Name:Alaricus, Samael. Alaricus, his surname, comes from the Latinized form of Visigothic Alaric, meaning "all-powerful; ruler of all." His first name, Samael, is the name of an archangel, a fallen angel, the Angel of Death or Poison, the accuser, seducer, and destroyer famously known as The Grim Reaper, a spirit he deeply admires.
Alias: Over the centuries, Samael has gone by many names. The most prominently known in history, however, was his time in Greece, where he spun false tales of valor and amusement to create the legends they live by. Samael integrated himself into these legends, calling himself "Hades", or the God of the underworld, as he had been born there, and later banished there as punishment for disrespect and threats towards his father and mother. The god that the mortals know as "Hades" is actually Samael, a god by birth. The legends about Hades, however, are mostly untrue. He began going by his true name again sometime around 9 B.C.E
Age: No one can, or ever will, know how old A.R.M.A truly is. Some say he is as old as time itself, others say they have seen him as a child in the later times of both the Dark Ages and the French Revolution. Reports of sightings have dotted the centuries, stretching all the way back to before the roman empire, when some noted that he claimed to be a god, walking the world of mortals simply because it amuses him, spinning stories and legends of other gods that captivated the men of that era. However, he has to be even older than that, as modern-day spelunkers have discovered a few cave paintings that eerily resemble Samael.
Gender: Male D.O.B: It has been confirmed that the exact "day" of A.R.M.A's creation/birth was December 21st. However, the year and location are still unknown. Zodiac: Sagittarius Blood Type: O Negative Sexuality: Asexual Father: The First Titan: Kronos. Mother: Rhea, daughter of the Sky and Earth. Siblings: None Spouse: None Children: None
A.R.M.A's appearance is one that is misleading for most, but is something he's grown used to over the years. You see, instead of having a true appearance, and having to shift to disguise it, A.R.M.A HAS no true appearance. His true form is simply a mass-less void of complete darkness and pure energy. His true demon self is so massive that no vessel could contain it, therefore it just flows and wisps about a set area as it constantly moves, energy crackling between the black clouds of gaseous substance.
Because of this, A.R.M.A, long ago while known under a different name, created one true shifter appearance to disguise himself as. Said appearance is what will be described here-in. He can revert certain parts of himself back to his true form at a moment's notice, this includes arms, legs, head, etc, without incident. This is useful as a tool for frightening certain opponents, or even avoiding attacks.
His shifter appearance, the "true form" that he has taken on, stands at roughly six feet, and seven inches tall. This is no average height, when it comes to the human race. In fact, he is considered to be a "giant of a man" in some of his legends. Whether this was because no one back then was that tall, or his ability to morph himself kept him moving in such a way that people pictured him as being larger than he was, he didn't know. His weight was also considered a bit strange, as well. Weighing in at roughly one hundred and twenty seven pounds, his frame was extremely thin for his age and height. It always has been, it always will be. Some say that he became so bone-thin because he spent so much time amongst the dead that he lost sight of what the living were supposed to look like. This is obviously only speculation, however.
Next, we move on to his body in general. Build-wise, he is extremely thin, mostly skin and bone from the look of it to anyone who saw. He has some defined muscle on his abs, but only very thin lines showing that he isn't *completely* a stick. His arms are thin, his legs are thin, everything about his physique would cause a lot of those who call themselves "heavyweight" to scoff and mock him.
Now, his hair. Some have called it a bit odd, and especially in the ancient times, it was extraordinarily rare for one to have hair that was.. well.. blonde. Most males had black or brown hair in this era. It was considered witchcraft in some Assyrian villages, but that never stopped A.R.M.A. He has it in a style that's definitely not normal. Spiked out in the back with two bangs spiking down on either side of his face, the right side being longer than the left. Along with that, several other bangs spike down over his forehead. He has a bit of a cowlick on the top, front, right side. If one were to feel it, they'd find that his hair actually has a definite soft quality to it, feeling as if it were as thin and soft as a baby's.
Now, onto his eyes. You see, his eyes actually don't seem to have ONE iris, but several. There are black lines inside his iris that appear to segment it. The iris itself is a deep purple, akin to a king's cloak, or a stormy sky. They also have a look of total neutrality about them, usually centered in an eerie gaze, not often moving around or gazing idly at other things. His deadpan, devoid expression can be seen as un-nerving by some, but why wouldn't it? The edges of his iris seem almost burnt, as they meld into his corneas in a relatively un-natural way.
Now, to the last of him. His outfit. Now, this can actually be split into two parts, since A.R.M.A, on a regular basis, wears two different outfits. The first, and his main one, has purple slacks-like pants, though tight against his legs, that go down to about boot-cuff length. On the top, he has a shirt with two purple triangles on the top pointing down, and the bottom pointing up. The left and right, pointing inward, has two white triangles. The sides and back of the shirt are plain purple as well. He wears a long, flowing coat, with an inner flap and an outer flap at the bottom. THe outer being purple, as well as the rest of the coat, and the inner being white. His boots are also purple, and buckle at the cuff line and across the toe, with a grey sole. His secondary outfit, and the one he wears mostly nowadays, with little time to change, and being used mostly as just a weapon, is a purple jumpsuit. Said jumpsuit has silver pieces at the neck and ass, with lighter purple pieces at the shoulders and arms. The torso area has a roughly key-shaped hole in it, showing his torso. The bottom stops at a point between his navel and groin, and the top stops just above his collar bone.
Classifying the inner-workings of the spirit known as "A.R.M.A" as a personality would be a grave misunderstanding and misinformation of his true design
Yes, at one time, Samael had a personality.
In the age of his younger years, Samael was a kind and benevolent man. His parents did not approve, but he took care of his followers and his land with grace and compassion. He was the kind of man that was respected and idolized. Statues were erected of him, it got so far. His kindness extended from the smallest creature to the biggest brute, and kept going.
Za Koa Skill: Za Koa skill is how much skill your character possess to manipulate the energy from the core. Typically, this should be your strongest asset when it comes to the skill sheet. The higher your mastery of this ability, the more techniques you are able to create, use and share.
Za Koa's Influence: For example, an advanced Za Koa Skill user at two tier is capable of spreading this technique across an average battlefield in order to taint the surrounding vicinity around them in order to gain the upper hand in combat. These advantages include that all of their stats are typically doubled if the influence is not sealed away or fought with magic. So, going back to our two tier demon, he would be able to obtain a doubled increased in his abilities, powers, speed, endurance, reaction time, mental thinking, knowledge and so on and so forth. Users whom are Master in this skill can usually get triple benefits, and Grand Masters quadruple.
Along with those enhancement boosters, another advantage of Za Koa's Influence is that it can also alter the area around a demon in order to give them the upper hand. For example, our two tier demon will be able to dim the area around him into darkness in order to make himself even more formidable as demon's are naturally inclined to become more useful in the shadow's, being able to generate various toxins in the air in order to gradually wear someone down, create harsh acid rains, for the terrain they are on, turn an ocean-type battlefield into pure fire and things of this nature.
Knowledge Of Environment: Another trait gained from spreading Za Koa's influence throughout any given area is that typically most demon's are given knowledge of their surrounding vicinity. For example, if our two tier demon had performed this within Karakura Central, it would be able to detect various hidden sources in the immediate fighting area such as hidden barriers, seals , spirit beings within the area and things of this nature. On a master level, this would allow some demon's to even detect various elements within in a being. This can be from a persons Zanpukto Spirit, to scanning JUST how much energy they have in total left in them, searching for any unusual traits about their body such as abnormal defense or offense and things of this nature that CAN be detected. This knowledge ability, however, only gives you the knowledge to beat something. Actually beating it, however, is another story.
Reaitsu Drain: This ability goes hand and hand with Za Koa's Influence. With this technique, our two tier can constrain the flow of reishi and reiatsu within an area in order to make opponents somewhat weaker as reiatsu is energy in use, this can also lead to canceling out attack on some levels, overpowering attacks if there is a major gap in power and for advanced users and up being able to control the reiatsu they constrain. However, please note, reaitsu drain does NOT mean you will simply go around consuming energy until you level up.
The energy you collect, for intents and purposes, will only be able to be utilized for one thread if you are on adept level or lower, while advanced will be able to keep it for two threads, Masters being be able to retain it for three threads and Grand Masters for four threads. This means that during that thread or threads, it's benefits will only qualify there (This means that if you make ANY new thread with your character following the events of where you consumed energy, it will count). In addition to that, this does not always mean you get a tier increase as only those on Master level are able to obtain TEMPORARY boost in their tier if they are able to consume enough power. (I.E. someone like Mana or Abaddon performing this on a large scale such as Karakura Central or the Gotei 13; to give you a measurement of how much power you need to collect with Reaitsu Drain and skill needed to gain that temp tier boost.)
With all of that stated, the main benefits of this Reaitsu is that it is used to increase anything on a demon that deals with power. For instance, a demon could have FAR faster attacks then before if reaitsu drain was performed successful, their attacks would have much more stopping force and it may even have additional benefits. Another example would be their spells being further increased with all of the extra energy being generated within them from the drain. One final example is that it can also be broken down into energy for strength to increase their physical offensive power, increase their defense and advance their durability. So, with that said, these are examples of how reaitsu drained is used.
Black Inferno Blast: Black Inferno is a massive burst of destructive energy a demon can unleash if they have Adept or higher on Za Koa. It starts by gathering energy from Za Koa along with the Demon's Blood and any type of darkness. From there, it will form into a ball of darkness that can be used to unleash serious damage upon anything it hits; resulting in a black explosion that is similar to a cero in destruction and can be broken down like a bala as well. Though, unlike a cero or bala, The Black Inferno Blast does alot more then just simply explode. When it explodes, if trapped within the blast, the opponent will begin to feel extreme amounts of heat generating from their skin; so hot, in fact, some believe they are actually on fire from the strain on a person's will. However, this does more then that. That's simply the sign of a dangerous demon parasite entering a person's body. If a direct contact is made or even partial contact, there will be a strong rush of parasites, demon magic and Za Koa's force entering a person's body. From that point, over the course of five post if there was a direct hit or three for a indirect, this will begin to heavily tax an opponent. It will force them to drain extreme amounts of energy until they are somewhat weakened, slowed or damaged if they are unable to extract it from there bodies.
Along with that, if they get hit enough with Black Inferno Blast they even run the risk of dying if it begins to suck the life energy out of them if there is nothing else to extract. The effects also vary from level to level. Adept Za Koa users will be able to do all of the above, while the higher you go, the more quickly, effective and longer the effects will last along with doubling in strength for each skill increase. Therefore, it is highly wise to stay on your toes when a demon opponent is firing this Black Inferno Blast. It could be your last time doing so if you fail to separate this from a regular energy type attack. The
Kage Chōkyō-shi: Kage Chōkyō-shi is the ability for most demons with adept Za Koa users to travel through different dimensions, travel throughout the battlefield or even use it for defense. By channeling Za Koa's energy in addition to the various seals throughout their body in addition to their Shadow Movement, they are able to create many different holes in the area's around them that can range from small to extra large depending on their Za Koa skill. These can lead to other realms, can be used to shield against attacks if they are not more powerful then the demon and be used on the offensive by attempting to create these holes to slice someone's head off.
Akuma Kyodo: Thanks to the full body seal most demon's have on their bodies from birth, Akuma Kyodo gives most Demon's a layer of defensive skin that is similar to an Arrancar's Hierro. This will be general defense, though if have a high Za Koa Skill, you can temporarily double your defense. Masters can do it for ten post, Advanced for seven, adept for four and beginners for two. All come with a three post cooldown. But that's where the similarities end, and the differences begin. What makes a demon's Akuma Kyodo: so different? Well, for instance, this layer of skin is not just applied physically like Arrancar's are or any other races natural defense. What makes a demon's defense stands out is that it applies to magic, spiritual attacks, their environments, how resistant they are to poisons or toxins and even how much their mental state improves.
You see, thanks to having so much magic being pumped into their bodies, their defense is MUCH more wide spread then any Shinigami, Arrancar or even Iramasha. Basically, the higher your defense is, the most attacks, barriers or ANYTHING in general; the more resilient you are to anything offensive being thrown at you. So a demon's Akuma Kyodo: is not something to scoff at, ignore or consider the same.
Shadow Movement: This is what some MIGHT call the Demon's Answer to flash step: Shadow Movement. It allows them to move at quick burst of speeds on most occasions to allow them to travel very far distances in short amount of times, that is for certain. Though, this is where some similarities come to an end. Unlike most other races, Demon's get many nifty benefits then just Super Speed. Take this for example: from the seals on a demon's legs and feet that generate insane amounts of energy from all of the sources of power they collect; it will be able to give yourself temporary boost of intense speed called "Shadow Burst". Shadow Burst is a period of time where your demon will double their speed on average if they are at least adept. It will transition into how fast their attacks are created or launched, the demon's reaction time to increase the odds of evading, countering or noticing a person, object or anything else within a vicinity that has a prense in order to do something about it, it increases their mental awareness to more alert levels and it even goes into their natural powers.
For instance, one could use Shadow Burst together with The Art Of Demon Magic in order to create burst of accelerated healing in order correct injuries to your body at insane rates of speed during this period. Another example would be using Shadow Burst mixed with Za Koa in order to consume an area within it's presence much more quickly along with all of it's sub-abilities being accelerated. Finally, one last example would be for their special powers. For instance, if a demon could control fire they could generate, fire and reload it at double the speed they could before if they were adept. And, with that, that goes into their rates of speed in which they can perform these things.
If you were a beginner, you could only maintain this for one post only and would have a five post cooldown. Go to the next level and a demon will be able to double their strength, increase the amount they maintain this form to three posts and they typically only have a three post cooling period. Progress pass that to advance and a demon will be able to main this form for four post, triple their effects and will have about a two post cooldown. Along with that, at this level, they gain a new ability to Shadow Movement called "Force Speed" where they are able to effect the area around them on some levels. This includes being able to speed up objects, increase allying forces speed somewhat or even increasing the force of wind around them to do more critical damage.
From that point, if one should become a master in this, they will obtain a five post limit for how long they can maintain it, quadrupedal the effects and only have a one post cool down period. Additionally, the Force Speed technique they learned before will become much more widespread. Now, instead of the immediate area around their body, it will be able to effect more large scale areas. Take this for thought. A Demon who is a Master in Shadow Step will be able to generate vicious storms of gust that can cut through steel, and on a more extreme level, spiritual based attacks. This is something which could be used for offensive means by cutting up energy attacks, slashing down Kidō or even creating thousands of small burst of energy to cut right through some energy based moves. Lastly, the last thing they gain from having a master in Shadow Movement is that they have the power to suck the speed right out of some things. For instance, within a small field, a demon could zap the speed clear out of an attack to make themselves faster, their attacks faster or even break it down into energy to apply to other areas until it burns out in one post or two such as physical, spiritual or whatever else have you.
Lastly, and the more rare case, is Grand Master. If a demon should have possess a Grand Master in Shadow Movememnt, they will quintuple the effects of this move, they will have NO cool down period; they will simply rely on how much their body can tolerate and all effects before will be increased. Now, Force Speed has increased to the point where it is able to be performed on a devastating scale. It is no longer confined to a small fighting area or somewhat large area; it can expand upwards of two miles in some cases in order to form domes of Force Speed. Within this area, with their Force Speed, they can utterly decimate and destroy objects on a microscopic scale with it; rather it be physical, spiritual, natural or unnatural. Though, this gets harder to perform the larger you make it and makes a demon burn through more resources.
Additionally, at this point, they even gain a power known as "Phase Speed" where they generate an insane amount of Speed Force around their body that they are able to simply phase through solid and sometimes spiritual objects. For instance, a Demon Could use Phase Speed to simply fade through rocks, water, fire or even through the Earth itself until they reach the core of it. Along with that, if it's spiritual or energy wise, they can even phase through certain attacks if they are more powerful. So, to put this in prospective, if an energy attack didn't have enough force to rival a demon's power, they would use Phase Speed to simply blow pass it unharmed in some cases. Phase Speed can even be used to propel Demon's through Astral Planes, cause them to go through dimensional warps or even create their own small wormholes that can be used in combat to surprise an opponent.
Now, with those powers aside, the demon's gain one final benefit from Shadow Movement that is related in the origin of their name. Whenever a demon is placed within an area of darkness or shadow's, these skills will typically double in strength. They'll even have the ability to travel through a shadow world and come out of different shadow's throughout many different realms, worlds and universe's even on Master Levels. This makes it extremely hard to detect demon's in some instances if they figure out a way to bring out this shadow realm's presence to the field once they reach advanced level. Therefore, it is highly wise to never fight a demon at night as they can quickly gain the upper hand with this set of abilities.
Affinity For Hell: If a Demon ever gets the chance to foot into hell or has the skill level and power to summon it's presence on the battlefield, they can potentially increase their power by five times just by having it around them. In some instances, in fact, Demon's can even rise one tier level if enough consumes them for the duration of the thread they are in. This is due to the fact that there is a large amount of hellish energy within that place for Demon's to thrive on and it's filled with many hidden elements that were designed to overcharge a Demon in times of crisis. But, in addition to that, the presence of hell augments not only their power abilities but the inherent and magical abilities of said demon; giving improved versions of their abilities or completely new ones altogether.
Sacrificing Incantation: Sacrifices are something that are very unique to demons as there are thousands upon thousands of them that have many different effects, methods and steps. For instance, a small scale Sacrifice would be something like a demon spilling human blood in order to get a slight increase in his power for a short time. While on the other hand, if a demon were able to slaughter a mass population center, they would be able to gain more power such as in KQM Mana's case. Though, Sacrifices are NOT just for power. They can be used to increase intelligence, increase will, unlock hidden talents, give untold riches to the demon and so on and so forth. (There will be a list of available sacrifices as a demon can do very soon to accommodate this new power.)
Curse Effect: Curses are a natural to a demon and work somewhat like a decaying system. For instance, when a demon uses their Curse ability they can inflict sickness on any type of living or spiritual being which in turn can bring about illnesses within them, gradually drain them of their power and ultimately make it very hard for fighting due to the fact that this Curse Effect can eventually begin to heavily weaken the persons Reiygoku, Reaitsu and Physical body to the point where it would be well advised to seek medical attention before too long. However, that is not the only use of Curses. It can also be inflicted on a mental level depending on the persons Will Power Skill Sheet and can eventually begin to inflict insanity, madness, distracting thoughts and some succubus class skills.
Not only that, but curses can also be applied to the area around them. This is usually done by using this curse to containment the flow of reaitsu within an area to make it very unstable to use for non-demon races; causing their bodies to react violently by spewing out blood, causing malfunctions in their powers or their bodies outright rejecting this flow of additional power and sometimes even canceling out attacks. Or, another example of this on a less spiritual level would be a demon using their Curse Effect in order to taint the air around them to make it very toxic to most races apart from demon to breath in order to make them sick from the inside unless they figure out a way to cure themselves or overpower it in some means.
Examples such as these are usually how curses work with demons. Despite that, this cursing skill varies from level to level, though. The more advanced your tier is, the more powerful your Curses can become. So a four tier cannot perform the same type of heavily effecting curses as a 0 tier could possibly do with theirs. Therefore, it requires a bit of common sense to use curses. Your curses will not always be auto-hits or successful, but they can do pretty amazing things.
Body Manipulation: This is a natural ability that all demon's possess if they wish to activate it or perform it. Most Demon's have full control over every aspect of his physical make-up, able to stretch themselves to obtain insane heights such as being thirty foot tall, being able to change their skin color, having the ability to shape-shift into different people that they are able to remember and, on much more powerful levels, being able to even detach, generate or fuse body parts together in order to increase odds of surviving. Though, this does not occur until at least one tier, and even then it's weak compared to the 0 tier version.
Additionally, it can even be used for offensive or defensive purposes. For example, a demon can use Body Manipulation in order to generate a layer of steel-like skin around their body in order to increase their defense and block out outside sources from entering their body by clogging every pore on it. Or, for another instance, they could use it on the offensive side by hurling body parts at their opponent that are extremely hot and turn into acid blood, using their increased height to smash down on most opponents and the same may even apply for some more powerful demon's attacks; or finally, in an avoidance way, more powerful demon's could even control their body in order to be broken down into a liquid, wind or fire type form in order to gain more ways to escape or evade attacks.
There are more ways to use this ability, but it's all up to the user of it to figure out.
I envy because of the heart. I glutton because of the heart. I covet because of the heart. I am prideful because of the heart. I sloth because of the heart. I rage because of the heart. Because of the heart... I lust for everything about you.