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Shizuo
Shizuo
Gremlin
Joined : 2011-09-01
Posts : 2813
Age : 27
Location : Google Maps

Member Info
Platinum Points:
Cheshire Beastality Suigura - The Anti Magic mirror Left_bar_bleue59000/99999Cheshire Beastality Suigura - The Anti Magic mirror Empty_bar_bleue  (59000/99999)
Tiers:

Cheshire Beastality Suigura - The Anti Magic mirror Empty Cheshire Beastality Suigura - The Anti Magic mirror

Sun Mar 24, 2013 10:22 am
Beast [size=25]Sugiura Template



Basics


Name:
True Age:
Gender:
Personality: (Two paragraphs or 10 sentences)

General Appearance

Appearance: (A picture will suffice here, otherwise a paragraph on their overall appearance and another on their clothing)
Animalistic Traits:

The Reapers tail: Cheshires tail is quite interesting, being it is of a black spiked make up which seems to not shine even under the harshest of light. It makes for quite honestly a odd commodity in the first place, as it is around 12 feet in length and is not big and bulky but rather actually quite slim and as well quite agile and versatile in its movements. Not to mention it has a smooth yet rough feel to it, which makes it have a kind of hard to honestly explain feel to it, not one thing yet not the other thing, the tail feels like well rather a mix between the two. Now not to mention this tail seems to have three pairs of wings which extend down it almost like fins. Those fins are not quite long but however they do seem to be sensitive to the air, giving him a kind of aquatic creature like feel to his tail. Which makes it not bad, though at the same time, not honestly making it that pleasing to look at either, it is more or less frightening.

Also going down this tail is tiny lancet like needles, which are razor sharp in design being made this way of course they are also very durable, being hard naturally and giving a cutting feel to the tail even if its not perhaps at that moment causing a big problem for you. making it quite effectively even though a tail something that can cause some serious problems if you got into contact with it. The tail also seems to be rather hardy being able to endure for the most part. The combination of things in the tail of course are what do in the end give it that frightening exterior appearance that makes it kind of unnerving to deal with. Not to mention that the tail seems to be sensitive to vibrations having pits going down it which allow for well the most part a good reading of pressure and other things what are in the current surroundings, this of course is one of the good things about the tail in general and one of the things which give it a useful edge. Now anyways the tail itself also does not seem to cause disbalance instead you might.

Well you might reason that it does the opposite those fins working to give balance, and also increase his agility very well, making it so that he's not only quick on his feet but that he is agile and able to quickly turn from one point to another with little or no trouble at all. Of course it also helps in water and other situations.

Teeth Alright his teeth are something to look at as well not being normal like most are they are actually quite contrary being a lot like daggers they hold a razor sharp edge to them which makes them quite dangerous and lengthy. they seem to not be in rows, although carrying a pretty white color to them, also while not being like normal teeth this also means they are quite a deals bigger the canines peaking over his lips every now and again. These teeth look smooth but actually are full of serrated edges which make it so that they effectively shred what they latch into when he chooses to bite down , now another thing the teeth also are highly durable being able to bite chunks out of steels and even anti tank caliber bullets making them so that they are not easily broken. It also seems that while durable they still fit in the normal frame of his mouth, giving him a exterior sense of normality.


Ears His ears are different being like a cats they are of a tawny gold color with black tips. Being a standard size for cat ears of course, there is nothing that is abnormal about them , besides the fact that they seem to be very well extremely sensitive to sounds which makes them not only useful for hearing but at the same time for sensing sound waves.


Legs His legs are different then a normal person, being that they are narrower and have a extra joint in the feet, they are characteristic for quick movement jumping and agility making them quite like a predatory build. However the extra joint allows for mobility and also a greater range of movement, in this way making it so that the legs themselves are a lot like what you would see on a gazelle or some other kind of animal which is both nimble and quick. However when you get to the ankles they seem to have a extra bridge which gives support and more of a platform for the force which is put into speed to be utilized affectively. The legs themselves are also odd for the fact they are not remotely like a humans what so ever in their design and complexion, being more over like a sleek predators.

Now on those legs is also black fur which is quite interesting to look at, as it is covering his body effectively on his waist down, making it a comfortable yet not quite thick coat it further gives the enhanced idea of beastily to him though, as of course the fur itself is a lot like a wolfs or some kind of animals in general, making it not only good for keeping warmth but as well quite ..well no extremely good for cold elements by giving him a layer against them which of course normally he probably would not be able to have in the first place.

When you get to his feet they are pawed and a lot like a cats claws and all, allowing for mobility and climbing however they have a back claw which is a lot like what a hawks would be, certainly giving a balanced grip which makes it so that they can grasp pretty much any surface when needed, it is quite interesting and at the same time, annoying as when not in use it folds back into the heel hiding itself until needed. The bone structure of the foot is different in the way it actually is quite interesting to look at. It is built to be able to climb and also for quick movements grip traction and agility, which is why it has tiny spikes in the bottom padding, giving great grip, and a spread when pressure is applied for when the ground is any less then what is favorable, giving him a wide platform in which he is pretty much able to screw around in.


Wings On his back are two pairs of wings, they seem to be a lot like that of a swellows with the bowed wing span, these however are made of razor sharp feathers which are not only light to promote flight but also extremely useful in combat, given that they are not only something that is extremely sharp, but that they are also extremely aerodynamic. now they have a kind of weird elongated demeanor to them, showing a double joint between the shoulders and the wing itself this allows for quick movement and also makes them harder to break you could very well say.


Claws
On his hands of course are claws which retract a lot like a cats, although they look like swords in their selves, being that they have a long reach, which is both dangerous and also at the same time extremely hostile. they have a slight sheen to them which is of a off white, making them kind of a odd site to look at. not to mention that they behave a lot like saws, vibrating at high speeds making them a extremely interesting force to deal with.

Horns His horns are odd, as they are of a pitch black make, not reaching high perhaps but instead of being long, they are odd enough as it is, having spikes going out of them a lot like thorns, it is extremely odd, how they behave in the first place. Being only barely there these horns peak up from his coat and mane.

Appearance Age: Hard to say
Height: 5foot
Weight: hard to say


Natural Abilities


Techinques:

Speed Break: Speed break is fairly simple, what it does is causes the user to accelerate over a extremely abrupt period of time, it is a trick which while it does nothing fancy. Does indeed give the appearance outwardly at the very least of the person themselves having vanished, its a technique that is a lot like a flash step or shunpo, the only difference being it as no noise nor warning to it. All it does is causing a substantial increase in the speed that is present. Say for example a blade is coming down inches from hitting? Well in that case speed break could be used, allowing for him to say at the last second seem to vanish from view and evade it. This also is not for long distances as the beauty of speed break lies in the fact that in that moment the user can reach speeds that make them seem to vanish all together. The other advantage is this has a fairly low drain on the body spiritual wise making it something that is ideal when considering how combat mainly is.

Double Step: Double step is a technique which allows for quick movement and also for quick reaction, by speeding up the body's internal clock it allows for perception to become clearer and for in a sense reaction time to greatly be increased as the user comes down, and in a frame that makes it so they may not be actually be seen doing it, but a first step comes down, and then in a lightning fast action the user takes another step which is almost too quick to see. That step allows for quick movement, meaning that he could in literally not even a 10th a second go from a frontward sprint to a sideways dash or something like that. Meaning in short quick movement and agility can be achieved with this in a short period of time, allowing for feats which could be considered to be like a magic trick or some kind of phantom in flight rather or atleast like that anyways.


Reality Step: This is odd using his unique kind of energy trace, it allows for basically him to using a single step, go long distances through the cloth of reality. This means with a single step he can go through dimensions and pop up just about everywhere. It is done because of the fact his signature is so adaptable it basically means that when moving, he uses that a lot like a guide, to pull him through the tiny construct that is actually made. Of course the problems with this are also simple, he cannot really control where he's going meaning he could be meaning to pop up somewhere and end up in an entirely different dimension, of course this can only be used once in a thread for obvious reasons. Since it is a technique that instead of making it so they can fight, or linger, its kind of like an escape means, making it so they can vanish. The downside is they could end up in an enemies territory fairly quickly without meaning to actually be there in the first place. Thus making this a problem.

Shadow Stalk: This is quite interesting, it moves in allowing the user to keep in sync with the foe's shadow. In this way the user seems like they are always with them but in fact it is using the light patterns and more then this, it is using a wide array of timing in his motion to allow this to happen. When doing shadow stalk they will suddenly seem to disappear or glitch , when infact they are coming in close then doing a high frame of movement in a very short period of time. In this way sliding past the opponents guard and into their shadow. This movement is used when trying to get in quick dangerous hits which are usually going to work against slower opponents, this move does have its downsides though as it is not actually teleporting despite how fast it works, instead it is just really in an essence high speed comprehension and masterful movement which makes it not only just seem like its teleporting but also so it works extremely well in fighting close range people in the first place.

Drunken Waltz: this is a weird technique that works when the user is in a state of either extreme blood loss or too much trauma to focus properly. The technique itself works to instead of actually causing harm , it allows the movements to become disjointed and without rhythm or rhyme to them. Basically meaning the range of movement becomes a lot more fluid, making it so that the person that's in this state can actually pretty much have a means of attacking from a series of extremely different positions, also in this way it makes it so that when this is in use, they can also make use of the other foot work techniques to combine them to get basically a high state which is not going to be exactly that bad in the first place due to the fact that, not only increasing the unpredictability this makes it so the users body can also move with extreme flexibility and function well under duress.

Air Walk: It is much like a extended jump not actually being what you would call actually walking on air, but instead it uses high rates of speed, to move from a ground ward step, and then with a quick thrust boosts the user up into the air, making them basically seem like they are walking onto thin air, from the abruptness it also makes it seem like two different places are jumping into site, giving a dual imaged feel to it. For this reason the technique seems like it is literally a way of walking on air without any real actual explanation to how it works. But in fact what it is instead is not walking on air as explain above. It is a straight forward step attached onto a second air born jump which brings the person up into the air, extremely useful it is used to go from the ground into the air, and confuse the opponent, it is basically a physical technique or a movement that uses both speed and timing to make it seem a lot faster then what it actually is. As the technique may seem lightning fast but really, it is the abruptness that gives this conception.

Liquid Running surface: This is another one of the technique lists in his fighting style, its not about the actual speed here, but its the rapid amount of steps, that takes place. By giving barely and distance between the steps it achieves both speed and pressure ample to keep the person above the liquid surface. In this way it also allows them to "Run on liquids" as if they where solid, by hitting them with enough force that they seem to be solid, which in this way gives him the ability to work on semi solid surfaces or other surfaces like that.





Magic:

Extremely Compact Spiritual radius

With his body, around it is a thin veil of highly concentrated spiritual energy. Because of his upbringing you could say. Its a lot like a unstable overwhelming force which is moving erratically about, when expanded it takes and concentrates the spiritual pressure, to just his skin. leaving a glowing white black sheen to it, which is not only quite ominous but at the same time, it is just frightening to begin with. For this reason the spiritual radius takes what normally would be expanding outwards, and just focuses it in that area. It takes compaction to the point of visibility actually going far enough to you could say obscure ones view of him in the first place. So, in many ways you could say the first real glimpse of the compaction is in the physical realm, as it is actually quite visible to the naked eye. But more then this, the visibility you should understand is because of how compact it is, to the point in fact that when its raging free it seems to encase them in a shell which is nearly opaque, but not all the way allowing for people to still make out his appearance.

More then this though? That extremely dense and compact spiritual radius also serves another purpose, greatly strengthening all physical actions because the veil is dense enough that all physical damage is converted to both a physical and metaphysical plane. So in short, if he used raw strength to punch a barrier, if he was stronger then the barrier is, he could potentially shatter it. This is only one of the slight things about it though, because this is so well dense and in the manner it is, it does not only allow for a metaphysical damage based bonus. It also serves as a great means of speed, because of the fact that the spiritual density is such that it affects the physical realm, meaning that in short this quite honestly can cause holes in the ground on impact and stuff such as craters or pot holes.

Not to mention this also, allows for a physical manifestation or a defensive offense to be born from the compaction that's taking place. Because its not only so compact and confined all this energy wants to expand outwards, but is held in check by something in his mind which clicks in combat. So for this reason, when it clicks the compaction has another side affect, running into him is a lot like you could say smashing into a repulsive for this reason, say you tried to bind him and where of a lower tier? You could perhaps have a harder time of it due to the level that his spiritual radius has been actually compacted to. For that reason alone it makes it harder to damage, because of the fact that it may just be a condensed form of energy, but however its condensed to the point that it becomes like a uncontrollable current.

This reason also causes anomalies known as contact explosions, which is when a spiritual force meets the compact radius. These of course are also more simply the spiritually dense energy rejecting the unknown energy, if of a higher tier. This of course means that when compact, it serves like a net or elastic does when pushed against. It will pull back and eventually will recoil meaning if you are not stronger or don't figure out a way around it. You could likely find your attack launched back at you, the trick to this is though of course that each rebound takes a minor sliver of energy from his reserves.




[b][u]Natural Enhancements


Beasts Speed
He has a high threshold of speed, being prominent in his current state, this speed is a lot higher then what most would be considered. Actually it is a hand full to keep up with in the first place, as it allows him to create mirror images of ones self through the execution of speed. Not to mention it being quite useful for a vast majority of things one of them of course being probably the dexterity, and how quick the body can move. This speed is all about acceleration and also continued acceleration while he can get up to a speed of mach 2 in a spam of 15 seconds, the longer he accelerates in essence the faster he will go, but because of this he isn't very armor oriented because if he had too much weight it would cause some serious problems for him in the long run. This speed although comes from using both balance and speed together to create a high rate of speed which is useful and also extremely fast, although its not as fast as someone who would be only purely based off of speed.

Also this speed though is not a dead sprint actually being different then a dead sprint it is instead it is deadly quick in agility not being what people would consider to be just "Pure speed" instead it combines high levels of movement with a high level of speed, giving the illusion of a phantom in flight. So if it is a race chances are that the pure speed type would win, as he is not pure speed. However if it was a test of agility he may very well have what could be considered to be the upper hand, due to the fact while his speed is superior to heavy weights it is not superior to a pure speed type of his own weight class , instead he combines the higher then average speed with his superior agility or Quick nimble movements and cognitive reaction time to gain a upper hand. How ever this speed also is different from a pure speed type in many other ways due to the fact it is not like a drag racer's thrust but more like it is a drifters speed while turning and burning rubber.

Also in this speed it is different then normal because, he has a quick nimble free range of movement and a noticeable kick off thrust in his steps. That is part of the key with his speed, as his thrusts combine pressure angle and the momentum to turn extremely well. In this way it also can mean that while his acceleration is also not fast it gives him a excellent control over how fast he is going versus how slow he is going, allowing of course for him instead of going to just keep one speed, it means that he has variety flexibility and instead of going faster he can stop and go as he pleases. This is another major difference between him and a pure speed type, as while when they commit they might have trouble with their turning he on the other hand will have no problem with stopping and changing direction . In this way he is further differentiated from what is classed as just purely speed, as while he may be above par in how fast he is, the true strength is not his speed as the concept of speed which may be staggering to others comes from both higher then average speed and uncanny dexterity. Meaning that you might be faster, but he certainly can keep track of a person or do something about them if he needs to.

Speed in his case also relates to the reaction time, as his speed is not as you probably have figured out by now only speed itself. It also puts into play a higher then average reaction time, which is utilized for quick hairpin maneuvering in a small space without much of a real warning, making it quick and also abrupt. but now that is an explanation on what in his case speed means.



Sacred Weapon:


Other Weapons:

Guardian Beast


Origin:
His origin is beast or Meaning beastality. it eludes to or is the actions or characteristic of what is an animal . It of course does also elude too



Beast Joushou

Joushou Appearance:
Joushou: Joushou is the first stage of a Sugiura's power. This is like their Shikai. It is only tapping into a small percentage of their power, exactly 25%. It is mainly the form that they dream of, and it is up to the Guardian beast to decide if the wish is to be granted or not.

Beast Zenou

Zenou Appearance:
Zenou Abilities: This form is their version of Bankai. This takes many years to learn, and then many many more to perfect. This is only tapping into 50% of their power. Their speed, strength, stamina, and durability increases quite a bit.

Beast Kyuu Kyou

Kyuu Kyou Appearance:
Kyuu Kyou Abilities: The final stage of a Sugiura's power. This is 100% of their power, and their soul. Their abilities are increased substantially, and most of the time Kyuu Kyou is forbidden to be released. Few have mastered it, for it is so taxing to release it. It is manifested as the true form of one's soul.


Past & Roleplay Sample


Character Background: (Three paragraphs or 15 sentences minimum)
Roleplay Sample: (Two paragraphs or 10 sentences minimum)


General Skills
Durability: Master/Advanced/Adept/Beginner
General Speed: Master/Advanced/Adept/Beginner
Strength: Master/Advanced/Adept/Beginner
Weapon Skill: Master/Advanced/Adept/Beginner


Racial Skills
Sugiura Magic: Master/Advanced/Adept/Beginner
Animal Instincts: Master/Advanced/Adept/Beginner
Martial Arts: Master/Advanced/Adept/Beginner
Beast Control: Master/Advanced/Adept/Beginner




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Anonymous
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Cheshire Beastality Suigura - The Anti Magic mirror Empty Re: Cheshire Beastality Suigura - The Anti Magic mirror

Sun Apr 07, 2013 10:04 am
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It's been over two weeks hun!
You're going to old wip. You can still edit your file there, just post here! when you're done editing!
lionus
lionus
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Joined : 2012-11-22
Posts : 984
Age : 28
Location : convict island aka Australia

Member Info
Platinum Points:
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Cheshire Beastality Suigura - The Anti Magic mirror Empty Re: Cheshire Beastality Suigura - The Anti Magic mirror

Wed Feb 18, 2015 9:19 am
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Archiving this as apart of my clean up of Old Wip

If you wish for this to be moved back to old wip please feel free to post within this thread

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