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Yvhv
Yvhv
Established Member
Joined : 2014-04-02
Posts : 120
Age : 32

Member Info
Platinum Points:
Ascenia Lang De’Xin [ 3-1] Ziamichi Reduex Wip Left_bar_bleue0/9999Ascenia Lang De’Xin [ 3-1] Ziamichi Reduex Wip Empty_bar_bleue  (0/9999)
Tiers:

Ascenia Lang De’Xin [ 3-1] Ziamichi Reduex Wip Empty Ascenia Lang De’Xin [ 3-1] Ziamichi Reduex Wip

Sat Dec 27, 2014 11:43 am
ZIAMICHI'S FROM THIS POINT ONWARD ARE TO BE GIVING DUAL OR TRIPLE TIERS FOR THE HOST/SPIRIT!
The Ziamichi Template

Basic Information

____________________________________________________

- Name: Ascenia Láng de xīn
- Titles:
- Gender: female
- Appearance Age: 25
- Age: 25
- Affiliation/Rank: Pure Blood, Láng de xīn clan, head and leader.

» Appearance Written:
Spoiler:

____________________________________________________

Personality Section

» Personality:
Spoiler:
____________________________________________________

Background Section

» History:
Spoiler:

____________________________________________________

The Host's Powers

HUMAN SKILLS INFO
Spoiler:

Mutations
Spoiler:

- Quincy Items:
Spoiler:

Non Quincy Items
Spoiler:
- Other Skills:
Spoiler:
_________________________________

SPIRITUAL WEAPON

- Type: Archery
- Appearance: Her bow(s) look like a gothed out steam punked up gauntlet, with spikes, chains, and,glowing nodules. It releases a "steam" of reishi when she overcharges it, to keep her safe.
- Reishi Color: Dark Purple
____________________________________________________

The Spirit's Basic Information

» The Spirit's Name: Ai
» The Spirit's Race: Danava
» The Spirit's Gender: Female
» The Spirit's Age: 60,000

» The Spirit's Written Appearance: Ai, almost as if to compliment Ascenia's looks, is a wolf herself. When Ascenia envisions her, or communicates with her she sees a twelve foot tall wolf. Her fur, is silver, with smokey blue tips. She has bright Hazel eyes. On her left front foreleg, she has a patch of the said tipped fur that forms the chinese calligraphy for sin, and on her right in the same location the phrase for love. She is capable of changing shape though, as most demons are, into two other forms. An anthromorphed wolf with the marks on her wrists, and a human woman, with the marks as tattoos on her shoulders.
____________________________________________________

The Spirit's Personality Section

» The Spirit's Personality: (What is your spirit's personality like? Write at least two paragraph's.)

The Spirit's Background Section
____________________________________________________

» The Spirit's History: none

The Spirit's Powers
____________________________________________________

» Ziamichi Spirit Powers:


» Natural Demon Traits:
Spoiler:
____________________________________________________

» Origin Name: Lost Path of Enlightenment

» Origin Power: Her power is the abilitiy to use what she calls "True Magic". it uses a fount of power she refers to as "The Flow". This allows her to utilize several different types of spells, ranging from offensive and defensive to supplementary and miscellaneous things, and uses several different types of things, like the elements of nature, the elements of the periodic table, and other things attributed ot magic and magical forces..

» Origin Abilities:

Ai has the ability through her magic ot create attacks of various things. the most basic attack is an energy burst of non elemental, non charged (positive or negative) Arcane energy, in the forms of blasts, bullets, spears, and cones. This energy has no side effects and i more relatable to something like a burst of reiryoku, only she can manipualte its properties, to use it to create weapons, items, barriers, and she can release arcane energy into the air in order to be able ot have a way to sense things and beings in an unfamiliar environs.
____________________________________________________
Sacma Anta

____________________________________________________

Note: Eternal Partners are optional and can remove them if you don't need them. The same applies to Rilīja. However, the Conceptual World is generally needed. Additionally, remove this note when making your character.

» Conceptual World:

» Rilīja Attributes:

» Eternal Partner Name:

» Eternal Partner Appearance:

» Eternal Partner Personality:

» Eternal Partner Powers:

Ascenia Lang De’Xin [ 3-1] Ziamichi Reduex Wip Image5423-1
____________________________________________________

» Atma Vatou Name:

» Atma Vatou Appearance:

» Atma Vatou Abilities:

Note: To prevent people from being overloaded who make Multi-Origin Danava, we allow them to qualify for certain forms if they a Atma Vatou for each Origin Power.

____________________________________________________


Ziamichi Powers

» Unique Traits:

Yishu (the arts): This power set allows ascenia to channel some of the magical energy created by Ai into her own form of spell casting. Like Ai's her casting is divided into schools. However, she has far less schools than Ai does, and her spells are more specialized. So far, she has five schools, compared to Ai's many numerous. (currently deciding on between 8-16). this is the POWER from which her abilites draw. wu, ku, etc are CATEGORIES. This Is also the source of the weapons and armor that writhes around Ascenia when using her ziamichi powers that are made up of energy. She can channel her abilities through the armor and weapons granted in each form and the weapons and armor themselves have abilities. Ascenia's five schools are as follows:

Wu ("white magic"), Used to heal, protect, guide, access good or light aligned sources of power, deal damage to unholy or dark enemies, and buff.

Ku ("dark/black magic"), used to inflict status effects, deal damage, access dark sources of power, and debuff.

Yê ("wild" magic), used to enhance, and fortify the body, and call upon the wild energy of nature to cast defensive and offensive spells.

Yǔzhòu (The universe):This school is used to channel universal energy called " The Flow", through seals, hand signs, diagrams, and a fusion of these things in "sets".

Pínghéng (in balance): This school is dedicated to the balance of energy as dictated by the universe's own ebb and flow.This uses a fusion of Qi and Magic energies, to call upon the might of the forces that balance out the universe and the stars, planets, sun and moon. Life, Death, Gravity, Positive Energy, Negative Energy.

Each of these listed schools has several spells in its repertoire. However, each one gives her 3 "basic" abilities/powers to use However, for simplicity's sake im only going to start her out with 2 of them.

Wu:
"light hand":this abilitiy allows ascenia to generate a source of light that can penetrate any darkness and it casts no shadow from any object as it penetrates through objects to reveal the true state of things, making shapeshifters and illuisons hrder to trick her with. this ability gos hand in hand with determining illusions with her willpower skill. It also allows her to heal with hands on contact and a constant flow of energy. the more energy she pours into the healing, and the faster the flow of energy, the faster, more in-depth and more precise the healing. Examples: Healing a lost limb would take about 4 posts. whereas repairing an organ would take about 6 posts...an organ system would be 8 posts/

"Piercing Ray":This ability allows her to generate piercing rys of illuminating energy that can contain other elements. for instance, a "Fire Ray" would be fire or heat infused energy to either soothe an ache or pain froma distance or smash into a foe and inflict a light burn in them. This ray is similiar to a cero in its form, but can be concentrated to be slower, faster, bigger, smaller, and can be defined into other things like blasts, cones, spheres, and waves. etc. there is a post cool down time for larger energy expenditures as well. the more powerful the ray, the longer it takes to charge, and the longer the cool down for another ray of that or greater magnitude or quality needed. so, if Ascensia fired off 1 ray that took a huge (say 200%) amount of energy to charge up to blow up say...an entire city block, she couldnt cast another ray of that magnitude or a quantity that equaled that magnitue for 5 posts. ( that would be 200 1% rays over 1 post). This is just an example, and this changes based on skills within her will sheet, mainly focus. the higher the focus skill, the less time needed to gather energy for a larger attack. max range on this at average is about 100 meters, with no aiming and just gunning it. . to make this more simple, its like quincy arrows. she can fire at least 1500 rays at normal power, in a gatling like attack, similar to the firing of quincy arrows. firing 1500 hundred one post requires one post of cool down. she could still fire a few 100 but not in the 1000s. think of a highly charged ray as a super cero, and a the lowest charged rays as a bala. so, in this light, average is quincy arrows, lowest point is bala, highest point, is a super cero...not quite a gran ray cero..just a step below.

"Guardian": This allows Ascenia to create barriers and shields that will absorb punishment from attacks, abilities and powers, based upon the amount of energy she puts into them. She can also create shaped barriers and bars and move them around and in some cases project them at her foes. one tactic she is fond of, but barely ever uses is to "protect her foes from themselves", where she creates a barrier around exposed wounds, and "protects" the selected area from their body. an example would be a gash on an elbow, could allow her to "protect" the elbow joint from the other two arm sections with a barrier, effectively severing the upper and lower arm from the elbow joint, in order to "protect" it. there is a defined limit on how many barriers she can make. the basic average immovable barrier around herself and a small group with her would be about 8.the smaller moveable barriers, that ar emore like bala in energy consumption, would number more in the high teens to exactly 20. The more large barriers, would be more around 4-6. even larger than that, that would cover an entire skyscraper or large building complex would be 3. and as for a barrier to cover a very large area, only one could be made.

Ku:

“Dark Blast”: This ability allows ascenia to generate an attack that she can repeatedly release. she can charge it up to deal more damage as well. Something unique to this attack is her ability to change its shape in flight, and for more energy expended, add status effects and extra things like allowing it to bounce between close standing foes or deal splash damage. The maximum range on this ability is 95 meters.

“Miasma Shelter’: This ability clings to ascenia and radiates out to a point of 6 meters when not being compelled to go further. It creates a cloud of semi opaque black “smoke” around her. What it truly is, is a mixture of shadows, darkness, and a glowing faint dark purple energy. This ability has many uses and effects. The first is that it allows Ascenia to manipulate the this “smoke shroud” around herself and others.In doing so, if the others are freindly, or alied to ascenia, They are granted a magical property she calls “true concealed stealth”. While under this side effect, anyone that is allied (and ascenia herself) is cloaked and cannot be seen by any means, unless the opposing party has a technique that either A: destroys magic. or B: allows them to see from ascenia’s skin or mind. the targets themselves are concealed, but not their abilities or non attached (meaning something like a zanpakto or atma vatou or something like that) weapons or items that they use to create attacks with.) their equipment and weapons are blurry at the best. Ascenia’s stuff however, is completely concealed. The second effect of this ability is that if someone is hostile or a foe to ascenia. the smoke becomes similair to an acid when it contacts their equipment and bodies, and it will swarm them and try to make them inhale and come into contact with as much of the smoke as possible. The third ability is that ascenia is granted the ability to open a portal only large enough for herself, and anyone she is touching to pass into. once in this portal, they are moving inside a border realm of shadows and the real world. whilst they seem to move at normal speeds inside the border realm, they are moving three times their normal movement speeds in the real world. However, it is impossible to come out in an exact location, as the only way to exit is to exit where there are shadows or darkness present, and ascenia can only hold the ability for no more than 6 posts. others can enter the portal behind ascenia, but they wil be randomly ejected in a location with shadows or darkness if they are not within at least 10 feet of ascenia. the force with which they are ejected is double the amount of speed or momentum they have picked up, and they are unable to enter that specific instance of the realm again.(in the same thread). each use of this ability generates an “instance specific” version of the realm.

"The Shambling Walk": This ability allows for ascenia to summon zombies, and special skeletons.

At tier 3-1 all ZOMBIES Ascenia summons are automatically at tier 4-1. With each tier Ascenia gains, the zombies also gain a tier. The amount she can summon of zombies is also affected by tier. At her current tier (3-1) Ascenia is capable of summoning a group of 8 zombies in one use of the ability. The sheer maximum amount she can summon at this current tier is 24. however, each summoning requires a cool-down time of 3 posts. As she increases in tier, the amount she can summon and their overall durability and strength etc. increases.

so, by 2-1, the zombies would be 3-1, and she could summon 16 at once,a dn the maximum would be 48. with a 2 posts cool down.

by 1-1 the zombies would be 2-1, she could summon 24 at once with a max of 96. and a coold down of 1 posts.

0-1 would be 1-1 zombies with 48 at once and a max of 192 qitrh a one post cool down

The zombies can be killed by decapitation, melting, headshots, that sort of thing. what wont kill them is shadows, darkness, and radiation. radiation would only make them stronger. Shadows and darkness were used ot summon them and it grants them a faster movement speed and fortifies their bodies, making them more durable.

Now for the Skeletons.

The skeletons follow the same rules as above, except . the skeletons are more durable energy wise than the zombies. The only true difference is that the skeletons can have reishi pushed into them and attack with reishi weapons that are 1 teir lower than they are, but they do not act independently as the zombies do. they must be controlled in order to use the reishi weaponry. otherwise, they use what materials are at hand and attack with those.so rocks, sticks, rifles....plasma cannons.....if they cna get their hands on it and ascenia can give them the orders to use it if it is complex they will use it...with some degree of difficulty.

Weapon and Armor Abilities:

"Shifting Guard": The Armor that covers Ascenia in Ziamichi state Is reflexive armor. It reacts to threats and moves itself to cover areas of her body not readiy covered by it's initial state. It is composed of a mixture of negative and elemental energies, and has side effects wrapped around and within it that aid ascenia and hinder her foes. The first of these is the armor's ability to move, expand,a dn contract and change its size to help lessen the impact of attacks and abilities coming at Ascenia. The offensive standpoint of this is that she can use this to deal large strikes to her foes, or manipulate the armor's surface into points or claws. The second effect of the armor is that the Armor's energy is elemental and purely negative in nature. This allows ascenia ot generate attacks from the armor based around elements of nature, whilst the negative energy allows her to absorb life force from things and being around her and convert it into usable energy for her own devices. The negative energy destroys the atmosphere in areas around her, and slowly corrodes through all materials not charged with negative energy. she usually keeps a cap on these side efects though, and usually only uses the elemental side of this, most usually using fire, earth, metal, ice, water, and lightning based attacks and such.

"Great Scholar Blade": The sword created in ziamichi state is a weapon ascenia is very familiar with. This weapons allows her to channel her other abilities trough it, and has some of it's own properties. unlike the armor, it is composed of only Negative, electric, fire and ice energies. Its blade can be extended to reach up to 12 feet in lentgh and 12 feet in width, although doing botha dn holding it in the state is a constant drain on ascenia. She can release bursts o felemental and negative energy and create fire, ice, and lightning bullets, shards, bursts, waves, archs, chains, and concentrated cone attacks. most of these are executed while swinging the weapon around.

"Great War Dao" This weapon operates just like the sowrd, only it users only fire, lightning, and negative energies.

» Forms: Form 1: Phantasmal Goddess' Reckoning. The host gains chinese warrior armor and weapons that swirls around them in an energetic state, adn the armor is designed after a wolf motif. Ascenia Becomes and anthromorphed Wolf.and shares in ai's description.

Form 2: Yet to be unlocked.

Form 3: Yet to be unlocked.

Form 4: Yet to be unlocked.


» Drawbacks:

» Control: 6

The Host's Skills
____________________________________________________

NOTE: Ziamichi's will have three to four skill sheets possibly. One for general skills, one for racial skills, one for the host's skill and possibly one for the spirit's skills if they are a different race.

Click here for skill sheet
Ziamichi General

» Ziamichi Host Class: (Ranging from E to the weakest and A to the strongest; With S being a special class of Ziamichi's. Don't do anything to this section, as staff will determine how strong your Ziamichi Class is from tier once approved. And yes, the Host can sometimes be stronger then the spirit.)

» Ziamichi Spirit Class: (Ranging from E to the weakest and A to the strongest; With S being a special class of Ziamichi's. Don't do anything to this section, as staff will determine how strong your Ziamichi Class is from tier once approved.)

Skills:
0 Tier is allowed 1 Master, 2 Advanced for each section
1 Tier is allowed 2 Advanced for each section
2 Tier is allowed 1 Advanced, 2 Adept for each section
3 Tier is allowed 1 Adept for each section
4 Tier and below only get beginner.

SKILL SHEET INFORMATION
General

  • - Durability: Adept
  • - General Speed: Adept
  • - Strength: Adept
  • - Weapon Skill: Adept


Quincy

  • - Marksmanship:Adept
  • - Blut: Adept
  • - Hirenkyaku: Adept
  • - Reiryoku Absorption & Manipulation: Adept


Will Skills
  • Willpower/Determination:Adept
  • Mental Deduction: Adept
  • Pain Endurance: Adept
  • Focus: Adept


Ziamichi Skills For Host
  • Skill Of Ziamichi Powers: Master/Advanced/Adept/Beginner
  • Control Over Spirit: Master/Advanced/Adept/Beginner
  • Seal Strength: Master/Advanced/Adept/Beginner
  • Sync-Rate: Master/Advanced/Adept/Beginner



The Spirit's Skills
____________________________________________________

General Skills For Spirit
  • Durability: Master/Advanced/Adept/Beginner
  • General Speed: Master/Advanced/Adept/Beginner
  • Strength: Master/Advanced/Adept/Beginner
  • Weapon Skill: Master/Advanced/Adept/Beginner


Racial Skills
  • Za Koa Skill: Master/Advanced/Adept/Beginner
  • Demon Magic: Master/Advanced/Adept/Beginner
  • Shadow Movement: Master/Advanced/Adept/Beginner
  • Akuma Kyōdo: Master/Advanced/Adept/Beginner



Will Skills For Spirit
  • Willpower/Determination: Master/Advanced/Adept/Beginner
  • Mental Deduction: Master/Advanced/Adept/Beginner
  • Pain Endurance: Master/Advanced/Adept/Beginner
  • Focus: Master/Advanced/Adept/Beginner


____________________________________________________

Id like to request that ascenia's blut be left intact as a special case.IM making this request on that in the thread that Ascenia and her ziamichi become one, they agree that they must operate at full power and capacity to achieve their goals and protect their pack and the ones they love and care for, and that ascenia would be the dominant of the two, even though they havea mutual agreement, as the body belongs to ascenia and the spirit realized this and recognizes the fact. Also, Ascenia's sheer force of will and determination allowed ascenia to remain conscious and coherent in an extreme situation where a 4-1 would have probably been put out by the sheer force of power released by two 0 class beings. and am requesting a boost in durability, endurance, and willpower skills, due to this feat, and a possible rank up from the creation of a ziamichi spirit in thread.


Last edited by Yvhv on Thu Feb 05, 2015 3:57 pm; edited 2 times in total


"And before the darkness and shadow of death i stood, and stepped from the threshold of fear, into the doorway of eternity."
My Little Godesses.
Ascenia  Neya
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Joined : 2010-06-03
Posts : 19582
Age : 31
Location : Purgatory

Member Info
Platinum Points:
Ascenia Lang De’Xin [ 3-1] Ziamichi Reduex Wip Left_bar_bleue99999/99999Ascenia Lang De’Xin [ 3-1] Ziamichi Reduex Wip Empty_bar_bleue  (99999/99999)
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Ascenia Lang De’Xin [ 3-1] Ziamichi Reduex Wip Empty Re: Ascenia Lang De’Xin [ 3-1] Ziamichi Reduex Wip

Mon Jan 19, 2015 11:56 am
Ascenia Lang De’Xin [ 3-1] Ziamichi Reduex Wip Image354

Well, seeing how it has been WELL over two weeks, and this is still in WIP, I'm moving it to Old WIP.
You can finish this character there as it is currently taking up space in WIP.


Ascenia Lang De’Xin [ 3-1] Ziamichi Reduex Wip WVMWLOu
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Sᵃ ᶥ ᶦ ˣ ♚
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Otm
Joined : 2014-08-06
Posts : 2376
Age : 29
Location : The Land of Canabu' (Canada)

Member Info
Platinum Points:
Ascenia Lang De’Xin [ 3-1] Ziamichi Reduex Wip Left_bar_bleue134700/60000Ascenia Lang De’Xin [ 3-1] Ziamichi Reduex Wip Empty_bar_bleue  (134700/60000)
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Sun May 03, 2015 7:31 am

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