- PockehMetal as Fuck
- Joined : 2010-12-11
Posts : 3387
Age : 29
Location : Where all sinners congregate
Member Info
Platinum Points:
(44400/999999)
Tiers:
Edward Elric: Banshee of Creation [APPROVED, 0-3, NORMAL]
Mon May 21, 2012 3:32 am
____________________________________________________
» Name: Edward Alphonse Dmitri Elric
» Titles:
- "Ed" (Nickname that his friends use for him.)
- "Banshee of Creation" (Job title.)
- "Fullmetal Alchemist" (Title from his past life, some people who've known him long enough still refer to him as this from time to time.)
- "Bane of Ishval" (Title he was given after wiping the whole city of Ishval off the map, centuries ago.)
» Age: Edward is about 513 years old, making him one of the youngest demons of his power level, and one of the youngest banshees.
» D.O.B: February 3rd, 1899
» Zodiac: Aquarius
» Blood Type: AB Positive
» Father: Hohenheim Elric (Deceased)
» Mother: Trisha Elric (Deceased)
» Siblings: Kane Elric (Deceased)
» Spouse: None
» Children: None
» Gender: Male
» Orientation: Straight
» Affiliation/Rank: Edward is a part of the demon force, the Banshees.
» Shifter Appearance Written:
Edward is small for his age, standing at only 149 cm (4'11"), despite his attempts to appear taller. He wears his golden-blond hair long - usually tied in a braid that hangs down to his shoulders, but sometimes forgoing the braid for a simpler ponytail. He parts his bangs in the middle so that they frame his face on either side as they fall and, in the center of the parting, he leaves a single strand of hair sticking up like an antenna. He does this intentionally, presumably to add to his height. Ed's eyes, too, are gold colored signifying his Persian ancestry.
Ed has a thin, horizontal battle scar just above his right eye which remains because his subsequent battles cause the sensitive skin to tear open repeatedly.
As a result of his alchemical dismemberment, Edward was fitted with full steel automail prosthetics custom crafted by Winry and Pinako Rockbell. His left leg from just above the knee downward is automail and his automail right arm reaches all the way up to his shoulder; both are designed so that their outer shells resemble modernized plate mail. His left arm hides a secret as well, but that we'll get into later.
Ed wears as his trademark a bright red, long-sleeved, hooded cloak whose tail comes down to his upper calves. Emblazoned in black on the back is a Flamel, signifying his tutelage under the master alchemist Izumi Curtis. It is likely that Edward fashioned this cloak for himself, as he needs to repair it often and transmuted one from scratch using a roll of red cloth. During his trip to the northern areas, Ed's cloak was modified somewhat with a white fur trim around the hood to accommodate comfortable passage through cold conditions.
Though Ed's clothes vary, he seems particularly partial to black and will nearly always dress in black trousers and some sort of black shirt under his coat. In his usual outfit, Ed primarily wears a sleeveless black shirt with a black jacket that has silver/white lining along the edges. This is his main outfit.
As part of his attempts to seem taller, Edward is rarely seen without his elevator shoes - black leather boots with thick, red soles. Additionally, he frequently wears white gloves when in public to conceal the fact that his right arm is artificial.
It is likely that his general outfit is meant to convey a red, black and white motif, as these three colors (as well as the gold color of his hair and eyes) are considered significant in traditional alchemy.
» Shifter Appearance Picture:
- Spoiler:
» True Appearance Written:
One of the things that seems interesting about Edward is that he completely lacks a true appearance in the traditional sort. He has no giant final form, or epic transformation into some lovecraftian horror. The entirety of his being is, in essence, energy itself. When not condensed into a Shifter form, or what have you, Edward's body is a floating mass of black energy. It's impossible to see through, and more dense than any recorded fog.
____________________________________________________
» Personality:
On the surface, Edward displays an immature sort of personality. He is decidedly stubborn and strong-willed, frequently letting his pettiness and vindictiveness get the better of him (it is this stubbornness that contributes to his codename "Fullmetal", as "Hagane" (literally meaning "steel") is a term in Japanese that denotes someone of obstinate disposition); he is somewhat selfish and remarkably self-absorbed, generally acting more out of self-interest than any sort of philanthropy as well as taking several opportunities to stroke his own ego or flaunt the governmental power and monetary license of his military position. He is largely hostile towards figures of authority and feels little incentive to follow orders with which he disagrees, earning him the distinction of being a loose cannon of sorts.
Edward is also rather quick-tempered, resorting more often to steel-fisted violence than calm negotiation to settle disputes (even going so far as to suggest that refraining from hitting Paninya because of her gender is a sexist notion and, therefore, against his principles). He has a reputation for being foul-mouthed and is an incurably sarcastic cynic, only too happy to bluntly and harshly relieve others of their comfortable delusions regarding god, reality, or their own self-importance. Edward has also displayed a propensity towards impatience and an inability to sit still for long, which perhaps contributes to his love of travel.
However, for those few people who have made an impact on him, Ed shows his deeper nature to be one of marked selflessness, unflinching loyalty and great compassion. As someone who has had to suffer greatly at such a young age, Edward cannot ignore the true suffering of others and becomes sympathetic upon sensing pain and resolve in people's hearts. Though his solemn advice to such people is often tempered with brusque criticism, it is only because he genuinely wishes to place them on the most direct path forward. As one who has to struggle with a maimed body, he urges those with healthy bodies to use their strong legs to move forward, and as one burdened by the mistakes of his past, he stresses the necessity of people taking responsibility for their own errs. Though he will intervene on behalf of the oppressed if he concludes that a situation has called for it, Ed tends to help only those with the will - but not the means - to help themselves, in which case his recklessness and disdain for authority often has him bending the rules to dole out a Robin Hood-esque justice in accordance with his strong belief in the concept of Equivalent Exchange, earning him notoriety and popularity as a "hero of the people", even with him being "evil".
Of course, the most noticeable of Edward's dispositional characteristics is his Napoleonic denial of his shortness. Even in moments of relative composure, any and all references to his stature cause him to violently lose control of his emotions and lash out both verbally and physically. Distinctive to these outbursts is Ed's tendency to take even the most casual mention of his height as a gross insult and interpret it exaggeratedly, mistaking words as simple as "small" for phrases as contrived as "so-tiny-that-he-need-not-fear-being-crushed-by-a-boot-because-he-fits-so-easily-between-the-grooves-of-the-sole" and the like. Those unfortunate to utter the word "small" in his presence are fated to suffer one of his vindictive tantrums.
Though Edward proudly professes that he does not believe in gods, his spiritual sensibilities tend more toward the agnostic than the atheistic; in private, though he does not pray, he frequently acknowledges the existence of a god in his speech, if only to justify why it is that his life has been so difficult.
Ed's aesthetic sensibilities are also quite twisted in that he is a great fan of gothic or macabre fixtures and will usually transmute decorations filled with monstrous or demonic imagery and unnecessarily gaudy details, much to the dismay of anyone who receives a gift or service from him.
He has also made it known that his trademark red coat is part of this general lack of taste, as it is "a badass color [that] gets the blood going".
» Likes:
- The Color Red
- Gothic Imagery
- Learning/Reading
- Alchemy
- Sweets
» Dislikes:
- Milk
- Shrimp
- His family
- Authority
- Being called short
____________________________________________________
» Natural Abilities:
Demon Abilities:
- Spoiler:
Za Koa's Influence: For example, an advanced Za Koa Skill user at two tier is capable of spreading this technique across an average battlefield in order to taint the surrounding vicinity around them in order to gain the upper hand in combat. These advantages include that all of their stats are typically doubled if the influence is not sealed away or fought with magic. So, going back to our two tier demon, he would be able to obtain a doubled increased in his abilities, powers, speed, endurance, reaction time, mental thinking, knowledge and so on and so forth. Users whom are Master in this skill can usually get triple benefits, and Grand Masters quadruple.
Along with those enhancement boosters, another advantage of Za Koa's Influence is that it can also alter the area around a demon in order to give them the upper hand. For example, our two tier demon will be able to dim the area around him into darkness in order to make himself even more formidable as demon's are naturally inclined to become more useful in the shadow's, being able to generate various toxins in the air in order to gradually wear someone down, create harsh acid rains, for the terrain they are on, turn an ocean-type battlefield into pure fire and things of this nature.
Knowledge Of Environment: Another trait gained from spreading Za Koa's influence throughout any given area is that typically most demon's are given knowledge of their surrounding vicinity. For example, if our two tier demon had performed this within Karakura Central, it would be able to detect various hidden sources in the immediate fighting area such as hidden barriers, seals , spirit beings within the area and things of this nature. On a master level, this would allow some demon's to even detect various elements within in a being. This can be from a persons Zanpukto Spirit, to scanning JUST how much energy they have in total left in them, searching for any unusual traits about their body such as abnormal defense or offense and things of this nature that CAN be detected. This knowledge ability, however, only gives you the knowledge to beat something. Actually beating it, however, is another story.
Reaitsu Drain: This ability goes hand and hand with Za Koa's Influence. With this technique, our two tier can constrain the flow of reishi and reiatsu within an area in order to make opponents somewhat weaker as reiatsu is energy in use, this can also lead to canceling out attack on some levels, overpowering attacks if there is a major gap in power and for advanced users and up being able to control the reiatsu they constrain. However, please note, reaitsu drain does NOT mean you will simply go around consuming energy until you level up.
The energy you collect, for intents and purposes, will only be able to be utilized for one thread if you are on adept level or lower, while advanced will be able to keep it for two threads, Masters being be able to retain it for three threads and Grand Masters for four threads. This means that during that thread or threads, it's benefits will only qualify there (This means that if you make ANY new thread with your character following the events of where you consumed energy, it will count). In addition to that, this does not always mean you get a tier increase as only those on Master level are able to obtain TEMPORARY boost in their tier if they are able to consume enough power. (I.E. someone like Mana or Abaddon performing this on a large scale such as Karakura Central or the Gotei 13; to give you a measurement of how much power you need to collect with Reaitsu Drain and skill needed to gain that temp tier boost.)
With all of that stated, the main benefits of this Reaitsu is that it is used to increase anything on a demon that deals with power. For instance, a demon could have FAR faster attacks then before if reaitsu drain was performed successful, their attacks would have much more stopping force and it may even have additional benefits. Another example would be their spells being further increased with all of the extra energy being generated within them from the drain. One final example is that it can also be broken down into energy for strength to increase their physical offensive power, increase their defense and advance their durability. So, with that said, these are examples of how reaitsu drained is used.
Black Inferno Blast: Black Inferno is a massive burst of destructive energy a demon can unleash if they have Adept or higher on Za Koa. It starts by gathering energy from Za Koa along with the Demon's Blood and any type of darkness. From there, it will form into a ball of darkness that can be used to unleash serious damage upon anything it hits; resulting in a black explosion that is similar to a cero in destruction and can be broken down like a bala as well. Though, unlike a cero or bala, The Black Inferno Blast does alot more then just simply explode. When it explodes, if trapped within the blast, the opponent will begin to feel extreme amounts of heat generating from their skin; so hot, in fact, some believe they are actually on fire from the strain on a person's will. However, this does more then that. That's simply the sign of a dangerous demon parasite entering a person's body. If a direct contact is made or even partial contact, there will be a strong rush of parasites, demon magic and Za Koa's force entering a person's body. From that point, over the course of five post if there was a direct hit or three for a indirect, this will begin to heavily tax an opponent. It will force them to drain extreme amounts of energy until they are somewhat weakened, slowed or damaged if they are unable to extract it from there bodies.
Along with that, if they get hit enough with Black Inferno Blast they even run the risk of dying if it begins to suck the life energy out of them if there is nothing else to extract. The effects also vary from level to level. Adept Za Koa users will be able to do all of the above, while the higher you go, the more quickly, effective and longer the effects will last along with doubling in strength for each skill increase. Therefore, it is highly wise to stay on your toes when a demon opponent is firing this Black Inferno Blast. It could be your last time doing so if you fail to separate this from a regular energy type attack. The
Kage Chōkyō-shi: Kage Chōkyō-shi is the ability for most demons with adept Za Koa users to travel through different dimensions, travel throughout the battlefield or even use it for defense. By channeling Za Koa's energy in addition to the various seals throughout their body in addition to their Shadow Movement, they are able to create many different holes in the area's around them that can range from small to extra large depending on their Za Koa skill. These can lead to other realms, can be used to shield against attacks if they are not more powerful then the demon and be used on the offensive by attempting to create these holes to slice someone's head off.
The Art Of Demon Magic: What exactly IS the Arts of Demon Magic? In a sense, you COULD call it the Demon's Kidō, but you'd be wrong as well. Why? Well, Demon Magic actually works like real MAGIC is suppose to. Of course, Kidō like spells, summons and barriers can be created with Demon Magic. That's a given. However, it can be taken MUCH further then that application. For instance, an advanced user in Demon Magic could use this in order to gain Telekinesis on a more light level. Even combat standards, if he were to look at an attack and see it coming, the Telekinesis would kick in and attempt to change it course if enough was generated from The Demon to negate it. Other example would be gaining Gyrokinesis in some cases in order to actual make it seem like they are toying with gravity itself; which in fact they are. Within a contained area, this demon could remove the gravity of some things, make it heavier in other places or even apply it to more focused objects like their attacks to cause more impact force.
Not only that, but an even higher example of that is that some demon's with a Master in this would be able to even create things out of thin-air with no explanation what so ever. For example, a Master in The Art Of Demon magic could defy the laws of physic's by actually making energy cease in something and remove it. This may not seem like much, but it's actually an amazing feat as the laws of physic's clearly states energy can never be erased. However, in terms of combat, in order to do this they would need to overpower it. Another situation in which you could get a taste of Demon Magic would be them turning your energy attack into a batch of living snakes, them creating fields of anti-spiritual barriers around them or just making themselves plain invisible.
Now, performing magic is vastly possible thanks in part to connection most Demon's have to Za Koa. However, thanks to the varying seals scattered throughout a demon's body at birth by Touketsu's DNA, it is possible for them to even use the Magic without Za Koa's connection. You see, these seals are constantly gathering energy from their surroundings. From every attack, from every environment, from every power increase; these seals gather and store power for a demon to use. There is even an ascended state to unleash all of this collective energy, but that is not in this section. Instead, this is about how demon magic works in general. As stated previously, Demon's can perform magic with or without Za Koa. But, for some demon's, they are able to merge both of these together in order to double the strength of all of their spells or anything having to do with demon magic.
Despite all of this wonderful stuff, however, its biggest drawback in demon power is the power itself. What does this mean? Well, if you don't have resources, power, sacrifices or anything else to carry out your spell, it will in turn cause great damage to you for however much energy you tried to perform. An example of this would be a weakened demon who drained his resources trying to perform a large scale demon spell, only succeeding in heavily wounding himself along with producing a very weak version of whatever spell or magic technique he was trying to perform. Another drawback is that is can sometimes be countered with other types of magic such as Kidō, Chaos Energy or Sugiura Spells.
Akuma Kyodo: Thanks to the full body seal most demon's have on their bodies from birth, Akuma Kyodo gives most Demon's a layer of defensive skin that is similar to an Arrancar's Hierro. This will be general defense, though if have a high Za Koa Skill, you can temporarily double your defense. Masters can do it for ten post, Advanced for seven, adept for four and beginners for two. All come with a three post cooldown. But that's where the similarities end, and the differences begin. What makes a demon's Akuma Kyodo: so different? Well, for instance, this layer of skin is not just applied physically like Arrancar's are or any other races natural defense. What makes a demon's defense stands out is that it applies to magic, spiritual attacks, their environments, how resistant they are to poisons or toxins and even how much their mental state improves.
You see, thanks to having so much magic being pumped into their bodies, their defense is MUCH more wide spread then any Shinigami, Arrancar or even Iramasha. Basically, the higher your defense is, the most attacks, barriers or ANYTHING in general; the more resilient you are to anything offensive being thrown at you. So a demon's Akuma Kyodo: is not something to scoff at, ignore or consider the same.
Shadow Movement: This is what some MIGHT call the Demon's Answer to flash step: Shadow Movement. It allows them to move at quick burst of speeds on most occasions to allow them to travel very far distances in short amount of times, that is for certain. Though, this is where some similarities come to an end. Unlike most other races, Demon's get many nifty benefits then just Super Speed. Take this for example: from the seals on a demon's legs and feet that generate insane amounts of energy from all of the sources of power they collect; it will be able to give yourself temporary boost of intense speed called "Shadow Burst". Shadow Burst is a period of time where your demon will double their speed on average if they are at least adept. It will transition into how fast their attacks are created or launched, the demon's reaction time to increase the odds of evading, countering or noticing a person, object or anything else within a vicinity that has a prense in order to do something about it, it increases their mental awareness to more alert levels and it even goes into their natural powers.
For instance, one could use Shadow Burst together with The Art Of Demon Magic in order to create burst of accelerated healing in order correct injuries to your body at insane rates of speed during this period. Another example would be using Shadow Burst mixed with Za Koa in order to consume an area within it's presence much more quickly along with all of it's sub-abilities being accelerated. Finally, one last example would be for their special powers. For instance, if a demon could control fire they could generate, fire and reload it at double the speed they could before if they were adept. And, with that, that goes into their rates of speed in which they can perform these things.
If you were a beginner, you could only maintain this for one post only and would have a five post cooldown. Go to the next level and a demon will be able to double their strength, increase the amount they maintain this form to three posts and they typically only have a three post cooling period. Progress pass that to advance and a demon will be able to main this form for four post, triple their effects and will have about a two post cooldown. Along with that, at this level, they gain a new ability to Shadow Movement called "Force Speed" where they are able to effect the area around them on some levels. This includes being able to speed up objects, increase allying forces speed somewhat or even increasing the force of wind around them to do more critical damage.
From that point, if one should become a master in this, they will obtain a five post limit for how long they can maintain it, quadrupedal the effects and only have a one post cool down period. Additionally, the Force Speed technique they learned before will become much more widespread. Now, instead of the immediate area around their body, it will be able to effect more large scale areas. Take this for thought. A Demon who is a Master in Shadow Step will be able to generate vicious storms of gust that can cut through steel, and on a more extreme level, spiritual based attacks. This is something which could be used for offensive means by cutting up energy attacks, slashing down Kidō or even creating thousands of small burst of energy to cut right through some energy based moves. Lastly, the last thing they gain from having a master in Shadow Movement is that they have the power to suck the speed right out of some things. For instance, within a small field, a demon could zap the speed clear out of an attack to make themselves faster, their attacks faster or even break it down into energy to apply to other areas until it burns out in one post or two such as physical, spiritual or whatever else have you.
Lastly, and the more rare case, is Grand Master. If a demon should have possess a Grand Master in Shadow Movememnt, they will quintuple the effects of this move, they will have NO cool down period; they will simply rely on how much their body can tolerate and all effects before will be increased. Now, Force Speed has increased to the point where it is able to be performed on a devastating scale. It is no longer confined to a small fighting area or somewhat large area; it can expand upwards of two miles in some cases in order to form domes of Force Speed. Within this area, with their Force Speed, they can utterly decimate and destroy objects on a microscopic scale with it; rather it be physical, spiritual, natural or unnatural. Though, this gets harder to perform the larger you make it and makes a demon burn through more resources.
Additionally, at this point, they even gain a power known as "Phase Speed" where they generate an insane amount of Speed Force around their body that they are able to simply phase through solid and sometimes spiritual objects. For instance, a Demon Could use Phase Speed to simply fade through rocks, water, fire or even through the Earth itself until they reach the core of it. Along with that, if it's spiritual or energy wise, they can even phase through certain attacks if they are more powerful. So, to put this in prospective, if an energy attack didn't have enough force to rival a demon's power, they would use Phase Speed to simply blow pass it unharmed in some cases. Phase Speed can even be used to propel Demon's through Astral Planes, cause them to go through dimensional warps or even create their own small wormholes that can be used in combat to surprise an opponent.
Now, with those powers aside, the demon's gain one final benefit from Shadow Movement that is related in the origin of their name. Whenever a demon is placed within an area of darkness or shadow's, these skills will typically double in strength. They'll even have the ability to travel through a shadow world and come out of different shadow's throughout many different realms, worlds and universe's even on Master Levels. This makes it extremely hard to detect demon's in some instances if they figure out a way to bring out this shadow realm's presence to the field once they reach advanced level. Therefore, it is highly wise to never fight a demon at night as they can quickly gain the upper hand with this set of abilities.
Affinity For Hell: If a Demon ever gets the chance to foot into hell or has the skill level and power to summon it's presence on the battlefield, they can potentially increase their power by five times just by having it around them. In some instances, in fact, Demon's can even rise one tier level if enough consumes them for the duration of the thread they are in. This is due to the fact that there is a large amount of hellish energy within that place for Demon's to thrive on and it's filled with many hidden elements that were designed to overcharge a Demon in times of crisis. But, in addition to that, the presence of hell augments not only their power abilities but the inherent and magical abilities of said demon; giving improved versions of their abilities or completely new ones altogether.
Sacrificing Incantation: Sacrifices are something that are very unique to demons as there are thousands upon thousands of them that have many different effects, methods and steps. For instance, a small scale Sacrifice would be something like a demon spilling human blood in order to get a slight increase in his power for a short time. While on the other hand, if a demon were able to slaughter a mass population center, they would be able to gain more power such as in KQM Mana's case. Though, Sacrifices are NOT just for power. They can be used to increase intelligence, increase will, unlock hidden talents, give untold riches to the demon and so on and so forth. (There will be a list of available sacrifices as a demon can do very soon to accommodate this new power.)
Curse Effect: Curses are a natural to a demon and work somewhat like a decaying system. For instance, when a demon uses their Curse ability they can inflict sickness on any type of living or spiritual being which in turn can bring about illnesses within them, gradually drain them of their power and ultimately make it very hard for fighting due to the fact that this Curse Effect can eventually begin to heavily weaken the persons Reiygoku, Reaitsu and Physical body to the point where it would be well advised to seek medical attention before too long. However, that is not the only use of Curses. It can also be inflicted on a mental level depending on the persons Will Power Skill Sheet and can eventually begin to inflict insanity, madness, distracting thoughts and some succubus class skills.
Not only that, but curses can also be applied to the area around them. This is usually done by using this curse to containment the flow of reaitsu within an area to make it very unstable to use for non-demon races; causing their bodies to react violently by spewing out blood, causing malfunctions in their powers or their bodies outright rejecting this flow of additional power and sometimes even canceling out attacks. Or, another example of this on a less spiritual level would be a demon using their Curse Effect in order to taint the air around them to make it very toxic to most races apart from demon to breath in order to make them sick from the inside unless they figure out a way to cure themselves or overpower it in some means.
Examples such as these are usually how curses work with demons. Despite that, this cursing skill varies from level to level, though. The more advanced your tier is, the more powerful your Curses can become. So a four tier cannot perform the same type of heavily effecting curses as a 0 tier could possibly do with theirs. Therefore, it requires a bit of common sense to use curses. Your curses will not always be auto-hits or successful, but they can do pretty amazing things.
Body Manipulation: This is a natural ability that all demon's possess if they wish to activate it or perform it. Most Demon's have full control over every aspect of his physical make-up, able to stretch themselves to obtain insane heights such as being thirty foot tall, being able to change their skin color, having the ability to shape-shift into different people that they are able to remember and, on much more powerful levels, being able to even detach, generate or fuse body parts together in order to increase odds of surviving. Though, this does not occur until at least one tier, and even then it's weak compared to the 0 tier version.
Additionally, it can even be used for offensive or defensive purposes. For example, a demon can use Body Manipulation in order to generate a layer of steel-like skin around their body in order to increase their defense and block out outside sources from entering their body by clogging every pore on it. Or, for another instance, they could use it on the offensive side by hurling body parts at their opponent that are extremely hot and turn into acid blood, using their increased height to smash down on most opponents and the same may even apply for some more powerful demon's attacks; or finally, in an avoidance way, more powerful demon's could even control their body in order to be broken down into a liquid, wind or fire type form in order to gain more ways to escape or evade attacks.
There are more ways to use this ability, but it's all up to the user of it to figure out.
Immense Physical Strength:
Centuries of physical training, sparring, war, and the fact that he was inducted into the military at a VERY young age have defined Ed's musculature and his physical strength to ridiculous proportions. His strength is such to where a punch with his LEFT hand can break diamond, and not even at full strength.
Overwhelming Spiritual Energy:
Ed's spiritual pressure is strong enough with his banshee status to where it has the capability to level several city blocks by just releasing it. Having it flowing at full strength is enough to make some weaker opponents feel as if the air is almost impossible to breath, like drowning in it.
Incredible Speed:
The physical strength in Ed's legs, plus his inherent power and his centuries of training have added to his speed to the point where he can move at around shunpo speed with just using his leg strength alone.
Exceptional Endurance/Durability:
The fact that Ed is ALWAYS in constant pain, and has been for the past 5 centuries, allows his pain tolerance to be way beyond normal. He can take attacks that would cripple a normal being, and still keep on fighting. In fact, he can even lose limbs and still be able to fight. His physical composition allows him to take attacks such as a nuclear blast, and still fight on.
Master Combat Specialist:
Despite Edward's small stature and young age, he is a remarkable combatant. Having apprenticed under Izumi Curtis, Ed was taught to condition his body through regular workouts and sparring as part of her philosophy, "to train the spirit, first train the body." As such, his slight frame belies a compactly muscular build that, in addition to his naturally high energy level and endurance, fuels his considerable strength and agility. Due to Izumi's spartan training, Edward has become a particularly competent hand-to-hand fighter, able to hold his own against armed opponents and even skilled martial arts practitioners. Besides that, his steel right arm and left leg augment his fighting strength by adding to his defensive and offensive capabilities as well as his speed
» Unique Abilities:
Seven Deadly Sins:
The first, and most odd, about Ed's banshee abilities, is his use of the "seven deadly sins" from Hell lore. For each sin, Ed has a different power gained from it. Along with this comes an ability that will be outlined after this one. The sins go as follows:
- Lust:
Ed's "Lust" ability is the "Ultimate Spear". While risque as the name sounds, it actually has little to nothing to do with the actual concept of lust. Ed has the ability, with his lust, to extend his finger nails (his human ones anyway) to any length, seemingly infinitely so, though he's never gone farther than 500 yards. Said nails will turn to a black coloration whenever this ability is being used. These extended nails can extend and retract relatively fast, around bala-ish speed, and pierce with roughly the force of a Zanpakutō in a shikai state, per nail. - Gluttony:
The "Gluttony" ability can be seen by many, well.. mostly all, as rather disturbing. While his appetite, even normally, is rather ferocious, the "gluttony" ability allows him to take this even farther. Basically, his teeth, gums, and jaws are all surrounded with an energy similar to that of a Hierro. Reinforcing the bone, muscle, vein, blood, marrow, and etc within to rediculously strong proportions. Along with this, his saliva becomes acidic, with a molarity of roughly 30. Dissolving anything he bites into, making it both easier to bite, and allowing him to chew and swallow it without so much as effort. With this, Ed can even chew through Sekiseki. However, the acid doesn't work on Human flesh, so if he wants to bite into any person, it has to rely on jaw strength alone, which can bite with the force of several tons, but some opponents can resist against this. While using this ability, his stomach becomes sort of a trans-dimensional gate, allowing anything he "eats" with this ability to be stored forever, instead of actually making him "full". - Envy:
The "Envy" ability of the Seven makes more sense towards the actual sin itself than lust does. Showing "Envy" towards other people for what they are, rather than what they have, is the key here. The "Envy" ability gives Ed the power to transform his body, voice, and his mannerisms into that of another person. Said person has to be someone he's seen, but he only has to see them once. His mind and observation skills are keen enough to pick up on almost everything about a person, and by using the imagery to study the layout of their vocal chords, he can recreate their speech patterns without even having to have heard their voice. Again, he only has to see them. This transformation, this doppleganging, doesn't give Ed any new abilities based on who it is, nor does it replace the original person. It's just an aesthetic copy. - Greed:
The "greed" sin is more of a personal, inward power, than an outward one. It doesn't effect anyone else, and it's more of a defense than an offense. "Greed" may refer to him being greedy about his own life. Ed has the ability to, with only a simply thought, rearrange the carbon atoms in the molecular structure of his skin and bone to form a substance with roughly the toughness of diamond. This shell is extremely difficult to break through, but not impossible. This "Ultimate Shield" is the true power of Greed. - Sloth:
Edward's ability for the deadly sin "Sloth" actually allows him to be a bit faster than he normally would be able to, contradicting the sin itself. He is able to transform his body into a watery composition, flowing from place to place, easily slipping through crevices and grates, or using the water to drown or trap opponents, depending on their strength. Now, it is not impossible to harm him in this form, damaging the water also damages him once he returns to his original form. He's just a lot faster in this respect. - Wrath:
Ed's "Wrath" ability takes his alchemic power, and turns it inward. Now, normally, the manipulation of humans is something impossible and taboo, even one's own body. However, using "Wrath", Ed can assimilate any sort of material or object into his body. Using this, he can take the world around him, and turn it into defenses, offenses, or boosts for himself. For example, he can take the steel of a building, and mesh it into his chest, creating a stronger defense and an armor of sorts. It's uses like this that make this ability potent, even deadly, depending on the situation. - Pride:
Edward's "Pride" ability is an interesting one to try and explain, as it does not reflect his own pride rather, but the pride of others. In the simplest sense, Ed is surrounded on all sides by an aura, with a diameter of about twenty feet. Anything within this diameter is subject to this ability. Quite simply, if one is bragging to Ed about their abilities, their strength, their life, or basically if they're being arrogant or hot-headed about anything in general, then it will activate this aura. Something to note is that the enemy doesn't have to be within the aura to activate it, they can be exemplifying this hubris anywhere within earshot of Ed. Whenever the aura is activated, targeting a specific enemy at a time, all attacks that enemy uses towards Ed will be halved in damage as soon as they enter the aura. This does not include Physical Attacks. This ability does not in any way force a change or alter the opponent in any way, it simply changes the flow of reiatsu and reishi around Ed to disrupt that of the attacks, lowering their full damage output. However, if more than one enemy is showing this trait at any one time, then Ed must choose which opponent is effected by this, as only one can be at a time.
Automail:
One of the more peculiar things about Ed is the fact that his right arm and left leg are not, in fact, real. Instead of flesh and bone, Ed's arm and leg are actually made out of a plate metal called "Automail", the appearance of which looks about as mechanized as one could possibly get. On the stumps, where the arm and leg connect, various scars and burn marks can be seen, made from the incident that caused Ed this permanent dismemberment. If one would think the weight and adjustment of having two metal limbs would slow Ed down, or make him less maneuverable, then one would be thinking wrong. His reaction times aren't slowed because the limbs are hard wired into his system. The nerves of his leg and arm are both interconnected with the metal replacements. This, plus the alchemic properties of the metal to make it lighter than any metal of it's durability should be, allows Ed to retain his full speed, movement capability, and reaction time. Now, to the combat properties of it. It could be said that the automail is one of the most dangerous things about Edward Elric. His arm and leg being mechanical, he feels no pain in either of them when they're destroyed, harmed, or otherwise attacked in any way. Beyond this, it takes a near-ridiculous amount of strength in an ability or a physical attack to even damage them in the first place, as the metal is a biweave of steel, carbon, and a forged alchemic metal with the properties of Seki Seki. This special material allows the automail to take more attacks, directly, than even his spiritual being, making the limbs his foremost method of defending his being. Beyond this, they also make a great offensive tool, as coupling his already immense strength with a material of this nature.. well.. it would hurt like a bitch, if you even had anything left to feel pain, I'll leave it at that.
____________________________________________________
Alchemy:
The ancient metaphysical science/mystical art of manipulating and altering matter by using natural energy. This act is known as "Transmutation" and its sequence is usually described as:
- Comprehension -
Understanding the inherent structure and properties of the atomic or molecular makeup of a particular material to be transmuted, including the flow and balance of potential and kinetic energy within. - Deconstruction -
Using energy to break down the physical structure of the identified material into a more malleable state so as to be easily reshaped into a new form. - Reconstruction -
Continuing the flow of energy so as to reform the material into a new shape.
The proper application of this craft requires not only a full understanding of chemistry and ancient alchemical theory, but also a sort of natural talent towards recognizing and manipulating the physical objects with energy, which require uncommon levels of intelligence and aptitude
As suggested by his unprecedented acceptance into the State Alchemist program at such a remarkably young age, Edward Elric is an alchemical prodigy of genius level intellect. From early childhood, he displayed a proficiency for alchemy, acquiring self-taught alchemy skills and comprehension from the advanced literature in his father's abandoned study at an age that shocked even his mother. Having incorporated alchemy into his life during his developmental stages, Edward sees the world alchemically and is therefore able to solve complicated codes, puzzles and mysteries much more easily than normal. He has also shown himself to be exceptionally adept at chemistry and reasonably competent with biology; indeed even his preparations for the failed attempt to resurrect his mother were indicative of these. Edward's near-encyclopedic knowledge of alchemical theory is astounding and contributed to his incredible success with emergency Soul Binding experimentation. He shows an uncanny level of focus that allows him to effectively shut out everything from his surroundings and devote all of his considerable mental power to whatever problem demands his attention, especially in the case of books.
As a result of having passed through The Gate and witnessing the Truth, Edward became one of the few alchemists who do not require a drawn Transmutation Circle to perform alchemical transmutations. By merely touching his palms together, he creates an energy circulation with his arms and transmutes by using his own will as a substitute for the necessary runes. This remarkable talent makes his transmutations both instantaneous and incredibly versatile, allowing him to use alchemy to its fullest potential in direct combat.
With this quick style, Edward becomes a master of his surroundings and uses the substances therein to supplement his physical prowess in battle - creating giant earthen hands to lift objects, columns of stone to gain himself the higher ground and ogre-faced battering rams with which to strike opponents. Ed also specializes in transmuting weapons with which to do battle and often crafts menacing-looking swords and ostentatious lances when necessary, but his primary weapon is his automail right arm, whose forearm plating he transmutes into various blades.
Of course, the true genius of Edward Elric's combat alchemy lies in his aptitude for incorporating the alchemy styles of others into his own after merely having once seen them in action, which makes him very adaptable to various situations. For example, if one were to fight using an ability that targeted and destroyed certain chemicals, and said person attempted to use this on Ed's automail, he could actually change the chemical makeup of his automail to negate this ability. His versatility is one of the things that make him so potent.
While Edward can transmute inanimate objects, he can also transmute his own body thanks to the power of Wrath. Along with this, he has also shown capability of transmuting Water, and even Plant life. However, Edward is unable to transmute the bodies of others with his main alchemic talent, as it is a taboo.
The Hidden Taboo; The Left Arm:
Though transmutation on other living/spiritual being is impossible with Ed's main source of alchemy, his left arm has the ability to do so. His left arm gained the tattoo engraved upon it, the transmutation array, when his older brother Kane, who originally created this array and had it tattoed on his own person, gave Ed his left arm so Ed could forge a new one after Ed's was removed in combat. After this, Kane was brutally murdered, being defenseless with the loss of his alchemy, by a human.
As observed by those who have seen it in action and lived to tell the tale, Ed's method follows the cyclical flow of transmutation, but only takes into account the first two steps - comprehension and deconstruction, by way of the intricate and arcane Transmutation Array tattooed thereupon. By "stopping at the second step", the physical structure of whatever he targets is broken down and not reshaped, essentially reducing it to formless debris. By applying this method to his victims, he destroys their internal systems (general organs or the brain specifically) instantly while circumventing Human Transmutation. Now, while this may seem like an instant kill, it is actually possible to avoid or negate. While the flow of energy required to blow people apart is almost instantaneous, a strong pulse of energy from the one he's using it on, depending on their strength, could negate it. Along with this, it is possible to dodge the arm entirely. However, physical and spiritual defenses and durability aren't of much use against this arm, as even the strongest physical fighters can be heavily damaged by this method of transmutation.
Kane's left arm (reversed on right, just go with it), before being transferred into Ed's:
- Spoiler:
____________________________________________________
History
Born to Trisha Elric and Van Hohenheim of Resembool in the winter of 1899, Edward's first few years were relatively happy; but after the sudden departure of his father during the lad's formative years, Ed was left with his mother and older brother Kane as his only family. The three Elrics lived in peace in the rural village and the boys began displaying a remarkable talent for alchemy at a young age, much to the joyful astonishment of his mother. However, early in the year 1904, Trisha contracted an illness that had been spreading in the area and died, leaving her two sons orphaned. Even while mourning, mired in grief, Edward vowed to his brother that the two of them would find a way to bring their dear mother back to life with the power of alchemy.
Edward and Kane spent the next few years living on their own in the Elric family home, supported by their close childhood friend Winry Rockbell and her grandmother Pinako, and pursuing the alchemical knowledge necessary for their planned resurrection. Although they had gained a great deal of information and comprehension regarding the extended basics of the craft, before long it became apparent to the young prodigies that there was only so far they could go while being self-taught. In a stroke of good fortune, Resembool was visited by an exceptionally skilled alchemist named Izumi Curtis who, after some persuasion, agreed to take the Elric brothers on as her apprentices provided they pass a preliminary test. She brought the boys to Yock Island near the town of Dublith in the southern region, where she informed them that they were to survive for one full month without alchemy. If, at the end of their ordeal, they could correctly explain the concept "One is All and All is One", they would begin their training under her wing.
While there, the brothers discovered self-reliance and gained new abilities and insights relevant to living in the world under their own power from having to forage and hunt for food as well as fend off periodic attacks from Manson, an employee at the Curtises' butcher shop who had disguised himself as a masked wild man at Izumi's behest. Coming to realize that, as a human, he is but a small part of the world and universe as a whole, but that the world and universe cannot exist without a collective of small parts, it is Edward who answered Izumi's riddle properly when she finally returned. For the next five months, the Elric brothers were subjected to Izumi's intensive alchemy and martial arts training, growing significantly in both mind and body and gaining a great deal of alchemical knowledge before returning to Resembool. Though instructed specifically by Izumi to understand that death is an irreversible part of the flow of the world and that acceptance of such is important to the "One is All, All is One" concept, the boys dove headlong into their plan to resurrect their mother upon their homecoming, having advanced their knowledge while abroad and discovered the basics to a forbidden practice called Human Transmutation.
Devising a Human Transmutation Circle, amassing the elemental ingredients for an adult human body and offering their own blood as soul and biological data, the boys secretly initiated the Human Transmutation secretly in their home. Unfortunately, the Human Transmutation resulted in a Rebound; Kane and Edward were pulled into The Gate. Encountering the mysterious being called Truth, Edward was stripped of his left leg in exchange for crossing into God's domain and peeking at the Gate's vast wealth of alchemical knowledge. Maimed and bleeding, Edward was returned to the human dimension to find that Kane had not yet returned from his disappearance into the Gate, that the mother they had attempted to revive was a grotesque mass of organs only capable of sustaining life for a few moments and that his own sojourn into the Gate had granted him the curious ability to perform transmutations merely by clapping his hands together, without the aid of a Transmutation Circle - in the same style used by Izumi. Desperate to at least have his brother by his side, Edward willfully performed another Human Transmutation to call him back, this time sacrificing his right arm in exchange for Kane's soul, which he bound alchemically back into the world before passing out from severe blood loss. Kane carried Ed to the Rockbell house, where a shocked Pinako and Winry performed emergency surgery to save the young boy's life.
For some time afterward, Edward remained in a sorrowful torpor until a Lt. Colonel of the Alchemist Program arrived in Resembool on an inaccurate tip regarding possible State Alchemist candidates. Upon discovering the bloody remains of the brothers' failed experiment, he confronted Edward at the Rockbell home and persuaded him to consider joining the State Alchemist program as a means to perhaps restore his limbs someday. Edward, driven by the guilt of what his ambition had done to his mother, commissioned Pinako and Winry to craft him an automail arm and leg in order for him to follow his advice. When told that the surgery would be excruciating and that recovery would take at least three years, Ed commented that the pain would be nothing compared to their mother's suffering and promised to finish recovery in a single year.
In the fall of 1911, his new automail limbs complete, twelve-year-old Edward ventured with Kane to Central City to apply for his state certification. After passing the written examination and psychological evaluation, Edward astounded all the officials present - including the Führer, King Bradley himself - with his superb and unique abilities and even managed to win the Führer's favor with his brazenness. Within a week, he was issued his license and the symbolic title of "Fullmetal Alchemist". On October 3rd, Edward returned to Resembool, packed up his belongings, burned down the Elric house (claiming that, without it, he and his brother would have no means of turning back from their goal) and left home with Kane to find a way to restore him to normal.
This was, however, when everything began to go wrong for Edward. As a dog of the military, he and his brother were sent to the small city of Ishval, all intents being to demolish it. Furiously leaping into combat, it only took a few days of fighting before the last of the city was being burnt to ashes. However, not without tragedy. During one of the climactic battles, Kane was tattoing a Transmutation Array onto his arm, allowing him to also perform alchemy without a circle, like his brother, however, he only finished one arm of it before he heard Ed cry for help. Having been bested in battle, his mortality all too realized, Edward had lost his left arm, reliving his past once more as he slowly bled to death. Ignoring the enemy, Kane made the split second decision to save Ed's life, grafting his tattooed arm into ed's being, allowing Edward to replace his arm with the materials. However, the tattoo carried over with the replacement. A now weakened and ripe target, Kane was murdered by the strange opponent in a blast of fire. Ed escaped, only barely, with his life.
Years later, Ed's mortal shell finally passed. He moved on. But not very far. It was only a day of death, after dying from a bullet of all things, before he found himself in a strange new area, feeling... a whole lot less mortal than he had previously. With a crack of his neck and a new resolve, Ed set out to find out more about the area. He didn't get far, however, when a woman identifying herself as Mana requested for Ed to join a task force, something called.. the Banshees. Ed accepted, having nothing else to lose, and thus not caring about human lives anymore. Instead, he would use his abilities as a hired killer, a weapon... as a banshee. the Banshee of Creation.
____________________________________________________
To Find Out about what these skills are for, please READ THIS THREAD before you try doing anything to it. After you have read it, do not feel your skills out until a staff member has graded your thread. We will also do your will sheet for you upon grading your application.
Racial Skills
- Za Koa Skill: Advanced
- Demon Magic: Advanced
- Shadow Movement: Advanced
- Akuma Kyōdo: Master
General Skills
- Durability: Master
- General Speed: Advanced
- Strength: Advanced
- Weapon Skill: Advanced
Will Skills
- Willpower/Determination: Master
- Mental Deduction: Advanced
- Pain Endurance: Master
- Focus: Advanced
____________________________________________________
I envy because of the heart.
I glutton because of the heart.
I covet because of the heart.
I am prideful because of the heart.
I sloth because of the heart.
I rage because of the heart.
Because of the heart...
I lust for everything about you.
------------------------------------
We Are Legion
Character Permissions
Communication Thread
Character Substitutions
I glutton because of the heart.
I covet because of the heart.
I am prideful because of the heart.
I sloth because of the heart.
I rage because of the heart.
Because of the heart...
I lust for everything about you.
------------------------------------
We Are Legion
Character Permissions
Communication Thread
Character Substitutions
Re: Edward Elric: Banshee of Creation [APPROVED, 0-3, NORMAL]
Fri May 25, 2012 12:58 am
Application Checklist
- Name [X]
- Appropriate Age [X]
- Gender [X]
- Appearance Present [X]
- Appearance Described in Appropriate Length OR Picture is Visible [X]
- Appearance is Not Claimed [X]
- 10 sentences for personality [X]
- History is of appropriate length [X]
- Powers are not Godmod/Overpowered [X]
- Powers are described reasonably enough [X]
- Application/RP Sample is not in First Person [X]
- Skills are not filled in (Omit if a Hollow)[X]
- RP Sample Present (Omit if this is not the first character) [X]
- RP Sample is 10 sentences [X]
Will Skills
- Willpower/Determination: Master
- Mental Deduction: Advanced
- Pain Endurance: Master
- Focus: Advanced
Comments/Notes: N/A
Tier: 0-3
- TsubineYe Olde Guarde
- Joined : 2010-07-09
Posts : 3923
Age : 30
Location : Gracemeria
Member Info
Platinum Points:
(7380/100)
Tiers:
Re: Edward Elric: Banshee of Creation [APPROVED, 0-3, NORMAL]
Thu Sep 13, 2012 9:32 pm
- GuestGuest
Re: Edward Elric: Banshee of Creation [APPROVED, 0-3, NORMAL]
Tue Jul 23, 2013 3:13 am
Aivee Duty Go!
This was saved from the archives! Enjoy your character again and such 8D
- TeitokuBlackblood
- Joined : 2011-02-25
Posts : 2112
Age : 28
Location : Nowhere
Member Info
Platinum Points:
(0/0)
Tiers:
Re: Edward Elric: Banshee of Creation [APPROVED, 0-3, NORMAL]
Fri Dec 13, 2013 10:33 pm
This is going into archives
All right, you haven't been active for some time so I'm going to move you into archived character apps. If you want it back, post HERERe: Edward Elric: Banshee of Creation [APPROVED, 0-3, NORMAL]
Wed Jul 23, 2014 3:33 pm
«UNARCHIVING THIS CHARACTER now»
Based upon Pockeh's request, I am going to unarchive this character and place him back into Approved Demon's. Nice to have ya back ,m8. Now let's get to work!
- CookiesThe Cookie
- Joined : 2011-08-07
Posts : 1892
Age : 30
Member Info
Platinum Points:
(17560/99999)
Tiers:
Re: Edward Elric: Banshee of Creation [APPROVED, 0-3, NORMAL]
Thu Aug 21, 2014 3:37 am
Moving this to archives as requested in this thread:
https://www.platinumhearts.net/t9712p20-the-staff-checking-moving-locking-archiving-request-help-thread#79417
https://www.platinumhearts.net/t9712p20-the-staff-checking-moving-locking-archiving-request-help-thread#79417
Empty, blank space.
Permissions in this forum:
You cannot reply to topics in this forum