- GuestGuest
The Sangsue
Fri Apr 06, 2012 11:26 am
Sangsue [The Parasites]
''Two parts are often meant to be one : that is the end game of our existence.''
The Tale
The Sangsue were originally, much like advanced gifted humans. They are extremely old in design : the eldest testified that she is in fact, the youngest, as many were much older then her. So it was easily known that they existed much before humans did. Their method of existing came from the original ''Being'' the one called ''Thought'' in a manner of speaking. They are a parasite race : they find a near death body, and then attach themselves to it, restoring their life. However, this exchange is only completed once the two are fully bonded : in general, this caused no harm to any populace, since the Sangsue by nature were attracted to the sick, and stayed clear of the elderly, for they have an innate sense of fate. They will mostly go for children, since their bodies are more adaptive : much like their creator. And in some cases, a Sangsue was old enough to develop powers of their own, apart from the natural enhancements they offered their host.
That's what caused them troubles, in the end.
The first recorded take of a Sangsue within the spiritual world, the first confirmed one, was when they tested project Spearhead on a strong spiritual child. The parasite, fully fused with the child, ate the modsoul : for they feed on spiritual energy around them, and any foreign energy within them. That caused a sudden awareness of this race they had no idea of : and with predjudice, all of them were eliminated. Because each Sangsue gives off a unique spiritual signature, that anyone versed in them would be able to pick out. By the end of the entire bloody campaign, all of them were annihilated. That was around 700 years ago.
However, one escaped. Something truly unique happened : a mod-soul, wounded in combat, was lying still, their essence degrading, as their gigai suffered intense pain. The gigai had no soul : and the mod soul felt empty : but yet there was this sort of knowledge, that it would die. A Sangsue approched it : the mod-soul, keenly aware of it's mission and yet knowing of it's death, made a life splitting decision. Accepting the Sangsue within itself, a miracle happened : the Sangsue signature faded out completely, as the mod-soul and it's gigai were healed completely. And thus, the last of the Sangsue went to sleep, hiding it's signature from all that hunted it.
The fusion proccess has become complete : the modsoul, gigai and Sangsue have become one : creating a new type of Sangsue. However, goals and intentions aside, the purpose was clear : this was the Eye of the Sangsue and more were to be produced. However, there is a fine line : for this one had seen many things that others would choose to blind themselves in, for 700 years. There is no term of revenge : just a wish of existence. Due to their nature, and where they originally began to show in great numbers, France, their names were changed by the Eye to such.
The Abilities
The Sangsue are a one time parasite! They are only viable via a certain set of circumstances. However, these nifty little buggers, at the price of becoming part of you forever, do give a variety of abilities.
-- Natural Abilities
Sangsue Lien This link to the Sangsue determines how much of it is bonded to you, and how much of it's abilities you can use. The Sangsue are naturally pre-disposed to a certain ability : like for example, physical enhancement or spiritual power. These Sangsue are divided into categories, and as such, reflect what one can learn. A good link is also what's needed to learn the Lien abilities, which are the Sangsue's reflection of Kidō, considering they fought modsouls and shinigamis in the past. Lien abilities are all mental in use : for example, Pyrokinesis or Telekinesis. They all require focus, which makes up for the lack of spoken indicators. The incantations are often mind-spoken. Depending on the level of the Sangsue Lien, the user may be able to use some kinesis abilities naturally.
Enhancement Fusion Due to inhabiting only mod souls, the Sangsue have inherited their ability to enhance a certain aspect of the physical self. Like Kon, they can enhance their legs : they can enhance their arms : they can enhance anything a normal mod soul would. In fact, they simply take the mod soul's ability, and tranfer it onto themselves, since mod souls are created with an ability in mind.
The Power of Bonds The Sangsue, bonded to their host, also have the natural ability of Bonding with things : as in making them servants, much like an overlord of a hive to a conquered being. However, these bonds can be as such, or passive and gentle in nature : it really depends on the Sangsue. But the Sangsue draws their energy, and therein their power, from the absorption of bonds, or energies around them. In fact, this race are natural converters : they can convert any type of energy into their own, for consumation. An experienced enough user may even be able to use this conversion ability in battle : however, all Sangsue have some form of this, due to it being key to their survival.
The Healing factor The Sangsue are well known for going to those near death or mortally injured, and healing them back to full health with their fusion. This is because of the Sangsue's natural ability to heal much, much faster : at the point of fusion, they use almost all of their ability in this segment to return the body to good shape. This natural healing ability is quite uncommon : their energy levels tend to be high, hence part of their unique signature. However, much of the fusing with mod-souls have dampened the uniqueness of the signature, but the healing factor remains.
-- The Creation
Becoming a Sangsue isn't really a choice that anyone can make. In fact, only mod-souls posessing a gigai fit this requirement. It's simple enough : the mod-soul and gigai must be near death : a Sangsue comes near by and offer then a contract, and then they bond, making them a member of the race.
However, due to the wipe out, this method is thoughtfully RARE to such an extent that it would require ADMIN PERMISSION to utilize this method. However, there is a section of the existing Sangsue utterly devoted to creating more : this is where the crux of the race comes in.
The requirements above are still present : but a Sangsue will intentionally create an offspring, and insert it within the gigai and modsoul : this offspring will heal said gigai and modsoul, fusing the two with itself as a bond, and then sleep until activation. And that's where the forms come in. See? Relevance!
-- The Forms [Because we all need them]
Stage 1 :: Sommeil
This is the first stage : unlike most races out there, forms of the Sangsue are quite quiet, and less flashy looking. In fact, it is simply a release on the seal of their powers : some do change apperance, but these are the ones that are not as.. scared of being discovered. The First stage is equivalent to being natural : there are some powers that are unique to the user available, but yet they are not as strong as could be. This is because the Sangsue is sleeping, and has no yet begun to move around in their veins : for having the Sangsue active at all times would mean destruction, if one's body was not used to it, hence the name of this stage, which means Sleep.
Stage 2 :: Réveil
This is the second stage : the first actual release. The user triggers the bond with their Sangsue by using a synonym of their Sangsue's real name in French. This synonym can be in any language, apart from French. For exemple, if one was called Isabelle, one could call Isabella, and trigger this stage. Often, the Sangsue's real name is a word, not an actual name.
Once triggered, the user often has light subtle changes : and gains the ability to a release, much like a Zanpakto would : however, in this case, there is no weapon, unless the form produces such. That means that the Zanpakto is in fact one's self, in techniqual terms : awakening the Sangsue within, one begins to wake their power. This is on the level of Shikai terms of power. The word means Awaken.
Stage 3 :: Présent
This is the third stage : the second release. The user goes above and beyond their normal scale : this is when they speak, in French, their Sangsue's true name. Much in the nature of the second stage, the user is the Zanpaktou, in terms of speech : so their ability changes to match such. This is on the level of Bankai power : here, more advanced changes are quite noticeable of course, due to the immensity of the power coursing through their veins. The stage name is translated to present, since their present power suddenly is unleashed.
Stage 4 :: Avenir
This is the fourth stage : the last release. This is an all or nothing release : the host completely fuses with their Sangsue, and well, when the release is over, they get absorbed, and become part of them, and thus must find a new host. But the advantages are great : all of their power, and their Sangsue's, are unlocked at 100%. This means their entire being is released to the full capabilities possible, making them VERY dangerous when in combat. The trigger for this stage is kept by the Eye, and only given to trusted few : even the Eye doesn't know the trigger, just guards it.
''Two parts are often meant to be one : that is the end game of our existence.''
The Tale
The Sangsue were originally, much like advanced gifted humans. They are extremely old in design : the eldest testified that she is in fact, the youngest, as many were much older then her. So it was easily known that they existed much before humans did. Their method of existing came from the original ''Being'' the one called ''Thought'' in a manner of speaking. They are a parasite race : they find a near death body, and then attach themselves to it, restoring their life. However, this exchange is only completed once the two are fully bonded : in general, this caused no harm to any populace, since the Sangsue by nature were attracted to the sick, and stayed clear of the elderly, for they have an innate sense of fate. They will mostly go for children, since their bodies are more adaptive : much like their creator. And in some cases, a Sangsue was old enough to develop powers of their own, apart from the natural enhancements they offered their host.
That's what caused them troubles, in the end.
The first recorded take of a Sangsue within the spiritual world, the first confirmed one, was when they tested project Spearhead on a strong spiritual child. The parasite, fully fused with the child, ate the modsoul : for they feed on spiritual energy around them, and any foreign energy within them. That caused a sudden awareness of this race they had no idea of : and with predjudice, all of them were eliminated. Because each Sangsue gives off a unique spiritual signature, that anyone versed in them would be able to pick out. By the end of the entire bloody campaign, all of them were annihilated. That was around 700 years ago.
However, one escaped. Something truly unique happened : a mod-soul, wounded in combat, was lying still, their essence degrading, as their gigai suffered intense pain. The gigai had no soul : and the mod soul felt empty : but yet there was this sort of knowledge, that it would die. A Sangsue approched it : the mod-soul, keenly aware of it's mission and yet knowing of it's death, made a life splitting decision. Accepting the Sangsue within itself, a miracle happened : the Sangsue signature faded out completely, as the mod-soul and it's gigai were healed completely. And thus, the last of the Sangsue went to sleep, hiding it's signature from all that hunted it.
The fusion proccess has become complete : the modsoul, gigai and Sangsue have become one : creating a new type of Sangsue. However, goals and intentions aside, the purpose was clear : this was the Eye of the Sangsue and more were to be produced. However, there is a fine line : for this one had seen many things that others would choose to blind themselves in, for 700 years. There is no term of revenge : just a wish of existence. Due to their nature, and where they originally began to show in great numbers, France, their names were changed by the Eye to such.
The Abilities
The Sangsue are a one time parasite! They are only viable via a certain set of circumstances. However, these nifty little buggers, at the price of becoming part of you forever, do give a variety of abilities.
-- Natural Abilities
Sangsue Lien This link to the Sangsue determines how much of it is bonded to you, and how much of it's abilities you can use. The Sangsue are naturally pre-disposed to a certain ability : like for example, physical enhancement or spiritual power. These Sangsue are divided into categories, and as such, reflect what one can learn. A good link is also what's needed to learn the Lien abilities, which are the Sangsue's reflection of Kidō, considering they fought modsouls and shinigamis in the past. Lien abilities are all mental in use : for example, Pyrokinesis or Telekinesis. They all require focus, which makes up for the lack of spoken indicators. The incantations are often mind-spoken. Depending on the level of the Sangsue Lien, the user may be able to use some kinesis abilities naturally.
Enhancement Fusion Due to inhabiting only mod souls, the Sangsue have inherited their ability to enhance a certain aspect of the physical self. Like Kon, they can enhance their legs : they can enhance their arms : they can enhance anything a normal mod soul would. In fact, they simply take the mod soul's ability, and tranfer it onto themselves, since mod souls are created with an ability in mind.
The Power of Bonds The Sangsue, bonded to their host, also have the natural ability of Bonding with things : as in making them servants, much like an overlord of a hive to a conquered being. However, these bonds can be as such, or passive and gentle in nature : it really depends on the Sangsue. But the Sangsue draws their energy, and therein their power, from the absorption of bonds, or energies around them. In fact, this race are natural converters : they can convert any type of energy into their own, for consumation. An experienced enough user may even be able to use this conversion ability in battle : however, all Sangsue have some form of this, due to it being key to their survival.
The Healing factor The Sangsue are well known for going to those near death or mortally injured, and healing them back to full health with their fusion. This is because of the Sangsue's natural ability to heal much, much faster : at the point of fusion, they use almost all of their ability in this segment to return the body to good shape. This natural healing ability is quite uncommon : their energy levels tend to be high, hence part of their unique signature. However, much of the fusing with mod-souls have dampened the uniqueness of the signature, but the healing factor remains.
-- The Creation
Becoming a Sangsue isn't really a choice that anyone can make. In fact, only mod-souls posessing a gigai fit this requirement. It's simple enough : the mod-soul and gigai must be near death : a Sangsue comes near by and offer then a contract, and then they bond, making them a member of the race.
However, due to the wipe out, this method is thoughtfully RARE to such an extent that it would require ADMIN PERMISSION to utilize this method. However, there is a section of the existing Sangsue utterly devoted to creating more : this is where the crux of the race comes in.
The requirements above are still present : but a Sangsue will intentionally create an offspring, and insert it within the gigai and modsoul : this offspring will heal said gigai and modsoul, fusing the two with itself as a bond, and then sleep until activation. And that's where the forms come in. See? Relevance!
-- The Forms [Because we all need them]
Stage 1 :: Sommeil
This is the first stage : unlike most races out there, forms of the Sangsue are quite quiet, and less flashy looking. In fact, it is simply a release on the seal of their powers : some do change apperance, but these are the ones that are not as.. scared of being discovered. The First stage is equivalent to being natural : there are some powers that are unique to the user available, but yet they are not as strong as could be. This is because the Sangsue is sleeping, and has no yet begun to move around in their veins : for having the Sangsue active at all times would mean destruction, if one's body was not used to it, hence the name of this stage, which means Sleep.
Stage 2 :: Réveil
This is the second stage : the first actual release. The user triggers the bond with their Sangsue by using a synonym of their Sangsue's real name in French. This synonym can be in any language, apart from French. For exemple, if one was called Isabelle, one could call Isabella, and trigger this stage. Often, the Sangsue's real name is a word, not an actual name.
Once triggered, the user often has light subtle changes : and gains the ability to a release, much like a Zanpakto would : however, in this case, there is no weapon, unless the form produces such. That means that the Zanpakto is in fact one's self, in techniqual terms : awakening the Sangsue within, one begins to wake their power. This is on the level of Shikai terms of power. The word means Awaken.
Stage 3 :: Présent
This is the third stage : the second release. The user goes above and beyond their normal scale : this is when they speak, in French, their Sangsue's true name. Much in the nature of the second stage, the user is the Zanpaktou, in terms of speech : so their ability changes to match such. This is on the level of Bankai power : here, more advanced changes are quite noticeable of course, due to the immensity of the power coursing through their veins. The stage name is translated to present, since their present power suddenly is unleashed.
Stage 4 :: Avenir
This is the fourth stage : the last release. This is an all or nothing release : the host completely fuses with their Sangsue, and well, when the release is over, they get absorbed, and become part of them, and thus must find a new host. But the advantages are great : all of their power, and their Sangsue's, are unlocked at 100%. This means their entire being is released to the full capabilities possible, making them VERY dangerous when in combat. The trigger for this stage is kept by the Eye, and only given to trusted few : even the Eye doesn't know the trigger, just guards it.
- GuestGuest
Re: The Sangsue
Fri Apr 06, 2012 1:29 pm
Sangsue Lien: The Sangsue Lien makes spells that are similar to Shinigami Kidō in that they use the beings power to create something, but they are quite different in their effects. They range from E class to A class spells, with E being the weakest and taking the least amount of energy, and A being the most powerful as well as energy using. Beginners can use E and D’s. Adept’s can use up to C, as well as being able to use E naturally. Advanced can use up to B, with usage of up to D naturally. Masters are able to use up to A, while using up to C naturally. Lastly, Grandmasters can use up to the mythic “S” class spells, and use up to B naturally.
Also, with the exception of Class S, users can choose to have themselves weaker in one letter in an area to have the boosted up letter of another. The areas are Support, Offensive, and Defensive. So, an advanced user of Lien could decide to reduce their offensive to C rank (also making it so that they can only use up to E Offensive spells naturally) and choose to increase their support to A class (And use up to C Support spells naturally.) The only other exception is offensive A class, as both Defense and Support must be decreased for it.
Thank you JJ for the inital starting Lien!
Feel free to customize your own! Simply PM Aivee for translations and adding to the list!
Also, with the exception of Class S, users can choose to have themselves weaker in one letter in an area to have the boosted up letter of another. The areas are Support, Offensive, and Defensive. So, an advanced user of Lien could decide to reduce their offensive to C rank (also making it so that they can only use up to E Offensive spells naturally) and choose to increase their support to A class (And use up to C Support spells naturally.) The only other exception is offensive A class, as both Defense and Support must be decreased for it.
- Basic Lien:
- E Création de Cape [E Cloak Creation]
-- With this spell, the Sangsue Host folds his arms out to his sides, as a dark cloak appears all around him. This is similar to them saying “Be ready, I’m about to go Lien Mode”, but without words. Without the Cloak, no Host can use any spells past Class E.
E Relâche [E Release]
-- All users know this technique. It releases all the holds of the Sangsue’s Lien, making them disperse and stop using whatever energy that is maintaining them. However, if one is under master, they can only release all of their things at once. Masters can add the name of what they want specifically released rather then all of them released.
- Offensive Lien:
- Rang E
E Offensif Un - Foudre Rapide [E Offensive One - Quick Bolt]
-- The user charges energy around their fist, thrusting it forwards at the target. A very fast, but not very strong, energy shot fires from their hand, with about the same shape as a bala. However, it is slightly stronger than a bala, and slightly slower.
E Offensif Deux - Coup Shockans [E Offensive Two - Shock Shot]
-- The user charges up energy into either their finger or the palm of their hand: the finger is faster, but the palm allows for more energy to be stored. The user then points the energy where they want it to target, releasing the attack as a bolt of energy similar to lightning shoots out, trying to pierce like a laser whatever it hits. It is very fast, and firing it from the palm makes a much larger bolt.
Rang D
D Offensif Un - Éclat Non-Sélectif [D Offense One - Random Flash]
-- With this, the user points their finger much like they do with another lien, meaning that their opponent will have no idea what they’re doing until they actually decides to fire the attack. What shoots out is a blast of energy, equivalent to the level of a cero or most of the Level 30 Hadō Fire spells.
D Offensif Deux - Fouet d'énergie [D Offense Two - Energy Whip]
-- The user whips their hand to the side, creating a whip made of pure energy. It functions much like a real whip, able to make cuts, snag around things, and even lengthen when more energy is added.
D Offensif Trois - Coup de Flamme [D Offense Three - Flame Blast]
-- To use this, the user points their pointer finger at their opponent, holding his thumb upright, making a gun-like shape with their hand. To activate this, he has to throw out his middle finger, and then bring it back suddenly, as if pulling a trigger. As they does so, the energy leaves their hand, creating a semi-large fireball from the tip of their finger, roughly the size of Hadō 31: Shakkaho. This means that they can hold up both hands, firing out balls of flames from both hands, shooting them out at their opponent(s).
D Offensif Quatre - Air Coupant [D Offense Four - Cutting Air]
-- The user charges up a limb with energy, moving it in a sweeping motion before them. From the limb fires a shot of energy, like a flying razor at the target. It tries to slash them and wound them, stopping completely when it hits something solid.
Rang C
C Offensif Un - Révélations de Griffes [C Offense One - Claw Draw]
-- The Sangsue Host smashes their closed fist against the other palm, holding it there as the energy charges. Then, they slowly draw the hand back, but use the energy they charged up to create solid claws of similar iron-like properties to Number 7, each extending from the knuckle for however long the Sangsue host determines.
C Offensif Deux - Point Piquant [C Offense Two - Spike Point]
-- They holds one or both hands to the sides, their hands flat as if they are resting on walls. When they says the name of the technique, a spike of iron-like properties fire out from their palm, circled around the edges of it, making it so the fingers cannot rest on the palm anymore, instead landing on the spike. The spike is mostly used to try and spear enemies, or to parry and block. It is 5 feet long from his hands, making them deadly tools to be used in battle.
C Offensif Trois - Coup de Pouvoir [C Offense Three - Power Blast]
-- The user charges a moderate amount of energy in their hand, pointing it at the target. Out of their hand fires a blast of energy, roughly the size of a cero, also having roughly similar effects.
C Offensif Quatre - Piquant de Glace [C Offense Four - Ice Spike]
-- The user charges a limb with the energy, thrusting it forwards. From the limb shoots out a spike of ice, that flies straight at whatever its target is. It is also quite cold, meaning that if it does hit an opponent, whatever it makes contact with will freeze and need to have the ice broken for it to work properly.
Rang B
B Offensif Un - Courant Circulaire [B Offense One - Shock Current]
-- The energy of the Sangsue using this technique causes electricity to flow through a material object. This means that anything with the exception of the Sangsue themselves is quite effected by the shock, making hair stand on end, burning whatever was touching the object, as well as possibly making their nerves and therefore body to freeze up.
B Offensif Deux - Lève Magique [B Offense Two - Magic Lift]
-- Similar to Telekinesis in a way, this causes the Sangsue’s energy to go through the air, flowing around an object. From there, they can cause it to move with their mind, and then cause it to be thrown or moved. It is impossible to do finer movements than picking up with this state. Higher levels of skill are able to pick up and throw many different objects at once. However, they cannot lift up anything living with this.
Rang A
A Offensif Un - Paramètre Brisé [A Offense One - Perimeter Break]
-- The user charges energy into one hand, lifting it up high. Then they throw the energy downwards. When it makes contact with a surface, it sends shockwaves through it. That means that it could potentially stun an enemy, or crack open the surface of the earth like several criss-crossing earthquakes with the fist as the epicenter. This can also be dangerous to the user, however, as they feel aftershocks of the attack.
A Offensif Deux - Surcharge de Force [A Offense Two - Power Overcharge]
-- The user charges a large amount of energy in their hand, pointing the hand at the target. They then release the hold of their energy, releasing a giant attack the size of Hadō 88, possibly a small amount larger. However, it has a considerably large draw on the one who uses it in terms of energy.
A Offensif Trois - Pluie des Ténèbres [A Offense Three - Hell Rain]
-- When this command is shouted out, the user’s energy rises behind their head. It forms several small, swirling pockets of red energy, becoming fireballs. Then, all the fireballs shoot out, or one at a time, or 2 or three at a time, depending on the user’s level of power and the number they can summon at once. A master would be able to make them rain down from the sky on their opponents, giving them some serious long range firepower.
- Defensive Lien:
- Rang E
E Défensif Un - Protection en Plaque [E Defense One - Plate Protection]
-- With this spell, the user points a single finger forwards, whether it is up, down, forwards or backwards doesn’t matter. What it does is create a small, 2 by 2 foot square of pure energy, which is quite powerful, able to stop most of the smaller cero created by hollow and weaker Kidō from shinigami.
Rang D
D Défensif Un - Coup de Saut [D Defense One - Jump Shot]
-- This is very easy for one to activate, although it uses a moderate amount of energy. When it is activated, a large burst of energy shoots out of the users legs, throwing them way back through the air, until they land on the ground once more. However, it doesn’t help them land properly, as that is something they must do on their own.
D Défensif Deux - Gélatin Miraculeux [D Defense Two - Miracle Jelly]
-- With this, the user holds their hand out before them, releasing their energy. A large amount of jello-like material appears from before them, able to slow down the momentum of creatures. This means it can be used to save allies, as well as defend against opponents.
Rang C
C Défensif Un - Bouclier d'étoile [C Defense One - Star Shield]
-- The user charges energy into their foot, throwing it down onto the ground. Out of the ground shoots up a star-shaped barrier made out of energy. This barrier is reasonably tough, able to stop up to Gran Rey Cero if the user has enough power. After it shoots up, it hangs for a few moments before the user, then falls back into the ground.
C Défensif Deux - Cone Réflectif [C Defense Two - Diverting Funnel]
-- The user creates a large barrier-like funnel, with their hands clogging up the thin end. After it is created, the user leaps out of the way, as the blast that flies at them is drawn into the funnel, and fires out in a much thinner size on the other side of it.
C Défensif Trois - Armure de Corps [C Defense Three - Body Armor]
-- The user makes a motion similar to Lien Number 1, creating a field of energy around his body, making a shield roughly the power of another similar Lien. However, it takes a good amount of energy to keep it going, and will drain the user if it goes along unchecked.
Rang B
B Défensif Un - Relâche de Vague [B Defense One - Wave Release]
-- When this is activated, the user’s energy turns into a tumult of water, roaring away from them in the shape of a wave. It slams outwards, trying to push back or sweep away opponents.This takes a high level of Lien energy to perform, however the water is genuine, and can be used by water types if they are desiring to be aided.
B Défensif Deux - Le Mur [B Defense Two - The Wall]
-- In front of the user, a large wall made of clear energy forms. This is a solid wall of energy, quite strong. However, while it is in use, the user is unable to move until it is brought down after a few moments of standing. It can even negate Kidō up to level 88. B Number Support: Klaxon dégâts: The user focuses energy into both hands, holding them out before them as if playing a trumpet. Then they blow, and promptly fire out very loud sound waves. These sound waves damage anyone who hears them in the inner ear, damaging their sense of hearing as well as their balance, to an extent depending on how much Durability they have. Also, if the user has Ouïe Aider active, they go completely deaf, at least for a while.
B Défensif Trois - Renforcement Triangulaire [B Defense Three - Triangle Barrier]
-- The user holds out both hands, charging energy. They then release the energy, creating a three-pronged field around them, in the shape of a pyramid with the user at the center. They can also expand them based on their ability, making them large enough to place other people in as well. It is mediumly strong.
Rang A
A Défensif Un - Boîte Protective [A Defense One - Protection Box]
-- With this high-level technique, the user forces their energy out from themselves, creating a box of pure energy, black in color. It completely seals around the user, defending them from attacks. It can even manage up to Oscuras and higher if the Lien of the user is Master. After it has been used, the panels fall away from it, dispersing.
A Défensif Deux - Réflection D'énergie [A Defense Two - Energy Reflection]
-- The user creates a circular, spinning shield directly before them, holding out one hand to put in the energy. Because of the effects of Connexion, the shield is able to attempt to break down whatever energy that hits it, turn it into neutral energy, and violently throw it back at the opponent, just as strong. However, if there is too much energy, the shield will simply shatter into pieces.
Rang S
S Défensif Un - Mur Ultime [S Defense One - Ultimate Wall]
-- The user charges their energy throughout their entire body, stretching their arms and legs out completely. Then, they release the energy all at once, making a “Rejection Barrier” that lets in allied forces, but rejects opposing ones. So, a friend of a Sangsue could leap in the barrier as a cero oscuras flies behind them, and they would be protected as the Oscuras slammed against the shield, denied by its sheer amount of power. However, extended use of this spell is not advised, as it drains a lot of energy from the user and can even result in them falling unconscious. It’s size and strength are also determined upon the user.
- Support Lien:
- Rang E
E Supportif Un - Création de Pain [E Support One - Bread Creation]
-- With this, the user holds out his hand, creating a perfect loaf of bread. The stronger the user, the better and more types of bread they can create. A master can even create a sandvitch.
E Supportif Deux - Guérission Mineure [E Support Two - Minor Healing]
-- The user charges up energy into their hand, placing it on a cut or other place of minor skin separation, such as cuts and even deeper-end cuts. This energy reseals the skin, healing it and making it better. How fast it heals depends on how deep the cut is as well as the users power. Also, it is possible to not be able to heal a mark, but to make it not as deep.
E Supportif Trois - Dessine avec Moi [E Support Three - Draw with Me]
-- The user charges up energy into one finger, holding it up. They then move the finger on a surface, whether it is the ground, a person, or on the air. Where they draw, the color of their aura leaves their finger, creating what looks like ink on the surface. It is unable of doing any damage from there, and is only used to draw or to write things out.
Rang D
D Supportif Un - Lunettes Noires [D Support One - Black Shades]
-- The user holds his hands up to his face, their palms resting against the sides of his eyes and their fingers covering over their eyebrows, the two hands meeting in the middle. As they says the trigger phrase, the energy turns into a pair of black sunglasses. This pair of sunglasses allows them to see perfectly in any normal darkness, and see possibly better in unnatural dark.
D Supportif Deux - Xylophone d'artifice [D Support Two - Firework Xylophone]
-- The user holds up his hand to the air, releasing a small packet of energy. It flies up into the sky, making at arcing motion in any direction he wishes before it explodes. It forms any shape and any color that the user determines before releasing the Xylophone, which is usually used as a flare or decoration.
D Supportif Trois - Écran de Gaz [D Support Three - Gas Screen]
-- The user holds their hand up to the sky, gathering a sphere of purple energy in their hand. Then, they chuck it downwards, forcing it to explode on the ground or another solid surface. From the sphere shoots out a giant cloud of smoke, as large as however much energy the user put into it. However, it is just that: it is colored oxygen, meaning it does not trigger things like allergies or sensitivities.
Rang C
C Supportif Un - Movement Rapide [C Support One - Speed Movement]
-- The user releases a sudden burst of energy from their hands and feet, forcing them to move faster than they normally would be able to, as well as react to situations quicker. However, after a small amount of time, it fades, until it is used once more.
C Supportif Deux - Localization d'objectif [C Support Two - Target Sight]
-- The user holds their hand above one eye, infusing the eye with their energy. When they lower their hand, there eye is constantly open, at a much higher level than it was before at keeping track of the opponent or another area. So, their eye can zoom in on certain locations, and target that area, making their attacks increase in accuracy as well as improving their overall vision.
C Supportif Trois - Sens de Chien à Sentir [C Support Three - Dog Smelling Sense]
-- The user holds their hand over their nose, infusing it with their energy. When they draw their hand away, their nose is many, many times stronger than normal, aiding in tracking and detection, as well as just smelling things better. However, this also brings the downsides of canine-level sense of smell as well (think amplified bad smells.) They also, oddly, exude a scent of wet dog, although they themselves cannot smell it.
C Supportif Quatre - Aide Écoute [C Support Four - Hearing Aid]
-- The user of this technique takes both hands, and puts them over their ears, in a “hear no evil” position. From there, they insert their energy into the ears, flooding all around them with power. Then, when they take off the hands, their ears are much more sensitive than before. This means that they can hear small noises much better, but are also very susceptible to loud noises as well.
Rang B
B Supportif Un - Oiseau Messager [B Support One - Messenger Bird]
-- The user holds his arm out before his head, releasing their energy in their forearm. On top of their arm, gripping it, appears a crow-like bird, with sharp eyes. However, it is colored in the same way as the user’s aura. Upon creation, they are given a message, and then released. They are not effected by Lien Cancellaxion, unlike the other techniques, and simply disappear after they reach their target. They open their beaks, releasing a recording of the user’s voice with the message, and then dissipates into nothing.
B Supportif Deux - Re-attache partie [B Support Two - Stick Limb]
The user holds their hands together, extending them out from themselves after charging their hands with energy. They place it over a severed limb and where it goes, reattaching it completely or failing, dependent on how much energy they have and how much surface area must be restored. For instance, it would take much less energy to reattach a skinny persons limbs than a large ones.
Rang A
A Supportif Un - Bras D`Épée [A Support One - Sword Arm]
-- The user holds out their dominant arm to the side, releasing a large amount of their energy. Their arm from past the elbow becomes covered and condensed by the energy, turning it into a thin sword. This sword can be used to cut things, and as it takes the position of the Sangsue’s arm, it is very easy for them to wield.
A Supportif Deux - Toucher Paralyzant [A Support Two - Paralyzing Touch]
-- The user extends two fingers, the pointer and middle, the rest of the fingers closed as if in a fist. The fingers glow bright purple, until they touch an opponent. When they do so, the energy in the fingers leaves the hands. It attacks the nervous system of the target, causing them to freeze up and become paralyzed if they are not strong enough to force their body to break out of the paralyzation.
Rang S
S Supportif Un - Guérisson Complète [S Support One - Complete Healing]
-- When this is used, the user’s entire body begins to glow. They then touch the person they desire to heal, giving them a hug as the energy leaves their body and enters the others. It completely restores their allies health, not energy, but making the body completely functional once more. This can even extend to restoring lost limbs and healing broken bones if the user is strong enough, in addition to cuts and bruises.
- Secret Lien:
PERMISSION FROM THE EYE OR THE MAÎTRE LIEN REQUIRED
S Cent [S Hundred]
-- Cent is quite simple: It creates a table. However, on this table is a map, showing the activity of all active Sangsue connected by bonding together. However, there are very few who know how to use this, and it only shows the location at the creation of the table.
S Offensif Un - Flammes Noires [S Offense One - Black flames]
-- With this, the user stares at a spot with Localization d'objet meaning they must know that before they can use Noir Flamme. Then, they use the same energy as when someone uses Pluie des Ténèbres, meaning they also need THAT as well. Then, when they have prepared the flames within their body and located the target, they release the flames, causing them to appear on the edges of where he is targeting. The flames are black in color, as they have gone through an internal portal to appear in all four cardinal directions around the opponent, shooting onto them and setting them aflame. What makes this flame special, however, is that you MUST use water if you desire to put it out. It is also extremely rare for a person to know this, as even among the Sangsue it is forbidden but the most dire circumstances.
Thank you JJ for the inital starting Lien!
Feel free to customize your own! Simply PM Aivee for translations and adding to the list!
- GuestGuest
Re: The Sangsue
Sun Apr 15, 2012 4:13 am
UNTIL THERE ARE ENOUGH SANGSUE AND THE RIGHT THREADS ARE DONE IC, ALL SANGSUE MUST BE CHECKED BY ME FOR HISTORY ACCURACIES, CONSIDERING THAT THE EYE HERSELF WOULD HAVE PERSONALLY MADE ALL EXISTING SANGSUES. THANK YOU.
Re: The Sangsue
Mon Dec 22, 2014 2:35 pm
「CHECKING THIS RACE OUT」 |
☓ | Alright, since there was only one person from this race yet, and there hasn't been a new one made in ages; I am going to decommission this race and make it a sub-race. So I'll be moving this to the sub-race board as it doesn't warrant as a full-race status. |
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