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Character lmao
Sat Feb 02, 2019 9:35 pm
INFORMATION DOSSIER
Basic Information
» Name: Masamune, Erika. 正棟 香 » A.k.a. ▕ Erika Koezuka. ▕ Death God of Ten-Thousand Swords. » Age: 500s. » Birthday: January 6. » Gender: Female. » Race: Shinigami. » Affiliation: Gotei United. ▕ Vice-Captain of the First Division. ▕ Kagayaku no Murasaki. » Alignment: True Neutral. » Marital Status: Single. » Nationality: Japanese. » Sexuality: Unclear. » Ideal Mate: A sheathe. » Special Skill: Repetition. » Height: 4'9". » Build: Petite. » Hair Colour: Blonde. » Eye Colour: Gold. » Reiatsu Colour: Gold. |
Psychological Analysis
» Cynical: A woman that does not trust nor like others. She regards everyone with caution and distrust which makes her very disagreeable towards others. There is no fear of challenging a person or speaking her mind, sometimes even being provocative towards others just to make them annoyed, upset, or mad. There is very little charisma she possesses which makes her prefer to leave the personable aspects of the job to her captain.
» Perceptive: Erika is a far more external thinking person than she is reflective. Her weak sense of empathy makes understanding others harder but as a result she is very astute when it comes to things that are happening around her. She has more interest in objects, things, and doing things as opposed to thinking through them. It creates a strong sense of focus where her own detachment to internal conflicts brings out the state of thoughtlessness with ease, and the more mechanical mindset shines by taking in all of her external stimulus to process at once. It does however mean she is lacking in her own self-awareness.
» Honourable: Hardly one to care about others but Erika does hold her herself to an intense code of honour. Her word is law to herself and so Erika does not like to become wrapped up in a promise or become indebted to another person. There is an intense pride about this but it is not perfect. It is not uncommong for her to hide her insecurities and faults underneath the veil of strong principles by ignoring them, or trying to protect herself from others in the process.
» Honest: Erika is honest to others but not herself. The fact she won't relent on playing nice for others is enough to show anyone that she is not concerned about being a pretender for the sake of gain, fostering fake friendships, and so on. She absolutely detests those that lie and are deceptive though as a result of her own past experiences, people like Sosuke Aizen and Kisuke Urahara are the lowest of low in her mind but this is just her own issues with being honest with herself. It is easier to make an excuse and say that their attitudes are detestable for being unethical rather than accept she is just used to being betrayed by people like that.
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BACKGROUND INFORMATION
Equipment
» Amenohouyoku [天乃鵬翼, Phoenix Wings of Heaven]: A sword forged by Erika, it is a peculiar blade due to it's blade being forged with trace amounts of the sekkiseki which creates the defensive barrier of Soul Society. It is a deadly blade due to its blade carrying over these properties, its user is capable of repelling reiatsu which makes it allow for Erika to cut through enemies without needing to be worried about attributes such as blut vene, hierro, or high reiatsu. It's a potent tool but not one she employs in every situation due to it being just as lethal to her as it is to any other soul.
Even with its defence-piercing properties, Erika's Amenohouyoku by nature of the sekkiseki in the blade will push the reishi apart of what it cuts which give it the stigma of being able to cut through anything - this is not the case though as sufficient density will resist the blade and the blade does not have anywhere near enough sekkiseki in it to vapourise reishi on contact.
It is a sword that is a zanpakutou [斬魄刀, Soul-Cutter Sword] by definition of it being a sword that will cut through souls, even if it is not a suitable vessel to become an asauchi due to the sekkiseki preventing any kind of spiritual energy imprinting on it. An important factor though with her Amenohouyoku though is it is only super effective against souls and spiritual bodies, against those made of kishi it is just a sword that cleaves through their reiatsu.
» Togatou: Kokujou [咎刀・黒縄, Sin Sword: Kālasūtra]: A sword forged by Erika, created using the quartz material of Hueco Mundo in the forging process. The Kokujou is a sword which is designed to be like an arrancar's zanpakuto which through wielding the blade the user draws on
» Vice-Captain (Commander): As the right-hand of the Captain Commander and Vice-Captain of the First Division, there is few resources within the Gotei United that are not available to her.
Powers & Abilities
» High Reiryoku Reserves and Control: A long serving vice-captain of the Gotei Thirteen, serving as vice-captain of the fifth division after Aizen's defection and the conclusion of the Winter War. Erika possesses quite a large pool of reiryoku to make use of. Her total pool of reiryoku is enough that she could qualify for a captain position if she so wished and while it has no elemental alignment, Erika's reiatsu is something that is very malleable and controlled.
While the pool itself is impressive, Erika's control over her reiryoku is far more impressive by her ability to apply it in ways to compensate or apply it to enhance her battle capacity.
» Impressive Speed and Reflexes: Unnaturally fast and quick is the best form of fighting potential that Erika has, she is a high-speed combatant that does not aim to get super strong and be able to rip apart mountains with her bare hands. Her fighting style is usually fast, nimble and done at a much faster rate than most normal people. She has trained her reflexes for years and her speed as well, it is easy for her to move fluidly and without much thought. Her body can move without her consciously thinking about it either, allowing near instantaneous reactions with her movements.
» Reikaku: Erika's reikaku can almost be described as a sixth sense, working in harmony with her other senses and instincts in situations to bolster the analytical skills of her's. Erika can use reikaku consciously and to a high level, primarily due to being blinded after a combat mission which forced her to develop her sensory skills in the time before she healed. Erika's use of sensory abilities is very advanced and should she be unable to use her eyes that is no issue for her. She is more than capable of fighting without the use of her eyes.
She is able to see in a three-hundred and sixty degree scope around her with her inner-eye, she is skilled enough with her reikaku to pick up on faint changes in a person's reiatsu and deduce just what that change was, being able to understand a person as well. Giving Erika a perceptiveness about her when it comes to analysis of a person's potential capabilities in a short amount of time. Her range is quite far and her attention to detail with this skill is not to be mocked.
» Kido Expert: As the basis of her Katanakaji can be found within the realm of kido, Erika is quite proficient otherwise with the way of applying reiryoku into the formation of spells. She is able to apply kido spells and integrate them into her swordplay which gave rise to her Matouryuu, through usage of them she is able to greatly bolster her fighting capabilities and utilise techniques such as two-fold incantation and incantation abandonment.
» Jindo [刃道, Blade Path]: An unorthodox style of shinigami magic that falls under the umbrella of kido albeit unclassified as such. Erika's Jindo is the incorporation of kido principles into her swordsmanship (zanjutsu/martial skill). A fusion of sorts where the usage of a sword becomes a form of magic in itself. It is rooted in breathing techniques, autosuggestion, and performing techniques to such a level that they become their own kind of incantation to create a spell. Jindo techniques are officially classified under her Matouryuu. Through the usage of her Jindo she is able to showcase many feats of swordsmanship that one might look at and say is impossible, but detaching themselves from the same restrictions as traditional kido due to the fusion.
Erika accomplishes this through the format of her modified kido and stating the technique name in substitute for the kido spell itself. For example, Hadō #58: Tenran becomes Gojū Hachi - Fuuryouki by allowing her to actualise the kido spell and then use it through the sword in an unorthodox fashion.
» Master Chef
She is well versed in the art of cooking and cuisine, made to learn it after Tsubaki made her take up the role of being in charge of cooking after she called painting and calligraphy an area she was not interested in studying, and said she'd rather be a housewife than do that. So Tsubaki made her take up that role and she became quite the proficient little chef, being able to cook innately and not from a cooking book.
Shinigami of Ten Thousand Swords
» Zanpakutō Knowledge
Erika possesses an immense amount of knowledge about zanpakutō, far more than the average individual could ever hope to achieve. Both due to the nature of katanakaji that forced her to study and understand zanpakutō and the relationship between it and shinigami, knowledge from the ability to have observed and witnessed Oetsu NImaiya at work in the creation of asauchi and the process from asauchi to zanpakutō. Her ability to build upon katanakaji greater than her predecessors is predicated on having an absurd exposure to opportunity and study into the primary weapons of the shinigami, and through discarding the technique for the sake of further growth in the field of zanpakutō themselves over the attempt to replicate hollow projections of them.
» Master Blacksmith
Due to her experience with the construction of swords and bladed weapons from Katanakaji, the witness of construction of weapons from many different sources and the time to delve into the art of metallurgy, Erika has an advanced understanding into the actual process of getting from raw material to the result of a weapon. If Erika were to need to create a sword from an image or an idea in her mind then she would be able to replicate it through the process of her blacksmithing, and the creation of these blades are often implemented as training tools to further enhance her myriad of sword styles to reinforce her moniker as the Shinigami of Ten Thousand Swords.
» Master of Ten Thousand Swords
Of all Erika's skills and abilities, her ability to wield a sword is first-rate. Through her five hundred years of existence she has never been far from a sword. Through the learning process of the Katanakaji she was trained to never become attached to a sword and to diversify her aptitude for wielding a sword to encompass any and all swords in order to create them. Even upon figuring out the technique to create swords from her reiatsu and mould them into shapes with distinct attributes there was the handling of those swords which were just as important to her. With the myriad of swords that were created from her power each one allowed for an unorthodox manner of wielding it which contributed to her renown for being able to wield so many swords to such proficiency.
Her very definition of a sword is stretched and distorted as a result. She wields a myriad of weapons with such proficiency that are not traditionally swords. If it has a blade, it is suitable to be considered a sword. A spear is just a sword with a long handle. She possesses a keen aptitude for applying the principles of many of her sword styles onto unorthodox weapons which only multiply her versatility and exemplify her title as a shinigami who can wield ten thousand swords.
Of her sword styles, she claims to possess one thousand named styles which she can use with a thousand different swords. The myriad of schools can be as simple as her Soutouryuu (双刀流, Twin Sword Style) which involves wielding two swords simultaneously or as abstract as her Kyotouryuu (虛刀流, Hollow Sword Style) which allowed for her to alter and control the properties of her created swords in the midst of battle to make them nigh-impossible to predict or account for the changes.
Kyotouryuu [虛刀流, Hollow Sword Style]*
The truest expression of her power, usage of this sword style entirely focuses around esoteric usage of her generated swords. None of these techniques are feasible in a traditional swordsmanship sense due to relying entirely on her ability to create weapons suited for it. An example of such a technique is Erika's Kyotouryuu - Nichirin where she circles a target and manipulates the blade to function more like a whip, eventually surrounding them and pulling it tight to eviscerate them. All applications of this sword style may as well be esoteric magic due to the swords that perform them are unique and temporary, she refers to it as the ultimate expression of unorthodox swordsmanship due to the level of deviancy there is in the techniques.
Sentouryuu [千刀流, Thousand Sword Style]
The most common expression of Erika's fighting style. It's a school of swordsmanship which is fundamentally aligned to her mastery of many different weapons. Sentouryuu's purpose is to utilise any sword with maximum efficiency. Steal or borrow a sword, use as required and then discard it before changing her style completely. It is a style of absolute defence and offence where Erika is able to effortlessly transition between a plethora of swords and keep in mind their locations, hiding
Ittouryuu [一刀流, Single Sword Style]
Zettouryuu [絶刀流,, Absolute Sword Style]
Zokutouryuu [賊刀流, Rebellious Sword Style]
The basis of counterattacks, almost all of the techniques presented in this style.
Watouryuu [鐚刀流, Poor Sword Style]
Dontouryuu [鈍刀流, Blunt Sword Style]
A style of Erika's that involves striking in such a manner that the blade does not cut. Often made use of for training purposes or when it is not preferable to cut someone, it instead involves usage of brute force. An example technique would be Shitonegaeshi, which immobilises an opponent with brute force by trapping them against the ground with the blade held millimetres from their face to discourage getting up.
Another example, which is of Erika's making rather than an official zanjutsu technique, is Saisekizan (砕石斬, Rock Breaking Slash) which utilises the sword's blunt back to deliver a strike which can split underlying bone without splitting the skin to pacify a target or prevent them from using the limb.
Shintouryuu [針刀流, Stinging Sword Style]
A style which is focused around speed and decisive attacks which can also disorientate. These often involve strikes that impair or agitate a target's senses, such as striking around the ears to disrupt one's hearing or sense of balance. They are often shallow cuts which wear down a target over time and ease one into a weaker position for the practitioner to deliver a finishing blow. It is a duelling style however and being used in large groups is difficult, it shines in one on one combat situations.
Matouryuu [魔刀流, Demonic Sword Style]
A sword style that involves the fusion between kido and swordsmanship, it's techniques involve manipulating kido spells in conjunction with sword strikes to be more overwhelming than what could be accomplished usually such as heating the blade with Hadō #31: Shakkaho to make the blade catch fire another example would be applying Hadō #1: Sho to cause an increase of force upon connecting with a blade. It particularly shines though with Bakudo, such as using Bakudo #26: Kyokkō to surround the blade in a veil that makes it difficult to gauge just how long the blade is and as a result make it incredibly hard to fight without knowing the length of Erika's sword.
» Manakan [真名勘, True Name Insight]
» Shunkensei [瞬剣製, Instant Sword Creation]
A technique which remains a derivative of katanakaji, however it lacks the same versatility found in being able to create swords which are modelled off another zanpakutō by copying the sword's history and attributes. It is the premise of creating swords however, it does not ascribe names to these weapons. "Katana", "Nodachi", "Tanto", "Naginata" and similar creations that fall under the definition of these things but remaining simple and lacking any great depth besides serving as weapons for her to utilise. The gaps of these creations are filled in, decoration, tsuba shape and ornamentation are all superfluous to Erika and so they are assigned at random for the sake of practicality.
» Manakan [真名勘, True Name Insight]
The ability to discern names of swords. An offshoot of the katanakaji which she has retained and expanded upon. Manakan allows for her to pull out a "true name" of a sword, it does not allow for her to discern what has not been uncovered so if a shinigami does not know the true name of their zanpakutō then she cannot draw out its name as the spirit has not wanted to give it. In a more practical sense though, it allows for her to acquire a powerful understanding of the zanpakutō the longer she is able to expose herself to it such as identifying its type, general idea of their power and whether or not they have learned its "greater names" (bankai, shikokai). The most powerful connection is through touching and clashing of blades, however it is passive that the longer she focuses on the blade the faster she will discern these details.
» Tameshigiri [試切, Testing Cut]
Due to her innate understanding of zanpakutō in the most literal way of how a swordsmith will test the quality of blades Erika is able to take hold of a zanpakutō and with the consent of the spirit make use of the blade as though it were her own zanpakutō scaling it up to one level below her own skill in zanjutsu if the sword possesses scaling off the skill. She can activate the bankai if she is aware of the zanpakutō's bankai and it has achieved the release prior to being used in this manner - additionally if there are prerequisites to activating this form then she must meet them ie. bankai can only be activated if the user is not severely injured.
Only one zanpakutō can be wielded in this manner and it is by no means a permanent acquisition of the sword due to being connected to another individual nor is this able to "steal" unless the zanpakutō spirit willingly opposes the shinigami which is covered by the player themselves as to how the shinigami's spirit will act.
» Kagutsuchi [迦具土, Shimmering Power]
A facet which is not attached to zanpakuto specifically but derived from her tameshigiri, it is the ability to draw out the fullest potential of a weapon while wielding - going so far as to be able to take it to its absolute limit before the weapon will explode due to the sheer power being forced out of it. She can only use this on weapons that are hollow (without spirits) as she is filling the empty sword with her own reiatsu and bringing them to a critical point before they will break from the stress.
» Saisenkou: Entouryuu [切斬閧炎刀流, Killing Stroke War Cry: Flame Sword Style]
Erika's saisenkou is fire-aligned, developed using the premise of Kagutsuchi on her zanpakuto. It is imbued with the elements of combustion and fuel to cause her zanpakuto to increase its overall output for a short period of time. It can be roughly compared to attaching a turbocharger to the sword to increase its short term performance but place the zanpakuto under stress.
Through the usage of Saisenkou Erika is capable of increasing the sword's capabilities by 300%, if used in a release state it will retain this augmentation by empowering all aspects of the release, the physical sword and its abilities, by 300%. Erika is able to sustain her Saisenkou for one one post per rank of her zanjutsu, or she can gain a boost equal for 100% per rank in one skill while duration being determined based off the other ie. 300% (Kido) for 5 rounds (Zanjutsu) or 500% for 3 rounds.
Overcharging her zanpakuto beyond 300% will cause her to be unable to utilise the release of her zanpakuto for the rest of the thread upon the conclusion of the saisenkou duration, and this cannot be staggered meaning that ending the Saisenkou period early will not allow her to reactive it later.
Shouhou Bankei
» Summary: Shouhou Bankei [諸法万型, All of Creation's Ten-Thousand Styles] is not so much a release of higher power but the capacity of
» Ichikei: The first model of the Shouhou Shikei is expressed as
» Nikei:
» Sankei:
» Shikei:
ZANPAKUTO INFORMATION
» Name: Unknown.
» Spirit Summary: Erika's manifestation is a peculiar zanpakuto spirit in the manner that it is the combination of Erika's shinigami powers and the power of her katanakaji, and does not behave like a normal zanpakuto spirit as a result. It's formation removed her capacity to utilise her katanakaji but it functions as a formless mirror. The personality and appearance is dictated the moment someone gazes upon it. Normally it looks like Erika with some alterations here and there, it will borrow appearances and personality traits from the individuals that look upon it or it will borrow attributes from people in those individual's history that have left a strong impression on them.
As a result it is not uncommon for it to appear as a middle-aged man, her adoptive mother, Sokobie or her captain with a vast disparity of personality traits from any of these individuals to compliment it. Sometimes it will appear as stern and quick to frustration or be as jubilant and cheerful as a young woman. There is no consistency to its attributes which makes it a very fickle spirit, requiring its master to sift through the myriad of superifical traits to find its core.
» Inner World: Erika's inner world is bleached. An arid world at a glance which is reminscient of a wasteland though the kind of wasteland that it presents as is determined mostly by her mental state. When she is content the wasteland aligns itself to a desert under a blazing sun but in a state of despair the desert freezes over and the grains of sand are turned into snow, sweltering heat is brought down to freezing temperatures. It is a weathered landscape which doesn't welcome growth, or rather there was once a brilliant biome here which has been destroyed and reduced to desolation by external interventions.
» Sealed Appearance: Unknown.
» Sealed Ability: Erika's zanpakuto does not possess any sealed abilities.
SHIKAI INFORMATION
» Release Phrase: Unknown.
» Shikai Appearance: Unknown.
» Shikai Abilities: Unknown.
BANKAI INFORMATION
» Bankai Name: Unknown.
» Bankai Appearance: Unknown.
» Bankai Abilities: Unknown.
SKILL SHEETS & INFORMATION
General Skills
» Durability: Advanced.
» Speed: Elite.
» Strength: Advanced.
» Martial Skill: Elite.
Will Skills
» Willpower: Elite.
» Deduction: Adept.
» Focus: Elite.
Shinigami Skills
» Hoho: Adept
» Kidō: Advanced
» Zanjutsu: Master
» Hakuda: Adept
UPGRADE LOG
First Upgrade
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