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Imakuran
Imakuran
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Joined : 2012-10-02
Posts : 1018
Age : 84

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Sun Jan 17, 2016 7:44 pm

Coding credit to [THEFROST] and Information to Imakuran, Lilith and Agito for pictures/helping with write ups.


Sub-Class


The Soldier


The Soldier is the most common sub-class of the Sugiuran people. They typically represent the foot soldiers of the Sugiuran people but also the generals and great heroes that litter the Sugiuran Lore are typically of this Sub-class. The Soldier uses his Psions and mental powers to forcibly elevate his body to levels that were otherwise impossible, channelling into their connection to their old universe and and further pushing themselves to what they were capable of before being forcibly cut off from their universe. These abilities are very akin to the traditional releases found in Shinigami and the similarities were part of why, originally, the Sugiurans were confused for Shinigami mutants. The different releases are known as the Denryoku no Sanbagarasu or the Triumvirate of Power.

Denryoku no Sanbagarasu (電力の三羽烏, Triumvirate of Power) is the name of the Sugiura's three releases of their power. The three releases are Joushou, Zenou, and Kyuu Kyou. Joushou (上昇, Ascending) is the Sugiura's first release. It can be compared to a Shinigami and Vizard's Joushou in terms of power and requires a tier of 3-3 to acquire.. Zenou (前王, Before the King) is the Sugiura's second release. It can be compared to an Arrancar's Ressureccion and a Shinigami's Bankai in terms of power and requires a 2-1 tier to acquire. It allows for more advanced powers of the Sugiura. Kyuu Kyou (仇供; lit. Pledged Revenge) is the Sugiura's final release. It is the final release and the only true side by side comparison available is a Shinigami’s Shikokai and requires a tier of 0-3 to achieve.

Sugiura Magic: Think of this like Kido. Demonic Magic etc.
Mystic Eyes: The effectiveness of the Sugiura’s Mystic Eyes
Martial Arts: This is a fusion of Shinigami Zanjutsu, Hakuda, and Hoho. This is where you rank how well you can fight.
Release Control: The depth to which the Soldier can control his releases.


Joushou (上昇, Ascending):

What is Joushou: Joushou is the first form available to a Soldier Sugiura. This transformation is the rite of passage for Soldiers and is the first thing the Sugiura learns how to do upon declaring as a Soldier. This stage, the Joushou, is the culmination of 25% of the Sugiuran’s innate power that is awoken when the connection to Zha’til is strengthened.

At any rate, the actual effects of this ascension are not uniform, but generally result in some sort of change in appearance in the Sugiuran themselves. More often than not, the amount of Psions and Eidos that is produced within and without the Sugiuran will double to triple in quantity, potency and mass. This allows them to further their power and enhance their overall state of being by generally granting them augmentations in their racial abilities, sharpening their mind and making their general traits that much more fearsome when they engage their Joushou.



  • Joushou-Levels: The strength and abilities of the Sugiuran’s releases are dependent on the “Release” parameter that the Sugiura possesses. Consequently the Joushou of an individual Sugiura varies wildly from person to person.

  • Beginner Joushou: The beginner level of the Solder’s Joushou is not terribly exciting. It is in fact rather generic. The Sugiuran taps in to the physical parameters that equate to 25% of what they would have held in their old universe but not much more than that. Making a Beginner in release control gain nothing more than physical boosts from the transformation. The user can only hold this form for three posts.

  • Adept Joushou: This is where the Joushou actually begins to demonstrate its sense of power. With an adept release control, the Sugiura is able to tune in to the innate power that comes from the Soldier’s relation to their multi-verse allowing them to develop their unique abilities that come along with the Joushou transformation. With an Adept in release control, the Sugiura is able to maintain this form for eight posts.

  • Advanced Joushou: This is considered to be a highly conditioned form of Joushou for Sugiura who are able to push themselves to this level of release. An advanced control allows the Sugiura to unlock this ascension and overcome more of the limitation of their previous advancement. For starters, the posting time in which an Advanced Joushou can remain on the field greatly increases to a sixteen duration post limit. On top of that, the abilities that they once had before will greatly improve to the point of becoming immensely potent. From all of their combat experiences, training and skills having increased along with their volume of cognitive energy; an Advanced Level Joushou commands respect wherever it goes and is considered to be a worthwhile asset to most organizations out there.

  • Master Joushou: Nearing the maximum peak one can attain for a Joushou, when a Sugiura obtains a Mastered Joushou they will be considered top tier practitioners of this release. As a result, they will ascend past the limitations of their counterparts who are beneath them in this field. A Master in Release Control can pull enough mental energy within the core of their being and from their home realm to have the capacity to sustain their Joushou for roughly thirty seven posts without much of a problem. Though, of course, they'll be able to be forced out of it after taking damage and it may weaken over the duration of the fight; it's still an impressive feat to behold. Not only that, but their abilities, powers and so forth will be taken to a new plateau of strength as they may forge more complicated attributes to their Joushou and they'll most likely see quadruple the effects in their augmentation as they ascend to this form in all of the Sugiura's racial skills, general skills and their special abilities. It's even able to rival some weaker secondary releases for all intents and purposes; making it quite the lethal and fearsome transformation to deal with on the battlefield against all those who oppose Master-Level Joushou users.

  • Grand Master Joushou: This is often known as the absolute pinnacle of a Joushou. When a Sugiuran is able to reach the status of Grand Master in release control, they have full control over almost every single function of their release form. This means they possess every fiber of knowledge, every possible limitation and know the mechanics of how their released state functions like the back of their hand. This will result in a massive burst in augmentation on par with other secondary releases, extremely complex abilities and immense levels of mental energy to radiate from the very atoms of the Sugiuran’s existence. Therefore, a Grand Master Joushou will be considered a Legendary Joushou of sorts by those whom are able to wield them. They also will have removed the need for a post duration; as they have to take a sufficient amount of damage to be forced back into their sealed state. Making them quite the formidable foes to deal with in the line of combat when these release forms are unleashed against all those who dare oppose them.



Zenou (前王, Before the King):

What is the Zenou?: The Zenou is the secondary release of the Sugiura Soldier, roughly being equated to that of an Arrancar’s Ressurecion or a Shinigami’s Bankai. This stage, the Zenou, is the culmination of 50% of the Sugiuran’s innate power that is awoken when the connection to Zha’til is strengthened.

The effects of this ascension are not uniform, but generally result in some sort of change in appearance in the Sugiuran themselves. More often than not, the amount of Psions and Eidos that is produced within and without the Sugiuran will drastically increase anywhere from five to ten times in quantity, potency and mass. This allows them to further their power and enhance their overall state of being by generally granting them augmentations in their racial abilities, sharpening their mind and making their general traits that much more fearsome when they engage their Zenou. There is a drastic and rather evident difference in the sheer magnitude of ability and power. Like the Joushou, the Zenou’s potency also varies wildly between the different skill levels of the individual Sugiura


  • »Zenou-Levels: Much like Joushou-Levels, Zenou levels are used to evaluate one's possible strength and power that a Zenou possess from the amount of Psions that Sugiura can channel in to their connection to their home universe. Depending on the skill of the Sugiura’s release control will determine just how potent their Zenou is.

  • Beginner Zenou: The beginner level of the Solder’s Zenou is, like the Joushou, not terribly exciting. It is in fact rather generic. The Sugiuran taps in to the physical parameters that equate to 50% of what they would have held in their old universe but not much more than that. Making a Beginner in release control gain nothing more than physical boosts from the transformation. The user can only hold this form for three posts.

  • Adept Zenou: This is where the Zenou actually begins to demonstrate its sense of power. With an adept release control, the Sugiura is able to tune in to the innate power that comes from the Soldier’s relation to their multi-verse allowing them to develop their unique abilities that come along with the Joushou transformation. With an Adept in release control, the Sugiura is able to maintain this form for eight posts. In familiar fashion the Zenou in Adept functions quite similarly to the Adept Joushou.


  • Advanced Zenou: This is considered to be a highly conditioned form of Zenou for Sugiura who are able to push themselves to this level of release. An advanced control allows the Sugiura to unlock this ascension and overcome more of the limitation of their previous advancement. For starters, the posting time in which an Advanced Joushou can remain on the field greatly increases to a sixteen duration post limit. On top of that, the abilities that they once had before will greatly improve to the point of becoming immensely potent. From all of their combat experiences, training and skills having increased along with their volume of cognitive energy; an Advanced Level Zenou commands respect wherever it goes and is considered to be a worthwhile asset to most organizations out there.

  • Master Zenou: Nearing the maximum peak one can attain for a Joushou, when a Sugiura obtains a Mastered Zenou they will be considered top tier practitioners of this release. As a result, they will ascend past the limitations of their counterparts who are beneath them in this field. A Master in Release Control can pull enough mental energy within the core of their being and from their home realm to have the capacity to sustain their Zenou for roughly thirty seven posts without much of a problem. Though, of course, they'll be able to be forced out of it after taking damage and it may weaken over the duration of the fight; it's still an impressive feat to behold. Not only that, but their abilities, powers and so forth will be taken to a new plateau of strength as they may forge more complicated attributes to their Zenou and they'll most likely see octuple the effects in their augmentation as they ascend to this form in all of the Sugiuras's racial skills, general skills and their special abilities. It's even able to rival some weaker secondary releases for all intents and purposes; making it quite the lethal and fearsome transformation to deal with on the battlefield against all those who oppose Master-Level Zenou users.

  • Grand Master Zenou: This is often known as the absolute pinnacle of a Zenou. When a Sugiuran is able to reach the status of Grand Master in release control, they have full control over almost every single function of their release form. This means they possess every fiber of knowledge, every possible limitation and know the mechanics of how their released state functions like the back of their hand. This will result in a massive burst in augmentation on par with other secondary releases, extremely complex abilities and immense levels of mental energy to radiate from the very atoms of the Sugiuran’s existence. They also will have removed the need for a post duration; as they have to take a sufficient amount of damage to be forced back into their sealed state. Making them quite the formidable foes to deal with in the line of combat when these release forms are unleashed against all those who dare oppose them.



Kyuu Kyou (仇供; lit. Pledged Revenge): This is the third and final possible form that a Sugiura can enter in to. Considered to be the True Final Form of the Soldier. This form is the closest to their true form in their own dimension and is 99% of what the Sugiuran Soldier is truly capable of. In this form, the Sugiuran Soldier is dramatically, dramatically more terrifying an opponent. In order to even achieve this level however, the Sugiura must undergo an absolutely ridiculous amount to reach this form.

The first stage, the Joushou, is the first time where the Soldier begins to tap in to the energies of their home realm. It is the first inkling of power that the Soldier receives. The second stage, the Zenou, draws more from that energy and fashions that in to a true weapon. Whenever the Sugiura tries to not drink from that energy, to not use that energy as a weapon, but to truly BE that energy. The Sugiuran needs to completely and utterly merge with the energy they can siphon from their long estranged home realm, a feat that is terribly difficult at such a range and a feat that very few Soldiers will ever accomplish, either through a complete inability to achieve these results or through inadvertantly killing themselves in the energy overload. However, if the transformation is achieved, the Sugiuran Soldier is a true menace on the battlefield and a true wonder to behold and a true homage to the once glorious race that the Sugiuran people once held claim to.

In any case, just like it's predecessors, the user will go through an initial alteration of their physical appearance. Rather it be through their physical body, their weapons or merely the aura that their body carries in and of itself. The sheer psionic energy their bodies emit is typically enough to terrify most beings and often times incapacitate the rest outright. The raw power that comes from entering this state pushes the Solder up to thirty times the parameters they would normally have, their speed, strength and durability all dramatically shooting through the roof.

Unfortunately, having been so far removed from their realm for such a long time has made this form very difficult to maintain for any period of time. Attempting to maintain this form past the time limit will, entirely, cause the Sugiuran’s body to begin incinerating on the spot, ranging from severe injury to death in a matter of moments. The duration of the Kyuu Kyou varies depending upon the skill of the user.

  • » Kyuu Kyou Levels: Just like the Joushou and Zenou, the Kyuu Kyou’s potency varies with the user’s ability as well. However, only three stages are known to exist as any lower would never be able to achieve this state.

  • Advanced Kyuu Kyou: This is the basic form of the Kyuu Kyou, which is a description that does not do the immensity of this form justice. With an advanced release control, the Sugiura is able to tune in to the innate power that comes from the Soldier’s relation to their multi-verse allowing them to develop their unique abilities that come along with the Kyuu Kyou transformation in addition to dramatically increasing their abilities by a factor of 30. The Soldier can maintain this form for three posts before being forced to disengage from it.

  • Master Kyuu Kyou: This applies to Kyuu Kyou forms of Soldiers who have achieved a master rating in Release control. In it they will be able to hold it for seven posts before finally giving out and needing to disengage. Along with that, they'll be slightly stronger than the advanced release; roughly 25% more.

  • Grandmaster Kyuu Kyou: The Grandmaster Kyuu Kyou in times long past was the requirement for the Body to be able to maintain in order to achieve the position. Lately however, it is merely the stuff of legends. A Grandmaster in release control will be able to hold their release for twelve posts before giving out due to the immense strain the energy places on the Soldier’s body. Along with that, a Kyuu Kyou which ascends to the ranks of Grandmaster will be able to have a 25% higher potency for augmentation and power than it's predecessor as well. Truly defining what it means to fight against a dimensional spanning legend.


END OF THE SOLDIER SUB RACE


Last edited by Imakuran on Tue Jan 19, 2016 11:42 pm; edited 3 times in total
Imakuran
Imakuran
Seasoned Member
Joined : 2012-10-02
Posts : 1018
Age : 84

Member Info
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Mon Jan 18, 2016 12:05 am

Sub-Class


The Magus


Manipulating Psions in order to perform miraculous feats, or magic as it is commonly known, is innate in every Sugiuran. Not being able to perform magic at all is typically seen as a sort of mental illness, sort of like being unable to perform simple multiplication or spell “Definitely” correctly. Common mental illnesses. However, while a Sugiuran might wield magic like a human wields a sword, the Magus turns that magic into a beautiful display of martial might and incredible power. As opposed to the Soldier, who spends most of their training attempting to attune to a world long lost for their power, the Magus focuses on the power already available to them and in turn, they have typically much, much higher Psion counts than other Sugiura. As such, in addition to being able to learn more complex spells at a faster rate than the rest of their species, they are able to cast more spells without tiring and the spells themselves are given 25% increased potency over their less Magi cousins, excluding the S-ranks.

The most distinguishing factor of a Magus Sugiura however is their instinctive trait, their Magecraft. Unlike other Sugiurans, whose magical capabilities are loosely spread out across both modern and occasionally ancient magic, a Magus is a highly specialized mage, having a separate skill for both Ancient Magic and Modern magic. However, to compensate for this split dichotomy, each individual rank in the Magus skill sheet DRASTICALLY improves the capability of that branch of spells. An Oscillating Mine used by a Sugiura with an Advanced in Magic would have about a third of the power of a Magus Sugiura with an Advanced in Modern magic.

On top of that, once a Sugiuran Magus reaches Advanced in one of the fields of magic, they are able to develop a Magecraft. A Magecraft is a unique and typically passive, though not necessarily, means with which to augment their spells. These magecrafts typically carry absolutely devastating augmentations to even the most common spells and are typically the unique stamp that a Magus Sugiura attempts to stamp as their signature on the world.


Modern Magic: Think of this like Kido. Demonic Magic etc.
Ancient Magic: The depth to which the Soldier can control his releases.
Mystic Eyes: The effectiveness of the Sugiura’s Mystic Eyes
Martial Arts: This is a fusion of Hand to Hand and Weaponry prowess. This is where you rank how well you can fight.

END OF THE MAGUS SUB CLASS
Imakuran
Imakuran
Seasoned Member
Joined : 2012-10-02
Posts : 1018
Age : 84

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Tue Jan 19, 2016 11:41 pm

Sub-Class


The Symbiote


Resonance:


For the longest time, a partnership with a Guardian Beast was all but required for the majority of the Sugiuran populace. They were required to be the Sugiuran’s funnel to their home realm. However, with the recent advances in Sugiuran biology and adaptation, the role of the Guardian Beast has been heavily diminished. It has not, however, been entirely forgotten. A small sub-set of the Sugiuran populace, instead of reducing the use of their Guardian Beasts, have instead decided to embrace them fully, intentionally or otherwise.

The separation led to the rise of the class known as the Symbiote. Every symbiote is branded with a mark bestowed upon them by their Guardian Beast. Often these unions are with consent but that is hardly necessary. When this mark is placed upon a Sugiuran, their connection to their home realm is tampered with, prohibiting them from pursuing the life of a Soldier and the conjoined thoughts forever limiting their capacity to funnel psions, keeping them barred from the path of the Magus. Instead, the Symbiote gains something arguably even more valuable. They will never have to fight alone again.

Fighting a Symbiote is never an even fight. Instead of the previous incarnation, where a Sugiuran’s Guardian Beast served little more purpose than to fuel their releases, a Symbiote’s relationship with their Guardian Beast(s) affords the Beast far more individuality and autonomy. They are, in and of themselves, very much their own characters and will typically have skills and powers all on their own. Consequently, a Symbiote’s worth is typically evaluated by how well they can work in conjunction with their Guardian Beast in combat. Being able to host multiple beasts is possible, yet considered a true mark of Mastery over the skill of Resonance.

Resonating Signal:


Whenever a Sugiuran is marked for symbiosis, the Guardian Beast will, inherently, impart special abilities on to the Sugiuran subject. These powers are typically not the Guardian Beast’s powers themselves but are instead the combination of the Sugiuran’s natural energy with the energy of the Beast, causing the first actual mutants amongst the Sugiuran populace. The resonating signal ability tends to be more powerful than an innate ability that another Sugiuran or even other races will posses, however only one is available per Guardian Beast.

Form Change:


Instead of traditional releases, the Symbiotes have forms or modes. Both modes are available to the Symbiote upon being marked with the third mode being made available with either a Grandmaster in Resonance or a tier of 0-3 or higher.

  • Flimkien: The Flimkien Stance epitomizes the “Divide and Conquer” mentality. The strength of the Flimkien stance is focused on the capacity of the Sugiura and the Beast to be separate, but still in sync as the two beings will fight as two separate characters(as the player, it’d be akin to fighting one person with two characters of your own). Unfortunately, due to the amount of inherent chemistry and synergy required between Beast and Sugiuran to effectively utilize this stance, Symbiotes with a low Resonance parameter tend to fail miserably at it, two out of sync teammates tend to be less than the sum of their parts. In this mode, the Guardian Beast has the full array of his abilities at his command and the Sugiuran has his Resonating Signal and other innate abilities at his, but using them in conjunction with each other is what will make or break success with this this style.

  • Matul Ispiritu: The Matul Ispiritu is less about cooperation and more about direction. Instead of trying to work together as a unified body, the Symbiote instead will temporarily break down their Guardian Beast into pure psionic energy, Eidos, an initially incorporeal form. Then, using the Matul Ispiritu will take that Psionic energy and create and Arma, or the metaphysical construct of the Guardian Beast using a Sugiuran's Psions and a medium to gain corporeal properties. An Arma 'actualizes' the knowledge and abilities of a Guardian Beast and transforms them in to a living weapon in the more...conventional sense of the word weapon. They are composed entirely of corporeal Psionic energy.

    In this stance, the Guardian Beast’s powers will shift from being an autonomous source to catering more toward the activities of the Sugiuran, typically shifting toward the capacity to fight as one source instead of two and as such, a Guardian Beasts powers in the Matul Ispiritu stance are rather different than their abilities in the Flimkien stance. The higher the Sugiuran’s resonance with their Guardian Beast is, the stronger these abilities becomes, but it is nowhere near as essential as it is with the Flimkien, as the Sugiuran themselves is in control of all actions.

  • Maxima Sindicat: This stance is the penultimate state of being for the Symbiote Sub-Class. Requiring either a ridiculous amount of power to fuel the fusion(0-3 and up) or complete and intimate understanding to be achieved between the Guardian Beast and the Sugiuran, the Maxima Sindicat is a complete combination of being between Sugiuran and Beast, truly becoming the Symbiote. In this stage, the strength of the resulting being is effectively the combined power of the Guardian Beast and Sugiuran in one shell. The Maxima Sindicat affords the union a combined front of all abilities both characters possess cranked up to ridiculous amounts from the overflowing energy present in the union, making the Symbiote an absolutely terrifying force when he is in this state. However, such energy output combined with the energy required to entirely fuse two beings together is unstable at best and world ending at worst, as such the form is only able to be held for five posts at maximum, being able to be extended to seven posts if used by a Grandmaster of Resonance.



Sugiura Magic: Think of this like Kido. Demonic Magic etc.
Mystic Eyes: The effectiveness of the Sugiura’s Mystic Eyes
Martial Arts: This is a fusion of Shinigami Zanjutsu, Hakuda, and Hoho. This is where you rank how well you can fight.
Resonancyl: The synergy the Symbiote has with his Guardian Beast



[The Guardian Beast Template]

Name: [Self-Explanatory
Age: [Self-Explanatory]
Gender: [Self-Explanatory]

Location of Resonance Marker: [Where is their mark located?]

Appearance: [What do they look like? A picture will suffice.]

Personality: [Keep in mind, this is especially important that this is well crafted because this is, effectively, another character you will be roleplaying and the dynamic the Beasts personality plays with your character is integral, don’t half-ass this.]

History: [Guardian Beasts live as long as Sugiurans, probably longer because they aren’t as prone to getting stabbed, consequently many of these things have histories all their own. Be creative with it, craft a compelling character with it.]

Flimkien Powers: [What are the Beasts powers when he is an autonomous creature, fighting in conjunction with your Sugiura? There is no limit on how many they may have, but do try to be reasonable.]

Matul Ispiritu Appearance: [What form does your Beast take when he is broken down into Eidos then reforged in a metaphysical state?]

Matul Ispiritu Powers: [What powers does your Beast possess when he is broken down into Eidos then reforged in a metaphysical state? Again there is no limit but please try to be reasonable.]






END OF THE SYMBIOTE SUB CLASS
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