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The Dark Legion
Thu Aug 10, 2017 12:43 pm
» Item Name: The Dark Legion
» Item Type: Only accessible by Ruvik and his close followers. Npc soldiers.
» Used For: To serve as a small, but effective military force for Ruvik as the new Hollow King and any future tasks they require of them,
» Item Description:
The Dark Legion is a small collective that has been gathered by Ruvik over his years in Shadowfall as his personal battalion. It consists mostly of Hollows his own kind taking up the vast majority of their numbers. However, there are a few Arrancar, Demons, and even Shinigami and Vaizards scattered through its ranks. These are essentially all the lesser soldiers that have given fragments of their souls to the Hollow to work alongside them for their own goals, as well as that of their master. These soldiers have a number of unique talents thanks to their affiliation with Ruvik.
Power- First and foremost is their power. It's wild and unpredictable. Any soldier can be at almost any level, from as weak as their mundane self to as strong as a thriving monster of battle. This all ties with the nature of the Soul contract they'll all bound to. Ruvik can alter their strengths at will, adjusting them to virtually any level close to his own or less. However, this is difficult, if not impossible to do for a large number of followers at once. Therefore it usually goes by a formula. The more soldiers are present? The less each of their individual strengths will be boosted above that of an ordinary foot soldier. But the less that are focused in one area? The stronger they will be overall, as Ruvik won't need to divide his influence as widely. Overall these are intended to work best in smaller groups of around four to ten warriors, focusing on quality rather than quantity to overcome any opposition that opposes the mad Hollow.
Abilities: Each soldier will have access to their natural strengths. Hollows can use cero, Shinigami can apply kido, so on and so forth. However, as part of their ties to Ruvik they are granted certain special characteristics that put them one step above their peers.
Merciless Mindset- As part of the parasite's influence, every soldier will be more in tune with their darker emotions. Wrath, greed, gluttony, or whatever pushed them forward the most. This purges most of the empathy and good will from the majority of his legion, turning them into vile, murderous killing machines that would even turn against their own allies if the whim suited them. They're as close to heartless as can be, living for only two purposes. Themselves and their dark lord's will. This leads them to be far more efficient in battle, shrugging off lesser and even moderate wounds to keep pushing forward and tear through any adversary in their way. They will fight tooth and nail, the bloodlust unwavering until they perish entirely.
Armor- The main ability granted through a contract, every soldier of this division is clad in reptilian scale-like armor. It replaces their clothing, acting as a new layer of skin that overshadows everything but a portion of their face. It is a weaker version of the Darkness armor. It offers numerous benefits, mainly in physical combat. The armor is thick, durable enough to absorb damage at the same level as an advanced hierro, making each soldier like a juggernaut against most ordinary foes. It also substantially bolsters their strengths and speed, turning each warrior into a physical powerhouse that can overcome twice as many foes as they normally could. It can vary depending on each individual, as its multiplicative, adding a small range to their strengths. But it will always be a good deal better than they ever would have been normally.
Loyalty- Due to the contract, every member of this legion is affected by its power..This includes a passive suggestion in their hearts. While not direct control, this does make each soldier fiercely loyal to Ruvik, even to the point of giving their life for him cause in most cases. They follow him above everyone else. If he were to go against their current commander or organization? They would follow him without question. His word is absolute, and they will do everything in their power to abide by it. Not out of control, but their own whims telling them to obey, to repay the master that gave them such strength to reach their own goals and abandon their weakness.
Fuel- As these soldiers fight, a lot of the energy they and their opponents expend will be absorbed and transferred right to Ruvik, wherever he may be. This means that as long as they fight, the Hollow will feed on the energy of their conflict, using it as an additional fuel source to empower himself over time. Though it has little influence in the short term, over time, this can help him exceed his limits and grow to even greater heights than before. Or alternatively, the same energy can be harness to help the evolution of the Advocates, the fearsome weapons Ruvik has created for his followers.
Skills: All soldiers of this legion are generally a tad weaker than most heavy-hitters, as they were intended to work as a collective to make up for their weakness. Because of this, every soldier will operate at an adept level in every skill they would possess for their race, with three exceptions. Every warrior will have advanced strength and speed due to the bonus granted by the dark armor that adorns them, as well as master level pain tolerance from the corrupt influence warping their minds. While not that impressive, having a large number of warriors with that much physical might and tenacity can easily overcome swarms of normal foot soldiers that may oppose them and even become a very real threat for high-level characters that stand against them. They might not be the most powerful creatures, but can easily be a major threat for standard warriors or even stronger ones if they choose to face multiple at once.
Contracted- As these soldiers are tied with the contract Ruvik uses to empower his forces, it also means they have the potential to become more deadly as Ruvik himself grows. Any power that he could grant to those bound to a soul contract can also be given to his legion. This means they could gain any number of new powers over time, depending on how many Ruvik develops personally. These contracts also give him a large level of physical influence over these soldiers. He can see what they see, communicate with them telepathically, summon them to his location at will, and every other trait typically associated with the contracts. They are however bound to the same rules. For further details on the contract more in depth, see the spoiler below.
- Soul Contract:
- Soul Contract: Perhaps the second most potent ability at the parasite's disposal. The Soul Contract is the second best thing to fully infesting a person's body and claiming their strength as its own. The process is a simple one, but very effective and diverse in what occurs. To incur a soul contract, the creature simply need ask them if they accept a contract that will be told at the time of through any medium. The terms are usually vague, promising power and aid in fulfilling some kind of vendetta or revenge against another in return for a favor or two in the future. If they accept, then the creature can make the deal official by any means it desires. There isn't a specific ritual to it and could be made painfully over-the-top, or as simple as a touch on the forehead. They need not even be close to one another for this to take effect. However, there is a way to force the contract on to another, but it is much harder to do. The first is that the subject in question be drastically weakened. If they are near the creature's level or even decently powerful, they would need to be in a state of great emotional distress or decreased willpower. The second medium is if they simply are drastically weaker than the parasite. In which case the contract can be forced upon them.
Now, what does this contract do exactly? As in the name, it is a contract of the soul. Unlike traditional demon cliches, this isn't an ownership of the one in question, but a deep link put in place between the soul of the parasite and the subject in question. There is no limit to how many people can be linked this way, but it can also be broken should the subject desire it and have the willpower to do so. Power isn't even needed to break the bind, only willpower. The contract has benefits for both parties that make it a less-than-easy choice to simply request the contract be removed or force it off themselves. Starting with immediate effects. The contract will put a seal somewhere on the subjects body. This seal will be pitch black in color and has the mold of a serpent's head.. While this is in place, the effected will gain an enormous rush of energy and even the parasite's regeneration immediately after the contract begins. This only lasts for the thread in question, but is still useful. The second and more long-lasting change is in the subject's intent. The seal brings out the darkest parts of who they are, be it greed, lust, or just wrath and hatred. These aspects are amplified multiple times over, turning minor flaws into the biggest parts of who a person is so long as the contract is in place.
This seal will allow the parasite to give the subject in question immense power, No matter how weak they were before, this can raise them up to a level just one tier lower than the parasite itself. If someone is already at that level or above, a bonus is still obtained. The limt will change to instead offering only a half-tier bonus ( 1-1 -> 1-1+ etc). Like all other things, the parasite controls how much power it offers and can alter the tier anywhere from their base level to the maximum on a thought. Additionally as a bonus, the creature can allow someone access to the darkness cloak ability with the same benefit it has while using it. However, unlike the host, that is the only ability it can offer through this medium, and a seldom one. Only the most useful of contracted combatants will be allowed to use it. A bonus of such power is life changing for some, but it isn't without flaws. Naturally the parasite has benefits from the ordeal as well.
The first is an always active effect that slowly drains the soul of the one effected. This is so ridiculously slow that it can't be noticed for an exceedingly long amount of time. This is a medium for the creature to gain energy from other creatures aside the host and even gain the essence of races it can't normally infest, such as Quincy. The process is very slow though, not having much effect until weeks have passed with the seal active. At that point the subject may begin to feel minor illness that fades away in a few hours, only coming back every few weeks for short bursts of time. Only after multiple months does it become worse and last for longer periods. This can never kill someone, but eventually can build to serious migraines and other pains. The more power they gain compared to their original tier, the more these effects manifest and plague them throughout a month.
The creature also has extensive control over the contracted subjects. A number of simple powers can be accessed relating to those in question. The first is summoning, a basic technique that can take away someone under the conscription from the area they are in and bring the person directly before the parasite and their current host. This takes the form of a mass of dark energy manifesting around the target and consuming them to nothingness; rebuilding their body under the guise of another energy mass directly before the creature. The opposite can also be done. Through the contracted, the parasite can warp its own body to the same location as any that are linked to its soul. At the time the host will also be brought along by the extension of the parasite's will. These methods both take a full post to complete, making it unwise during battle where a distraction isn't available.
The second means of control is sensory. At any time the parasite can telepathically communicate with any contracted soul whether they want to or not. At this time the creature can read their thoughts and project its own at light speed. Aside being nifty communication, this telepathy has controlling properties. The words and commands spoken over this medium have an alluring effect that makes the subject desire to follow them. This is not control, but an extremely effective passive suggestion, One can easily ignore, or alter the orders given enough willpower, but since most subjects are treated as friends and associates, it isn't as easy as disregarding an enemy. It has the same effect as a request being given by a close friend. Sure, anyone could turn it down. They're not being forced to obey. They just want to. The second effect is sensory intake. At any time the parasite can tap into the senses of those affiliated with the contract and hear what they hear, see what they see, so on and so forth. It is like looking at a video through the eyes and ears of the subject and makes for useful tactical application. That is as far as it goes
The last effect of the contract is the most useful for the parasite,. While in place, the creature can use any powers that the contracted can utilize in all but their peak state, unless the person only has one state; in which case all powers will be available. This will only apply to personal ability, not racial skills or natural talents. For example, if a fire bender were to be contracted under this ability and they had access to their bankai, the parasite, and thus the host could utilize all powers and techniques available to the subject from their base form and shikai. The techniques follow the same guidelines and barriers as the original user, but do not require the same medium. Rather than a sword, the parasite could bend flames through its body, or the host's physical appendages. Any power generated via this medium is composed of malevolent energy and altered so that it can not harm the parasite or its host. This, combined with the initial benefits of its parasitic nature give it one of the widest potential arsenal of techniques in existence! Due to this, it hasn't come to develop many skills of its own, leading to a fatal issue down the road. Should all the contracted subjects break free or die off, or even the host killed, the parasite has extreme difficulty managing on its own accord alone. This dependency keeps it in check, needing to keep some subjects appeased to stay in power.
These contracts can be broken in three ways. The first is to overcome the will of the parasite and free yourself through excessive effort and energy expenditure. The second is if the terms of the contract are violated. The contract, though often vague is important. The terms must be fulfilled on the Hollow's end to remain active. Once those terms are shattered, the contract is removed. However the rules toward it are very literal, so if a technicality permits something, there are no drawbacks to it. the last medium is to kill the parasite itself, which will remove all influence it has on the world and the souls that reside in it.
Weaknesses- Much like Ruvik, these soldiers are very vulnerable to sunlight, as well as intense levels of photons and divine or holy energy. Though not quite as vulnerable as Ruvik himself, the sun will reduce the bonus they gain from Ruvik's influence by half of its normal amount. So a Hollow raised to 0-5 might be reduced as low as 2-1. Their armor would become adept tier and the increase to their physical brawn would be halved. it can be devastating and restricts them to fighting properly at night or in dark environments. Additionally, heavy concentrations of pure light or holy energy will be twice as effective against them, be it for damage or banishing the influence all-together.
» Obtained From: Ruvik's own powers through the course of his career in Shadowfall, acquiring more followers over time. With the recent rise to Hollow King, he has finally gathered enough followers to create a small legion under his personal banner.
» Yen Price: Ten million or something for the resources spent on recruitment and maintenance, but the powers are all his own and wouldn't cost much to apply.
» Notes: Now 20% edgier
???
- Spoiler:
Dellapero Grance
- Spoiler:
https://www.platinumhearts.net/t14648-dellapero-grance-approved-0-5-0-4-in-release
0-4 (Base) 0-3(Released)
The Great Melvin
- Spoiler:
Re: The Dark Legion
Fri Aug 11, 2017 4:34 am
[adm]Approving since it was already approved, but now it's in NPC form.[/adm]
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