Bleach Platinum Hearts RP
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Go down
Tsubine
Tsubine
Ye Olde Guarde
Joined : 2010-07-09
Posts : 3940
Age : 30
Location : Gracemeria

Member Info
Platinum Points:
Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+] Left_bar_bleue7380/100Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+] Empty_bar_bleue  (7380/100)
Tiers:

Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+] Empty Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+]

Mon Nov 28, 2011 10:29 pm










A Knight Of Valor

True Age: His birthday is October 30, and he is 1257 years old.
Gender: Male
Personality: Tsubine is one of the most tame people nowadays. Of course, he can be set off. Once he does, he can not be stopped. This is why people say to only greet him and not to try to carry on a conversation with him. Tsubine is also known as "The End" because of this, because he is the last thing those people see. He hasn't had an outburst in a few months, so many people are growing closer to the white giant. Well, as many that can get to the North. Tsubine still has sexual urges like any man, but because of his training, he has been known to restrain himself. But it isn't easy when you've got crazed women after you. He does go to an occasional bar, but he'd rather have a nice bottle of wine on the roof of Shimura's castle. Tsubine upholds Chivalry and family over everything else. If the 9 Worthies were still around, they would applause his change in attitude to this more chivalrous self. Because his entire life now is protecting Shimura and his immediate family, Tsubine rarely leaves the Sugiura lands. In fact, Tsubine only leaves when he is ordered to. Despite being engaged to Aoko, he still has some feelings for Saeko. However, he doubts that their relationship would work at all any more, due to his position. This knight refuses to use his Sacred when in the presence of a lady, stating that it is "not elegant to draw blood" when near them.

A Knight In Shining Armor
Appearance: Tsubine is a stereotypical knight. He has lucious blonde hair that extends to his ears. It is slightly golden, though it is closer to being a true blonde rather than dirty blonde. His eyes are an emerald green and show his strength. He stands at an impressive 6'2, which is perfect for a knight of his caliber. He has a fit frame and has few scars.

Tsubine normally wears a pair of brown jeans with a black half-sleeve shirt. It is slightly low-cut and is easily replacable. If he is not wearing that, he wears a pair of black jeans and a red half-sleeve shirt. Either way, he wears a bracelet with a nameplate on it. There is no name inscribed yet, as he is still searching for someone whom he would find worthy of inscribing their name on it. It is held together with a brown leather strap.

Tsubine's combat uniform is armor. Mideviel armor. It is suprisingly not that limiting to his movement, so it allows his custom Iai style to be used at maximum. The armor is coated in his own reiatsu, which makes it more durable than normal armor. Tsubine wears a full-sleeve shirt with a red collar and blue pants beneath it. Tsubine can summon his armor at will, as well as make it phase away.

Spoiler:

His formal appearance is slightly different. His hair grows slightly faster than most, and he cuts it back before every battle. However, in formal appearances, he does not. Instead, he keeps it slightly long, giving him a slightly elegant appearance. His armor also changes. It is white with a blue undersuit.
Spoiler:
Animalistic Traits: None
Appearance Age: 20-something
Height: 6'2" (185.42 cm)
Weight: 168 lbs (76 kg)


Fairy Of Legends

Yousei, as Tsubine calls her, is Tsubine's Guardian Beast. She was sealed in Acheron millenia and millenia ago. Why was such a beautiful Guardian Beast sealed away in a horrible place such as Acheron? She is the guardian of Caliburn, the first of Excalibur's sister swords. While Yousei may not be the beast for Caliburn originally, she gladly accepted the chance. When Nanako disappeared, Yousei was able to enter this weapon, which finalized the transformation. Because Tsubine is relatively new to this, she can summon herself relatively easily. She is very attached to Tsubine and constantly calls him "Master," much to his chagrin. She almost seems to be in "meido" mode for him. Yousei is very protective of Tsubine, again much to his chagrin.

Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+] 267px-Caster_Fate_Extra
Spoiler:

Natural Skills Of A Knight

Magic: Tsubine does not use magic much, but he does know quite a lot about it.
Offensive Spells:
Defensive Spells:

Defense: Tsubine's defense is actually a bit below average against physical attacks. However, coupled with him being classified as a Knight Sugiura, he has a higher energy attack resistance. His armor does not have that much higher of a magic resistance, but it does have higher physical defense.

Strength: Tsubine's strength is slightly above average for his level, though it is nothing to be known for.

Master Swordsmanship Specialist: He appears to be very efficient in swordsmanship, being able to fight on-par with a captain in Bankai. He is capable of using his speed for flawless precision and to inflict lethal attacks without much effort. Tsubine prefers to wield his sword with his right hand, leaving the other hand free though it usually remains hanging. He is quite adept at blocking while his offense is capable of great precision. Tsubine's fighting style also involves evasion and attacking an opponent either in the front or back using the element of surprise to overwhelm them. His skills are very versatile, able to use various bladed weapons with high proficiency. He is ambidextrous and can change his fighting style at a whim — keeping his opponents unsure as to his next move. A master of many Kendō combat forms, Tsubine draws his opponents in, fighting less than his true capability, and then striking the fatal blow when his opponents believe to have the advantage over him.

  • Number One: Nadegiri (撫で斬り, "Clean Sweep" or "Killing Several with One Sword Sweep"): This basic technique allows for a precision cut of extreme force and speed, it can casually slice through large, multi-story high opponents protected by steel skin. The opponent can be killed with one swift slash so precise, that they aren't even aware of until after it has taken place.

  • Number Three: Aragari (アラバマ物語, "To Kill a Mockingbird"; "one step, sudden death"): Placing the sheathed sword upright and listening to the "heartbeat" of her opponent, the attack rapidly unsheathes, attacks, and sheaths the sword. This technique is done with with incredible precision and speed, as she cuts down her opponent in a matter of seconds. This technique is capable of leaving deep, precise wounds in an opponent's body in a matter of milliseconds

  • Number Four: Kamishini (神キラー, "God Killer" or "Cutting down God with a Single Slash"): By swinging the user's sword across, they can make a sweeping motion that cuts everything within 4 m of the user. The force behind this technique is great enough to defeat even Adjuchas-level Hollow with little effort.

  • Number Six: Gyaku Karasu (逆烏, Reverse Raven): The user uses shunpo to quickly get behind their opponent and then quickly doing a reverse spin hitting their opponent with the back edge of edge sword, slicing into them with an accurate and rapid slash.

  • Number Seven: Tsubame Gaeshi (燕返し, "Swallow Reversal" or "Turning Swallow Cut"): A technique that mimics the motion of a swallow's tail during flight as observed. This cut was reputedly so quick and precise that it could strike down a bird in mid-flight. There are no direct descriptions of the technique. Hence, the "Turning Swallow Cut" has been reconstructed as a technique involving striking downward from above and then instantly striking again in an upward motion from below. The strike's second phase could be from below toward the rear and then upward at an angle, like an eagle climbing again after swooping down on its prey.

  • Number Eight: Kujira Shōgeki (鯨衝撃, "Whale Crash" or "Crushing Whale Impact"): A technique that mimics the motion of a whale's tail that rises above the ocean and then crashes back onto it. While lacking speed like other techniques, this technique has been noted to be exceptionally powerful. There are no direct descriptions of the technique. Hence, the "Crushing Whale Impact" has been reconstructed as a technique involving a light upward slash, following a demolishing slash downward , the force of which was able to create a giant crater and destroy the surrounding buildings.

  • Number Nine: Hayabusa Tobikomi (隼飛び込み, "Peregrine Falcon Dive"): This advanced technique allows for the user to slice their opponent using super sharp and quick slices of razor sharp wind and energy that can completely rip the target to shreds. It can cut through the Hierro of an arrancar or the reiatsu of even high level shinigami.

  • Number Ten: Nizen Sekai (二・千・世・界, Two Thousand Worlds): The user must first create a second sword out of reishi then use this and their Sacred to strike with two large energy waves that slam into their opponent causing massive damage and destruction.

Shinsoku (神速, "Godspeed"): This is Tsubine's special flash step technique, its principles are based on utilizing godlike speed, and precision to deal powerful blows that usually bring down foes with one shot. The swordsman must also be able to read techniques at an amazing pace as well as interpret emotions as a form of clairvoyance to accurately predict what an opponent will do. Combining those two elements with the speed and the precision allows Tsubine to subdue the opponents, before they even act. if he's far away, he's able to close the distance, to get towards the opponent, in a matter of seconds, without much strain. By using the wind to augment his power, he can close the distance in a split second, and perform a various number of slashes and strikes, to the point that an opponent could not even discern if they were cut, or sliced, until a few seconds later. It is capable of slicing through a adujuchas hollow's mask, with relative ease.

Kuzu-ryūsen( 九頭龍閃, "Nine-headed Dragon"): this powerful sword technique, uses Shinsoku to the fullest extent; dealing nine strikes to the most fundamental targets of swordsmanship. it targets the nine vital spots, on the opponent's body, through reading their movement's and having a form of Peak level clairvoyance. This technique is usual capable of dealing nine strikes at an unfathomable speed. Nine strikes of the Kuzu-ryūsen carry lethal force. However, weight and power play a critical aspect in the effectiveness of the technique. This means, even if the move is executed without flaw, the force behind the technique will differ from wielder to wielder depending on their class in weight and arm strength. Essentially, a "lighter" Kuzu-ryūsen would be overpowered by a "heavier" Kuzu-ryūsen. By adding wind around his blade, he can multiply the strikes, to create a variation of kuzu-ryusen, known as "Hyaku-ryūsen"(九頭龍閃, "100-Headed dragon") executing 100 strikes, at the same vital points, until the opponent is rendered unable to move, because of the multiple wounds inflicted at the parts of their body, and the force behind it. Therefore, precision and upper arm strength is vital, when using this sword technique.


Amakakeru Ryū no Hirameki (天翔龍閃, "Dragon Flight of heaven"): This, is one of his strongest, sword techniques, which goes beyond god speed. It is very dangerous to perform. A single step alone adds instantaneous acceleration and weight to the sword changing the god-like speed of Shinsoku, or Kuzu-ryusen. to "Beyond god-like speed". However, this extra step is difficult to take as one of the fundamental teachings of the technique. states that one should step forward with the right foot as to avoid cutting their own foot with the attack. As such, the additional step forward with the left foot can spell certain death for the swordsman, as it takes precise timing to coordinate, as to not lose any momentum while drawing; it requires the utmost concentration, that can only be obtained by one's desire to live. There is another secret to this technique. If the initial strike is avoided or blocked, the force of the unusually fast slashing motion displaces the air around it, generating a wind vacuum or wind void in its wake and sucking the opponent in. As this happens, the body is spun around for a second strike, the previous action adding force and momentum to the swing, making the subsequent strike far stronger. This is the true power of the Amakakeru Ryū no Hirameki, as Tsubine once stated " Even if you were able to avoid the fangs of the flying dragon, the gusting winds strip away freedom of movement, and the claws would rip you apart" if he creates more wind around the blade, it becomes exceedingly harder for the opponent to escape from the powerful sword slash.

Ittō (壱刀, cut with a sword): Said in its day to be a precursor to the technique Jinzen, by using reiatsu as a type of signal, Tsubine is able to call out the full power of his Sacred. Calling out the full power of the weapon augments it past its highest boundary for a split second. In this split second the user slashes down on the opponent's person, creating a deep and often fatal wound which is only capable of being healed by a special herb. The damage done by Ittō can cleave easily through even the toughest of Arrancar, and can even kill most Shinigami with apparent ease. The use of Ittō is restricted to those who have a deep bond with their zanpakutō or sacred, as those who do not suffer physical and neurological damage from the use of Ittō.

Invisible Air: Bounded Field of the Wind King (風王結界(インビジブル・エア)): A sheath of wind that covers Caliburn and conceals it so that it cannot be easily recognized as his Sacred. It is made up of multiple layers of wind compressed into super-high pressure air with a massive amount of reiatsu, which distorts the refraction of light and renders what is inside completely invisible. Upon Caliburn, it takes on the shape of the blade and renders it as an invisible sword that doesn't appear even as sparks fly off of it. It isn't used for any particular strength, but it is easier to use in battle than Caliburn and it is a trump card that can bring about victory if used well. It is rather simple in execution, but it proves tremendously effective in hand-to-hand combat. The barrier isn't a vacuum, so the air constantly whirling around the blade is essentially a weapon. It increases the damage and cutting power of an attack, and the amount of prana released from each strike is high enough that it is visible to the eye. It also provides for an increased accuracy and defense against opponents unfamiliar with the nature of her weapon, as it is difficult for the opponents to parry lunges and thrusts from Tsubine. They cannot discern the length, width, reach, or trajectory of the blade, or even the fact that it is even a blade until they actually make contact with the weapon, which leaves them constantly on guard due to having to rely solely on Tsubine's movement to decipher his attacks. They are confused both offensively and defensively, only allowing them to approximate the movements of the strikes and keep outside of his range to avoid being easily struck down.

Strike Air: Hammer of the Wind King (風王鉄槌(ストライク・エア)) Acting like a hammer made out of wind, it creates a gale made out of super high pressure condensed air that is powerful enough to easily crush and blow away armies and fling a stone slab weighing several tons into the air as if it were nothing. It can also be used to accelerate his own body towards his opponent, allowing his to travel at three times her normal speed. By holding the sword in a backward wide stance, he releases the air and changes into a supersonic bullet that charges towards her opponent. If working together with another person, the partner can use the vacuum left behind by the attack to immediately rush in behind it by using the surge of air taken in by the vacuum as a slipstream. After releasing it, she can recall it by compressing the surrounding air to reform the barrier.

Shunpo Master: One of Tsubine's more noticeable traits is his tremendously skillful speed. Tsubine's skill in Shunpo is so great that it seems as though he possesses a form of teleportation as he moves in the blink of an eye, simply "appearing" solidly instead of shimmering for a second like other Shunpo users. This allows him to move fast enough to easily parry a close-range killing blow by a Captain-level opponent. Tsubine manages to move at exceedingly incredible speeds, quick enough to appear behind Kamui's back and effectively counter him before the former could even turn to face him. He is capable of almost effortlessly dodging simultaneous attacks at close range and the evasion of Bankai level techniques. He moves so fast that opponents commonly do not know his movements until after he has made them and is skilled enough in his movements to evade at high speeds even when being attacked from behind.
  • Utsusemi (空蝉; Cicada, referencing their molting): Way of Onmitsu, 3rd of the Shihō. It allows for a movement at great speed, leaving at least one tangible after-image behind. Tsubine's mastery of utsusemi allows for him to form several after-images, to the point where the after-images behave as solid clones.
  • Utsusemi Tachinaori (空蝉克复, Cicada Restoration): Tsubine had shown a strange alternative to the Utsusemi, to the point where it looks like he never left his position, as physical attacks still pass by. It was speculated by some that he uses some sort of space-time power to instantly send himself or even parts of his body to different locations or some sort of void and then instantly bring them back. However, it is mere speculation.
  • Senka (閃花, Flash Blossom): A special Shunpō technique where one moves to their opponent's back, directly attacking and sealing one's "Saketsu" and "Hakusui" in one strike (effectively cutting them off of their spiritual energy flow). The movement is so fast that an opponent may not be able to tell whether he was attacked from the front or the back and even an outside observer may find it impossible to tell what the movements are.

Insane reiatsu: As one of the strongest Sugiura alive, Tsubine possesses absolutely monstrous spiritual power. His very presence can cause even the most skilled Shinigami to lose their breath, and is capable of affecting entire areas to the point of disrupting energy attacks from enemies, as well as affecting others from seemingly miles away and cause them to enter a state of paralysis and confusion. Once stated by Andrei, "His power... Why is it so overpowering? Is it.. even Reiatsu? It's too dense and heavy to even be called spiritual energy. It feels like there's an ocean above the sky..." According to Yamamoto, when he first confronted Tsubine, his reiatsu has an overbearing power which is unlike anything or anyone else in Soul Society; to the point where he even considered as something completely unrelated to Reiatsu. His spiritual power has a presence which, according to him, feels as if it's trying to stifle his very existence.. Unlike any Sugiura, his spiritual aura also contains black sparks of reishi discharge; making a deep crackling noise when Tsubine focuses his reiatsu. His body glows bright white when this is preformed, as his energy interacts with the energy in his surroundings, changing their properties. Thus, he wears not one, but two limiters that prevent him from releasing all of his reiatsu. The cost of having such a large amount of reiatsu is great, so he rarely will go 100% or even 50%.

Mystic Eyes of Charm: Sugiura with Kyuu Kyou will generally gain some sort of extra power, known as Mystic Eyes. Tsubine's Mystic Eyes are those known as Charm. It involves casting of a spell that distorts the target's perception so that he sees the caster as someone of great sex appeal; seemingly it only works with members of the opposite sex a full tier or lower. Now, it is only able to be used if Tsubine stares directly into the target's eyes, with their user's consent.





Last edited by Tsubine on Wed Jan 25, 2012 10:24 pm; edited 3 times in total


Tsubine's Character List
Tsubine
Tsubine
Ye Olde Guarde
Joined : 2010-07-09
Posts : 3940
Age : 30
Location : Gracemeria

Member Info
Platinum Points:
Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+] Left_bar_bleue7380/100Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+] Empty_bar_bleue  (7380/100)
Tiers:

Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+] Empty Re: Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+]

Mon Nov 28, 2011 10:33 pm



Caliburn, The Sword Of Honor
Caliburn is a technical "Holy Sword" like Excalibur and La Pucelle and the sister swords to both. It is regarded as the most beautiful of the three. Unlike the others, Caliburn has no true ability other than a slight resonance reaction with both Excalibur and La Pucelle. Its only so-called "true ability" is the enhancement of the weilder's own powers by turning them into a Sugiura with Kyuu Kyou unlocked. Yes, Caliburn is the main reason as to why Tsubine became a Sugiura. However, there is one stipulation. Once it has a master, it will never find another. Only by "sword-seers" was Shimura able to tell what Caliburn could do and so she hid it in the North, a place of desolation. It is a European longsword that is slightly over half his height. Because of its ability, Tsubine can wield it like it was paper and that allows him to use it in Iai.
Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+] Fate-caliburn
Spoiler:


General Skills
Durability: Advanced
General Speed: Master
Strength: Advanced
Weapon Skill: Master


Racial Skills
Sugiura Magic: Advanced
Animal Instincts: Master
Martial Arts: Master
Fervor: Advanced

Horizontis Usquam Secundum Mediam
Tsubine is always in Joushou. It has no actual powers rather than increasing his drawing speed by propelling the blade out of the sheath with reiatsu.

Praeter Serena, Promissa Locus
Tsubine's Zenou is technically only a 25% release compared to others' 50% release. He has a slight white glow about his body for some reason.

  • Name: Karategata
    Hiragana: からてがた
    Translation: Empty Promise
    Range: As far as his blade can reach
    Type: Offensive/Melee`/Close
    Description: This is the most obvious attack that Tsubine has. Upon releasing his Zenou, this ability takes effect. When Tsubine draws his Zanpakutō, the speed of the draw is enhanced greatly. Tsubine will draw, then sheath his Zanpakutō. However, the speed of these attacks is all that he needs. To those than can see spiritual beings and such, the blade appears as a light blue arc that follows the path of Tsubine's arm movements. To those that can't, it would appear as though things are just being chopped down. Tsubine does not always have to activate this ability.

  • Name: Anrui
    Hiragana: あんるい
    Translation: Silent Tears
    Range: 10 meters
    Type: Offensive/Melee`/Close
    Description: An advanced form of Karategata. Anrui uses the principle of Karategata to create a damaging encasement-esque attack. Tsubine will draw his Zanpakuto, but not sheath it. This will cause for the Karategata attacks to move "forward." They move to where the enemy was or 10 meters ahead, whichever is closer. When it gets there, it will appear as 72 Karategata slashes appearing in random directions. It will last for two posts unless Tsubine cancels it.

  • Name: Haikagura
    Hiragana: はいかぐら
    Translation: Cloud of Ashes
    Range: 50 meters high; 100 meters in diameter
    Type: Offensive/Melee`/Ranged
    Description: Tsubine will draw his sword vertically, calling upon the name of the technique. This attack is a summoning-type to an extent. It summons/creates blades of white reishi that can not be absorbed like ambient reishi. They all appear to be rapiers. Above Tsubine will appear three circles made of these swords, with one on top of the other. The middle circle is the largest, at a total of 48 swords. The other two circles are of equal size, at 36 swords each. This means that Tsubine summons a total of 120 swords, all arranged in a circular pattern. They can stay up in the sky without being used for three posts, though after the third they will dissipate. However if Tsubine chooses to use them, all he has to do is stab his Zanpakutō into the ground and it will cause the "Rain" to fall. The blades will scatter at high speeds and fill in a 100-meter diameter circle. The blades strike the ground randomly and will stay there for two posts.

  • Name: Shibōsū
    Hiragana: しぼうすう
    Translation: Number of Death
    Range: Arc; 10 meters away at farthest point; Width is variable to a maximum of 30 meters
    Type: Offensive/Melee`/Ranged
    Description: Tsubine's most advanced form of Karategata. Tsubine will use a combination of Shunpo and Karategata to creat a large arc that is 270° from the starting point. Tsubine's high speed mixed with the higher speed of Karategata makes this a dangerous technique. It is usually followed by a shunpo to the opponent.

  • Name: Kyūsei
    Hiragana: きゅうせい
    Translation: Sudden Death
    Range: 5 meter radius
    Type: Offensive/Melee`/Close
    Description: Tsubine will slam the butt of his sword into the ground, creating a slight shockwave. However, 248 swords will spring from the ground like a quincy shooting his bow. The speed of each of the swords is random, though the effect is the same. The attack lasts for two posts.


  • Name: Kuchikukan Tenson
    Hiragana: 啄聴金 天孫
    Translation: Destroyer of God's Descendants
    Range: N/A
    Type: Offensive
    Description: This ability is constantly in use. It requires no extra energy from Tsubine to use though. If his blade touches a clone or afterimage created by an ability(or the originator of either), all clones and afterimages from that person will be destroyed immediately. How does it do this? Even if they are full clones, they are still created by a technique. Even if they have identical reiatsu signatures, the reishi from the clones and the originator will be different. Only true biological clones are not affected.


Lunae per Exoriens Vestibulum Caelo
In Kyuu Kyou, Tsubine's speed, durability, and reiatsu are at their full power even if he has his armor on. This 100% is a major increase from his 25% release of Zenou. He has no appearance change other than a gold and white glow around his body, possibly representing divinity.
Abilities:
  • Name: Aikoku
    Hiragana: あいこく
    Translation: Lamentation
    Range: 150 meters maximum
    Type: Offensive/Meele/Ranged
    Description: Tsubine will create a circle of twenty-one blades hovering over his back. The blades can be grasped by Tsubine and used as a weapon or launched like a backpack missile. However, as soon as one is displaced from its spot, another blade will appear. For each blade, it has twenty-one replacements.

  • Name: Fungai
    Hiragana: ふんがい
    Translation: Indignation
    Range: Sword
    Type: Offensive/Meele/Close
    Description: After Tsubine has stabbed his opponent, he can pull the physical blade out. However, an energy copy of the blade will be present, still in the wound. This serves a dual purpose. Not only does it cause pain, but it allows Tsubine to track the impaled opponent as long as the energy copy is within their body. Tsubine can have up to ten in one body.

  • Name: Kuyashinamida
    Hiragana: くやしなみだ
    Translation: Vexation
    Range: 30 meters
    Type: Offensive/Meele/Ranged
    Description: After saying the technique name, this technique will last for three posts. After every sword swing, seven energy swords will be created from its path. Each of these will fly forward from the arc of the sword, making it like a shotgun. The blades can be used like nails and pin opponents to objects they are within a foot of.

  • Name: Semerujiseki
    Hiragana: せめるじせき
    Translation: Condemnation
    Range: 40 meter radius
    Type: Offensive/Meele/Ranged
    Description: Tsubine will spin in a circle after unsheathing his sword. The path of the sword will be marked by a blue ring, which is usually horizontal. He will then say the technique's name and the ring will duplicated into thirteen rings, with the last one being just over his head. Upon resheathing his sword, the rings will spread outwards while spinning in opposite directions (ex. top goes clockwise, next goes counterclockwise, next goes clockwise, etc.).

  • Name: Jūgoya
    Hiragana: じゅうごや
    Translation: Night of the Full Moon
    Range: Self
    Incantation: It pleasures me to see the skies darken, for those who have seen the moon's dark side know it sheds no tears for the dead.
    Type: Enhancement
    Description: This ability is triggered by Tsubine's will to survive and protect. It is highly dangerous for Tsubine to use it, as it is known as "removing the limits and still continuing." Tsubine's pupils will glow ultramarine and Tsubine's two limiters will be released. Tsubine's head is now surrounded by a black mist-like reiatsu. Tsubine will carry his sword in his mouth and can draw it rapidly. His reiatsu will immediately coat his entire blade. His hands are also coated in his reiatsu, giving his claw-like gauntlets even more of a deadly bite. When walking, he has a white and crimson reiatsu circle underneath him. However, it's not his reiatsu. Instead, that's the reiatsu around Tsubine burning. Tsubine's high amount of reiatsu when concentrated is strong enough to ignite ambient reiatsu. His normal speed can be increased to that where a normal dash is like a Captain's Shunpo. When he's like that, he has a slight distortion field around him due to the reiatsu around him melting. This field can be used to attack, as it's like an arrow around him. He can keep the form up for five posts, and then he must exit Kyuu Kyou.

  • Name: Ima, Soko ni Iru Boku
    Hiragana: 今、そこにいる僕
    Translation: Now and Then, Here and There
    Range: 200 meters
    Type: Offensive/Meele/All Range
    Description: This is the final attack of Tsubine's Kyuu Kyou. Tsubine will spin his sword around once in front of him, creating a vertical ring. The ring will then duplicate into larger rings; each one getting larger by the duplication until there are seven rings. These rings will then allign horizontally in front of Tsubine and then start rotating randomly. This will create a gyroscopic effect, but Tsubine is unharmed. From the area around the largest ring's rotation, 248 white blades and 365 blue blades of pure reishi will be created. These will be shot at random, and each one has 10 replacements. The end of the ability is the creation of 613 blue and white rapier-like blades that will shoot out at once and upon impact will explode with the force of a 400lb bomb.


Alter Tsubine, The Knight Of Darkness

Tsubine's armor will turn black with crimson outlines when his Alter appears. The neck will reach up to his cheeks and his eyes will turn yellow. His hair becomes white too. There is another fundamental change: his ahoge disappears. Caliburn becomes Caliburn Morrigan, where the gold is turned to crimson and the blade and blue become black. Alter Tsubine is mainly colder, more forgetful, and is more capable to be thrown into a rage. The rage fits Alter Tsubine goes into are much worse than his normal ones. Other than that, he is more emotionless. He could care less about Misaiko and the rest, as long as he, and more importantly Shimura, are safe.

Alter Tsubine's reiatsu is no longer burning, but instead freezing. However, these is a change. If Tsubine uses Juugoya, it has a finisher known as Goumon Shindou (第三影響; Third Impact). Goumon Shindou will create something akin to a black hole. While not actually a black hole, it acts like one. Instead of destroying everything and anything, it will act like a vacuum and engulf anything that enters the gaping hole. The entire process can only be stopped mid-process by an attack on Tsubine's body. The reason this would be effective would is that he has no reiatsu armor because the entire attack is the spreading out of his entire reiatsu. The attack will end after three posts.









Last edited by Tsubine on Mon Nov 28, 2011 10:45 pm; edited 3 times in total


Tsubine's Character List
Tsubine
Tsubine
Ye Olde Guarde
Joined : 2010-07-09
Posts : 3940
Age : 30
Location : Gracemeria

Member Info
Platinum Points:
Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+] Left_bar_bleue7380/100Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+] Empty_bar_bleue  (7380/100)
Tiers:

Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+] Empty Re: Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+]

Mon Nov 28, 2011 10:34 pm



Past Tales Of A Knight
Death
Born in 1172 in modern-day Pripyat, Ukraine to a high-ranking noble family, Tsubine von Zarkonheinz was not the Prince Charming of this story. When he was only fifteen, a group of bandits kidnapped his younger sister, Ana. Tsubine took off after them, armed with a sabre. He caught up with them and savagely tortured them, cutting them into little bits. Legend says he came back, his little sister in shock behind him on his horse, covered in so much blood, there wasn't a bit of his body that was not crimson. What is known is that his sister never spoke a word after that, and Tsubine never mentions the incident.

Tsubine had an older brother, Andrei, who was the successor to the Zarkonheinz name. When Andrei turned eighteen, he committed murder. He killed one of the family's most trusted advisors and was banished for it. Of course, this shocked Tsubine as his older brother had been like a father since his actual father had passed away many many years ago. Tsubine's mother disappeared soon after their father passed.

Taught at a very young age how to kill, Tsubine was chosen to represent his area in the upcoming Crusade. When he was eighteen, he set off to join the Pope's army and joined with nearby Templar Knights. When he joined the main force, he was under the command of Robert de Sable. They marched into Jerusalem by the time he was twenty. By that time, most of the people in the massive caravan were dead due to starvation or disease. Tsubine arrived in Jerusalem in time to see the Ark of the Covenant being removed. He was with Robert de Sable when an Hashashin attacked them. Nobody was harmed, but the Templars there knew of the Hashashin threat now.

Within a few weeks, Tsubine was transferred to nearby Acre, the main base for the Crusades. There, the same Hashashin attacked a Templar there. However, on the way to Masayaf, the suspected base of the Hashashins, Tsubine was silently murdered by an unknown assailant.

Rebirth

While he spent little time dead in the human world, he spent a good bit of time in the Close Districts. He arrived in District Three and was raised by a sub-subsection of the Kuchiki household. In a rare occasion, Tsubine met the young Byakuya Kuchiki and Ginrei Kuchiki. By the time that Byakuya would be the new Sixth Division Captain, Tsubine was already in the Soul Reaper academy. By the time of his third year, many of the divisions were looking at Tsubine, as it was unknown what he excelled the most at.

When he graduated, Tsubine was sent to the Thirteenth Division, as the third seat. He looked up to lieutenant Kaien Shiba out of anyone there other than Byakuya. Tsubine learned Shikai (And eventually Bankai) while training with Kaien. Fighting against Nejibana, Tsubine was excellent at fighting against polearms. Kaien was the brother Tsubine had since Andrei was much more like a father. Tsubine followed Kaien around and even styled his hair after his lieutenant. This made Kaien feel odd, as it was like having a stalker.

It was at this time that he met a purple-haired vixen named Saeko Busujima. Saeko and Tsubine were quite a cute couple. You had Tsubine's serious attitude that was broken only by him being near Saeko and Saeko's social attitude. Tsubine and Saeko were both in love with one another. After Kaien was killed, Tsubine was the first person the Captains looked at for Kaien's replacement. He took the position and stayed there until Aizen's betrayal. Saeko didn't mind this, in fact neither did Tsubine. It gave Tsubine a chance for him to escape from his job.

Eventually, Tsubine saved a young woman named Yukiko Yami from hollows. She followed him around and he started feeling like she was family so he allowed her to live with him. However, she wasn't the only woman in the house. Tsubine had Saeko move in with him for a few months. The screams and moans kept Yukiko up and scarred her for months. For some reason, Saeko and Tsubine ended their relationship. It was an informal termination actually. While the two don't know what happened, the two also didn't know who caused the ending. However, it was Tsubine that truly ended it.

Many years later, Tsubine fell for the 2nd Division (at that time) Lieutant and future Captain Soi Fong. Eventually, Tsubine got the proverbial balls and asked her out for a drink. He was stabbed before he finished asking her. Tsubine was knocked through some railing and fell half a story. His last vision was Soi's face, shocked.

A week later, in the hospital, Soi Fong returned and apologized. She admitted she was rude, and to make up for it, she would take him up on that drink. A week after that, Tsubine was released and he approached her again. This time, off duty. The two went to a nice bar and drank anything from Forster Ugeheur to Vodka. Eventually, the two got quite shit-faced and ended up having sex in Tsubine's Manor house. When Soi Fong woke up the next morning, she was freaking out enough that Tsubine was awoken. She released Suzumebachi and chased Tsubine around until eventually she admitted that she was, once again, over reacting.

For retribution, she went out to dinner with the young lieutenant. It was later on that Tsubine and Soi Fong actually started to click. Whether it was his complementing personality that wooed her or if it was her strong personality that wooed him that got them to go on not only a second, but a total of fifteen dates before Tsubine finally popped the question. The two stayed engaged until Tsubine became captain, and the day after that the two were married. However, Soi Fong elected to keep her maiden name.


Trials and Tribulations
After Aizen's betrayal, the Fifth Division needed a captain. With Tsubine being a senior lieutenant, and one who knew Bankai, he was the obvious choice. Within a week of Aizen's betrayal, Tsubine had gone from the 13th's Lieutenant to the 5th's new captain. As captain, Tsubine toughened up the 5th Division, much like how Ceon had done to the 2nd all those years back. Tsubine's first order of business to merge the Kidōshū and 5th Division.

Under Tsubine's reign as the 5th Division Captain and head of the Kidōshū, a total of seventeen students graduated. Another twenty perished during training. Fourteen were permanently paralyzed and five had brain damage. Tsubine made sure that those who supported Aizen were put in the strictest course of cleaning the 5th and Kidōshū Barracks. However, Tsubine took a liking to the 5th Lieutenant, Momo Hinamori. He made sure that she was alright every once and a while and placed two guards by her door.

Tsubine met another white-haired male while in the 5th Division. This male was a bit more...untamed. However, he reminded Tsubine of himself and he tried to start a conversation with him. The other male ignored Tsubine until Tsubine bumped the back of his head with his sword. The two entered a small fight, but it ended with a draw after three punches. This created an instant acquaintanceship that evolved into a friendship.

When the plans were being drafted to assault Las Noches, Tsubine was oddly left out of the initial strike. However, it didn't take long for him to become the support for his wife. However, the group of Captains left before Tsubine. It was as if they purposely didn't want him to have him participate in the battle. Tsubine opened a Senkaimon on his own and pursued the Captains.

Tsubine went and assisted his now wife, though Barragan's attacks wouldn't allow him to get close enough to do damage. Eventually, Tsubine pulled back and tried to assist from afar. That too didn't work. When Aizen revealed his fusion with the Hōgyōku, Tsubine was as shocked as anyone. After Gin was about to finish Ichigo off, Tsubine approached Gin and the two started to duel while Ichigo shunpo'd away. About mid-fight Gin stopped fighting and waved bye to Tsubine before disappearing. It was later revealed that he and Ichigo went and kicked Aizen's ass.

Tsubine talked with Midori Sugiura about her family for an odd reason. He had become near-death with an illness and had animal traits appear on his body. He knew the Sugiuras, mainly the first family, were all known for their animal traits. It turned out that her grandmother, Shimura Sugiura, had been in the human world for a number of years. She came back after about 20 years there, which was more than enough time for Tsubine and siblings to be born. Upon investigation, Tsubine confronted Shimura. She was obviously shocked to see him, as she recognized him. Shimura told Tsubine the true story behind his mother and father.

When the first few captains headed off to fight Ender a few years later, Tsubine was not chosen to go among them. When the rest left, he was asked to stay behind and talk to the Head Captain. It was to discuss succession. In case Yamamoto did not return from Hueco Mundo alive, Tsubine was to assume the position of Captain-Commander of the Gotei 13. This was, in part, due to his status in the Soul Society. Because of the prestigious name of the Zarkonheinz clan, Tsubine was given special treatment a few times. However, soon after Yamamoto said that, and the Notorizer from the Royal Family signed it, Tsubine and the old man set off. When they arrived, the battle had already began.

During the fight with Ender's forces, Yamamoto fell in battle with Ender. Tsubine took command of the forces and ordered a full retreat and regroup. They had lost both Captains Komamura and Ukitake. More than five lieutenants were also killed. After regrouping and allying themselves with the Vizard Corps and Shadin's posse, the team re-assaulted the Gotei. In the end, Ender was defeated by many strong and determined combatants.

After the battle was over and the Captains headed back home, Tsubine was informed of Yamamoto's death. In an instant, he had become the top-ranked member of the Gotei 13. He then went to Retsu Unohana and confirmed that Yamamoto indeed was dead. A member of the royal family appeared in a golden covered rickshaw being pulled by what appeared to be Kidōshū members. Around the rickshaw was a total of four 0 Division members, including Ceon.

Tsubine was asked to put his ear up to the side window of the rickshaw. The person inside whispered that Tsubine was now the Captain-Commander and passed a sheet of paper that officially proved it. Over the next few decades, the Gotei was repaired under Tsubine's watch. After that, the Spirit King offered Tsubine a job in Zero Division. Tsubine accepted the position and became the co-head under Ceon. This was Ceon's only condition for Tsubine taking the position.

Later, Ceon took leave from the Soul Society and seperated himself from the 0 Division making himself a new fugative of the Gotei. It's said that no one is allowed to seperate themselves from the Gotei, especially 0 Division Members as they know too much, but Ceon left anyways. Tsubine took the helm and re-arranged some of the Zero Division members.

The Knight Awakens
Soi had retired all of those years ago. However, she was getting tired of the life she was living as a housewife and confronted Tsubine. Why would she confront him? The two needed to seperate. Tsubine begged for her not to go, but her mind was made up. She took their daughter and returned to the Gotei. Soon after, Tsubine met the woman whom he had left years ago. Saeko and Tsubine re-kindled their relationship soon after meeting one another again but that soon ended. Soon after that, Tsubine went AWOL from his position of the Head of 0 Division.

Tsubine returned to his mother's side in order to seek asylum. Shimura, glad to see her son, quickly allowed him to return. However, she did give him one stipulation: He must remain in the Northern District for two years. Tsubine abided by his mother's wishes and vanished to the North, in an area in the center known as Acheron.

Acheron was an area in the far north surrounded by a sea of red liquid. It is unknown if said liquid is blood or not. Acheron is an area of dense reiatsu. The reiatsu is entirely Sugiura and so, it was able to morph Tsubine's inner workings. In the two years of isolation, Tsubine was in constant pain. His Zanpakutou began to morph and Nanako disappeared into thin air. It was saddening and threw him into a rage. This allowed for Tsubine's lack of power to be redone into a new type of power.

Tsubine has two bloodlines in him. There was the Sugiura blood, which was dormant, and the Zarkonheinz blood which was dominant. When Nanako disappeared because of the high anti-Shinigami reiatsu, the Sugiura blood in him took over. Tsubine is now biologically a Sugiura, not a Shinigami. It was not long after that that he met another knight. This knight he met by accident.

Tsubine met this knight when he was relaxing in the West. He came across a bathhouse that to him, seemed abandoned. He entered and had taken off his shirt when a female emerged from a changing room. She was wearing nothing and suddenly armor appeared on her, along with a sword in her hand. The two began a short duel where each decided to declare a draw to avoid unnecessary deaths. The two have been in some sort of contact since.



Tsubine's Character List
Raiki
Raiki
Moderator
November SOTM 20112nd place
November COTM 2011 : 1st place Zefonse
Joined : 2010-09-12
Posts : 1238
Age : 33

Member Info
Platinum Points:
Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+] Left_bar_bleue0/0Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+] Empty_bar_bleue  (0/0)
Tiers:

Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+] Empty Re: Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+]

Tue Nov 29, 2011 9:20 am
Going to approve once again 0-2+ same as the old app, since the only real new thing is the coding


Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+] XmGUKMS
||-BlankMystery-||
||-BlankMystery-||
Shrine Maiden
November SOTM 2011
Joined : 2011-07-27
Posts : 669
Age : 31
Location : In The White Morning

Member Info
Platinum Points:
Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+] Left_bar_bleue28000/100000Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+] Empty_bar_bleue  (28000/100000)
Tiers:

Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+] Empty Re: Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+]

Tue Nov 29, 2011 5:40 pm
Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+] Reimu

Moving this application into approved Sugiara


[ T H E P R O T E C T O R ]

Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+] KnLCVxB

[ O F I  R A M A S H A I S L A N D ]
Tsubine
Tsubine
Ye Olde Guarde
Joined : 2010-07-09
Posts : 3940
Age : 30
Location : Gracemeria

Member Info
Platinum Points:
Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+] Left_bar_bleue7380/100Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+] Empty_bar_bleue  (7380/100)
Tiers:

Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+] Empty Re: Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+]

Wed Mar 28, 2012 6:16 pm
Archiving 'cause of an updated application existing.


Tsubine's Character List
Sponsored content

Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+] Empty Re: Tsubine Zanifir von Zarkonheinz III [APPROVED, 0-2+]

Back to top
Permissions in this forum:
You cannot reply to topics in this forum