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Gift Jackson [APPROVED, 0-3]
Tue Apr 03, 2012 12:23 am
"I'm straight as an arrow!"
Quincy Template
General Information
General Information
Name: Gift "Green" Jackson
Age: 454
Gender:Male
Affiliation: Lone Wolf
Overall Appearance
Appearance:
From the top of his head, he right off has a kind of dull-golden colored hair, that extends down past his eyes and ears. However, he can see through it perfectly fine, and it seems to part naturally around his right eye, enabling him to use that same eye with the Poison Ring to assault his foes. In the winter, he grows it longer, having it extend down past his neck, and cutting it with a Seele Schnider at the beginning of each summer.
His face tends to hold a confident look, his eyebrows thin above his sharp and cunning golden eyes. He has a small nose, as well as a fairly small mouth; his chin ending in a point at the end of his face. His ears are normally obscured by his hair.
His clothing is complex: He wears two layers on his upper body at all times. The first layer is a quite elegant, and yet non-discriminant, nature-green cloak that naturally blends in with the foilage around him. Before his face it has two strings crossing, each string holding the large collar of his cloak into place. It is extremely light, and yet durable material: He is even able to throw it into the air to distract an opponent.
The second layer is his normal clothes: He wears a green cobat shirt as are used by troops in wartime, however his has a raised light green collar that goes under the collar of the cloak. Around his legs he has a pair of dark-green pants, completing his outfit for the most part. On his feet he wears a pair of fletching shoes as are used in armory. On his right arm he has a fletcher's glove, giving his arm extra protection. On his other arm he has a white arm-guard, that assists in his archery.
On his right hand he has two small rings, one on his middle finger and the other on the pointer. The left hand also has a ring around the pointer. Both arms have a small gray-colored band just past the wrist, under the Fletching glove on his right arm and out in the open on his left. On his ears he has earrings of a pair of fairies, each holding two gems. On his right hip, he has a small holster, where his crossbow straps on. On his back he has a small quiver, containing a full-stuffed amount of normal arrows and one large, pulsating dull grey arrow.
He is naturally a caucasian, and has no marks on his body due to revamping his own cells over time to remove the scars and burns and such from his own body. He is extremely fit and light, although his cloak tends to hide this fact. He tends to slink around wherever he goes, his body language showing how he prefers to be out of sight.
Height: 6'2''
Weight: Lightweight
Personality: Serious
When in combat or in other stress-inducing situations, he is completely serious. He will not show mercy or hold back against his opponent: He has no problems with killing them if it gets his battle finished quickly. He dislikes straightforward one on one combat, preferring to stay off to the sides and fire arrows where they least expect it. His eyes are almost always staring forwards with a purpose, and if he lacks one, he will find his own.
Distrusting
He is very distrusting of other people and living beings, much more preferring the natural world. It is his belief that the natural world will never betray or harm him, knowing the reasons behind things such as natural disasters and believing that they are not nature's fault. His distrust makes it hard for him to get along with others, and he will only talk in a serious manner, unless someone gets quite close to him.
Environmental Protector
If ANYONE harms the environment purposely near him, they will instantly find an arrow sticking out of their neck. Or, at least, Gift will sure as hell try to make one appear there. He has NO MERCY to anyone who messes with the environment, inflicting as much pain as possible against his opponent. Even in a horde of enemies, if he sees one that he knows will harm the environment around them, he will take them out first, ALWAYS first.
There is only one way to cause him tomentally break. That is the hopeless destruction of the environment. Meaning that if he cannot defeat or even slow down his opponent as they destroy large amounts of woodland, or is convinced by himself or his foe that he has harmed that which he loves, he will mentally snap and stop resisting or doing anything at all. There is very little that anyone can do for him in this state, other than wait for hi m to recover from it.
Dislike of other Quincies
He almost hates other Quincies. He doesn't regard them as kin or allies, and when associating with them he will often act sarcastic and uncaring. For any one quincy to get close to him is an extreme challenge. For the most part, this is caused by the dreadful certainty he has that someone knew about him and his family, and destroyed them, and then left him to die.
Focus
When in combat, his focus levels are at a peak. He will activate the poisons in his own body to eat away his nerve cells if need be to ignore pain if he cannot do it mentally, doing anything to keep his shot perfectly accurate. This also makes it difficult for him to be distracted, like a wolf chasing prey.
Cunning
He has a high level of cunning and wit as well. This leads to his sarcasm, to insightful observations,to trickery in combat. He will do whatever it takes to win, having no honor or morality towards fighting as long as it doesn't harm the environment.
Playful
However, if you do get into his good graces, you will find a playful person who really just likes to be around his friends. However, due to his antisocial nature, this trait doesn't come out much, leaving him to be alone a good amount of the time, which is why he prefers to be in the wild. He will even play by himself in the wilderness to have fun, munching on Arcea as he flies all around the trees of the woods.
Hate
He hates normal human beings. He finds them to be weak and undeserving of his attention. A human trying to talk to him will often get no reply or just a snapped reply. He believes that they are weak for making an environment that is totally artifical around them, making it so that they can't enjoy natures beauty. EVEN WORSE, this environment was created by harming the natural one, an act that he sees humans relishing in. However, it would be quite different if he learned that a human lived alone in the wild; they would instantly have his respect.
Human Talents
Forest ClassNatural Senses: He has spent a large amount of time in the wilderness, meditating and thinking and focusing on the world around him. This has given him enhanced senses than a normal human, able to smell roughly 1,000 times better to track his opponent, see better than most to give chase, and a higher sense of hearing as well, as strong as a barn owl who is hunting mice underground by hearing the tiny pitter patter of their hearts.
Extremely Observant: Due to him being a forest ranger, as well as his other experiences, he has become extremely observant, almost to a fault. He can pick out miniscule details about things and ponder about them endlessly; this practice amuses him in addition to being a habit. This goes from peoples moods, to the design of waepons, to a small shift of grass revealing a small animal lying in wait.
Forest Knowledge:: He is an expert about almost anything having to do with forests and forest areas. This goes from having his own mental index of plants and animals, to all kinds of facts about nature and the environment, the beneficial and harmful effects of plants, as well as an extreme amount of survival skills. He alone can live in the woods without any assistance whatsoever, and has done so before, for years on end.
Instincts/Reaction Times: Due to his great affinity with nature, he is much more attuned with his instincts. This allows him to have a chance to dodge or react to things that he normally would not be able to have a chance to react to. This also plays a part in how fast his high reaction times are, enabling him to dodge a good amount of attacks easily. This also shows just how weak his defenses are.
Animal Communication: He has mastered and understood nearly every kind of animal call, as well as the meaning. This means he can bark like a dog, or chirp like a sparrow, or even purr like a cat to send the significance of what he is saying to animals, in addition to his body language. Most animals well tend to respond and even obey what he says, usually due to the great amount of shock they experience from hearing their own speech from a man.
Whistle: He has a very special whistle. When he raises two fingers to his lips, and puts them just inside his mouth, and blows, he has mastered how to produce an extremely highpitched, shrill-noise. This is so shrill that any animals hearing it will immediately act as if they were a dog against a dog whistle, as well as being EXTREMELY agitating to anyone with enhanced hearing.
Improved Physique: His natural body is in the tip-top peak of human fitness. He could even perform at the Olympics, and win quite a bit, due to just how naturally strong and fast his body is. This includes muscle control as well, and he knows a small amount of hand to hand combat, although he will only use it if he has no other choice.
High Intelligence: He is very intelligent as well, as evident from how fast he can react, his large amount of forest knowledge, as well as his creativity and logic skills being fairly top-notch.
Forest Walker: Trees are his best friends, to say. He is able to effortlessly run up trees, and therefore walls, without any assistance whatsoever, he is able to effortlessly fall on branches and maintain his balance without so much as a flinch or twitch. This means he also can go anywhere with trees, and move even faster than a monkey through them. Yes, this does include being a master at swinging on vines.
Natural Youth: By using the natural energy and reishi around him, as well as his understanding of cells, he is able to revamp his own cells, keeping them permanently vitalized and reproducing at tip-top level, all the time. This means that he is able to maintain his body as he was when he was 23 years old, all the time, naturally keeping himself alive. If he were to let it go, he would begin to age, but if he roped it back in, he would seem to lower in age once more. However, because of this as well, he is still able to die from natural causes.
Sneaky: He is a master at sneaking through woods to attack his opponents. For one thing, he is able to use a large amount of traps, coming up with their design through his reishi manipulation, often making small traps that fire out a large amount of arrows when a thread is snapped. Due to his fast nature, given enough time he could rig up an entire area. This also means that he will camoflauge and try to disguise himself among the woodland around him, making it almost seem as if he has "Melted" into the area around him. He much, much prefers out of the way combat, and has severe problems in combat when fighting close combat due to his very nature as an archer and trap master.
Quincy Tools and Techniques
Master Hirenkyaku: He is a master Hirenkyaku user, his Hirenkyaku literally throwing him along as it makes new ones, allowing him to use several in coordination, this being his greatest normal quincy ability. Hirenkyaku Doppelgangers: He has mastered it to the level that he can create a plate of reishi behind him, vanishing quickly that it leaves a reflection of him on the plate, making it look as if he still there. This also means that after the doppelganger is created, it has a flat physical shape that can be attacked and shattered.
Steele Shchinder Arm Bands: While he CAN make Steele Schnider blades naturally, he can increase the speed of their creation by infusing the bands on his arms with reishi, forming the energy into Steele Schnider-like swords, using their internal mechanisms made of all natural materials to boost the power into Steele Schnider, allowing him to make the Steele Schnider much faster than normal creation.
Natural Reishi Absorption and Manipulation: When he is in a place that is outside of a monopolized area and filled with natural places and life, he gains a boost exactly like as if he was in the soul society or hueco mundo. His body physically had been living in the reishi-rich environment for so long that it naturally adapted to it. However, this also means that he isn't used to gaining energy from places that don't have a lot, such as in cities, making him overall slower and weaker while fighting there. Similarly, as to being unused to them, he gains 25% less energy from Soul Society and other normally reishi-rich environments as most Quincy do.
Fairy Bangles: This is what he holds his Crossguns in. On either ear he has two small fairies, the right having a red and blue stone, the left having an orange and green. To activate them, Archer merely has to touch them with a single finger. This means he can activate one, or two with one hand, or three or even all four with both hands.
Barrier Rings: On either hand, he has a ring on each pointer finger, in addition to a ring on his right middle finger. Each ring is an artifact created by him at a different time when there was much death occuring and reishi being sent into the atmosphere around him. His dislike of waste forced him to turn them into an item, and is able to recharge them with Reishi off-battle when they run out of power. They are all activated by Gift using his Natural Signal.
Neutralization: This creates a field of energy around his entire body, going two inches past his head and feet, 3 feet past his chest and stomach, bright green in color. This field is very special. Any foreign energy that the field recognizes as holding some kind of negative effect, such as extreme heat that would burn him up being turned into a normal old energy blast that blows him away. Similar to things such as radiation. It can be broken, however the extreme amount of potency to do that is quite immense. It is similar to the semipermeability of cells, they allow certain things and reject all others, unless they are overpowered. This way, Gift is still able to breathe while it is active, but stop some things that could seriously harm his quincy-self. He has 7 activations of this stone, as it starts out bright green in color and slowly dims until it turns to black. Created at the Cedar Fire in Southern California in 2003. The ring is located on his right pointer finger. Each time it is activated, it lasts between 10 and 30 seconds.
Wall: On his left pointer finger, he has a bright blue gem. This creates a barrier with 4 inches above head and feet, and 5 feet around his arms. This is a "Wall" and will resist all attacks under a certain powerlevel. Meaning that if he was struck with a Steele Schnider, it would eventually be able to break it. However, if he was hit by normal quincy arrows designed to be fast as opposed to vitally strong, they would be knocked away from the barrier, stopped by its concentration of energy. However, once that concentration is broke, even by a single attack, the entire thing goes down all at once. It can be used 4 times in a thread, each activation lasting roughly 10 seconds. However, this also means that he cannot fire his arrows from within it. This ring was created from the Black Saturday bushfires in Febuary of 2009.
Existence Barrier: This is a very unique ring. Its ability is simple, and yet so complex. For the time of its activation, the existence of Gift's being... is drawn into the ring. This results in his physical body becoming nothing but a outline as he moves it from within the ring, causing anything that hits it to just fly past. The ring is extremely durable, due to the sheer amount of pure reishi obtained to produce its creation. However, this effect only lacks for a mere 3 seconds, forcing him to have to move fast to make use of it. He can only use it one time per post, or it will shut down for the rest of the thread. It has a total of 3 uses per thread. It is bright red in color, and each time it is used, its brightness lowers dramatically. This was the ring created from the fire at Yellowstone National Park.
Arm Crossbow: On his right hip, he has a special crossbow. It has a grip right under the business end, a very durable string, and a green design and finish. This is able to shoot both regular arrows (Which he has a great supply of on his back.) As well as his quincy arrows. However, it cannot fire his poisoned ones.
He does not use Ginto.
Regular Arrow Fire Rate: Due to his affinity with speed and quickness, he forms Reishi very rapidly, able to consecutively fire 3,000 arrows from each gun barrel that he has.
Poisons
Eye Ring: To even begin the creation of his poisons, he must raise a finger and draw a circle around his right eye. This turns his energy into a green-paint like substance, activating two effects. The first is that it ats as a release of sorts, allowing him to easily edit his arrows into a new type with a poison on it. The other is that it greatly increases the sight in that one eye, allowing it to observe much quicker and respond much faster to things, as well as follow extremely fast enemies, even if he isn't necessarily able to keep up with them physically.
Poison Setup: The poison is only able to be setup into his crossguns and into his arrows by infusing the gun with the selected type of poison, fomred and sent by Natural Signal directly into the gun, which tells it what to make. Then, the gun draws the appropriate poison sample from Gift's bloodstream, infusing an arrow(s) with it. From there, it can be fired just like any ordinary arrow. Note, the only Steele Schnider that is able to be infused with poison is Datura Stramonium. He can load only 1 poison at any given time, although he is able to transfer what poison that is quite quickly if need be.
Natural Signal: This is not something created by reiatsu or anything else: it is a 100% natural ability of Gift's. With this, he is able send a "Signal" To things on his person and specific objects designed to handle it. This includes telling the things in his poison to deactivate or latch onto a spot, activating his barriers, telling his Crossguns what Poisons to select and even firing his Crossguns when they are away from him. His Natural Signal extends to 200 feet around him at any time, and is undetectable by any but the most nature-related means, such as detection of biomatter, as the Signal itself lacks an energy signature, only a simple message.
Poison List
Poison Obtainment: His body is completely filled with poisons. More accurately, his bloodstream is. And while he may have them turned off most of the time, if someone were to intake in his bodily flesh or blood, he can release the poisons, causing assorted effects from delusions to kidney stones to difficulty breathing (Oh my!) However, also due to how he got these poisons and learned to Natural Signal them, he is nearly 100% resistant to most types of poisons. He is also highly reistant to things such as radiation, as his very cells have an enhanced protein coating around them that is very difficult to break. He is also able to natural signal his own body parts if need be and activate the poisons within himself, doing things like making his cells permeable (unable to register anything) to giving himself kidney failure if he desires.
Gute Hydrogen Cyanide :
Chronic, low-level cyanide exposure is associated with the development of goiter and with tropical ataxic neuropathy, a nerve-damaging disorder that renders a person unsteady and uncoordinated. Severe cyanide poisoning can cause an irreversible paralytic disorder called konzo, which forces the opponents body into a state of paralysis for 5 posts. However, for this to occur, over 100 arrows with Hydrogen Cyanide, or a .5% chance for each hit will result in this. However, he can only generate up to 100 arrows worth of Gute per thread, it takes a post to generate 30 of the 100, and they can be purified if the opponent's energy in their cells is strong enough to overpower the Gute. They can also continue fighting if they are able to form their energy into strings, which takes some kind of energy manipulation. It should also be noted that the arrows are brown in color, in addition to having a weak, burnt, almond-like scent.
Unrichtig Phytohaemagglutinin:
Unrichtig PHA, has a number of physiological effects. Only for how much the arrow actually touched the skin is distributed into the body. When it enters the opponents bloodstream, it activates a number of effects: It induces mitosis, cuasing the eucarkyotic cells within the area that it touches to separate, and increasing the rate of production of cells and even able to help injured parties recover in some cases, depending on how Gift determines to use this poison. It affects the cell membrane in regard to transport and permeability to protiens. This means that it completely seals up the cells of what it touches, making it unable to send or receive anything. This can lead to areas going numb from lack of information, or even in extreme cases causing a limb to fall asleep completely. However, the permeability CAN be overpowered, if the opponent has enough coordination to make it so.
It also has the effect of agglutination of blood. In very, very, VERY rare cases, if for example enough arrows brushed against an opponents skull, it would be possible to cause a stroke. Similarly, and more conviently, if Gift hit the opponent with a good amount of arrows and the poison entered their bloodstream, it would be pumped to the heart. This would begin to slowly clog up the blood passages in the opponents heart, from whatever veins drew in the poison. However, they can still be overpowered fairly easily as long as the opponent cleanses their heart with energy if they are hit. The more it builds up over time, the more energy it takes in total to rid away the poison. The poison can be made to latch onto its location in a blood stream or the opponents body with a mental signal from Gift: this is his natural ability, and is not related to his energy. He can generate roughly 30 Unrichtig per post, and maxes out at 200.It would take roughly one hundred of these arrows hitting an opponent and getting the full arrows poison in them to cause an actual heart attack: otherwise, it simply forces the opponents heart to work harder, limiting their bloodflow by mass producing, turning off connections between, and clogging up the blood vessels.
If it stays within the opponent for longer than 3 posts without them clearing it out with their energy, it will begin to cause nausea, then vomiting, which can be severe and sustained, followed by diarrhea. Each symptom happens one post after the 3 post mark, and each symptom is only as intense as how much poison is actually within the opponent. They are bright red in color and smell of raw red kidney beans.
Kartoffel Oxalic:
Kartoffel Oxalic forms colorless, scentless arrows that are pure white in color, unlike his normal bright green arrows. Oxalic is a reducing agent, roughly 3,000 times stronger than acetic acid. The main toxicity of Oxalic isdue to the creation of calcium oxalate in the kidneys, when the poison causes the urine to become supersaturated with respect to this salt. This clogs up the kidneys, poisoning them, in addition to the calcium oxalate forming crystal like structures, causing damage to the kidneys whenever the opponent moves incorrectly and causes them to brush up against one another, causing extreme pain. If they last for longer than 4 posts without clearing out in the bloodstream, they will give the opponent a kidney stone. This kidney stone is extremely resistant to energy, and takes a very high amount of power to destroy it. It should also be noted that it is much better to simply remove it naturally, as then the poison leaves your body and you don't have the risk damaging yourself. Naturally relieveing oneself also helps reduce the amounts of Kartofeel Oxalic. Gift can generate 10 of these arrows per post, and the ore of them that hit the opponent leading up to the kidney stone, the larger it will be. He can make a maximum of 30 of these arrows.
Gestört Abrin
Gestört Abrin works by penetrating the cells of the body and inhibiting cell protein synthesis. By attaching to a carbohydrate chain on the cell surface, the abrin molecule anchors itself to the cell, is then engulfed by the cell, and enters the inner parts of the cell where it reacts with a ribosomal subunit and interferes with the normal protein synthesis process of the cell. Without these proteins, cells cannot survive. This is harmful to the human body, as well as other beings with cells. After each post after the poison infects the opponent, a new symptom arises. Each symptom is as powerful as how much of the poison has entered the opponents body. The poison is so potent that if the arrow slammed directly into an opponent and stuck out of their chest, the skin around their chest would begin to slowly be eaten away until the arrow fell out. The arrows are black in color, and contain a smell of raw cabbage. He can generate 5 of them per post, for a maximum of 30. Like the other poisons, they can also be destroyed by energy.
Respitory Distress: Symptoms going from nausea on low amounts, vomiting on medium, and vomiting and diarhea on high amounts that may become bloody.
Fever: Coughing, tightness in the chest, heavy swweating. At high levels of 10 or more arrows, possible to develop Pulmonary Edema (Beginning to cause lung failure), about a 5% chance each post, and may MUST have the controller's permission for it to be inflicted.
Dehydration: Leading to low blood pressure, may also cause hallucinations that need adept or higher focus to be seen through, small seizures in places around the opponents body, and DEFINITELY painful blood in the urine.
He is also able to turn off the Abrin at any time he desires; once it is turned off, it simply becomes a harmless protein to be absorbed by the body. Or, they will begin to dissipate after 4 posts, becoming harmless.
Schnell Aconitum:
A strange poison, the origins are from Wolfsbane. It acts in a way similar to Unrichtig PHA. However, it has additional effects in addition to Unrichtig.Any skin contact made by the arrows causes numbness, tingling, and cardiac irregularity. If somehow is eaten, will cause burning, tingling, and numbness in the mouth, followed by vomiting and nervous excitement. This poison is much more potent than Unrichtig PHA and can only have 3 made per post; except when there is a full moon, in which case 6 can be made. They are bright blue in color, and smell of wet fur.
Areca Catechu:
This is effectively a doped arrow. It acts similar to nicotine, causing a mild to potent high, depending on the amount in the opponent, some stimulation, and lots of re saliva, which cannot be swallowed as it causes nausea. If this is used by anyone in large quantities for more than 3 posts, they can begin to suffer from withdrawl, causing headaches and sweats. This arrow actually takes a solid, non-harming shape, dull brown in color. The texture it is made of allows it to be eaten as well, and Gift is throughly addicted to it.
Selbst zu töten Baum:
This is, in effect, a suicide pill. However, it ONLY will work with Gift's body, and no other being's, as to them, it will be simply absorbed as harmless proteins. However, if Gift swallows this pill, and then activates it with his natural signal ability, the poison goes after his specific cells. It completely and utterly destroys them beyond use, targetting all his vital organs at once. It provides him with instant death, whenever he needs it, as he keeps the pill in a small pocket in his collar he can access just by throwing back his head. He can only have 1 of these in any given thread. This also means that these pills would be the best countermeasure to something that had cloned him/his dna, or made a clone of his energy signature with.
CyanoGift:
These poisons are effective in the water, creating small purple cloud-like blobs that hover in water. They have the same consistency as water, meaning they can be swam through. However, they poison whatever goes through them with a cell-destroying bacteria, eating away at the skin of the opponent as they pass through the blob. The blob does not change positions from the time that it is created. It is created by firing his crossgun underwater.The skin eating lasts for as long as the opponent is inside the blob, and the effect gets stronger the longer they are inside of it. Advanced and above Durability are unaffected by the poison at intervals lasting less than 30 seconds. They can be up to 10 feet in diamter, although they do not affect Gift. After 2 posts, they dissipate. He can make 2 per post, for a max of 8 per thread.
Datura Stramonium:
Gift only has 1 of these arrows per thread, as they take a good 24 hours to stew in energy before they are ready. This arrow is dull gray in color, and smells of honey. This one, single arrow is standard strength and speed, however, it has the most devastating effects of any of the arrows. A small cut with this will cause abnormal thrist, vision distortions, and delirium. If the arrow pierces you, it muddles your conscious, may result in a coma over time if not treated, as well as incoherence of the tongue, muscle twitches, and sometimes even mild paralysis around the spot of piercing. Just like the other poisons, it can be driven out with energy, however because of how potent this one is it takes quite a bit of focus to gather the energy needed to wipe it away. It also spreads at a decent speed, so the quicker it is taken care of, the better. In events, he can place Datura Stramonium into his Steele Schniders. Normally, however, it takes the form of one arrow in the quiver on his back.
Quincy Bow
Type: CrossgunAppearance:
Reference:
- Spoiler:
His bow is… strange, to say the least. First off, when he summons it by touching the proper stone on his earrings, the gem shoots out from on his ear. It reforms as a pistol-like structure, held in his hand. However, the barrel of this gun is rectangular, in addition to being roughly 18 inches long. However, despite its large size, Gift can still maneuver it near effortlessly. At the end of the barrel of the gun, extending out from the area around the business end, is a crossbow extension and curved string. This is how it has maintained the likeness of a bow, as well as able to manifest as his Quincy Bow. While he can indeed fire his stream of arrows from it by pulling the trigger and firing his formed energy, he is also able to fire the gun with his Natural Signal.
The true gift of his Quincy Bow, however, is that in reality, his weapon has been split into four, acting almost like seals for his combat abilities. When eh touches two of the same gems on one ear, the current gun in his hand's handle material folds inwards on itself, making a kind of shell where ammo would normally go. Then, the other gun forms, a hole on the bottom of its grip and completely hollow. This gun then slides in over the other, making a device with two barrels, one on top and one on bottom of the same handle. The other barrel's trigger is manipulated by his pinky, in the same way his normal one is manipulated by his pointer finger. All of his guns are the color of spring grass, except for the color of the gem and the base of their grips.
Reishi Color: Bright Green
Arrow Space: His guns have one other ability. When Gift is only firing 1 of the barrels of the gun, he can focus the energy of all his active guns into one. This allows him to fire out a single arrow, using the gathered energy of the gun to literally BEND space around the arrow, switching its location with another one. However, the space must be completely void of solid objects for the effect to work. This allows him to fire an arrow out, and reappear directly in front of his opponent, making them harder to react to, as the arrow does not so much as leave the weapon before it reappears in a space. This can be used with all of his arrows save for Datura Stramonium.
This is Gift's Ascended State, which he refers to as "Letz Stil." However, it is important to note that it is not Letz Stil and has different drawbacks.
Appearance
When Gift enters into his Letz Stil, his entire body changes completely, his hair turning utterly and completely white. In addition, the green cloak on his body becomes infected with his own blood as it seeps out of his body, changing his cloak into a red color. Finally, around his torso a black platemail appears, and black leggings appear on his legs. In addition, his guns disappear completely, unable to be seen any longer by anyone.
Abilities
Reishi Dominance
Gift has near dominance over all reishi near his body so long as he is within his Lezt Stil while he is on the planet earth. In spiritual realms other Quincy and other beings can usually take them from him if they desire, but typically he himself will end up the dominant one in terms of how reishi is used and developed so long as the battlefield is on earth. If he is within a natural area, it is improved even further upon that then it was before.
Reiatsu Dominance
However, that is not the only bonus that he gain while he is on the planet Earth. So long as Gift remains within the living world, he also has the ability to dominate reiatsu. This means that he can break apart Kidō with nothing other than his presence, as well as other spiritual based attacks such as the Getsuga Tensho and cero, simply with his manipulation abilities. He can manipulate this reiatsu just like reishi, although it tends to have much greater amounts of force. He can manipulate any reiatsu that is under his own in sheer pressure. If it's higher than his density of power then he cannot gain control over it as he would other things.
Complete Analyzation
So long as he is within this form, he can instantly understand the makeup of any Quincy's weapon. This means that if a Quincy uses their spiritually created weapons before him, then he can automatically understand exactly what its make-up is and how it operates by virtue of it taking reishi or reiatsu to construct. If it does not take either of those, then he cannot comprehend it. However, so long as it does use reishi or reiatsu, he can completely memorize and understand it, which means that he can create any Quincy weapons which he sees. If the weapon takes more power then he has available or the capacity to use, then he merely will create an illusion of it to the best he can, but it will not be the real thing.
Conceptual Creation
Gift is able to create just about anything he can imagine while he is within his Lezt Stil. This means that he can form any reiatsu constructs that he desires so long as he is still alive within his hands. This means that he can form his own guns instantly once again, and as they are his preferred method he will most often use them. However, it is also possible that he will use other ones, such as his Letz Bow. Each thing that he constructs takes just as much energy to form as it would for the original user or however much it would take for Gift himself to create. For example, a usage of this would be Gift thinking about a bow that can shoot flaming arrows. This would create a bow in his hands that has spiritual fire at its center, which results in any arrows that it fires being alight with spiritual fire when they hit the target.
Letz Bow
The Letz Bow, the Last Bow, is Gift's completely unique bow that he only has available so long as he is in Letz Stil. It is unable t be copied, as it uses Nature Energy to construct in addition to both reIatsu and Reishi, meaning that it cannot be created by any other being on the face of the planet except for Gift himself while he is in Letz Stil. Now, as for what this bow does. This bow's arrows are special in the fact that they have two rules about them. Firstly, they cannot be affected by outside influences. Once Gift has verified that he sees his target and releases the bowstring, the arrow is going to go in the exact path that he has indicated. This means that enemies can dodge his attacks, or push them out of the way with their hands. However, trying to use a cero to deflect them or teleporting the arrow does not work. It simply passes through such effects, deemed not to touch it, and goes for the target's material soul. Anything that would stop this natural progression is completely disregarded, and it will make its natural path as it would anyway.
The second law of the arrows is that they dispel. If there is a great amount of poison around Gift's body, for example, this arrow will dispel everything for ten feet around Gift and in a 10 foot radius around the arrow as he fires it. This means that he can dispel any and every spiritual thing that gets near him, however it is a very brief respite. He can only keep things dispelled for as long as the arrow is working. How does this arrow works? It shatters the bonds of reiatsu of things that it does not register as having a soul, meaning that while it will completely destroy a cero that gets in its way, it will still just pierce a normal shinigami and be painful.
However, that is not the only benefits of Letz Bow. The Letz Bow has the ability to vary the size of its arrows, and can then condense them into a smaller size, but having the same power. This means that Gift can create an arrow with the ability to level a house but have it be the size of a typical shaft and feather. This reveals the true nature of the bow, as it were; the bow has the ability to condense. It always condenses, over and over again.
This means one very important thing. Anything that Gift loads into the bow can be condensed into an arrow. This means that he can create a sword out of reishi and form it into an arrow, make a powered blade out of reishi and form it into one, turn his bangles into an arrow… anything that is made out of spiritual energy or reishi he can turn into an arrow and shoot out of his bow with the great amount of power that he maintains in this form. Combined with Complete Analyzation, this means that he can look at another Quincy's weapon, make a copy of it, load it into the Letz Bow, and fire it out at the opponent with the force of an arrow. This can lead to absolutely devastating effects, as well as painful results depending on how Gift forms the many arrows he can create.
The Letz Bow has one final special trait. It is a spiritually enhanced bow to the very maximum of Gift's limits. That means that while firing basic, unpowered, unspecialized Quincy arrows, it can emit 32,000 arrows in a single burst, an overwhelming amount for most. Firing any arrows with abilities such as the Letz Arrows can only emerge in amounts of 200-300, and weaponized arrows can only be fired up to 10 at one time. In addition, the bow is insanely durable, being unable be broken or shattered except for with the absolute greatest attacks. The arrows it releases travel at several dozen times the speed of sound, and the arrows themselves have the power to shatter stone structures merely from impact.
The bow has one final property. It can be transformed into a sword, a short sword to be exact, black in color with a simple white hilt. The blade is charged with the equivalent of 400,000 Quincy arrows. This means that should the blade come into contact with a surface, it will typically completely obliterate any surface that it touches, trying to completely consuming it in the attack and nearly destroying absolutely everything around Gift in its attack, dealing as much damage as it can with that much power. However, the fact remains that Gift is not very trained with Swords, meaning that he doesn't do well with this one. In addition, the bow shatters after it has been used, and Gift is forced out of his Letz Stil when it is activated. The deactivation is performed to create a shield around Gift that is strong enough to allow him to survive the massive attack.
Reishi Whirlwind
So long as he is within the Living World, Gift's body in Letz Stil grabs ALL reishi in an extending several mile radius and drags them into where he is standing. This means that no matter what Gift or his opponent is doing, there will theoretically ALWAYS be reishi in the air around them, meaning that Gift will always have something to work with. This is because the reishi of the Living Realm is so attracted to him that it goes to him as quickly as possible, and the absence of reishi can draw more reishi that that reishi used to be connected to. That is how Gift can draw in so much Reishi.
Curse of Protection
However, so long as Gift is within the Living World, his Letz Stil is cursed by something. His Letz Stil must protect anything that comes from the human world that lacks spiritual energy. This means that if he can sense that a powerless human is in the area or even so much as a bug, he MUST protect it to stay within his Letz Stil. If anything living near him is violated while he is within his Letz Stil, he is automatically forced out of it. This is the condition under which he must maintain his Letz Stil for it to remain active and not penalize him horribly for his use of it. This means that even though he hates humans, if they are nearby he would have to protect them no matter what to maintain his Letz Stil.
Unlimited Bow Works
"I am the flesh of my bow.
Wood is my body and string is my blood.
I have created over a hundred thousand arrows.
Unknown to War, Nor known to Peace
Have withstood poison to create many weapons
Yet, these hands will never hold any arrows.
So as I pray, Unlimited Bow Works."
- Spoiler:
Unlimited Bow Works is the true nature of Gift's Letz Stil, as well as its true name. Essentially, Unlimited Bow Works is the result of the many things that Gift has tried to recover in his lifetime from the planet. This means that all the forest land that he has protected and gained rings from the destruction of forest areas, meaning that dimensional space around Gift's body is altered when he releases it, ensnaring himself and everything for 20 feet around him in a forest. However, the forest is only the boundaries. Where there should be trees within it, there are only bows and blades sticking out of the ground.
Unlimited Bow Works is constantly active within Gift once he has activated Letz Stil, and is constantly producing bows. This means that the bows that he produces are actually already created, and are just given shape by Gift's wishes that make them into bows and other weapons in the real world and allow for them to be used. However, replacing them drains reishi and reiatsu from Gift himself, so they still have a cost to produce. In addition, he can produce bows and other weapons that he sees instantaneously due to the Unlimited Bow Work's raw speed, which he can then shoot out from the air in the shape of arrows, similar to being fired out of Letz Bow, but weaker and slower. However, due to the amount of bows and weapons he can create with this, it is still a fearsome attack. It cannot use bows to fire arrows, but it does have one special ability.
The copies that it makes are full copies. This means that it copies everything from the history of the blade to its abilities and even the materials that it is made of. That means that if an opponent is using something other than natural materials or materials not found on earth in their weapons, the Unlimited Bow Works cannot copy it. However, the Unlimited Bow works CAN copy zanpaktou. Very poorly, but it can copy them, and Gift can unseal them up to Shikai using his own spiritual energy, as well as Chi Weapons and Universal tools. All of these can be reproduced at a lower level by Unlimited Bow Works. It should be noted that the copies are one tier lower than their typical creation, meaning that the copy can never surpass the original. However, this is not true for Gift's guns or his Letz Bow, although it is true for all other weapons produced by Unlimited Bow Works.
However, the true nature of Unlimited Bow Works is when it is released using its chant. The chant is its release phrase, and it cannot be activated without it being thought in Gift's mind or stated out loud. When it is triggered, the dimensional space extends to all around Gift and everything for 20 feet around him and creates his space in the real world. While here, Gift has an enormous amount of Natural Reishi at his disposal, meaning that only he of the Forest Class can access it, and other spiritual begins cannot. However, this realm only lasts for two posts after creation, and takes just about a post to set up. In this space his full might is able to be displayed. It is important to note that only Gift's hand can remove the blades from the ground, as until he touches them they are but pale illusions before they are summoned by Gift's intention by the Unlimited Bow Works. Finally, the actual bows on the ground do not cost him energy, the energy is spent when he uses or breaks the swords, as the boundary field takes more and more to maintain the more these elements occur. This is why he is always forced out of this form when the time of it ends, and in addition he Is forced into unconsciousness. IF he cannot resolve things with this technique, then he is automatically defeated.
Background and RP Sample
Background: Childhood
From the time when he was only a few years old, he always would be leaving his home and going outside. His family, for reasons he wasn't sure about, always lived in woodland areas just outside of big cities. He basically grew up outdoors, the rabbits and wild dogs his playmates and the leaves and grass his playthings and pillows. All during his childhood, he only went to the city they lived outside of two or three times total. Every time, he had felt strange upon going in, clutching extremely tightly to his father's hand as he felt the lack of life around him. He couldn't explain why he could feel this, but he definitely felt it. The only times he had to go into the city is when he was feeling bad, or had been sick, to see a man wearing white.
He never knew what his father and mother's jobs were; they were rarely at home, and yet always returned home nearly exhausted. As he grew, he gradually became more and more curious about what his father and mother did, but whenever he asked them, they'd always find an excuse to get out of using any explanation. They acted similar towards why his name was "Gift," and he assumed that this meant he was their precious gift. However, he was orphaned by the age of 12… by a forest fire.
This forest fire began in the woods, during one hot summer evening. Gift was outside, as he normally was, wandering the wilderness. It utterly terrified him as he saw the flames consuming the tops of the trees near his house. He couldn't even speak or yell, he just ran. He ran, and he ran, and he ran. He tripped several times, but he always got up again, continuing and continuing to run as fast as he possibly could, tears streaming down his face as he hoped against hope that his parents were alright.
Eventually, he could run no longer. He was in a strange wood, the likes of which he had never known before, him falling to the ground. They were strange, foreign woods, and he was all alone in them. He lay there for a while, before a man found him. The man had a strange brown hat and a badge on his chest. He spoke to Gift, and Gift explained what had happened to him. The man asked Gift if he loved nature. Needless to say, he got his answer.
And so it was that Gift came to live with the man, a forest ranger with a good heart who decided to believe in the ash-covered boy. The fire never reached the woods of Yellowstone, the magnificent territory of the ranger.
Adulthood
And so, living with one of the greatest environments on earth, he learned everything that comprised these woods. From the types of living things, to what was edible and what was not, what to be wary of and who to be wary of. Gift absolutely loved these woods, as well as the man who had raised him. He was his father, and the woods his mother, as he rose up to adulthood, taking the man who had lived alone's spot as head ranger of Yellowstone.
Now, there was a wood cutting plant nearby, with large saws and such. Gift had always had a bad feeling about it: he felt such giant machinery was far too close to the park. However, there was nothing he could do about it, and the feeling remained in his mind through all the time when his former caretaker passed away peacefully, leaving Gift alone living in his shack. A couple of years after the had become head ranger, he decided to go back to his parents house.
By now, the area was full of more small shrubs, and the city had gotten closer than he remembered. When he had gotten to the destruction, he had felt very, very strange. He was a hunter; who used his own special crossbow on his wrist, versed in the ways of archery by the man who raised him. When he finally came onto the ground of his own house, he noticed something strange. Where his house had been, there was none of the ash left. He had been expecting this, but he hadn't been expecting the small glass box that had been left behind, in the place where his parents room had been, the strange glass protecting it from the fire.
As Gift touched this box, it suddenly dispersed, turning into goop in a square around the box. He opened up the box, which was very intracitely decorated. Within it were several items, the likes of which he had never seen before. Also included as a small book, titled "The Way of the Quincy" with the author being his own father. Through this book, Gift learned about who he really was. He learned what his father and mother had both been, as well as what he was. It explained his great gifts with archery , although it didn't explain why he felt the same way in the woods as the book said normal quincy felt like in these… spirit places. Within the box there was two strange bands, which he found notes on within his father's book. He also found… two other things. They were small fairies, earrings with two stones each. As Gift brushed his fingers over them, the gems shot out, all hitting into the crossbow on his wrist, causing him to fall back on his behind as great fields of green "energy" shot out of his simple crossbow. He touched the gems that had merged with his simple crossbow, and watched as they shot back to the earrings.
So it was that he took the gifts of his parents, returning to his shack. However, while he arriving back, a report came to him. As the messenger told him the news of how the fire had been started, he fell to his knees, his arms at his sides and is sight unseeing. However, after a few moments, he stood up once more, running from the spot he was at headlong into a tree, shooting up it. He ran through the trees, not missing a beat as he moved with an immense speed, his cloak billowing beside him as he stopped. He rested his hand on a tree, leaning his weight onto it as he watched the flames go on and on. He merely watched, a single tear going out of his eye as he blinked, dropping it to the ground below.
He watched the flames for hours from that spot, refusing to be moved as he saw people trying to put it out. Still he watched as the flames completely dissipate before him, finally put out, leaving only a huge plain of black before him. Finally, he leapt down, walking forwards with a purpose straight into the immense clouds of ash and the covered ground. He walked until he felt it, at the spot where the fire had centered, holding out a hand. He knew it now, all the energy around himself, "Reishi." His eyes began losing focus as he tried to focus it as his father's book had instructed him to, right on the first page. Slowly, the reishi finished gathering in his hand, and he closed the hand, collapsing in the great clouds of ash. In his unconscious hand, giving out a small light, was a ring with bright color…
He survived. In fact, he more than survived. He thrived. His powers grew extremely quickly, thanks to his gaining such high amounts of Reishi from the environment, practicing all the time. He left the Yellowstone Natural Park in order for him to train, determined to stop something like that from ever happening again. He visited many forests and other natural habitats as he searched, learning more about his Quincy powers and enhancing his own abilities as he began to experiment with taking poisons into his bullets, finding about his Natural Signal thanks to his father's research. He learned how to wield the Steele Schnider creating-bands. He formed the gems into his own weapons, no longer needing to use his archery equipment. Two times in his travels, did he come by another forest fire. Both times, he went to the center of the fire, as he had done the first time, and absorbed all the used up energy, creating new rings that he wore and learned the purpose of.
Now, four hundred years later, his travels are complete, as he has begun to look for his place in this world…
RP Sample:
A Requiem For a Ranger
"There's something that's just… not… right."
The male thought to himself, his eyes narrowed as he stared a the giant platform in front of himself, his right foot stepping down onto it as he closed his eyes, thinking deeply to himself. Why did I come here…? He wondered to himself as from the marshes below the platform of Hirenyaku that he had created a great amount of beings began to appear, shooting up to where he was standing. "I've slain hundreds of thousands… So many that I've lost count… all of these destructive beings…" The male thought out loud as he reached both of his hands to his head, tapping the fairy bangles as their energy shot into his hands, and he formed his four guns, two in each hand with his pointer and pinky fingers on the triggers. He wasn't here to disturb anything organization wise, he was just here to meditate and clear the infestation a bit.
"I am the flesh of my string…"
"Wood is my body and strings are my blood…"
He repeated onwards, stuck in a deep meditative state. He could feel the energy flowing deep from within him as he attacked the male before him over and over again, repeatedly attacking the demons as they were approaching him, his arrows flying in all direction as the blonde haired male stood there, basking in the majesty as the arrows consumed everything around him, taking deep breaths as he enjoyed the purity of the nature around him, a pure calmness consuming his form as he smashed down dozens of them, before slowly opening his eyes.
"I have created over one hundred thousand arrows…"
He continued to think to himself as hollows began to join the ranks of the hollows, but Gift's arrows were merciless, striking them down without pause as stronger and stronger demons and hollows began to approach, but there was a problem. Even they were beginning to be completely consumed in the blasts that Gift was creating. Hundreds of opponents were dying as their reiatsu and reishi and natural energies were released back into the environment, but Gift knew very well that this wasn't a kind of energy that these creature could use. His head leaned back as e thought about all the hundreds, nay, thousands of beings that he had utterly decimated, the energy they released being converted and drawn into himself. It was strange; no matter how much he generated, it seemed as if he never changed as a result of it. It made him wonder greatly, though there was nothing he could do about it the way things were at this point in time.
"Unknown to War. Nor known to Peace."
He thought to himself, reflecting on his completely unique existence. There was literally no other being who moved in the way Gift did. He slayed hollows and demons innumerably, protecting the land wherever they threatened. He had the power and the skill to do so; his mastery of the environment around his body was nearly unmatched. His massive amounts of skill were used mostly to protect the environment. He knew that nature was a great being that was not to be abused or mistreated in any way; that it should always be treated with respect and reverence. He knew that he got back from nature just from his experiences of peace with the natural world. However, he had begun to wonder lately if nature had been doing something back to him; doing something that gave in return. All he could do, however, was to continue to do what he believed was right.
"Have withstood… POISON… to create many weapons…"
He uttered simply, thinking of all the innumerable poisons that ran through his blood veins and allowed him to deal with his enemies in ways that valued his life. In each of his guns was a different Seele, created from the bangles on his arms as he stared at the beings in front of him, a much stronger demon than the rest appearing before him, acting as if it were going to seriously challenge him. He pulled the trigger mercilessly as from the cartridge the Seele fired, slamming into where the demon was standing. The demon erected a shield to block it; however, it quickly discovered how the shield was being eaten away, its reishi totally dispersing as they returned to Gift, the Seele pushing all the way through the demon as its body was rent and torn, before Gift pressed another trigger, Quincy arrows quickly firing and cleaning up the rest as his other hand continued to move, mercilessly destroying the massive horde that had been coming after him.
"...Yet, these hands shall never hold any arrow."
He said, sounding almost saddened as the arrows and Seele appeared in his guns without the use of his hands, throwing both of his arms out to his sides as his mouth began to open, feeling a strange occurrence deep within his very soul, as untold amounts of spiritual energy began to act within him, before his mouth opened wide, before his heart rate increased, and increased, and began to increase more and more and more and more until finally….
He practically screamed, as suddenly his entire body was consumed with a massive light, the bangles on his ears shining and glowing as they were consumed with a green light, before suddenly Gift's entire body became consumed with the light, pure reishi showing all over his body and being emitted from it, and yet not leaving his presence. "...Is this… Letz Stil…?" He asked, feeling shocked as his vision became immensely in pain, but it was like a disassociated pain. He looked down at his body, his eyes widening as the green cloak that he had always worn was slowly changing to the color of red… from his own blood. On his chest and legs, the reishi was turning into armor and leggings. He looked up at his hair, and realized… the shock had turned his hair completely white, the stress having removed the coloration from it, as strands fell out of it, his mouth still panting.
"…." He blinked, realizing his bow guns were completely gone as he gripped his right hand forwards, a strange look on his face. "But… With this reishi… I can…" His eyes slowly opened as he grabbed onto… a bow. Spiritual formation was not a thing that he did often; he created arrows ore often. However, this was different. This black bow was very strange. "...Letz Bow. It's my Letz… Bow." He whispered to himself, knowing deep within himself that this was his Last Bow, the pinnacle of his ability as a Quincy, which he currently held in his right hand. ...It's so easy… He thought to himself within his own mind as he brought back the bowstring, before physically gasping in shock as it released a massive torrent of arrows.
…! He was speechless as the massive wave of hollows that had gathered all around him, completely around his body, were suddenly consumed with raw arrows, shooting through them as they dealt massive damage to all the hollows and demons assembled, completely destroying them as the space around Gift was totally decimated of the malignant life, leaving him standing there, staring at the bow in his hand. "...I…" he said simply, the words barely registering in his mind as a single tear rolled down his cheek. "I'm complete…" And in that single moment, Gift's body knew something, even if his mind was mistaken about it.
He had achieved an Ascended State.
Skill Sheet
* = To use any of the Tsuineda-Related skill, you have to be born with them.
Durability: Adept* = To use any of the Tsuineda-Related skill, you have to be born with them.
General Speed: Master
Strength: Advanced
Weapon Skill: Advanced
Archery: Advanced
Hirenkyaku: Advanced
Reishi Absorption and Manipulation: Master
Tool Usages: Adept
"Don't let the poison get too deep now!"
Re: Gift Jackson [APPROVED, 0-3]
Thu Apr 05, 2012 10:11 pm
Application Checklist
- Name [X]
- Appropriate Age [X]
- Gender [X]
- Appearance Present [X]
- Appearance Described in Appropriate Length OR Picture is Visible [X]
- Appearance is Not Claimed [X]
- 10 sentences for personality [X]
- History is of appropriate length [X]
- Powers are not Godmod/Overpowered [X]
- Powers are described reasonably enough [X]
- Application/RP Sample is not in First Person [X]
- Skills are not filled in (Omit if a Hollow)[X]
- RP Sample Present (Omit if this is not the first character) [X]
- RP Sample is 10 sentences [X]
Comments/Notes: Radioactive: Looks tasty.
Tier: 1-1+
- JJRower of Rock. And Souls.
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Re: Gift Jackson [APPROVED, 0-3]
Tue Jun 26, 2012 8:58 pm
Believe nothing, no matter where you read it or who has said it, not even if I have said it, unless it agrees with your own reason and your own common sense.
- Buddha
- Buddha
- JJRower of Rock. And Souls.
- Joined : 2011-03-03
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Age : 27
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Re: Gift Jackson [APPROVED, 0-3]
Sat Aug 03, 2013 10:57 pm
Believe nothing, no matter where you read it or who has said it, not even if I have said it, unless it agrees with your own reason and your own common sense.
- Buddha
- Buddha
- JJRower of Rock. And Souls.
- Joined : 2011-03-03
Posts : 5174
Age : 27
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Re: Gift Jackson [APPROVED, 0-3]
Sun Aug 11, 2013 4:29 pm
Believe nothing, no matter where you read it or who has said it, not even if I have said it, unless it agrees with your own reason and your own common sense.
- Buddha
- Buddha
Re: Gift Jackson [APPROVED, 0-3]
Wed Mar 09, 2016 3:52 pm
✧MOVING THIS CHARACTER NOW✦
Upon request, I'm going to go ahead and archive this character. RIP
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