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- DecimationStarter Member
- Joined : 2012-05-31
Posts : 2
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» Name: Aramand Armageddus
» Titles: DECIMATION
» Appearance Age: 35
» True Age: ---unknown----
» Gender: Male
Affiliation/Rank: Liutenant of the 12th Division
» Appearance Description: Aramand is a physical personfiication of perfection. His physique is composed of a musculature and skeletal presentation nearly totally devoid of fat. He stands 6'9" and weighs in at over 230lbs. Plainly stated, he is flawlessly sculpted and toned while being of perfect proportions. His skin of of a light-brown tone, smooth with very little imperfections, but stated to often at times be cold to the touch. His eyes are voidal in coloration, totally black without a distinguished presence of an iris or pupil.
His hair is also of the same coloration of his eyes, more notably however is the composition or material represented by it. While possessing the same mallability and flexibilty and weight of natural normal hair, it is infact consisting of a material very much like the metal of his Zanpaktou, and like his Zanpaktou is reactive to ambient Reishi, and is long enough to drag on the floor behind him despite his own significant height.
» Appearance Picture:
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» Personality: Aramand suffers from a duality that may infact be spawned from his manufacturing, more so then being of natural culmination through personality development, agiing and maturity. On one hand he is calculating, quiet and cold. Quite often having very little to say in social circumstances or in battle, borderlining on sociopathic personality traits (Having very little regard for the lives of others outside the scope of his responsibilites or personal goals). With this stated he also has a firm sense of duty and diligence to any given task assigned to him either by his superiors or himself. He is a machine.
On the opposite end of this spectrum, Aramand has been showned to have an extremely violent and brutal nature about him when pushed. While not easily rattled or motivated toward this particular pole, once there he is borderline sadistic, unforgiving and is without quarter for friend or foe. It's unclear as to whether this is a suppressed state or a failsafe designed to initiate when Aramand's normalcy is proving insufficient at aiding his completion of a task. What is clear that it's best for those within his proximity, friend or foe, to avoid antagonizing this state at any and all costs.
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» Zanpakutō Name: Reikonshoumetsu
» Zanpakutō Spirit Appearance:
» Zanpakutō Spirit Personality: The Spirit of his Zanpaktou is bar far one of the most destructive and most powerful spirits to date. As the soul of Aramand is a manufactured abomination preceeding even Urahara's run as Chief of Research and Development. Sanctioned by Central 46 for creation for the purpose of countering ANY other potental free radcals spawned by ther inevitable mistakes and malpractices, a portion of all the sprits, from all Zanpaktou's were pooled into the creation and manufacturing of One Massive, Beleved to be controllable Zanpaktou spirit---- Reikonshoumetsu.
Rage. Anger. Hatred. Discontent. Reikonshoumetsu is nothing short of pure evil and ill intent personified, and is constantly. Pressing his mentality onto Aramand, at times chosing to favor his destructive actions, and even going so far as to Deny Aramand his power when it is being utilized for purposes that don't fit his liking. Unfortunately his success is only margnal...as Aramand is more then just a Vicored weilding his might, he is infact apart of Reikonshoumetsu himself.
» Inner World: Reikonshoumetsu Plane - Is a reflection of the world around the user at that time, thrown ascew. It's his vision of the world and how he wants it. The skies of fire, rotted and decayed structures. Destroyed buildings and deralect structures running the entirety of the places confines. In short, it's appearance is much akin to a modern day hell personified.
The skies are literally composed of an atmosphere of fire and brimstone. The air is thick, at times often heated and hard to breathe (Or undergo the action), and laden with ash as well. Siesmic activity is abundant here with an occasional gyser of brimstone. Any area close to where the actual spirit resides is usually unbearably hot, and it's said that Reikonshoumetsu's actual domain is as hot as the sun, with a surface that can't be walked or transversed by anyone. There is no night, end, or pause to the destruction present in this realm.
Sealed Zanpakutō Appearance: Reikonshoumetsu's sealed state is exact to that of an overly exaggerated Nodachi, curved, with a wider blade when lain flatside. The entirety of the sword is close to 9' long from tip of the blade to the base of the hilt. It has a front edge, and arear edge that runs 3/4 of the blades length at the back leaving 1/4 of it's back edge dull. The hilt is beautifully engraved with "Reikonshoumetsu" carved in Signet Roundhand into the Obsidian hilt, which also has a guard designed for use in capturing swords in combat.
» Release Phrase: "Decimate”
» Shikai Appearance: When released the blades form doesn't change much. The blade goes from a lusterous chrome finish to that of pure, Onyx coloration with a high luster surface. The Sword grows by a 1 making it's total length 11', and the width of the blade (turned flat side) is nearly a full 4.5" inches. More importantly the blade, while having the appearance of a far bigger and menacing nodachi, at the same time has a shadowy fire about it that seems almost tangible.
» Shikai Abilities: In Shikai form, Aramand's "Super Solenoid" Function steps into full swing (It's usually always working albeit at a vastly diminished capacity). This allows him to use the sword to absorb/Assimilate, mass, and accelerate ambient or incoming Reishi for offensive or defensive use. Or metabolize that gathered Reishi for his own personal use (Augmenting his strength, speed, stamina, endurance even recovering from injuries and wounds or bolstering his durability or more commonly, adding it to his own Reiryoku and Reiatsu. This also applies to any type nature, dual, whatever). Manipulating the Solenoid function he can use his sword to disrupt the flow of Reishi or spiritual pressure, contact with the weapon (Being stabbed or slashed) Can diminish a persons Reiryoku and spiritual pressure drastically and directly.
This function can also serve as means of disrupting barriers, and countering Kidō with supreme effectiveness. More importantly, once his Shikai is activated it's functions can be utilized without being in contact with his Zanpaktou, infact, greater control and direction of these abilities take place when the Shikai is discarded (Often staked into the ground or left to hover next to him). Once having stored and assimilated ambient Reishi/Reiatsu/Reiryoku he can redirect it and reproduce it in various forms and elements (Usually lightning or fire, although he can use ice as well). At his current levels, Aramand is capable of absorbing at least HALF the total energy present in an incoming attack or defensive barrier. He does possess a saturation point, and will ultimately have to expel that said energy in order to maintain a safe level of operation. In retrospect, there lies a limit to the amount of energy Aramands own body can withhold and store within itself, however, during combat his body METABOLIZES this energy and thus uses it to sustain his efforts. Therefore, Aramand is limited to the amount of Reishi or spiritual energy or energy in general he can use while remaining static.
» Bankai Appearance: When activating his Bankai, Aramands transformation works in symmetry with his Bankai’s focus which is the bolstering of his physical and defensive capabilities by a significant margin. His skin becomes Onyx in appearance, but more specifically the texture and surface of his epidermis, skeletal and musculature become an organic variant of the metal composing his Zanpaktou and his hair. He retains his sculpted physique despite the change. As a proverbial colossus at this point, Aramands super-dense musculature greatly bolsters his weight, but this elevated musculature also significantly bolsters his strength, stamina, speed and endurance effecting his mobility none.
Present around his body at all times is a glowing, outline of Spiritual energy, and his clothing only changes color scheme.
» Bankai Abilities: As mentioned Aramands entire body (Skeletal, musculature and epidermis) undergoes an extensive change, conforming into an organic form of the metal composing his Zanpaktou and Hair. This “Colossus” form is said to have resistance matching or exceeding that of Espada Hierro, and has an affinity for the absorption and storage of Reishi. As a result of this change this greatly bolsters Aramands physical strength, speed, agility and durability to significant levels, combined with the nature of this change turns Aramands entire body into a weapon---and a Solenoid for Spiritual energy.
Another ability granted by the Bankai is the ability to redirect or absorb ambient or oppositional Spiritual Energy or Reishi for his own personal use or manipulation. The constant state of “Absorption” is the reason for the constant Aura seen in manifested around his persons. This energy can be exerted in raw form or a number of elemental variations vastly expanding his offensive and defensive capabilities, giving them much range and depth. In this form, Armand can now absorb up to 75% of the total Output of an enemy attack or defensive, and his capacity for Static-Absorption inclines significantly while still having a set saturation point.
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» Inner Hollow Description: The Pride of Huecco Mundo.The Inner Hollow of Aramand was a selected and manufactured creature with a specific design. It’s intentions and purposes are to release the pre-set “Limiters” that keeps Aramand from taking on the full nature of himself and his zanpaktou. It shares Reikonshometsu’s destructive and chaotic nature, but being that Reikonshometsu’s essence is infact apart of Aramand and vice versa, only a Hallow’s touch can effect the human nature that pacifies the chaotic spirit. And so, the Hallow, when used turns Aramand into something unleashed, destructive and wildly capable of laying waste to anything, friend or foe.
The Inner Hollow’s natural appearance has never been seen outside of Aramands own possession. It generates a specific aura, Onyx in nature, and gives charcter and detail to Aramands eyes when active, pulsating red orbs believed to be the eyes of the hallow itself. Its voice is cannonade, differing from any Hollow, said to possess the “Chorus of Death”. This is a notion given from the sound of multiple (Dozens to hundreds) of other tones apparent in his voice when Aramand speaks in this form.
» Inner Hollow Personality: The Inner Hallow’s personality is a sub persona to Aramand and Essenc e of his Zanpaktou. White his Zanpaktou’s essence is naturall chaotic, destructive and evil, Aramands humanity represents the “Capacitor” to that force. The Hallow symbolizes unbridled darkness. It does as Hallows do, devouring the Humane part of Aramands Soul to allow Reikonshoumetsu and The Hallow, Full tandem control of Aramand. It shares Reikonshoumetsu’s discontent for life, is petty, easily aroused, evil and destructive with extreme levels of Sociopathic behavior---borderline outright sadistic and murderous. 100% Unpredictable and unrelenting is the nature of his Hallow.
His Hallows nature consist of to no inhibition or sympathy. It is totally unversed in the dynamic of honor and duty. It’s wild, unhinged nature fortifies it’s often irrational and unremorseful tendencies. It has no sympathy, no empathy no compassion, no love. Only hate runs rampart through this creature and that said hate has no bounds.
» Inner Hollow Powers: (What powers does your inner hollow have?)
» Hollow Mask Appearance: https://2img.net/h/i261.photobucket.com/albums/ii45/ArchAwesome1/UondrusHollowMask.jpg " alt=""/>
The color of this mask varies, often cycling through red, blue then a dark purplish black and the horns are at times longer. There is a mouthless variant of his mask as well. It is believed that the variation of his mask is based on mood or intention. The Longer the horns and the more pronounced the mouth on his mask the more murderous the intent, and vice versa.
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» Vizard Powers: Aura Cognative – An ability that allows Aramand to literally read the emotional spectrum of an objective and flatly sense and perceive the thoughts pertaining to those specific emotions.
Spirit Cognative --- An ability to see and sense the flow of Reishi, or ones spiritual pressure for purposes of tracking and identification, within or around an objective or object.
Ultimate Push/Pull --- Allows for the implementation of kinetic forces in the form of a push or pull. These forces can be localized and sourced from his hands or part of the body but do not require gestures to use, guide or employ.
Cero Dynamism: Manipulation of Cero for offensive and defensive usage often in the form of projectiles or insanely resilient spheres or walls of defense.
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» Background: Aramand is a tool, a weapon. He was commissioned into being FIRST by Central 46, then The Shinigami Research and Development Dpartment. As means of maintaining supremacy against the sudden outburst of unaccounted for phenomena, both having been realized at the time, and predicted in the future. An Ongoing Project predating even Commander Yama’s rise to rulership of the Gotei 13, contribution to his development preceded Urahara, involving and refined by Urahara, and even Kurotsuchi’s hand has also led to his development. While representing the attempt to rectify any of the Soul Societies mistakes and mishaps, he is also a representation of the hypocritical nature of the Society as well, as he is a construction, that has been dubbed an “Abomination” by the same higher-ups who sanctioned his being.
His existence being a mystery to most. His Release was commissioned by Central 46, a decision in which even Commander Yama spoke against but was ultimately over ruled. The need for a stronger offensive and defensive against the unknown required the release of an unknown, and So Aramand was released and added into the fold of the Soul Society as a member of the 12th division under Captain Kurotsuchi for observational purposes, however, he is almost always kept out of the Soul Society---Where his powers are are their strongest.
Despite his age (Being well over 1000 years old), he retains a naïve nature, and sponge like behavior to stimulations and experiences that are new to him. The land of the Living has afforded him a look into humanity, and has molded a nature that counters the destructive beasts that lay in wait within him. While not being a participant, he recognizes the importance of Humanity’s existence and the role it plays within the grand scheme of things. And has also worked very closely with Ichigo, to whom which he relates with (Due mostly to him being a Vizard as well, who favors the land of the living). And thus he continues to prosper there this day. Showing exemplary levels of power and resilient combatting the Hollow Threat apparent in the land of the living.
_________________________________General Skills
- Durability:
- General Speed:
- Strength:
- Weapon Skill:
Racial Skills
- Hoho:
- Cero/Bala/Kidō:
- Zanjutsu:
- Hakuda:
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» Role Play Sample: His arrival is of one of power, prominence and flare. Behold him in his majesty, let your ears absorb the mammoth reverb of the 10-thousand strong Roman Catholic Choir that is his theme music. Music of the gods for he is a god amongst warriors who’s tales and actions will adhere to the pages of history. Or be slathered among the pages of scribes praising his feats within their thick archives of lore. His very descent from the aqua blue heavens above is one of slow and gradual approach to the waiting Terra Firma that bends and implodes beneath the insurmountable Reiryoku. A pressure so apparent in this being, the likes of which procreates a mammoth indentation, expanding in all directions of for several hundreds of meters before he comes to a rest at it’s epicenter.
He stares upon you with eyes lacking compassion of any alignment. These Onyx Oculars give you no quarter, they give you no compassion or hate. They give you no Joy or pain. There in those Onyx eyes, you will see no semblance of the humanity that one would believe is to be advocated by one of his duty and origins. You are within the presence of an abomination and an anomaly in one stroke, that gust kissing the skin of would be spectators isn’t natures doing at all, but the movement of kinetics at the behest of his own will. The push and pull forces of physics are mere fodder, wasted on the theatrics of an entry and display.
His garments would buffer under this kinetic suggestion. Witness and hear the low metallic howl of a few stray strands of that unique hair wavering about, the entire mass of floor length hair chiming as the mass of metallic lengths rub and move among and against one another. His lids would slowly clench tight, and in the instant that the sword at his side is thumbed from it’s sheathe-----An Anomaly of Exemplary execution and pace would have already occurred. Let he who is of insufficient processing capacity be denied the entirety of the spectacle, your insufficient mind, eyes and brain couldn’t hope to trail what was done. Yet those of the more gifted sort will know that a sword was drawn and resheathed—in the same time it takes a camera’s flash to flash.
They know why the tall structure before them , is suddenly revealing splits who are now giving weigh to the strains of gravity, and tons and tons of structure begin to slide against itself and fall helplessly in thunderous surrender to the ground before him.
- PockehMetal as Fuck
- Joined : 2010-12-11
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Denied, denied ,blah, blah, tidal.
I envy because of the heart.
I glutton because of the heart.
I covet because of the heart.
I am prideful because of the heart.
I sloth because of the heart.
I rage because of the heart.
Because of the heart...
I lust for everything about you.
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I glutton because of the heart.
I covet because of the heart.
I am prideful because of the heart.
I sloth because of the heart.
I rage because of the heart.
Because of the heart...
I lust for everything about you.
------------------------------------
We Are Legion
Character Permissions
Communication Thread
Character Substitutions
- TsubineYe Olde Guarde
- Joined : 2010-07-09
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