- HenrexTor'uk
- Joined : 2016-01-20
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Age : 24
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Sasori, King of the Sand [WIP]
Mon Jul 02, 2018 3:20 pm
THE ARRANCAR TEMPLATE
Enter The Arrancar
非再生可能
非再生可能
I. Basic Information
» Name: Sasori
» Titles: Scorpion King | Lord of the Sand | Scorpius, Slayer of Hydra
» Age: 700
» Gender: Male
» Organization:
» Reiatsu Color: Red
» Quote: N/A
» Association: Buu, affectionately nicknamed "Bubble Gum"
» Appearance Image:
I. Personality
Arrogant:
Combat Junkie:
Aggressive:
Megalomanical:
Careless:
I. History
Chapter One: Birthed into the Sands
Gone. That is the only word that could be used to describe any remnants of Sasori's human life. In a mix of the longevity of how long he had lived, not caring about his life before, as well as him simply not being able to remember long after he became a spirit and his corruption into a Hollow, something that left his memories in tatters. Ergo, the only thing that Sasori can remember is...sand. The white sands of Hueco Mundo were all that he could see, the only sound that ever graced his ears for the longest time was the soft whistle of the wind.
All he could think of...was hunger. An ache, the desire to simply consume anything. He was starving, so much so that it hurt. This desire caused the creature to rise to his feet, lumbering through the vast emptiness of Hueco Mundo, searching for something, anything -- it didn't matter what it was. Eventually, he came across one of his own -- someone like him. His mind releasing painful pulsations as he stared at them, Sasori was overcome by his hunger. The creature lurched forward...
...and bit down.
The taste of blood only fueled his desire -- he wanted more. One meal like this was not enough. Soon after finishing the Hollow off, he immediately went off to find more. This process soon became a constant thing over the course of time. The mindless creature could only think and process one thing: eat. The taste of blood, the feeling of bones crunching under his teeth...all of these things continued to drive him further and further into this mindset. This insatiable hunger that always nagged at him to be filled -- that never would be filled -- was what drove him.
After so many repeats of this process, it was a routine -- it was a part of who he was. It was second nature to him to simply hunt down whatever he could, and incapacitate them, then eat them. Yet, it never did anything substantial. He almost felt even hungrier than before. But, the constant consumption of his kind was not something that would yield no benefits. Time and time again, this cannibalism caused Sasori to feel a distinct change to occur in him, each time growing stronger and stronger as the creature slowly underwent his first transformation as a Hollow.
At first, it was the simple addition of various protrusions across his body, a black casing soon enveloping him...like a scorpion.
Like most evolution, this caused Sasori's mindless state to begin to fade. This sole wish to consume was slowly becoming only part of what he thought. Eventually, the consumption led to the development of awareness in the Hollow. The haze of mindlessness soon gave way to it, and it wasn't long before Sasori was able to finally process the world around him; what he was, and what he was doing.
I. Equipment
» Equipment: N/A
I. Natural/Racial Abilities
- Spoiler:
- Cero: As far as Platinum Hearts is concerned? The Cero is an extension of the user's spirit. Therefore, they can mend in most forms they choose. The most common way to perform a cero is by gathering a cluster of energy, directing it towards your palm and then shooting a destructive burst of energy at the target. However, as you become more masterful in your cero skill, you can begin to mold it and customize it to a greater extent. As an illustration of what an advanced cero user could do, say this Arrancar in question yielded the ability to manipulate ice as one of their powers. With their skill over their cero control, they could begin to elements of their frozen element into their cero. In turn, this Arrancar would then be able to make hundreds of meters of space around them explode in solid ice chunks with frozen explosions.
Or, as you become a master, you could even produce entire weapons made from your Arrancar's energy. As, for instance, it would be in the realm of possibility to forge something like a cero blade that is constantly powered by your Arrancar's spiritual energy. And, when combined with their powers, very versatile means of combat could ensue depending on how you creative and imaginative you are with this weapon. Honestly, it could be molded into armor, crafted into equipment, morphed into energy cores and so on and so forth. The sky is the limit the greater your control is with cero in the PH verse.
Bala: What are bala's? Well, they are essentially the same thing cero's, save for the fact they are often smaller and much more easier to utilize. And, due to this fact, Bala's are also infamous for their swift speed. As many Arrancar's can summon these quickly in battle and change the tides with their rapid-fire capacity. Which means the higher in skill and strength your Arrancar is, the more instantaneous they can summon and spawn their creations of energy. Granted, they will be weaker, but it is often worth it if attempting to surprise the enemy or create something on the fly. Since, in the PH verse, Bala's are still extremely adaptive depending on how creative you can get with your creations. They can be made to create temporarily blades of energy, or you could perhaps have it devour your characters arm in order to form a gauntlet that produces a rapid-fire burst of energy at the opponent. The examples can go on, but you should have a pretty fair idea of how to craft your characters attacks from what was written in the cero section.
Hierro: This is the Arrancar's natural born defense. Hierro is a form of protective skin which makes them resistant to brute force damage from attacks ranging up to Zanpukto slashes and even energized blast. As far as the PH verse is concerned, this durability even extends into their organs and bones in order to create a form of double layered defense against foes attacks. So the stronger an Arrancar becomes, the more potent this durability often becomes. And, as the character grows in tier and skill, the more customized this defense evolves into. For instance, some characters are able to further multiply this skill and create additional layers of defense to further soften the blow against attacks. This way the foe is having to attack through, in some cases, six layers of skin before making their mark.
In other illustration, they'll also merge it with their powers in order to make a more durable range of abilities. As, when they have more control over their Hierro, they can even see the durability of their energy improve to create more potent attacks. So, for instance, a master level Arrancar could produce a form of spiritual Hierro which enriches his attacks in order to resist be easily broken or shattered by barriers or other energy attacks. So, as you can tell, this ability is highly altered and advanced in the PH verse and is up to your mind's limit (and common sense + limitations) to create.
Soindo: Designed to be the equivalent of the Shinigami's Shunpo, Soindo is a form of high-speed movement that allows Arrancar to move in a fast burst of momentum. But, unlike Shunpo, most Arrancar seem to have a natural instinct for it. As, even on lower levels, they appear to be able to move in short, but very rapid flashes of speed. With that said, the duration, stamina, and distance will vary from character to character based on their tier, skill sheet, and powers. Some will be more designed towards long-distance running where they are conditioned to go at slower, but more stable rates of speed. While other Arrancar may craft their speed to be extremely short, but quite difficult to keep close of in short ranges. And, as far as PH Arrancar are concerned, they can even apply this Sonido to their attacks. This is performed by channeling their instinct into their energy, giving a manual impulse for the instinct of "Sonido" to be activated and then giving up sums of their power in order to have greatly augmented speed when it comes to the movement of their assaults. This can result in enhanced cero attacks, further spamming of their abilities and allows them an edge over an opponent in battle. So this is a rather potent skill for an Arrancar to vest their time and energy into.
Pesquisa: In the PH Verse, Pesquisa is a means to feel out an opponent's energy and aura. It is activated by the Arrancar consciously tapping into their spiritual energy and sending a pulse throughout the battlefield of the thread they are in. From there, they can then begin to attain a sense for how many different energies are in the vicinity, how strong they are and what race they are. And, like many of the abilities before it, this too has the potential to become customized. For instance, someone with a higher end skill in Pesquisa, say, around, advanced level, could attempt to create a constantly active version of this technique. One that allows all of their senses to become augmented and their perception of the battlefield to become precise. In turn, they can have a more keen sense of reaction when it comes to the slightest of movements on the battlefield because of how attuned their awareness is. Now, that is but a brief illustration, but it drives the point home of getting ingenious with the way you want to use this racial power. So, as stated before, it's all up to how creative you are in making this ability tailored and suited to your character.
Durability: When it comes to durability, this is quite possibly the strongest skill that Sasori possesses. It's quite the understatement to say that he's hard to take down, as both his Hierro and natural durability can easily work together in order to keep himself lasting for quite a long time in combat. Throughout the very long time that he spent in Hueco Mundo, constantly defending himself as he worked his way to the best he could be, it leads to him becoming a rather tanky fighter. Sasori is very well capable of taking a large number of hits and dishing them back just as hard -- something else that is a necessity for him, as he needs to be able to take on the full brunt of his own hits just as much as being able to survive against others. Overall, it allows him to conserve a good majority of his own stamina and energy, rather than having to use it in order to dodge. An example of this could be if Sasori were to face a barrage of Ceros from mid-level Arrancar. While he would take some damage, he would still be able to respond easily. So, it should be noted that Sasori's defense, while nowhere near as intimidating as his brute strength, is still very powerful and always should be considered.
Speed: Quite possibly the weakest physical skill that he possesses. As opposed to his immense durability and strength, this, in turn, takes quite the massive toll on his speed. While he is still able to gain an average amount of natural movement, the weight of his body due to the massive amount of durability and strength that he has is rather high, which can lead to the maximum speeds that he could attain squandered and lowered immensely. This is also due to his main method of defense being to simply stand there and take the hit, rather than dodge, as he simply doesn't always have enough speed in order to dodge the attack. So, these bursts of natural movement are often reserved for a more offensive form of attack, doing so in order to close the gap in between foes so that he can resume his attack without having to expend a large deal of physical energy to do so, as he can easily use Sonido to make up for the lack of distance that he can't cover naturally.
Strength:
Weapon Skill:
Extremely High Pain Tolerance:
Expert Sojutsu User:
Experienced Hand-to-Hand Combat:
Vast Spiritual Power:
Racials
Hierro:
Sonido:
Persquisa:
Cero:
Bala:
Garganta: Tying in with Pesquisa as one of his weakest skills, Sasori has found no real reason to use Garganta aside from brief moments of transportation. Ergo, it has lead to never really use it very often and refine it as a skill. He never saw it as something that could benefit him, as his style of attack is extremely physical and up-close, with the Garganta only being able to serve him as a means to quickly transport himself long distances that his Sonido cannot -- or get the sneak attack on an enemy. Overall, the lack of care and lack of any actual practicality with him just bogs it all down for him.
Custom Racial Techniques
Polearm Cero:
Scale Armor:
Acid Bala:
Acid Cero:
Scale Cero:
Impact Cero:
Acid Cero - Shell:
Acid Cero - Impact:
Cero - Explusion Ring:
Sensory Shell: weird custom hybrid of persquisa and Hierro regarding the thickness of his Hierro
Sojutsu Techniques
Empuje del terremoto (Earthquake Thrust): By taking his Zanpakuto, Serket, and thrusting it into the ground, Sasori can use his immense strength to cause devastating influence to the area around him. In a single strike, he is capable of focusing all of that power into the ground and having the potential to level several large-scale buildings with effects similar to an earthquake. Furthermore, Sasori can choose to gather this power into his spear and thrust it forward, sending all of the potential damage out towards whatever it hits, or wherever it stops. This can lead to the nigh-easy destruction of various moderate or low-level strength (Roughly about Adept and below). Furthermore, it should also be noted that this has its main strengths against other physical fighters like himself. A single hit from this technique is enough to shatter bones like they were brittle wood pillars, and -- with the use of the kinetic force of the blow -- can potentially blow a limb clean off the body.
Ácido Barra oblicua (Acid Slash): By charging one of his Acid Ceros onto his spear, Sasori can manipulate the energy used to make up the technique to spread across the tip of his spear, spreading the poison's effects and concentrating the power of it all into one single attack, a slash. Once cut by this, the poison will begin to run through wherever the opposing character was cut, paralyzing the limb over the course of three posts. Furthermore, after two more posts of this, the poison can start to infect other parts of the body, taking a post longer than before. If this is to continue, this can potentially leave an enemy paralyzed if the process has gone uninterrupted for about fifteen to sixteen posts, as the paralysis becomes slower and slower as it moves on to each limb. As a result of this, it can only be used once on a target, and can only affect one target at a time. After the victim has either been fully affected by the slash or has been able to fight it off, Sasori will have to wait for a post before being able to affect the target again.
Propulsión (Propulsion): This is a rather simple technique that utilizes the kinetic force of Cero and Bala in order to do this. By charging one of these techniques on his body, Sasori can use this to propel his entire body, a limb, or even his spear in the direction of which it is fired in. Through this, he is able to use the kinetic force and speed of which he's traveling and performing powerful attacks, or even redirect his own to better place himself in combat. Though this can only be used three times before having to wait for a post in order to re-summon the energy to do this, this can still be used in rather creative and unorthodox ways so that he can fully utilize the variables of this in order to ensure he is striking with the utmost of power.
Creciente (Crescent):
Jabalina (Javelin):
I. Sealed Powers
» Zanpakutô Name: Serket
» Zanpakutô Appearance:
Unique Powers
Aura of a King:
Scorpion Physiology:
Sand Manipulation:
Summoning Contracts:
I. Resurrección
» Resureccion Name: Rey Escorpión (Scorpion King)
» Resureccion Release Phrase: Writhe, Rey Escorpión!
» Release Actions: N/A
» Resureccion Appearance:
Resureccion Abilities
Exsiccation:
Sandstorm:
Scarab Armor:
Desert Dominion:
Sarcophagus:
Sand Shadows:
Fuente de arena (Sand Fountain):
Último aliento, garras venenosas (Last Breath, Venomous Claws):
I. Skill Sheet
General Skills
- Durability: Elite/Advanced/Adept/Trained/Beginner/Untrained
- General Speed: Elite/Advanced/Adept/Beginner/Untrained
- Strength: Elite/Advanced/Adept/Beginner/Untrained
- Martial Skill: Elite/Advanced/Adept/Beginner/Untrained
Racial Skills
- Perquisa: Elite/Advanced/Adept/Beginner/Untrained
- Sonido: Elite/Advanced/Adept/Beginner/Untrained
- Cero/Bala: Elite/Advanced/Adept/Beginner/Untrained
- Hierro: Elite/Advanced/Adept/Beginner/Untrained
Will Skills
- Willpower/Determination: Elite/Advanced/Adept/Beginner/Untrained
- Mental Deduction: Elite/Advanced/Adept/Beginner/Untrained
- Pain Endurance: Elite/Advanced//Adept/Beginner/Untrained
- Focus: Elite/Advanced/Adept/Beginner/Untrained
END OF THE POST
- HenrexTor'uk
- Joined : 2016-01-20
Posts : 5100
Age : 24
Member Info
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Re: Sasori, King of the Sand [WIP]
Mon Jul 02, 2018 5:19 pm
-RESERVED POST-
- HenrexTor'uk
- Joined : 2016-01-20
Posts : 5100
Age : 24
Member Info
Platinum Points:
(419100/999999)
Tiers:
Re: Sasori, King of the Sand [WIP]
Mon Jul 02, 2018 5:19 pm
-RESERVED POST-
- HenrexTor'uk
- Joined : 2016-01-20
Posts : 5100
Age : 24
Member Info
Platinum Points:
(419100/999999)
Tiers:
Re: Sasori, King of the Sand [WIP]
Mon Jul 02, 2018 5:19 pm
-RESERVED POST-
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