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Rosa Iramasha [WIP]
Sun Jul 15, 2012 2:34 pm
________________________________________________ Name: Rosa Iramasha -Nickname/Alias: The Weapon Master, Age: 289 Gender: Female Appearance:
________________________________________________ Tsundere: A trait that inhabits the women sometimes. In Rosa's case, she also possesses this trait. She is an outright tsundere, rather having the temptation to beat the crap out of who she likes because of their mistakes instead of trying to politely ask them to not make anymore of those. She is also very vulgar, swearing and cursing whenever she feels like it even to the point of inducing fear on the other. Rosa's glares at damn fearful and scary resembling that of a feline animal during the night. Most of her friendship involves pain and debates but that does not mean she doesn't care for her friends because she really do care. Reserved: Rosa is very quiet in terms of personal issues. She'd rather keep them to herself than to express them in front of others. She also points out that expressing your feelings to others just makes you a weakling as you couldn't hold it in yourself. This trait made her life a tundra of solitude during her childhood and she couldn't help but cry alone at the seams of some sort. Her reservation still remains intact but seems to be the less prominent part of her now compared to her childhood. And, she has already decided never to cry unless it's for the good. Loyal: Rosa's loyalty lies within the Iramasha Clan, mostly lenient toward the Hybrid Branch led by Azure who deems himself as the Hybrid King. The scarlet-haired girl admits that she finds him powerful and respects him for that but their brother-sister relationship often makes her just look at him as a sibling than a leader which makes her talk informally to him in front of other people. Though, her loyalty is still with him and is willing to give a portion of her life dedicated to him. She seems to have a slight dislike toward the Devil Family but since she carries some of their blood as well, she doesn't seem to complain. Drinker: Rosa is a drinker and will usually be carrying out at least a single bottle of alcoholic beverage around. Though, this leads to a questionable thought whether if she's drunk or not. As if, she is rather resistant to alcoholic effects and drink a barrel of beer and vodka and still remain standing with nothing wrong with her. ________________________________________________ Background: (Everyone has a past. 2 paragraph minimum) ________________________________________________ Seishin Buki Name: N/A Seishin Buki Appearance: N/A Seishin Buki Abilities: N/A ________________________________________________ Kengen to Kaikaku (症状と改革, lit. Manifestation & Reformation): Rosa's ability is to quickly use her energy to form various objects, most prominently weapons. These weapons take can on various forms and alterations within a split second. For example, if she materializes two hand axes in each of her hand, she can quickly convert it into a large flail if she wanted. There are no limitations on what kind of weapons and objects she can create other than the fact that she is not able to materialize other people's weapons that are considered to be specially made for them or part of their soul (refer to Mana-Mana's Scythe as an example). What makes this ability is not the fact that she can easily create weapons and swap the type of it within milliseconds. It is the fact that she can create almost an unlimited amount of weapons as long as she has the energy reserves to compensate for it. So far as to the present, she demonstrated the ability to literally create an atmosphere with thousands of weapons running down from the sky every second. Speaking of which, these weapons are not just any kind of normal weapons. They seem to be enhanced with her energy and hence can cause a fair amount of damage if directly hit by it. The size of the weapon can also be controlled. Rose has mastered all types of weapons of various categories including the generic swords, maces, axes, staves, scythe, such and such. This allows her to know most people's fighting styles depending on their weapons and acts upon what her knowledge of the weapon is. She has various techniques meant to be only for one type of weapon and some that allows her to use a variety of them at the same time for a spree of damage. This makes her a Weapon Master. Saishuutekina Handan (最終的な判断, lit. Final Judgement): When she summons a scythe about two times the size of her (despite the size, she was able to adapt with it very easily), she will proceed to hopefully land some good combo attacks on the enemy unless the situation revokes it. Which in case, Rosa will try to get in front of the opponent as fast as she could and swipe across their body in an X-shaped slash. The deadly thing about this ability is that it's basically a two-hit kill. The limitations include the fact that it must be shaped like an exact X including the symmetrical values. Just one tiny millimeter away can completely make this technique redundant. If the enemy manages to get away from her after the first strike being dealt, the effects of it will cancel out and Rosa will have to restart it again. What actually induces the death is a fairly complicated process. It has no relations to any kind of poisons whatsoever. Rather, it is a small variation of her chaos energy - so small that it is hardly described as to being a customized chaos move. The chaos energy will input the first dose that expands and increases the effects of chemicals being put into the body. For example, if you drank a lot of alcohol and feel unfazed, with this dose you can immediately fall into a coma. But it is very useless when there is no chemical that is harmful to the body if expanded which is where the second swipe comes in. Upon the second swipe, it inputs another dose that specializes in degenerating cellular molecules which completely dissolves their body and core. The thing is the first dose will disappear if she does not use it quickly enough as it only exists for a few seconds before completely being filtered. It even seems to disappear quicker when the opponent's variant of energy overwhelms Rose's hence why it cancels if she misses the second swipe. There is the cheesy way to use this technique where she will quickly yell "First Trial" at the first slash then the actual technique's name for the second slash but she finds it extremely stupid and would rather not do it unless it is for amusement purposes for others. Zephyr (ゼファー, lit. Gentle Breeze): A fairly simple ability but quite deadly if hit by it several times. She will engulf herself in a small amount of chaos energy to where she glows a crimson red, resembling that of her hair. Then she will start to spin, slowly at first but gradually increasing speed. Her speed will grow to the extent of resembling a small tornado. As she spins around madly, weapons of various kinds (usually the sharp edged ones) will start to shoot out in enormous speeds that they take the form of a glint light. The weapons will shoot out in every direction. "Usually" implies that she doesn't always use the sharp edged weapons for this technique as she is completely capable of throwing out morning-stars without difficulty to inflict more blunt damages. The fast spree of attacks makes this ability extremely difficult to dodge even to those that are a little stronger than her. The downside is that she may not move from one place unless she cancels the ability. She can immediately initiate it again at a different location but doing so will eventually tire her out. At first, she had difficulty not getting nauseous but eventually got used to it after training. Nevertheless, Zephyr is a simple but fatal ability. Ohayō (おはよう, lit. Good Morning): Rosa will immediately summon a giant ball made of absolute steel above her with spikes protruding resembling that of a morning star. As it hovers above her, a set of chains start to grow from the bottom so that Rosa can hold onto it and throw it however she wants to do so. The summoning is done by simply lifting her arms in the air while channeling a minor amount of chaos energy just like any other weapon techniques that she possess. The most basic style of this ability is where she simply will fling the chains forward to drop the morning star down onto the surface or enemy. The size of it makes it harder to dodge because by the time they try to run away at full speed, most of them only end up at the very end and still gets hit. This ability is a complete blunt attack and has the potential to break every bones at once if hit at the right places. The spikes makes it possible to maybe give some cuts and need for stitching on the opponent but it's more specialized for hard blunt attacks. The size can vary from the size of a house to an entire town. The name is deprived from its appearance as it seems like the sun is up. Surprisingly, the giant steel ball tends to cover the sunlight flowing from the sun. Girochindeshimēshon (ギロチンデシメーション, Guillotine Decimation): Rosa will manifest a very devilish looking axe that is extremely huge, though not reaching up to her morning star's size. It seems to range from the height of three meters and five meters not including the actual sharp-edged area. If that was included, it will be from about four meters to seven meters approximately. Although she is capable of summoning it at a much bigger size, this ability is not meant to just simply summon an axe. After the formation of her axe, she will leap heroically at the enemy to bring it straight down toward their middle, usually leaving a good clean and neat slice down it. The force of her leap and strike is of such high force that she is able to terraform the surrounding area to create a large crater. In the air, the pressure from the blade seems to fly all the way down to the surface, leaving a slight crack or breaking of it in the process. A simple strike with this ability to the ground can completely bypass the crust to the mantle resulting in the formation of a lava and magma explosion. Waiyāuebu, (ワイヤーウェブ, lit. Wire Web: Rosa can proficiently entwine her fingers leaving a gap between her palms as a faint red energy surrounds her body, more focused toward her fingers, of course. A particle of the energy will spark from the fingertips, forming a thin thread of sharp wire in various forms to completely surround an area that she wishes it to. There is no limit of length for the wires. Despite being thin, they are considered to be invisible due to being so thin for the eyes to catch them. They are compacted toward her finger area so the energy that forms the threads are rarely visible, making it difficult to find them. With a twitch of her finger or any simple gestures, she can bring down one long thread of wire to skim past the enemy, which can lead up to a simple cut or a lethal flesh wound. However, anybody with good detection skills can probably dodge them efficiently. It only gets harder to do so when Rosa immediately moves her fingers so quickly that it feels as if the wire is just everywhere and every side of the enemy. These threads can be cut through but immediately reformed by will due to her basic ability that grants her this opportune technique. She uses this mostly in the dark to avoid the line shining down on it. Gobōsei Waiyā Kōgeki (五芒星ワイヤー攻撃, lit. Pentagram Wire Attack): Rosa will form a selection of pentagram shaped wires in front of her, still carrying the almost-invisible affinity. She will then proceed to dash at the opponent to simply bash them with her body but ending up dealing several good deals of cuts on them or finishing them completely by shredding their body in few pieces. This ability can happen in mere seconds and can be used without having to shout out its name. A fairly simply attack capable of dealing lethal or just minor cuts depending on the opponents' defenses. When she actually directly lands the attack on the opponent, a red pentagram-shaped light will appear on the origin of the enemy, indicating that the attack has landed. Saigo no Kōgeki: Rōzakikku (最後の攻撃:ローザキック, Final Attack: Rosa Kick): This ability is considered to be a gag or funny technique, meant to induce laughter rather than pain and damage to the opponent (though several occasions have proved that this ability can be a rather devastating technique) as it is a normal kick. Despite being a normal kick, in average normal human standards, this technique is rather quite powerful enough to deal some decimating damage if you are not guarded or protected well. This whole ability is only shown at the end of a fight whether it's casual or an actual battle and sometimes can be used as a 'hello' technique when she greets someone she's familiar with. For example, she may appear out of no where and land a straight kick toward Azure, her brother's face. There are variety of kicks involved in this technique including a standard dropkick, sidekick, straight kick, axekick, such and such. Hitei-Kyū (否定球, Negation Sphere): Rosa is able to materialize a small dimension that seems to be shaped like a dome and surrounded by variety choices of weapons ranging from simple kitchen knives, throwing edges, guns, bows, scythes, axes, swords, greatswords, hatchets, such and such. There are so many types of weapons scattered through out the entire dimension that they're practically limitless. The two 'contestants' of this dimension is required to fight until one is knocked out. If one or both of them favors hand-to-hand at that occasion, so be it, as weapons are a completely optional choice for use. Note that these weapons are different from the ones Rosa can create from chaos energy as they are just normal weapons, capable of breaking easily if hit directly at its weak spot or cut on the handle. The dimension has an ultimately set rule where the two are not able to use a single ability whether it's passive or active. How this works is from the sphere sucking out all of their energy and cerberal points where it emits from, rendering their techniques or abilities grandly useless. For example, if an enemy has a natural torrent of radioactively nuclear substance seeping through their skin, it will be null and useless in this dimension. This dimension only encourages melee fighting or range fighting without using powers. This doesn't only count against the enemy as it counts against Rosa as well, making her weapon materialization ability useless for this technique. The only way to win seems to be if you're physically capable and stronger than her overall. It has been claimed that the sphere is unbreakable and unavoidable as no one was able to escape it. How it's initiated is by Rosa having to solidify a small amount of chaos energy and materialize that into a sphere that encloses them both and shuts the world off from the exterior. Exterior attacks nor interior attacks may break the sphere and if attempted, the power they stole will backfire on them and deal a quite fair amount of damage. Chaos Moves Chaos Warp: When this technique is activated it allows the user to teleport from short range distances at first, then when they become more master this move more they able to use to technique to teleport from long range distances along with being able to warp anywhere as long they can sense someones spiritual pressure or reiatsu. When they become more powerful they sometimes able to slow down within a limited range and gain the upper hand on their opponents. Advanced and master's can also teleport through dimension's and create pathway's to other world's. Adept can do it, but it takes much longer and drains them. However, Chaos Warp is not just limited to that. It can also be used for teleporting things and other beings. It starts by firing a burst of Chaos Energy from either your finger tips, palm's or anywhere else you can think of in your body. Then you can create it in any shape or form you want and try to have it attach itself to the thing you want to teleport. For objects, it's almost instant to teleport. However, to move massive land masses and things along those lines it would take a bit more time. Between one or two post for master's, three or four for advanced users, five or seven for Adept and 20 for beginners. To teleport or beings it would take 1 post for masters, 2 for advanced, 3 for adept and 5 for beginners. Note: A very common way to utlize Chaos Warp is for it to be used to control the flow of time around a certain area. For example, Time Control can be used to speed up the time. So if you have a slow attack, you can apply the Chaos Energy to it and speed it up. You can also increase your opponents speed as well. Another example of time control is by slowing down the flow of time around you or on a certain object. Say for instance you were about to get punch. Well, you can apply Chaos Energy to the punch and slow it down so it won't hurt as much. The same applies for energy attack's as well and pretty much anything else. Chaos Blast: This is the Iramasha's own version of the cero. It is a blast of either angel, demon or both (when used by hybrids) that is gathered from inside of their body and shot out in a massive wave or sphere. When used in a wave, it's faster, but not as strong. When used as a sphere, it is much stronger, but slower. Another thing to note is that when a Angel Iramasha uses Chaos Blast the blast is typically white or blue, while when a demon fires it the blast is typically black or bright red. If your a hybrid, it's both. However, some Iramasha's have customized their own Chaos Blast's to fit their needs. Chaos Barrier: Chaos Barrier is a move you perform by summoning up Chaos Energy, placing a wall or sphere of energy around your body and sealing yourself inside your own world for up to three post. Nothing can get in OR out of this world. Which means you cannot attack while within it, nor can you be attacked. Also, if you stay in here for too long and you are not a master or Advanced you will eventually begin to erase yourself. Master's and Advanced can to, but this usually happens after five post after the recommended three post length. Also, after the recommended three post length, it can also be damaged by other attack's and eventually bought down. Chaos Unity: When the leaders of the Iramasha Clan are in desperate times they will each get the Angelic Gems and Demonic Gems to perform a fusion technique. When this move is activated each of the leaders will fuse with the other, along with the spirits of past Iramasha's leaders, into one powerful being. Other Iramasha's Can also use this technique with less jems, but they often have a time limit on how long they can maintain this form depending on their combined power. Rose seems to not be used to this ability and is therefore considered to be her least used Chaos Moves. Energy Possession & Creation: Energy Possession is the Hybrid Iramasha's version of Possession fused together with Soul Creation from the Angel Iramasha's. The first thing that this ability allows Hybrid's to perform is that they can hold the capability to possess certain energies. What exactly does that entail? For example, a skilled Hybrid Iramasha is capable of breaking down and compressing their entire body in a purely energy based state so that they can overpower weaker attacks, attempt to consume larger or powerful attacks to reduce damage or even attempt to gain more energy from unguided energy (things like Cero's that have been fired off, energy attacks with no direction, reishi and things of this nature). In some cases, Hybrid Iramasha's have even been known to reanimate dead bodies like the Devil Iramasha do by giving them pure life energy to control them. This Energy possession can even effect the surrounding areas of a Hybrid Iramasha. For example, they can use Energy Possession to spread their will onto a mountain and convert the energies inside of it to reshape it into a mountain of pure heat and heat fire to rain down upon their opponent. Not only that, but like the Angel Iramasha's with creation they are able to manipulate the enviorment around them with the Soul King's Blessing he gave them in order control the weather, forge various objects from nowhere to attack opponents with and even form imaginary realities within confined areas. And unlike Angel Iramasha's, Hybrid Iramasha's are more inclined to make use of this trait as they THRIVE on energy and in some cases can overpower or equal Angel Iramasha's Soul Creation. In almost any realm, the Hybrid Iramasha prefer to manipulate energy so this simply gives them more additional energy to use in order to fuel this technique. However, for Hybrid Iramasha, the main drawback for them is that this is all dependent on how much Inner Chaos Energy they have or Reiryoku. If either of these dip too much the technique will eventually become have weaker effects, not be as effective, become more difficult to use, not work or possibly all of the above over the course of the battle. Therefore, it is essential for them to keep in mind how much energy they have when performing these abilities. ________________________________________________ Angel Form/Hybrid Stage 1/Demon Form Appearance: (How does your character look when they ascend into either their Angel, Demon or Hybrid form? One paragraph please) Angel Form/Hybrid Stage 1/Demon Form Abilities: (What abilities does your character upon activation?) Golden Angel Form/Hell Angel Demon Form Appearance: (Same as before. Simply state how they look upon ascending into this form) Golden Angel Form/Hell Angel Demon Form Abilities: (Same as before. Simply state what they gain from this form) Custom Form Appearance (If you have unlocked at least Angel or Demon Form's or have reached 2-3 tier, your character has the ability to create their own unique form. Be sure to tell us how they look in this form) Custom Form Abilities: (List any special abilities, techniques or upgrades they get in this form) ________________________________________________ Class Title: The Hybrid of Weapons Class Traits: (What Class Traits does your character get? Please try to limit this to 2-4 powers or abilities. Also take note that Class Traits they get are based on their Class Title, the path they took to get to this class, personality or even other powers. So for example, if a person was heavily into blood, they could possibly become The Angel Of Blood. Or, if a person's path in life was full of hardship, they could become The Angel of Will.) ________________________________________________ Branch/Position: Iramasha Guard, Tactician Specialist Race: Hybrid Iramasha Skills: (DO NOT FILL THIS OUT UNTIL TIER IS GIVEN!) General Skills
Will Skills
Racial Skills
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- BladeThe Hybrid King
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Re: Rosa Iramasha [WIP]
Sun Jul 15, 2012 2:35 pm
- BladeThe Hybrid King
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Re: Rosa Iramasha [WIP]
Fri Aug 03, 2012 4:26 pm
- GuestGuest
Re: Rosa Iramasha [WIP]
Thu Nov 01, 2012 2:48 pm
This has been put into Archives!
Feel free to ask a staff member to move it back!
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