- ShizuoGremlin
- Joined : 2011-09-01
Posts : 2813
Age : 27
Location : Google Maps
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Ein Work in progress
Mon Jan 21, 2013 4:20 pm
- Name: (What is your characters name? First and last name, middle names are fine if you want)
- Titles: (Does your character have any sort of special title rank, nickname or alias?)
- Gender: (Male or female)
- Appearance Age: (How Old Do They Look?)
- Age: (What is their REAL age?)
- Affiliation/Rank: (What Group are they apart of or are they rouge?)
- Appearance Description: (Please Put 1-2 Paragraph's on your character appearance.)
- Appearance Picture: (If you have one, link a picture of your character.)
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- Personality: (How does your character act? Think of the different types of traits that make your character who they are and write 1-2 paragraph's at least in this section for it.)
- Likes: (This is self explanatory. What does your character like?)
- Dislikes: (This is self explanatory. What does your character dislike?)
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Skills:
Reishi Collection and storage: unlike, most Quincy which could be sensed the urn on His back, is constantly collecting the energy particles within the air, and storing them within the urn on his back, from there they become compacted in a dimensional tear which is contained within the urn itself, the tear is a pocket dimension which has a fixed size, this causes the Reishi collected to become extremely dense, compacting all the reishi collected at any given point in time, into the set space within the urn. Because also of its Strength as a vassal, this passive skill allows the urn at any given time to hold up to 100times the reishi that he himself posses. It does so because the fact it is drawn into the pocket dimension, making it so that his reitsu reserves are coming incidentally from the urn itself. This Storage unit does have a limit however, it collects only slightly faster then a quincy by themselves gathers reishi , although instead of using it right away, it puts that skill to use by storing it in the urn.
Assassination Arrow creation: Thanks to his Reishi storage methods, he has to say the least quite a unique quincy arrow, because what it doesn't have in quantity? It more then compensates in its quality, and prowess. For many reasons this makes his arrows ideal for quick kills, and takes advantage of his unusual amount of spiritual energy he is enabled to thanks to his urn, to have stored at any given set point in time. These arrows themselves, also are fast, thanks to how they are produced and the quality within them. Not only making the Arrows he shoots, able to do serious damage, but it makes them that much harder to destroy thanks to the vibrations imbedded in them from the bow when its drawn. In light of that, combined with the density that set in the urn it makes this arrow the quincy possesses perfect for hunting down spiritual originating beings. Because it is intense vibrating compact reishi you could think of it as the equivalence of a spread shot of 200 arrows, but instead of it being just strong, it is focused for extreme piercing might. You could say it is the spiritual equivalence of depleted uranium.
Another factor in the creation is all in the speed, because when fired, the arrow thanks to how unique it is in its split second creation? Literally will cause lagging , meaning the arrow is ungodly fast almost with the illusion of disappearing to the untrained eye, of course because of this speed and vibration, the arrow itself becomes you could say super sharp, passing through steel, or even tank armor like its not even the consistency of butter. That's his arrow, of course there is a limit to the creation of them. For all their speed and power, the primary purpose is not drawn out battles, it however is created for 20shots a post, and is made to tear through defenses but because of that, the arrow itself is very limited in how many times it can be shot in the post.
Resonating Step: Quite an interesting technique, resonating step allows you could say for him to fade into thin air. In actuality what it does is quite interesting, being made for speed it causes for the user to increase speed in short bursts aided by a thin veil which behaves much like the Quincy equivalence to flash step, this of course is one step higher, making the users image effectively "Lag" behind them, this technique uses minimal energy, and is used in short distance movements. Because of the way it works the user can use this multiple times with little to no problem, the step also because of the speed causes them to seem like they are also fading back into view once its done, As if its synced with the vanishing image that precedes it.
Assassination Touch: This technique makes use of the basic concept of a Scheele snider, but by a masterful control of vibration and speed, it is inferior to the Scheele snider, but still capable of being a threat to spiritual beings. Of course it is unlike the Scheele snider in the way it affects things on a physical level as well, being a technique for assassination it is not one that can be reused again and again. When used the hand becomes blurry and ominous, though it sucks in sound creating a dead zone. Through this manner, it hides its tracks, in consequence the attack is not on par of a Scheele snider but remains far superior in concealment, being able to sever energy flow on contact, it is a ability that enables the destruction of energy flow. It by far is a technique that can only be used twice a thread, due to not only its severity, but how tricky it is perchance to actually use, putting both strain on the users reserves but also? Putting strain on their body itself.
Silent Grace: A technique which allows for the deadening of sound, by invariably canceling out the sound waves the user generates as they move. It causes for coincidentally even the voice of the one using it to be impossible to be heard. In short it causes or disables the users ability to make sound, by destroying sound waves it not only makes it so he cannot make sound, but it quite effectively destroys sound around him that is of his creation.
Soul stitch: This is the ability to fix wounds, by doing a feat of sewing it back on and to a lesser extent this can be used on others as well, it is a fairly simple technique which works by the user focusing spiritual energy on the intended area, breaking it up into many a threads which will be threaded into the targeted area, its best use is things such as stitching ones feet to a wall. But without permission this skill cannot be used directly on another person, In example stitching them to a wall and so fourth. However he is able to affect himself stitching wounds shut, however it is not healing by any means, if you where to say cut the threads? It would go back to square one.
Kinesis: a minor ability which works by affecting the motion of his body and things that would have affect on his body. It is in essence much like manipulating speed, velocity and direction, it could not stop someone elses punch, but it can do something like slow down the speed he is thrown back, or even slightly alter his direction. However it is something that is not quite almighty, as it can only be used directly on his own body with its effects, because it enables him to control the affecting variables on HIS body, not perhaps some other persons punch to say the least.
Vibration Creation: It is to say the least a pretty interesting concept with him, being able to manifest and create vibrations at will, he you could say is gifted with an affinity for vibrations in general. This in itself is shown repeatedly from both his interesting bow and how his arrows work.
God Like speed: Because he is an assassin, he has speed which is at a level which is pretty rare. In necessity he can move very fast. Which is why he can quite regularly cause a "Fading Dopple" which is a duplicate image of himself from his movements. This speed though unlike others is best when used in high speed movement. As a brief example of this, in movement, he could theoretically create a small army of duplicate images, which would in fact just be a lagged perception of how fast he's going, of course the images only form when he changes direction, because for that split second he's not stopping nor rounding off, it is actually something quite different, he is using rapid speed and motion, with the force of velocity to change direction in a short interval of time. From this the speed itself becomes rather stoic thus allowing a glimpse of him when he is moving.
Lightning reflex: And another notorious thing you could say is Ein's reaction time, rather simultaneous due to a inert knowledge which branches back to assassins being ambush, it makes it so that he moves at quite a bit higher frame of speed then most would normally find themselves going at. This allows for adaptability in extremely small and rapid intervals of time. Which again is key due to him needing to always be light on his feet.
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- Quincy Items: (List any type of Quincy Tool or Item your character has in their possession here.)
- Quincy Cross: (Write down your Quincy Cross here)
- Sanrei Glove: (If your character has a Sanrei Glove, type it out here.)
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- Type: Reflex Bow and Urn
- Appearance: The bow is made of many resisting layers. Each one to be precise adds tension and force to the bow. It is the color of the night, and on its corners has tinged white rings. To get into depth though, the bow is structured for speed and velocity. Having the many layers themselves contradict and resist once another. Akin to "draw" Or how much weight it takes to draw a bow back and pull it, or a resistance band , the bow's make up itself resists the pull of anyone who would use it. The main purpose of this can be seen in its appearance, it not only noticeably increases the vibrations that happen from the bow as its being pulled back but this is in the appearance because it gives a "Shimmery" Or misty blur to the bow itself, making it so its hard to define the exact shape of it. But not enough to stop from gaining the gist of the basic Structure.
Another thing is, the Bow itself has notches on it, these notches are placed further back on the bow. Creating differences in tension, and even allowing for the tension to be increased or decreased to actually compensate for distance and or other outside variables. These notches however are quite peculiar to say the least, instead of how one might normally think of a notch, its in essence a reversed spike, which is circular on the outer most area of it. These are identical to one another, and to say the least are quite useful for compensating the draw, as this is where the Quincy can change the draw. Making it so that the bow itself can range anywhere from a short bow to a long bow. This adds again diversity to the bow in itself. This makes the bow useful for both close range and long range instances.
Now the urn on the Other hand is quite different, As visibly it seems to be something that would hold sake or even some kind of sand like you could say in naruto. But instead it has holes in the sides tiny itty bitty holes, and is always surrounded by energy. Of course this is visible because of the concentration plus the tiny thrumming halo that enshrouds the urn. While you could say it is a trick of the light, in appearance this urn seems to be visibly collecting energy drawing it towards it like its a black whole of sorts. There is also the fact of the depiction etched onto the urn itself, which is the huge serpent Orochi which seems to glow with a strange luminescence.
- Reishi Color: Pitch black
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- Background: (Please be sure to have at least 3 paragraph's of history for your Quincy Character)
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- Durability: (How tough you are)
- General Speed: (How quick you are without using any enhancement)
- Strength: (How strong you are without using any enhancement)
- Weapon Skill: (How well you can generally use a weapon)
- Archery:
- Hirenkyaku: (Similar to the Shinigami's flash step, but you are able to make a platform to take you any which way, providing it is not a solid obstruction)
- Reishi Absorption and Manipulation: (Quincy has the ability to gather spiritual energy and use them for their attacks)
- Tool Usages: (Using things like Ginto and Seele Schneider)
- Tsuineda Technique: (How well you can use the Twin Bow, it replaces Archery and Weapon Skill)
- Kaunta-Atakku: (How powerful is your counter attack)
- Sukai-Kataki (How many arrows you can fire at once)
- Jeet Kun Do: (How well you can fight in close quarter combat)
Click here for detailed explanation of the Tsuineda's abilities.
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- Roleplay Sample: (Please show us how you role play by either posting a previous post from another site or creating a new one. We do this so we know your RP skill. If you already have an accepted, you need not do another RP sample)
- lionusModerator
- Joined : 2012-11-22
Posts : 984
Age : 28
Location : convict island aka Australia
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Re: Ein Work in progress
Wed Feb 18, 2015 9:05 am
Archiving this as apart of my clean up of Old Wip
If you wish for this to be moved back to od wip please feel free to post within this thread
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