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Kakeru
Kakeru
Nise no Eiyū
ZX's OTM
Joined : 2012-05-31
Posts : 1343
Age : 34
Location : Kagatsuchi

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The Sugiura Empty The Sugiura

Fri Dec 19, 2014 9:57 pm
Coding credit to [THEFROST] and Information to Kakeru, Tsubine and Agito for pictures/helping with write ups.


THE HISTORY OF THE MUTANTS


THE SUGIURA BACKGROUND


I. What are the Sugiura?


Sugiura could be called a mutation of Shinigami, but that's an apples to oranges example. However they did at one point start as one, before they became mutated by fate to become something different. A sugiura has a Guardian Beast which functions like a Zanpakutō Spirit in that it gives powers, but it also gives for most of the sugiuran classes exempting Magus and Tsurugi, stability in not just powers, but in giving them mental stability as well. Each Sugiura minus Tsurugi which has the forged weapons which are often from a Spirit that was very impactful for them, Magus with their Magecraft, and Beast who have devoured their Guardian Beasts, they help balance them out and make sure they don't lose themselves to an Alter. An Alter is an inversion of self which is awakened when they reach their peak of power and is on par with that peak of power. There are many varieties of Sugiura to choose from There are the Normal; The Jack of all trades. The Knight the noble, defensively powerful Sugiura which often are leaders of lands. Magus who use their extreme skills with Magic to make up for a lack of a guardian beast. Beast Sugiura are Sugiura that have devoured their Guardian Beasts for their power and strength to become Berserkers and become extremely unstable with power. Finally is Tsurugi which are a Mushi {The Pilot of the Tsurugi) and the Machine (The Tsurugi). See details about each sub-race below.

I. Guardian Beasts


A Guardian beast is like a Zanpakutō Spirit in where it's a source of power. Where the Guardian beast and a Sugiura can become one in the sense of it giving what it's domain is over, or what element or concept it controls and imbue it into the Sugiura for their own usage. It's different than a Zanpaktou Spirit in that it gives another major benefit, since each Sugiura is bound to their Origin, a sugiura could lose sight of their self and become an eventual pawn to their Alter so the Guardian Beast also helps to prevent them from going into Alter all the time by making sure they are mentally stable to keep them safe. Unless you're a Magus, Tsurugi, or Beast this is very important to the existence of your Sugiura. A Sugiura without a Guardian Beast is dangerously unstable to the point where they are more of a threat than a help.

Guardian Beasts are divided into two different types: Phantasmal Species (幻想種, Gensoushu) and Heroic Spirits (英霊, Eirei). But essentially, both are those of myths, legends, folklore, etc. given form and power. They can have existed, or could not have. It is all up to the strength of the legend. They can be ranked into three categories, which change as the creatures age and increase in power towards becoming higher existences. The lowest rank is Monstrous, which then change into Ascended, and finally become classified as Divine.

Phantasmal Species is the common term used to refer to all non-human creatures that are found in legends. Rather than a classification for a separate ranking for beasts, it encompasses everything from demi-humans, such as fairies and giants, to monsters, such as dragons and oni. They embody mysteries simply by existing and it is said to be a miracle if one is simply observed being formed. Many of the Phantasmal Species fall into the category of all creatures that do not fit in the ordinary biological classification for living beings and those that do not fall within the normal ecosystem. The term "beast" does not necessarily mean quadrupedal mammals. They are true deviations from biology that cannot be explained by immature research or sudden mutations.

Heroic Spirits are elemental spirits of heroicism itself that is considered a natural phenomenon in itself. Heroic Spirits are beings that accomplished great achievements such as saving the world and, after their death, became the object of worship and lore. As a result, they are placed outside the cycle of transmigration of the soul and ascend to an existence closer to the Phantasmal Species. Note that despite the origins of the term, they are not bound to the common understanding of the word “hero”, thus even Heroic Spirits of evil alignment exist.

I. Origin


Origin (起源, Kigen) is the orientation at the time that an event occurred. It is the starting point that defines one's existence and directs one's actions throughout life. It is the driving force from the inside that managed to stream out of the Source and take material form. The form it can take at times is that of a human being, and all humans match their actions to be in harmony with the driving force that originated them from the moment they enter into the world. These actions are more along the lines of an inherent compulsion that could be called a person's instinct rather than a conscious decision. If a person becomes awakened to their Origin, it becomes nearly impossible to stray from their Origin, if it's even possible in the first place. It becomes an impulsive behavior, one would follow as though it were an absolute order.

I. Sacred Weapon


A Sacred is a weapon of a Sugiura used to release their Denryoku no Sanbagarasu. The weapon is not necessarily a weapon. Rather, it is a catalyst to release. It can take the form of a weapon, but it is truly a physical or metaphysical system used to release their power. The Sacred is something that's akin to a Zanpakutō in that it's soul bound to a person and typically is the visible bond of not only the origin, but in most cases of the accepting of the Guardian Beast's powers to assist their own natural powers from their origin. A Sacred does more than just be a catalyst to release energy, it's also the way where they learn more about the bonds they have, and what they can do to become stronger in terms of gaining power.

I. Denryoku no Sanbagarasu. (Base of Power)


Denryoku no Sanbagarasu (電力の三羽烏, Triumvirate of Power) is the name of the Sugiura's three releases of their power. The three releases are Joushou, Zenou, and Kyuu Kyou. Joushou (上昇, Ascending) is the Sugiura's first release. It can be compared to a Shinigami and Vizard's Shikai in terms of power. It generally allows for the base powers of the Sugiura+Guardian Beast to be released. Zenou (前王, Before the King) is the Sugiura's second release. It can be compared to an Arrancar's Ressureccion and a Shinigami's Bankai in terms of power. It allows for more advanced powers of the Sugiura+Guardian Beast. Kyuu Kyou (仇供; lit. Pledged Revenge) is the Sugiura's final release. It is the most powerful and has no true power comparison from other races because of how it is done. This truly is not the Guardian Beast, but the Sugiura him or herself. It is the existence (but not necessarily the Origin) of the Sugiura taken form. Unlike other forms except for a Vizard's Ressureccion, Kyuu Kyou has an added risk of releasing a "buried self." This buried self is an Alter or an inversion of a Sugiura.

I. Alter Existence


An Alter is the existence that exists parallel to a Sugiura. It is not an alternate existence like some may think the name implies. Rather, it is an "Alternate Vision." This is, essentially, an inversion of the character. However, that is too simple of a definition for it. It's closer to anything about a character that could have been changed to have been changed. Such as if a character had brown hair, his Alter could have blond hair. However, it's not just appearance. Personality also changes. If someone fought with honor, then her Alter could fight like a beast. Powers are also included, though they have a special case. Alters on their own have their own powers, to an extent. They do not have access to a full release, as they are not a full Sugiura. However, Alters do not truly exist until the Sugiura learns Kyuu Kyou. This is because Kyuu Kyou is the learning of the existence of the Sugiura himself. The Alter technically does exist, but the Sugiura in mind and body does not acknolwledge it, making it impossible for the Alter to manifest. In extremely rare cases, an Alter may be able to take physical form as a separate entity.

I. Inversion


The greatest threat with an Alter is that an Alter may take control of the original existence. This means that it is entirely possible for an Alter to take over the original Sugiura's body, making the original Sugiura the new Alter.

I. Special Body Makeup


“Spiritual Body” is a word that describes an existence with spiritual properties. In other words, a shape is constructed without relying on components with physical properties. On the other hand, “Material Body” means something that is identical in structure as flesh bodies. A Material Body, cannot walk through walls, and will hurt and become wounded when beaten with an iron baton. However, a Spirit Body is capable of completely disregarding such physical interference. Attacking a Spiritual Body with a regular baton or sword (unless they are magical items) will only hit empty space. Sugiura have a special mix of both. Their bodies can be seen by normal humans, but they are not able to be harmed like a Material Body. In Short Sugiuran can only really use the intangible bodies where souls are normally like the Seireitei, Soul King's area etc, in terms of battle. The Material body is mainly for combat, procreation and the like. If yout Physical body dies your spirit will be pushed into the soul cycle. When you die with your spiritual body however it breaks that and you have the potential to become a Guardian Beast to someone else.

I. Spirit Form


Spirit Form is how Sugiura travel across dimensions and long distances. It uses the makeup of the Sugiura's body and spreads it out. It's closer to separating and moving the cloud of particles.

I. Sugiurian Impulse


As stated above Sugiura can mate with other races creating a halfling of sorts. When the genetics are crossed if the Sugiuran genetics are recessive meaning that they aren't the primary source of their power something can happen called a Sugiuran Impulse which means that in the case that the genetics of the Sugiura heritage were to ever surge ahead of their normally dominant traits of their other ancestor, they can and often change into a Sugiura dominant and whatever they were recessive. This flip is not reversable, and causes serious changes because they are now changed into a suigura.

END OF THE SUGIURA HISTORY


The Sugiura GFHHFG_zpsj1vrrfxz
Teitoku
Teitoku
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The Sugiura Empty Re: The Sugiura

Mon Dec 22, 2014 6:39 am
Coding credit to [THEFROST] and Information to Kakeru, Tsubine and Agito for pictures/helping with write ups.


THE DIFFERENT STYLES OF SUGIURA


THE SUGIURA SUB-RACES


I. Normal Sugiura


The Sugiura AZG8xsj


These are the run of the mill Sugiura. Nothing truly special about them in general, though there are some with traits that resemble animals. Their specialty is that they are basically a jack of all trades type of sugiura being able to dabble into anything they want since they aren't focused like a Knight or one of the other sugurian sub classes, these are the most common of the group, and as such what defines them, is their abilities to be flexible in many ways, but this comes with the downside that they aren't able to specialize. Good examples of Normal Sugiura is one that can use many kinds of weapons or has many forms that help to enhance their balance to make him or her have a distinct advantage. Another notable thing about their flexiblity is that their origins may be of a flexible nature as in something like ice, can branch out into easily other variants of it be it that their core is that either they are flexible in their magic, or in their abilities that are physical as well. As in a normal sugiura could learn many martial art forms and utilize them easier than say a beast or a Knight Sugiura. Normal sugiura are the most numerous in terms of all of the sugiura due to their easily adaptable natures, there are many other kinds of specialized sugiura that depend on what their origins bring them. When a normal Sugiura is born, they have a strong chance to gaining a unique form which is the inversion of themselves called an Alter, which is where their origin is flipped on it's head and used in the inverse way. Say your origin is ice, it becomes fire when you're in your alter form, but when in alter form, you can lose your control of your normal forms forcing your alter to become the normal, which is called inversion.

Racial Skills

Sugiura Magic: Think of this like Kido. Demonic Magic etc.
Animal Instincts: If you person has an animalistic aspect like.. wolf like ears etc, and you amplify your hearing through this, or if you have better sensing abilities this would go here.
Martial Arts: This is a fusion of Shinigami Zanjutsu, Hakuda, and Hoho. This is where you rank how well you can fight.
Alter Control: When you get Kyou Kyou you gain a form called alter which is for all intensive purposes the opposite of your normal self, and so this is when you go alter how much control of the form you have, the less control the more likely you will slip into Alter form.

I. Knight Sugiura


The Sugiura JagJNyo


These Sugiura are the closest to the standard Sugiura. Their main trait is the ability to materialize armor from their own spiritual energy. The power of the armor is ultimately dependent on the level of the knight. If the Knight is a stalwart warrior with a strong foundation of spiritual energy, his armor will be hard to slice or skewer with most weapons. Even people who pride themselves on hand to hand combat will find themselves at a extreme disadvantage against a master knight who has honed his armor to extremely durable levels. Their next trait is known simply as Magic Resistance. This allows them to block things such as Kidō, Sugiura magic, Demon Magic, Chaos Blasts, Quincy Arrows, Ceros, Balas, et cetera. A basic Knight class Sugiura can block up to 20-30 in Kidō spells, lower demon magic, and low-level cero's. For the highest of Knight-class Sugiura, they are capable of blocking up to 60-70 Kidō spells, 99% of Basic Cero, and Mid-level demon magic, and chaos blasts. In some cases, even high level magic can be blocked but that depends solely on how powerful the knight in question is. This is dependent on how strong their defenses are in terms of routing magic and absorbing magic. If they aren't strong in those fields then they aren't as capable of blocking the higher level magics. The third trait of Knight Sugiura is their excellence in combat. While not generally skilled in modern weapons such as rifles, cannons, and even hand-to-hand, the Knight Sugiuras are rather skilled when it comes to swords, spears, lances, axes, hammers, flails, bows, daggers, and any other weapons associated with the age of clashing steel. The final trait is a skill known as Riding. Despite the innuendo, Knights are exceptionally skilled when it comes to commanding a form of transportation. This could be a horse, a house-boat, or even a house fly. If someone can use it as transportation, a Knight could control the method.

They use the same skill sheet as Normal Sugiura.

I. Magus Sugiura


The Sugiura 2REn99B


A Magus Sugiura is a Sugiura that decided not to obtain a Guardian Beast. They decided to gain power they would tap into their Origin, the beginning of one's being. It is nigh-impossible to tap into one's true Origin, but getting close to it is not hard. An example of an Origin is Lightning, Severing/Binding, Water/Wind, Consumption, and otherworldly magic that cannot be calculated. Tapping into their Origin allows them to learn their magic, master it, and become an extreme threat against any opponent. With a high-level Magus, they are even capable of defeating high-level Shinigami, Sugiura, Arrancar, or anything one can think of. Magus are divided into a Noble Colors system that allows them to be graded based on their abilities. The lowest is Yellow. A Magus determined to be Yellow in color is one who has recently tapped their origin with no real power. [A new Shinigami Recruit] After Yellow is Orange. Orange is what most Magus Sugiura are. They are learning what their Origin can do and don't post much of a threat. [Think of this like a newly seated member]Next is Green. Most Green Magi are directors, as they are decently strong and knowledgeable. This color means that they are halfway into mastering their Origin. The next is Red. Reds are rather strong and pose a minor threat. [Think of this of Liuetenant level Shinigami] Next is Blue. Blue is the highest class one can attain normally. They are rare and are sometimes called Masters [This is like a Captain Class Shinigami]. They are close to mastering their Origin. The highest is known as Rainbow. They are the masters of their Origin. Rainbow-colored Magi are highly respected among the Magus Sugiura. [0 Division level] Magi are considered to the the longer range fighters because of their magical skills, but this means they are super frail in terms of physical natures, and needs something like a normal or Knight sugiura to ensure their safety.

Racial Skills

Casting Speed: [This should be obvious, but how fast you can incant your magic and how fast it moves, and how well you can control your magic. This replaces your Alter Control due to them not having a Guardian Beast.]

I. Tsurugi Sugiura


The Sugiura NEO3oFY


Tsurugi are a distinct class of Sugiura, where two Sugiura work as a single collective force. There are Sugiuras who exist known as Blacksmiths. These blacksmiths are capable of forging otherworldly armors and swords, capable of allowing them to fight against the strongest warriors the world has to offer. Once the Blacksmith has completed the armor, they infuse their spirit inside the masterpiece as it's OS. It is for this reason that most Musha(Tsurug-users) do not require a guardian beast. This most due to the fact that once the Musha and Tsurugi become one being, they are capable of rivaling their Sugiura brethren, if not defeating them along with other warriors of various races. Even if a Sugiura is a novice, if their blacksmith was an accomplished warrior, they can guide them through battles using their knowledge and skill. Low-level Tsurugi are usually capable of rivaling vice-captains and seated officers depending on the pilot's skill. These are known as kazuuchi or "Many-Forged" Tsurugi. The ancient Tsurugi are known as Shinuchi - True Forged Tsurugi. They are far more powerful and can rival any warrior with their Shinogi which is an ability that does not adhere to the laws of physics. They have a form of combat that is exclusive to them known only as TAC(Tsurugi Aerial combat) and most are generally well adept and masterful at many forms of Japanese and western swordsmanship. The Mushi [Tsurugi Sugiura] have to work into a Shinuchi as in they have to had experience with Kazuuchi before gaining their true Shinuchi, which means they have to not only grow as a pilot, but in terms of understanding and learning their place with their blacksmith to make the proper Shinuchi for them.

Racial Skills
Regeneration: [This is energy/Healing aspects of the Tsurugi itself.]
Maneuverability: [This is the movement/Speed/Air movement of the Tsurugi, and how well pilot does in movement]
Martial Arts: [This is the aspect of how well it does in combat and the pilots own perosnal skill with Hand to Hand combat.]
Synchronization: [How well does the pilot and the machine itself bond with each other.]

I. Beast Sugiura


The Sugiura SSql5JU


Beast Sugiura are the rarest of all of the sub-classes of Sugiura. This is because of how they are created. A Beast Sugiura are those that have become one with their Guardian Beast(s). This can be through simply devouring their Guardian Beast or by fusing with them. No matter what, Beast Sugiura will always be mentally unstable. As their thoughts became one, there will be conflicts and thus the balance is gone. However, one can become more with one Guardian Beast by what is known as Mad Enhancement. This is by sacrificing more of the original Sugiura's mind for more of the Guardian Beast's skills. Beast Sugiura will have higher strength than the other Sugiura, since their body is now two merged. However, their mind's instability causes their magic skill to sharply decline. No matter what their skill was before, a Beast Sugiura is the weakest when it comes to magic. Physically standing they are powerhouses and are harder to kill by physical means, which means to fight them properly you'd need to be a magical specialist. What they lose in Magical offensive capability they gain this in defense sacrificing any skill in Magic offense, to keep their high overwhelming physical offense and defense at a high. Another notable thing is that they are always trying to find their balance in terms of their flaws, which means they are easily set off by the most minor of annoyances or on the other hand become really estatic and go into a rage that way. A Beast Sugiura is best signified by a berserker, which once enthralled in battle loses their sense of perception and in a sense becomes a ruthless killer until their lust is gone or sated for the time being.

Racial Skills
Sugiura Magic: Similar to the Kido Skill, but more focused on what skills the Guardian Beast imbued into them.
Animal Instincts: This is more like how the devoured senses of the guardian beast, and how they affect you and how you manipulate them.
Martial Arts: How well you do with physical fighting styles.
Beast Control: How well you deal with the powers that the Beast gives you.

END OF THE SUGIURA SUB RACES




The Sugiura Ap8OoJO


Teitoku
Teitoku
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The Sugiura Empty Re: The Sugiura

Mon Dec 22, 2014 9:28 am
Coding credit to [THEFROST] and Information to Kakeru, Tsubine and Agito for pictures/helping with write ups.


THE HISTORY OF THE MUTANTS


THE SUGIURA BACKGROUND


I. Original History


A long time ago historians spoke of a story it went a little like this. "Shimura, a woman born as a defected Shinigami with not a single ounce of notable power, saved the soul society from a dire threat when a legendary and Berserk guardian beast wreaked havoc among their lands, nearly destroying it in its rage. Only when she confronted the beast and used her voice of reason to persuade her to stop, did she convince the guardian beast to cease its rage and destruction. Accepting her as a master, it combined with her body and from thereon, Shimura's life as a Sugiura began. She eventually left Soul society to give birth to a large part of the clan that people know today."This is the core of the Sugiuran history and every Sugiura can trace their roots to this as the beginning point of their existence. Within this blurb gives an idea on what they were originally, and how they can possess Shinigami Kido and the like, but also using their own natural Sugiuran magic.

Shimura and her first lover Yamaguchi Hideyoshi were considered to be the originators of the Sugiuran race. Their children would eventually build the Eastern settlements of the Sugiuran lands, and when Tsubine came into the picture his people were located in the northern lands and began their high conequest of that area. In The West however, there was a group of Arthruian like knights started by Richard Lionheart or Leonhardt, depending on translation of his name. These people would create the main foundations of the three major royal familes of the Sugiuran race. They would also shape and change the impact of the sugiura's in the entirety of the world. They are known for their true neutrality, but they are willing to fight back when their race is threatened. Right now the race is threatened and people like Kakeru Leonhardt, Gilgamesh, The Curor sisters are trying to figure out what to do. Each of them have their own individualistic goals, but at the same time they want to restore the glory of the Sugiuran lands and their presence on earth.

They are well known for their skills and understanding with Weapons [Ranged, Tsurugi's Shinnuchi/Mushi or bladed weapons], Magic [Elemental, Spacial, Origin based], and Martial Arts [Hand to hand, Swordsmastery, Gunplay]. Each of these factors are a core in what kind of a sugiura they become when they are born and their concept is formed from time of conception. each of these factors are considered and the sugiura is born with an understanding of their path. Their path depending on how they work with their origin, Guardian Beast/Tsurugi/Divine Contract, Or high levels of magic makes their path unique towards them. A Tsurugi has a machine that's either a custom made forge by a blacksmith, who's a person who eventually gives their spirit to making the Shinnuchi, or a Mushi which is a standard Tsurugi. A Guardian Beast is like a Zanpakutō Spirit where it's unique to the person, but different since they are dependent on the bond they have with the Sugiura they are aligned with. A Divine Contract is something where it's like a guardian beast, but they only gain the skills that the guardian beast allows them to have through their contract so it's only temporary. As in if the Sugiura dies, or the contract is nullified then they lose the abilities until they remake the contract again. A Divine contract can be made with anything of legend, but typically it's made with Legendary guardian beasts that normally can't form bonds with sugiura.

With so many types of Sugiura in this modern age another thing has come to light which is technology and how it's affecting their world. Since both western and eastern are steeped in old history being that they are the representives of Arthurian Eurpoe, and Ancient China/Japan they weren't as fast to adapting to technology, until within the recent 400 years when they realized the good it could do. As they want to remain powerful and in their world, but want to keep good remaining tabs on the earth they have made alliances and friendships with certain other neutral groups in the case that the earth was ever in danger. During the 400 years of technological advancements and their time spent on earth there was a strong decline with their race especially within the leading class. This most present in the war for Austrailia where there was only a couple Sugiura that represented them. These are grim times for the sugiuran leaders, and for their people who walk upon the earth and within the realm itself. Currently, there's not many high level nor royalty left of the Sugiura causing a huge problem within their race to stablization, and the ones that are alive are scrambling to figure out a way to make them not only relevent again, but powerful enough to defend themselves and the people they love again. Will they be able to rebuild their lands, make their name well known again and respected? This can only happen with strong leadership, which is the struggle right now within each race.

I. Eastern Sugiura


This was headed by the original progenators of the Sugiura Misaiko Sugiura, who had three lovers; Otoya, Leo Leoarndo, and Tsubine Fon'Zarkenheinz. Misaiko had Four Daughters, Syako, Iori, Midori, and Mikoto. These sisters in one way or another shaped their family. The Eastern Sugiura are known for the asian motifs of Knights, which are like Samurai, royal protectors, etc. They are known for also their deep Shinto like faiths with Amaterasu, Susano'o and Tsukiyomi. Another motif of them, is their honor and desire of high skill with Martial arts. They are known as some of the best hand to hand fighters, and as such their poster child of Iori showing her prowess as a fighter is a good way to notice just how powerful they are. For many years the eastern Sugiuran had propsered and had grown into a fine and powerful country, but with the deaths of the fight between Misaiko and Syako, and the disappearances of Midori and Iori, leaving Mikoto left as the only sole heir being that she's a child and has gone missing the Eastern Sugiuran populace are at a loss for losing their nobels and is struggling to keep their country in tact from all of the political fighting at the moment. Their hope is that the last remaning royal Mikoto comes back and is able to lead them into their former glory and improve on it in her rule. That's their current hope, but since there's a huge void in their leadership it seems that most people are concerned that someone like Gilgamesh will take over, and cause more chaos than good for their people.

I. Western Sugiura


The west was started by the father and mother of Arturia Leonhardt who was considered to be their most respected and their greatest king. She had ruled for many years with creating the most balanced series of knights for their king who's actually a female, but with how she acts and carries herself most people call her the King when she's very much a woman. Her younger siblings made the roles of Knights, Princes and Princeses. Another noted thing was that most of their family were female dominant besides two who were Kakeru, and Nicodemus. Kakeru who's the only currently living Sugiura and Nico is stuck within a demon being the true embodiment of war at the moment. Their parents especially their fathers were always scared that they would waste their extreme wealth when Arturia and the others were more concerned on making sure they were not only wealthy, but honorable with their people. The main people who are left within this group is Kakeru Leonhardt who still calls himself the Praetorian Knight, when in reality he would be the King of the sugiura, and his younger Mana created sister Anna Leonhardt/Ashtavon who would be the princess and eventual queen if there was a point where Kakeru died or something happened to him. The older men and women of the west are concerned about his leadership since he was gone for many years due to an unfortunate accdient many years ago, but now he's leading he's trying to figure out ways to fix the problems for all of the lands, all but dealing with that bastard of a man called Gilgamesh who thinks he's a God.

I. Northern Sugiura


The Northern lands are harsh like the men who ruled for many years called the Fon'Zarkenheinz. These people were lead by Tsubine Fon'Zarkenheinz who had loved Misaiko and eventually disappeared to start his own place in the north where his legacies could be left. These people were considered to be the most dangerous people of the realm. They were considered geniuses in combat, and in some ways their diplomatic relations were considered the best until a huge battle within the family of the Fon'Zarkenheinz seemingly killed them off leaving a lesser family the Curors to take lead, but with their parents disappeared and Dead, two sisters who would be considered the princesses of their land is missing and they wonder if they will ever see them again causing the normally stable Northern Lands to become unstable for the very first time. Unlike the situation with the Eastern where Mikoto knows where she's from the twin sisters of Aceldama, and Sidera do not really want to come back and don't really know what power they truly hold at the moment. This is another place where Gilgamesh could potentially take over, but hasn't for strange reasons maybe it's because of the cold who honestly knows, but Kakeru has no desire to rule two places. Hopefully the princesses come home to rule and lead their people into prosperity, otherwise this place will surely sink into chaos for their entirety until someone comes and rules.

I. Guardian Beast Lands


This is the only place that hasn't taken really any damage from the changing times since this is nature in the raw. The only thing that's different is that there are many guardian beasts that doesn't have a bond and they are looking for bonds so the despair they are feeling is the need to be linked to a sugiura or someone that's capable of handling a beast. For the most part the beasts that are fighting for power to rule are the ones that always have been exempting one person who was just fighting to get back with her people, but she's disappeared into the darkness of the Suguiran lands or maybe Earth itself. No one really knows but it's thought that she too may be dead.

END OF THE SUGIURA HISTORY




The Sugiura Ap8OoJO


Kakeru
Kakeru
Nise no Eiyū
ZX's OTM
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The Sugiura Empty Re: The Sugiura

Mon Dec 22, 2014 2:22 pm
Coding credit to [THEFROST] and Information to Kakeru, Tsubine and Agito for pictures/helping with write ups.


THE MAGIC OF THE SUGIURA


THE SUGIURA MAGIC


I. What is Sugiuran Magic


Sugiuran Magic is unlike Shinigami Kido where it's a simple application of energy forced through in just spiritual particles. Sugiuran Magic is forced from their Mortal body which means energy from their self and their spiritual being. However this comes with a larger downside of how draining this kind of magic is, since it's ancient and not well documented, it takes someone with considerable skill to use all forms of these kinds of magic or to even learn it. The magic is dangerous, and as such needs to be learned from someone that already knows the magic or is skilled enough to demonstrate the magic in parts to learn. Another thing is that for someone to learn the magic they must have either a high leveled Magus or someone who knows the magic properly to learn from, these can not be learned just from books or watching someone it must be taught. There are teachers around who know the magic and will teach it for a price. Sugiuran Magic is a formula a balanced one where you need balance of your own internal energy and reishi to make a powerful attack. Once the magic is learned you can teach someone else.The more older the spell the longer it takes to learn due to how old the magic is from Shimura's time of creating these magics.

I. Defensive Magic


Shitenoou Nanatsu no Enkan(熾天覆う七つの円環 Lit: The Seven Rings that Cover the Fiery Heavens): often, called rho aias, by most this is a powerful defensive spell, that can only be utilized by mid-level to very high level sugiuras, as it takes a supply of high amounts of reaitsu to supplement it. It takes the form of a seven layered barrier with the shape of an iridescent flower with seven petals. Formed out of a Strong Reaitsu user's palm. Each layer has the defensive power of a fortress wall, however it is necessary for the user to fill the barrier with the use of strong reaitsu, should the barrier be broken, the user will feel pain in accordance. which depending on the number of times it is used, could be quite costly to the user, if they are not so much as an ounce careful in using this spell, with one with a full powered reaitsu, this could block off Strong Kido Spells, Gran rey cero's, or a cero oscuras, because of the massive defensive walls created, within each layer's structure. they can be broken depending on the strength, another use for this spell, can be used to help, block an attack before it reaches an ally, or when they need extra energy behind their attack. by doing so, they can utliize the spell, to block off the attack, on the opposite side of the opponent, while working as a extra layering around the allies attack. Nullifying the opponent's attack, so the ally can use their own, making it one of the sugiuras strongest defensive magic techniques, and as such takes a long time to learn let alone master.

Ten no Kusari(天の鎖Lit: Chain of Heaven): said to hold the power of "commanding to gods". this creates a long spiritual chain out of any of the user's Reaitsu, they must also cut their arm and have a drop of blood run over the chain, in which the appearance now takes that of a real chain. It's a mid-level spell, that is best used for escape. by wrapping the chain around the opponent's entire body, it binds them and the use of moving their body. it grows stronger, in reply to how the reaitsu of the binded opponent does, thus the larger their reaitsu grows, the chain continues holding a powerful hold over their body, however it's main weakness is that, to an opponent with low reaitsu or people that can cloak their reaitsu, it is no more then a simple chain, and would be easier to break on someone of a lower tier than a higher tier. This is one of the more easier spells to learn.

KyuutenChokka(突然のクラッシュ Lit: Sudden crash): This magic spell, is a great balance between both, Defense, and offensive strategy. by, gathering up enough Spiritual energy, the user creates a force field, that resembles that of a small circular dome, once the dome is formed, using both of the palms, it will then turn around in a clock wise motion, sucking in a column of wind like a vaccum, as well as the descending attack of the opponent's, which is usually energy, the user can send the dome, in the form of a bubble, at the opponent, and instantly clap their hands releasing all of the energy, causing it to explode in front of them, and cause a massive wave of confusion, and loss with the opponent, if they're close enough to the attack, they can also get damaged as well, it's best used for escape, but can always be used in battle as a surprise attack. it creates damage, from their attack as well as most of the conflicting wind, to burn, or even lacerate the skin of the opponent if they take the full blunt, depending on the attacks, the Sudden crash, becomes quite a powerful technique, but it can only take up two two large attack's, that are comparable to the cero oscuras, or even a chaos blast. if anymore are fired, it will explode, thus the dome has to be fired into the bubble shape, quickly. This is a more difficult spell to learn to mastering it takes a whiile.

Scales of Orochi: This Spell, is a defensive spell, utilized and created by using the reaitsu to create a strong and dense shell, of pure spiritual energy.the shell grows into a ball shape, that emits from the user's body, then spins around like a spinning top, the most basic shell, for a normal sugiura, is able to defend against the power of cero attacks, and low level kido, attacks. If used by a high level Sugiura, the Shell, can raise it's size to the level of a miniature dome, in which the defense is that much stronger, even on the levels of the Shintensou No Enkan, or "Rho Aius" Spell. After a few post's, the user can break the shell into small mini blades, or into a few large blades, that rip through the air at piercing speeds and can detonate on impact with the opponent or even, cause a distraction, to the opponent. To learn the spell is short, but to master it takes a long time.

Enclosed God's End: This Creates a pyramid shaped barrier, around the opponent, though they need to at least be a few meters at the opponent, it's a bad idea to be too close, for the opposing opponent, as it will make it easier for the spell, as it does not need a high level of reaitsu, but major concentration to perform, therefore only the most skilled of magic users, with a peak level concentration can input the right application of the technique, it's similar to a bakudo spell, and encases the opponent in the barrier, it is a very dense and powerful barrier, that can be broken, but if the user has enough concentration, they can use the broken remains as nails to nail the opponent down, not causing damage, but working as a extra concealing spell, while the opponent is trapped within, a hole can be opened in side, for the user to implement their attacks, as well as hitting their first, to cause a large amount of sound oscillation to resonate within, causing a major damage in the equilibration of the opponent's ear's. This is a difficult spell to learn and takes longer to learn and master.

Distortion Field: This creates a spiritual essence around the user, the essence is like a calming wind, but it contains very dissonant and powerful energy, that can burn the opponent or cause massive circulatory shock, within their form. it surrounds the user's body in a barrier field, of magic. in which any time they should try to strike, the attack or damage inflicted on the user, is then countered, inflicting damage onto them. it only last's for a few, and takes no use of reaitsu, as the aura is mysterious, it only takes a calm mind,. the field, reaches to about 10 meters of the being, if the opponent can fire off long ranged attacks, and catch them off guard, the barrier is rendered useless. This is a medium level skill and as such takes not as long to learn but longer to master.

Water Prison: A sphere of water surrounds the target and pushes down on them with extreme forces, preventing them from moving correctly. The user, however, must hold the sphere intact using their arms as the centre of the sphere's shape and rotation. If they do not, the spell will break and free the one trapped within, however this elemental magic, can only be used if the user has a drop of, either their sweat, a drop of water, or something related to the use of water. they can use their reaitsu to heighten the size, to create large spheres.

Surrounding Shield: The user creates a shield of solidified light from their palm that splits apart energy attacks as they make contact with the shields surface, causing the energy to dissipate, it's a technique, that can be utilized in a similar manner to the Rho aiuas, Spell. This is one of the easier spells to learn doesn't take as long to learn.

Shimura's Blessing: A basic healing magic, this channels the users Reiatsu into a white, slightly slow-moving substance that something can still pass through, but it will be slowed by it. This white energy can flow into the targets body, restoring both the body and the Reiatsu at the same rate until either one of them is full, after which the restoring energy focuses on the remaining aspect. This technique thus works slower than Shinigami Healing when focused on Reiatsu alone, but has a more wide-spread effect. To master the spell takes a while, but to learn the spell at its base is easy to do.

I. The Boundary Spells


Note: These spells are recorded from Shimura herself, and can only be used if someone is at the same level of skill she is on creating the boundary fields. Since each skill takes a different amount of skill to learn, most sugiura can learn a good deal of the spells, but it takes a master magic user to use all of her spells.

Boundary Field of Alert: A basic spell not suited for combat. It can be erricted around a rather large area and will alert the user of anyone entering, unless they can completely mask both Reiatsu and visibility, since the field checks for both things. Nearly all Sugiura are able to at least protect their own home with one of those. If the user is asleep, he/she will instantly wake up once someone intrudes the field. This is an easy skill to learn and doesn't take long to master.

Boundary Field of Hiding: Another basic shielding spell, this renders an object or person inside a seal on the ground, drawn out of Reiatsu of the user, invisible to the naked eye. However, Reiatsu can still be sensed, and the object/person is still there - noises can be heard, and the objects can still be touched. The largest recorded Boundary Field of Hiding at one time was big enough to fit Shimuras mountain into it completely. It needs a constant supply of spiritual energy to stay active. This is an easier spell to learn, but it's not as easy as most so it takes a bit of time to use.

Boundary Field of Isolation: A combination of sealing and barrier techniques, this can store an object into a pocket dimension. A seal will appear on whatever object or body part it is sealed in, the size depending on the power and size of the object itself. Sealing a Sacred inside someones arm, for example, would turn the whole arm into the sealing point. The seal can be revoked only by the user, and it is not possible to seal the powers of someone else forever, unless the own power far exceeds the power of the sealed object. A variation of this can only be used by Shimura, and this variation can even seal people, Guardian Beasts or Sacreds until she wishes them released, making the most dire and feared punishment in Sugiura Law not death, but eternal sealing. This takes a long period of time to learn due to the skill it takes and only high level sugiuras can learn it.

Blood Fort Andromeda: Actually, this is just the alias name of the Boundary Field of Blood. Creating a sealing circle out of the own blood of the user, it extends into a dome that can extend according to the users Reiatsu. Those inside of it can leave the area, and those outside can enter without problems. However, once you are inside an activated Blood Fort, your body strength and Reiatsu will slowly be absorbed into the user of the field, strengthening themselves. Weaker individuals will be molten by the powers of this field into a puddle of slimy blood, giving it the name it has. Both the drawing of the sealing and using enough Reiatsu to extend it is very taxing, which is why usually multiple Sugiura use one of these fields together, or take a long time preparing it, sometimes over weeks.
This is one of the few magics banned by Shimura - it is forbidden to teach it, talk about it, or use it, because of how many died because of this magic in wars long forgotten. Blood Fort Andromeda is maybe the strongest spell to ever exist in Sugiura History. As this is one of the strongest spells it takes one of the longest times to learn due to it's complex nature.

Boundary Field of Alert: A basic spell not suited for combat. It can be erricted around a rather large area and will alert the user of anyone entering, unless they can completely mask both Reiatsu and visibility, since the field checks for both things. Nearly all Sugiura are able to at least protect their own home with one of those. If the user is asleep, he/she will instantly wake up once someone intrudes the field.

Boundary Field of Hiding: Another basic shielding spell, this renders an object or person inside a seal on the ground, drawn out of Reiatsu of the user, invisible to the naked eye. However, Reiatsu can still be sensed, and the object/person is still there - noises can be heard, and the objects can still be touched. The largest recorded Boundary Field of Hiding at one time was big enough to fit Shimuras mountain into it completely. It needs a constant supply of spiritual energy to stay active.

Boundary Field of the Wind God: Nobody in todays time besides Shimura knows how to use this magic. It seals off an object permanently against controlling effects, but has the high chance of obstructing the use of the object forever, too, removing it from existance itself into an isolated space. If done correctly, both a weapon and the user can become invulnerable against mind control, time control and spiritual control effects. This is one of the only spells that are impossible to learn due to the complex nature, even though it's concept is simple the application is nearly impossible to learn, and is sealed away like Blood Fortress Adromeda due to the application.


I. Offensive Spells


Taiyou no Mannakahe (たいようのまんなかへ, lit. "To the Center of the Sun"): Taiyou no Mannakahe is a high-power long-range energy attack. It has no "element" but rather is made of pure reishi and energy from the material body. It is fired from the user's index finger of their dominant hand. If ambidextrious, it can be fired from either hand. Only one can be fired per 5 posts. It is the Sugiura equivalent of a Cero Oscuras in terms of power. It is broken down into two stages. The first stage is the "aiming" stage. After pointing at the target, a one-inch-diameter circular beam will be emitted from the finger. Anyone who has not seen or heard of the attack will believe that the beam itself is the attack. However, that is false. Instead, it acts as a laser sight for the actual attack. The longest range ever recorded was 5 miles. After one post, the true attack will be fired. Instead of being something like a large circular attack, this technique takes the form of a long, tall, thin, blade-like attack. The highest ever recorded height was 10 miles high. However, all Taiyou no Mannakahes are EXACTLY one inch thick at their thickest point. Because of the immense power required to fire just one, only Suguiras of 1-1 or 0 tier can learn this technique. It can only be fired when unreleased or when in Kyuu Kyou. The attack will most likely damage the user's hand in the process as well.


Burning Flower: An attacking magic that channels the users Reiatsu into flower-petal like objects and vibrates them until they burst into flames, and then sending them out in a circular storm-like fashion. Depending on the user, these can look like rose petals, lotus petals, or any other flower imaginable. Some are even able to shape them like thorns. Only Sugiura with either their own Reiatsu as a fire/wind/lightning or fire/wind/light Sacred or Guardian beast as their element can learn this spell.

Phantom Illusion: Unlike the name, this is not an illusionary technique at all. It creates a round seal pulsating infront of the users palm, which then sends out a paralyzing ring of energy. If it hits and traps the enemy, the user slashes straight through the magic circle or beats it with a melee attack, causing that damage to be transferred into the trapped opponent. This is a simple attack, but difficult to master so easy to learn but takes a while to truly master the attack.

Energy Petals: Similliar to Burning Flower, this creates flower-petal shaped objects out of either sharp or exploding Reiatsu and or material body energy, depending on the user. (A Wind user would have cutting ones, for example, while water would create exploding ones) They are then send out in a circular storm of petals, spreading over a large area. One of the most basic ways to attack as a Sugiura without the Sacred is this move. A very simple move to use in and out of battle. It's very quick to learn and to master therefore most sugiura have learned this spell.

Piercing Light: Sends out a single ray, similliar looking to light, but moving slower so that the movement can actually be seen. This move is ment to pierce a small area, perfect for pin-point attacks, but can't cause large damage, but can easily pierce through enhanced guards by energy as an example, if the person has the magical skill to make it strong enough to do that. It requires high accuracy and/or concentration to use this effectively, instead of high Reiatsu like other spells. This is another easy spell to use in battle, but a bit more difficult to master takes a longer time.

END OF THE SUGIURA MAGIC


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