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THEFROST
THEFROST
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Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Left_bar_bleue99999/99999Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Empty_bar_bleue  (99999/99999)
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Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Empty Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character]

Sat Jun 19, 2010 7:02 pm
PREPARE YOURSELF TO STEP FORTH INTO THE KING'S THRONE AND ENTER HIS DEPTH


Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Image5763
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Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Lolwiut
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• By looking in the Yuudeshi Network, Zin figured out he was around four hundred twenty years old. It was something he really didn't want to remember, but at least it proves his seniority. Up until this point, he had really wanted to forget just how old he was because ever since moving on from the Karakura Defenders, Zin wished to keep his youthful state in mind in order to guide him through his older years. After all, it was guaranteed he was going to have a lengthy period of life, so he may as well live it in the body of a teenager then the body of a depressed old man.

Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Tetetetetcc
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• Zinard Yuudeshi was given to him by his mother. At the time, there was no real hidden purpose for it, but Haruko thought it sounded pretty badass. Zin, however, begged to differ and decided to cut it short to Zin Yuudeshi. So, these days, most just call him Zin for short and most don' even know of his full name apart from those within his clan or family. Besides, Zin is much more easy to remember then his full name whenever meeting new friends or opponents on the battlefield.

Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Even
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• Zin Yuudeshi (Self Given)
• The Vizard Corps Leader (Job related)
• Stubborn Asshole (By most of his opponents)
• Hard Head (People who know him)

Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Eee
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• Age By Appearance: Late Teens to early Twenty's

Male: Zin is an all around male from the tip of his head to the bottom of his soles. Ain't no female on this guy, heh.

• Height: We'll start off with the basics first when it comes to the Vizard Corps Leaders appearance. Zin Yuudeshi stands at around five foot ten inches; which means he is relatively tall compared to some of the other males in Modern and current Japanese society. Though, when compared with most international citizens, Zin isn't really that tall. He often has fun with his height since he often feels like he isn't too tall to where he looks like a freakish giant, but he isn't short to the point where he has to stand on his tippy toes to kiss a girl. Zin really feels he got the luck of the draw when it came to his natural height. Only thing he dislikes about it is that he is one inch shorter then his older brother, Shadin Yuudeshi. Ah well, what can you do?

• Weight: As for Zin Yuudeshi's weight, it often varies between one hundred forty five pounds to around one hundred fifty two pounds depending on the amount of exercise he has had in a given week, the amount of food he has eaten along with liquids and just how much energy his body eats up. So, as you can tell from this, Zin has a pretty healthy weight compared to his older brother. They often joke around about how skinny and fat each other are, but it's all in good fun between the siblings. Besides, with this weight on Zin, it gives him a pretty good muscle build. Not too bulky to the point where he can barely move himself, and not too skinny to the point where he has no muscles to defend himself. He feels the weight he has is actually an advantage over Shadin since his body can withstand and endure alot more then his older brothers. Therefore, watch out whenever Zin gives you one of his one, two punches in combat.

• Hair: This is one of the more interesting traits of Zin Yuudeshi. During his earlier years, Zin never really used to have such lengthy hair. He always kept it styled, spiked or never pass his neck. In spite of this, however, as the years went on and on Zin eventually started to let his hair grow more and more until it eventually became so long it went well past his shoulders and around his upper back. On most sides of Zin's hair, it it mostly jet black color like most on his mother and his own families side. Though, starting from the upper right part of his hair, there is a long streak of white that stretches down past his shoulders. This merely represents the inner hollow living within Zin and he himself allowed this change to happen. Hell, Zin even thought it looked a bit cool when he saw himself in the mirror. So, as you can tell, Zin has a pretty unique hairstyle compared to most average citizens of Earth.

• Eyes: Compared to his hair, Zin's eyes often don't stand out that much. They each are dark black in color and have no real special qualities to them expect for one ability. If Zin is in a good mood, at times his right eye can sometimes be seen changing between black, white or having some strange glow emitting them. What this means is that both Zin and his inner hollow are sharing the vision evenly. This is just so his inner hollow can get some fresh air, view the world around them and not go batshit insane like most other Vizards Inner Hollow's. It also helps that these two have a pretty stable relationship with one another to where they aren't constantly fighting for dominance over the same body. Zin often states it feels pretty good to have such a partnership as he does with his inner hollow and Zanpukto spirit.
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Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Etetetete
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• Tough As Nails Will: Zin Yuudeshi has been described by many people to have an iron will, an relenting resolve or to some, a very fucking hard hard. No matter what you chalk it down to, Zin attained a mind of steel. Through centuries of grinding training sessions in order to perfect his power, experiencing countless battles against people who clearly outmatched him or where the odds were stacked against him and resisting the urge to fall into despair like most around him in this day and age, Zin's will has gone above and beyond most around him. It doesn't make a bit of difference how many times you beat Zin's skull in, blast him into oblivion or show him that he is truly no match for you; the only relevant thing that will buzz in his mind is to keep pushing forward with the challenge and see it through til' the very bitter end despite what happens. The cold, true, death is the only thing that will stop him from pushing through. And heh, even, Zin has made up his mind that when he dies, he'll figure out away around death itself and come back from beyond the grave to keep his grind on.

• The Life Of The Party: When all the Vizard Meetings are said and done, Zin is usually described by those around him to be a very loud and energetic person. He's typically always got some type of joke, comeback or comedy routine in store whenever he is around those he is comfortable being around such as his clansmen, people related to the Vizard Corps, Allies, Family and so on and so forth. Whenever Zin gets like this, ha, there is never really a dull moment with this guy. In some cases where he gets too hyped, he'll sometimes tend to take things overboard and sometimes push people push his limits. It's how he got into so many ugly brawls when he was younger because he couldn't keep that attitude in check from time to time. Though, over the years and with a bit growing, he's learned when to not push people and when and where there is a right time for this side of him to come out. After, a leader can't go around acting like a total dumbass all the time.

• Showing Off Skill: Another trait in Zin's personality is that he likes to show off his power after working so hard to achieve the level he is at now. Ever since he was a teenage boy he's always wanted be acknowledged as strong or looked up to thanks to the insanely powerful group of people that he was constantly surrounded by in the Karakura Defenders after the Nero Arc. So, from time to time, you'll often see him boasting about his power by displaying his different techniques, showing how long he can last in battle against opponents such as Radioactive, Shadin Yuuddeshi, Kenpachi or Iori, showing off his knowledge of the Vizard Race, or for that the matter how well he manges the Vizard Corps; or anything else Zin just likes to show others what he is capable of. It may come from always being a disappoint to his father, the period of time where he was weak or his own personal issues, but this is just something that's apart of his personality that he can't shake. It's apart of who he is. A show off.

• Quick Into Action: A strong trait in Zin's personality is that from time to time he can be too hasty to jump into battles, confrontations, wars or anything else that he feels he needs to jump into because of this flaw in his personality. His motto is usually "Kickass, talk later.". And thus, this type of wreck less thinking usually gets him and others into a lot of hairy situations. It's also yet another reason why he jumped into so many fights when he was a teenager and onwards. That hot headed streak in his personality was always pushing him to do things too quickly and sometimes even costed him a few lost matches in the past as well. So, with that in mind, Zin has tried to get a better grip on this part of himself over the past few hundred years in order to be a better leader for The Vizard Corps. These days, it mostly tends to come out whenever Zin is too focused on battle and clashes together with his wanting to show off and can sometimes lead to unwanted results for both himself and those around him. So in short, it's a work in progress with this area in Zin's mind.

• A Loyal Man: Despite all of his Zin's flaws and the flaming personality he possesses, even on the surface level, Zin is still a very loyal person for those in his inner circle. He doesn't go around trying to be superman and protect every single person around him or try to uphold every single promise that comes out of his mouth, but if Zin knows he has the power to change something or help someone in need out, he will do whatever it takes to make his and their reality come true through the power he holds in his body and the determination his mind has. This is shown by how long he has stuck with the Karakura Defenders despite being a main head in the Yuudeshi Clan and leader Of The Vizard Corps, always trying to help new Vizards Master their powers and if he can, always stay true to his word within reason. So, in a nutshell really, if you somehow manage to becom one of Zin Yuudeshi's friends or family, he'll have your back no matter what goes down. Always there to protect the family and that's one of the good and redeeming qualities about his personality despite everything that he is.

• Positive Person: In his own personal opinion, Zin considers himself to be a very positive person. He refuses to let the events of the past two centuries get him down like most around him. The glory days of the Karakura Defenders are always screaming in his head in spite of how old he has become and how most in the world have forgotten about those peaceful days. Sometimes he wishes to simply let go and divulge into the despair like everyone else, but the stronger half of him refuses to let that happen. Therefore, despite the shitty situation the Earth and the grand scheme of things are now, he always looks for the positive in things. Rather it be living another day, discovering a new attack, making a new friend or pushing himself in his training; Zin will always find something good about the day instead of letting the negative thoughts consume him. It's all a matter of keeping a perfect mind, body and soul in his mind. In order to fight at a high level, your mental health must be at a high level as well. Otherwise, you'll fight like shit, you'll feel like shit and you'll like a useless shit. So no matter what happens, Zin refuses to let this trait in his personality go away.

• Self Reliant: Due to alot of the challenges he faced during his youth, how his powers were created during the course of his Shinigami and Vizard lifetime along with how hard he trains as a fighter; Zin has decided to become a very self reliant person in order to get things done. This is shown that sometimes during his training he only uses what power his own soul resonates rather then rely on Zanpukto or Inner Hollow Spirit. In this way he is able to better focus on what power he himself has so that he can make himself stronger, use the combined powers of his inner hollow and Zanpukto together and become an overall more powerful person because of it. Unlike what most people around him tend do is that they rely more on their POWERS then their own inner will and strength to get what they need done. He's even taken this motivation through the Vizard Corps as he has most eletric based user produce all the power the base needs, he has most water users or people with large scale teleporation techniques gather water from the forest, lake's and ocean's across the world, fitlers them and then uses it to feed all the other vizards in the base along with having water based Vizards create their own water to add to the mix. He even has others farm food, help do repairs to the base, create most materials and so on and so forth. Rarely does he even bother to help his own son train apart from sparring because he felt that during his training days he had to focus more on his inner self then those around him. Sure, he got help from time to time when it came to getting his inner Vizard, but he feels letting his son feel things out will get him to that level of strength where he is now. Letting him fall down, let life beat him down and standing up to become a stronger person because of all the trials and triblitions he has faced. This factor in Zin's personality may be what fuels his inner will even because after the events of the Ender Arc, he refused to rely on anyone else other then himself in order to get tasks done, to become a legendary fighter and fight amongst all his friends for future battles. For the past four hundred or so years Zin has been like this, and it seems like he'll stay like this until the end of his very existence comes one day; if he doesn't bring himself back from the dead with his stubborn ass.

• Alignment: Zin Yuudeshi, for the most part, is mostly seen fighting on the side of justice it seems. Always sending his troops to fight alongside the Gotei 13, helping with some of the problems on Earth caused by the Arrancar and Demon's, throwing away large chunks of yen to those who seem less fortunate then himself on the street and even trying to account for the lives of innocent people when in battle since he knows how strong his powers can get thanks to getting such a strong feeling for them, relying on himself and getting to know each of his spirits. Something that not even his brother really takes accounts for. So, in these aspects, you could say Zin is a fairly Good person. Though, in some cases, he has soon neutrality. Such as whenever there is drama between two Vizard Corps members. He doesn't care who started it, all that matters is figuring out a way to resolve the issue, getting each person to man up and apologize and then moving onward from whatever had happen. During his children's uprising, he also had this seem mentality. No matter who did what, all that mattered was manning up, forgetting it and apologizing to each other to make sure whatever they did , didn't happen again. Another trait to prove his neutrality at times is that he feels indifferent to even those in Demon World as he knows no one race can be comprised of hate. That would be like calling the entire human race a pack of angry, homicidal savages. Sure, there are a rotten few in the bunch that ruin it for everybody, but not every single human being can be that cruel. Though, he doesn't feel any real need to try and rescue them either as he tends to keep his distance away from there due to the fact his brother is one of their most wanted people. Thus, all in all, Zin Yuudeshi would most likely find himself on the neutral Good on the Alignment sector. He doesn't really have a real set goal most of the time, but he does his best to look out for those around him and the well being of others while trying to keep a neutral view on most people so he doesn't turn into a complete herofag and get sucked up into a bunch of bullshit like he's seen Ichigo and countless others get into. There is a thing called being too nice, after all, and Zin wishes to stray far away from being that type of person.

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Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Tesst
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Zin Yuudeshi is the son of Haruko Yuudeshi, a Captain in the Gotei 13, and Hideki Yuudeshi, a former captain of the Gotei 13. Growing up his family had real problems. Hideki and Zin's mother, Haruko, often had many physical confrontations in front of the family. Even having to have Zin's older brother, Tohru , step in and break up their fights. Nevertheless, though, once his father left the family they were quickly evicted out of their home and forced to the street for about 6 months.

In the course of those 6 months Zin and his family was forced to do a lot things to help his family survive. Each of his siblings had to run down to the local market and steal whatever food they could curry in their hands, shirt, pockets and bags. After getting sufficient food, they ran back to a homeless shelter their mother had build for the under a bridge overpass. And to make things worse, after a few months had past and Haruko ended up getting sick from an unknown illness and had to be hospitalized, while the kids were forced to stay at their makeshift homeless shelter and look out for one another. During this time, even though Zin was depressed and didn't know what was happening due to his youth, he still kept hope that things would get better over time. You had to keep a positive attitude up if you wanted something to change. If you constantly thought negatively, then you will constantly get negative results. That's just what Zin thought at the time.

And eventually...that wish came true.

Unknown to him at the time, Shadin had come across great powers. And he used these powers to earn his family more money so that they could pay off Haruko's medical bills and find a small apartment in a bad side of Karakura for them until they were able to get welfare. Then, after a few years had passed, they had come across a small house in that same area and eventually moved into that. And for awhile, it was alright. His mother was very strict, but Zin learned to live with it.

However, in 2007 Nero had kidnapped Shadin's family in order to lure him out since he heard Shadin possessed a powerful demon inside of him. During that time Zin, Revy and Haruko were kept inside of tubes for a few months until Shadin, with help from his friends, were able to save his family. But, after all that had happened, Shadin had to come clean about the spirit world. Shadin told his family everything about it, but kept his demon powers a secret still. Zin was surprised to hear all of this and even more surprised when Haruko revealed that she was a former captain. So after that, Shadin started teaching his siblings how to protect themselves with basic stuff and getting their spiritual awareness up. Nothing to major.

But when the war against Nero began in 2009, Shadin decided it was best to train Zin even further and have him discover his shinigami half. So, through rough training with Shadin and Urahara, Zin was able to discover his shinigami powers and was even able to learn Shikai. This made him strong enough to fend off some of Ender's warriors during the war with Ender. However, even after all that, Zin did not play a major role in that battle. He simply protected Karakura Town and left the bigger fights to the others since his powers didn't come that far. And it wouldn't be until a year later that he learned bankai and another two until he got a good control over it.

Meanwhile, during the time of peace, Zin received training from Captain Tsubine of the Gotei 13 through intense battles they had with one another. Eventually he picked up some moves from him, perfected his Kidō and got stronger through battle experience. Tsubine, however, became concerned for Zin's safety after he got word that demon world would be after everyone associated with Shadin in order to free Oni Chiita from his Shadin. So, with no other thoughts in mind, Tsubine suggested they hollowfied Zin. At first, Shadin was against it, but then realized his brother needed this edge in order to protect himself. When he finally agreed with Tsubine, they each went to Urahara with the Hoguyku Tsubine had mysteriously and performed a hollowfication process with Zin. It was a hard battle for him, but he eventually overcame his hollow and became stronger because of it.

After that, the rest is history. Zin encountered another fellow vizard named Sho who he met through a random fight his brother unintentionally set up. When the battle was over, these two became friends and Sho started teaching him sound attacks, unlocked Zin's recursion form, taught him how to better behave in battle and many other lessons. With all this power gathered, Zin then went to Loki Arjan and joined the Vizard corps and became Kidō Corps Leader.


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Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Relation
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Iori Sugiura:

Ravana Ichiro:

Colin Washi:

Midori Sugiura:

Misaiko Sugiura:

Shadin Yuudeshi:

Schrödinger Yuudeshi:

Hakai Chikara:

Genpaku Arishima:

Kin Iramasha:

Tsubine Zarkonheinz:

Kisuke Urahara:

Yoruichi Shihōin:

Ceon Clixx:

Clarie Clixx:



Last edited by [THEFROST] on Wed Jan 21, 2015 4:09 pm; edited 128 times in total
THEFROST
THEFROST
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Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Empty Re: Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character]

Sat Jun 19, 2010 7:02 pm
PREPARE YOURSELF TO STEP FORTH INTO THE KING'S THRONE AND ENTER HIS DEPTH


Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Image5777
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Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Help
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Eyes:

Hair:

Skin:

Body:

Outfit:
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Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Nometsu
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• Graceful: According to Zin, Nometsu seems like a very elegant and composed lady. She always seems to have such a radiant glow to her personality from what even Yomeshi gathers about her. Typically being so lady-like, so gentle, so royal like and just down to Earth in general. Neither of them can quite place their finger on why Nometsu seems like that apart from her appearance, but it doesn't bug Zin that he has such a bitching Zanpukto Spirit for a female. After all, would you rather spend all of your time with a hot, sweat, stinky male Zanpukto spirit? OR, would you rather have a fine, sexy, good smelling female for a Zanpukto Spirit to spend most of your time with throughout your ungodly lifespan? Heh, so Zin is very grateful for this trait in Nometsu. She even seems to just disregard some of Zin's cockiness at times, though there do reach points where she does call him out on it in such a polite matter that even Zin has no choice but to comply due to how relaxed, calm and nice she can be when in her graceful state. Ha, if she had been a bit more fiesty with him, though, Zin would probably end up brawling all over his inner world with Nometsu. Hell, she may not have even calmed Yomeshi down during some of his more angrier days while making his path to becoming more human within Zin.

However, that does not mean she doesn't get irritated from time to time. Especially when dealing with Zin's immature actions coupled together with Zin's inner hollow. She often finds herself on the short end of the stick when it comes to these two. It's hard to ever talk sense into them. Nometsu tries her best to guide Zin through the trials of life, but he only listens to her half of the time. Meanwhile, she is usually fighting his hollow side who barely listens to her wishes.

But when all three of their lives are threatened, these three will put aside their differences and use each of their abilities to destroy any threat.

Where it lives: Nometsu lives in a space of whiteness that she, the hollow or Zin can manipulate to look like whatever they wish. Meaning, that with her will, she can change it to look like a forest, a city, space or whatever other kind of setting.
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Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] What
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• Heat Barrier: Zin's sealed Zanpukto is nothing more then an immense sphere of energy that often radiates extreme amounts of heat from it. It encases Zin for about ten meters and has the ability to effect temperatures within a one hundred meter area's. Often times, though, Zin keeps it contained to fifty meters in order to look out for the well being of others. Within this range, however, he can easily escalate temperatures to nearly two thousand and fifty degrees Fahrenheit for the surrounding areas around him; very intense temperatures for anyone to be doing battle in. It would do harm to humans within a few minutes no less even. Not only that, but the barrier itself is capable of launching intense projectiles comprised of fire and heat in order to give Zin an offensive advantage while in his sealed state. Most of the time, simply by powering up, Zin is able to blow back most weaker opponents by this sheer heat and fire alone in order to weed out the weaklings inside any given group. From there, he is able to add this heat and fire to his punches, kicks, attacks and even forged weapons made up of fire. The shield, of course, can also protect him from various strikes by using his Reiryoku to solidify it and increase the heat to form a layer of protection around his body.

Along with all that, the heat barrier placed around his body can even melt certain objects that are caught within it's boundaries. This does not apply to most people, but applies to most objections, some attack's and some of the environment caught around him. Though, thanks to some of his personality, Zin tends to keep this part of his ability tame in order to help better protect those around him. He's seen just the kind of power an untamed ability can have due to past conflicts with his brother, Shadin Yuudeshi, and wishes to keep a better hold on his in return. Relying more on his inner self to do the finishing blows rather then his special techniques.

Heck, this even goes back t o how his Zanputko was even forged. Many years ago Zin had ultimately grown tired of carrying around an oversized Katanta. As such, he decided of his own will to eventually compress the blade into something much more portability then what he had once obtained from the day he was birthed into becoming a Shinigami. Thus, by his will, Nometsu's permission and some imagination, Zin decided to crush it into multiple pieces, convert what was left of it into a special energy and then transform that power into a field of energy around his entire body rather then a sword. Thus, those are the origins of how he was even able to do such a thing wit his Zanpukto.

Conversion: This is another ability his shield has. Since he has a complete mastery over heat/fire, Zin can easily manipulate ANY heat generated from an opponent, their attacks or anything else they use in order to suck it up into his barrier, make it stronger and then convert the energy he stole into different areas of strength for him. For example, Zin can take a cero point black, dismantle the explosion caused by it via draining it of it's fire and heat, placing a layer of Kidō around him to protect him from the shock waves and then proceeding to transfer that energy from the cero into his heat barrier, convert that into a usable energy for him to increase the intensity of his fire, the heat of his temperatures, physical strength, adding it's effects to his Kidō attacks and so on and so forth.

Zin even become to reach temperatures in the millions of degrees before he has to start backing off in terms of drawbacks. Once he reaches the upper hundreds of thousands, he begins to feel his body will begin to feel like it's decaying from the inside out. Eventually, when he hits the millions, this is where he will mainly fight with raw power alone. The absolute limit of this ability, in terms of hotness, is around ten million degrees Fahrenheit as he cannot become as hot as the sun. However, in most situations, it is VERY unlikely he'll even get to use a two quarters of this ability. As stated before, even his body has a point of how much heat it can endure. Therefore, more often then not, Zin will use this limit to deliver this intensity of heat into his attacks, making the general vicinity hotter, making his physical powers enhance and things of this nature. It's also reliant on his opponent or something external to give him the chance to suck up that much fire and heat.

On The Spot Kidō: This is quite possibly one of the most beneficial things Zin has obtained during his time as a Vizard. Essentially, OTSK (On The Spot Kidō), allows Zin to conjure up all sorts Kidō magic at any time he pleases. For instance, if someone were going to attack him with a lightning bolt? If Zin could perceive it, then he would go on to formulate a massive barrier in order to make an attempt at blocking the attack from touching him. Another display of this power? It's very possible for him to even effect the world around him through OTSK. Thus, all sorts of changes in physics could occur, illusionary techniques are very likely to be created and reality bending is quite possible to certain extents. Instances of these taking place on the battlefield would most likely be Zin being able to control kinetics in order to make an attempt at halting the speed of an object, warping reality in order to negate certain energies for temporary periods of time or creating some sort of false image in combat; such as if Zin had been successfully killed by the opponent, only to appear behind them to catch them off guard.

It's also worth noting that he can use most traditional types of Kidō, even those upwards of Level 99, without any sort of incantation. Meaning, that if he were to use a incantation? Chances are, their effects would be amplified in their destruction power. It's even entirely possible for Zin to simply use OTSK in order to perform these incantations mentally and have it apply all the same. Though, something like this wasn't easily achieved. Now, The first steps that were needed into reaching into this unforeseen level of Kidō? Immense training for beginners. Really. Zin notes that he needed to be put through putting an obscene amount of training over the years in order to reach a point of wielding such a power. This involved building up his energy reserves to sustain something like OTSK. Why is that?

Well, one of the first rules of On The Spot Kidō is that he can only perform Kidō that is within his power. For instance, it would not be possible for Zin to simply touch somebody, envision a Kidō that would automatically erase them from existence and walk off scotch free. This is because things of that caliber are simply not possible with OTSK; as it's more difficult to do swift kills like that for living beings. Now, if he were to try to conjure up a wave of energy that had the potential to destroy being on a spiritual level? That would be fair to OTSK because the opponent would have time to see it coming and can either react, dodge or try to counter in some way. In addition to that? OTSK is only limited to eight Kidō moves maximum per turn before Zin would be forced to stop using them for three posts. Thus, on average, Zin only uses perharps two to three OTSK based moves per turn. Not to mention, that if strained too far, it can begin to have physically side effects on Zin as well. Things such as headaches that break the efficiency of his Kidō could occur, vomiting of the blood if he forces something too extreme out at once, strain on his organs by pushing himself too far and even blacking out if too much stress gets into his brain.

This ability is also limited to a certain mile range before things get to be too risky for Zin. It's very possible for Zin to do this on a large scale, but he'd be putting alot on the line in order to make it happen. Say if he wanted a Kidō to cover an entire city? Sure, he could go ahead and do that, but it would be taxing an extreme amount of energy from him and the physical, mental and spiritual side effects would take it's tole on Zin and is something used as a last resort. Leaving him within a range of roughly a mile of where he feels comfortable expanding OTSK's effects; if it even goes that far. So, generally, it stays within one hundreds meters and expands based on the threat. Therefore, OTSK isn't without it's limits and why he prefers to simply rely on his other attributes first before using OTSK in a fight.

Additional Examples of How OTSK is Used

If Zin were to use his firepower alongside OTSK? It would be very possible for him, at the last moment, to possibly change it into a burst of ice with OTSK. All he would need to do is cover it in an additional layer of spiritual energy, apply OTSK's effects and conjure up a Kidō spell to convert fire to ice in order to surprise the opponent. And, in terms of enhancements? It's very possible for Zin to perform all sorts of bodily augmentations to himself, but it's only limited to x10 at absolute maximum. Not to mention he can only have three activated at a time.

• Hakuda User & Skilled Knowledge Of Combat: When not using either his own power or uniting his soul's strength with both Nometsu and Yomeshi, Zin has learned to depend on his fighting skill alone. From fighting school punks in the parking lot, to fighting some of the most powerful faction leaders in existence, Zin has learned a wide variety of physical type moves to more then hold his own in combat when not using Shinigami or Vizard powers. Over four hundred years of getting your ass kicked, kicking other people's asses, piercing your fist into the hearts of your opponents or getting a boot shoved up ass doesn't leave you without any type of combat experience. Throughout the course of his lengthy timeline Zin also acquired much knowledge about almost every race's weak points, pressure points, what blows to knock different elemental users out, how to deal with people who use energy attack's, spell users, Kidō users and just about any type of fighting style you can imagine. He understands very well the kind of people he'll be dealing with and is always training this Hakuda in order to meet those challenges should they arise and he himself is not able to use his full power. Zin figures he'll be weaken, but not completely defenceless like most other Shinigami should they be forced to fight without their powers or tools or any of that shit. Thus, when he DOES use his powers, heh, that makes him an even greater fighter then most typical Vizard or Shinigami because he can use this knowledge to his advantage during combat with all these upgrades to his body.

The Brawlers Fury: This is a Hakuda move Zin uses by first gathering up his inner strength. Taking whatever energy his own soul vibrates, moving it towards each fist and letting the energy pulsate for a bit. If there is any extra energy from his Shinigami and Vizard powers on standby mode while inside of his power, he will add each of their powers in order to make this attack even more devastating and powerful then before. In any case, Zin will then proceed to strike his opponents chest area, as close as he can to their heart, and then use his other fist to hopefully take a gab at the opponent's forehead. At this point, the intensity and impact of Zin's punch will vibrate within the opponent in order to firstly send shock waves of god awful pain surging throughout their body in order to shock and confuse them. Even if only one of these hits, it's still extremely painful. Next, with his opponent now dazed out with any luck, the vibration would circulate to every organ in their chest and every organ in their head. This would cause extreme dizziness to the opponent, extreme head pain, blurred vision, vomiting large amounts of blood, intense heart pain, shortening breath in their legs, possible closure of their lungs and even some of their teeth shattering on impact. And when all of those side effects have sunken into the opponent, a final burst of energy would redirect itself to the opponents chest and a sphere of light could be seen shining from within. All Zin would need to do, after one post in which this light would reveal itself, is hopefully get a good kick or punch in to finally let lose an explosion of his energy and their energy in one small blast that could send the opponent flying backwards and do damage to their chest muscles and arm muscles, making it harder to do stronger punches, their head and neck muscles would cause extreme pain to even move their head to the side; thus keeping them one a track mind and every bone in their body would be screaming in pain depending on the type of opponent Zin would be fighting.

Hell Stomp: This is a move Zin uses if he wants to shake things up a bit. By transferring energy from his own soul power into each of his legs, they will each begin to glow slightly. If there is any energy from the Shinigami and Vizard sides, he will also throw that into the mix in order to make this more intense then with his own power by himself. In any case, once Zin is ready, he'll then begin to stomp the ground below him as it will crack, crumble and fly upward in the air into a million pieces. At that point, he will then hurl himself upwards and start kicking, punching and headbutting hundreds of pieces of rubble towards his opponent at speeds reaching nearly four hundred miles per hour with enough impact to tear through even brick wall or explode upon impact if enough Reiyoku is engulfed into the objects Zin hits and his own limbs. The great thing about this move? Heh, it doesn't require a whole lot other then the physical movement, repeat stomping and extra Reiyoku or energy use if he wishes. He can repeat this move as many times as he wishes providing he has the stamina, health and endurance to do so. Usually this is a move he uses whenever he starts a battle or has alot of energy to spare.

Wonder Flick: This is a simple Hakuda move where Zin moves some of his own energy into his middle finger and thumbs on each of his hands. Once that step is done, he then proceeds to moving like a crafty witch and begins to put his speed to use. At which point, Zin should now be using Shunpo to rapidly move across the opponent's body in order to flick the center part of their neck along with sides of their neck, flicking the back of his opponents head, flicking the opponents forehead, flicking each of their wrist, flicking each nostril on their nose, flicking just under their chin, flicking their rib cage, pelvis, kneecaps and eventually their ankles. All of this should be rather painless to the opponent at the first and more often then not, they'd think Zin was fucking around instead of actually trying to hurt them. After about one post, the opponent would then begin to feel their head get heavier. Depending on their strength, they could even start to have internal bleeding that would require medical assistance along with fractures in the head. Next, the opponents vision could possibly flicker out, become extremely blurred or cross eyed. Not too long after that, the opponents nose would then begin to start bleeding, they could possibly end up vomiting large amounts of blood and feeling intense pain from their ribs and lungs, their throat would then begin to feel on fire and tighten up, their pelvis would weaken and eventually their legs may even give out and render them useless for two or three post. This is very simple move, but so very lethal since most tend to forget the power of channeling energy, finding pressure points or weaknesses on a body and being very sly about how they fight during combat.

Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Errr
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• Release Phrase: "Awaken From Slumber, Great Fire Goddess Nometsu!"

• Released Sword: Upon releasing his sword into it's Shikai State, an enormous blast of white fire will typically move outward to blow back any type of attack, opponent or hazard in his way. These flames can reach up to two thousand degree's Fahrenheit rather easily, albeit they only last for a good five or ten seconds. After that point, most of the flames that were once expanding away from Zin will be seen migrating to the front of him in order to forge a hilt first. The main color of this hilt will be white, with stripes of red spiralling across it. The instant this hilt is made, an intense vibration of white fire will then be seen coming from the hilt and being used as the blade itself. With the creation of his sword out of the way, this will signal the first half of the Shikai transformation for him. Be warned, he easily ditch the hilt of his Zanpukto and fight only with the white flames that generate it. He wanted it to be as portable as his Sealed State, thus over the years, he made some major modifications to his Shikai in order to adjust it to this form.

In any case, upon his Blade being forged, an intense aura of white and red light can be seen illuminating from Zin's body through any type of storm. It's something that can feel overbearing for most and it even has it's own area of extreme heat like his sealed state. If you were to approach Zin, and you weren't an ally or friend, you could possibly be burned alive as the temperatures around his body can reach upwards of six hundred degrees. Just by touching him in this state you could possibly scare your hand due to how hot Zin's body is. Zin even has the endurance to survive being thrown into lava with this overwhelming shield of light around him. So, with those facts in mind, that light isn't all just for show.

So, in the end, Zin's physical appearance does not change much apart from the immense glow generating from his body and new sword, but boy are you in for a whole another world of pain once he transforms. This is where Zin takes it up a damn good notch.
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Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Justice
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• Power Boost: Upon reaching his Shikai state, Zin will obviously have a greater boost in power then his base form. All of stamina, speed, defence, offence and energy abilities will be increased three fold in order to meet what is required of him in battle. This allows him to move and launch attack's much faster in Shikai, grants him the ability to withstand more attack's combined with that strong will of his, increase the amount of attack's he can perform overall and greatly increase his inner energy. So, needless to say, this is a pretty useful ability, albeit one of the more common Shikai abilities.

• Split: This ability in Zin's Shikai may seem pretty useless, but it's actually pretty useful. He can have nearly any part of his sword cut off and use the flames for himself. Not only that, but he can even have the parts that are split off merge with the environment around him and take control of that element, chemical or bits of reiatsu for two post. That means the separate pieces of his blade that he devices can control the wind, air, fire, water, oxygen, poison, radiation or whatever else is in the area can become manipulated by these blades. However, he can only utilize a four dozen of these blades at the same time if it is used for that purpose. And, the less blades he uses at the same time, the more powerful they become. The more blades he uses, the less powerful they would become.

  • • Plasma Storm: Zin can even create plasma by compressing the wind at high speeds in a single point when he uses his "Split" ability. If he is patient and waits for three post, he will have enough energy that would rival a Cero Osucas. Though, he would not be able to perform it again at that power for ten post and would have to wait five post in order to use Plasma Storm. He can also split up the plasma in order to shoot off multiple blast and for other purposes.


• Expansion: Expansion is one of Zin's signature trademark abilities while in Shikai state. Thanks to the fact that his Zanpukto blade is mostly comprised of both flames and Zin's own Reiryoku, he has extreme freedom to craft his weapon in almost any form he wishes. For example, Zin can easily expand the length of his blade in order to rapidly increase in size; making it's overall measurement to nearly twenty miles during extreme situations; and up to one mile in most average situations. He can also have large chunks of his blade detach from the Zanpukto in order to attack the opponent with his flames. A way he uses this is that by expanding his blade over an incoming horde of demon's, he can easily drop firebombs down on the people in order to get the edge on them. Though, like with most attack's, it requires Zin to use some of energy to make it happen.

Another way Zin uses expansion is by launching multiple or different Kidō spells from it. Thanks to being a master in Kidō, he can easily have Kidō be pin-pointed to the tip of his Zanpukto and launch an assault of Kidō on most of his opponents. The main drawbacks to this is that large-scale expansions usually requires him to use small bits of energy that can eventually add up if he intends to do it for long-range distances. It's also not possible for Zin to instantly have his blade expand in five miles; instead, he is only able to expand his blade for a maxium of two miles per post; adding two or three more miles to it per post depending on what the situation is. If it's a crisis mode, he'd have to give up some of his reiatsu in order to expand it to that twenty mile mark. Though, with the amount of energy Zin's body possesses, he seems to manage well with these drawbacks. After all, with that stubborn will of his, he tends to try and overcome anything that stands in his path; even a limitation.

• Extreme Endurance & Defence: This is one of Zin's trademark abilities in Shikai. In fact, it's probably one of his most talked about skills. During his youth and early Shinigami years, he partook in many various battles against some of the strongest people of those time periods. Many of them were brutal, taxing and pushed him to the limit time after time. Through fights with Misaiko and her Alter Form, clashing with Ender's Soldiers, intense brawls with old rivals such as Kilik and Iori, holding his own against Kuro Mikito despite being only a mere teenager and even going up against the entire Omisikudo at one point; all of this combat experience eventually began to mature his powers to that point where Zin grew an extreme tolerance for pain and a defence that would make even some of the most strongest brute strength characters get pissed off at his refusal to lay down and take a beating. No matter what type of blow, punch, attack, assault or ass kicking you give Zin, he will always try to pick himself from the ground, dust himself and keep fighting with all of his might.

From what he seems to gather, however, this is whole ability achieved through his entire body becoming more conditioned to taking a beating. He himself comments that he still has human blood ticking somewhere deep inside of his heart, and like most humans, you learn to adapt to harsh environments. Being constantly pushed to near death, bones broken, head crushed, limbs tossed to the side like rag dolls and constantly draining out his reiatsu through his past; Zin's body ultimately started to adjust itself to these types of harsh combat settings. Every single bone inside of his body became as tough as steel, making it very difficult to break them without putting a decent amount of effort into it. Adding to this insane defence is a layer of muscle with the same type of resistance as his bones. This adds protection against external threats in most cases and makes it very difficult to fight him on a physical level.

Another factor in Zin's insane defence is the fact that his skin has the same type of endurance as an Arrancar's Hierro. Yes, it is still possible to damage the outer layer of his body, but it's been corrected to not send as much pain to Zin's mind after becoming conditioned and hardened to it. Along with that, Zin himself has commented that the skin of his body usually takes the brute force of an attack more so then his inner workings. This is put in place so that the chance of a major injury happening internally is reduced by quite a large amount. Thus, if you find yourself wondering why there is only smoke coming from Zin's body as he is charging full strength ahead of you, you can credit the changes his body made in order to better adapt himself to combat defence.

This, as extreme as it is, does not cover his endurance, however. Zin's endurance was built over most of the difficult training he participated in at a young age, constantly trying to hold on for as long as possible during a fight thanks to his iron will and usually putting himself near the limit of his abilities. With all those factors in mind, just like with his defence,his body learned to adapt over the course of the past few hundred years. It's learned how to better utilize the flow of spiritual energy that comes from Zin, Nometsu and Yomeshi to the point where it's almost a breeze for him to make five back to back cero's without even breaking a sweat. That fact does not mean he will not tire out eventually or that he isn't draining himself, it just isn't that difficult for him to utilize that power at the best efficiently without tiring himself out instantly.

This endurance also leads over to how long Zin can hold his Shikai form. Even when he is beaten to a pulp, near the verge of collapse and his body is ready to call it quits, this endurance comes into play and allows Zin to continue fighting despite being so heavily injured. He's been through countless times before, so his body, in a sense, has gotten used to that feeling. The endurance also comes in handy when he is performing high-level Kidō attack's one after the other. His spiritual energy will drain just like with the cero's, but even when he is near weak level's and ready to pass out, Zin still retains the ability to perform higher level Kidō, albeit with incantations. It can become very dangerous to do so at this level as it can possibly damage his flow of spiritual pressure, cause unforeseen effects to his body and make him black out, but it's something that comes with the this ability Zin figures.

In any case, Zin's defence and endurance is nothing to be trifled with in combat.

• Fire Stomp: By transferring enough flames mixed together with his reiatsu towards either of his legs and slamming them into the ground below with enough force, Zin will cause a moderate explosion made of earth and rocks to attack his opponent inside of a area the size of a city block at first. However, that is not the point of this attack. When the carter has been created, the area within converts electrons into unstable destructive matter that is said to be in a state between particles and waves. He can use this ability to fire multiple beams of fire and electricity at once that rival the power of a Cero Oscuas when at full power and Grand Ray Cero's at moderate power and regular cero's when weakened. It can create a defensive shield that can melt/disintegrate steel, and supposedly this power even gives him the ability to turn into an intangible energy himself, allowing him to phase through attacks. It is so powerful, infact, that he needs to put a limiter in the form of a biological computer within his body that automatically stops this ability either through an internal source such as himself, or an external source hacking into his body. This is done so that he doesn't end up hurting himself. He also stores hundreds of these blasts inside the realm within his own personal Garatna that can disperse his laser shots into multiple ones.

  • Increased Attack Force: While within this area, most of Zin's energy attack, flames and Kidō moves are increased by three times. That means he can shoot off cero's, bala's and energy attack's with great force, speed and attack force without getting as tired as he would if he weren't inside of this chaotic area. Of course, it still relies on him having energy to actually create these attack's, but once they are out in this area, they are amplified in strength by Fire Stomp and can be very lethal. Mainly, he uses this effect to release long range attack's due to how short range the carter would be in combat. He also uses it to create many Kidō moves and mix them together with his attack's.

  • Overheat: While Zin stays within this radius where the carter has been made, he can extend it's influence to a three city block area. Together with his ability to control fire and heat, he can easily use the chaotic energy in the air in order to cause an explosion of heat that can melt buildings, objects, cars and even some people if they aren't careful. It can deflect multiple cero's, energy attack's and some elemental moves. Overheat even makes it possible to damage the area within the three city block's to the point where using most moves that require reishi very difficult to perform by causing critical destruction to the reishi in the air. It doesn't even cause damage to Zin's ability, as usually the will of this area will steal the reishi in the air and attach to his body as armour to sustain himself It will, however, usually come back after two or three post. In the end, after everything is said and down, an explosion of fire will usually erupt around Zin in every single direction that should lay waste to al large area and cause even more chaotic energy to fill the air for him to further utilize. This blast would be equal to an Arrancar releasing two Grand Ray Cero's at once. So, it's something not to play around with.

    Despite all the effects above, though, this ability does not come without a drawback. Upon releasing this wave of energy upon the area, Zin will become somewhat drained of spiritual pressure and will be seen sweating, panting and gritting his teeth usually. Most of his energy will typically come back after one post, though. It just leaves him somewhat exhausted due to how much power this attack has. This is not something for him to use when at low power and should be used whenever he is fresh or has moderate energy left in his body.


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Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Done
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The transition into Zin's Bankai State begins by him, of course, summoning a large amount of his spiritual energy from within. From there, he then adds Nometsu's own power into the stream in order to make his overall Bankai stronger then the average Shinigami due to the fact he has also trained his own soul to equal his Zanpukto Spirit in strength. Thus, when he first begins his transformation, an immense amount of white light can be seen engulfing him at first. During this process the light will eventually turn into extreme heat that can melt, burn and blow away a majority of things away from Zin as he is ascending towards Bankai. This is to prevent anyone from trying to harm him while making this transformation. It also paves the road for the first real changes to be seen in Zin to occur. While this immense fire is engulfing him, two wings will then sprout from Zin's back that are comprised of both he and Nometsu's fire along with their spiritual energy should anyone attempt to cancel these flames out.

Along with that, the flames will then begin to cover a majority of his upper body like a shield in some ways. It will start from his shoulders to his arms, covering his entire back, engulfing his hair and eventually a halo around 50 centimeters in diameter will emerge upon Zin's head that will have flame exhaust fanning from all sides to give it a more sinister look. When that last transformation is made, both of Zin's eyes will then become engulfed in a pure white light to signal that his Bankai has been activated and the entire area will begin to burn away in the presence of Zin should he choose to allow this to happen.

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Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Tes
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• Advanced Shikai Abilities: All of the abilities he previously used in Shikai have been amplified. That means he can extend most of their attack's to a border range, make them more powerful and more fast. This is truly deadly when it comes to Fire Stomp, Plasma Storm and Split.

• Indifference to pain: Yes, Zin does take damage during Bankai, but as apart of his Endurance ability, he does not seem to be phased by many physical attacks. If he notices it, he will simply shrug it off and keep fighting until he can find someone to heal it. However, if he took on major damage, such as a piercing to the chest or some type of head trama, he would most certainly feel it, but not to the fullest extend. Instead, his emotions would take over for a bit and he would go into a deep shock, but more often then not he will keep fighting until they rip every piece of his body off.

• Crafting: When in Bankai he can use the circle of flames to conjure up any type of weapon imaginable. He mainly uses twin Kanatna's, however. The circle of flames, along with the wings on his back, are also used for eyes. They automatically protect them if a threat is coming and he can't see it coming. Say for assistance there is a cero coming at him from behind, his wings will see it coming and alert the circle below his feet to immediately form a shield of fire around Zin to protect him from the attack.

• Fire Blood: In Bankai, Zin's entire blood is completely flammable. Both inside and out, Zin's blood is extremely hot to the touch. If you happen to slash him and his blood sprays on you, it is possible for that blood to burn off flesh, bone, organs, steel and even certain attack's. The same abilities his wings have that look out for Zin, also apply to his blood. They are constantly looking for poisons, nano-bots or anything else that would alter Zin's body and destroy the source before it becomes too big of an issue.

• Fire Armor: The armor that is placed around Zin's body is not just for show. This armor is meant to protect Zin from a large variety of attack's by tapping into Zin's spiritual energy as a source of fuel and then activating it's true ability which is one where it can turn a large amount of attacks on Zin into a fire that can either increase his strength for the whole thread OR be redirected at the opponent at a stronger rate of power. For example, if someone were to launch a cero at Zin, if it were to hit any part of his armor it could be manipulated by the armor, hijacked from control of the opponent and then converted into fire. This can apply for Kidō attacks, energy attacks, certain demon spells, Chaos Moves and things of that nature. If someone were to physically attack Zin, the armor would attempt to simply send an equal amount of force back at them in order to lower the damage against Zin.

Though, like with most abilities of this caliber, it has it's drawback. The armor is only active in it's consumption ability when Zin has at least fifty percent of his power to support it. Meaning, if it dips below that, it will begin to weaken until it will become useless at around 40% of his power. Along with that, the armor can only take so much energy before it becomes unstable and Zin needs to fend for himself. However, with Zin's will, he isn't even sure how much of this he can endure. The Fire Armor can also only protect Zin from the area's he has it covered. Meaning that other parts of his body that are exposed can be made vulnerable.

• Unmoving Will State: This is a new skill that Zin learns upon activating Bankai. You see, over the years, Zin's will has grown so strong that it gotten to the point where it has manifested itself in the shape of that flaming halo above his head. While that Halo is active and on the field, it is able to sometimes negate other powers based on the height of his will power. For example, if someone were to attempt to shatter Zin's Soul Chain via a sealing technique, he could possibly have the halo above him forge a force field around himself in order to reject the outer the seal and then create another field within himself to repel that energy out so long as he keeps his focus in tact and has enough energy to spare. In fact, this ability can even be taken to a higher level and even possibly negate the effects of Burning Star, The Force of Death and even Life Energy itself in order to ensure that Zin is protected. So long as his will to live is in tact, the power within is great and the circumstances allow, Zin can repeat this ability for a majority of the challenges that come his way.

The Unmoving Will is so strong, in fact, it can even apply it's force to alter the events for Zin. For example, if Zin was fighting against the likes of Kenpachi and was out matched physically, if he activated The Unmoving Will State, it's force would attempt to crave through Kenpachi's defenses and offenses two times in a row for each time he activates it. So, for example, two times per post Zin could attempt to overpower Kenpachi with The Unmoving Will State. However, if he chooses to use it like this, there is a two post cool down before he can try and use it. If you need an easier example to understand, Zin is basically overriding reality itself in a way by his will power actually being converted into a force of energy that bends the reality around him to increase the odds of Zin having more successful damage during his fights.

However, like any great power, it comes with it's fair share of drawbacks. Zin can only negate or reject a maximum of two abilities at a time. Meaning, he cannot block out three special attacks at the same time. Along with that, every time he cancels out an attack, it drains a good chunk of his energy. If he doesn't monitor himself with it, he can eventually end up causing harm to his own body, losing strength rapidly and eventually descending from his Bankai. This has no real cooldown due to the fact he can only negate two moves at a time per post and should he try to go beyond that, he'll eventually end up draining himself. And, along with all that, he must always keep his will and desire to live up during fights. For, if his will should even waver slightly, the effects of this move can be greatly weakened during combat.



Last edited by [THEFROST] on Tue Dec 18, 2012 12:20 am; edited 28 times in total


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Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Wut2
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• Hair: Yomeshi's hair is about as long as Zin's hair, give or take a few inches off the top. Such as his Shinigami partner, the length of his hair well goes past his upper back; making for some extremely long hair. However, unlike him, most of Yomeshi's hair is actually white due to his hollow nature. And, this is where Zin actually attained that white streak of hair on his head. It's a symbol in a sense of how they are connected to one another and how close they have bonded as Shinigami and Hollow; something not seen in the world before. So, as you can probably guess, starting on the top part of Yomeshi's hair, he has a long streak of black hair such as Zin has a long streak of white hair to represent Zin's power over him.

• Eyes: Each of Yomeshi's eyes really stand out from the crowd thanks in part to them being completely white in colour. He has no pupils, iris or any of that mess; there is only a gaping hole of whiteness in Yomeshi's eyes that allows him to have a broader range of vision. Meaning, he can see for longer distances, has a much larger view of the area then most other people and by looks alone, he'd freak alot of people out. There also appear to be a few white coloured cracks around Yomeshi's eyes. From what Yomeshi can guess, those may be put in place to represent the last bit of his hollow nature gradually fading away with the rest of him. Other then that, he has no clue what they are there for or if they'll ever go away. He just knows his entire face would probably make children shitbricks and would have fun toying with them with this fact in mind about his facial appearance.

• Skin: Skin is a very dominating trait in Yomeshi's overall appearance, being an inner hollow and everything. Unlike most Vizard's hollowfied versions of themselves, Yomeshi actually has human like skin. In fact, it almost looks like Zin's skin-tone, albeit a few shades lighter then him. This may be due to the fact that both Zin and Yomeshi have a pretty good relationship with one another and as such he started to take on more human characteristics over years; as, during the beginning of their relationship, Yomeshi looked like an inverted Zin like most inner hollow did. But, as time went on and they began to work together, he gradually became more human like until one day he finally looked almost humanoid. It doesn't bother Yomeshi much since he has never gotten the chance to meet other types of Hollow or Arrancar, and the ones he has met while in control of Zin, were nothing more then a bunch of maggots, scum and cowards. So he figures it might actually be a good thing to set him apart from the crowd of worthless hollow.

• Claws: This is another feature about Yomeshi that sets him apart from Zin. On each of his hands, Yomeshi has five inch claws that extend from each of his finger tips. Every claw is black in color to represent Zin's power once again and are extremely sharp to the touch. For example, if Yomeshi were to use these claws in battle, he could easily slash through most brick, metals and even some attack's in order to reach his opponent, cause critical damage or even defend himself due to their strong endurance. And, due to these claws being so deadly, Yomeshi has learned to retract them at will and only make them as long as the human finger nail. After all, you can't go running around with a set of powerful claws like that; you might even end up hurting yourself in the long run. Imagine stabbing yourself in the gut by accident with your own claw, ouch!
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Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Untitled-29
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• Chilled: After realizing it serves him no purpose to kill Zin Yuudeshi after their many decades of fighting, Yomeshi eventually began to settle his nerves, chill out and eventually relax. Now'a'days, he is often seen taking it easy around Zin's inner world by spending the day napping, swimming, chatting casually with Nometsu about current events or just day dreaming. Compared to most inner hollow's, Yomeshi seems a bit tame in his personality and isn't hellbent on killing the Shinigami host. Something, which in most of the world's history, has never really been seen in a hollow. Sure, at the start, Yomeshi wanted Zin's guts splattered all over the pavement, his soul devoured and his powers combined with his own hollow spirit; but eventually he found no point in doing it and decided to try Zin's way and team up with one another in order to make themselves stronger, ensure survival and a longer life. So, at times, Yomeshi typically believes the odds of them all living are better when working as a team rather then going solo; thus he uses that reasoning to explain why he is on such good terms with Zin and his Zanpukto Spirit; even though he has even been seen acting a bit friendlier towards them.

• Intense In Battle: No matter if it's training, sparring or actual combat; Yomeshi's inner hollow nature will spark up and start fighting like a mad man. However, he seems to have been able to suppress it some in order to make it a better driven outlet for his species aggression. For example, whenever in combat, Yomeshi typically feels the urge to scream, yell, cuss and in general act like a total fucking nut. Instead of doing that, however, he reflects these actions in his attack. Making powerful physical blows to his opponent, using his primal nature to increase his speed, doing multiple attack's at once and just being relentless in battle and never giving his opponent a chance to recover. Even if he has been injured, Yomeshi will not let up in his assault until the opponent has fallen over in front of him and he has been declared victor of the battle. Thus, he doesn't consider this a bad thing about his personality, just something to give him the edge in battle and keep up with that bastard's, Zin Yuudeshi's, insane will power.

• Bond: Rather he wants to admit it or not, over the years he, Zin and Nometsu have stopped fighting against one other, he has gradually started to become fond of them and unique little trio they form. Honestly, it's not every day you see a Shinigami, Zanpukto Spirit and Hollow working together on the same side and not ripping each others throats out. Therefore, he has started to treat them more like friends then team mates even. It confuses him at times since he is their mortal enemy, but at other times he figures it's best to ignore it. After all, he's seen what happens to most other hollow who think that way. Maybe it is in his best interest to set himself apart from the crowd; if only to ensure his survival like he repeats to himself everyday. Yomeshi seriously doubts he'd ever tell those two that because it's something that just can't be helped in his mind.
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Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Teteee
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Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] 2n6ar1w

• Hollow Mask: Unlike Ichigo's early transformations with the hollow mask, Zin has much more control, balance and feeling of his overall mask. What this means is that he is able to use his own power, Nometsu's Power AND Yomeshi's power at once by the time this hollow mask is dawned. With their bond strong, their power great and Zin's will damn near unbreakable, he is able to keep his mask on for a whooping thirty post in any given thread; sometimes even forcing himself to keep it on well into the upper forties or low fifties. This unity also hollows him a few other abilities that will be listed below.

Switching Spirits: Thanks to how well Zin, Nometsu and Yomeshi get along with each other, they are all able to switch who has control over Zin's body at any given moment. So, you may be fighting Zin himself one minute, but if he feels he needs to switch it up, Nometsu or Yomeshi can instantly take control of his body. This would most likely heal all his wounds, give him a new stamina, more energy to work up and would be like fighting a fresh new fighter. The catch? Despite being able to switch like this, each spirit that is in control and takes damage will still have that damage should they swap places again. So for example, if Zin takes a critical hit, switches places with Nometsu for a bit and then comes back to the battlefield, he'll still have that damage earlier, but at least he'll have time to rest up and get his head in the game. The same goes for Yomeshi and Nometsu

Tri-Echo: Unlike most other Vizards, when Zin dawns his mask both his inner hollow AND Zanpukto Spirit fuse together in order to form one stronger soul. As a result, Zin's voice has a larger echo effect to it then most other Vizard as it is like three people talking at the same time. However, at times, Zin has been seen to control it and let only dual or solo speaking take place between himself, Nometsu or Yomeshi at times. In battle, though, he really isn't focused on how his voice sounds, he is only concerned about how much damage they can possibly do to the other opponent with their power. And, on that note, they also attain a new ability to create a terrifying sound wave against most opponents with their soul wavelengths fused together. So, whenever Zin roars in this state, it is not that difficult for him to blow back opponents, destroy surroundings up to a two hundred meter area and overwhelm others in the area with the initial amount of reitsu created from these three going out on the attack.

Mask Shielding: Together with Zin's will, endurance and defense placed together with the powers from his Zanpukto Spirit and Inner Hollow; most bodily harm can seemingly be ignored by Zin whenever his mask happens to be dawned on, as demonstrated by Zin taking serious critical hits in battle and still trying his best to keep the fight going. The Hollow mask can only be maintained for a certain period before its effects wear off: though as stated before, Zin can hold his mask on for relatively long periods of time compared to most other Vizards; even those in his own tier.

• Cero: Just like all other Vizards, Zin gains access to the ability to fire off cero's at his opponent like most Arrancar and Hollow's are able to, create his own customized cero's and adjust this ability to any way he sees fit. As far as the regular cero from Zin appears, they are both typically white and red in color to represent both him and his inner hollow working together to wipe the floor with their opponents. What makes them better then the average cero is the combined strength of Nometsu, Yomeshi and Zin being used in order to triple it's strength, power and speed; although it NOWHERE near faster then his bala's, it's still pretty large and difficult to avoid at times.

Bala: Unlike most other Arrancar or Vizard's, Zin's Bala's are both white and red in color to represent both him and his inner hollow working together to wipe the floor with their opponents. Along with that, thanks to Nometsu, Yomeshi and Zin working together; the overall strength and speed between these indivuals can be cause all bala's to be fired off at an incredibility fast rate of speed; more so then the average bala already is thanks to sacrificing strength for speed. That, however, isn't the only thing that sets Zin's bala's apart from the crowd. Thanks to his abilities being heavily related to fire, he can even melt, burn or fuse objects together with his bala's. Per post, Zin can possibly fire off a thousand bala's at once.

Burning Cero: Zin has the ability to combine the flames from his Shikai or bankai and combine them with his cero in order to create a cero encased in fire in order to deal more damage to his opponent. If enough power is gathered within two post, Zin can even melt particles by heating particles which would allow them to have energy in order to move them much faster and more freely until a beam-like state (6th state of matter) in the which particles are completely free and isolated from each other flying at very high speeds in the vast void of space.

Surprise Cero: By summoning a small bit of his inner hollow's energy the size of a piece of gum, Zin slyly tosses it in the air of some place with tons of Reiyoku such as the Soul Society or Karakura Central. From there, it begins to gather strength over a one post period from a one hundred meter radius in every direction. Then, when it's ready, it will unleash an explosion that expands for one hundred fifty meters that gained it's power from all the energy in the area. In total, Zin can do about five of these per post with a two post cooldown due to how little energy it uses and the fact it's dependent on the air around them having Reiyoku in it. If it doesn't have that, Zin can't even use this technique. So think of it as a Quincy-Type Cero and a nasty little surprise attack for his opponents to deal with. This can also be taken to a Grand Ray Cero level if it is given two or three post to gather energy as well and the expansion can go up to two hundred fifty meters, though Zin must give up a bit more energy and have some patience for this move to be completed.

• Enhanced Speed: Just like all other Vizards, Zin gets an intense increase in his overall speed upon dawning his hollow mask. Though, unlike others of his race, this speed is multiplied by three times thanks to his own power, Nometsu's AND Yomeshi's working together. Most Vizards typically only use their own strength along with the inner hollow, but most seem to forget about uniting their Zanpukto Spirit into the mix in order to achieve a more pure transformation. This results in much faster attack's from Zin, much faster cero's being formed and launched and just great speed in general.

Sonído: is the Arrancar equivalent of the Shinigami Flash Steps and the Quincy Hirenkyaku; it allows the user to travel at incredibly high speeds for short distances. Use of Sonído is punctuated by a brief static sound, in contrast to the "swish" sound caused by Flash Steps. By combining this with Shunpo, Zin is able to increase his speed by two fold; on top of the triple speed he attains from his own power, Nometsu's and Yomeshi's power all being combined and fused into one spirit whenever he dawns his hollow mask during combat. Thus, this allows him great speed advantages for whenever he activates both of these moves in order to sometimes move even undetected by certain camera's, techniques and machines. It's nothing like his brother, Shadin Yuudeshi's speed, but it gets the job done and is pretty impressive on it's own for a hybrid technique.

Pasar: Thanks to his unity, Zin has even figured out a way to advance the Arrancar's own technique even better then they could. By focusing his reitsu into his feet, using both his flash step and Soindo and thinking of a location; Zin can have short spurts of teleporation while on the field during combat. No, this CANNOT be used for long or mid ranged because it's prime use is for mulitple short-term teleporations within a area the size of one or two city blocks in order to evade attack's, find places to hide and get the edge on his opponent. Though, it is possible to use his advanced Soindo and Pasar in order to high-tail it out of certain area's quickly by using a fast combination of both at the same time. It just requires that he has enough energy to supply this move, his mask is in effect and his legs aren't damaged badly. It may take some training to even attempt to get it to mid-range, but that's something Zin has proven to overcome time and time again with most of his abilities and limitations. For now, however, it's only able to be used for short-term purposes only.

• Enhanced Strength: Yet again, like most other vizards of his caliber , Zin tends to get a massive increase in raw physical strength. It's very dramatic compared to even his Sealed or Shikai state due to the fact Zin is not a person for using immense strength. For example, a simple punch to the face from Zin can result in a Gillian class Menos mask being shattered all over the Earth below them and it's impact being felt all the way to the core of it's body; thus often killing it one foul blow in most cases. Not only that, but thanks to the unified strength of Zin, Nometsu and Yomeshi; he gains an additional amount of strength from these two in order to triple his overall strength compared to his Shikai State by itself. So, when Zin's mask is dawned, he can turn into quite the physical fighter at times.

Enhanced Hakuda: With the addition of this enhanced strength uniting the soul power from Nometsu, Yomeshi and himself, Zin has further improved his Hakuda by leaps and bounds with this increased brute strength. This means most physical attacks that come from Zin will be tripled on top of the enhancement he gets from transcending into Shikai. So, should he ever go into his Masked state and Shikai at the same time, Zin can attain a strenth level that is five times stronger then in his base form. Together with some decent to advanced knowledge of Hakuda moves, learning how to street fight in his youth with his brother, relying on his own powers during his training sessions and getting more power overall, when Zin gets this enhanced strength, fighting him on a physical level is gonna get alot tougher and he'll have alot more techniques up his sleeve in order to surprise his opponents with his new found strength. It's even possible for him to lift a fully loaded SUV without much effort and hurl it like a toy at an opponent. So Zin's physical strength in his masked state isn't anything to be trifled with.


• Garganta: Garganta is how Arrancar and Menos-class Hollows move to and from Hueco Mundo. Zin, however, was able to take his to a much deeper level. Through various training sessions over the years, he eventually learned how to summon a Garganta at break-neck speeds. After perfecting this nifty little trick some after a period of time, he was even able to summon a Garganta in under two seconds flat, albeit smaller then regular ones. Not too long after that milestone, Zin soon began learning how to summon smaller Garganta's in order to better defend himself against his opponents. It's very possible for him to create one Garganta that devours an opponents attack, then forge another that redirects the opponents attack right back at them. This type of mastery over the Garganta was something that really set Zin apart from the other Vizards as no one had even bothered with trying to make something out of this seemingly useless technique.

So, since this was unexplored terrority for most, Zin soon went on thanks to get assistance from his team researchers and large funds from The Vizard Corp in order to be able to create and connect his own dimensions so that he could store items in different dimensions, hide or escape to realms he created in the vast nothingness within the Garganta or even seal people within the black void of a Garganta until he would be ready to release them. Thus, it goes without saying this is one nasty mastery Zin has under his belt. Better watch out whenever in combat with Zin; you may just end up getting sucked into one of these yourself

So, it goes without saying Zin has really learned how to perfect this technique.

• Negación (Vizard Version): Negacion are energy fields that are typically used to rescue fellow Hollows. However, Zin has pioneered a new version of this technique in order to aid his fellow Vizards. Negación fields surround a target in a square beam of light that isolates the target from the dimension they are currently in, making it impossible to harm them for the duration that they are summoned. The field then pulls the target towards the cybernetic meno's that create field thanks to research from The Vizard Corps. And just like the Espada, most Vizard Corps Commanders have a special sphere-like device that will help them in order to simulate the Vizard Negación fields, which are used to punish their subordinates if necessary. The sphere, when used on a subject, traps them in an alternate dimension in which escape is extremely difficult; however, this assumes it is being used as intended. More powerful Vizards, namely The Commanders of the Vizard Corps and The Monsuta themselves, can escape given enough time.

• Hierro: This technique is very logical for Zin considering the fact that one of his mean powers are his strength will and the ability to take a nice ass kicking through the periods in his youth where he was creating and horning his powers. In fact, this was one of the first things Yomeshi granted Zin to use after watching him for the past four hundred years or so. He's seen, ever since his teenager years, how strong Zin was when it came to endurance, will power and defence. Therefore, with this hierro upgrade in Vizard Form, he gains an additional layer of defence that makes it even tougher to pierce through Zin's thick layer of skin and might. So, together with Nometsu and Yomeshi, Zin's defence it probably three times as stronger like most of his abilities when all three of their souls are fused. Add that together with his Shikai and natural abilities, and oh boy, do you get a powerful defence ability. Even those on Zin's tier can sometimes find it hard to attack him whenever his vizard state is active.

• Efficiency: Most Hollow absorb spiritual Power (Reiryoku) from their surroundings, or ingest it from spiritual biengs, while shinigami produce their own natural spiritual Power, some of which is then wasted, or leaked out. By combining these two properties, Zin is able to reabsorb the spiritual Power that he himself give soff, making most techniques much more efficient. However, Zin takes this a step further by feeding off the individual power he himself, Nometsu and Yomeshi create in order to triple the amount of Reiryoku he has; thus increasing most of his attack's power by up to four times should he able to suck up enough Reiryoku from the surrounding area's or by those willing to give him their energy.

• Power Augmentation: From the moment Zin had attained his Hollow Mask, he was granted access to an additional and separate source of power, in addition to the Shinigami powers one already possesses. The accumulation of both powers together greatly augments the powers of the Vizard beyond what a Shinigami and/or Hollow alone would be capable of. Though, like most of his other Vizard abilities, Zin takes this another step further by adding Nometsu's own power into the mix. For, you see, over the years Zin has started to pave his way into power to the point where if he and Nometsu had spilt, he'd still have his own separate source of power. Therefore, with all three of them working together, Zin's strength is essentiallly tripled with three sources of power being generated from this body.

• Pesquisa: Zin is a VERY rare case in which this is a natural skill. As most know, Pesquisa is the Arrancar equivalent of the Shinigami ability to sense Spiritual Pressure. It functions very similarly to sonar, but mixed together with Zin's ability to sense spiritual pressures, it's very easy for Zin to track powers for miles and miles away; sometimes in even different cities and he is able to pin-point the locations of powers if he has felt it before and they are in the same dimension as him. Now, how did he acquire this technique? Well, After attaining the kind of bond he has with his inner hollow when they stopped trying to kill each other and focused on increasing the odds of living to see another day, Yomeshi eventually he began to show how to use a Pesquisa whenever his Mask is dawned. Since, this is the only time where he can use most hollow techniques. After just a few training sessions, he eventually learned how to use a Persuisa properly and learned to use it's pin-point precision in order to sometimes track his opponents exact locations sometimes during battle or whenever he is searching for a wanted criminal of some sort. Though, you must remember, it's only able to be done whenever he is in his masked state. Any other time, Zin CANNOT use this technique and any attempt to do so will only result in failure.

Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] 2232
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• Appearance: When Zin enters his Resurrección form his mask becomes engulfed in white flames, while the part the mask that covers his eyes are consumed by red flames. After that, his hair becomes somewhat longer as it reaches down to his upper back and usually turns red. His skin also turns white with symbols covered in red flame all over his body. After that point, his height also increases to about six foot four, a ring of red fire appears on each of his wrist and ankles, he grows claws on both his hands and feet and his voice becomes more hollowfied.
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Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] 2323232
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• Enhancements: As far as abilities go, once he goes into this form he has the ability to shoot off both bala's and cero's at a much faster rate, while enahcing his speed by performing Sonido and Flash step at the same time to make himself much faster and his overall power is dramatically more ferocious then before. All of his abilities, attack's and racial powers are increased.

• Light Binder: Light Binder is an ability which allows Zin to distort light around him, giving him the ability to confuse his opponents and make them lose their sense of distance and focus. Say if you were going in to attack Zin, all he would do in order to cut down his chances of slashes was to distort the light around his body and hopefully make you lose your sense of distance. That is, if you rely mostly on vision. People who have alternative means of tracking can easily overcome this ability.

• Screech Blast: By simply howling, Zin can produce a devastating burst of that sound that can deafen ear, shatter anything from glass, to building and, to one extreme, a person even. If you are not careful, it is possible to lose limbs, sustain serious injury or lose consciousness from taking a direct hit from this sound blast.

• Flame Burst: Flame Burst is activated once Zin says the name of this technique very quickly. After that point, Zin's entire body will become engulfed in red flames; giving him a sinister appearance. Though, it simply singals the sharp increase in his power.When Zin uses this technique his reitsu based level, as well as their strength, speed, and senses, greatly increases for two post to that of a 0-2+. Not only that, but all attack's done in this form are nearly 80% stronger then before.

The technique however has its substantial flaws, such as if Zin multiplies his reitsu base is too high or too quickly, the uprise of spiritual pressure could easily obliterate him, or severely damage his body.

• Super Nova: By gathering all types of heat and fire for two post, Zin will be able to activate a deadly attack called Supa Nova. If the energy is allowed to be collected, it will be formed into a massive ball of fire above the battlefield that will cause a brief eclipse. When it is ready, the fireball will shine a light so bright that it has the ability to blind people and then it will explode. However, it will not be an ordinary explosion. The sound alone will be so loud that it is possibly to damage your nervous system, hearing and even bones if you are caught close enough within the blast. Not only that, but once the blast has taken form, there will nothing but burning, red fire across a mile wide area.

Within this area, thousands upon thousands of miniature fireballs will be released onto to the opponent along with multiple explosions of thunder to damage their body even more. When the blast is near it's final stage, it will then take the shape of a vortex and take flight towards the sky. From there, it will suck up all the energy it created and any more avaible energy in the area to create another violent explosion that will have triple the amount of fireballs, thunder and even some electricity.

After that point, there will be nothing but a thick ash that will attempt to clog the opponents body and the air temperature across the entire thread will raise to 190 degrees Fahrenheit until the battle is over.

• High Speed Regeneration: In this form, Zin has the ability to easily replace limbs, deep cuts and cuts to his body. However, he cannot restore his reitsu, cure fatigue or do anything against any internal damages.

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Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Asdsadsa-1
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• Apperance: When Zin enters his Hollow Form, his mask becomes engulfed in black flames, while the part the mask that covers his eyes are consumed by white flames. His mask also grows two sets of horns that are vertical. After that, his hair becomes somewhat longer as it reaches down to his upper back and usually turns white. His skin also turns black with symbols covered in white flame all over his body. Then His height also increases to about 6'7, spikes made out of red and white fire appears on each of his wrist and ankles, and finally he grows a set of claws on both his hands and feet along with his voice becoming more hollowfied such as with Ichigo.

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Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Experi
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• Vast Spiritual Power: Hollow Zin has a remarkable amount of energy, equal to or perhaps greater than Zin's. This is simply due to the fact he is stealing energy from Zin, Nometsu, Himself and the surroundings around him.

• Enhanced Spiritual Power: Hollow Zin's reiatsu is so intense that it can easily suffocate, burn, melt and even kill other character just by being in the general vicinity of his released form. If you do not have some sort of protection against this, it is best you stand away from wherever Hollow Zin is fighting.

• High Speed Regeneration: In this form, Zin has the ability to easily replace limbs, deep cuts and cuts to his body. However, he cannot restore his reitsu, cure fatigue or do anything against any internal damages.

• Hyper-Speed Combat: Unlike Zin, Hollow Zin is capable of creating sort feats of hyper speed that rivals his own brothers. This is only possible, however, for two post with a two post cool down. However, during this time, he will be moving at the speeds of nearly five hundred miles per hour.

• Enhanced Mask Duration: Furthermore, the fact that all of his energy is his own means that usage of his mask doesn't waste as much spiritual energy as when Zin is control at that point of activation; thus allowing him to use his Vizard powers at a much longer duration than Zin ever could. (Which is around 40 post)

• Immense Durability: Hollow Zin's durability is greatly increased in this form. He is able to withstand several large explosions in his battle in any given battle at close range with no visible damage done to him. The only time the damage is seen is whenever Hollow Zin transforms back to normal. Then, the try scars of battle will show themselves. So yes, Zin does take damage, but it is not noticeable in this form unless it is serious.

• Dragon Burst: Whenever you make slash that makes content on any part of Hollow Zin's upper body area and spills blood, almost instantly a giant dragon head the size of a trash compactor will emerge. This dragon, made of Hollow Zin's boling hot blood, will attempt to swallow the opponent and explode in a massive fireball that can cause fourth and third degree burns.

• Burakkuhōru: Burakkuhōru is an extremely dangerous cero that is equal in power to a Cero Oscuras. When fired, it looks similar in color as a black hole. The Cero has a very dense texture of darkness consming it that some in battle would not believe this attack is even a cero. But they would be dead wrong. When this cero explodes, an entire half mile area will become consumed within darkness along with mass destruction happening in the process.

From that point, no light will be able to be seen for two post unless someone overpowers it. During this time period, multiple blasts of darkness with energy similiar to a cero will be fired at the target until they are damaged hopefully. Finally, after the first post is over, a layer of darkness will begin to converge on the target and hopefully consume their body. If it does that, it will cover their body in Fourth and third degree burns. (Third being able to extend through entire dermis and Fourth extending through skin, subcutaneous tissue and into underlying muscle and bone)

If that also happens, the darkness will even attempt to permanently disable their vision by burning out their eye sockets, cut off all vocal abilties by burning the vocal cord and disable all hearing by burning the ear drums. All of which would only be replaceable if they underwent serious surgery. But during that time, they would have no idea where they would be unless someone else was there.

The drawbacks of this attack, however, are that the damage on Zin's own body will great. However, during this state, he will not notice it until he back to normal. When he goes to regular state, there is a chance for him to break bones, damage organs and even faint. This attack also uses up a large amount of reitsu and can make Zin back away for a few posts until his reitsu returns.

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Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] MAGIC
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The Hidden Star: Due to his own special Garganta that allows him to connect multiple worlds and create his own, sometime during the past he was able to start gradually gathering his own flames from his Zanpukto and Plasma from his Plasma Storm technique in Shikai until he eventually transformed a large amount of that energy into one massive star that is constantly being fed fire, energy and plasma from alternative sources now such as flames generated through a set of mindless clones that constantly surround the sun and produce nothing but flames, fire users from the Vizard Corps donating energy and large amounts of plasma dumped off every now and again in this realm. So, that nails down the source. What Zin uses this star for is mostly in battle. Thanks to his ability to open multiple Garganta of any sides, he will usually have very thin waves of fire extend from his wings into a Garganta in order to hyper charge his fire and plasma type abilities. Sometimes he may even turn this resource into energy for other attacks to help him during battle until he is cut off from it.

The Final Hogyoku: Two Hōgyoku are known to exist, the first invented by Sōsuke Aizen, and the other by Kisuke Urahara. Ultimately, Aizen presents to his orb that of the latter's, forming a single Hōgyoku. During his final fight, it's persumed that the Hogyoku had died with him during the Platinum Hearts Timeline. However, Tsubine Zanifir von Zarkonheinz III had been able to maintain possession of the 2nd. After witnessing various training sessions with Zin Yuudeshi when he was beginning to grow in power, he figured he would become best suited to be it's master and entrusted it's usage to him.

The Final Hogyoku's Abilities

Overbearing Power: After a few test experiments, Zin had realized that the Hogyoku did indeed possess an extreme amount of power. Power so intense that he did indeed confirm that this was something that could barely be classfied as energy, reitsu or anything of the sort. It felt as if his entire core, his entire being and the very essence of who he was was being altered, enhanced and made into a force that could quite possibly rival against Truth or Touketsu if the time came for it. In fact, even with his strong amounts of will, Zin still noted that it felt as if the Hogyoku was eons stronger then himself; even with Nometsu, his Zanpukto spirit, and Yomeshi, his inner hollow, helping him out to maintain the extreme amounts of pressure that occured within Zin's body. Moreover, he goes on to say that if he were any weaker then he was now or lacked the willpower to maintain himself and the gem, it would most likely overpower him and infuse his soul into The Hogyoku's being. That is how powerful Zin believes it has become during it's time as his weapon and why he is so cautious about using it.

Desire Materialization: During Zin's experiments with the Hogyoku's power, he also confirmed that it did indeed have the power to bring his desires into materialization with it's vast power. From the training session he has performed in private with this gem, he has noted that it gave me a special power called "Will Force" that allowed him to utilize the power of his own determination and willpower. He noted in his trials that this was possible because he possessed a vast energy supply from his own power, to Nometsu's and Yomeshi's. Therefore, the Hogyoku allowed this transaction to transpire. But, it isn't a perfect system. Somewhere along the line, there had been modifications to the Hogyoku that caused extreme strain on Zin's Soul-Chain. He is able to endure quite a bit of this, but eventually it does force him to stop using this ability once his powers begin to weaken and the Hogyoku starts to take over him. Additionally, he has also written in his notes about the Hogyoku that one must have an extreme amount of willpower in order to even hope to truly mastering it and taming it. As, he believes that Aizen lost control of the first Hogyoku all those centuries ago because he lacked the needed will to make it's tool. Therefore, by refusing to falter under any circumstance, the Hogyoku sees him as an unwavering master and suitable to use it's powers.

Fusion Forms: While it's very possible for a user to infuse themselves with the Hogyoku, Zin has not showed any signs of actually performing this ability. The reason for this, Zin states, is because he theories that this transformation state actually had massive drawbacks. From gathering battle data from the final fight with Aizen, Zin has a strong suspicious that the reason Aizen lost control of the Hogyoku is because it had began to swiftly tear apart a person's Soul Chain, decay their will and eventually allow the Hogyoku to break free of it's user control and thus reject them altogether. Allowing Urahara the needed time to strike Aizen down and land the final blow. So, if he were to assume this so called fusion with the Hogyoku, he believes his power would be taken to immeasurable levels; but it wouldn't be worth as the same thing that occurred with Aizen might happen to him. Therefore, this is more or less reserved if everything else fails and Zin cannot defeat an opponent any other way.

MAJOR NOTE: Zin DOES NOT actively use the Hogyoku on him. Instead, it is sealed within a silver chain seen in his outfit. If he should break that chain and unseal the Hogyoku? Then he may begin using it's powers. However, even with that, IT IS MOSTLY RESERVED FOR EVENTS OR CHARACTERS ON HIS TIER!
__________________________________________________________________

Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Expe
__________________________________________________________________

Will Skills
  • Willpower/Determination: Grand Master
  • Mental Deduction: Master
  • Pain Endurance: Grand Master
  • Focus: Grand Master


General Skills
  • Durability: Master
  • General Speed: Advanced
  • Strength: Master
  • Weapon Skill: Adept


Shinigami Skills
  • Hoho: Advanced
  • Kidō: Grand Master
  • Zanjutsu: Beginner
  • Hakuda: Advanced


Vizard Skills
  • Power Augmentation Master
  • Cero: Advanced
  • Mask Protection: Master
  • Hollow Control: Grand Master


Hollow Skills
  • Acid Skill: Beginner
  • Garganta : Master
  • Cero/Bala: Advanced
  • Regeneration: Adept




Last edited by [THEFROST] on Tue Dec 18, 2012 6:58 pm; edited 10 times in total


Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] WVMWLOu
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Joined : 2010-08-29
Posts : 1420
Location : A place

Member Info
Platinum Points:
Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Left_bar_bleue0/0Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Empty_bar_bleue  (0/0)
Tiers:

Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Empty Re: Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character]

Thu Mar 03, 2011 10:08 am
I hereby approve him with a tier of:

0-2


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Joined : 2010-07-09
Posts : 3923
Age : 30
Location : Gracemeria

Member Info
Platinum Points:
Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Left_bar_bleue7380/100Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Empty_bar_bleue  (7380/100)
Tiers:

Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Empty Re: Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character]

Wed Feb 01, 2012 7:09 pm
Application Checklist
  • Name [X]
  • Appropriate Age [X]
  • Gender [X]
  • Appearance Present [X]
  • Appearance Described in Appropriate Length OR Picture is Visible [X]
  • Appearance is Not Claimed [X]
  • 10 sentences for personality [X]
  • History is of appropriate length [X]
  • Powers are not Godmod/Overpowered [X]
  • Powers are described reasonably enough [X]
  • Application/RP Sample is not in First Person [X]
  • Skills are not filled in (Omit if a Hollow)[X]
  • RP Sample Present (Omit if this is not the first character) [X]
  • RP Sample is 10 sentences [X]


Comments/Notes: Re-approved.
Tier: 0-2+



Will Skills
  • Willpower/Determination: Grand Master
  • Mental Deduction: Master
  • Pain Endurance: Grand Master
  • Focus: Grand Master


Tsubine's Character List
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Joined : 2010-06-03
Posts : 19580
Age : 31
Location : Purgatory

Member Info
Platinum Points:
Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Left_bar_bleue99999/99999Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Empty_bar_bleue  (99999/99999)
Tiers:
https://www.platinumhearts.net

Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] Empty Re: Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character]

Tue Jul 09, 2013 5:26 am

«-PREPARE TO BE REVIEWED-»



« Application Checklist »

• Let's Get Down To Business •

  • Name [X]
  • Appropriate Age [X]
  • Gender [X]
  • Appearance Present [X]
  • Appearance Described in Appropriate Length OR Picture is Visible [X]
  • Appearance is Not Claimed [X]
  • 10 sentences for personality [X]
  • History is of appropriate length [X]
  • Powers are not Godmod/Overpowered [X]
  • Powers are described reasonably enough [X]
  • Application/RP Sample is not in First Person [X]
  • Skills are not filled in (Omit if a Hollow)[X]
  • RP Sample Present (Omit if this is not the first character) [X]
  • RP Sample is 10 sentences [X]


« The Willsheet Checklist »

• And Comments/Fixes •

  • Willpower/Determination: N/A
  • Mental Deduction: N/A
  • Pain Endurance: N/A
  • Focus: N/A

  • Comments/Notes: Seeing how this was brought up in the staff board, I'm going to self-approve Zin Yuudeshi as a 0-2++. This is because of his extreme amount of longevity on the site, the time it took for him to get from 5-5 to 0-2++, the potential his powerset has and the fact that willpower is off the charts. If anyone else has a problem with it in staff, feel free to post in this app to dispute it, but for now I'm giving him this.

  • Tier: 0-2++


Zin Yuudeshi: Vizard Corps Leader [UPDATING] [APPROVED 0-2++] [Legendary Historic Class Character] WVMWLOu
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