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Masamune Shiro - Masamune Shiro [Approved 0-4] Empty Masamune Shiro [Approved 0-4]

Wed Dec 05, 2012 11:21 pm
╣Name╠[Masamune Shiro
╣Alias╠[Former Captain of Squad Ten, The Fang of the Gotei 13.
╣Age╠[One Thousand and Thirteen years old
╣Organization╠[ Gotei 13
╣Race╠[Shinigami
╣Physical Description╠[ He often wears a hoodie now days within the living world, his turquoise eyes are said to be full of sorrow these days. Wearing a pair of green cargo pants within living world. Upon his time as a Captain, he wore a regular Captain's Haori, his clothing was about average as well. His Zanpakutō rested in a blue sheath, the handle was a full moon guard. Wrapped in a dark blue grip. The blade came out about the average length for a katana. The blade was fairly normal as well. During his battle and leave of the Gotei 13, his Haori's back got tore up in several locations. A couple cuts were easily noticed on his body and face, nothing severe enough to cause long term damage. He appears to be youthful as well, something most didn’t know of the young Captain.

╣Physical Image╠[

Spoiler:

Personality:

Caring: To say that Masamune is a caring person would be a correct statement, his soft heart has made him known for rescuing animals and be rather kind in the old days. However due to the incident that happened to him when he was still a Shinigami, he's become rather cold and hollow. The incident that happened still haunts him, he does show a nice side from time to time but it is noticed that he is far colder then he used to be. The reason for this has been clouded in mystery by the Soul Society for several generations now, Masamune has no longer cared about them or the people that get hurt for them, they are simply a bad memory that he will do his best to forget about as soon as possible.

Pacifist: On more then one occasion he was brought home covered in blood as a child, sometimes as an adult, for some reason he refused to fight at all. The idea and concept of the whole thing made him feel terrible, though it's unknown if he still holds this view. During his time as Captain it was stated his Zanpakutō mirrored his personality to a perfect set. His eyes were said to be so gentle they could cradle the youngest flame between them. His powers in Kidō were said to be unmatched even by some of the true greats of the time, due to this personality trait his Bakudo spells were extremely powerful.


Wise: Though known for an extremely long fuse of a temper, he is known to be extremely wise and beyond his years in such. He's able to decode most problems and see through things others could not, during his time as a youth he saw through an illusion spell cast on him by his family. This was responded to in shock, he was supposed to be under the belief that they were leaving him to toughen him up. But the spell was ineffective, he saw through it within a few moments. His skills in the arts made his family wonder what skills he had been hiding in his time as a Captain, he had made several moves that were very odd. Proving himself as a wise and strong Kidō practice and use.



History:
He was born into a clan that wasn't known for strong warriors in swordplay, but they were illusionist and good at it. They could make some people believe they were in different areas mostly. Directly effecting a persons mental status and belief was not something they were capable of. Truth be told Masamune was considered a master of the art of Kidō at a very young age, he was able to perform Kidō up to the 60s. HIs family didn't believe in Shino Academy for training, when he was a still a young man they were going to have him marry Matsu a dear friend of his. A girl whom he loved and guarded, the arranged marriage was set since they were young, but it wouldn't be taking place for a long time. Both of them eagerly trained, her to guard him and he to guard her. To become the ultimate duo that no one could face down. He was still young when he became the youngest Captain before another more known name replaced him as the youngest Captain. He was youthful and and still held on to his pacifist nature However his years as a Captain were spent in what was a constant battle. Nothing was brought easily for young Masamune the Captain of Squad Ten. Masamune fought in several wars along side his Zanpakutō and love to be. But as a youth he was trained to ignore pain, well not ignore truthfully. His body was so used to torture that it didn't react to it as often. He still felt the pain of lighting burning his flesh, fire burning away his skin.

The first battle that the boy was sent too was a rebellion that had been going on, he was ordered to put it down. Using the Mighty Kryonmuru he froze the battlefield solid. Taking over a thousand prisoner and giving his fellow Shinigami people to question and deal with. Upon leaving the field it was his belief that death shall get none on it's battle grounds. He often did his best to protect life, as his age was still quite young by most estimates. This was a peaceful time minus the sometimes slaughter they were sent to attend. Masamune brought about a fair time in the Tenth Division showing them excellence in several fields, writing calligraphy and the beauty of art in everything someone could do. He was also known to be a skilled violin player. His skills were said to be beyond the match of any being in any land. After each battle if he a took a life, he would play his violin for the dead. Training for hours in arts beyond just fighting, but something was noted by most of the members of the Eleventh Division at the time. He had a sword style that was so fast that even some of the best couldn't follow it truthfully. Due to how much time he spent playing the violin and practicing writing. His style of swordsmanship was called the fast hand by many.

His years seemed to be going well as a Captain, bringing about fine methods of doing things within the Tenth. His Lieutenant and he seeming to be happy. But all of this was nearing it's end, Central 46 had been tricked into finding Matsu guilty of treason, the puppetry was someone they both knew. Though Masamune never had time to find out, it was around this time he'd begun to have minor troubles and hear voices. Masamune was flown into a rage that most wouldn't understand one evening. He came home from a mission, he was attacked by his Squad. Matsu had been killed, the woman who'd been his love and soon to be wife slain. By the people in this place, Masamune lost the great patience he had. Leaving a scream of anger out, his reiatsu spiked and he released his bankai. Killing thousands in minutes. He'd also sadly turned into a monster but this had been brief a matter of minutes. He took his time and slaughtered the Tenth Division, emptying it's numbers to barely three or four. He fought with tears going down his eyes, he was almost set on killing every one.

He did find the ones who'd killed Matsu, they were his own family and friends whom he'd grown up with. They put in for her death, due to her families recent dishonor. They decided that Matsu wasn't worthy of Masamune so she had to die. Masamune killed them all without mercy, before he departed the Soul Society. He was wearing torn Captain Haori and left the object hanging on a grave stone, his record in the Soul Society claims he's dead. However few knew his skill in Kidō was great enough to travel outside the Senkaimon and create openings through different means. He had been fighting so long, his Zanpakutō had since sealed itself to him not allowing him access anymore to it's amazing powers. The sword that had been beside him and respected him as it's wielder wasn't satisfied with him and his mental status and locked the powers away once again. He found a special Gigai that let him use all of his Shinigami powers, without any restraints. He can live among humans keeping them under the belief he's just one of them. Masamune has been among them for a while, at the moment he's a traveling musician playing his violin. The songs sad and weeping the loss of one beautiful light.

His time in the living was spent going through training himself to control his powers and become a stronger man, though he had been one of the older ones. He needed to know exactly what he was getting himself into, But he mainly traveled around, staying out of events hearing of what happened with Sosuke Aizen was something one couldn't help be hear. He'd thought about helping the Soul Society out that one time, but decided he wanted no parts of it. That the reward for the crime done by them was to pay this way. Now the sun comes up the music fills the air, are you ready to hear it's song. He spent a long time before he finally came to peace with what he'd done, not a hollow or a monster. Masamune still holds a grudge, but belives he must teach the young the true path of a Shinigami. No records were kept of what happened that night when he killed them, his name was struck from record. The few who would remember had long since left or died, this would be the only time he returned.


Sword Arts:

The Fast Hand: This style is built upon accelerating the blade speed at such a fast speed that upon draw and sheath the blade is unable to be followed, all that is seen is a slash. The speed of which has caused some to not see it, the blade is returned to the sheath upon finishing it's draw, their are other styles like this one for certain. Using the sheer speed and precise cutting that this style brings. The swordsmanship used here is a bit odd, but Masamune is known for being one of the true greats. Accelerating the blade speed to this extent does take effort but he's learned to move his body in ways that allow him to go faster, for example his arm has gotten used to doing it. Causing it to be just the right amount of flexible when drawing the blade from it's sheath and making the cut.


Kidō Arts:

Haro: By forming his energy into a beam or ball like a cero, he's able to fire a high density wave of energy that will damage those caught in it similar to a cero. During his time as a Captain he watched hollows while fighting, thinking that Cero and Bala were such marvelous skills that what if a Shinigami could perform moves similar without being a hollow. He made Haro to go against Cero, the move fires a blue orb of intense energy of the same make. It's able to fired from his sword as well, though he rarely does it. Saying that many enemies require such little effort that he fails to see a reason to go that far for any of them.

Hala: The double for Bala, he's able to fire these bullet like projectiles of his energy with alot of strength, he doesn't care for them. But they are faster then a Hero and he often will resort to these first when fighting an enemy he's not sure about. The main reason he could invent these moves, during his time as a Captain was due to his intense skills as a Kidō user. This has allowed him to produce similar moves without being a hollow, simply studying them for a long period allowed him to learn their moves and recreate them.

Hands Free Kidō: From 1-60 he's able to perform kidos without his hands. This gift took him ages of training, but due to this natural skill he can fire kidos from anywhere on his body. This however must be done a certain way. Some kidos will go a certain way for example should Sokatsui we fired it will appear directly in front of his chest, each Kidō must be shot a certain way. So not to cause damage to himself, their is a risk of this happening if he's not careful. He'd once bound himself in a bakduo.




Zanpakutō :

Reiatsu Color: Light Blue

[b]Zanpakutō Name[/b:Kryonmuru

Zanpakutō Look
Spoiler:

Inner World: The top of a mountain covered in snow and an active blizzard, the world seems frozen and without life. Things seem to be cold and empty. The Wolf wanders these lands seeking the worthy wielder, it's voice seems almost like a growl as it speaks allowed. Looking for the peaceful wolf among the sheep of this world, though a strong bound was built with Masamune at first. At the moment his Zanpakutō is locked.

Shikai Release Command: Freeze Kryonmuru

Shikai Powers:

Absolute Zero: This power makes all of the powers used by Kryonmuru invisible to those other then the wielder, though some indicates with each are given outside the bankai. The moves the sword uses are fairly simple and easy to avoid if someone is smart about it. However the invisible nature of the sword allows it to hide it's powers from people before the last moment, this power is one of the constant effects of it. The Absolute Zero doesn't hide his sword itself, just everything around it. The effects of his zanapktuo and what it does. You can see the effect and not the cause is it's power.


Frozen Path: Once shown the power behind this is far stronger move, though when under Absolute zero it's power is still fairly frightening. What happens is when he swings his sword a path of frost goes out, like a line. The path is about 4 meters left to right, and anything that comes into this path will be frozen from top to bottom. This move may be used both vertical and horizontally. The path when not being blocked by Absolute Zero is 6 meters long right to left, and both times it goes about 12 meters out freezing everything that enters the path. However weather or not death is dealt will depend upon the wielder, it's able to not kill should the wielder chose to let someone go. This making the sword the perfect blade for one who is like Masamune. To avoid this move, one simply needs to step outside the path. Absolute Zero hides what's causing the freezing, however one can still see the path coming towards them.

Bankai Appearance : The Bankai doesn't change much, though if one isn't careful they will miss something very important. Around his body at this moment the cold air is gathering making a frozen armor around him, if anyone gets to close they will instantly freeze. The appearance is the power in this case, this mvoe is only able to be used for 15 straight turns, due to the damage it will inflict on his body if he's not careful. His body may only endure so much cold, the temperature will be effected by the amount of power his bankai brings. Little information is known about it. But after 10 turns, the ground and area will begin to freeze due to the decline in temperature. This move and form have often taken alot out of him. This power is simply known as Armor of Frost, the power isn't able to be seen by any real means due to the Absolute Zero. At the moment Masamune isn't able to use this move without Absolute Zero active, it's unknown what will happen when he does. During his Bankai coming towards him or getting anything closer to him will make it freeze instantly, like for example. If someone put their hand at him, the hand would freeze down it's veins. The same thing will happen to almost anything else. This includes Kidō.


Offensive: This is a mode that when activated comes part of Masamune's arsenal, he's never used it in his long 2000 years of life as no one was ever able to beat his defense. However when the time comes that one is capable, this is the fall back for him. It will create five wolves at a time, these wolves are time bombs. They have a ten meter exploding radius, the only thing people can tell about them if growls and a slight change in the air when they move. Such as a breeze, however they are completely invisible. Those who are caught by one of these exploding wolves. Will experience a 100% freezing of the body part, those caught in the blast will be frozen solid. For example say just your arm gets hit by this blast, that arm is now frozen down to the smallest cells. The slightest touch will crack it into nothing but pieces of ice. These wolves are able to move around and act like a pack when under his control, during the 15 turns his bankai is active. He may use this when ever he pleases by simply thinking about it. The growling noises will indicate Masamune's drive to take this situation seriously. These beasts are able to move around in a flying sort of way, they move around towards a target at a fair speed. The speed can be calculated to faster then the wielder, his wolves speed is part of what makes them a deadly weapon. They are a Tier faster then Masamune is at all times.

If the enemy caught in the blast isn't Ice or Fire element they will take more damage. Fire and Ice taken a medium to low damage from the wolves.




General Skills
  • Durability: Adept
  • General Speed: Advanced
  • Strength: Adept
  • Weapon Skill: Advanced



Racial Skills
  • Hoho: Advanced
  • Kidō: Advanced
  • Zanjutsu: Adept
  • Hakuda: Adeptr


Last edited by Forsaken Crow on Mon May 20, 2013 8:15 pm; edited 10 times in total
Kakeru
Kakeru
Nise no Eiyū
ZX's OTM
Joined : 2012-05-31
Posts : 1343
Age : 34
Location : Kagatsuchi

Member Info
Platinum Points:
Masamune Shiro - Masamune Shiro [Approved 0-4] Left_bar_bleue8700/99999Masamune Shiro - Masamune Shiro [Approved 0-4] Empty_bar_bleue  (8700/99999)
Tiers:

Masamune Shiro - Masamune Shiro [Approved 0-4] Empty Re: Masamune Shiro [Approved 0-4]

Thu Dec 06, 2012 1:18 pm
Application Checklist
  • Name [Good.]
  • Appropriate Age [Good.]
  • Gender [Good.]
  • Appearance Present [Good.]
  • Appearance Described in Appropriate Length OR Picture is Visible [Good.]
  • Appearance is Not Claimed [Good.]
  • 10 sentences for personality [-]
  • History is of appropriate length [Good.]
  • Powers are not Godmod/Overpowered [Good.]
  • Powers are described reasonably enough [Good.]
  • Application/RP Sample is not in First Person [Good.]
  • RP Sample Present (Omit if this is not the first character) [n/a]
  • RP Sample is 10 sentences [n/a]


Will Skills
  • Willpower/Determination: Advanced
  • Mental Deduction:Advanced
  • Pain Endurance: Adept
  • Focus: Advanced


Comments/Notes: If Abused I will revoke and ask for much larger revisions okay, We discussed the changes needed to be done.
Tier: 1-3+


Masamune Shiro - Masamune Shiro [Approved 0-4] GFHHFG_zpsj1vrrfxz
Anonymous
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Masamune Shiro - Masamune Shiro [Approved 0-4] Empty Re: Masamune Shiro [Approved 0-4]

Sun Dec 09, 2012 5:31 pm
Offensive: This is a mode that when activated comes part of Masamune's arsenal, he's never used it in his long 2000 years of life as no one was ever able to beat his defense. However when the time comes that one is capable, this is the fall back for him. It will create five wolves at a time, these wolves are time bombs. They have a ten meter exploding radius, the only thing people can tell about them if growls and a slight change in the air when they move. Such as a breeze, however they are completely invisible. Those who are caught by one of these exploding wolves. Will experience a 100% freezing of the body part, those caught in the blast will be frozen solid. For example say just your arm gets hit by this blast, that arm is now frozen down to the smallest cells. The slightest touch will crack it into nothing but pieces of ice. These wolves are able to move around and act like a pack when under his control, during the 15 turns his bankai is active. He may use this when ever he pleases by simply thinking about it. The growling noises will indicate Masamune's drive to take this situation seriously. These beasts are able to move around in a flying sort of way, they move around towards a target at a fair speed. The speed can be calculated to faster then the wielder, his wolves speed is part of what makes them a deadly weapon. They are a Tier faster then Masamune is at all times.

If the enemy caught in the blast isn't Ice or Fire element they will take more damage. Fire and Ice taken a medium to low damage from the wolves.


Added to profile, if not good will be edited and fixed as requested. Posting for checking.
Kakeru
Kakeru
Nise no Eiyū
ZX's OTM
Joined : 2012-05-31
Posts : 1343
Age : 34
Location : Kagatsuchi

Member Info
Platinum Points:
Masamune Shiro - Masamune Shiro [Approved 0-4] Left_bar_bleue8700/99999Masamune Shiro - Masamune Shiro [Approved 0-4] Empty_bar_bleue  (8700/99999)
Tiers:

Masamune Shiro - Masamune Shiro [Approved 0-4] Empty Re: Masamune Shiro [Approved 0-4]

Sun Dec 09, 2012 5:52 pm
Masamune Shiro - Masamune Shiro [Approved 0-4] Jin1

I'm going to approve this ability and him boosted up to 1-1+. (Since he's captain of the 5th he needs to be strong.) but I want a thread I don't care where it is, if you have interaction with others, but I want you to either train the ability out, or use it in fight I want it to be at least no smaller than 1 Page, 2 pages Optimum, And three may be just what it needs, but I want good long consistent posts. That's all.


Masamune Shiro - Masamune Shiro [Approved 0-4] GFHHFG_zpsj1vrrfxz
Ulqui
Ulqui
Experienced Member
Joined : 2012-11-20
Posts : 831
Location : Never Land

Member Info
Platinum Points:
Masamune Shiro - Masamune Shiro [Approved 0-4] Left_bar_bleue10500/99999Masamune Shiro - Masamune Shiro [Approved 0-4] Empty_bar_bleue  (10500/99999)
Tiers:

Masamune Shiro - Masamune Shiro [Approved 0-4] Empty Re: Masamune Shiro [Approved 0-4]

Tue Jan 01, 2013 7:14 pm
https://www.platinumhearts.net/t8362-the-wolf-returns
Based on that you I would like to approve your usage of bankai!
Congratulations
Sᵃ ᶥ ᶦ ˣ ♚
Sᵃ ᶥ ᶦ ˣ ♚
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Otm
Joined : 2014-08-06
Posts : 2376
Age : 29
Location : The Land of Canabu' (Canada)

Member Info
Platinum Points:
Masamune Shiro - Masamune Shiro [Approved 0-4] Left_bar_bleue134700/60000Masamune Shiro - Masamune Shiro [Approved 0-4] Empty_bar_bleue  (134700/60000)
Tiers:

Masamune Shiro - Masamune Shiro [Approved 0-4] Empty Re: Masamune Shiro [Approved 0-4]

Fri Jan 08, 2016 4:00 am
Arching Due to Request.
[1:32:56 AM] Crow: Put em up, or erase them.
[1:33:11 AM] Crow: I was going to come back one day and erase a couples text anyways.


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