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Shizuo
Shizuo
Gremlin
Joined : 2011-09-01
Posts : 2813
Age : 27
Location : Google Maps

Member Info
Platinum Points:
                                            Xeon Langestraithia Platado Left_bar_bleue59000/99999                                            Xeon Langestraithia Platado Empty_bar_bleue  (59000/99999)
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                                            Xeon Langestraithia Platado Empty Xeon Langestraithia Platado

Fri Nov 04, 2011 2:53 pm
Xeon Langestraithia Platado



Age: 2910+

Race:Vizard/Iramasha

Gender: Male

Zodiac Sign: Scorpio

Looks:Like a teenager



His Iramasha blade: The Angelic Rafiel

Sealed power:

His blade, has a power, wings of the Fallen .1 (Transport mode)

What this does is it using the power, of Reitsu which is just truly unimaginably immense, So that it forms into wings, which are of a greenish white, color .These though have pressure within them, that can crush even cero’s if they get caught in his wings. These can as well move in different movements Such as a flapping motion, These can as well have broken off reitsu. From time to time. This will expload outwards forming a flaming trail like a coment. As such the speeds he is traveling are immense as well. Making it so that he Can set the air onfire from the friction caused. And the sheer power used in making it. 2. These wings, as well look like normal angel wings, but they are see through like a ghost’s would be .This is because the reitsu itself is not entirely see through .Which makes it much harder for the person to look like it has full real wings .So sometimes people can mistake this for an illusion, and will laugh because of it. But these wings as well have another purpose. Besides being able to propel him into the air at ungodly speeds. The powers of them are simple yet usefull .Being known as the ordering Traits. They are like what some people call, racial traits .But they are as well very different in there make up .Genetically anyways. But these are as well a lot like, a iramasha’s wings him being half iramasha this is why he has them .They may look like they can be passed through .But they cannot be passed through by other Soul reapers, or any moving character. This being known as a affect simply called Safe guard. Though cero’s and moves like kido can get through this technique with no real problem what so ever at all. Being known like a angelic comet. This is a reference to Xeon’s wings.

Wings of the fallen affect 1 : Comet trail

What this does is it, causes the friction from the left over reitsu that trails behind, forces itself in A kind of hardened state which will cause them to change and contract. This being observed like a commet. These projectiles are like bara’s which can cause it to shimmer ,This as well is why its called comet trail. These reitsu trailing pieces. Have one main purpose. Defense, while in flight these will be able to nock Minor kido away, and bara’s as well as certain cero’s up until the rank of 1-3 and 2-1 So its usually not that much of a problem .For him in this form .This as well, can cause those who try to attack him While hes on the move, to bbe buffeted and nocked back by the Huge, tail which trails behind at around 0.6’s of a kilomiter, while the mass itself, is dense . Being highly condensed from many different reasons. This as well, can be used as a tactic if he does not want to fight, and is protecting someone he will open his wings and flight .While hes in flight, since it’s a form of travel it will be a defensive mode for him .Which makes it so he cannot attack. Again because he is moving not trying to attack other people . Which is why he prefers this to fighting without a reason.

Wings of the fallen affect 2: Nuetrino Break up

What this does, is while his wings are open, xion is able to slip through solid objects. And if he needs to at a expenditure of around 0.2 percent of his Energy, at that given moment, can slide through minor cero’s but not gran rey cero’s or serious defensive kido, Or something like kin. This being because nuetrino’s travel faster then light, so his wings are able to harness this, And convert it into something that is much easier to use. Such as a way to slide through enemy defenses with ease. Though just like with comet trail, this cannot be used offensively since he is passive when he has his wings spread.Meaning he is in his passive mode. Because wings of the fallen, is his traveling form of transportation. Being part iramasha this is why he cannot use flash step like most ,He has to fly. But to make up , he can fly at ungodly speeds from whats known as the next offect.

Wings of the fallen affect 3:Vanishing Flight

This is caused from the natural speed, being boosted, to the point that, he is moving Way to fast to see, being around the speed of A hoho master, with ease.But this is due to the fact in his Flight form he is expending all of his power. Solely on flight, as well once he is flying, his zampucto resets to sealed. This is why he can fly so fast .Once his zampucto is sealed, he switches to flight mode. Though there is a speed limit to this .Around 9000mph, Is the breaking point without being attacked then the defensive ability, kicks in which is when someone hits him in this mode. The beam Charge kicks in which is his Defensive chaos move. Which basically when started slows his speed down by a tenth. But allows the counter affect, known to allow him to fight back with his ungodly spiritual pressure. Which can be very usefull in many ways .Especially when used for defensive purposes. This as well, causes a sonic boom, and a huge force wall after affect, nocking those around under the tier 2-1 over, on their buts. And he will vanish from sight. This is from the sheer speed jump occurring when he moves from his fighting mode to his sealed mode which is his traveling mode. Or his passive mode.

Wings of fallen affect 4: CounterStrike

This basically, when Xeon is attacked in his passive mode, allows him to counter attack using his emmense reitsu ,This is his defensive chaos move of sorts .But since it is in sealed form that does’nt really make a difference. The power is basically Able to fire off using the fact he just has massive ungodly Reitsu amounts . So it makes it so, he fires off something like a gran rey cero. This can be used 3 times per turn. This is because if hes attack and it manages to get through his comet trail that becomes a big problem so this allows him to counter by reducing his speed by 10 percent making it just slow enough that he can aim, but not too slow that they could catch up to him.

Attack mode



Crystal wings

These change once he is in attack mode. The wings becoming a dull red, The force within it, now changing to a dusted crystal like base to the wings themselves. The color is then tainted by the immense reitsu that flows out of Xeon himself once he changes to this form. While the crystal blips within the wings, themselves are actually millions of tiny Crystal like knives, made of pure hardened reitsu. These wings as well being of around 15 ft from wing tip to wing tip . As well the reitsu acts like a thickener making the wings also cover in with Intense pressure of the reitsu just concentrated in the wings. These now, as well making it a suicide attempt to try to charge him directly. Because if you do chances are you are going to die. As well the crystal serves another purpose. In this form he is able to switch into his Defensive Asending shikai, which is the fact that he is both iramasha and As well is part vizard. Making his Angel form be in the Traveling form .While the bankai is in the defensive form. His Ressurection being in his attack form or Crystal wings. While it is a resurrection, it shows not much hollow parts . This being a angelic or Elightened version of a hollow. As well these wings can flap propelling him at a crusing speed of around 2500mph , As he is not in his travel mode, this is why he moves so slow As well these wings, Use the collisions that occur regularly within them to actually increase the amount of speed given off. As well as making a kind of buffer behind, In this form its not the reitsu trailing behind .It is the crystal like debri in flight which circles him , like they are in orbit of him. This is why this is known as crystal wings .Aswell these improve some of his general offensive musts. More then actual powers. Being he does not need to have as many natural powers.Aswell this has a skin half too which is known as Kolbat Scorch skin Which causes a thin kolbat, Schorched patter to encrust his skin like a coat. This causing a huge explosion which serves as a detterent or Buffet agenst attacks while In a fight. This detonating around a blast of a 5 by 5 meter range apon inpact. Though the kolbat part .Is barely affective towards Xeon himself, he can be harmed by it , over long prolonged Fights of over 30 turns, it tends to begin to weaken his skins durability. As well this causes his skin and make up to become much more durable,

CRYSTAL Wings affect 1: Eagle eye.

Eagle eye does nothing to the actual make up of the powers. But more over to the actual Sight that xeon himself has. As an eagle can see roughly up to 7 miles out , on a clear day .This improves using a spiritual contact lense of sorts, which fuses with Xeons eye/ This allowing him to as well zoom in, kind of like a robotic eye. Just more usefull in different manners. This as well causes the details to become much more vivid in many manners. In his attacking form Bright lights can annoy his sensitive eyes making it so that he can be blinded with certain things like a mundane flash bang .Will usually blind him for a Turn or two, Since it will pain him so much .But in these turns instead of using his physical attacks he will use His defensive attacks in the fact he instead of attacking one place will attack a wide range of places instead. Making it much more easier. To infact Defend himself from different attacks depending on what they are. This as well makes pictures a lot more brighter, so that he can see Certain things he usually could never see.



Crystal wings affect 2 :Comet debri

This causes a huge burst of reitsu of immense amounts to sling out around .This making it so that, the crystal debri in his wings, will propel out or around 500,000 off the knives which will seem to become engulfed by the reitsu like, comets, each will fly out in a sphere like Explosion from the Center, Which will then promptly cause anything that has been fired, once the debri collides with it, to blow up from the immsense amount of reitsu being used on that time and certain object. As well, this is only used in this purpose when the Wings are flapped to defend himselve. Though there is a different Kind that happens at random when he flaps his wings .,Though this one is particularly centered on what he does .Making it so that his body can be protected while he is either incapacitated or blinded by something . This as well makes a usefull defense When he is surrounded. This is why he uses this in defense in an offensive manner, So that he wont be attacked while down .This is not a power, its an affect of his attacting form known simply as crystal wings. These each have 3 advanced forms .Accept the transport one does not.

Crystal wings affect 3 :Meteor shower.

In Flight when he is fighting someone who can actually follow him at his speed, These now would easily, soon notice the wings on his Back would pulse red , now, as afterwards, the power level will increase, as he will then take one big violent flap. Which will then cause the wings, to seem to make a dull booming sound. This afterwards would cause a huge, amount of needle like crystal spikes to fly back .These traveling as fast as something would in earths orbit. Though now the power level will drop after, and he would have to land. After you would swear hes lost feathers. Which grow back in 3 turns. But this will cause sever damage , being able to using neutrino affect up in the non fighting part. To slide through a persons Defense or their Hishiro, for hollows anyways .Easily causing damage to them .The next turn though this will cause minor explosions within the hierro or body, not fatally killing them, but being able to bring their defense or hierro down by 0.2 percent or speed down by 4percent. This also causes The speed of xeon to be brought down to around 2400mph, though the one hundred mph could make it so others could easily catch up to him. In this is why he also Has another affect below. None of these are skills of the blade. Since the blade is part of him .

Crystal wings affect 4:Heightened dexterity

What this does is it. Causes in attack mode for Xeon to have very versatile speed, making it so he can weave in and out, of attacks . This being from the fact. He has a mutation that comes from a vizard like iramasha, making it so he has free bearings .Allowing him to turn on a seconds movement, up to a full 180 degree’s without the vertigo hitting or the whip last .Being his bones are extremely strong as well making it much harder to mess with him then most people think it is. As well this makes it so in a fight, he can move minimally to Avoid hits, or rush forward from a side ways lunge, with a simple thrust of the foot or minimal footing change. Allowing him to barradge a opponent from all sides. While being able to in Close quarters, Evade and strike in perfect sync Allowing him to be a natural genius in Q Q Q. Making him able to be a dangerous foe even when in Q Q combat, since his blade as well has abilitys for attack mode for q q combat, that also work in long distance. Being known as the crystal Set.

Abilities of Xeons attack mode-----------------------------------------------------------------------------------------------------------

Crystal set-

Crystal Slash:

This basically turns the crystal into the basic power of A slash, which will come from his hands or his blade. Though preferably his blade which brings out the full power of the attack .This being able to in close range, Barradge the foe with a mini Blizzard to crystal Needles, which can cause severe damage, since they on impact, will anchor into pores. Making it so that they will, eventually using the reitsu stored In them ,To sprout, making kind of like a spike hedge. This will not, Kill a opponent if they can Use blood or Some kind of move, to get rid of them in under 20 turns. Afterthey will spike out through the nervis system.Though after 4 turns, this will cause Minor sloweness of reflex’s and make it so there equilibrium and sense of gravity, will be greatly janked up .Allowing for the skill itself to kind of put the opponent in a drunk state. Being the affects are a lot like the affects of a person getting drunk. It can also in teirs 2-1 and over, cause the swords man ship , and as well as aim, to deteriorate. Slightly, making them more clumbsy, and more likely to miss by 10 feet, or strike around 2 seconds later, then they thought they did. Not much I know. But enough to allow for Xeon to slide out of the way , or deflect the strike itself. In long range, it is like a swarm of needles, which will expand, and apon impact, they will begin to hum, Causing what they are on to either if solid the needles will vanish for two turns. But if its the opponent the vibrating will cause mucle spasm’s for 2 turns, and Cramping for 3. This being since the vibrations act a lot like, a electrical shock does. It over stimulates the nerve cells. Making it so they send relays to the body. Making it seaze up, And Become incapacitated. As well this can cause, if it hits a kido move, defensive wise. It will expload like a mini cero. Causing a blast range of 4 by 5 meters. Affects being felt up to 14 meters away. If it hits a offensive technique like a cero, or Kido offensive technique it will cause the item to Explode on impact, canceling it out. Which is likely because one out of every 5 attacks shot. 4 or 3 of them normaly are canceled out. So 60-80percent are canceled if they are hit. Making there a 40-20percent margin that they will get through .Not much but enough that they can cause some decent damage. After two turns the Needles will vibrate though going into the Crystal set of this one, which will cause spiking of the needles to cover the field. Ach spike being able to be 50meters high, and 4 meters in circumference. Per needle.

Can be used every other turn. The crystal bloom affect can be used every 3 turns after its cooled down .

Crystal Bloom:

This only can be used if the needles are not removed from the ground within 2 turns, Taking some creative way to get them out such as blood magic. This if its not stopped, it will bloom outwards. Forming per spike .a 50 meter tall, 4 meter around, bloomed spike, these looking like Spikey flowers. As they open they are looking like they are blooming, Releasing a blast of reitsu skywards. Now once they bloom, if you step on them for more then 3 turns . what happens is abit of the spike will break off, This becoming stuck within your shoe or foot. If not removed within the turn after, this begins to bud ouwards. Causing that leg to become useless after 5 turns as it would have fully crystalified into a solid block .,When it does this, a single strike will shatter the block with ease. This is why you do not step on them .Aswell they are very hard. Taking a 1-1 + to do any damage. After 3 turns a 1-1+ can demolish up too 10 spikes. There usually is a spike within if you hit it, the rest will be shattered. Though its only one out of every 40. So usually it takes up to 9 turns to find it. Once that ones hit, the rest will crumble making the field normal again. The crystals can be picked up. As they make great Chaos gem material. As well this move, does not have a reacharge since it’s the linked move , which buds from crystal slash. This affect only happens if the slash is long range. As well, these cannot be destroyed by Spiritual attacks, being they have to actually be manually destroyed. Since the crystal compound is much like the one the soul societys made of.



Crystal Exspansion:

This causes the form of the blade to hum, when slashed If in attack mode. Crystal every other turn can easily. Burst outwards. Forming a huge expanding force that will slam into the opponent, These having no power. Just being extremely hard taking a strike from a 0-4 to shatter it to smitherines. And a 1-3 to deflect it .But as well these have something known as a massive weight to them .The density being immense on these. As they will apon impact, slam into you not only causing decent damage. But throwing the opponent back 4 meters . This as well, can deflect, cero’s or other offensive even defensive kido .By puncturing through them like a battering ram on steroids. This being able to puncture through and erupt all offensive kido .And cero’s but it can puncture through defensive kido up to level 60. After they need more then one of them to work on anything higher then level 60. As well this can get rid of most, defensive wall made projectiles by forcing them back from sheer amounts Of the weighted crystal movements. These As well, usually take time to work .But when they do .It tends to amount to the power, Of a small Punch from radio only nerfed.

Crystal Fissure Eruption:

This is from a massive amount of reitsu .Once Xeon plunges his blade into the ground, nothing usually will happen for a turn. But most people will be able to feel massive amounts of spiritual pressure from the Ground like something is welling up. Which after this turn will erupt into a massive crystal fissure. Which will spew out, Molten crystal, this crysal being able to burn most people 1-3 and over severly enough to encapacitate them for 4 turns .As though the people that are under 1-3 usually are only incapacitated for 2 turns . This as well can cause a massive amount of friction between the ground and the crystal, causing mini earthquakes some times, depending on what it is located at. It may as well cause substantional Damage. Being known to topple small buldings This move takes afew turns to recharge being it usually can aswell cause the user to need to recharge as well or if taken serious damage. To rest for several turns till they are feeling well enough to fight .This though can as well, Cause minor injuries in most things. But as well it can make a attack veer into the crystal which ,then causes the attack to become unstable and blow up, Because the fissure can cause a vaccume to form. From the amount of spill back which is a affect of this attack after the 4th turn its out.

Spill back:

This causes after the fourth turn of this move, for the crystal to seep back into the fissure, leaving behind, small Orb like deposites in the ground, these littering the field usually by rows of 4. Being like little, dimes though usually the size of a car tire. These seem to have no purpose but are highly impossible for afew turns to move. After 3 turns though they seem to become active Reitsu humming from them .Though it seems to do nothing until the 5th turn though .When this comes in the affect or move that ties in to Crystal fissure Eruption Will activate, the power of the move being able to be seen for miles. As the silvery moon like glow can be seen. Each of the disks becoming like mini moons in this part. Though this is strange because the spiritual pressure vanishes from the disks, And a pure immense pressure can be felt. On the people around. This can as well be known to cause Tiny craters of 4 meters by 5 meters from the weight of the circles themselves. Slowly now the ground can seem to glow a pure silver color.

Crystal Inversion Void:

This happens if the disks on the fissure’s residue are not gotten rid of apon the fifth turn .Which now the disks will seem to spin slowly. The reitsu once in them being seen as light, While the ground will gain considerable tension, Slowly silvery spikes like ghosts in there see through appearance will be seen floating through the air. Now, as they seem to weave together in 2 turns. A crystal ring will be seen in the sky, While it seems to do nothing, the weight it puts on those with Low and high reitsu is considerable .Though slightly it does affect xeon himself. While as well it will cause much to change within the make up of the thing itself. This as well, is the only three set , In his move set for attack mode. This will change slowly, as a humming occurs from the orbs and it. Light slowly focusing through the crystal silverfish Ring, the light becoming harsh and dangerous within the 100m by 400m Circle., the light slowly focusing till it cannot condense any more .This being known as the inversion void. Since the light itself., seems to invert .untill it’s a liquidy energy chared crystal looking Sea above the affected area . This being known as the drop zone below. Slowly now it will seem to increasein power. For 3 turns . this will happen before on the final turn. The Drop will occur.

Crystal Finale Drop Void:

This causes after the light has condensed enough, For it to fire off. The power being immense, Being able to kill anything caught in it over the tier 1-3 in 2 turns. Though anything under 1-3 will survive for 3 turns while it detonates. This being the second finale there is in this move set. Well for attack the second finale lies in his Crystal King Wing, mode. Though for this one, the light can be seen like a massive, nuclear explosion, Though it is concentrated in an area the size of a city block .Raining down the deadly rain for 3 turns. This taking 4 turns of cool down ontop of the prep time for it. Though in prep time, he can still fight and usually will protect the ring .By switching to defensive mode briefly, To add on the massive power. Change in it or a barrier. To protect it for 5 of the turns it takes to prep. Though if exsposed over 4 turns to this, or 4 turns , this can cause what is known as crystal Sickness for the following three turns which can be very nasty

Affect: Crystal sickness

This causes the opponent to get crystal like microscopic chips imbedded in blood cells, and nerves. Which for 4 turns, can decrease their awareness and over all fighting capabilitys by 10 percent. Though mostly those over 0-5 have worse affects those under 0-5 tend to be able to function very well with the affect itself. As well it does not work as well on humans. Which tend to for 2 turns be throwing up blood, instead of having lowered Fighting capabilities. Which is shorter then non humans. But tends to be much more dtrastic and dangerous for the person .Being as they can pass out from blood loss some times.

Defensive mode: Galixy Soul Angel Wings

These are the defensive form of xeon’s wings. With this his durability majorly spikes due to the power within them ,having drastically increased .Aswell the wings, will change defensive like, Pellets now seeming to swirl within the wings. As well the wings seem to have a depth to them, The wings themselves streatching around 20 ft from tip to tip. As well the speed only goes up to around 1000mph this being his slowest form. Though the wings, are extremely hard. Being inside hard and hot enough to incinerate or destroy .Any kido projectiles exetera that come near it .This is the most suicidal form to run into Xeon while hes In his winged form .Since within 1 turn after you will become destroyed. As well swirling seales are within the wings .These being different ancient like defensis. That when Xeon is needing to rest. Form a slight box around him, which can hold off a 0-5 for around 2 turns usually enough for Xeon to regain enough power, to defend or attack depending on what he needs to do. It is very usefull for him to have this form .Since it uses as well., The composites of immense reitsu within them .To project out in a ring of 5 meters by 5 meters, Around Xeons form. These being able to take several gran rey cero;’s before they would be destroyed. These usually being able to be projected 20 times In a fight. After it will not project anymore, without the form being unusable for several threads afterwards which could be a huge pain. For xeon. This as well makes it near impossible, but unless you hit his head. To actually nock him out .Since he is Immortal, he cannot be killed but can be ripped apart ext. Just like the guardian iramasha he can be nocked unconscious by forcing him to deplete his reitsu wings

This as well creates a problem for those who wish to end xeon. Since it is exteremely hard for a person to nock him out easily without first having caught him .which is extremely hard in its Self. Since he can easily outfly most people without a problem . Being as he is in himself a speed dome . Which makes it annoying for those who want to do harm to him .As they usually will be unable to catch him.

Galaxy soul angel wings affect 1:BlackHole Flare:

This causes extreme power build up within the wings, as slowly, the reitsu will condense colliding in on itself a lot like a black hole this, slowly will cause a glitch to occur in the wings, while a blackened gate will seem to form on the wings themselves, when a insanely strong attack is fired at them .This will kick in if Xeon is in a recoup stage, which will cause the wings to flare black .Drawing the attacks into them, slowly though the attacks will then be crushed by the sheer pressure within the wings for that turn. The explosive build up, then will be launched back in a extremely concentrated stream. From a vent that will seem to open up as a dot from the wings .This will then cause the opponent to have to move. This can be used 34 times in a battle though that number is dangerously taxing for Xeon himself. As well this can cause others to be shot off in random directions if this kicks in and they get too close. This can as well cause shrapnel and debri to be dragged in as well, these though will be next turn fired back as highly condensed atoms, which are cloaked in defensive reitsu .Alot like a barradge of kins, or Walls, which expand apon impact, the force projecting from them being able to throw the opponent back if they don’t dodge around 13meters. But, as well the walls will show up around once every 3 times this activates. Though it has a cool down of 4 turns, the walls do, and they take 3 turns before they vanish making a temporary way for xeon to rest, recoup and if needed strategies. . This is not a ability or power. It’s a defense mechanism that is natural in his Defensive form.

Galaxy Soul Angel wings affect 2 : Titanic Defense:

This causes the skin ,and wings of xeon. To have a almost ungodly, hardness to them, his skin now, having weighed him down so hes over 1500 mph slower then he is in his attacking form . This reduction is from the sheer weight of his Titanic Defensive natured skin .Which makes is a pain for close quarter combat people, to get a strike in on him .This being his second wave of defense. As its not designed for offensive purposes. But is designed for being able to Withstand even the strongest of attacks .Aswell this makes it so that if he is nocked out, he will most likely still be I naction when he forms again .Aswell this causes for a change in the powers of xeon. Since this hardenes his skin, and makes him less agile, he is more slow moving and Reitsu based/. This also makes it so, most cero’s ext have a very hard time getting a hit in on him. This usually shows because in a fight , There can be huge dents and scorch marks . which can be most likely from the kido offensive techniques and other Offensive attacks that hit the armor. Which is another reason if he needs to recoup he switches to this form .

Galaxy Soul Angel Wings Affect 3: The five thread rule:

This is a strange thing that’s unique to Xeon .This using a strange quirk in his gene code, allows him to be able to push through things that, would nock out , most people .This may seem strange to most people .But it is something normal for Xeon .Since he cannot be killed . But can be nocked out, this rule makes it so that no one can gang up and nock him out from the get go . Once he is in a critical condition, A strange rune like seal will circle His form three times .The first causing a blackened mist to shroud him .The second will cause a strange kind of Off centered hum to resonate in his wings .The third putting a thin veil on his body. This veil will survive and only dissipate after the 5th round ,after hes in critical condition .Alowing him to heal some .This is because he can be nocked out, but only in a certain way that does not trigger this. Which usually takes a lot of creativity to achieve that goal correctly. This makes it so he cannot be nocked out in the 5 turns after he has reached criticall condition. This can retrigger every 8 turns which is how long it takes sever high leveled people to put him too. This as well, can be used at the beginning of the fight or thread. When a pulse shakes the earth .That is the activation of the five thread rule. This also means every other fifth thread, hes in He has to be helping, or in a non fighting thread. Or helping a organization .Preferrably though it is a mission thread.

Galaxy Soul angel wings affect 4: Offensive Reduction Battery Pulse:

This causes when high level offensive attacking techniques are used agenst xeon or his comrades. If the wave itself intercepts the attacks .It will cause them to warp .And change according to the difference in , the levels between 90 and 60 , and the max. Causing it to damper with a disruptive pulse. Taking a fourth of the power away, which then is recoded by the pulses’s wave legnths to resist the offensive power. Causing it to severly weaken by 5 levels before it hits Either xeon or the comrade he’s protecting /This also is used, if a quincy attack. Or even another form of attack if used, that is energy or Non physical in nature. Which makes it harder for someone to get the one up on him .Aswell this can be used agenst mental attacks, which could put him into a state of parinoia. This adds a set of maddening images, that will put the foe into after 2 turns a state of Insanity, making them run around cry and scream . for the following 5 turns after. Which is why you should not try to attack him with mental type attacks .Aswell as if you try this multiple times the affects can add up making a person sometimes incapacitated from the state of insanity, for over a thread or two. Which is why if you failed once you do not try again .Or it will serious cause damage to your characters mental state in the long run . Which is why you do not try that in the first place.


Defensive skill set for Galaxy soul angel wings;



Selfless Soul:

This causes the user to slip through the pesquia , or project a portion of his power, infront of a comrade. Who he deems needs to continue in the fight .This will absorb or even cancel out the attack,And will continue doing so For afew turns. When this is used. His projections canot be used to defend himself .As he is using them to protect his comrade instead of himself. This makes it much more difficult for him .Though if his comrade passes out, the five thread rule will form on him .And if it goes to critical for Xeon while his friends in five thread rule, it will not activate for Xeon himself. Which is risky for him .But as well this makes it so, that xeon is alittle lightler. Which allows him to move more ajiley for the duration of 10 turns, which the Selfless soul affect will be on his friend. And the negative side will be on xeon himself .This usually can only be used 3 times per thread unless it’s a event thread. Or he has admin approval. This can as well be used if his friend is in dire need. This allows for xeon to Sacrifice some of his reitsu which will come back eventually in 4 turns -1 thread depending. But this will transpher to his friend healing them, though this energy then will not be avaible or the amount he used in selfless soul. For himself to use. Which can be a problem if he needs the energy but does not have it .But this skill gambles that in order to protect his friend. Which is the whole reason for Selfless soul in the first place. This as well can put physical strain on xeon himself. Since after 3, he is weakened to about 40 percent less powerfull then he usually is in defense, but his other forms will be in full power. So usually after using this three times. He will switch between Transport mode and his Attack mode. Though these can also have slight weakenings in them usually not more then 1 percent weaker though . This as well usually can only be used, if the one being used on. Is what is deemed by other people, as well as xeon himself, as in criticall condition or being nocked out. Since he will not use it on someone who does not truly need it. Since that is a waste of energy. For xeon and energy is something that he needs for most of his forms. Being without it he will be in a ton of trouble.

Paladin Soul Release:

This causes for a massive blast of defensive reitsu to ripple out, into foes. The reitsu though on impact being able to Stun and cause incapacitation for three turns for the opponent. This then will cause a huge distruption in normal reitsu levels. Usually followed by a silvering of the color of reitsu around his form .Making it so that, the energy is different then it is in selfless soul. Which makes it so that the second faze will activate after the 3rd turn this has been in affect is up. Though this usually in the first faze. Causes a silverish looking wall to expand upwards. Seemingly going up into the sky. This usually is around 4 meters thick , and 100meters long. This is used to bar the side of a bride to the other .Though as well can be used to delay a gargantia from letting its payload out until the 3rd turn is up and it goes into the second faze. First faze though has some affects. Which does help when blocking off things from portaling in , Which are the Soul Laws which are special to this faze itself .And do not carrie on to the second or third faze.

Soul Law Of Gargantia’s /World Teleporters:

This makes it so if the garganta/ other transportation device if its blocked. They will be unable for those three turns to portal around it. As if they try. The gargantia Will be rerouted to where the original is, and it will be blocked by the Wall itself again. This law using the manipulation of boundrie and Location, within the garganta/ Devices make up .To deny it from moving in other manners. That would make it get around the barrier in place. This usually does not affect The forbidden move in kido .Though since that is not a gate. But more of a teleporting Movement. That moves a mass of people from one place to another. This can annoy most invaders since ,If they try to move the teleport. It will reset the timer of the deterioration of the wall. But not the timer for the second faze. Untill this deteriorates the offending party will not be able to move out of their gargantia. Or fight. And the laws for the wall itself will not faid until the wall does.

Soul law of Destruction /Destruction of the wall:

This causes the damage to the wall, to become slowed. By the energy then emminates from the wall because of this affect .Making it take afew turns before anything exites the wall and by then around 30percent of its offensive power would have been stripped usually unless it’s a unnaturally strong technique . It will come out extremely weakened. Since this law has to deal with the Things going through the wall , Making it much harder for someone to come in with many troupes and just try to boom ,destroy the wall .Though it can be done. If enough people are present. It takes 10 people attacking at once. To Crush a section of the wall, and from then the second faze of the skill will have been broken making it much harder for him to continue into his second part. Sine it has a long cool down.

Second faze of paladin soul release: Kamitatchi Palidin Reincarnate Blade

This after the wall shatters his blade will have changed, to form a defensive shield like attatchment to his hand ..This going up his right shoulder. While his wings would have increased in size by 5 meters. As well now, a targeting sight will have formed on his lenses. Which will now work in his released form which can last for usually 30 posts. Since it takes 10 posts in this form ,and enough damage blocked. Before he can enter his Finale reincarnate. For his form .Though this as well causes a change in the power of his walls .Resetting His projections .Aswell as his selfless soul technique . Making him able to use them again. As well the defensive capabilitys of this form is increased by 3 persent. This is as well a power because it is Using a skill set. To do this. Though the form is temporary like a take over form .This as well. Causes the defensises leftovers from his previous things, to drag back into his body. Replenishing some of his lost reitsu enough by 10% Which can go along way for Xeon. As well it is very usefull for him .This also causes an affect known as Kamitatchi Radius, which increases the power of his allies defensive techniques as long as they are withing the 15 by 15 meter peramiter. Where some of his reitsu will leak out, strengthening his allies Defensives skills . by 10percent or in some cases by 5 percent. Depending on how many times Sefless soul has been used prior to the release or after the release.

Affect of paladin soul release Kamitatchi radius

This affect causes reitsu to be exspended through the perimeter of 15m by 15m making it so that, a reitsu like Haze which replenishes power.
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