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{UHCM-Only NPC} Ductor Sedecim Umbra [APPROVED, 0-5]
Fri Jun 01, 2012 6:57 pm
NPC Template
Name: Ductor Sedecim Umbra
Age: Unknown
Gender: Male
Personality: Umbra is a shady character who has done espionage like an Employee of the Year. Considering his professional nature, he will most likely not kill those who he sees as useful for furthering the ploy that either he or Deus has made. He prefers the darkness because as a spy, he runs night operations for a living. When it comes to shady negotiation; Umbra usually hit below the belt with steady research work before presenting the dilemma to his competitors. However, in the terms of combat, he does not hold his own with straight fights and prefers to play dirty by using literally any means necessary, including hostages, bystanders and his own allies.
Appearance
Tier: 0-5
If Applicable, Position: Sixth Cohort Commander
What Race: Transcended Undead (Elite Rider)
Brief History: When he was alive, he was once an espionage expert for the Germans before he was set up and executed when the German Government ratted him out to the Iranian Government as part of a peace treaty. He became a rider when his quiet thirst for vengeance upon reanimation triggered the phenomenon that transcends mere undead. While Vohlis is alive, Umbra was notably responsible for the Mandrid Massacre as he was the one who reported to Vohlis of the city’s defenses. He achieved the evolution of Elite Rider by sacrificing three of his fellow Riders to the DEPTH-Com’s Special Forces, TARN. As of now, he runs solo operations while his cohort runs Intelligence and Control (like prisoners of war.)
Associated Character: TelcinVohlis
Basic Powers:
Magical Absorption: Any spiritual/magical attack upon a rider or an elite rider is initially absorbed into the rider’s long knife (if the rider was aware of the attack to begin with and was pointing at the attack.) When absorbed, the magical/spiritual energy is then used as an impenetrable barrier for other magical/spiritual attacks from any direction for a full round. Its flaw is that any physical attack can bypass it.
Magical Counterattack: After being absorbed, the magical/spiritual energy can be used as a ranged attack from the rider to the targets within the wave’s reach. The wave’s conical angle is 120* (wide range spread.) However, there is no addition to the use, so what was absorbed is also released at same strength. Despite its name, the technique does not restrict to only the original attacker.
Shadow of Eden: When sticking to the shadow, Umbra can meld through walls and hollowed surfaces except for ceilings and floors. When he touches someone while in the darkness, he can drag the person through the walls as well. Mind he does not fly so if he melds through a wall leaving the building from the third floor, he can still fall; painful, but a death’s lesson that even the shadow has to obey gravity.
Secrets of Eden: When he enters a shaded location, he can disappear from any form of detection methods and uses the shadows in other locations to overwhelm all sorts of sensory to confuse the pursuers to think that he is everywhere. Ultimately, he hides himself as he summons copies of himself to lure pursuers away or to indirectly attack the pursuers as part of assassination. A single hit can dispel a copy, but each copy can interact with realism, so if stabbed by them is really being stabbed by them in reality.
Night of Eden: During nighttime, Umbra is capable of being completely invisible to ulterior sensory, but physically, he still has to stick to the darkness if he wants stealth. So detecting Umbra by spiritual sensory or by detecting motion, heat, sound and so on without visual, he is undetectable at night.
Name: Ductor Sedecim Umbra
Age: Unknown
Gender: Male
Personality: Umbra is a shady character who has done espionage like an Employee of the Year. Considering his professional nature, he will most likely not kill those who he sees as useful for furthering the ploy that either he or Deus has made. He prefers the darkness because as a spy, he runs night operations for a living. When it comes to shady negotiation; Umbra usually hit below the belt with steady research work before presenting the dilemma to his competitors. However, in the terms of combat, he does not hold his own with straight fights and prefers to play dirty by using literally any means necessary, including hostages, bystanders and his own allies.
Appearance
Tier: 0-5
If Applicable, Position: Sixth Cohort Commander
What Race: Transcended Undead (Elite Rider)
Brief History: When he was alive, he was once an espionage expert for the Germans before he was set up and executed when the German Government ratted him out to the Iranian Government as part of a peace treaty. He became a rider when his quiet thirst for vengeance upon reanimation triggered the phenomenon that transcends mere undead. While Vohlis is alive, Umbra was notably responsible for the Mandrid Massacre as he was the one who reported to Vohlis of the city’s defenses. He achieved the evolution of Elite Rider by sacrificing three of his fellow Riders to the DEPTH-Com’s Special Forces, TARN. As of now, he runs solo operations while his cohort runs Intelligence and Control (like prisoners of war.)
Associated Character: TelcinVohlis
Basic Powers:
Magical Absorption: Any spiritual/magical attack upon a rider or an elite rider is initially absorbed into the rider’s long knife (if the rider was aware of the attack to begin with and was pointing at the attack.) When absorbed, the magical/spiritual energy is then used as an impenetrable barrier for other magical/spiritual attacks from any direction for a full round. Its flaw is that any physical attack can bypass it.
Magical Counterattack: After being absorbed, the magical/spiritual energy can be used as a ranged attack from the rider to the targets within the wave’s reach. The wave’s conical angle is 120* (wide range spread.) However, there is no addition to the use, so what was absorbed is also released at same strength. Despite its name, the technique does not restrict to only the original attacker.
Shadow of Eden: When sticking to the shadow, Umbra can meld through walls and hollowed surfaces except for ceilings and floors. When he touches someone while in the darkness, he can drag the person through the walls as well. Mind he does not fly so if he melds through a wall leaving the building from the third floor, he can still fall; painful, but a death’s lesson that even the shadow has to obey gravity.
Secrets of Eden: When he enters a shaded location, he can disappear from any form of detection methods and uses the shadows in other locations to overwhelm all sorts of sensory to confuse the pursuers to think that he is everywhere. Ultimately, he hides himself as he summons copies of himself to lure pursuers away or to indirectly attack the pursuers as part of assassination. A single hit can dispel a copy, but each copy can interact with realism, so if stabbed by them is really being stabbed by them in reality.
Night of Eden: During nighttime, Umbra is capable of being completely invisible to ulterior sensory, but physically, he still has to stick to the darkness if he wants stealth. So detecting Umbra by spiritual sensory or by detecting motion, heat, sound and so on without visual, he is undetectable at night.
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Re: {UHCM-Only NPC} Ductor Sedecim Umbra [APPROVED, 0-5]
Fri Jun 01, 2012 7:34 pm
- PockehMetal as Fuck
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Re: {UHCM-Only NPC} Ductor Sedecim Umbra [APPROVED, 0-5]
Sat Sep 06, 2014 2:42 am
Archived due to member inactivity. Just post here if you want it back.
I envy because of the heart.
I glutton because of the heart.
I covet because of the heart.
I am prideful because of the heart.
I sloth because of the heart.
I rage because of the heart.
Because of the heart...
I lust for everything about you.
------------------------------------
We Are Legion
Character Permissions
Communication Thread
Character Substitutions
I glutton because of the heart.
I covet because of the heart.
I am prideful because of the heart.
I sloth because of the heart.
I rage because of the heart.
Because of the heart...
I lust for everything about you.
------------------------------------
We Are Legion
Character Permissions
Communication Thread
Character Substitutions
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