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The Gate of Seven Sins
Mon Sep 26, 2011 8:38 am
Demon Spell
The Hell Prides can be considered the weakest of all seven hells.Its giant sickle was so weak that it can break easily by pulling it off with a little effort.But it comes out in large numbers.When summoned, about 100 of them were summoned from the gate.The hell prides also can be killed with only a few (about 1/2 hits, but mostly 1 hit can already finish them off).Can be known as the tier between 5-2 and 4-3.Their slash can deal a little bit amount of damage due to their weak scythe.
Abilities
None
2nd Hell: Envy
The Hell Envy is the 2nd weakest of all seven hells as well.It can be taken out with 2 hits.It can be considered to be made by a green liquid, normally some of them was made an acid.Which they can easily burn those who touched them.It only burns the skin and flesh, and it doesn't burn solid objects.Also considered as the slowest of all the seven hells.It has about 90 of them and it works in groups.Its tier is counted between 5-1 and 4-3.One slash from their scythe can only deal a small amount of damage.
Abilities
Acid Body: Those who touches any part of his skin or body, will be burned by the acid on their body.Only 45 out of 90 hell envy consist acid in and out of their body.
3rd Hell: Wrath
The Hell Wrath is the most miserable of all of the seven sins, also immune to physical attacks.It can be taken out with only the one, and the only single hit.It can be considered the weakest but mostly a little bit dangerous.It carries a huge organic sack that will explode either dropped or taken damage by any ranged attacks.It can be only damaged by quincy arrow, quincy silver bullet, demon spells/summoning, elemental attacks (unless its ranged), chaos blast, cero or kido.Iramasha gem are also included unless if they are offensive.Any kinds of physical attacks are useless to them, and any kinds of slash won't damage them at all.The blast radius of the explosion when damaged or dropped is about 5-10 meters wide of explosion.Mostly they would do moderate damage once caught in the explosion.Its number are quite low, about 9/10 of them are summoned only.And their tier was in 4-3.
Abilities
Sacrifice: The one and the only ability that the hell wrath has.As described, when the hell wrath can't hold the organic sack anymore, it will sacrifice itself by dropping it and cause an explosion.Which it would kill itself and also those who were caught in the explosion, which it deals moderate damage.
4th Hell: Sloth
The Hell Sloth are considered the tallest of all the seven hells.They are not weak as well, it can be taken out with 5/6 hits, but the enemy can have a little difficulty when fighting against them.They don't seem walking much, and have the ability to teleport to their desired location.Mostly the range where they can teleport is within 50 meters in their current position.Their weak scythe can deal a slightly more powerful damage but not in the moderate level of their damage.There are about 50 of them and also work in groups.They are in the tier between 4-3 and 4-1+.
Abilities
Teleport: The hell sloth can teleport any location they desired, as long as it was within 50 meters wide in their current position.It has no cool down, requires no energy and they can use it freely at their own will.They can instantly teleport to their desired location in great speed.
5th Hell: Greed
The Hell Greed isn't considered to be the strongest or the weakest, and it is the mid-level of the seven hells.It can take 2 times more damage/hits from the enemy.It cannot directly attack their enemy, but they can use their beloved coffin to summon hell prides, hell sloth and hell lust.Before they would begin summoning the three hells, they would first swing their coffin to knock away its enemies from stopping them to summon.After that, they would begin to summon the three hells by slamming their coffin onto the ground.It requires about an instant to summon the three hells.It lacks in number and only appears about 5/6 of them.Its tier is 4-2.
Abilities
Summoning: The Hell Greed first swings their coffin twice, then slams it onto the ground hard.Then, the summoning begins.Which he can summon them in an instant.It requires an instant to summon them.And 1 post cool down before the hell greed can summon again.Its limit of summoning the number of the three hells is about 3 of them that they can summon.
6th Hell: Gluttony
The Hell Gluttony is slightly stronger than all of the seven hells.Instead of holding the scythe like some of the hells does, they holds a sharp double-bladed staff which it was able to deal some damage between the small damage and the moderate damage.It deals all kinds of damage, depending how strong are they.There are 50 of them, with different tiers between 4-3 and 3-2.They are able to fire off a blast of sand from their mouth that was strong enough to deal a small damage and knock away enemies.They can be taken out with several hits (about 5/6 hits).
Abilities
Blast of Sands: The Hell Gluttony was able to send off a blast of sands from their mouth, dealing a small damage and blowing away their enemies about 10 meters away.For the tier 3, it deals a moderate damage.It can be used twice per post, with 2/3 post cool down.
7th Hell: Lust
The Hell Lust is similiar to Hell Pride, but weaker than them.Although they are weak, they are extremely fast.Not only able to dodge and weave to avoid attacks, but they can perform an extremely fast dash attacks.It can be killed with only one or two hits, and its somehow hard to attack them because of their speed.There are about 40 of them, and never work in groups but attack their enemies alone.It is rare for them to work in groups.They have a tier between 5-1 and 4-1.Their weak scythe can only deal a small damage.
- Name: The Gate of Seven Sins
- Type: Summoning
- Prayer: Lord Touketsu, bring me the 7 sins of demon.The sin of pride, the sin of envy, the sin of wrath, the sin of sloth, the sin of greed, the sin of gluttony and the sin of lust.Then Open the gate of seven sins and release the demons that had commited the seven sins.
- Effects: After the incantation, a large gate would appear in the air.About 20 feet large gate that is from 'hell'.Also known as the gates of hell.It was also called "The Gate of 7 Sins".There are counted from the weakest to the strongest.It requires no actions to activate it and it can be used once per thread only.It also requires a lots of energy to be summoned.The seven hells also follows the orders to the one who summons the gate, and they will do their job wihout any questions.
The Hell Prides can be considered the weakest of all seven hells.Its giant sickle was so weak that it can break easily by pulling it off with a little effort.But it comes out in large numbers.When summoned, about 100 of them were summoned from the gate.The hell prides also can be killed with only a few (about 1/2 hits, but mostly 1 hit can already finish them off).Can be known as the tier between 5-2 and 4-3.Their slash can deal a little bit amount of damage due to their weak scythe.
Abilities
None
2nd Hell: Envy
The Hell Envy is the 2nd weakest of all seven hells as well.It can be taken out with 2 hits.It can be considered to be made by a green liquid, normally some of them was made an acid.Which they can easily burn those who touched them.It only burns the skin and flesh, and it doesn't burn solid objects.Also considered as the slowest of all the seven hells.It has about 90 of them and it works in groups.Its tier is counted between 5-1 and 4-3.One slash from their scythe can only deal a small amount of damage.
Abilities
Acid Body: Those who touches any part of his skin or body, will be burned by the acid on their body.Only 45 out of 90 hell envy consist acid in and out of their body.
3rd Hell: Wrath
The Hell Wrath is the most miserable of all of the seven sins, also immune to physical attacks.It can be taken out with only the one, and the only single hit.It can be considered the weakest but mostly a little bit dangerous.It carries a huge organic sack that will explode either dropped or taken damage by any ranged attacks.It can be only damaged by quincy arrow, quincy silver bullet, demon spells/summoning, elemental attacks (unless its ranged), chaos blast, cero or kido.Iramasha gem are also included unless if they are offensive.Any kinds of physical attacks are useless to them, and any kinds of slash won't damage them at all.The blast radius of the explosion when damaged or dropped is about 5-10 meters wide of explosion.Mostly they would do moderate damage once caught in the explosion.Its number are quite low, about 9/10 of them are summoned only.And their tier was in 4-3.
Abilities
Sacrifice: The one and the only ability that the hell wrath has.As described, when the hell wrath can't hold the organic sack anymore, it will sacrifice itself by dropping it and cause an explosion.Which it would kill itself and also those who were caught in the explosion, which it deals moderate damage.
4th Hell: Sloth
The Hell Sloth are considered the tallest of all the seven hells.They are not weak as well, it can be taken out with 5/6 hits, but the enemy can have a little difficulty when fighting against them.They don't seem walking much, and have the ability to teleport to their desired location.Mostly the range where they can teleport is within 50 meters in their current position.Their weak scythe can deal a slightly more powerful damage but not in the moderate level of their damage.There are about 50 of them and also work in groups.They are in the tier between 4-3 and 4-1+.
Abilities
Teleport: The hell sloth can teleport any location they desired, as long as it was within 50 meters wide in their current position.It has no cool down, requires no energy and they can use it freely at their own will.They can instantly teleport to their desired location in great speed.
5th Hell: Greed
The Hell Greed isn't considered to be the strongest or the weakest, and it is the mid-level of the seven hells.It can take 2 times more damage/hits from the enemy.It cannot directly attack their enemy, but they can use their beloved coffin to summon hell prides, hell sloth and hell lust.Before they would begin summoning the three hells, they would first swing their coffin to knock away its enemies from stopping them to summon.After that, they would begin to summon the three hells by slamming their coffin onto the ground.It requires about an instant to summon the three hells.It lacks in number and only appears about 5/6 of them.Its tier is 4-2.
Abilities
Summoning: The Hell Greed first swings their coffin twice, then slams it onto the ground hard.Then, the summoning begins.Which he can summon them in an instant.It requires an instant to summon them.And 1 post cool down before the hell greed can summon again.Its limit of summoning the number of the three hells is about 3 of them that they can summon.
6th Hell: Gluttony
The Hell Gluttony is slightly stronger than all of the seven hells.Instead of holding the scythe like some of the hells does, they holds a sharp double-bladed staff which it was able to deal some damage between the small damage and the moderate damage.It deals all kinds of damage, depending how strong are they.There are 50 of them, with different tiers between 4-3 and 3-2.They are able to fire off a blast of sand from their mouth that was strong enough to deal a small damage and knock away enemies.They can be taken out with several hits (about 5/6 hits).
Abilities
Blast of Sands: The Hell Gluttony was able to send off a blast of sands from their mouth, dealing a small damage and blowing away their enemies about 10 meters away.For the tier 3, it deals a moderate damage.It can be used twice per post, with 2/3 post cool down.
7th Hell: Lust
The Hell Lust is similiar to Hell Pride, but weaker than them.Although they are weak, they are extremely fast.Not only able to dodge and weave to avoid attacks, but they can perform an extremely fast dash attacks.It can be killed with only one or two hits, and its somehow hard to attack them because of their speed.There are about 40 of them, and never work in groups but attack their enemies alone.It is rare for them to work in groups.They have a tier between 5-1 and 4-1.Their weak scythe can only deal a small damage.
- Notes: Those with Advanced - Master Users in Spells/Summoning.
Empty, blank space.
- BladeThe Hybrid King
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Re: The Gate of Seven Sins
Sun Oct 02, 2011 11:57 am
I need this checked by another staff member, but for now it has been overlooked, I only need a second opinion on it.
- ZeroEntity of Contradiction
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Re: The Gate of Seven Sins
Sun Oct 02, 2011 12:16 pm
Note this needs a use limit other than uses lot of energy. If it was that way then Tome of Geth could use it twice a post bringing tons of demon the battlefield. Also this pray must be said over multiple posts as to say one part in one post and another in a second. Last but not least be a bit more specific on what Acid can do like how much it can damage the enemy.
P.S. if a 0 tier attacked these demons like Kin I'm pretty sure they wouldn't even survive a hit.
P.S. if a 0 tier attacked these demons like Kin I'm pretty sure they wouldn't even survive a hit.
I'm never going to be a hero! But I'm Zero!
- BladeThe Hybrid King
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Re: The Gate of Seven Sins
Mon Jan 02, 2012 11:07 am
There is no inactive wip thread for kidou, demon summonings, iramasha gems, etc. So this will be archived
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