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Verathius Tribal Hierro Empty Verathius Tribal Hierro

Wed Apr 13, 2016 8:08 am
Verathius Tribal Hierro QerxJ3c

» Name Of Character: Verathius Mischevang
» Link To Character: Link

» Upgrading: I would like to maybe request a Gm in Hierro if possible for him as well I will be writing out Tribal Hierro and Tribal Cero below.. Or at least a Cero upgrade to master or higher, shockingly he's only advanced.

Tribal Hierro: The markings that appear upon his body are high density Hierro that continue to form. It's several layers of it forming to create a protective layer. The layers themselves are thick and cover most of his body now. The markings can be manipulated to appear in certain locations. By increasing the density of them he can protect himself better. These are fairly effective as seen taking a full blow from Radioactive. Surviving this did help Verathius learn about the power. That he could control the markings and how they moved or appeared. It was a new method of Hierro that enhanced his previous. Sections between the markings grew stronger. As though layers of Hierro were heightened by the markings encasing them. This is, of course, similar to the glass effect, when you create several layers of glass or anything it grows stronger. Allowing it withstand great impacts from larger objects. This was how he survived his fight with Radioactive because his entire body became more durable. However much like the rest of his Hierro, he can fully channel his energy through it. Making these Tribal markings capable of far more than defense.

Tribal Cero: As before when creating these dense markings by layer several Hierro layers on top of one another. He can channel his cero through them, creating massive energy attacks from his body. By layering the rings up on his hands especially he can create high-density cero. This means the cero's are far thicker than normal. Making the energy and effect capable of shredding an enemy. As bits of the extra Hierro mix into the cero. This allows it to have a certain amount of durability as a blast. There is, however, a drawback to using the Tribal Cero, it eats away at the tribal markings that have built up. While they will recover fairly quickly this does weaken his defenses. The blast size is easily greater than most of the specialized cero's however. So it does balance itself out in its own twisted way. Much like before the cero isn't bound to be a regular cero. He can fire any form of energy through these markings with this effect being applied.

Tribal Cero-Terra Destroyer: He brings both hands in front of his chest and begins creating. A massive sphere of cero energy, the ball is extremely hot. Capable of doing large amounts of damage while also being hard to dispatch. The ball completely destroys the Tribal Hierro around his hands and arms. It can if channeled for longer periods 2 to 3 posts. Destroy all of his tribal markings that he hs. This is the all or nothing shot to end everything around him. It drops a large amount of force on the enemy target. However this is hardly a move designed to hit a single foe, the ball can deal significant damage in a 1 post attack. With little damage to his Tribal Markings. Or he can charge for the full five destroying most of them and strain his body on top of the damages done to his figure. These are effective means that allow him to fight far more dangerous than previously.

Tribal Magnum: This is the last move he was able to learn from his experience. It's a Hierro based power that is rather effective. He covers all of his markings to his fists for a full on battle. Creating rings around his center knuckle it coats his arms in extremely powerful Hierro. This can be used on top of his others for extremely thick defense. But punches from this have the explosive force of a Magnum. Sending out massive shockwaves with each throw of his fist. This allows him to fight with Herculean strength behind his fists. His blows can shatter virtually anything they come into contact without much damage to them. However as before the downside is limited defense around the rest of his body from the Tribal Markings. The intense focus on Offense makes them extremely thick on his hands alone. He can't manifest them anywhere else while such focus is placed on the offensive output from himself. This is perhaps one of his favorite methods of to fight with.

» Why: A fight happened between he and the figure known as Radioactive. He survived the bout but found something within him known as the Tribal Hierro. But it meant so much more for him as it raised his power of his cero and Hierro both.

» Extra: [Anything extra to add?]

THEFROST
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Joined : 2010-06-03
Posts : 19582
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Verathius Tribal Hierro Left_bar_bleue99999/99999Verathius Tribal Hierro Empty_bar_bleue  (99999/99999)
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Verathius Tribal Hierro Empty Re: Verathius Tribal Hierro

Wed Apr 13, 2016 8:34 am
Verathius Tribal Hierro Image8718_zpsckue0dxk

✧EVERYTHING LOOKS GOOD TO ME✦


I'm not going to be approving the Grand Master for this character. However, I will allow the cero master as apart of the Black World EXP Boost and the rest of his abilities. Thus, I will accept it and you'll need to leave a stamp in your character app stating I approved this.




Verathius Tribal Hierro WVMWLOu
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Joined : 2010-12-11
Posts : 3387
Age : 29
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Platinum Points:
Verathius Tribal Hierro Left_bar_bleue44400/999999Verathius Tribal Hierro Empty_bar_bleue  (44400/999999)
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Verathius Tribal Hierro Empty Re: Verathius Tribal Hierro

Sun Jul 17, 2016 2:14 pm

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