly well on Humans, Shinigami, Sugiura, Quincy and some Ziamichi's; while it is somewhat harder to efficiently perform on Arrancar, Hollow's, Demon's and other similar races in a related nature to Devil Iramasha's. Along with that, though, they are also able to apply Unholy Impurity to attack's. For example, a Devil Iramasha could possibly corrode an energy based attack that is launched at them to either weaken it to the point where damage is acceptable, totally decay the blast on higher levels or even hijack possession of the blast from the opponent and use the new satanic-like energy to increase it's power in order to send it back at the target.
Chaos Impact: Chaos Impact is a rather simple move Iramasha can use if they need more physical output for their punches or kicks. By summoning just a small amount of their Inner Chaos Energy, they can use that force in order to make most of their physical blows two times stronger then normally depending on how much Chaos Energy is infused with the blow they are trying to make. More skilled Iramasha can even make use of the chaos particles in the air in order to combine inner and outer Chaos Energy to make a more effective punch that can even make their hits four times stronger then usual. Therefore, even on the most basic level, Chaos Impact is a rather deadly technique if it is used in rapid succession for those who have a good mastery over Inner and Outer Chaos Energy. It is recommended for those who wish to use for prolonged periods to have a large base of Inner Chaos Energy or have knowledge on how to control the flow of Outer Chaos Energy as this can tire a person out if they intend to spam this technique.
Chaos Burst: Chaos Burst is essentially a fighting style that increases the speed of a users punches or kick's in order to create devastating blows to anything that they happen to hit. By summoning a decent amount of Inner or Outer Chaos Energy, an Iramasha can make use of Chaos Burst in order to make each of their hits have an immense amount of swiftness and impact force that it can blow through an Arrancar's Hierro, shatter barrier's in stronger opponents or even outright blow through someone's defenses if they aren't on guard when this attack is occurring. Potentially, this technique can even be used to fight on par with both speed and physical based opponents as they are essentially getting the benefits of speed, with the devastating force of a physical user in one sharp blow. This can be used as often as an Iramasha wishes, though they should keep note of how much energy they drain from using this much like Chaos Impact and other similar techniques.
Chaos Warp: When this technique is activated it allows the user to teleport from short range distances at first, then when they become more master this move more they able to use to technique to teleport from long range distances along with being able to warp anywhere as long they can sense someones spiritual pressure or reiatsu. When they become more powerful they sometimes able to slow down within a limited range and gain the upper hand on their opponents. Advanced and master's can also teleport through dimension's and create pathway's to other world's. Adept can do it, but it takes much longer and drains them. However, Chaos Warp is not just limited to that. It can also be used for teleporting things and other beings. It starts by firing a burst of Chaos Energy from either your finger tips, palm's or anywhere else you can think of in your body. Then you can create it in any shape or form you want and try to have it attach itself to the thing you want to teleport. For objects, it's almost instant to teleport. However, to move massive land masses and things along those lines it would take a bit more time
Chaos Blast: This is the Iramasha's own version of the cero. It is a blast of either angel, demon or both (when used by hybrids) that is gathered from inside of their body and shot out in a massive wave or sphere. When used in a wave, it's faster, but not as strong. When used as a sphere, it is much stronger, but slower. Another thing to note is that when a Angel Iramasha uses Chaos Blast the blast is typically white or blue, while when a demon fires it the blast is typically black or bright red. If your a hybrid, it's both. However, some Iramasha's have customized their own Chaos Blast's to fit their needs.
Chaos Barrier: Chaos Barrier is a move you perform by summoning up Chaos Energy, placing a wall or sphere of energy around your body and sealing yourself inside your own world for up to three post. Nothing can get in OR out of this world. Which means you cannot attack while within it, nor can you be attacked. Also, if you stay in here for too long and you are not a master or Advanced you will eventually begin to erase yourself. Master's and Advanced can to, but this usually happens after five post after the recommended three post length. Also, after the recommended three post length, it can also be damaged by other attack's and eventually bought down.
|F|O|R|M|S|
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Hybrid Stage(The Shadow Weaver) Form Appearance
Hybrid Stage(The Shadow Weaver) Form Abilities: Augmented Dark Shadow Strength: He has the shadow weaver's strength of an hybrid shadow fighter and perhaps a demon shadow warrior. Fighting against stronger enemies and testing his limits every time on the battlefield hoping to grow to be an a great shadow hybrid. Joshua had trained constantly to keep his deadly strength to an unbelievable level the only thing that he thinks about while training is getting revenge. The shadow weaver can break bones one three or four hard punches . He's capable of lifting a gigantic boulder in mere minutes. He able to do a number of things which a normal shadow iramasha wouldn't do.
Augmented Speed/Shadow Reflexes: Joshua's speed and reflexes have been greatly augmented to the point where the shadow iramasha can move faster. Yet his agility and reflexes to dodge oncoming attacks that have do him harm. Joshua is shown to used his quick speeds along with his reflexes to gain the upper hand on a enemy or find ways to outsmart their combat strategy. Another reason why his speed is faster in this state, Joshua runs on his hands and feet like a lion almost like a pure animal. Like an hunter hunting his prey, Joshua can actually match with his enemy's speed power like shunpo and sonido abilities. In order of this, Shadow Joshua must be focus on that target thinking of nothing else but seek and destroy....his lion-like running speed to rush up to an enemy's speed catching up to it. By running on all fours, Joshua's shadow energy goes into his arms and legs helping him move at a speed pace.
Shadow Weaver Senses: The senses of four animals (tiger, lion, hawk, and wolf) are embedded within the Iramasha's mind. The senses of that animal connect with the shadow weaver using those senses to aid upon the battlefield to track or sense enemies almost like a normal animal predator. Their is one problem with Joshua can only use the four sensing animal powers one at a time because using two would be a major pain. Really to his eyes even a brain lapse to the head. To be honest using this sensing power the demon can only use one at a time; Joshua can't shift for two turns to allow him to acclimate to the new sense.
Shadow Animal Sense Abilities
Tiger Sense: [Sense of seeing better at night, Felines are noted for their abilities to see in the dark.]
Wolf Sense: [Sense of Smell Typically would be better with a wolf.]
Lion: [One of mankinds greatest hunters, able to sense fear would be better.]
Hawk: [The bird's eye view to see from far or greater distances without moving.]
Shadow Hand to Hand Combatant: While not showing any technical of formal skill in hand-to-hand combat, Joshua relies entirely on a brawler style of fighting. Whether he possesses any skill in swordsmanship is unknown as he never uses his Seishin Buki or another sword in combat while in this form. His skill in hand-to-hand combat combined with his unbelievable strength makes him quite a dangerous opponent. Joshua is able to fight barehanded, using swift movements to land blows or claws swipes/slashes on his opponents before they can even react.
Shadow Weaver Claws: Joshua has shadow metal-like claws on his hand which can be used for slashing, cutting rocks, cutting metal and gutting people when he gets angry, attacking, defensive or wanting to kill something. He can extend them for longer slashes even retract them when friends are around. They also can retracted whenever the shadow iramasha wants to makes friends or is un-threaten by enemies and some weaker attacks. Still like normal claws they can be broken easily depending on the enemy's strength and enemy attack. It can take 2 posts to regenerate and heal his shadow claws. Joshua can use his zoa koa power, shadow power or affinity of hell to empower his claws with energy to do certain energy slashing attacks as well.
Shadow Telepathy Powers: The power of the shadows, Joshua was able to restore one of his lost abilities the power of telepathy and telekinesis together. The shadow iramasha can use power of telepathy to talk within people's minds as another way of his voice is his voice box is damaged. However when using his telepathy powers the enemy would have to be far away not close to him or it won't work. The other power is shadow telekinesis. Joshua's telekinetic powers to moving objects from one place to another without using physical contact. When using his telekinesis power, the item, people or attack is encased in black energy allowing the shadow telekinesis to take effect. Which means he could stop some Kidō attacks and send them off to another direction or back to the enemy. Joshua can perhaps stop an shikai attack using his willpower and focus of his shadow telekinesis on that attack. But bankai takes a lot of mind control to stop it can blow up in his face if not careful. When using it on stronger attacks and large weapons, Joshua can get injured too if the attack is powerful then expected.Joshua can only his telekinetic powers only about eight times because to large drain of powers it does to his shadow spiritual power and his mind.
Pure Shadow Manipulation: Because Joshua Iramasha is the one and true forbidden Iramasha the child the darkness had complete control of the shadows themselves using their power to survive. The dark one has been given unique ability from his shadow powers which he can enhance even augment attacks with shadow energy giving much more powerful & deadly effect. Initially this was uncontrollable, but after enhancing it by some training. Joshua can mostly control this great shadow power creating powerful attacks and powerful defenses from his powers for iramasha attacks and defenses with his controlled shadow or shadow flame powers. He can also teleport with this power combining both shadows and shadow flame power creating a black portal and leave into another dimension/place of his choosing when creating the portal. The shadow iramasha can create wings for himself giving him the ability to fly but his black wings can be damaged quite easily from other energy and elemental attacks. This can be also used some shadow healing which can be combined with other power for much of an greater healing effect that can heal faster then regular healing powers. When using the shadow flame power, Joshua can fire black energy weapons or complete shadow energy blasts/beams firing at twice of normal speed of an iramasha technique. For defenses, Joshua can create an shadow black flame shield or an energy blockade barrier from his power. Also Joshua's controlled shadow flame attacks can be defeated or counter by a stronger defense or strong energy barrier depending on the strength and defensive power of that enemy. However, Joshua's defensive powers can be weaken if his controlled black shadow flame defenses are damaged by other stronger elemental attacks by his opponents depending on their attack strength.
True Shadow Iramasha Form Appearance
True Shadow Iramasha Form Abilities: Immense Shadow Spiritual Pressure: He doesn't even know his full deadly power just yet after his mind lock away with Eric Zarathos the Mad One. After Joshua's death, The forbidden iramasha's powers diminish over time to the point of where he never knew his spiritual pressure was dormant inside of Eric Zarathos. After some battles, Some of Joshua's shadow energies started to awaken thus they continue to grow making his shadow energy stronger. After his release, Joshua's spiritual pressure shot up like a gigantic super waterfall. Being a powerful Iramasha member, Joshua has an grand high amount of spiritual pressure. From the long trainings, Joshua learned how control & restraints giving his opponents a fighting chance. When he shifts to different then his power will decrease rapidly. But when he unleashes it his enemy will known why he called the Forbidden Iramasha.
Pure Shadow Strength: Near a Kenpachi level. The shadow power infuses him with immense strength from the shadows themselves making nearly as a strong as a powerful shadow demon. Many strong and powerful attacks can really hurt him but they might have power of defeating him but not kill him. Joshua can actually block many attacks depending on the enemy attack's strength and power. Like his shadow weaver form, Joshua trained constantly to keep his deadly strength to an very high level allowing him to attack deadly enemies even ones better then him. The shadow weaver can break bones with some hard punches. Joshua is capable of lifting a gigantic boulder in mere minutes or seconds. He able to do a number of things which a normal shadow iramasha or transformed iramasha wouldn't do. With shadow brute force behind it, he's able to break or destroy through the walls to destroy buildings and structures with his true shadow rage. Still, He isn't that strong against enemies who can combine strength and rage into their attacks still his strength can weaken if some or unique holy attacks are used.
Pure Shadow Speed/High Dark Reflexes: Joshua's speed and reflexes have been greatly augmented to the point where the shadow iramasha can move faster. Yet his agility and reflexes to dodge many oncoming attacks that have do him harm. Joshua is shown to used his faster speeds along with his quick reflexes to gain the upper hand on a enemy or find ways to outsmart their combat strategy. He can actually match a captain's shunpo or espada's soindo speed by putting shadow burst energy into his speed catching up to and enemy's speed power. This has one disadvantage, Joshua is a little weak against holy attacks if an enemy and fire an holy attack against the shadow iramasha his speed will get weaker. Yet the shadow iramasha isn't that fast against vizards and ziamichis this being his only disadvantage unless the guy uses his other speed powers along with his speed.
Shadow Force Sensing: As the Shadow Iramasha, Joshua can sense spiritual pressure like a normal captain shinigami, strong quincy or a strong espada. To mainly detect people or see how powerful the bastard or people are. The shadows themselves act like a warning beacon within his mind alerting the danger of the enemy or large group coming his way. The shadow spirits will give a shadow radiating pulse which reacts to sources of Reiatsu within a certain proximity, allowing the practitioner to determine the location of any sensed individuals and gauge how powerful they actually are.
Perfected Dark Shadow Manipulation: The dark one has been given unique ability from his shadow powers which he can enhance even augment attacks with shadow energy giving much more powerful & deadly effect. Initially this was uncontrollable, but after enhancing it by some training. Joshua can mostly control this great shadow power creating powerful attacks and powerful defenses from his powers for iramasha attacks and defenses with his controlled shadow or shadow flame powers. He can also teleport with this power combining both shadows and shadow flame power creating a black portal and leave into another dimension/place of his choosing when creating the portal. The shadow iramasha can create wings for himself giving him the ability to fly but his black wings can be damaged quite easily from other energy and elemental attacks. This can be also used some shadow healing which can be combined with other power for much of an greater healing effect that can heal faster then regular healing powers. When using the shadow flame power, Joshua can fire black energy weapons or complete shadow energy blasts/beams firing at twice of normal speed of an iramasha technique. For defenses, Joshua can create an shadow black flame shield or an energy blockade barrier from his power. Also Joshua's controlled shadow flame attacks can be defeated or counter by a stronger defense or strong energy barrier depending on the strength and defensive power of that enemy. However, Joshua's defensive powers can be weaken if his controlled black shadow flame defenses are damaged by other stronger elemental attacks by his opponents depending on their attack strength.
Shadow Claw Black Gauntlets: The Claw Black Gauntlets are an augmentation of Shadow Fist technique which the iramasha used for bashing enemy's skulls in. Backs of hands made of 10 oz leather, fingers made of 6 oz. No glove here, made entirely of hand tooled leather. All fingers fully articulated and easy to move in. Lots of rivets in this one, but I tried to conceal them. Wrist and back of hand articulated also with scale tooling. Fingers tooled with smaller scales. From its ashes new structures always arose, ever taller than the ones before and, from the burning fires, a blinding shadow flame.
Black Gauntlet Abilities
Brute Gauntlet Combatant: While not showing any technical of formal skill in hand-to-hand combat using the shadow claw gauntlets. With the Gauntlets, Joshua relies entirely on a brawler style of fighting. His skill in hand-to-hand combat combined with his unbelievable shadow strength makes him quite a dangerous opponent.
Shadow Empowerment: Encasing the gauntlets with shadow energy flow within them allowing the iramasha to strike with more energy with each punch.
Shadow Punch: This is an Demon-exclusive technique that hardens the user's iramashas energy and releases it in a swift yet potent blast within the fist. While similar in function to an arrancar's Bala, the technique is not nearly as powerful, though thanks to its composition its speed is 20 times faster and allows for it to be fired in quick succession. But having the same strength as the original Bala.
Shadow Pyro Blast: An attack where the from the gauntlet hand can produce or fire a super ball of shadow fire energy blast which can do some damage. It starts with opening the gauntlet palm and raising it the target a flame circle is formed and then the super flame ball is generated. It has very same strength as Grand Rey Cero the one that Grimmjow fires
Tenma Shurettou( "Mara Vermilion Splitting Knife"): This great technique was only taught to certain demons and some iramasha however the power had been placed within the gauntlets. The attack with the skies completely turning dark the opponent the forbidden iramasha start to gather massive amounts of shadow energy. The user will start to get into a powerful stance and then suddenly the user will completely disappear from the enemy's sensing power. Joshua will appear violently crashing down upon the enemy almost like a bomb hitting the target. However it will be a powerful energized out hand knife-edge strike. It has a drawback depending if enemy's speed is fast enough to stop the user's stance starter then the attack becomes undone. Meaning it's over. Another one is when Eric's reappears for the violent crash the power from the attack can be blocked dodged. Also once he reappears the target would be able to sense him,
Kongou Kokuretsuzan(Land Killer Slash): The ultimate technique of flames which was known to be offensive and defensive at the time. A user will raise one hand in the air summoning vast amounts of shadow magic into that palm with the power of wrath and vengeance flowing within. Joshua whole body will be imbued with shadow pyro energy making him strong and vicious. With all that deadly power in one hand, He slams it violently on the ground unleashing a massive vibration based explosion erupting with shadow energy. How it works when the user slams that powerful gathered energy into ground or enemy and unleashes a vibration based explosion of shadow energy. The vibration of the explosion sends massive shock waves around the ground creating a massive earthquake that can perhaps or cause a city to tear itself apart..
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Class Title: The Legendary Forbidden Iramasha
Class Traits: Ancient Shadow Power{The Lords of Shadow}: The Lords of Shadow was known to be the ancient shadow uprising which four strong iramasha warriors used to wield to control the shadows themselves. Through that they gained power from the shadows. The Lords of Shadow was once based upon three parts of the Shadow Power which were Shadow Rage, Darkness Strength and Shadow Chaos Overdrive from those three things. It led to the creation of the Lords of Shadow. Over the years, Lords of Shadow had changed completely taking a new power deprived from shadow magic and chaos magic combined. If one gained all powers of the Lords of Shadow that person would gain both physical and mental control of the shadows themselves using little or much power to control them. However, In ancient times this power can be known to corrupt the hearts of men and women. Eric's mother gave Joshua's an tremendous gift after his journeys and research within the demon world. She was able to reconstruct the power and place it within Joshua's body. After she created the seal within Kade Vargas(Eric Zarathos) Joshua had control of the Lords of Shadow learning many unique and new shadow powers that can be used along with his own.
-Lords of Shadow Abilities-
Shadow Blood Chain: This is the Shadow Rage state; Joshua can create a supernatural whip-like weapon created from his own blood. The shadow iramasha takes a shadow knife from his power and the cuts himself in the process the whole arm starts to glow black imbued with shadow energy. The Shadow Blood Chain will appear from the blood becoming a bright, deep black in color and becomes a full mystical pure shadow energy whip. The chain can be used as a grappling hook, allowing Joshua to climb, swing, and grapple around the environment. It is also used to grab enemies from a distance. The shadow energy from the blood chain are capable shred even rip apart or tear through some things. The user can also extend the blood chain to battle opponents from the great distances or latch on to far to reach places. The weapon can be defeated by holy water but the effects of holy water aren't permanent. The Shadow Blood Chain manifests itself from Joshua's glowing right arm. From it the whip springs when he attacks.
Shadow Black Vortex: This is the Darkness Strength state;
The True Lord of Shadow: An ability when Joshua Iramasha can become for limited time the true Lord of Shadow using that destructive power for himself.
This is the Shadow Overdrive state; When Joshua absorbs the four Lords of Shadow spirits inside his body thus allowing to reach a higher being. It starts as a ritual, The shadow iramasha will kneel on the ground as the lords of shadow will appear in spirit form the dark shadow demon pray will begin. Each of lord of shadow spirit will bond to Joshua's body. This ritual can't be stopped if Joshua is attacked the shadow iramasha must stand completely still for the ritual to work. A empowering state when the Lords of Shadow combined with the affinity of hell and demon magic at well gain strength and power. In process, Joshua will be consumed by his shadow power and placed within a black cocoon the the shadow iramasha will break out of the black cocoon. Appearing with a new form, The lords of shadow their spirits and power have completely bonded with the shadow iramasha making him the the true lord of shadow. Any attacks used of this form will be augmented by affinity of hell and amplified by the demon magic making them three times as strong. But the Lords of Shadow form doesn't last long it has a time limits once at it limit the spirits will leave the shadow iramasha's body and most of his shadow power will be completely drained.
--------------Lord of Shadow Release Limit---------------
Against 5-5 to 3-1: Lord of Shadow Release can last for 12 posts.
Against 2-5 to 1-1: Lord of Shadow Release can last for 8 posts.
Against 0-5 to 0-1: Lord of Shadow Release can last for 6 posts.
Darkness Last Rites{Shadow Final Punishment}: As the true Lord of Shadow, Joshua was given the rights to use ancient shadow powers more powerful then the ones learned. Through dark regeneration, Joshua was able to recreate the legendary ancient angel punishments that were used against demons to devour demon or personal enemies within complete pure darkness. After relearning his shadow limits of power, Joshua used his shadow arts recreating each angelic punishment remaking into demon arts. In the process, he created an evil version of Angelic Last Rites and ancient ability from the angel iramasha which can be deadly upon his enemy. Joshua Iramasha has great control of four deadly Shadow punishments yet they can be defeated by some angelic iramasha powers and abilities. They're two other ways to defeat the Shadow Punishments of way of Anti Curse powers and defensive magic.
-------Different Kinds of Shadow Punishments-------
I.) Shadow Purifier: Known as the 1st Punishment; This is known also as shadow cancel a technique to cause destruction to an enemy's attack and weakening it from within. The shadow punishment is activated when an attack connects hitting him badly once this happens. The shadow black star is formed draining some of the attack's power and strength from the enemy attack. But the forbidden iramasha will shows the signs of damage and battle scars but only some of them will appear on the forbidden iramasha. However, If Joshua's strength is stronger then the enemy attack then the iramasha wouldn't feel the attack at all. Joshua might only feel some of the attack with some minor bruises.
--------------Shadow Purifier Limit---------------
Against 5-5 to 3-1: Enemy attacks can be weaken by 50% If attacked the forbidden iramasha will only feel 25% of the attack with some minor bruises.
Against 2-5 to 1-1: Enemy attacks can be weaken by 65% If attacked the forbidden iramasha will only feel 35% of the attack with some medium bruises.
Against 0-5 to 0-1: Enemy attacks can be weaken by 80% If attacked the forbidden iramasha will only feel 45% of the attack with some major bruises. Maybe some broken bones along with it.
II.) Darkness Witch-Force: The 2nd Shadow Punishment; Witch-Force was an ancient shadow technique to redirect an enemy's attack and sending it right back to an enemy or away. Taking a shadow thread to the ground if it can connect to the enemy attack's shadow just it coming towards him. Joshua can stop the enemy attack completely, send the attack away or send the attack straight back to the enemy. The drawbacks of this technique; The enemy attack must seen along with it shadow if not the attack itself won't work and will still come at him. The second drawback would be the sun if there;s a bright day outside in the battle the sun ultraviolet rays can weaken the shadow as the enemy's attack would still hit him. The final drawback is speed if the enemy's is way too fast for the shadow redirect to catch then the attack is worthless to throw it at attack. Also it can't work against holy attacks, angel attacks, and light attacks.
--------------Darkness Witch-Force Limit---------------
Against 5-5 to 3-1: Enemy attack can be completely return to the enemy or redirect to another direction depending the attack's strength of the attack. This can only be used 4 times per thread because of the user's shadow power.
Against 2-5 to 1-1: Enemy attack can be turn against the enemy depending the attack's strength of the attack. This can only be used 2 times per thread because of the user's shadow power.
Against 0-5 to 0-1: Enemy attack can be completely stopped by the shadow thread depending the attack's strength of the attack. This can only be 4 times per thread because of the user's shadow power.
III.) Black Dead Prison: The 3rd Shadow Punishment; The Black Dead Prison is a way of completely binding a person almost like Void Howling. If the enemy's willpower is weaker the attack will have deadly effects it starts off the opponent feeling a certain chill to their body. Meaning the attack has phased the enemy's body the iramasha shadow completely grabs at the enemy's shadow. Next the black spikes will start coming out from the enemy's own shadow and they'll start to pierce the enemy's body putting the enemy into weakening the body, arms, legs and face. The shadow spikes growing on the enemy's body will form into a black prison all around the enemy draining their power as shadow spikes get sharper. Why is it painful? Each shadow spike that pierces the enemy's body the spike spins slowly attacking the flesh as the veins of blood putting enough pressure to make an enemy scream like a torture system. Their have been their ways into defeating this solar attacks, flame/fire attacks or the enemy's speed.
--------------Black Dead Prison Limit---------------
Against 5-5 to 3-1: About 350 spikes will come out of the enemy's body hurting the person instantly hurting the enemy's body breaking bones. Hurting the nervous system as well sending shock waves to the body and fear to the enemy's mind. Joshua can use the technique 4 times per thread.
Against 2-5 to 1-1: About 150 spikes will come out of the enemy's body hurting the person instantly hurting the enemy's body ripping flesh apart. Hurting the nervous as well system sending painful shock waves to the body. Joshua can use the technique 2 times per thread.
Against 0-5 to 0-1: About 75 spikes will come out of the enemy's body hurting the person instantly hurting the enemy's body to bleed. Hurting the nervous as well system sending little shock waves to the body. Joshua can use the technique once per thread.
IV.) Final Dark Reckoning{Heartless Shadow Angel}: The 4th & Final Shadow Punishment; The Heartless Angel technique a way of putting one's soul into darkness sending it into complete destruction pulling the power & sense of death into the enemy. It was known by angels to be the ultimate voodoo curse technique to put fear into demons but that was centuries ago. Completely weakening 75% the enemy's powers and abilities however their one weakness to this. The technique itself needs the enemy's blood or the attack itself won't work at all. It part of an punishment law for the technique "The blood of an shadow's enemy will seal their fate and the pain of death will come into their fruition". Once the enemy's blood is taken; Joshua will grow shadow flame wings upon his back the dark ritual will begin as within the gathered enemy's blood. It will create a small little clone of that enemy as the iramasha will rise up into the air. The little clone will be encase within a shadow ball the iramasha will the ball up with one hand. As the forbidden begins to say the ancient words of the fallen angel. "I send thy enemy's pain into the megadeath of the dark abyss. Embrace and Descend, Heartless Shadow Angel". Once this is said the shadow ball will disappear sending immense shock waves, headaches, cramps and burning sensations throughout the enemy's body. Thus draining 75% of the enemy's power and abilities however the attack can only be done once per thread. It can defeated if the shadow ball is destroyed or stopping the ritual by finding a way to stop Joshua from descending up in the air. An enemy can outrun it if the enemy's willpower is strong enough to sense it in time and have their speed to dodge it.
--------------Heartless Shadow Angel Limit---------------
Against 5-5 to 3-1: The deadly technique can do a truck-load of damage to enemy immense bleeding, internal damage and a great loss of power. If it hits, 75% of the enemy's power and abilities will be weaken. The forbidden iramasha can only the technique against (5-5 to 3-1)tiers about only 5 times because of the voodoo power. If used a 6th time, Joshua will have half the damage the enemy took from it.
Against 2-5 to 1-1: Against 2-5 to 1-1: The deadly technique can do a load of damage to enemy bleeding, and a medium loss of power. If it hits, 45% of the enemy's power and abilities will be weaken. The forbidden iramasha can only the technique against (2-5 to 1-1)tiers about only 3 times per thread because of the voodoo power. If used a 4th time, Joshua will have felt 25% of the damage the enemy took from it.
Against 0-5 to 0-1: Against 0-5 to 3-1: The deadly technique can do a medium-load of damage to enemy a good loss of power. If it hits, 35% of the enemy's power and abilities will be weaken. The forbidden iramasha can only the technique against (0-5 to 0-1)tiers about only 2 times per thread because of the voodoo power. If used a 3rd time, Joshua will have 10% of the damage the enemy took from it
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[*]Any Extra Notes: Will make the Pandora Shadow Suitcase equipment.
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Seishin Buki Name: Shadow Crissaegrim
Seishin Buki Appearance: Shadow Crissaegrim is almost the same shape of the original vampire killer sword known as Vulgrim. Joshua recreated it the volcanoes of the demon world to recreate the sharp and pure metal which perfected the sword's strength and sharpness in battle. This seshin sword features a hand-hollowground, hand-finished blade. This sword is an exact recreating of the legendary vampire sword but with one important difference, instead of being made of 440 stainless steel, it is made of shadow pure adamantium steel and heat treated to a tough 56 HRC and fully sharpened, making it a fully functional weapon. The shadow seishin buki sword is painstakingly re-created, with solid bronze fittings cast from the original molds. The grip has a core of stabilized birch and is wrapped in leather to match the original vampyre sword. Runic inscriptions are deeply etched into both sides of each blade, exactly as on the original sword. Joshua did years of research upon his shadow powers to make this seishin buki into a high quality battle-harden sword.
Seishin Buki Abilities: Enhanced Shadow Flame Strength: When holding the sword, A massive spike of shadow spiritual energy is sent directly into the blade when this happens it the blade turns black. The physical damage power of the seishin buki will be enhanced because of the shadow power infused inside of it. Allowing for stronger slash or slash-like attack from the weapon. With the sword, Joshua been known to stop or break medium or some strong attacks and most kidō abilities with a swing of his seishin sword. Joshua maybe able to destroy stronger attacks but they can hurt him or explode right depending on the enemy's strength. Powerful ones like from a shinigami's captain and other powerful ones are hard to block it can have a nasty reaction if they explode.
Enhanced Shadow Flame Durability: An unique ability when the blade glows burning black as shadow energy is formed give it more shadow dark flame power for many different attacks for the sword. Yet it also used to give it defense against the natural enemies of shadow fire which is light/angelic. Some attacks can also weaken it but at a very limited time because of Joshua's amounts of shadow energy. But too many angelic/light attacks like an onslaught or an multitude can greatly weaken the attack power of the seishin buki and it attacks.
Shadow Enkouyari(Shadow Flame Spear): Joshua places his sword in front of him in a horizontal position as the tip of his sword starts generating a sphere of shadow fire after the required sum of energy is generated into the sphere transforms into a long spear homing onto the enemy , Joshua point his sword at the enemy the shadow flame spear charges towards his opponent. The spear explodes leaving an explosion which with enough power can disable a person the shadow flames of the explosion actually attack the nervous system and burn a enemy's flesh. It can leave a great amount of damage depending of the strength of the shadow flames it can completely burn a person or leave a deadly burn which can be healed. However the drawback is the attack can be stopped with a medium or high ranked level Hadō, higher bakudo & cero or stronger cero attack. Yet the technique has a flaw if the spear is destroyed then the attack is worthless meaning, He'll have to do it all over again.
Shadow Flame Damage
5-5 to 3-1 Tier/Damage: The power of the attacks can does extreme and immense damage to an enemy even completely destroying body parts, completely burning the skin depending of the enemy's defenses, weaken attacks, breaking things on impact. The power can be able to greatly hurt and enemy depending on the situation it can kill.
2-5 to 1-1 Tier/Damage: It can blocked but enemies will still feel 55% percent but they would feel nearly half of the damaging effects of the attack wounding/hurting some organs even some body parts maybe broken or burned.
0-5 to 0-1 Tier/Damage: The attack can be blocked completely or an enemy can feel 35% percent of the attack wounding a organ or burned half a body part. Depending on a enemy's speed power the attack can dodged completely..
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Powers: True Shadow Manipulation: Because Joshua Iramasha is the one and true forbidden Iramasha the child the darkness had complete control of the shadows themselves using their power to survive. The shadow master has been given unique ability from his shadow powers which he can enhance even augment attacks with shadow energy giving much more powerful & deadly effect. Initially this was uncontrollable, but after enhancing it by some training. Joshua can mostly control this great shadow power creating powerful attacks and powerful defenses from his powers for iramasha attacks and defenses with his controlled shadow or shadow flame powers. He can also teleport with this power combining both shadows and the shadow flame power creating a black portal and leave into another dimension/place of his choosing when creating the portal. The shadow iramasha can create wings for himself giving him the ability to fly but his black wings can be damaged quite easily from other energy and elemental attacks. This can be also used some shadow healing which can be combined with other power for much of an greater healing effect that can heal faster then regular healing powers. When using the shadow flame power, Joshua can fire black energy weapons or complete shadow energy blasts/beams firing at twice of normal speed of an iramasha technique. For defenses, Joshua can create an shadow black flame shield or an energy blockade barrier from his power. Also Joshua's controlled shadow flame attacks can be defeated or counter by a stronger defense or strong energy barrier depending on the strength and defensive power of that enemy. However, Joshua's defensive powers can be weaken if his controlled black shadow flame defenses are damaged by other stronger elemental attacks by his opponents depending on their attack strength.
Dark Shadow Strength: The shadow iramasha had absorbed an endless amount of shadow power to make himself stronger & healthy. Joshua's physical strength has been greatly augmented due to shadow powers feeding upon the darkness to make him strong. Many strong attacks can hurt him but they wouldn't have power of defeating him, Joshua can actually block some attacks depending on the enemy attack's strength. For example....Bankai if it had something to do with black or darkness the shadow iramasha won't have many problems against it. Other attacks can prove to be a problem which the shadow iramasha will have to full contact with his raw shadow strength perhaps hurting/weakening attacks or techniques. Even with his shadow's strength, Joshua can actually punch a vasto or an espada hard in the face. With maximum force behind it, he's able to break through the walls to destroy buildings and structures.
Augmented Endurance: Because of the shadow power, The shadow iramasha has an augmented high resistance to damage and damaging techniques. Joshua can take an onslaught of vicious attacks and still get back to his feet mostly because of the mad demon's spirit that brews inside of him. The will of no surrender engulfs the shadows empowering the shadow iramasha hearing whispers within the shadows"Pain is Temporary, Your rage is eternal", "Stand up and Fight". The shadow iramasha can burned, chilled, poisoned, paralyzed or blown apart or whatever but the will yo keep going will still push him to continue. Even through his endurance strength is very strong the shadow iramasha known to have some battle scars, injuries, harsh wounds and missing limbs so it isn't that invincible.
Chaos Moves: Unholy Impurity: Such as Angel Iramasha have Divine Purification, The Devil Iramasha have forged Unholy Impurity. Unholy Impurity give Devil Iramasha the ability to basically taint, infect or destroy various living beings, objects, seals, realms and other feats of satanic goodness that revolve around similar aspects. An example of Unholy Impurity would be a highly skilled Devil Iramasha decaying a Holy Barrier from a weaker level Angel Iramasha. Or, for another example, a Devil Iramasha using Unholy Impurity to cause an opponents body to gradually weaken by using this Unholy Impurity to cause acid like damage to the targets body, creating many attempts to make it fall pry to some KNOWN illnesses (or unknown for higher level Devil Iramasha) or for advanced Devil Iramasha making go's at even tainting a persons slow for a short time in order to cause either a weakening of their powers for a set amount of posts, create problems for them transforming or staying in a transcended state or even causing death in some severe situations. This ability also seems to work highly well on Humans, Shinigami, Sugiura, Quincy and some Ziamichi's; while it is somewhat harder to efficiently perform on Arrancar, Hollow's, Demon's and other similar races in a related nature to Devil Iramasha's. Along with that, though, they are also able to apply Unholy Impurity to attack's. For example, a Devil Iramasha could possibly corrode an energy based attack that is launched at them to either weaken it to the point where damage is acceptable, totally decay the blast on higher levels or even hijack possession of the blast from the opponent and use the new satanic-like energy to increase it's power in order to send it back at the target.
Chaos Impact: Chaos Impact is a rather simple move Iramasha can use if they need more physical output for their punches or kicks. By summoning just a small amount of their Inner Chaos Energy, they can use that force in order to make most of their physical blows two times stronger then normally depending on how much Chaos Energy is infused with the blow they are trying to make. More skilled Iramasha can even make use of the chaos particles in the air in order to combine inner and outer Chaos Energy to make a more effective punch that can even make their hits four times stronger then usual. Therefore, even on the most basic level, Chaos Impact is a rather deadly technique if it is used in rapid succession for those who have a good mastery over Inner and Outer Chaos Energy. It is recommended for those who wish to use for prolonged periods to have a large base of Inner Chaos Energy or have knowledge on how to control the flow of Outer Chaos Energy as this can tire a person out if they intend to spam this technique.
Chaos Burst: Chaos Burst is essentially a fighting style that increases the speed of a users punches or kick's in order to create devastating blows to anything that they happen to hit. By summoning a decent amount of Inner or Outer Chaos Energy, an Iramasha can make use of Chaos Burst in order to make each of their hits have an immense amount of swiftness and impact force that it can blow through an Arrancar's Hierro, shatter barrier's in stronger opponents or even outright blow through someone's defenses if they aren't on guard when this attack is occurring. Potentially, this technique can even be used to fight on par with both speed and physical based opponents as they are essentially getting the benefits of speed, with the devastating force of a physical user in one sharp blow. This can be used as often as an Iramasha wishes, though they should keep note of how much energy they drain from using this much like Chaos Impact and other similar techniques.
Chaos Warp: When this technique is activated it allows the user to teleport from short range distances at first, then when they become more master this move more they able to use to technique to teleport from long range distances along with being able to warp anywhere as long they can sense someones spiritual pressure or reiatsu. When they become more powerful they sometimes able to slow down within a limited range and gain the upper hand on their opponents. Advanced and master's can also teleport through dimension's and create pathway's to other world's. Adept can do it, but it takes much longer and drains them. However, Chaos Warp is not just limited to that. It can also be used for teleporting things and other beings. It starts by firing a burst of Chaos Energy from either your finger tips, palm's or anywhere else you can think of in your body. Then you can create it in any shape or form you want and try to have it attach itself to the thing you want to teleport. For objects, it's almost instant to teleport. However, to move massive land masses and things along those lines it would take a bit more time
Chaos Blast: This is the Iramasha's own version of the cero. It is a blast of either angel, demon or both (when used by hybrids) that is gathered from inside of their body and shot out in a massive wave or sphere. When used in a wave, it's faster, but not as strong. When used as a sphere, it is much stronger, but slower. Another thing to note is that when a Angel Iramasha uses Chaos Blast the blast is typically white or blue, while when a demon fires it the blast is typically black or bright red. If your a hybrid, it's both. However, some Iramasha's have customized their own Chaos Blast's to fit their needs.
Chaos Barrier: Chaos Barrier is a move you perform by summoning up Chaos Energy, placing a wall or sphere of energy around your body and sealing yourself inside your own world for up to three post. Nothing can get in OR out of this world. Which means you cannot attack while within it, nor can you be attacked. Also, if you stay in here for too long and you are not a master or Advanced you will eventually begin to erase yourself. Master's and Advanced can to, but this usually happens after five post after the recommended three post length. Also, after the recommended three post length, it can also be damaged by other attack's and eventually bought down.
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Hybrid Stage(The Shadow Weaver) Form Appearance
- Spoiler:
Hybrid Stage(The Shadow Weaver) Form Abilities: Augmented Dark Shadow Strength: He has the shadow weaver's strength of an hybrid shadow fighter and perhaps a demon shadow warrior. Fighting against stronger enemies and testing his limits every time on the battlefield hoping to grow to be an a great shadow hybrid. Joshua had trained constantly to keep his deadly strength to an unbelievable level the only thing that he thinks about while training is getting revenge. The shadow weaver can break bones one three or four hard punches . He's capable of lifting a gigantic boulder in mere minutes. He able to do a number of things which a normal shadow iramasha wouldn't do.
Augmented Speed/Shadow Reflexes: Joshua's speed and reflexes have been greatly augmented to the point where the shadow iramasha can move faster. Yet his agility and reflexes to dodge oncoming attacks that have do him harm. Joshua is shown to used his quick speeds along with his reflexes to gain the upper hand on a enemy or find ways to outsmart their combat strategy. Another reason why his speed is faster in this state, Joshua runs on his hands and feet like a lion almost like a pure animal. Like an hunter hunting his prey, Joshua can actually match with his enemy's speed power like shunpo and sonido abilities. In order of this, Shadow Joshua must be focus on that target thinking of nothing else but seek and destroy....his lion-like running speed to rush up to an enemy's speed catching up to it. By running on all fours, Joshua's shadow energy goes into his arms and legs helping him move at a speed pace.
Shadow Weaver Senses: The senses of four animals (tiger, lion, hawk, and wolf) are embedded within the Iramasha's mind. The senses of that animal connect with the shadow weaver using those senses to aid upon the battlefield to track or sense enemies almost like a normal animal predator. Their is one problem with Joshua can only use the four sensing animal powers one at a time because using two would be a major pain. Really to his eyes even a brain lapse to the head. To be honest using this sensing power the demon can only use one at a time; Joshua can't shift for two turns to allow him to acclimate to the new sense.
Shadow Animal Sense Abilities
Tiger Sense: [Sense of seeing better at night, Felines are noted for their abilities to see in the dark.]
Wolf Sense: [Sense of Smell Typically would be better with a wolf.]
Lion: [One of mankinds greatest hunters, able to sense fear would be better.]
Hawk: [The bird's eye view to see from far or greater distances without moving.]
Shadow Hand to Hand Combatant: While not showing any technical of formal skill in hand-to-hand combat, Joshua relies entirely on a brawler style of fighting. Whether he possesses any skill in swordsmanship is unknown as he never uses his Seishin Buki or another sword in combat while in this form. His skill in hand-to-hand combat combined with his unbelievable strength makes him quite a dangerous opponent. Joshua is able to fight barehanded, using swift movements to land blows or claws swipes/slashes on his opponents before they can even react.
Shadow Weaver Claws: Joshua has shadow metal-like claws on his hand which can be used for slashing, cutting rocks, cutting metal and gutting people when he gets angry, attacking, defensive or wanting to kill something. He can extend them for longer slashes even retract them when friends are around. They also can retracted whenever the shadow iramasha wants to makes friends or is un-threaten by enemies and some weaker attacks. Still like normal claws they can be broken easily depending on the enemy's strength and enemy attack. It can take 2 posts to regenerate and heal his shadow claws. Joshua can use his zoa koa power, shadow power or affinity of hell to empower his claws with energy to do certain energy slashing attacks as well.
Shadow Telepathy Powers: The power of the shadows, Joshua was able to restore one of his lost abilities the power of telepathy and telekinesis together. The shadow iramasha can use power of telepathy to talk within people's minds as another way of his voice is his voice box is damaged. However when using his telepathy powers the enemy would have to be far away not close to him or it won't work. The other power is shadow telekinesis. Joshua's telekinetic powers to moving objects from one place to another without using physical contact. When using his telekinesis power, the item, people or attack is encased in black energy allowing the shadow telekinesis to take effect. Which means he could stop some Kidō attacks and send them off to another direction or back to the enemy. Joshua can perhaps stop an shikai attack using his willpower and focus of his shadow telekinesis on that attack. But bankai takes a lot of mind control to stop it can blow up in his face if not careful. When using it on stronger attacks and large weapons, Joshua can get injured too if the attack is powerful then expected.Joshua can only his telekinetic powers only about eight times because to large drain of powers it does to his shadow spiritual power and his mind.
Pure Shadow Manipulation: Because Joshua Iramasha is the one and true forbidden Iramasha the child the darkness had complete control of the shadows themselves using their power to survive. The dark one has been given unique ability from his shadow powers which he can enhance even augment attacks with shadow energy giving much more powerful & deadly effect. Initially this was uncontrollable, but after enhancing it by some training. Joshua can mostly control this great shadow power creating powerful attacks and powerful defenses from his powers for iramasha attacks and defenses with his controlled shadow or shadow flame powers. He can also teleport with this power combining both shadows and shadow flame power creating a black portal and leave into another dimension/place of his choosing when creating the portal. The shadow iramasha can create wings for himself giving him the ability to fly but his black wings can be damaged quite easily from other energy and elemental attacks. This can be also used some shadow healing which can be combined with other power for much of an greater healing effect that can heal faster then regular healing powers. When using the shadow flame power, Joshua can fire black energy weapons or complete shadow energy blasts/beams firing at twice of normal speed of an iramasha technique. For defenses, Joshua can create an shadow black flame shield or an energy blockade barrier from his power. Also Joshua's controlled shadow flame attacks can be defeated or counter by a stronger defense or strong energy barrier depending on the strength and defensive power of that enemy. However, Joshua's defensive powers can be weaken if his controlled black shadow flame defenses are damaged by other stronger elemental attacks by his opponents depending on their attack strength.
True Shadow Iramasha Form Appearance
- Spoiler:
The true form of Joshua Iramasha of what the forbidden iramasha would look like if his clan didn't do what they did and killed him. He has something of an royal attire to remember what could have been the shadow iramasha wears something of an shadow royal attire. True Joshua is a short male shadow iramasha with back eyes and chin-length spiky mess black hair, with some white bangs framing the side of his face.
True Shadow Iramasha Form Abilities: Immense Shadow Spiritual Pressure: He doesn't even know his full deadly power just yet after his mind lock away with Eric Zarathos the Mad One. After Joshua's death, The forbidden iramasha's powers diminish over time to the point of where he never knew his spiritual pressure was dormant inside of Eric Zarathos. After some battles, Some of Joshua's shadow energies started to awaken thus they continue to grow making his shadow energy stronger. After his release, Joshua's spiritual pressure shot up like a gigantic super waterfall. Being a powerful Iramasha member, Joshua has an grand high amount of spiritual pressure. From the long trainings, Joshua learned how control & restraints giving his opponents a fighting chance. When he shifts to different then his power will decrease rapidly. But when he unleashes it his enemy will known why he called the Forbidden Iramasha.
Pure Shadow Strength: Near a Kenpachi level. The shadow power infuses him with immense strength from the shadows themselves making nearly as a strong as a powerful shadow demon. Many strong and powerful attacks can really hurt him but they might have power of defeating him but not kill him. Joshua can actually block many attacks depending on the enemy attack's strength and power. Like his shadow weaver form, Joshua trained constantly to keep his deadly strength to an very high level allowing him to attack deadly enemies even ones better then him. The shadow weaver can break bones with some hard punches. Joshua is capable of lifting a gigantic boulder in mere minutes or seconds. He able to do a number of things which a normal shadow iramasha or transformed iramasha wouldn't do. With shadow brute force behind it, he's able to break or destroy through the walls to destroy buildings and structures with his true shadow rage. Still, He isn't that strong against enemies who can combine strength and rage into their attacks still his strength can weaken if some or unique holy attacks are used.
Pure Shadow Speed/High Dark Reflexes: Joshua's speed and reflexes have been greatly augmented to the point where the shadow iramasha can move faster. Yet his agility and reflexes to dodge many oncoming attacks that have do him harm. Joshua is shown to used his faster speeds along with his quick reflexes to gain the upper hand on a enemy or find ways to outsmart their combat strategy. He can actually match a captain's shunpo or espada's soindo speed by putting shadow burst energy into his speed catching up to and enemy's speed power. This has one disadvantage, Joshua is a little weak against holy attacks if an enemy and fire an holy attack against the shadow iramasha his speed will get weaker. Yet the shadow iramasha isn't that fast against vizards and ziamichis this being his only disadvantage unless the guy uses his other speed powers along with his speed.
Shadow Force Sensing: As the Shadow Iramasha, Joshua can sense spiritual pressure like a normal captain shinigami, strong quincy or a strong espada. To mainly detect people or see how powerful the bastard or people are. The shadows themselves act like a warning beacon within his mind alerting the danger of the enemy or large group coming his way. The shadow spirits will give a shadow radiating pulse which reacts to sources of Reiatsu within a certain proximity, allowing the practitioner to determine the location of any sensed individuals and gauge how powerful they actually are.
Perfected Dark Shadow Manipulation: The dark one has been given unique ability from his shadow powers which he can enhance even augment attacks with shadow energy giving much more powerful & deadly effect. Initially this was uncontrollable, but after enhancing it by some training. Joshua can mostly control this great shadow power creating powerful attacks and powerful defenses from his powers for iramasha attacks and defenses with his controlled shadow or shadow flame powers. He can also teleport with this power combining both shadows and shadow flame power creating a black portal and leave into another dimension/place of his choosing when creating the portal. The shadow iramasha can create wings for himself giving him the ability to fly but his black wings can be damaged quite easily from other energy and elemental attacks. This can be also used some shadow healing which can be combined with other power for much of an greater healing effect that can heal faster then regular healing powers. When using the shadow flame power, Joshua can fire black energy weapons or complete shadow energy blasts/beams firing at twice of normal speed of an iramasha technique. For defenses, Joshua can create an shadow black flame shield or an energy blockade barrier from his power. Also Joshua's controlled shadow flame attacks can be defeated or counter by a stronger defense or strong energy barrier depending on the strength and defensive power of that enemy. However, Joshua's defensive powers can be weaken if his controlled black shadow flame defenses are damaged by other stronger elemental attacks by his opponents depending on their attack strength.
Shadow Claw Black Gauntlets: The Claw Black Gauntlets are an augmentation of Shadow Fist technique which the iramasha used for bashing enemy's skulls in. Backs of hands made of 10 oz leather, fingers made of 6 oz. No glove here, made entirely of hand tooled leather. All fingers fully articulated and easy to move in. Lots of rivets in this one, but I tried to conceal them. Wrist and back of hand articulated also with scale tooling. Fingers tooled with smaller scales. From its ashes new structures always arose, ever taller than the ones before and, from the burning fires, a blinding shadow flame.
Black Gauntlet Abilities
Brute Gauntlet Combatant: While not showing any technical of formal skill in hand-to-hand combat using the shadow claw gauntlets. With the Gauntlets, Joshua relies entirely on a brawler style of fighting. His skill in hand-to-hand combat combined with his unbelievable shadow strength makes him quite a dangerous opponent.
Shadow Empowerment: Encasing the gauntlets with shadow energy flow within them allowing the iramasha to strike with more energy with each punch.
Shadow Punch: This is an Demon-exclusive technique that hardens the user's iramashas energy and releases it in a swift yet potent blast within the fist. While similar in function to an arrancar's Bala, the technique is not nearly as powerful, though thanks to its composition its speed is 20 times faster and allows for it to be fired in quick succession. But having the same strength as the original Bala.
Shadow Pyro Blast: An attack where the from the gauntlet hand can produce or fire a super ball of shadow fire energy blast which can do some damage. It starts with opening the gauntlet palm and raising it the target a flame circle is formed and then the super flame ball is generated. It has very same strength as Grand Rey Cero the one that Grimmjow fires
Tenma Shurettou( "Mara Vermilion Splitting Knife"): This great technique was only taught to certain demons and some iramasha however the power had been placed within the gauntlets. The attack with the skies completely turning dark the opponent the forbidden iramasha start to gather massive amounts of shadow energy. The user will start to get into a powerful stance and then suddenly the user will completely disappear from the enemy's sensing power. Joshua will appear violently crashing down upon the enemy almost like a bomb hitting the target. However it will be a powerful energized out hand knife-edge strike. It has a drawback depending if enemy's speed is fast enough to stop the user's stance starter then the attack becomes undone. Meaning it's over. Another one is when Eric's reappears for the violent crash the power from the attack can be blocked dodged. Also once he reappears the target would be able to sense him,
Kongou Kokuretsuzan(Land Killer Slash): The ultimate technique of flames which was known to be offensive and defensive at the time. A user will raise one hand in the air summoning vast amounts of shadow magic into that palm with the power of wrath and vengeance flowing within. Joshua whole body will be imbued with shadow pyro energy making him strong and vicious. With all that deadly power in one hand, He slams it violently on the ground unleashing a massive vibration based explosion erupting with shadow energy. How it works when the user slams that powerful gathered energy into ground or enemy and unleashes a vibration based explosion of shadow energy. The vibration of the explosion sends massive shock waves around the ground creating a massive earthquake that can perhaps or cause a city to tear itself apart..
|C|L|A|S|S||
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Class Title: The Legendary Forbidden Iramasha
Class Traits: Ancient Shadow Power{The Lords of Shadow}: The Lords of Shadow was known to be the ancient shadow uprising which four strong iramasha warriors used to wield to control the shadows themselves. Through that they gained power from the shadows. The Lords of Shadow was once based upon three parts of the Shadow Power which were Shadow Rage, Darkness Strength and Shadow Chaos Overdrive from those three things. It led to the creation of the Lords of Shadow. Over the years, Lords of Shadow had changed completely taking a new power deprived from shadow magic and chaos magic combined. If one gained all powers of the Lords of Shadow that person would gain both physical and mental control of the shadows themselves using little or much power to control them. However, In ancient times this power can be known to corrupt the hearts of men and women. Eric's mother gave Joshua's an tremendous gift after his journeys and research within the demon world. She was able to reconstruct the power and place it within Joshua's body. After she created the seal within Kade Vargas(Eric Zarathos) Joshua had control of the Lords of Shadow learning many unique and new shadow powers that can be used along with his own.
-Lords of Shadow Abilities-
Shadow Blood Chain: This is the Shadow Rage state; Joshua can create a supernatural whip-like weapon created from his own blood. The shadow iramasha takes a shadow knife from his power and the cuts himself in the process the whole arm starts to glow black imbued with shadow energy. The Shadow Blood Chain will appear from the blood becoming a bright, deep black in color and becomes a full mystical pure shadow energy whip. The chain can be used as a grappling hook, allowing Joshua to climb, swing, and grapple around the environment. It is also used to grab enemies from a distance. The shadow energy from the blood chain are capable shred even rip apart or tear through some things. The user can also extend the blood chain to battle opponents from the great distances or latch on to far to reach places. The weapon can be defeated by holy water but the effects of holy water aren't permanent. The Shadow Blood Chain manifests itself from Joshua's glowing right arm. From it the whip springs when he attacks.
The True Lord of Shadow: An ability when Joshua Iramasha can become for limited time the true Lord of Shadow using that destructive power for himself.
This is the Shadow Overdrive state; When Joshua absorbs the four Lords of Shadow spirits inside his body thus allowing to reach a higher being. It starts as a ritual, The shadow iramasha will kneel on the ground as the lords of shadow will appear in spirit form the dark shadow demon pray will begin. Each of lord of shadow spirit will bond to Joshua's body. This ritual can't be stopped if Joshua is attacked the shadow iramasha must stand completely still for the ritual to work. A empowering state when the Lords of Shadow combined with the affinity of hell and demon magic at well gain strength and power. In process, Joshua will be consumed by his shadow power and placed within a black cocoon the the shadow iramasha will break out of the black cocoon. Appearing with a new form, The lords of shadow their spirits and power have completely bonded with the shadow iramasha making him the the true lord of shadow. Any attacks used of this form will be augmented by affinity of hell and amplified by the demon magic making them three times as strong. But the Lords of Shadow form doesn't last long it has a time limits once at it limit the spirits will leave the shadow iramasha's body and most of his shadow power will be completely drained.
--------------Lord of Shadow Release Limit---------------
Against 5-5 to 3-1: Lord of Shadow Release can last for 12 posts.
Against 2-5 to 1-1: Lord of Shadow Release can last for 8 posts.
Against 0-5 to 0-1: Lord of Shadow Release can last for 6 posts.
Darkness Last Rites{Shadow Final Punishment}: As the true Lord of Shadow, Joshua was given the rights to use ancient shadow powers more powerful then the ones learned. Through dark regeneration, Joshua was able to recreate the legendary ancient angel punishments that were used against demons to devour demon or personal enemies within complete pure darkness. After relearning his shadow limits of power, Joshua used his shadow arts recreating each angelic punishment remaking into demon arts. In the process, he created an evil version of Angelic Last Rites and ancient ability from the angel iramasha which can be deadly upon his enemy. Joshua Iramasha has great control of four deadly Shadow punishments yet they can be defeated by some angelic iramasha powers and abilities. They're two other ways to defeat the Shadow Punishments of way of Anti Curse powers and defensive magic.
-------Different Kinds of Shadow Punishments-------
I.) Shadow Purifier: Known as the 1st Punishment; This is known also as shadow cancel a technique to cause destruction to an enemy's attack and weakening it from within. The shadow punishment is activated when an attack connects hitting him badly once this happens. The shadow black star is formed draining some of the attack's power and strength from the enemy attack. But the forbidden iramasha will shows the signs of damage and battle scars but only some of them will appear on the forbidden iramasha. However, If Joshua's strength is stronger then the enemy attack then the iramasha wouldn't feel the attack at all. Joshua might only feel some of the attack with some minor bruises.
--------------Shadow Purifier Limit---------------
Against 5-5 to 3-1: Enemy attacks can be weaken by 50% If attacked the forbidden iramasha will only feel 25% of the attack with some minor bruises.
Against 2-5 to 1-1: Enemy attacks can be weaken by 65% If attacked the forbidden iramasha will only feel 35% of the attack with some medium bruises.
Against 0-5 to 0-1: Enemy attacks can be weaken by 80% If attacked the forbidden iramasha will only feel 45% of the attack with some major bruises. Maybe some broken bones along with it.
II.) Darkness Witch-Force: The 2nd Shadow Punishment; Witch-Force was an ancient shadow technique to redirect an enemy's attack and sending it right back to an enemy or away. Taking a shadow thread to the ground if it can connect to the enemy attack's shadow just it coming towards him. Joshua can stop the enemy attack completely, send the attack away or send the attack straight back to the enemy. The drawbacks of this technique; The enemy attack must seen along with it shadow if not the attack itself won't work and will still come at him. The second drawback would be the sun if there;s a bright day outside in the battle the sun ultraviolet rays can weaken the shadow as the enemy's attack would still hit him. The final drawback is speed if the enemy's is way too fast for the shadow redirect to catch then the attack is worthless to throw it at attack. Also it can't work against holy attacks, angel attacks, and light attacks.
--------------Darkness Witch-Force Limit---------------
Against 5-5 to 3-1: Enemy attack can be completely return to the enemy or redirect to another direction depending the attack's strength of the attack. This can only be used 4 times per thread because of the user's shadow power.
Against 2-5 to 1-1: Enemy attack can be turn against the enemy depending the attack's strength of the attack. This can only be used 2 times per thread because of the user's shadow power.
Against 0-5 to 0-1: Enemy attack can be completely stopped by the shadow thread depending the attack's strength of the attack. This can only be 4 times per thread because of the user's shadow power.
III.) Black Dead Prison: The 3rd Shadow Punishment; The Black Dead Prison is a way of completely binding a person almost like Void Howling. If the enemy's willpower is weaker the attack will have deadly effects it starts off the opponent feeling a certain chill to their body. Meaning the attack has phased the enemy's body the iramasha shadow completely grabs at the enemy's shadow. Next the black spikes will start coming out from the enemy's own shadow and they'll start to pierce the enemy's body putting the enemy into weakening the body, arms, legs and face. The shadow spikes growing on the enemy's body will form into a black prison all around the enemy draining their power as shadow spikes get sharper. Why is it painful? Each shadow spike that pierces the enemy's body the spike spins slowly attacking the flesh as the veins of blood putting enough pressure to make an enemy scream like a torture system. Their have been their ways into defeating this solar attacks, flame/fire attacks or the enemy's speed.
--------------Black Dead Prison Limit---------------
Against 5-5 to 3-1: About 350 spikes will come out of the enemy's body hurting the person instantly hurting the enemy's body breaking bones. Hurting the nervous system as well sending shock waves to the body and fear to the enemy's mind. Joshua can use the technique 4 times per thread.
Against 2-5 to 1-1: About 150 spikes will come out of the enemy's body hurting the person instantly hurting the enemy's body ripping flesh apart. Hurting the nervous as well system sending painful shock waves to the body. Joshua can use the technique 2 times per thread.
Against 0-5 to 0-1: About 75 spikes will come out of the enemy's body hurting the person instantly hurting the enemy's body to bleed. Hurting the nervous as well system sending little shock waves to the body. Joshua can use the technique once per thread.
IV.) Final Dark Reckoning{Heartless Shadow Angel}: The 4th & Final Shadow Punishment; The Heartless Angel technique a way of putting one's soul into darkness sending it into complete destruction pulling the power & sense of death into the enemy. It was known by angels to be the ultimate voodoo curse technique to put fear into demons but that was centuries ago. Completely weakening 75% the enemy's powers and abilities however their one weakness to this. The technique itself needs the enemy's blood or the attack itself won't work at all. It part of an punishment law for the technique "The blood of an shadow's enemy will seal their fate and the pain of death will come into their fruition". Once the enemy's blood is taken; Joshua will grow shadow flame wings upon his back the dark ritual will begin as within the gathered enemy's blood. It will create a small little clone of that enemy as the iramasha will rise up into the air. The little clone will be encase within a shadow ball the iramasha will the ball up with one hand. As the forbidden begins to say the ancient words of the fallen angel. "I send thy enemy's pain into the megadeath of the dark abyss. Embrace and Descend, Heartless Shadow Angel". Once this is said the shadow ball will disappear sending immense shock waves, headaches, cramps and burning sensations throughout the enemy's body. Thus draining 75% of the enemy's power and abilities however the attack can only be done once per thread. It can defeated if the shadow ball is destroyed or stopping the ritual by finding a way to stop Joshua from descending up in the air. An enemy can outrun it if the enemy's willpower is strong enough to sense it in time and have their speed to dodge it.
--------------Heartless Shadow Angel Limit---------------
Against 5-5 to 3-1: The deadly technique can do a truck-load of damage to enemy immense bleeding, internal damage and a great loss of power. If it hits, 75% of the enemy's power and abilities will be weaken. The forbidden iramasha can only the technique against (5-5 to 3-1)tiers about only 5 times because of the voodoo power. If used a 6th time, Joshua will have half the damage the enemy took from it.
Against 2-5 to 1-1: Against 2-5 to 1-1: The deadly technique can do a load of damage to enemy bleeding, and a medium loss of power. If it hits, 45% of the enemy's power and abilities will be weaken. The forbidden iramasha can only the technique against (2-5 to 1-1)tiers about only 3 times per thread because of the voodoo power. If used a 4th time, Joshua will have felt 25% of the damage the enemy took from it.
Against 0-5 to 0-1: Against 0-5 to 3-1: The deadly technique can do a medium-load of damage to enemy a good loss of power. If it hits, 35% of the enemy's power and abilities will be weaken. The forbidden iramasha can only the technique against (0-5 to 0-1)tiers about only 2 times per thread because of the voodoo power. If used a 3rd time, Joshua will have 10% of the damage the enemy took from it
|E|X|T|R|A|I|N|F|O|
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[*]Any Extra Notes: Will make the Pandora Shadow Suitcase equipment.
Boosted to 0-4-[Critical Stages 0-4+]
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Last edited by Kade on Mon Jun 02, 2014 1:43 pm; edited 2 times in total
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- KadeDemon Innovator of Violence
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Boosted to 0-4-[Critical Stages 0-4+] (This post was moved down make room)
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Boosted to 0-2
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Last edited by Kade on Mon Jun 02, 2014 10:44 am; edited 1 time in total
- RaikiModerator
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November COTM 2011 : 1st place Zefonse
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Tier TEMPORARY changed to 0-4 till terms are met.
0-2 to 0-4 for a period of 5 other COMPLETE threads, incomplete threads and solo threads do not count. Of these 5 threads, 2 must with social, 3 must be training threads with DIFFERENT people for each thread, meaning no same characters involve in each thread.
0-2 to 0-4 for a period of 5 other COMPLETE threads, incomplete threads and solo threads do not count. Of these 5 threads, 2 must with social, 3 must be training threads with DIFFERENT people for each thread, meaning no same characters involve in each thread.
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Removing the above terms, as I was not in the right frame of mind.
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A New Form
Even the approval to have Grandmaster to Strength & Pain Endurance
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Even the approval to have Grandmaster to Strength & Pain Endurance
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