Passive Achievements and Awesome Points: Throughout Oshiro's adventures, players are encouraged to try and influence Oshiro in her direction and her decision for better and for worse. Listed as "passives," they can be achieved indefinitely while they can only be achieved when Oshiro is confirmed to be affected by it. The risk rises in multiples with each player in the topic and with more risk comes with more reward; though it is not technically a competition, it is intended to provide a feel of accomplishment that you became most influential to Oshiro in her journey through life among man and spirit.
In a sense with Awesome Points (AP,) the more you have, the better things will be for your character. For Oshiro's case, the more awesome points, the more likely she will recognized your character because she is affected by your character. To a degree, she will start going into higher levels of recognition towards your character, meaning that she will behave more differently to your character compared to another character. While she would eventually lean to preferential choices of who to trust more or mistrust more.
The Heroic: Do anything that could protect, save or help Oshiro in her personal journey without controlling her life.
- Spoiler:
Viz: 0 Awesome Points
--Perseus: 0 Awesome Points
(0 x 1 player) + (0 x 2 players) + (0 x 3 players) + (0 x 4 players) + (0 x 5 players)
--Dolce: 0 Awesome Points
(0 x 1 player) + (0 x 2 players) + (0 x 3 players) + (0 x 4 players) + (0 x 5 players)
Zero: 0 Awesome Points
--Haru: 0 Awesome Points
(0 x 1 player) + (0 x 2 players) + (0 x 3 players) + (0 x 4 players) + (0 x 5 players)
The Romantic: It is good to be the Heroic type and hope to get the girl in the end, but the determining factor is how well your character knows about Oshiro. The more your character learns about Oshiro and uses these lessons to improve the relationship. Be careful not to make Oshiro too reliant to your character or it will spun itself out of control and makes it harder to avoid achieving the Bully achievement. Doing what Oshiro does not like on accident does not count to the Bully achievement. This does not mean that your character is becoming more of a love interest, but it means it is more likely that Oshiro will recognize you as a friendly encounter.
- Spoiler:
Viz: 0 Awesome Points
--Perseus: 0 Awesome Points
(0 x 1 player) + (0 x 2 players) + (0 x 3 players) + (0 x 4 players) + (0 x 5 players)
--Dolce: 0 Awesome Points
(0 x 1 player) + (0 x 2 players) + (0 x 3 players) + (0 x 4 players) + (0 x 5 players)
Zero: 0 Awesome Points
--Haru: 0 Awesome Points
(0 x 1 player) + (0 x 2 players) + (0 x 3 players) + (0 x 4 players) + (0 x 5 players)
The Humane: You're going to achieve Heinous or Heroic, but you recognized it and refrained from it, causing Oshiro to have mixed feelings about you. Simply be neutral or both good and evil.
- Spoiler:
Viz: 0 Awesome Points
--Perseus: 0 Awesome Points
(0 x 1 player) + (0 x 2 players) + (0 x 3 players) + (0 x 4 players) + (0 x 5 players)
--Dolce: 0 Awesome Points
(0 x 1 player) + (0 x 2 players) + (0 x 3 players) + (0 x 4 players) + (0 x 5 players)
Zero: 0 Awesome Points
--Haru: 0 Awesome Points
(0 x 1 player) + (0 x 2 players) + (0 x 3 players) + (0 x 4 players) + (0 x 5 players)
The Bully: While it is mean to be Heinous, but it is quite different from being Oshiro's personal antagonist. For this, you have to do things that Oshiro does not like and that can get personal for her. So achieving this means you have done what Oshiro despised on purpose either to hurt her morale or to become her enemy.
- Spoiler:
Viz: 0 Awesome Points
--Perseus: 0 Awesome Points
(0 x 1 player) + (0 x 2 players) + (0 x 3 players) + (0 x 4 players) + (0 x 5 players)
--Dolce: 0 Awesome Points
(0 x 1 player) + (0 x 2 players) + (0 x 3 players) + (0 x 4 players) + (0 x 5 players)
Zero: 0 Awesome Points
--Haru: 0 Awesome Points
(0 x 1 player) + (0 x 2 players) + (0 x 3 players) + (0 x 4 players) + (0 x 5 players)
The Heinous: Do anything that could impede Oshiro's progression or to turn her intentions against her nature, including attempting to take control of her life.
- Spoiler:
Viz: 0 Awesome Points
--Perseus: 0 Awesome Points
(0 x 1 player) + (0 x 2 players) + (0 x 3 players) + (0 x 4 players) + (0 x 5 players)
--Dolce: 0 Awesome Points
(0 x 1 player) + (0 x 2 players) + (0 x 3 players) + (0 x 4 players) + (0 x 5 players)
Zero: 0 Awesome Points
--Haru: 0 Awesome Points
(0 x 1 player) + (0 x 2 players) + (0 x 3 players) + (0 x 4 players) + (0 x 5 players)
Optional Achievements: Optional goals are presented each round throughout Oshiro's Adventure threads. They do no increase by the number of players, but they can decrease by half a point if the person either does not take initiative or was only confirming the achievement being done. Each is worth 10 Awesome Points and each half is worth 5 Awesome Points. Note that not all of them will indirectly affect Oshiro while all will never directly affect Oshiro. Most of the time, they come in as a set of three optional goals. Because of it not being directly affecting Oshiro, achieving optional goals alone will not cause her to recognize your character any quicker than being an influence for her.
- Spoiler:
Viz: Achieved 3 optional goals total: 30 Awesome Points
--Perseus: 30 Awesome Points (3 optional goals achieved)
--Dolce: 0 Awesome Points (0 optional goals achieved)
Zero: Achieved 2-1/2 optional goals total: 25 Awesome Points
--Haru: 25 Awesome Points (2-1/2 optional goals achieved)
TOTALViz: 30 Awesome Points
--Perseus: 30 Awesome Points
--Dolce: 0 Awesome Points
Zero: 25 Awesome Points
--Haru: 25 Awesome Points