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[HIDDEN EXPERIENCED STORY CLASS CHARACTER] James William Caldwell [2-3/0-5 in SSE3]
Tue Sep 22, 2015 8:37 pm
» Name: James William Caldwell
» Titles: Alias: Vector
» Age: 21
» Gender: Male
» Affiliation/Rank: Vanguard Dimir’s Lord of Whispers-- Affiliates with Suzu-Hebi; Business partners of a sort. Mongolian government official.
» Appearance Description: James has finally become a man. His white hair has grown far longer now, reaching the mid part of his back, even in the neat ponytail he keeps it in. His eyes have lost what little luster they may have held, in it’s place a seeming resolve hides behind the surface, the will to protect his friends. His contacts, his favorite pair being of the color purple are the thin layer that separates his dark inner spirit from the onlooker. To most, his smile appears to be warm, and welcoming, but it hides a dark secret, and a pain unlike any other. He can be seen wearing the color white often, as he believes it increases his chances of starting on the right foot. That, and it matches his hair. His clothing style is unusual, but stylish regardless, and he can be seen wearing many slight variations of the same style suit. His once dark, shoddy equipment has been remodeled and replaced with white, sleeker version.
» Appearance Picture:
- Spoiler:
_____________________________
» Personality:
Dark: The negative experiences of his past have left James with little in the way of optimism. Being a stark realist, and an active pessimist, James maintains a dark, sometimes hateful outlook on the world, other humans, and shinigami. He will use whatever means necessary to achieve his goals, regardless of implication to others, save his friends, or those he cares about.
Manipulative: James only ever uses people. If he appears to be close friends to someone, he is not. He does not ever make true friends with humans, as he no longer trusts them. Thus, in conversation, he tends to wear a fake smile, and keep a happy tone. James rarely wastes his time on those he feels will not be useful to him. Although, in the case of Azure Iramasha, and Carine Carleau, James appears to have taken a soft spot as far as trust is concerned-- them being his first true (something approaching) friends since Naia Rosewood. In the case of Azure, James empathizes with his ideals of world peace, although with some reservations. For some reason, he feels at ease around him, and almost as though the problems of the world might just be solved some day. In Carine’s case, it’s probably just the routine sex getting to him.
Sociopathic: James is willing to murder innocent people to meet his own ends, and if need be, lots of innocent people. To him, the end always justifies the means, and if taking a few lives here or there for his goal is necessary, he will do exactly that. Recently, however, he’s displayed a small portion of regret, now knowing what a life could mean to others. Although it’s still not enough to stop him.
Risk-Taker: James is prone to taking risks if and only if the payout is great. For instance, if he was on the run from the law, and his chances of survival weren’t too high, he’d be the guy that drives off the railing ‘cause there’s a better chance of survival.
Two-Faced: This is usually around humans. He will openly point out their foolishness in his mind, but simply laugh or continue conversation otherwise.Broken:James is torn between a loving, feeling human and an emotionless sociopath, he has because of this, chosen the path of the latter, despite his clearly having feelings. His inner struggle to combat something he does not understand has led him to completely abandon and even attempt to murder (He seriously would have killed her had she not found Eva) that which causes him pain.James has since then taken the path of the latter, rather than causing Carine pain, in hindering himself, he has decided to accept his feelings.
» Likes: Power and Wealth. Moments of Peace. Carine’s noodles.
» Dislikes: Others with power and/or wealth, and other humans. He particularly dislikes those that openly hold an obvious facade, with those who clearly don’t care being the ones that he might be able to tolerate.
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» Background:
- The Naia Saga:
This was in my old app, so TL;DR= James met a girl who he quickly became best friends with.
Prologue: A Rocky Start.
James was adopted. He never knew his real parents, and neither has he had the urge to meet them. He grew up in a suburban neighbourhood near the outskirts of Karakura with his adopted parents. It didn't bother him, as he liked the peace. He liked to think. To ponder the things of this universe. Suffice it to say that he wanted to know more about the world around him. Ever since James was little, he had an outright fascination with how things worked. His adopted parents left him alone most of the time, leaving him with ample enough time to create his blueprints. He liked taking things apart, simply just to put them back together again. He'd examine every piece carefully, and always be certain to place them back exactly where they came from. It was a natural gift.
Chapter One: The Orb.
When James was nine, he found a small orb. The orb had some cool markings on it, and it had some kind of fluid within. He would sometimes play with the orb while he thought. It helped him think. One day, while he was out looking for some spare parts to use in one of his latest inventions, he got lost and ended up deep in a woodsy forest. He looked around for a bit, trying desperately to find the way out. It was too late. He was already in too far. But suddenly, he saw something in the distance. It appeared to be some kind of person. He rubbed his eyes. He had thought he’d seen wings on this person. But that was impossible. He had to get closer, but as he approached, the figure receded. Was it trying to hide? He started running towards it, and he tripped. When he arose, the figure was gone. It had disappeared. He marked a tree by pulling off some bark in the shape of an arrow. He would return to this site some other time, so that he could find out who the figure was. James walked in the direction that the figure was in, but to no avail. He just ended up back at the suburbs. But it was fine with him, because at least he was home. James arrived back at his house before nightfall, and he began to work on a new invention. Even at age eight, James still thought a lot, still knew a lot. He reached into his jacket's pocket to retrieve his orb, only to find that his orb had vanished! What happened to it? Where had he lost it? That orb was his most prized possession and here it was missing! Wait. He remembered. The forest! The figure! He fell! It must be back there. It was a good thing he had marked that tree. He would go back the next day. It was already too late to look for it now.
Chapter Two: The Figure.
The next day, James woke up early. He went back out to the woods, to look for his orb. He found the tree, and the rock he must have slipped on, but the orb was not there. It started turning dark again, so James headed home, frustrated. He lied in his bed and examined the day he lost the orb. The tree, him slipping, and the figure. Wait. The figure MUST have the orb, that's the only logical explanation. He went back to the same spot in that forest three days in a row. Each time seeing the figure, each time just barely missing it. Every time though, he noticed, the figure had seemed to get closer to him. The third day, he returned, and the figure was extremely close to him. It was a girl, with wings. Within running distance. He took off after her this time. She was fast, bobbing and weaving around the trees with grace and ease, but James was gaining on her. Suddenly she slipped and fell, then he too fell. He caught her. She squirmed about in his arms. When he asked her about the orb, she said nothing. She didn't appear to understand. She broke free of his grasp, and ran away. James stood there. He didn't even understand what had just happened. So he stood there, and watched her disappear in the distance. James went home. Still, something about her interested him. He needed the orb back, sure, but he felt like she needed something more. A friend. James was a bit lacking in this area as, well, James had very few friends. How could he make a friend if he didn't know how to? He supposed he should take it upon himself to learn more about this girl. That was exactly what he did.
Chapter Three: The Lost Bond.
The next day, he went out to the forest, and found the girl again. This time, she was considerably further away from him. He sat still. Was she afraid of him? Did he scare her? He looked down at his hands. Did he do this? He looked back in her direction, but she was gone. James left as well. He felt strange, to say the least. A mixture of guilt and loneliness gripped his heart. Of course, he didn't understand what it was that he felt.
Chapter Four: The Orb Returns.
The next few days, when he returned to the forest, the girl was there. What was more, was that the distance between them was closing daily. James was happy. He knew that this meant that she wasn't scared anymore. Then suddenly, on the next day, he arrived, and she wasn't there. He sat on a tree stump. He wondered where the girl could have gone. As he thought, suddenly, she was there. Beside him, holding his orb. She dropped the orb in his lap. "I see you found my orb. Why'd you run away? I was just asking for it." The girl looked down at her feet. It looked as though she was straining herself to speak. "You’re scary..." She said back, avoiding eye contact with James. Did she just say scary? "Scary? Why would you think that? Because I caught you?" Suddenly she changed her voice's volume. James began to wonder if someone was listening in on them, he looked around, but no one was there. "You hurt me and chased me." she said. He hurt her? She's the one who stole his orb! He laughed a bit. "And you stole my orb, so we're even." James folded his arms. The girl began scratching away at a piece of tree trunk, it was obvious that he'd made her nervous. "I..I never stole anything. That...that thing crushed my plant." What thing? His orb? "Your... Plant? My orb crushed your plant?" James asked. She looked at his orb, then touched it. "It fell... It cr-crushed the plant I was picking b-b-but it was pretty, and dirty..." Her words became more choppy as she described the situation to him. James looked up at the girl. "You have a strange... stutter to your words." James spotted her hand touching his. "Perhaps due to prolonged physical contact?" James glanced at her wings. "Also, your wings aren't exactly commonplace. If you don't mind my asking, why do you have those?" The girl quickly removed her hand from the orb and turned to face James. It was almost as if she didn't want him to see her wings. "Why...” Her voice trailed off. “Why are you asking about my wings?" The girl asked. She had a strange look on her face, perhaps it was fear? James could not tell, but obviously she was ashamed of them. "Well, if they're a touchy subject then I suppose I won't ask. But still, they are a bit odd, to say the least. How did you get them?" he inquired. She took a moment to reply. She looked at him for a moment, then looked down. She is entirely too shy, James thought. "I don’t know how I got my wings. I just... always remember them being there, but why do you have that hair color?" She said quietly, but she seemed to be holding her composure quite well. James pinched a lock of his hair between his fingers, looked at it, then shuddered. He hated his white hair. "I... I was born with this hair colour."
Chapter Five: The Girl With No Name.
He continued to stare off at his hair. Finally, he looked back up towards the girl. "So what's your name?" The girl paused for an extremely long amount of time. It was almost as if she had forgotten her own name. Forgotten her name? Preposterous. "I-I think I am called a-a mon...ster? I’m not too sure," she said. "Since that’s what I remember." James laughed internally. This little girl? A monster? How? "You? A monster? Why would anyone think that? Your wings may not be normal, but otherwise you seem to be pretty normal. A bit on the shy side, perhaps, but I digress. Why don't we fix this name problem of yours?" The girl looked at him. Though, it would be more accurate to say she stared at him. "H-how? Wh-what do you mean? Also isn’t it more... more polite... to intro... duce yourself first?" Is she crazy? James thought. You can't be introduced if you have no name. "That's only if the person you're introducing yourself to ALSO has a name." James chuckled. "So as I said earlier, how about we fix that name problem?" James looked the girl up and down. She had to have some type of name or callsign. Finally he asked, "Do you have a last name?”. She replied with, "A family name? If that’s what you’re asking then…” She paused. “Then no." Not even a last name to start with? Just great. "Okay, no last name, no problem. We'll start with the first name. How's Lydia sound?" James liked the name Lydia. It was unique. Like, really unique. She sat there for a while, then made a face. She didn't look as though she was enjoying the thought."I... don’t... like that name. It feels too common." Too common?! Lydia was such a unique name! But James held his tongue. "Too common?" he said, holding back the urge to smack her. "Okay... What about Elizabeth?" Elizabeth was a bit common, but he thought she wouldn't mind. "Umm... I don’t like that one either, that one is also really common." she said. James didn't like it either. "Okay, no Elizabeth then." James sighed.
Chapter Six: The Water Faerie.
James paused. He looked her up and down. She was pretty. One might venture to say beautiful. Someone like her would need a pretty name. James smiled. "How about Naia?" James asked. "I never heard that name before, it sounds unique. Does it have a meaning?" The girl spoke boldly, and it surprised him, as she had been shy and distant this whole time. James looked up, desperately trying to remember the meaning of the name. Finally, he remembered. "I believe it means water faerie." He stated. "So what do we do for the last name?" Naia asked. James had an idea. She had mentioned plants before, so he simply assumed she liked them. He thought of the prettiest type of plant he could. "What's your favourite flower?" He asked. Naia appeared to think for a bit, as though she had a vast file collection of flowers in her mind. Finally, after a long bit of silence she said "I... I do enjoy roses very much why do you ask?"
Chapter Seven: The Single Red Rose.
James spotted a red rose growing from the center of the stump which they were sitting on. He plucked it from it's woodsy mantle and handed it to her. "Rosewood. Naia Rosewood." He paused. She took the rose. "Nice to meet you, Naia Rosewood. My name is James William Caldwell, you may call me James." James bowed.
Chapter Eight: The Single White Rose.
James went home later that day and fell asleep. When he awoke the next morning he noticed a plant sitting on his desk that wasn't there before. It was a single white rose. James smiled. He knew this was Naia’s doing. A simple thank you perhaps? The rose was beautiful. James inhaled it's sweet fragrance. Thank you, Madam Rosewood, James thought.
Epilogue: The Friendship Carried On / Someday.
Ever since their first conversation, James visited her every day. Naia, welcoming him with a warm smile. She also spoke more freely around him, her apparent timidity was lost after their third or fourth conversation. One day, James was invited to see her house. When they arrived, James was surprised to see a mansion with a greenhouse. Naia had a vast library within, that James could utilize if ever there was a subject he needed strengthening in. He could live here, but he much preferred the solitude and silence of his own house. He liked inventing things, and though sharing his blueprints with Naia was as much fun as inventing them, he preferred to do his inventing alone. The silence influenced his thoughts. Naia generally was silent as well, but it was a sort of... warming silence. It was a friendly and loving silence. James preferred a more... cold silence to do his work. Naia and James had a strange bond, though they were both strange people. Also, instead of weakening their bond, the silence strengthened it. Rarely was there an occasion where something wasn't happening. There wasn't much noise in the house but on the rare occasion where James’ plans had failed, there was often some type of explosion associated with it. Naia would often disappear into the forest and would drag James along with her. She would bore him to death with all her knowledge about the plants they came across.
8 years later, she still bores him to death with her ongoing lectures about plants, but James bears it though, because he knows she’s bound to run out of forest someday.
- Flash Forward:
James sat back in his chair, the echoes of the past still burning in his mind. That old house. Old and decrepit as it was, it was still home to him. That forest within which it lay. See, the thing about that was, he had always known that ... she... would run out of plants in that forest to study. Never did he think what would happen after she'd studied them all. That she would broaden her horizons. He used to think that change between them wasn't possible. He couldn't have anticipated that she would ever change so rapidly. That he would ever change so rapidly. Always for peace, that one. Always wanting to help someone... What if all he wanted was to be helped? Was that what he wanted then? No way he could know. Perhaps, in reviewing the past few years he could learn something. Where it all changed. How things ended up this way.
- Chapter 0:
James, having noticed his growing feelings for Naia, and being unwilling to take the risk of losing everything he knew, decided to leave before she had even gotten the chance to notice he had gone. He couldn't allow his feelings to grow, and if this was the result of trusting other humans, he couldn't allow himself to be weakened so. James bought himself a rather large house near the now assimilated Force Feedback headquarters and decided to devote himself to his work. This way, he could get more done.
- Chapter 1:
James, looking to take his mind from his abandonment of his long-time best friend Naia Rosewood, decided to devote his mind to his work. Taking what funds he had and purchasing a rather large house, James lived comfortably there in peace, and within walking distance of his workplace at the now assimilated Force Feedback. James renovated the internal structure of the house, and even made an addition to the house that extended nearly a mile below. A place he’d designated as “The Lab”. Two months later, almost as though celebrating the completion of James’ little top secret project, he was appointed an intern by the director of technology. A college student. James, being 18 at the time, was under the assumption that she would be older than he. So naturally, when a short 16 year old approached him, he was moderately off guard. Regardless, for a 16 year old to be put as an intern directly under the deputy director of the Force Feedback board of technology was no easy feat. James quickly scanned her over for her power level. As he scanned her, the girl turned a shade of bright red. Perhaps she thought he was checking her out? Well, at any rate, her power level was absolutely pitiful. The thought of a powerless girl who was too intelligent for her own class intrigued James. It made for easy disposal in case of failure. Opportunity favors him once again. All that would be left would be sealing the deal. James ran his eyes over her one last time, stopping at her slightly larger than average breasts. The girl, seeing his wandering eyes turned a darker shade of red, almost as though very silence of the air were adding to the effect. James smiled, and introduced himself. The girl gave herself as “Lydi-Lydia”, no doubt stuttering. James picked up on the opportunity to create an endearing nickname immediately. After the day after work, he offered to walk the intern, dubbed “Liddi” home. She did not refuse. Wonderful. Things were already set on their way. Every day after that, James offered to walk Lydia home. They spoke, and James always managed to veer the conversation toward more intellectual themes. Perhaps he could broaden his horizons through this type of foolish banter. One day, after an especially long day at work, James saw an opportunity to enter into her private sphere. He walked her home, then invited himself in. Looking around her living room, he could see several papers posted up on 4 boards all connected by pins and string. On the papers, several complex math equations were posted. The work composed was a theory on Energy, which viewed energy as a form of life, rather than life as a form of energy. The work intrigued him, so he offered to work with her on it. It may increase the efficiency of his wristpad, you see. The project took six months, and in that six months, she would always invite him in, and offer him tea, which reminded him of Naia. James’ disgust with the girl grew steadily, but they finally finished it on November 6th. James went to her house one final time. Walking over to the papers, he scanned all of them with his contacts and sent the copies to his home server. Then, paralyzing the girl using his Object Manipulation and catching the house ablaze with an Imperium, James walked away from the situation a murderer. But a murderer with a complete theory. When he arrived at home, he made the necessary tweaks to the theory that would make it functional for use in combat, but noting that he would need to escape, he quickly booked a ticket for a boat leaving the next day for Europe and bits of Central Asia. His hope was to join the ranks of shadow fall, and forget entirely about his human past.
- Chapter 2:
With his fortune from working as Deputy Director of Technology in the Force Feedback, he paid for a ticket to the mainland by boat. On the boat, he met a peculiar lady, whose interest in the sciences intrigued him. Her name was Suzu. This woman happened to be the ruler of the country of Mongolia. James, not being one to miss an opportunity, requested to become the technological advisor for the country. The woman was hesitant at first, telling him that if he wished to do anything, he would need to prove his worth. James jumped at the chance. Partially simply because he needed full diplomatic immunity for having killed (Or so he thought) another human being. Going to Shadow Fall crossed his mind, but was ultimately not pursued. They booked plane tickets for immediate departure to her home country. Suzu, upon their arrival in Mongolia offered him not only a place to stay, but a tour of their capital city. James quickly got used to his surroundings, and immediately began working on blueprints in his head to reduce energy or spirit related deaths and crime. Finally being brought to a laboratory which was far greater than even his own, he immediately designed a system, like a power grid that would boost the signal of the generators he planned to install throughout the entire country. He increased the power output of them, then the efficiency to follow. What James designed was a network of fields of energy that would fry any other forms of energy produced-- other than that within the individual, as that may be harmful. The generators provided this energy, where the hoppers, disguised as lampposts would transfer the energy further away. Thus, if you could see on the street at night (or even see the streetlamp itself, as the signal was that strong), which one now could, in every city in the entire country-- your powers could not be used there. Lady Zumizimu made quick to implement a law with regards to energy usage, and the prohibition thereof. Exceptions may be granted at request to law, and with extreme moderation/observation. Clearly, James’ outstanding technical smarts appalled Suzu, as she immediately granted him a position as the Mongolian Government’s Technical advisor. James has extensively researched his Anima Stone there, and made ample usage of the legal slavery, even taking advantage of the myriad of test subjects that had volunteered themselves up for science. Of course, he only used the live ones. James’ constant state of research and development led him to the creation of macros, spells that could be launched on mental impulse via a certain set of stages. He managed to refine his energy into a state usable for Soul Evolution, even learning up to two stages and adapting them to Macros.
- Chapter 3:
James was walking the street one night on his way home from the lab, and was approached by a woman. As she drew near, her cheeks grew flushed, and she threw herself at him. James, thinking she was drunk, carried her home with him, as he was certain she may be taken advantage of otherwise. She was a different type of intoxicated it seemed, as when James scanned her with his contacts, she read as Sueki. The near vampiric people who were supposedly extinct? Impossible. Well, to be sure, he drew some blood, and put it in a shot glass. The girl awoke, her white hair falling toward the ground as she sat up. He held the glass tight in his hand. “How long are you going to keep teasing me? I need that~! It smells so good~! So rich~! So full of darkness~!” She said with her slight french accent, glaring at the glass in his hand. It was settled. The girl was indeed Sueki. If he gave her his blood in a glass container, she may just bring it back to her superiors. James didn’t need any more people examining his blood... (OOC: -glares at suzu-) Pouring the glass down the sink, and rinsing his blood away, he turned back to the girl. Sueki require two things to survive. This, James knew. If he could offer both, he may yet acquire a powerful companion. “How badly do you want it?” He questioned, looking her robust figure over. “Bad enough~ I just want you~ I’m intoxicated by that scent~” So began a long and -ahem- prosperous companionship. The woman, named Carine Carleau, or Madame Carleau - as she instructed James to refer to her as, was roughly 300 years old. Formerly a blood stalker for the Sanguine Court, she left to follow James around on his pursuits. She had always done her job diligently, until her encounter with James. She returned to them nearly immediately to inform them of her resignation. Taking the oath that she would not take up arms against her fellows, she left with almost giddy excitement. She follows James around everywhere with her umbrella, and coats herself with Sueki Sunblock (Which they received at their doorstep in the middle of the night, and James examined in order to reproduce it.) every morning, because at night, even though she doesn’t need to, she indulges herself in James’ more physical attributes. He doesn’t mind however, as this sort of exchange to him does not require any emotions at all, and is purely for enjoyment. Still, he appreciates her company at times, and even asks for her advice in certain situations. He’s taught her everything he knows about technology, and she learned nearly immediately, probably a byproduct of having lived so long. James doesn’t go anywhere without her now. Though Sueki are nearly human, she is probably the only one that he trusts. Madame Carleau is a trusted friend of his as well as companion. One of a dying sort, as James rarely trusts anyone. She knows more about him, perhaps, than he does about himself. Though, just in case, he made her a collar, which she willingly accepted, that will kill her immediately by simulating extreme sunlight if she does indeed break his trust. She has no interest in losing her favorite source of sustenance.
And she is making clear to him that if she does, she’s already as good as dead.
- The Girl with the Fangs:
- Engrams:
James decided his wristpad alone is too much of a weakness than an aid, and begins manufacturing some subdermal implants that will do much of the same job. In order to correctly configure them, he utilizes his Emergency Recovery pod to put himself in stasis so that his body won’t react negatively to the implants, and doesn’t wake until September 26th 2415. His 21st birthday.
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» Natural (and a few unnatural) Attributes:
Immense processing abilities: James has extremely fast processing abilities, and as such, his reflexes are of a heightened state, and he may react strangely in combat, in order to enact a master plan which he has formulated based on the abilities (And potential abilities) of his opponents-- even if that master plan is escape to live another day.
He can observe microexpressions to tell a person’s true intention, and may even be quoted as reading minds-- Although this is preposterous, as James is not psychic. He merely makes an educated guess based off of an observation. In the case of those with severe masks over their true emotion-- id est Suzu Hebi-- this ability to read microexpressions is rendered ultimately useless. In the case of those with literal masks, this ability is also useless.
Abundance of Mana: The addition of James’ 8 engrams allows for the absorption and storage of just over 8 times as much energy as the single wristpad. The engrams themselves are built to house objects of energy themselves, which, when input, allows the energy to be transfused into James’ bloodstream, making it available for use. Currently, only 3 stones are placed, going both up and down James’ spine starting from the center. The middle Engram houses James’ Anima stone. This is the main Engram, simply because the majority of the energy apportionment starts here. If the Anima stone were moved, the engram which it is placed into would be the new Main Engram. The upper middle engram houses the orb which Shadin Yuudeshi gave him. It allows him to utilize his Third Soul State Evolution by channeling the energy from the orb into his bloodstream.The lower middle engram houses the compressed energy of the Inverse world, which allows him to use special Inversionary Spells.
Due to the Doctor's experimentation on James, which granted him his first transformation, James must now bear Kabuto Hebi's seal, which grants him the following powers.
- Hebi's Skills:
The Snake Seals: The unique marks that the Doctor has invented have a seen a strange series of evolution as well. Firstly, it has become apparent that the Doctor can instantly mentally communicate with any person who bears his mark, although they are also able to block out his messages. At the same time, the mark constantly sends the Doctor a sense of the mental and physical health of those afflicted by the mark, meaning that he is aware of all those he has marked and generally is knowledgeable of when they are in danger. Furthermore, it has become possible for those who have the Mark to accept the Doctor's Rinnegan briefly, for one post for each time that the Doctor grants them this. Secondly, he has shown that he is able to change the presence of his body to reappear within theirs in a strange combination of his Summoning Art and Chaos Warp, his body relocating itself to theirs quite quickly.
» Racial Powers:
External Anima Stone: James possesses an external Anima Stone that of dark purple hue, matching the shift in his mindset to a darker one. His stone has an affinity for physical and spiritual debilitation. As a bit of background, James has quite the bit of equipment he’s invented. I’ll link to my equipment list
- To My Equipment-Factor this into Grading:
James’ engrams do the majority of work with regards to his absorption and filtering of energy. James now uses one, more potent type of energy for all of his skills. It is a combination of a small amount of his own mana, with the massive energy stored from external sources (previously called his reserves). His energy types consist of Energy Reserves and Mana. His Mana or inner energy, is siphoned directly to the main engram from the Anima stone within, where his reserves are now stored in each of the eight engrams equally. Mana is taken directly from the main engram, and distributed evenly to all eight engrams. Although, in the case of James’ Mana manipulation, pure mana must be utilized because of it’s resonance and ease of use with James.
Shadow Warp: James uses this power much like the hollow’s Garganta, James uses this power to appear anywhere in any realm that has shadows. He does this by placing a magic circle at his feet, which can change in size to accommodate others. James decides who follows him, although it’s possible to follow if you catch him off guard last second. When he appears at his destination, he rises from the ground like shadowy mud, forming into place as though being chiseled out of the muddy darkness.This is not a combat move, and is only used for transportation to a scene, or escape from it.
Mana Manipulation: As you may have noticed, James has infused the majority of his equipment with mana. How has he done this? He simply surrounds the object in question with his own mana, then, depending on the size of the object, the time it takes to “corrupt” the object in question may vary. Clearly, the larger the object, the more mana it would take to “corrupt” it, making it usable for James. If the object is too large to corrupt, James’ mana returns to him, along with an error message (Think: Download. If he tries to download a file bigger than his storage, the file won’t download, but he still keeps the space he had on his disk before.). When an object is corrupted, it may then be moved about at a very small reserve cost, as though it were a manner of sorcery. (Think: mixing lemon juice into water for lemonade.) This ability functions like Telekinesis, save for the fact that the object must first be coated in James’ mana in order to be manipulated in any manner. He can (by manipulating the state of his mana as one might do in forming spells), change the temperature, state of (Solid, liquid, etc.), or relative density of the objects in question. He may freely move them around, throw them as weapons, or bend them around stuff so as to capture. This ability essentially allows James a unique freedom of weaponry in battle, as he may compress and super-heat that lamp post over there to create a blade, and then further mesh it with his own mana so that it cuts supernatural beings. Though this ability cannot be used directly on beings with spirits, or souls etc., it can be used to create barriers of mana which could then be manipulated.
Soul Sorcery: Soul Sorcery for James, unlike with others, uses his own special mixture of both mana and reserves. However, because James’ spells must still have a bit of mana from him in order for him to control it (Same concept here as earlier) the two are combined before use. James can use up to Master level magic (as per the universal soul spells) due to the upgrades to his gloves and the addition of the engrams. Master level spells (Manifestos count as this technically, but all may be used as they are for any level of magic. It's simply the strength of the spell that causes that much strain). Due to the recent implanting of Engrams throughout James’ body, James can now use 4 master level spells before all of his energy is depleted and he must rest. He can use 10 advanced level spells, and anything less he can use almost indefinitely, as his energy will regenerate quicker than he uses it. Like all others, he cannot use magic if his anima stone has been destroyed. When in third transformation, these limits no longer exist, and depend entirely on the physical integrity of the Armor itself.
Soul Dash: James now has supremely good control over soul dashing, being able to speed around shinigami in shunpo easily, and with extreme precision. With the addition of James’ engrams, he no longer has a state wherein his energy can be taken abruptly from him, and thus now can soul dash around in full combat for about as long as a shinigami on the same tier as himself.
Soul Detection: Uses a medium amount of mana for James to focus, but only when his contacts are not on him. His engrams will compensate for the lack of his contacts, pumping a small amount of energy into his bloodstream that allows him to see and sense what it’s sensors pick up. Spiritual beings appear as different colored humanoid shapes. With them, however, he can see spirits clearly, and accurately gauge their power level in tiers, and even how much energy they give off. Thanks to Lady Hebi, he may now recognize several different levels of energy, and may thus accurately classify other's energy signatures into a list of applicable species. The list is displayed beside their figure. Though his contacts do not show what is behind him or otherwise not visible, his engrams scan regularly, updating his body so that he can perform a sort of psuedo-sense.
» Evolution Powers:
These are the general buffs James gets when in soul evolution form.
Darkness of the Mind: Spells related to darkness increase in strength slightly. Spells related to Paralysis, Poison, Madness increase in strength drastically.
Increases mana usable by 150%, as James’ mind becomes more in tune with his anima stone.
Darkness of the Heart: A shroud of darkness increases James’ healing capabilities (slightly to moderately to drastically, depending on transformation state)when resting in the shade/darkness.
Darkness of the Soul: Anima Manipulation now converts all objects into a psudo-solid Spiritual Poison vapor. The object, unless being actively maintained in form by James, will burst upon impact, making a static sphere as large as the object was in diameter. When breathing the miasma within this sphere speed is severely limited (to near paralysis) for 3 posts.
Vulnerable to Light: This doesn’t necessarily mean he can’t see in bright areas or anything, it merely means James is now actually physically more vulnerable to light based attacks.
Ironically, Strong Against Light: This refers to characters of a light type, ones that use light based attacks and such. While his attacks are easily countered by light, when he lands his blows, they are significantly stronger than normally landed blows to light type characters.
_____________________________
» Soul State Evolution Stage 1 Appearance: James’ long white hair turns black, breaking free of the ponytail he wears normally. Several black tendrils sprout from his back, and his expression turns manic, almost crazed.
» Soul State Evolution Stage 1 Abilities:
Tendrils of Darkness: Sprouting from James’ back are 6 black tendrils whose length and thickness vary as they become gradually thinner and thus easier to break the farther the target is from James. They each have an amorphous shape, able to shift from spiked, to sharp, to smooth and back again.The maximum length they may reach is 20 meters. They may turn around corners and dig under objects, as well as grasp and hold with a force that will be near impossible for anyone 2 tiers or more below him to escape (They can hack through it, although that may take a while, unless they have light related weapons). From the maximum 20 meters, an opponent 2 tiers below may feel moderate discomfort, as though being held firmly by a crazed stalker. They are essentially James’ preferred weapon in this state. Those closer to his tier or higher, from 20 meters away could snap his tendrils like twigs. Literally. With the same force required to snap a twig. Those closer to James in tier, however, would be able to break free with a little power struggling from 5 feet away. They are made of sheer dark Mana, which James has an abundance of in this form (See: Evolution Powers). However, if his mana were to be depleted, his tendrils would become gradually weaker and weaker, eventually dissipating should he run out entirely. The Tendrils are made of Creeping Mana, described below.
Creeping Mana: The darkness of James’ mana will spread like a parasite, severely limiting the healing powers of any area of the body that is affected. Spreading downward slowly on limbs, a cut on the hand would be less dangerous than a cut on the upper thigh, as it would limit the regeneration speed of that entire lower part of the leg until countered or removed. The Creeping Mana slowly paralyzes like James’ miasma above.
Shadow Dash: An evolved form of James’ soul dash, which uses shadows, much like the demon’s Shadow Movement, to dematerialize and rapidly rematerialize James in another location. In dark areas, James is shrouded in a visible (By those with a good eye) shadowy mist, and moves at the same speed as his normal soul dash, but for half the cost of soul dashing. Meaning if sustained, he can effectively Shadow Dash for twice as long as he can regularly soul dash. Unless the opponent can attack a broad amount of molecules simultaneously, James is invulnerable to damage in this state, likewise, unless he can mount an attack using scattered molecules (Which he can’t, jeez guys) he cannot cause damage in this state. Stepping into (Or being forced into) bright areas where few or no large shadows are cast makes this ability unable to be used.
Assimilation of a Tendril: James can combine his tendrils with limbs of his choice (This may also include his mana infused swords, if they are in use). This assimilation increases the strength, and speed of whatever limb it is attached to by two times the original value. (Legs = faster running + harder kicks, Arms = faster punches/sword swings + harder punches) However, it drains mana at a steady rate and James can only use it for 7 posts before becoming exhausted. Cooldown time of 3 posts. Essentially, temporary strength and speed boost.
Scythe of the Dark Reaper: James may summon a scythe made entirely of dark energy in areas of darkness. James’ macros no longer exist, he merely thinks about what he plans to do, and the engrams do all the work. Because of this, James can now summon this scythe at will, in lieu of a weapon. The scythe feeds on the surrounding darkness, and cannot be generated in light areas. It is strongest in total darkness. It is James’ equivalent of a Zanpakutō, and is only available to be summoned in this state. James may equip his wind chains spell (Whichever one that was xD) to it, in order to increase it’s range, but it dissipates only in NATURAL sunlight, so artificial light, or lights caused by abilities will only count as an attack would to a Zanpakutō (Aka doing some damage, but not just flat out breaking the damn thing).
Natural Speed Increase: James speed increases to, on average, 50 mph sprinting.
Cloak of Shadows: (An ability, not his old cloak) James may transfigure his body into a wispy mist of darkness. In this form he may still be struck by energy/magical attacks (With light related attacks working more effectively), but is much harder to detect in dark environments with the naked eye. If the opponent in question has a particularly astute eye, or can see spirit energy, he is almost entirely visible, as only small parts of his energy are masked. This form may be maintained for only 2 posts, though it uses no notable amounts of mana. And though he does not feel exhausted upon its expiry, he still must wait another 3-4 posts to use it again.
» Soul State Evolution Stage 2 Appearance: In this form, Knight’s armor can be seen in a translucent manner around James. It is not solid, if attacked, but it gives off an aura that it might be... it breaks slowly the more attacks are mounted against James. When it does break... something interesting happens.
» Soul State Evolution Stage 2 Abilities:
In addition to all of the last abilities (Save those that would contradict with the below listed) the following are James Stage 2 abilities.
Strength Increase: This evolution stage can be considered James’ melee transformation. As such, his overall mana (despite the buffs) decreases to around 50% of it’s original, untransformed state. In its place, his overall attack power increases, making James able to punch clean through steel beams, crack pizza sized craters into rocky surfaces by hitting them, and jump 2 times as high.
Casts spells much easier: Although James has less mana to use in this form, all of his spells cast much quicker than in any other transformation. Their strength, however, is at 75% of the norm.
Tank: James is in immense physical pain in this form, as the suit of armor threatens to steal his very mind, body, and soul out from beneath him. His pain endurance does not increase, but his overall durability level increases to Master. Because of this, his general speed reduces by one class.
Extremely Vulnerable to Energy Based Attacks: Although James has more physical power and endurance in this form, he possesses a strict weakness to energy based attacks, such as spells, lightning, and other things which might contain magic or plasma in some form. Despite this, it is almost by cruel design that by destroying the armor using energy attacks, it completes transformation to stage 3 early.
Energize weapon: Takes an object or weapon, and gives it the properties of James’ Creeping Mana. Can affect his scythe, and if used, takes away the drawback of no usage in light areas.
Mad Knight’s Armada: After the initial casting, passively summons three Hollowed Armor Knight golems every 3 posts that are 1 tier below James. They attack regardless of friend or foe status-- despite this, they do not attack James. Though the stronger ones seek out those with higher power levels, the lower level ones will just attack anyone and everyone else (excluding James of course). They each draw their energy from around them, and can cast the universal spells which James can with some difficulty in the stronger level spells after about 1 post. They can combine efforts when casting so that their spells cast faster and can reach master level in strength. These despawn if James is either knocked out of transformation, or otherwise killed in battle. Any left over knights after the 3 posts before the next wave that are still summoned lower in strength to 2 tiers below James, but remain on the battlefield. The second wave will have the Aura of Madness (listed below) effect, as well as all waves thereafter-- although their energy absorption will not heal any cracks from spell usage, it merely restores their energy. James can give simple orders to individual golems, or groups of them. These orders are usually a single word (as speaking is very difficult in this form) such as “Attack” which will send them on the offensive regardless of opponent, “Defend” which will defend James from any attacks, even in forfeiting their Golem-y lives, and “Kill” Which is basically a chaotic order which sends the armada on a killing spree of everyone and everything around them.
» Soul State Evolution Stage 3 Appearance: The Mad Knight’s armor, given form. A large spiked set of knight’s armor that appears hollow with somewhat melancholic silver eyes. It’s movements are sporadic yet fluid, almost as though some divine puppet master controls it. The air and general atmosphere around it is visibly darker, as a black misty fog emanates from within, flowing outward from seemingly every one of the numerous cracks in the armor.
Although at first glance, it doesn’t seem like much, when it stands still, the earth cracks and groans beneath it. The tendrils on its back are no longer translucent, taking on a more physical, spiked appearance. Black horns point straight outward from the helm like that of a bull. The suit of armor gives an aura of sheer madness, yet it at the same time, its figure appears forlorn, as though it’s freedom has been stripped of it.
» Soul State Evolution Stage 3 Abilities:
In addition to all of the first transformation’s skills (save those that contradict with any listed below) the following are the abilities of the 3rd transformation."This is the price of power..."
James can only remain in third transformation currently for three posts. If the armor dissipates on it's own, he cannot return to this form for the remainder of the thread. If it is intentionally broken by another character in a method listed below, then he is reverted to a 5-5 tier for the remainder of the thread.
"Omega Ultra Fighting Team go!" Tank: Durability stays capped at master, although the speed decrease is no longer present while in this form.
Aura of Madness: Mist-like mana which emanates from the Armor of the Mad Knight upon entering this transformation, which takes the effect of the Creeping Mana, and disperses it through the air within 15 feet of James at a constant rate. It acts a bit like spiritual pressure, in that it is a passive effect that occurs simply by having this much energy to burn. If the Aura of Madness is breathed in, or otherwise enters the bloodstream, touches the skin, or makes physical contact with the victim, their entire body is quickly paralyzed as the Creeping Mana spreads throughout their body. This is not considered a poison, and thus cannot be metabolized. Unlike the Creeping Mana, this variation drains both physical and magical energy completely, and can return to the armor at any time to repair damages from utilizing spells. A person with strong enough willpower can force it out of their body, if they’ve somehow come into contact with it.
The aura acts not only as an energy based poison, it is also an energy siphon. The sheer amount of mana emanating from the armor is so ridiculous it not only breaks down energy attacks as they come in, it also converts them into mana which in turn heals the Armor. Powerful enough energy attacks can break through this mist-like barrier and hit the Mad Knight directly, but most normal spells cannot even hope to breach through.
The armor itself is covered in a poisonous substance which acts the same as Creeping Mana, but with a maddening effect, making any character who touches the armor quickly slip into madness. Characters affected by this poison will mentally be in a white world, where they are in a state of peace, while their body will simply be reduced to sheer instinct and will to live. Unable to speak, save grunts. Unable to move whatever body part touched the poison. Unable to think rationally beyond survival, they will attack their own friends and allies if they see them as a threat. Though the poison will be sweated out in 3-5 posts, Antiparalysis/Status Effect Magic will cure it. As with any poison, nanobots or extremely high metabolism will also cancel the effects.
Limitless Mana: At the cost of physical integrity. In this form, all spells that would normally cost Mana cost armor integrity instead. The Armor is essentially a combination of James' Mana, as well as his life force. Thus, when the armor cracks or is split in two, James falls out of transformation exhausted. Likewise, if the armor is destroyed, he dies. When soul state three is completed, either by the natural cracking of the armor, or by assault by an enemy, James is returned to his usual form, completely exhausted of mana and stamina. When the armor breaks into 2-3 pieces or more (like if both his arms were cut off, or he gets decapitated-- decapitation being the quickest way to release James, as it only takes one breakage of the armor-- or splitting his torso in two, etc.), James is released from transformation, exhausted and without memory of everything after making the trans. If the armor is eradicated entirely, James dies. The armor starts cracking after 20 posts of casting absolutely nothing. If James used all of his spells as quickly as possible, his armor would start to crack in 5 posts. If he continued after that, his armor would be completely eradicated in 5 more posts. (but this is very all or nothing, and is subject to his actual mana usage per thread)
Massive speed upgrade: Utilizing Shadin’s compressed energy from the energy orb, The Mad Knight has a general movement speed reaching upwards of 300mph, although this is not nearly as fast as Shadin himself. These speed boosts can only be used in bubbles of 3-4 posts, with a 2 post cooldown in between while the energy from the orb stabilizes.
Massive Attack Upgrade: Utilizing Sou Yuuki’s energy from the energy orb, The Mad Knight has a massive increase in physical strength. Like Sou Yuuki, the limiters in his hollow brain are removed, making impressive feats such as creating small meteor sized craters by swinging full force possible. Unlike Sou Yuuki, however, his strength is not infinite, making destruction of entire continents with brute force alone something impossible for him to accomplish. The force behind these punches can variably crack the armor, depending on the strength of the attack. Unlike with Shadin's speed boosts, the power boost is passive, the only drawback being that each high powered attack has a chance to break his transformation.
Increased control of Mana: Mana can now be shaped, and manipulated to create something similar to lightning in properties, weapons, shields, and different sizes and shapes of energy blast which, regardless of size, always has master level strength (though they all take the same amount of time to cast-- roughly one to two posts).
Debilitating Energy Attacks: Every attack using mana has the Creeping Mana’s paralyzing effect, slowly paralyzing downward from the point of impact, in addition to any effects the spell may already have. Non-offensive spells do not carry this effect. Any weapon or attack using mana manipulated objects qualifies for this buff.
Increased use of Inversion Spells: Inversionary spells may be used 6 additional times in this state, as James’ madness will make the drawback of inversion pointless-- transforming back will return him to his normal state.
Not Speak English Good:Cannot form proper language to incant spells, yet spells have drastic strength increases, making beginner level spells adept, and adept level spells advanced. Though advanced spells and master level spells remain the same strength-wise, with a notable increase in casting speed for the Master level spells.
Insta-Cast: All spells cast instantly in this form except for master level spells. The Armor itself is essentially a crystallization of mana, and has no need to incant spells, since it's body is made of the material required for casting spells-- there's no middle man to require incantation. Master level spells only require some time for the armor to muster the strength to cast them.
Laser Eyes: Yep, you heard right, laser beam eyes. The Mad Knight’s Armor can fire off beams of pure silver mana from his shining silver eyes. These beams of pure mana can go a distance of up to 1km, and vary in strength from simple bala level to Gran Rey Cero. They can be used instantaneously (as well as indefinitely-- indefinitely meaning until the armor cracks in two) at bala level. At Gran Rey Cero level they take up to two posts charging, during which time, the Mad Knight is free to utilize other magics. When used at that level of power, they can only be used once per 2 posts before charging again._____________________________
- Average Resting Rates:
Mana Reserve Exhaustion: A thing of the past, although, his new energy source will take 2-3 posts if by some freak accident James somehow exhausts all of his magical energy.
Physical Exhaustion: (Not health but actually being tired from fighting or something)1 post resting. James’ engrams convert energy from the air into actual tangible stamina, allowing James to get right back into the fight once he has been fully exhausted.
See Skill Sheet for More Information
General Skills
- Durability: Adept
- General Speed:Adept
- Strength: Advanced
- Weapon Skill: Advanced
Will Skills
- Willpower/Determination: Advanced
- Mental Deduction: Advanced
- Pain Endurance: Adept
- Focus: Adept
Human Skill Sheet
- Anima Stone Strength: Advanced
- Soul Sorcery: Master
- Soul Dash: Adept
- Soul Detection: Advanced
_____________________________
» Roleplay Sample: here you go!
- ImakuranSeasoned Member
- Joined : 2012-10-02
Posts : 1018
Age : 84
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Re: [HIDDEN EXPERIENCED STORY CLASS CHARACTER] James William Caldwell [2-3/0-5 in SSE3]
Fri Oct 09, 2015 11:22 pm
Application Checklist
- Name [X]
- Appropriate Age [X]
- Gender [X]
- Appearance Present [X]
- Appearance Described in Appropriate Length OR Picture is Visible [X]
- Appearance is Not Claimed [X]
- 10 sentences for personality [X]
- History is of appropriate length [X]
- Powers are not Godmod/Overpowered [X]
- Powers are described reasonably enough [X]
- Application/RP Sample is not in First Person [X]
- Skills are not filled in (Omit if a Hollow)[X]
- RP Sample Present (Omit if this is not the first character) [X]
- RP Sample is 10 sentences [X]
Will Skills
- Willpower/Determination: Advanced
- Mental Deduction: Advanced
- Pain Endurance: Adept
- Focus: Adept
Comments/Notes: We'll be watching this closely
Tier: 2-3 in base and SSE 1 and 2, 0-5 in SSE 3
- JWCBioterrorist
- Joined : 2012-11-11
Posts : 392
Age : 27
Location : 'Murica.
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Re: [HIDDEN EXPERIENCED STORY CLASS CHARACTER] James William Caldwell [2-3/0-5 in SSE3]
Fri Oct 16, 2015 2:18 am
Altered soul sorcery skill level to reflect Equipment's changes.
- PockehMetal as Fuck
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Location : Where all sinners congregate
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Re: [HIDDEN EXPERIENCED STORY CLASS CHARACTER] James William Caldwell [2-3/0-5 in SSE3]
Wed Jun 15, 2016 9:56 am
[adm]Moving to Inactive Characters based on member inactivity exceeding 2 months. Please post here to retrieve this application.[/adm]
I envy because of the heart.
I glutton because of the heart.
I covet because of the heart.
I am prideful because of the heart.
I sloth because of the heart.
I rage because of the heart.
Because of the heart...
I lust for everything about you.
------------------------------------
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I glutton because of the heart.
I covet because of the heart.
I am prideful because of the heart.
I sloth because of the heart.
I rage because of the heart.
Because of the heart...
I lust for everything about you.
------------------------------------
We Are Legion
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Communication Thread
Character Substitutions
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