- LockeVeteran Member
- Joined : 2021-03-13
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Age : 29
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Curry Fullbring Update
Thu Jun 01, 2023 10:42 pm
UPGRADE INCOMING
I. Upgrade Information
» Character Name: William Curry
» Character Application: https://www.platinumhearts.net/t22299-spirit-class-7-hazard-c-william-curry#148814
» Upgrade Details:
- Old Abilities:
Nine-to-Five: During his time in the Special Operations Sector, William volunteered to undergo experimental cybernetic enhancements from Lux Orior's R&D team. Parts of his body were drastically altered during this process, as he gained full-body augmentations that allowed him to perform at a level far higher than any natural human. Whilst Nine-to-Five is active, William's physical endurance and general abilities are enhanced based on his Physical Augmentation skill and he is able to perform feats beyond normal comprehension for even one of his power level.
The installation was not a total success though, and the cybernetics were left with a significant flaw. William did not have the energy to maintain power to all the cybernetics all the time from his body alone. Whenever he calibrated them, he would have to specify times when they were active so that he could ensure that his body has enough energy to fuel the augmentations when they were required. He named the augmentations Nine-to-Five because of this requirement to meticulously plan out exactly when he would need his strength in any one day.
Mechanically, at any point in a thread, William has to specify an activation period for Nine-to-Five before it comes into effect. This activation period can be any number of posts and starts from the next post after the activation period is established. Until reaching the end of the activation period, he is considered to have Untrained Physical Augmentation as he has not calibrated them accordingly. Once the activation period ends, Nine-to-Five activates for a period of time equal to twice the activation period and cannot be used again for the rest of the thread. The strength of this power is countered by its inflexibility, relying on William's intuition to actually come into effect in a timely manner and last long enough to provide him with an edge.
Overtime: The unique ability of Grindset is an enhancement of William's innate abilities to further augment his physical attributes. Activated by loosening the knot on Grindset, he forces his body to enter a state of physical overexertion where his already existing augmentations are pushed beyond previous limitations. Using this technique for too long causes negative effects upon his body in turn, though, as it simply cannot maintain the level of energy required to power the enhancements for any considerable length of time.
When activated, Overtime increases William's Speed, Strength, and Spiritual Adaptation by one level, up to a maximum of Elite. Should a skill already be Elite then it is given a considerable boost though not considered equivalent to a Master. The duration of this buff is based on his Power Control skill and can only be activated once per thread.- Untrained: 1 post duration.
- Beginner: 1 post duration.
- Adept: 2 post duration.
- Advanced: 3 post duration.
- Elite: 4 post duration.
At any point during activation, William can choose to end Overtime and return his body to a normal state again.
However, as an additional caveat, he can also choose to maintain Overtime for longer than the duration listed above by putting himself at greater risk. For every post beyond the maximum duration that Overtime remains active, William's Durability is reduced by one level for the remainder of the thread. Should this reduce his Durability to a level below Untrained then he is rendered unconscious by the end of the post and his Durability is permanently reduced by one level.- Untrained: 1 post duration.
- New Abilities:
Nine-to-Five: During his time in the Special Operations Sector, William volunteered to undergo experimental cybernetic enhancements from Lux Orior's R&D team. Parts of his body were drastically altered during this process, as he gained full-body augmentations that allowed him to perform at a level far higher than any natural human. Whilst Nine-to-Five is active, William's physical attributes and general abilities are generally enhanced and he is able to perform feats beyond normal comprehension for even one of his power level.
The installation was not a total success though, and the cybernetics were left with a significant flaw. William did not have the energy to maintain power to all the cybernetics all the time from his body alone and had to rely on his Fullbringer abilities for them to function at maximum capacity. Whenever he calibrated them, he would have to specify times when they were active so that he could ensure that his body has enough energy to fuel the augmentations when they were required. He named the augmentations Nine-to-Five because of this requirement to meticulously plan out exactly when he would need his strength in any one day.
When activated, Nine-to-Five increases William's Speed and Strength by one level, up to a maximum of Elite. Should a skill already be Elite then it is given a considerable boost though not considered equivalent to a Master. The duration of this buff is based on his Full Manifestation skill and can only be activated once per thread.- Untrained: 1 post duration.
- Beginner: 1 post duration.
- Adept: 2 post duration.
- Advanced: 3 post duration.
- Elite: 4 post duration.
At any point during activation, William can choose to end Nine-to-Five and return his body to a normal state again.
However, as an additional caveat, he can also choose to maintain some of the benefits of Nine-to-Five for longer than the duration listed above by putting himself at greater risk. For every post beyond the maximum duration that Nine-to-Five remains active, William's Durability is reduced by one level for the remainder of the thread. Should this reduce his Durability to a level below Untrained then he is rendered unconscious by the end of the post and his Durability is permanently reduced by one level.
Overtime: The unique property of Grindset is that it primarily functions as a seal to control his access to the potent powers of his Fullbring. Without specifically activating his Fullbring by using Overtime, William is not considered to be under the effect of the percentile boost given by Fullbring Affinity though is still able to operate as a Fullbringer just to a lesser extent than his peers. This a tradeoff that has been made to temporarily grant him a much more considerable boost when he activates.
Overtime is activated by loosening the knot or simply removing Grindset, which symbolises the opening of this seal, William's body is then flooded with a tremendous amount of energy and power that he can only contain for a short period of time. The percentile boost granted to him by Fullbring Affinity can be considered comparable to a Quincy Letzt Stil of the same skill level, whilst sharing in the duration that this boost has. So, at Advanced Fullbring Affinity, his boost value is 750% and lasts for two posts.
This can only be done once per thread.- Untrained: 1 post duration.
Human Reiatsu Sheet
- Power Control: Adept
- Physical Augmentation: Untrained (Advanced)
- Spiritual Adaptation: Adept
- Mediumship: Adept
into:
Fullbring Sheet
- Fullbring Affinity: Advanced
- Full Manifestation: Adept
- Bringer Light: Adept
- Hollow Factor: Adept
» Supporting Material: Fullbring updates require mechanical reworks. Basically, shelved the old Nine-to-Five and put the majority of old Overtime into that instead. Reworked Overtime.
I. Hazard Rating Information
» Power: D
» Influence: C
» Resources: C
» In-Character Summary: I'm not looking for a change here.
I. Additional Information
[Anything extra to add?]
END OF UPGRADE
- RawkGod of Love
- Joined : 2017-05-11
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Re: Curry Fullbring Update
Sat Jun 03, 2023 1:41 pm
[adm]Approved.[/adm]
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